diff options
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_vq.c')
-rw-r--r-- | drivers/gpu/drm/virtio/virtgpu_vq.c | 902 |
1 files changed, 902 insertions, 0 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c new file mode 100644 index 000000000..6e45d6b0d --- /dev/null +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -0,0 +1,902 @@ +/* + * Copyright (C) 2015 Red Hat, Inc. + * All Rights Reserved. + * + * Authors: + * Dave Airlie <airlied@redhat.com> + * Gerd Hoffmann <kraxel@redhat.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <drm/drmP.h> +#include "virtgpu_drv.h" +#include <linux/virtio.h> +#include <linux/virtio_config.h> +#include <linux/virtio_ring.h> + +#define MAX_INLINE_CMD_SIZE 96 +#define MAX_INLINE_RESP_SIZE 24 +#define VBUFFER_SIZE (sizeof(struct virtio_gpu_vbuffer) \ + + MAX_INLINE_CMD_SIZE \ + + MAX_INLINE_RESP_SIZE) + +void virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev, + uint32_t *resid) +{ + int handle; + + idr_preload(GFP_KERNEL); + spin_lock(&vgdev->resource_idr_lock); + handle = idr_alloc(&vgdev->resource_idr, NULL, 1, 0, GFP_NOWAIT); + spin_unlock(&vgdev->resource_idr_lock); + idr_preload_end(); + *resid = handle; +} + +void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id) +{ + spin_lock(&vgdev->resource_idr_lock); + idr_remove(&vgdev->resource_idr, id); + spin_unlock(&vgdev->resource_idr_lock); +} + +void virtio_gpu_ctrl_ack(struct virtqueue *vq) +{ + struct drm_device *dev = vq->vdev->priv; + struct virtio_gpu_device *vgdev = dev->dev_private; + + schedule_work(&vgdev->ctrlq.dequeue_work); +} + +void virtio_gpu_cursor_ack(struct virtqueue *vq) +{ + struct drm_device *dev = vq->vdev->priv; + struct virtio_gpu_device *vgdev = dev->dev_private; + + schedule_work(&vgdev->cursorq.dequeue_work); +} + +int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev) +{ + vgdev->vbufs = kmem_cache_create("virtio-gpu-vbufs", + VBUFFER_SIZE, + __alignof__(struct virtio_gpu_vbuffer), + 0, NULL); + if (!vgdev->vbufs) + return -ENOMEM; + return 0; +} + +void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev) +{ + kmem_cache_destroy(vgdev->vbufs); + vgdev->vbufs = NULL; +} + +static struct virtio_gpu_vbuffer* +virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev, + int size, int resp_size, void *resp_buf, + virtio_gpu_resp_cb resp_cb) +{ + struct virtio_gpu_vbuffer *vbuf; + + vbuf = kmem_cache_alloc(vgdev->vbufs, GFP_KERNEL); + if (!vbuf) + return ERR_PTR(-ENOMEM); + memset(vbuf, 0, VBUFFER_SIZE); + + BUG_ON(size > MAX_INLINE_CMD_SIZE); + vbuf->buf = (void *)vbuf + sizeof(*vbuf); + vbuf->size = size; + + vbuf->resp_cb = resp_cb; + vbuf->resp_size = resp_size; + if (resp_size <= MAX_INLINE_RESP_SIZE) + vbuf->resp_buf = (void *)vbuf->buf + size; + else + vbuf->resp_buf = resp_buf; + BUG_ON(!vbuf->resp_buf); + return vbuf; +} + +static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer **vbuffer_p, + int size) +{ + struct virtio_gpu_vbuffer *vbuf; + + vbuf = virtio_gpu_get_vbuf(vgdev, size, + sizeof(struct virtio_gpu_ctrl_hdr), + NULL, NULL); + if (IS_ERR(vbuf)) { + *vbuffer_p = NULL; + return ERR_CAST(vbuf); + } + *vbuffer_p = vbuf; + return vbuf->buf; +} + +static struct virtio_gpu_update_cursor* +virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer **vbuffer_p) +{ + struct virtio_gpu_vbuffer *vbuf; + + vbuf = virtio_gpu_get_vbuf + (vgdev, sizeof(struct virtio_gpu_update_cursor), + 0, NULL, NULL); + if (IS_ERR(vbuf)) { + *vbuffer_p = NULL; + return ERR_CAST(vbuf); + } + *vbuffer_p = vbuf; + return (struct virtio_gpu_update_cursor *)vbuf->buf; +} + +static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev, + virtio_gpu_resp_cb cb, + struct virtio_gpu_vbuffer **vbuffer_p, + int cmd_size, int resp_size, + void *resp_buf) +{ + struct virtio_gpu_vbuffer *vbuf; + + vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size, + resp_size, resp_buf, cb); + if (IS_ERR(vbuf)) { + *vbuffer_p = NULL; + return ERR_CAST(vbuf); + } + *vbuffer_p = vbuf; + return (struct virtio_gpu_command *)vbuf->buf; +} + +static void free_vbuf(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + if (vbuf->resp_size > MAX_INLINE_RESP_SIZE) + kfree(vbuf->resp_buf); + kfree(vbuf->data_buf); + kmem_cache_free(vgdev->vbufs, vbuf); +} + +static void reclaim_vbufs(struct virtqueue *vq, struct list_head *reclaim_list) +{ + struct virtio_gpu_vbuffer *vbuf; + unsigned int len; + int freed = 0; + + while ((vbuf = virtqueue_get_buf(vq, &len))) { + list_add_tail(&vbuf->list, reclaim_list); + freed++; + } + if (freed == 0) + DRM_DEBUG("Huh? zero vbufs reclaimed"); +} + +void virtio_gpu_dequeue_ctrl_func(struct work_struct *work) +{ + struct virtio_gpu_device *vgdev = + container_of(work, struct virtio_gpu_device, + ctrlq.dequeue_work); + struct list_head reclaim_list; + struct virtio_gpu_vbuffer *entry, *tmp; + struct virtio_gpu_ctrl_hdr *resp; + u64 fence_id = 0; + + INIT_LIST_HEAD(&reclaim_list); + spin_lock(&vgdev->ctrlq.qlock); + do { + virtqueue_disable_cb(vgdev->ctrlq.vq); + reclaim_vbufs(vgdev->ctrlq.vq, &reclaim_list); + + } while (!virtqueue_enable_cb(vgdev->ctrlq.vq)); + spin_unlock(&vgdev->ctrlq.qlock); + + list_for_each_entry_safe(entry, tmp, &reclaim_list, list) { + resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf; + if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA)) + DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type)); + if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) { + u64 f = le64_to_cpu(resp->fence_id); + + if (fence_id > f) { + DRM_ERROR("%s: Oops: fence %llx -> %llx\n", + __func__, fence_id, f); + } else { + fence_id = f; + } + } + if (entry->resp_cb) + entry->resp_cb(vgdev, entry); + + list_del(&entry->list); + free_vbuf(vgdev, entry); + } + wake_up(&vgdev->ctrlq.ack_queue); + + if (fence_id) + virtio_gpu_fence_event_process(vgdev, fence_id); +} + +void virtio_gpu_dequeue_cursor_func(struct work_struct *work) +{ + struct virtio_gpu_device *vgdev = + container_of(work, struct virtio_gpu_device, + cursorq.dequeue_work); + struct list_head reclaim_list; + struct virtio_gpu_vbuffer *entry, *tmp; + + INIT_LIST_HEAD(&reclaim_list); + spin_lock(&vgdev->cursorq.qlock); + do { + virtqueue_disable_cb(vgdev->cursorq.vq); + reclaim_vbufs(vgdev->cursorq.vq, &reclaim_list); + } while (!virtqueue_enable_cb(vgdev->cursorq.vq)); + spin_unlock(&vgdev->cursorq.qlock); + + list_for_each_entry_safe(entry, tmp, &reclaim_list, list) { + list_del(&entry->list); + free_vbuf(vgdev, entry); + } + wake_up(&vgdev->cursorq.ack_queue); +} + +static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) + __releases(&vgdev->ctrlq.qlock) + __acquires(&vgdev->ctrlq.qlock) +{ + struct virtqueue *vq = vgdev->ctrlq.vq; + struct scatterlist *sgs[3], vcmd, vout, vresp; + int outcnt = 0, incnt = 0; + int ret; + + if (!vgdev->vqs_ready) + return -ENODEV; + + sg_init_one(&vcmd, vbuf->buf, vbuf->size); + sgs[outcnt + incnt] = &vcmd; + outcnt++; + + if (vbuf->data_size) { + sg_init_one(&vout, vbuf->data_buf, vbuf->data_size); + sgs[outcnt + incnt] = &vout; + outcnt++; + } + + if (vbuf->resp_size) { + sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size); + sgs[outcnt + incnt] = &vresp; + incnt++; + } + +retry: + ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC); + if (ret == -ENOSPC) { + spin_unlock(&vgdev->ctrlq.qlock); + wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= outcnt + incnt); + spin_lock(&vgdev->ctrlq.qlock); + goto retry; + } else { + virtqueue_kick(vq); + } + + if (!ret) + ret = vq->num_free; + return ret; +} + +static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + int rc; + + spin_lock(&vgdev->ctrlq.qlock); + rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf); + spin_unlock(&vgdev->ctrlq.qlock); + return rc; +} + +static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf, + struct virtio_gpu_ctrl_hdr *hdr, + struct virtio_gpu_fence **fence) +{ + struct virtqueue *vq = vgdev->ctrlq.vq; + int rc; + +again: + spin_lock(&vgdev->ctrlq.qlock); + + /* + * Make sure we have enouth space in the virtqueue. If not + * wait here until we have. + * + * Without that virtio_gpu_queue_ctrl_buffer_nolock might have + * to wait for free space, which can result in fence ids being + * submitted out-of-order. + */ + if (vq->num_free < 3) { + spin_unlock(&vgdev->ctrlq.qlock); + wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= 3); + goto again; + } + + if (fence) + virtio_gpu_fence_emit(vgdev, hdr, fence); + rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf); + spin_unlock(&vgdev->ctrlq.qlock); + return rc; +} + +static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + struct virtqueue *vq = vgdev->cursorq.vq; + struct scatterlist *sgs[1], ccmd; + int ret; + int outcnt; + + if (!vgdev->vqs_ready) + return -ENODEV; + + sg_init_one(&ccmd, vbuf->buf, vbuf->size); + sgs[0] = &ccmd; + outcnt = 1; + + spin_lock(&vgdev->cursorq.qlock); +retry: + ret = virtqueue_add_sgs(vq, sgs, outcnt, 0, vbuf, GFP_ATOMIC); + if (ret == -ENOSPC) { + spin_unlock(&vgdev->cursorq.qlock); + wait_event(vgdev->cursorq.ack_queue, vq->num_free >= outcnt); + spin_lock(&vgdev->cursorq.qlock); + goto retry; + } else { + virtqueue_kick(vq); + } + + spin_unlock(&vgdev->cursorq.qlock); + + if (!ret) + ret = vq->num_free; + return ret; +} + +/* just create gem objects for userspace and long lived objects, + * just use dma_alloced pages for the queue objects? + */ + +/* create a basic resource */ +void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, + uint32_t resource_id, + uint32_t format, + uint32_t width, + uint32_t height) +{ + struct virtio_gpu_resource_create_2d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->format = cpu_to_le32(format); + cmd_p->width = cpu_to_le32(width); + cmd_p->height = cpu_to_le32(height); + + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, + uint32_t resource_id) +{ + struct virtio_gpu_resource_unref *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF); + cmd_p->resource_id = cpu_to_le32(resource_id); + + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev, + uint32_t resource_id) +{ + struct virtio_gpu_resource_detach_backing *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING); + cmd_p->resource_id = cpu_to_le32(resource_id); + + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev, + uint32_t scanout_id, uint32_t resource_id, + uint32_t width, uint32_t height, + uint32_t x, uint32_t y) +{ + struct virtio_gpu_set_scanout *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->scanout_id = cpu_to_le32(scanout_id); + cmd_p->r.width = cpu_to_le32(width); + cmd_p->r.height = cpu_to_le32(height); + cmd_p->r.x = cpu_to_le32(x); + cmd_p->r.y = cpu_to_le32(y); + + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev, + uint32_t resource_id, + uint32_t x, uint32_t y, + uint32_t width, uint32_t height) +{ + struct virtio_gpu_resource_flush *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->r.width = cpu_to_le32(width); + cmd_p->r.height = cpu_to_le32(height); + cmd_p->r.x = cpu_to_le32(x); + cmd_p->r.y = cpu_to_le32(y); + + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, + uint32_t resource_id, uint64_t offset, + __le32 width, __le32 height, + __le32 x, __le32 y, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_transfer_to_host_2d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->offset = cpu_to_le64(offset); + cmd_p->r.width = width; + cmd_p->r.height = height; + cmd_p->r.x = x; + cmd_p->r.y = y; + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +static void +virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev, + uint32_t resource_id, + struct virtio_gpu_mem_entry *ents, + uint32_t nents, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_resource_attach_backing *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->nr_entries = cpu_to_le32(nents); + + vbuf->data_buf = ents; + vbuf->data_size = sizeof(*ents) * nents; + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + struct virtio_gpu_resp_display_info *resp = + (struct virtio_gpu_resp_display_info *)vbuf->resp_buf; + int i; + + spin_lock(&vgdev->display_info_lock); + for (i = 0; i < vgdev->num_scanouts; i++) { + vgdev->outputs[i].info = resp->pmodes[i]; + if (resp->pmodes[i].enabled) { + DRM_DEBUG("output %d: %dx%d+%d+%d", i, + le32_to_cpu(resp->pmodes[i].r.width), + le32_to_cpu(resp->pmodes[i].r.height), + le32_to_cpu(resp->pmodes[i].r.x), + le32_to_cpu(resp->pmodes[i].r.y)); + } else { + DRM_DEBUG("output %d: disabled", i); + } + } + + vgdev->display_info_pending = false; + spin_unlock(&vgdev->display_info_lock); + wake_up(&vgdev->resp_wq); + + if (!drm_helper_hpd_irq_event(vgdev->ddev)) + drm_kms_helper_hotplug_event(vgdev->ddev); +} + +static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + struct virtio_gpu_get_capset_info *cmd = + (struct virtio_gpu_get_capset_info *)vbuf->buf; + struct virtio_gpu_resp_capset_info *resp = + (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf; + int i = le32_to_cpu(cmd->capset_index); + + spin_lock(&vgdev->display_info_lock); + if (vgdev->capsets) { + vgdev->capsets[i].id = le32_to_cpu(resp->capset_id); + vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version); + vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size); + } else { + DRM_ERROR("invalid capset memory."); + } + spin_unlock(&vgdev->display_info_lock); + wake_up(&vgdev->resp_wq); +} + +static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + struct virtio_gpu_get_capset *cmd = + (struct virtio_gpu_get_capset *)vbuf->buf; + struct virtio_gpu_resp_capset *resp = + (struct virtio_gpu_resp_capset *)vbuf->resp_buf; + struct virtio_gpu_drv_cap_cache *cache_ent; + + spin_lock(&vgdev->display_info_lock); + list_for_each_entry(cache_ent, &vgdev->cap_cache, head) { + if (cache_ent->version == le32_to_cpu(cmd->capset_version) && + cache_ent->id == le32_to_cpu(cmd->capset_id)) { + memcpy(cache_ent->caps_cache, resp->capset_data, + cache_ent->size); + /* Copy must occur before is_valid is signalled. */ + smp_wmb(); + atomic_set(&cache_ent->is_valid, 1); + break; + } + } + spin_unlock(&vgdev->display_info_lock); + wake_up(&vgdev->resp_wq); +} + +int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev) +{ + struct virtio_gpu_ctrl_hdr *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + void *resp_buf; + + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_display_info), + GFP_KERNEL); + if (!resp_buf) + return -ENOMEM; + + cmd_p = virtio_gpu_alloc_cmd_resp + (vgdev, &virtio_gpu_cmd_get_display_info_cb, &vbuf, + sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_display_info), + resp_buf); + memset(cmd_p, 0, sizeof(*cmd_p)); + + vgdev->display_info_pending = true; + cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + return 0; +} + +int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx) +{ + struct virtio_gpu_get_capset_info *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + void *resp_buf; + + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info), + GFP_KERNEL); + if (!resp_buf) + return -ENOMEM; + + cmd_p = virtio_gpu_alloc_cmd_resp + (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf, + sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info), + resp_buf); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO); + cmd_p->capset_index = cpu_to_le32(idx); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + return 0; +} + +int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev, + int idx, int version, + struct virtio_gpu_drv_cap_cache **cache_p) +{ + struct virtio_gpu_get_capset *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + int max_size; + struct virtio_gpu_drv_cap_cache *cache_ent; + void *resp_buf; + + if (idx >= vgdev->num_capsets) + return -EINVAL; + + if (version > vgdev->capsets[idx].max_version) + return -EINVAL; + + cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL); + if (!cache_ent) + return -ENOMEM; + + max_size = vgdev->capsets[idx].max_size; + cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL); + if (!cache_ent->caps_cache) { + kfree(cache_ent); + return -ENOMEM; + } + + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size, + GFP_KERNEL); + if (!resp_buf) { + kfree(cache_ent->caps_cache); + kfree(cache_ent); + return -ENOMEM; + } + + cache_ent->version = version; + cache_ent->id = vgdev->capsets[idx].id; + atomic_set(&cache_ent->is_valid, 0); + cache_ent->size = max_size; + spin_lock(&vgdev->display_info_lock); + list_add_tail(&cache_ent->head, &vgdev->cap_cache); + spin_unlock(&vgdev->display_info_lock); + + cmd_p = virtio_gpu_alloc_cmd_resp + (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p), + sizeof(struct virtio_gpu_resp_capset) + max_size, + resp_buf); + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET); + cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id); + cmd_p->capset_version = cpu_to_le32(version); + *cache_p = cache_ent; + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + + return 0; +} + +void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id, + uint32_t nlen, const char *name) +{ + struct virtio_gpu_ctx_create *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE); + cmd_p->hdr.ctx_id = cpu_to_le32(id); + cmd_p->nlen = cpu_to_le32(nlen); + strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name) - 1); + cmd_p->debug_name[sizeof(cmd_p->debug_name) - 1] = 0; + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev, + uint32_t id) +{ + struct virtio_gpu_ctx_destroy *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY); + cmd_p->hdr.ctx_id = cpu_to_le32(id); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev, + uint32_t ctx_id, + uint32_t resource_id) +{ + struct virtio_gpu_ctx_resource *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + +} + +void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev, + uint32_t ctx_id, + uint32_t resource_id) +{ + struct virtio_gpu_ctx_resource *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void +virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, + struct virtio_gpu_resource_create_3d *rc_3d, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_resource_create_3d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + *cmd_p = *rc_3d; + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); + cmd_p->hdr.flags = 0; + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev, + uint32_t resource_id, uint32_t ctx_id, + uint64_t offset, uint32_t level, + struct virtio_gpu_box *box, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_transfer_host_3d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->box = *box; + cmd_p->offset = cpu_to_le64(offset); + cmd_p->level = cpu_to_le32(level); + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev, + uint32_t resource_id, uint32_t ctx_id, + uint64_t offset, uint32_t level, + struct virtio_gpu_box *box, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_transfer_host_3d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->box = *box; + cmd_p->offset = cpu_to_le64(offset); + cmd_p->level = cpu_to_le32(level); + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev, + void *data, uint32_t data_size, + uint32_t ctx_id, struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_cmd_submit *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + vbuf->data_buf = data; + vbuf->data_size = data_size; + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->size = cpu_to_le32(data_size); + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev, + struct virtio_gpu_object *obj, + uint32_t resource_id, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_mem_entry *ents; + struct scatterlist *sg; + int si; + + if (!obj->pages) { + int ret; + + ret = virtio_gpu_object_get_sg_table(vgdev, obj); + if (ret) + return ret; + } + + /* gets freed when the ring has consumed it */ + ents = kvmalloc_array(obj->pages->nents, + sizeof(struct virtio_gpu_mem_entry), + GFP_KERNEL); + if (!ents) { + DRM_ERROR("failed to allocate ent list\n"); + return -ENOMEM; + } + + for_each_sg(obj->pages->sgl, sg, obj->pages->nents, si) { + ents[si].addr = cpu_to_le64(sg_phys(sg)); + ents[si].length = cpu_to_le32(sg->length); + ents[si].padding = 0; + } + + virtio_gpu_cmd_resource_attach_backing(vgdev, resource_id, + ents, obj->pages->nents, + fence); + obj->hw_res_handle = resource_id; + return 0; +} + +void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev, + struct virtio_gpu_output *output) +{ + struct virtio_gpu_vbuffer *vbuf; + struct virtio_gpu_update_cursor *cur_p; + + output->cursor.pos.scanout_id = cpu_to_le32(output->index); + cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf); + memcpy(cur_p, &output->cursor, sizeof(output->cursor)); + virtio_gpu_queue_cursor(vgdev, vbuf); +} |