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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 01:02:30 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 01:02:30 +0000
commit76cb841cb886eef6b3bee341a2266c76578724ad (patch)
treef5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /drivers/gpu/drm/i915/gvt/fb_decoder.h
parentInitial commit. (diff)
downloadlinux-76cb841cb886eef6b3bee341a2266c76578724ad.tar.xz
linux-76cb841cb886eef6b3bee341a2266c76578724ad.zip
Adding upstream version 4.19.249.upstream/4.19.249
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/i915/gvt/fb_decoder.h')
-rw-r--r--drivers/gpu/drm/i915/gvt/fb_decoder.h169
1 files changed, 169 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gvt/fb_decoder.h b/drivers/gpu/drm/i915/gvt/fb_decoder.h
new file mode 100644
index 000000000..60c155085
--- /dev/null
+++ b/drivers/gpu/drm/i915/gvt/fb_decoder.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Kevin Tian <kevin.tian@intel.com>
+ *
+ * Contributors:
+ * Bing Niu <bing.niu@intel.com>
+ * Xu Han <xu.han@intel.com>
+ * Ping Gao <ping.a.gao@intel.com>
+ * Xiaoguang Chen <xiaoguang.chen@intel.com>
+ * Yang Liu <yang2.liu@intel.com>
+ * Tina Zhang <tina.zhang@intel.com>
+ *
+ */
+
+#ifndef _GVT_FB_DECODER_H_
+#define _GVT_FB_DECODER_H_
+
+#define _PLANE_CTL_FORMAT_SHIFT 24
+#define _PLANE_CTL_TILED_SHIFT 10
+#define _PIPE_V_SRCSZ_SHIFT 0
+#define _PIPE_V_SRCSZ_MASK (0xfff << _PIPE_V_SRCSZ_SHIFT)
+#define _PIPE_H_SRCSZ_SHIFT 16
+#define _PIPE_H_SRCSZ_MASK (0x1fff << _PIPE_H_SRCSZ_SHIFT)
+
+#define _PRI_PLANE_FMT_SHIFT 26
+#define _PRI_PLANE_STRIDE_MASK (0x3ff << 6)
+#define _PRI_PLANE_X_OFF_SHIFT 0
+#define _PRI_PLANE_X_OFF_MASK (0x1fff << _PRI_PLANE_X_OFF_SHIFT)
+#define _PRI_PLANE_Y_OFF_SHIFT 16
+#define _PRI_PLANE_Y_OFF_MASK (0xfff << _PRI_PLANE_Y_OFF_SHIFT)
+
+#define _CURSOR_MODE 0x3f
+#define _CURSOR_ALPHA_FORCE_SHIFT 8
+#define _CURSOR_ALPHA_FORCE_MASK (0x3 << _CURSOR_ALPHA_FORCE_SHIFT)
+#define _CURSOR_ALPHA_PLANE_SHIFT 10
+#define _CURSOR_ALPHA_PLANE_MASK (0x3 << _CURSOR_ALPHA_PLANE_SHIFT)
+#define _CURSOR_POS_X_SHIFT 0
+#define _CURSOR_POS_X_MASK (0x1fff << _CURSOR_POS_X_SHIFT)
+#define _CURSOR_SIGN_X_SHIFT 15
+#define _CURSOR_SIGN_X_MASK (1 << _CURSOR_SIGN_X_SHIFT)
+#define _CURSOR_POS_Y_SHIFT 16
+#define _CURSOR_POS_Y_MASK (0xfff << _CURSOR_POS_Y_SHIFT)
+#define _CURSOR_SIGN_Y_SHIFT 31
+#define _CURSOR_SIGN_Y_MASK (1 << _CURSOR_SIGN_Y_SHIFT)
+
+#define _SPRITE_FMT_SHIFT 25
+#define _SPRITE_COLOR_ORDER_SHIFT 20
+#define _SPRITE_YUV_ORDER_SHIFT 16
+#define _SPRITE_STRIDE_SHIFT 6
+#define _SPRITE_STRIDE_MASK (0x1ff << _SPRITE_STRIDE_SHIFT)
+#define _SPRITE_SIZE_WIDTH_SHIFT 0
+#define _SPRITE_SIZE_HEIGHT_SHIFT 16
+#define _SPRITE_SIZE_WIDTH_MASK (0x1fff << _SPRITE_SIZE_WIDTH_SHIFT)
+#define _SPRITE_SIZE_HEIGHT_MASK (0xfff << _SPRITE_SIZE_HEIGHT_SHIFT)
+#define _SPRITE_POS_X_SHIFT 0
+#define _SPRITE_POS_Y_SHIFT 16
+#define _SPRITE_POS_X_MASK (0x1fff << _SPRITE_POS_X_SHIFT)
+#define _SPRITE_POS_Y_MASK (0xfff << _SPRITE_POS_Y_SHIFT)
+#define _SPRITE_OFFSET_START_X_SHIFT 0
+#define _SPRITE_OFFSET_START_Y_SHIFT 16
+#define _SPRITE_OFFSET_START_X_MASK (0x1fff << _SPRITE_OFFSET_START_X_SHIFT)
+#define _SPRITE_OFFSET_START_Y_MASK (0xfff << _SPRITE_OFFSET_START_Y_SHIFT)
+
+enum GVT_FB_EVENT {
+ FB_MODE_SET_START = 1,
+ FB_MODE_SET_END,
+ FB_DISPLAY_FLIP,
+};
+
+enum DDI_PORT {
+ DDI_PORT_NONE = 0,
+ DDI_PORT_B = 1,
+ DDI_PORT_C = 2,
+ DDI_PORT_D = 3,
+ DDI_PORT_E = 4
+};
+
+struct intel_gvt;
+
+/* color space conversion and gamma correction are not included */
+struct intel_vgpu_primary_plane_format {
+ u8 enabled; /* plane is enabled */
+ u32 tiled; /* tiling mode: linear, X-tiled, Y tiled, etc */
+ u8 bpp; /* bits per pixel */
+ u32 hw_format; /* format field in the PRI_CTL register */
+ u32 drm_format; /* format in DRM definition */
+ u32 base; /* framebuffer base in graphics memory */
+ u64 base_gpa;
+ u32 x_offset; /* in pixels */
+ u32 y_offset; /* in lines */
+ u32 width; /* in pixels */
+ u32 height; /* in lines */
+ u32 stride; /* in bytes */
+};
+
+struct intel_vgpu_sprite_plane_format {
+ u8 enabled; /* plane is enabled */
+ u8 tiled; /* X-tiled */
+ u8 bpp; /* bits per pixel */
+ u32 hw_format; /* format field in the SPR_CTL register */
+ u32 drm_format; /* format in DRM definition */
+ u32 base; /* sprite base in graphics memory */
+ u64 base_gpa;
+ u32 x_pos; /* in pixels */
+ u32 y_pos; /* in lines */
+ u32 x_offset; /* in pixels */
+ u32 y_offset; /* in lines */
+ u32 width; /* in pixels */
+ u32 height; /* in lines */
+ u32 stride; /* in bytes */
+};
+
+struct intel_vgpu_cursor_plane_format {
+ u8 enabled;
+ u8 mode; /* cursor mode select */
+ u8 bpp; /* bits per pixel */
+ u32 drm_format; /* format in DRM definition */
+ u32 base; /* cursor base in graphics memory */
+ u64 base_gpa;
+ u32 x_pos; /* in pixels */
+ u32 y_pos; /* in lines */
+ u8 x_sign; /* X Position Sign */
+ u8 y_sign; /* Y Position Sign */
+ u32 width; /* in pixels */
+ u32 height; /* in lines */
+ u32 x_hot; /* in pixels */
+ u32 y_hot; /* in pixels */
+};
+
+struct intel_vgpu_pipe_format {
+ struct intel_vgpu_primary_plane_format primary;
+ struct intel_vgpu_sprite_plane_format sprite;
+ struct intel_vgpu_cursor_plane_format cursor;
+ enum DDI_PORT ddi_port; /* the DDI port that pipe is connected to */
+};
+
+struct intel_vgpu_fb_format {
+ struct intel_vgpu_pipe_format pipes[I915_MAX_PIPES];
+};
+
+int intel_vgpu_decode_primary_plane(struct intel_vgpu *vgpu,
+ struct intel_vgpu_primary_plane_format *plane);
+int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu,
+ struct intel_vgpu_cursor_plane_format *plane);
+int intel_vgpu_decode_sprite_plane(struct intel_vgpu *vgpu,
+ struct intel_vgpu_sprite_plane_format *plane);
+
+#endif