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path: root/drivers/gpu/drm/radeon/r600_blit_shaders.c
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Diffstat (limited to 'drivers/gpu/drm/radeon/r600_blit_shaders.c')
-rw-r--r--drivers/gpu/drm/radeon/r600_blit_shaders.c719
1 files changed, 719 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c
new file mode 100644
index 000000000..443cbe59b
--- /dev/null
+++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c
@@ -0,0 +1,719 @@
+/*
+ * Copyright 2009 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Alex Deucher <alexander.deucher@amd.com>
+ */
+
+#include <linux/bug.h>
+#include <linux/types.h>
+#include <linux/kernel.h>
+
+/*
+ * R6xx+ cards need to use the 3D engine to blit data which requires
+ * quite a bit of hw state setup. Rather than pull the whole 3D driver
+ * (which normally generates the 3D state) into the DRM, we opt to use
+ * statically generated state tables. The register state and shaders
+ * were hand generated to support blitting functionality. See the 3D
+ * driver or documentation for descriptions of the registers and
+ * shader instructions.
+ */
+
+const u32 r6xx_default_state[] =
+{
+ 0xc0002400, /* START_3D_CMDBUF */
+ 0x00000000,
+
+ 0xc0012800, /* CONTEXT_CONTROL */
+ 0x80000000,
+ 0x80000000,
+
+ 0xc0016800,
+ 0x00000010,
+ 0x00008000, /* WAIT_UNTIL */
+
+ 0xc0016800,
+ 0x00000542,
+ 0x07000003, /* TA_CNTL_AUX */
+
+ 0xc0016800,
+ 0x000005c5,
+ 0x00000000, /* VC_ENHANCE */
+
+ 0xc0016800,
+ 0x00000363,
+ 0x00000000, /* SQ_DYN_GPR_CNTL_PS_FLUSH_REQ */
+
+ 0xc0016800,
+ 0x0000060c,
+ 0x82000000, /* DB_DEBUG */
+
+ 0xc0016800,
+ 0x0000060e,
+ 0x01020204, /* DB_WATERMARKS */
+
+ 0xc0026f00,
+ 0x00000000,
+ 0x00000000, /* SQ_VTX_BASE_VTX_LOC */
+ 0x00000000, /* SQ_VTX_START_INST_LOC */
+
+ 0xc0096900,
+ 0x0000022a,
+ 0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+
+ 0xc0016900,
+ 0x00000004,
+ 0x00000000, /* DB_DEPTH_INFO */
+
+ 0xc0026900,
+ 0x0000000a,
+ 0x00000000, /* DB_STENCIL_CLEAR */
+ 0x00000000, /* DB_DEPTH_CLEAR */
+
+ 0xc0016900,
+ 0x00000200,
+ 0x00000000, /* DB_DEPTH_CONTROL */
+
+ 0xc0026900,
+ 0x00000343,
+ 0x00000060, /* DB_RENDER_CONTROL */
+ 0x00000040, /* DB_RENDER_OVERRIDE */
+
+ 0xc0016900,
+ 0x00000351,
+ 0x0000aa00, /* DB_ALPHA_TO_MASK */
+
+ 0xc00f6900,
+ 0x00000100,
+ 0x00000800, /* VGT_MAX_VTX_INDX */
+ 0x00000000, /* VGT_MIN_VTX_INDX */
+ 0x00000000, /* VGT_INDX_OFFSET */
+ 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
+ 0x00000000, /* SX_ALPHA_TEST_CONTROL */
+ 0x00000000, /* CB_BLEND_RED */
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000, /* CB_FOG_RED */
+ 0x00000000,
+ 0x00000000,
+ 0x00000000, /* DB_STENCILREFMASK */
+ 0x00000000, /* DB_STENCILREFMASK_BF */
+ 0x00000000, /* SX_ALPHA_REF */
+
+ 0xc0046900,
+ 0x0000030c,
+ 0x01000000, /* CB_CLRCMP_CNTL */
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+
+ 0xc0046900,
+ 0x00000048,
+ 0x3f800000, /* CB_CLEAR_RED */
+ 0x00000000,
+ 0x3f800000,
+ 0x3f800000,
+
+ 0xc0016900,
+ 0x00000080,
+ 0x00000000, /* PA_SC_WINDOW_OFFSET */
+
+ 0xc00a6900,
+ 0x00000083,
+ 0x0000ffff, /* PA_SC_CLIP_RECT_RULE */
+ 0x00000000, /* PA_SC_CLIPRECT_0_TL */
+ 0x20002000,
+ 0x00000000,
+ 0x20002000,
+ 0x00000000,
+ 0x20002000,
+ 0x00000000,
+ 0x20002000,
+ 0x00000000, /* PA_SC_EDGERULE */
+
+ 0xc0406900,
+ 0x00000094,
+ 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
+ 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
+ 0x80000000, /* PA_SC_VPORT_SCISSOR_1_TL */
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x00000000, /* PA_SC_VPORT_ZMIN_0 */
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+
+ 0xc0026900,
+ 0x00000292,
+ 0x00000000, /* PA_SC_MPASS_PS_CNTL */
+ 0x00004010, /* PA_SC_MODE_CNTL */
+
+ 0xc0096900,
+ 0x00000300,
+ 0x00000000, /* PA_SC_LINE_CNTL */
+ 0x00000000, /* PA_SC_AA_CONFIG */
+ 0x0000002d, /* PA_SU_VTX_CNTL */
+ 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
+ 0x3f800000,
+ 0x3f800000,
+ 0x3f800000,
+ 0x00000000, /* PA_SC_SAMPLE_LOCS_MCTX */
+ 0x00000000,
+
+ 0xc0016900,
+ 0x00000312,
+ 0xffffffff, /* PA_SC_AA_MASK */
+
+ 0xc0066900,
+ 0x0000037e,
+ 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
+ 0x00000000, /* PA_SU_POLY_OFFSET_CLAMP */
+ 0x00000000, /* PA_SU_POLY_OFFSET_FRONT_SCALE */
+ 0x00000000, /* PA_SU_POLY_OFFSET_FRONT_OFFSET */
+ 0x00000000, /* PA_SU_POLY_OFFSET_BACK_SCALE */
+ 0x00000000, /* PA_SU_POLY_OFFSET_BACK_OFFSET */
+
+ 0xc0046900,
+ 0x000001b6,
+ 0x00000000, /* SPI_INPUT_Z */
+ 0x00000000, /* SPI_FOG_CNTL */
+ 0x00000000, /* SPI_FOG_FUNC_SCALE */
+ 0x00000000, /* SPI_FOG_FUNC_BIAS */
+
+ 0xc0016900,
+ 0x00000225,
+ 0x00000000, /* SQ_PGM_START_FS */
+
+ 0xc0016900,
+ 0x00000229,
+ 0x00000000, /* SQ_PGM_RESOURCES_FS */
+
+ 0xc0016900,
+ 0x00000237,
+ 0x00000000, /* SQ_PGM_CF_OFFSET_FS */
+
+ 0xc0026900,
+ 0x000002a8,
+ 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
+ 0x00000000, /* VGT_INSTANCE_STEP_RATE_1 */
+
+ 0xc0116900,
+ 0x00000280,
+ 0x00000000, /* PA_SU_POINT_SIZE */
+ 0x00000000, /* PA_SU_POINT_MINMAX */
+ 0x00000008, /* PA_SU_LINE_CNTL */
+ 0x00000000, /* PA_SC_LINE_STIPPLE */
+ 0x00000000, /* VGT_OUTPUT_PATH_CNTL */
+ 0x00000000, /* VGT_HOS_CNTL */
+ 0x00000000, /* VGT_HOS_MAX_TESS_LEVEL */
+ 0x00000000, /* VGT_HOS_MIN_TESS_LEVEL */
+ 0x00000000, /* VGT_HOS_REUSE_DEPTH */
+ 0x00000000, /* VGT_GROUP_PRIM_TYPE */
+ 0x00000000, /* VGT_GROUP_FIRST_DECR */
+ 0x00000000, /* VGT_GROUP_DECR */
+ 0x00000000, /* VGT_GROUP_VECT_0_CNTL */
+ 0x00000000, /* VGT_GROUP_VECT_1_CNTL */
+ 0x00000000, /* VGT_GROUP_VECT_0_FMT_CNTL */
+ 0x00000000, /* VGT_GROUP_VECT_1_FMT_CNTL */
+ 0x00000000, /* VGT_GS_MODE */
+
+ 0xc0016900,
+ 0x000002a1,
+ 0x00000000, /* VGT_PRIMITIVEID_EN */
+
+ 0xc0016900,
+ 0x000002a5,
+ 0x00000000, /* VGT_MULTI_PRIM_ID_RESET_EN */
+
+ 0xc0036900,
+ 0x000002ac,
+ 0x00000000, /* VGT_STRMOUT_EN */
+ 0x00000000, /* VGT_REUSE_OFF */
+ 0x00000000, /* VGT_VTX_CNT_EN */
+
+ 0xc0016900,
+ 0x000000d4,
+ 0x00000000, /* SX_MISC */
+
+ 0xc0016900,
+ 0x000002c8,
+ 0x00000000, /* VGT_STRMOUT_BUFFER_EN */
+
+ 0xc0076900,
+ 0x00000202,
+ 0x00cc0000, /* CB_COLOR_CONTROL */
+ 0x00000210, /* DB_SHADER_CNTL */
+ 0x00010000, /* PA_CL_CLIP_CNTL */
+ 0x00000244, /* PA_SU_SC_MODE_CNTL */
+ 0x00000100, /* PA_CL_VTE_CNTL */
+ 0x00000000, /* PA_CL_VS_OUT_CNTL */
+ 0x00000000, /* PA_CL_NANINF_CNTL */
+
+ 0xc0026900,
+ 0x0000008e,
+ 0x0000000f, /* CB_TARGET_MASK */
+ 0x0000000f, /* CB_SHADER_MASK */
+
+ 0xc0016900,
+ 0x000001e8,
+ 0x00000001, /* CB_SHADER_CONTROL */
+
+ 0xc0016900,
+ 0x00000185,
+ 0x00000000, /* SPI_VS_OUT_ID_0 */
+
+ 0xc0016900,
+ 0x00000191,
+ 0x00000b00, /* SPI_PS_INPUT_CNTL_0 */
+
+ 0xc0056900,
+ 0x000001b1,
+ 0x00000000, /* SPI_VS_OUT_CONFIG */
+ 0x00000000, /* SPI_THREAD_GROUPING */
+ 0x00000001, /* SPI_PS_IN_CONTROL_0 */
+ 0x00000000, /* SPI_PS_IN_CONTROL_1 */
+ 0x00000000, /* SPI_INTERP_CONTROL_0 */
+
+ 0xc0036e00, /* SET_SAMPLER */
+ 0x00000000,
+ 0x00000012,
+ 0x00000000,
+ 0x00000000,
+};
+
+const u32 r7xx_default_state[] =
+{
+ 0xc0012800, /* CONTEXT_CONTROL */
+ 0x80000000,
+ 0x80000000,
+
+ 0xc0016800,
+ 0x00000010,
+ 0x00008000, /* WAIT_UNTIL */
+
+ 0xc0016800,
+ 0x00000542,
+ 0x07000002, /* TA_CNTL_AUX */
+
+ 0xc0016800,
+ 0x000005c5,
+ 0x00000000, /* VC_ENHANCE */
+
+ 0xc0016800,
+ 0x00000363,
+ 0x00004000, /* SQ_DYN_GPR_CNTL_PS_FLUSH_REQ */
+
+ 0xc0016800,
+ 0x0000060c,
+ 0x00000000, /* DB_DEBUG */
+
+ 0xc0016800,
+ 0x0000060e,
+ 0x00420204, /* DB_WATERMARKS */
+
+ 0xc0026f00,
+ 0x00000000,
+ 0x00000000, /* SQ_VTX_BASE_VTX_LOC */
+ 0x00000000, /* SQ_VTX_START_INST_LOC */
+
+ 0xc0096900,
+ 0x0000022a,
+ 0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+
+ 0xc0016900,
+ 0x00000004,
+ 0x00000000, /* DB_DEPTH_INFO */
+
+ 0xc0026900,
+ 0x0000000a,
+ 0x00000000, /* DB_STENCIL_CLEAR */
+ 0x00000000, /* DB_DEPTH_CLEAR */
+
+ 0xc0016900,
+ 0x00000200,
+ 0x00000000, /* DB_DEPTH_CONTROL */
+
+ 0xc0026900,
+ 0x00000343,
+ 0x00000060, /* DB_RENDER_CONTROL */
+ 0x00000000, /* DB_RENDER_OVERRIDE */
+
+ 0xc0016900,
+ 0x00000351,
+ 0x0000aa00, /* DB_ALPHA_TO_MASK */
+
+ 0xc0096900,
+ 0x00000100,
+ 0x00000800, /* VGT_MAX_VTX_INDX */
+ 0x00000000, /* VGT_MIN_VTX_INDX */
+ 0x00000000, /* VGT_INDX_OFFSET */
+ 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
+ 0x00000000, /* SX_ALPHA_TEST_CONTROL */
+ 0x00000000, /* CB_BLEND_RED */
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+
+ 0xc0036900,
+ 0x0000010c,
+ 0x00000000, /* DB_STENCILREFMASK */
+ 0x00000000, /* DB_STENCILREFMASK_BF */
+ 0x00000000, /* SX_ALPHA_REF */
+
+ 0xc0046900,
+ 0x0000030c, /* CB_CLRCMP_CNTL */
+ 0x01000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+
+ 0xc0016900,
+ 0x00000080,
+ 0x00000000, /* PA_SC_WINDOW_OFFSET */
+
+ 0xc00a6900,
+ 0x00000083,
+ 0x0000ffff, /* PA_SC_CLIP_RECT_RULE */
+ 0x00000000, /* PA_SC_CLIPRECT_0_TL */
+ 0x20002000,
+ 0x00000000,
+ 0x20002000,
+ 0x00000000,
+ 0x20002000,
+ 0x00000000,
+ 0x20002000,
+ 0xaaaaaaaa, /* PA_SC_EDGERULE */
+
+ 0xc0406900,
+ 0x00000094,
+ 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
+ 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
+ 0x80000000, /* PA_SC_VPORT_SCISSOR_1_TL */
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x80000000,
+ 0x20002000,
+ 0x00000000, /* PA_SC_VPORT_ZMIN_0 */
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+ 0x00000000,
+ 0x3f800000,
+
+ 0xc0026900,
+ 0x00000292,
+ 0x00000000, /* PA_SC_MPASS_PS_CNTL */
+ 0x00514000, /* PA_SC_MODE_CNTL */
+
+ 0xc0096900,
+ 0x00000300,
+ 0x00000000, /* PA_SC_LINE_CNTL */
+ 0x00000000, /* PA_SC_AA_CONFIG */
+ 0x0000002d, /* PA_SU_VTX_CNTL */
+ 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
+ 0x3f800000,
+ 0x3f800000,
+ 0x3f800000,
+ 0x00000000, /* PA_SC_SAMPLE_LOCS_MCTX */
+ 0x00000000,
+
+ 0xc0016900,
+ 0x00000312,
+ 0xffffffff, /* PA_SC_AA_MASK */
+
+ 0xc0066900,
+ 0x0000037e,
+ 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
+ 0x00000000, /* PA_SU_POLY_OFFSET_CLAMP */
+ 0x00000000, /* PA_SU_POLY_OFFSET_FRONT_SCALE */
+ 0x00000000, /* PA_SU_POLY_OFFSET_FRONT_OFFSET */
+ 0x00000000, /* PA_SU_POLY_OFFSET_BACK_SCALE */
+ 0x00000000, /* PA_SU_POLY_OFFSET_BACK_OFFSET */
+
+ 0xc0046900,
+ 0x000001b6,
+ 0x00000000, /* SPI_INPUT_Z */
+ 0x00000000, /* SPI_FOG_CNTL */
+ 0x00000000, /* SPI_FOG_FUNC_SCALE */
+ 0x00000000, /* SPI_FOG_FUNC_BIAS */
+
+ 0xc0016900,
+ 0x00000225,
+ 0x00000000, /* SQ_PGM_START_FS */
+
+ 0xc0016900,
+ 0x00000229,
+ 0x00000000, /* SQ_PGM_RESOURCES_FS */
+
+ 0xc0016900,
+ 0x00000237,
+ 0x00000000, /* SQ_PGM_CF_OFFSET_FS */
+
+ 0xc0026900,
+ 0x000002a8,
+ 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
+ 0x00000000, /* VGT_INSTANCE_STEP_RATE_1 */
+
+ 0xc0116900,
+ 0x00000280,
+ 0x00000000, /* PA_SU_POINT_SIZE */
+ 0x00000000, /* PA_SU_POINT_MINMAX */
+ 0x00000008, /* PA_SU_LINE_CNTL */
+ 0x00000000, /* PA_SC_LINE_STIPPLE */
+ 0x00000000, /* VGT_OUTPUT_PATH_CNTL */
+ 0x00000000, /* VGT_HOS_CNTL */
+ 0x00000000, /* VGT_HOS_MAX_TESS_LEVEL */
+ 0x00000000, /* VGT_HOS_MIN_TESS_LEVEL */
+ 0x00000000, /* VGT_HOS_REUSE_DEPTH */
+ 0x00000000, /* VGT_GROUP_PRIM_TYPE */
+ 0x00000000, /* VGT_GROUP_FIRST_DECR */
+ 0x00000000, /* VGT_GROUP_DECR */
+ 0x00000000, /* VGT_GROUP_VECT_0_CNTL */
+ 0x00000000, /* VGT_GROUP_VECT_1_CNTL */
+ 0x00000000, /* VGT_GROUP_VECT_0_FMT_CNTL */
+ 0x00000000, /* VGT_GROUP_VECT_1_FMT_CNTL */
+ 0x00000000, /* VGT_GS_MODE */
+
+ 0xc0016900,
+ 0x000002a1,
+ 0x00000000, /* VGT_PRIMITIVEID_EN */
+
+ 0xc0016900,
+ 0x000002a5,
+ 0x00000000, /* VGT_MULTI_PRIM_ID_RESET_EN */
+
+ 0xc0036900,
+ 0x000002ac,
+ 0x00000000, /* VGT_STRMOUT_EN */
+ 0x00000000, /* VGT_REUSE_OFF */
+ 0x00000000, /* VGT_VTX_CNT_EN */
+
+ 0xc0016900,
+ 0x000000d4,
+ 0x00000000, /* SX_MISC */
+
+ 0xc0016900,
+ 0x000002c8,
+ 0x00000000, /* VGT_STRMOUT_BUFFER_EN */
+
+ 0xc0076900,
+ 0x00000202,
+ 0x00cc0000, /* CB_COLOR_CONTROL */
+ 0x00000210, /* DB_SHADER_CNTL */
+ 0x00010000, /* PA_CL_CLIP_CNTL */
+ 0x00000244, /* PA_SU_SC_MODE_CNTL */
+ 0x00000100, /* PA_CL_VTE_CNTL */
+ 0x00000000, /* PA_CL_VS_OUT_CNTL */
+ 0x00000000, /* PA_CL_NANINF_CNTL */
+
+ 0xc0026900,
+ 0x0000008e,
+ 0x0000000f, /* CB_TARGET_MASK */
+ 0x0000000f, /* CB_SHADER_MASK */
+
+ 0xc0016900,
+ 0x000001e8,
+ 0x00000001, /* CB_SHADER_CONTROL */
+
+ 0xc0016900,
+ 0x00000185,
+ 0x00000000, /* SPI_VS_OUT_ID_0 */
+
+ 0xc0016900,
+ 0x00000191,
+ 0x00000b00, /* SPI_PS_INPUT_CNTL_0 */
+
+ 0xc0056900,
+ 0x000001b1,
+ 0x00000000, /* SPI_VS_OUT_CONFIG */
+ 0x00000001, /* SPI_THREAD_GROUPING */
+ 0x00000001, /* SPI_PS_IN_CONTROL_0 */
+ 0x00000000, /* SPI_PS_IN_CONTROL_1 */
+ 0x00000000, /* SPI_INTERP_CONTROL_0 */
+
+ 0xc0036e00, /* SET_SAMPLER */
+ 0x00000000,
+ 0x00000012,
+ 0x00000000,
+ 0x00000000,
+};
+
+/* same for r6xx/r7xx */
+const u32 r6xx_vs[] =
+{
+ 0x00000004,
+ 0x81000000,
+ 0x0000203c,
+ 0x94000b08,
+ 0x00004000,
+ 0x14200b1a,
+ 0x00000000,
+ 0x00000000,
+ 0x3c000000,
+ 0x68cd1000,
+#ifdef __BIG_ENDIAN
+ 0x000a0000,
+#else
+ 0x00080000,
+#endif
+ 0x00000000,
+};
+
+const u32 r6xx_ps[] =
+{
+ 0x00000002,
+ 0x80800000,
+ 0x00000000,
+ 0x94200688,
+ 0x00000010,
+ 0x000d1000,
+ 0xb0800000,
+ 0x00000000,
+};
+
+const u32 r6xx_ps_size = ARRAY_SIZE(r6xx_ps);
+const u32 r6xx_vs_size = ARRAY_SIZE(r6xx_vs);
+const u32 r6xx_default_size = ARRAY_SIZE(r6xx_default_state);
+const u32 r7xx_default_size = ARRAY_SIZE(r7xx_default_state);