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path: root/drivers/gpu/drm/virtio/virtgpu_vq.c
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Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_vq.c')
-rw-r--r--drivers/gpu/drm/virtio/virtgpu_vq.c902
1 files changed, 902 insertions, 0 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
new file mode 100644
index 000000000..6e45d6b0d
--- /dev/null
+++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
@@ -0,0 +1,902 @@
+/*
+ * Copyright (C) 2015 Red Hat, Inc.
+ * All Rights Reserved.
+ *
+ * Authors:
+ * Dave Airlie <airlied@redhat.com>
+ * Gerd Hoffmann <kraxel@redhat.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include "virtgpu_drv.h"
+#include <linux/virtio.h>
+#include <linux/virtio_config.h>
+#include <linux/virtio_ring.h>
+
+#define MAX_INLINE_CMD_SIZE 96
+#define MAX_INLINE_RESP_SIZE 24
+#define VBUFFER_SIZE (sizeof(struct virtio_gpu_vbuffer) \
+ + MAX_INLINE_CMD_SIZE \
+ + MAX_INLINE_RESP_SIZE)
+
+void virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
+ uint32_t *resid)
+{
+ int handle;
+
+ idr_preload(GFP_KERNEL);
+ spin_lock(&vgdev->resource_idr_lock);
+ handle = idr_alloc(&vgdev->resource_idr, NULL, 1, 0, GFP_NOWAIT);
+ spin_unlock(&vgdev->resource_idr_lock);
+ idr_preload_end();
+ *resid = handle;
+}
+
+void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id)
+{
+ spin_lock(&vgdev->resource_idr_lock);
+ idr_remove(&vgdev->resource_idr, id);
+ spin_unlock(&vgdev->resource_idr_lock);
+}
+
+void virtio_gpu_ctrl_ack(struct virtqueue *vq)
+{
+ struct drm_device *dev = vq->vdev->priv;
+ struct virtio_gpu_device *vgdev = dev->dev_private;
+
+ schedule_work(&vgdev->ctrlq.dequeue_work);
+}
+
+void virtio_gpu_cursor_ack(struct virtqueue *vq)
+{
+ struct drm_device *dev = vq->vdev->priv;
+ struct virtio_gpu_device *vgdev = dev->dev_private;
+
+ schedule_work(&vgdev->cursorq.dequeue_work);
+}
+
+int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev)
+{
+ vgdev->vbufs = kmem_cache_create("virtio-gpu-vbufs",
+ VBUFFER_SIZE,
+ __alignof__(struct virtio_gpu_vbuffer),
+ 0, NULL);
+ if (!vgdev->vbufs)
+ return -ENOMEM;
+ return 0;
+}
+
+void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev)
+{
+ kmem_cache_destroy(vgdev->vbufs);
+ vgdev->vbufs = NULL;
+}
+
+static struct virtio_gpu_vbuffer*
+virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev,
+ int size, int resp_size, void *resp_buf,
+ virtio_gpu_resp_cb resp_cb)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+
+ vbuf = kmem_cache_alloc(vgdev->vbufs, GFP_KERNEL);
+ if (!vbuf)
+ return ERR_PTR(-ENOMEM);
+ memset(vbuf, 0, VBUFFER_SIZE);
+
+ BUG_ON(size > MAX_INLINE_CMD_SIZE);
+ vbuf->buf = (void *)vbuf + sizeof(*vbuf);
+ vbuf->size = size;
+
+ vbuf->resp_cb = resp_cb;
+ vbuf->resp_size = resp_size;
+ if (resp_size <= MAX_INLINE_RESP_SIZE)
+ vbuf->resp_buf = (void *)vbuf->buf + size;
+ else
+ vbuf->resp_buf = resp_buf;
+ BUG_ON(!vbuf->resp_buf);
+ return vbuf;
+}
+
+static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer **vbuffer_p,
+ int size)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+
+ vbuf = virtio_gpu_get_vbuf(vgdev, size,
+ sizeof(struct virtio_gpu_ctrl_hdr),
+ NULL, NULL);
+ if (IS_ERR(vbuf)) {
+ *vbuffer_p = NULL;
+ return ERR_CAST(vbuf);
+ }
+ *vbuffer_p = vbuf;
+ return vbuf->buf;
+}
+
+static struct virtio_gpu_update_cursor*
+virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer **vbuffer_p)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+
+ vbuf = virtio_gpu_get_vbuf
+ (vgdev, sizeof(struct virtio_gpu_update_cursor),
+ 0, NULL, NULL);
+ if (IS_ERR(vbuf)) {
+ *vbuffer_p = NULL;
+ return ERR_CAST(vbuf);
+ }
+ *vbuffer_p = vbuf;
+ return (struct virtio_gpu_update_cursor *)vbuf->buf;
+}
+
+static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
+ virtio_gpu_resp_cb cb,
+ struct virtio_gpu_vbuffer **vbuffer_p,
+ int cmd_size, int resp_size,
+ void *resp_buf)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+
+ vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size,
+ resp_size, resp_buf, cb);
+ if (IS_ERR(vbuf)) {
+ *vbuffer_p = NULL;
+ return ERR_CAST(vbuf);
+ }
+ *vbuffer_p = vbuf;
+ return (struct virtio_gpu_command *)vbuf->buf;
+}
+
+static void free_vbuf(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ if (vbuf->resp_size > MAX_INLINE_RESP_SIZE)
+ kfree(vbuf->resp_buf);
+ kfree(vbuf->data_buf);
+ kmem_cache_free(vgdev->vbufs, vbuf);
+}
+
+static void reclaim_vbufs(struct virtqueue *vq, struct list_head *reclaim_list)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+ unsigned int len;
+ int freed = 0;
+
+ while ((vbuf = virtqueue_get_buf(vq, &len))) {
+ list_add_tail(&vbuf->list, reclaim_list);
+ freed++;
+ }
+ if (freed == 0)
+ DRM_DEBUG("Huh? zero vbufs reclaimed");
+}
+
+void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
+{
+ struct virtio_gpu_device *vgdev =
+ container_of(work, struct virtio_gpu_device,
+ ctrlq.dequeue_work);
+ struct list_head reclaim_list;
+ struct virtio_gpu_vbuffer *entry, *tmp;
+ struct virtio_gpu_ctrl_hdr *resp;
+ u64 fence_id = 0;
+
+ INIT_LIST_HEAD(&reclaim_list);
+ spin_lock(&vgdev->ctrlq.qlock);
+ do {
+ virtqueue_disable_cb(vgdev->ctrlq.vq);
+ reclaim_vbufs(vgdev->ctrlq.vq, &reclaim_list);
+
+ } while (!virtqueue_enable_cb(vgdev->ctrlq.vq));
+ spin_unlock(&vgdev->ctrlq.qlock);
+
+ list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
+ resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf;
+ if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA))
+ DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type));
+ if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) {
+ u64 f = le64_to_cpu(resp->fence_id);
+
+ if (fence_id > f) {
+ DRM_ERROR("%s: Oops: fence %llx -> %llx\n",
+ __func__, fence_id, f);
+ } else {
+ fence_id = f;
+ }
+ }
+ if (entry->resp_cb)
+ entry->resp_cb(vgdev, entry);
+
+ list_del(&entry->list);
+ free_vbuf(vgdev, entry);
+ }
+ wake_up(&vgdev->ctrlq.ack_queue);
+
+ if (fence_id)
+ virtio_gpu_fence_event_process(vgdev, fence_id);
+}
+
+void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
+{
+ struct virtio_gpu_device *vgdev =
+ container_of(work, struct virtio_gpu_device,
+ cursorq.dequeue_work);
+ struct list_head reclaim_list;
+ struct virtio_gpu_vbuffer *entry, *tmp;
+
+ INIT_LIST_HEAD(&reclaim_list);
+ spin_lock(&vgdev->cursorq.qlock);
+ do {
+ virtqueue_disable_cb(vgdev->cursorq.vq);
+ reclaim_vbufs(vgdev->cursorq.vq, &reclaim_list);
+ } while (!virtqueue_enable_cb(vgdev->cursorq.vq));
+ spin_unlock(&vgdev->cursorq.qlock);
+
+ list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
+ list_del(&entry->list);
+ free_vbuf(vgdev, entry);
+ }
+ wake_up(&vgdev->cursorq.ack_queue);
+}
+
+static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+ __releases(&vgdev->ctrlq.qlock)
+ __acquires(&vgdev->ctrlq.qlock)
+{
+ struct virtqueue *vq = vgdev->ctrlq.vq;
+ struct scatterlist *sgs[3], vcmd, vout, vresp;
+ int outcnt = 0, incnt = 0;
+ int ret;
+
+ if (!vgdev->vqs_ready)
+ return -ENODEV;
+
+ sg_init_one(&vcmd, vbuf->buf, vbuf->size);
+ sgs[outcnt + incnt] = &vcmd;
+ outcnt++;
+
+ if (vbuf->data_size) {
+ sg_init_one(&vout, vbuf->data_buf, vbuf->data_size);
+ sgs[outcnt + incnt] = &vout;
+ outcnt++;
+ }
+
+ if (vbuf->resp_size) {
+ sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size);
+ sgs[outcnt + incnt] = &vresp;
+ incnt++;
+ }
+
+retry:
+ ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
+ if (ret == -ENOSPC) {
+ spin_unlock(&vgdev->ctrlq.qlock);
+ wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= outcnt + incnt);
+ spin_lock(&vgdev->ctrlq.qlock);
+ goto retry;
+ } else {
+ virtqueue_kick(vq);
+ }
+
+ if (!ret)
+ ret = vq->num_free;
+ return ret;
+}
+
+static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ int rc;
+
+ spin_lock(&vgdev->ctrlq.qlock);
+ rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
+ spin_unlock(&vgdev->ctrlq.qlock);
+ return rc;
+}
+
+static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf,
+ struct virtio_gpu_ctrl_hdr *hdr,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtqueue *vq = vgdev->ctrlq.vq;
+ int rc;
+
+again:
+ spin_lock(&vgdev->ctrlq.qlock);
+
+ /*
+ * Make sure we have enouth space in the virtqueue. If not
+ * wait here until we have.
+ *
+ * Without that virtio_gpu_queue_ctrl_buffer_nolock might have
+ * to wait for free space, which can result in fence ids being
+ * submitted out-of-order.
+ */
+ if (vq->num_free < 3) {
+ spin_unlock(&vgdev->ctrlq.qlock);
+ wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= 3);
+ goto again;
+ }
+
+ if (fence)
+ virtio_gpu_fence_emit(vgdev, hdr, fence);
+ rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
+ spin_unlock(&vgdev->ctrlq.qlock);
+ return rc;
+}
+
+static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtqueue *vq = vgdev->cursorq.vq;
+ struct scatterlist *sgs[1], ccmd;
+ int ret;
+ int outcnt;
+
+ if (!vgdev->vqs_ready)
+ return -ENODEV;
+
+ sg_init_one(&ccmd, vbuf->buf, vbuf->size);
+ sgs[0] = &ccmd;
+ outcnt = 1;
+
+ spin_lock(&vgdev->cursorq.qlock);
+retry:
+ ret = virtqueue_add_sgs(vq, sgs, outcnt, 0, vbuf, GFP_ATOMIC);
+ if (ret == -ENOSPC) {
+ spin_unlock(&vgdev->cursorq.qlock);
+ wait_event(vgdev->cursorq.ack_queue, vq->num_free >= outcnt);
+ spin_lock(&vgdev->cursorq.qlock);
+ goto retry;
+ } else {
+ virtqueue_kick(vq);
+ }
+
+ spin_unlock(&vgdev->cursorq.qlock);
+
+ if (!ret)
+ ret = vq->num_free;
+ return ret;
+}
+
+/* just create gem objects for userspace and long lived objects,
+ * just use dma_alloced pages for the queue objects?
+ */
+
+/* create a basic resource */
+void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id,
+ uint32_t format,
+ uint32_t width,
+ uint32_t height)
+{
+ struct virtio_gpu_resource_create_2d *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->format = cpu_to_le32(format);
+ cmd_p->width = cpu_to_le32(width);
+ cmd_p->height = cpu_to_le32(height);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id)
+{
+ struct virtio_gpu_resource_unref *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id)
+{
+ struct virtio_gpu_resource_detach_backing *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
+ uint32_t scanout_id, uint32_t resource_id,
+ uint32_t width, uint32_t height,
+ uint32_t x, uint32_t y)
+{
+ struct virtio_gpu_set_scanout *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->scanout_id = cpu_to_le32(scanout_id);
+ cmd_p->r.width = cpu_to_le32(width);
+ cmd_p->r.height = cpu_to_le32(height);
+ cmd_p->r.x = cpu_to_le32(x);
+ cmd_p->r.y = cpu_to_le32(y);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id,
+ uint32_t x, uint32_t y,
+ uint32_t width, uint32_t height)
+{
+ struct virtio_gpu_resource_flush *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->r.width = cpu_to_le32(width);
+ cmd_p->r.height = cpu_to_le32(height);
+ cmd_p->r.x = cpu_to_le32(x);
+ cmd_p->r.y = cpu_to_le32(y);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id, uint64_t offset,
+ __le32 width, __le32 height,
+ __le32 x, __le32 y,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_transfer_to_host_2d *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->offset = cpu_to_le64(offset);
+ cmd_p->r.width = width;
+ cmd_p->r.height = height;
+ cmd_p->r.x = x;
+ cmd_p->r.y = y;
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+static void
+virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id,
+ struct virtio_gpu_mem_entry *ents,
+ uint32_t nents,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_resource_attach_backing *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->nr_entries = cpu_to_le32(nents);
+
+ vbuf->data_buf = ents;
+ vbuf->data_size = sizeof(*ents) * nents;
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtio_gpu_resp_display_info *resp =
+ (struct virtio_gpu_resp_display_info *)vbuf->resp_buf;
+ int i;
+
+ spin_lock(&vgdev->display_info_lock);
+ for (i = 0; i < vgdev->num_scanouts; i++) {
+ vgdev->outputs[i].info = resp->pmodes[i];
+ if (resp->pmodes[i].enabled) {
+ DRM_DEBUG("output %d: %dx%d+%d+%d", i,
+ le32_to_cpu(resp->pmodes[i].r.width),
+ le32_to_cpu(resp->pmodes[i].r.height),
+ le32_to_cpu(resp->pmodes[i].r.x),
+ le32_to_cpu(resp->pmodes[i].r.y));
+ } else {
+ DRM_DEBUG("output %d: disabled", i);
+ }
+ }
+
+ vgdev->display_info_pending = false;
+ spin_unlock(&vgdev->display_info_lock);
+ wake_up(&vgdev->resp_wq);
+
+ if (!drm_helper_hpd_irq_event(vgdev->ddev))
+ drm_kms_helper_hotplug_event(vgdev->ddev);
+}
+
+static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtio_gpu_get_capset_info *cmd =
+ (struct virtio_gpu_get_capset_info *)vbuf->buf;
+ struct virtio_gpu_resp_capset_info *resp =
+ (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf;
+ int i = le32_to_cpu(cmd->capset_index);
+
+ spin_lock(&vgdev->display_info_lock);
+ if (vgdev->capsets) {
+ vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
+ vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
+ vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
+ } else {
+ DRM_ERROR("invalid capset memory.");
+ }
+ spin_unlock(&vgdev->display_info_lock);
+ wake_up(&vgdev->resp_wq);
+}
+
+static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtio_gpu_get_capset *cmd =
+ (struct virtio_gpu_get_capset *)vbuf->buf;
+ struct virtio_gpu_resp_capset *resp =
+ (struct virtio_gpu_resp_capset *)vbuf->resp_buf;
+ struct virtio_gpu_drv_cap_cache *cache_ent;
+
+ spin_lock(&vgdev->display_info_lock);
+ list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
+ if (cache_ent->version == le32_to_cpu(cmd->capset_version) &&
+ cache_ent->id == le32_to_cpu(cmd->capset_id)) {
+ memcpy(cache_ent->caps_cache, resp->capset_data,
+ cache_ent->size);
+ /* Copy must occur before is_valid is signalled. */
+ smp_wmb();
+ atomic_set(&cache_ent->is_valid, 1);
+ break;
+ }
+ }
+ spin_unlock(&vgdev->display_info_lock);
+ wake_up(&vgdev->resp_wq);
+}
+
+int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
+{
+ struct virtio_gpu_ctrl_hdr *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+ void *resp_buf;
+
+ resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_display_info),
+ GFP_KERNEL);
+ if (!resp_buf)
+ return -ENOMEM;
+
+ cmd_p = virtio_gpu_alloc_cmd_resp
+ (vgdev, &virtio_gpu_cmd_get_display_info_cb, &vbuf,
+ sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_display_info),
+ resp_buf);
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ vgdev->display_info_pending = true;
+ cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO);
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ return 0;
+}
+
+int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx)
+{
+ struct virtio_gpu_get_capset_info *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+ void *resp_buf;
+
+ resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info),
+ GFP_KERNEL);
+ if (!resp_buf)
+ return -ENOMEM;
+
+ cmd_p = virtio_gpu_alloc_cmd_resp
+ (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf,
+ sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info),
+ resp_buf);
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO);
+ cmd_p->capset_index = cpu_to_le32(idx);
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ return 0;
+}
+
+int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
+ int idx, int version,
+ struct virtio_gpu_drv_cap_cache **cache_p)
+{
+ struct virtio_gpu_get_capset *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+ int max_size;
+ struct virtio_gpu_drv_cap_cache *cache_ent;
+ void *resp_buf;
+
+ if (idx >= vgdev->num_capsets)
+ return -EINVAL;
+
+ if (version > vgdev->capsets[idx].max_version)
+ return -EINVAL;
+
+ cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL);
+ if (!cache_ent)
+ return -ENOMEM;
+
+ max_size = vgdev->capsets[idx].max_size;
+ cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL);
+ if (!cache_ent->caps_cache) {
+ kfree(cache_ent);
+ return -ENOMEM;
+ }
+
+ resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size,
+ GFP_KERNEL);
+ if (!resp_buf) {
+ kfree(cache_ent->caps_cache);
+ kfree(cache_ent);
+ return -ENOMEM;
+ }
+
+ cache_ent->version = version;
+ cache_ent->id = vgdev->capsets[idx].id;
+ atomic_set(&cache_ent->is_valid, 0);
+ cache_ent->size = max_size;
+ spin_lock(&vgdev->display_info_lock);
+ list_add_tail(&cache_ent->head, &vgdev->cap_cache);
+ spin_unlock(&vgdev->display_info_lock);
+
+ cmd_p = virtio_gpu_alloc_cmd_resp
+ (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
+ sizeof(struct virtio_gpu_resp_capset) + max_size,
+ resp_buf);
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET);
+ cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id);
+ cmd_p->capset_version = cpu_to_le32(version);
+ *cache_p = cache_ent;
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+
+ return 0;
+}
+
+void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
+ uint32_t nlen, const char *name)
+{
+ struct virtio_gpu_ctx_create *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
+ cmd_p->hdr.ctx_id = cpu_to_le32(id);
+ cmd_p->nlen = cpu_to_le32(nlen);
+ strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name) - 1);
+ cmd_p->debug_name[sizeof(cmd_p->debug_name) - 1] = 0;
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
+ uint32_t id)
+{
+ struct virtio_gpu_ctx_destroy *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY);
+ cmd_p->hdr.ctx_id = cpu_to_le32(id);
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
+ uint32_t ctx_id,
+ uint32_t resource_id)
+{
+ struct virtio_gpu_ctx_resource *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
+ cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+
+}
+
+void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
+ uint32_t ctx_id,
+ uint32_t resource_id)
+{
+ struct virtio_gpu_ctx_resource *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
+ cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void
+virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_resource_create_3d *rc_3d,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_resource_create_3d *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ *cmd_p = *rc_3d;
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
+ cmd_p->hdr.flags = 0;
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id, uint32_t ctx_id,
+ uint64_t offset, uint32_t level,
+ struct virtio_gpu_box *box,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_transfer_host_3d *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
+ cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->box = *box;
+ cmd_p->offset = cpu_to_le64(offset);
+ cmd_p->level = cpu_to_le32(level);
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id, uint32_t ctx_id,
+ uint64_t offset, uint32_t level,
+ struct virtio_gpu_box *box,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_transfer_host_3d *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
+ cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->box = *box;
+ cmd_p->offset = cpu_to_le64(offset);
+ cmd_p->level = cpu_to_le32(level);
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
+ void *data, uint32_t data_size,
+ uint32_t ctx_id, struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_cmd_submit *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ vbuf->data_buf = data;
+ vbuf->data_size = data_size;
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
+ cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+ cmd_p->size = cpu_to_le32(data_size);
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object *obj,
+ uint32_t resource_id,
+ struct virtio_gpu_fence **fence)
+{
+ struct virtio_gpu_mem_entry *ents;
+ struct scatterlist *sg;
+ int si;
+
+ if (!obj->pages) {
+ int ret;
+
+ ret = virtio_gpu_object_get_sg_table(vgdev, obj);
+ if (ret)
+ return ret;
+ }
+
+ /* gets freed when the ring has consumed it */
+ ents = kvmalloc_array(obj->pages->nents,
+ sizeof(struct virtio_gpu_mem_entry),
+ GFP_KERNEL);
+ if (!ents) {
+ DRM_ERROR("failed to allocate ent list\n");
+ return -ENOMEM;
+ }
+
+ for_each_sg(obj->pages->sgl, sg, obj->pages->nents, si) {
+ ents[si].addr = cpu_to_le64(sg_phys(sg));
+ ents[si].length = cpu_to_le32(sg->length);
+ ents[si].padding = 0;
+ }
+
+ virtio_gpu_cmd_resource_attach_backing(vgdev, resource_id,
+ ents, obj->pages->nents,
+ fence);
+ obj->hw_res_handle = resource_id;
+ return 0;
+}
+
+void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_output *output)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+ struct virtio_gpu_update_cursor *cur_p;
+
+ output->cursor.pos.scanout_id = cpu_to_le32(output->index);
+ cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf);
+ memcpy(cur_p, &output->cursor, sizeof(output->cursor));
+ virtio_gpu_queue_cursor(vgdev, vbuf);
+}