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path: root/drivers/media/platform/vsp1/vsp1_video.c
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Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_video.c')
-rw-r--r--drivers/media/platform/vsp1/vsp1_video.c1353
1 files changed, 1353 insertions, 0 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c
new file mode 100644
index 000000000..81d47a09d
--- /dev/null
+++ b/drivers/media/platform/vsp1/vsp1_video.c
@@ -0,0 +1,1353 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * vsp1_video.c -- R-Car VSP1 Video Node
+ *
+ * Copyright (C) 2013-2015 Renesas Electronics Corporation
+ *
+ * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
+ */
+
+#include <linux/list.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/slab.h>
+#include <linux/v4l2-mediabus.h>
+#include <linux/videodev2.h>
+#include <linux/wait.h>
+
+#include <media/media-entity.h>
+#include <media/v4l2-dev.h>
+#include <media/v4l2-fh.h>
+#include <media/v4l2-ioctl.h>
+#include <media/v4l2-subdev.h>
+#include <media/videobuf2-v4l2.h>
+#include <media/videobuf2-dma-contig.h>
+
+#include "vsp1.h"
+#include "vsp1_brx.h"
+#include "vsp1_dl.h"
+#include "vsp1_entity.h"
+#include "vsp1_hgo.h"
+#include "vsp1_hgt.h"
+#include "vsp1_pipe.h"
+#include "vsp1_rwpf.h"
+#include "vsp1_uds.h"
+#include "vsp1_video.h"
+
+#define VSP1_VIDEO_DEF_FORMAT V4L2_PIX_FMT_YUYV
+#define VSP1_VIDEO_DEF_WIDTH 1024
+#define VSP1_VIDEO_DEF_HEIGHT 768
+
+#define VSP1_VIDEO_MIN_WIDTH 2U
+#define VSP1_VIDEO_MAX_WIDTH 8190U
+#define VSP1_VIDEO_MIN_HEIGHT 2U
+#define VSP1_VIDEO_MAX_HEIGHT 8190U
+
+/* -----------------------------------------------------------------------------
+ * Helper functions
+ */
+
+static struct v4l2_subdev *
+vsp1_video_remote_subdev(struct media_pad *local, u32 *pad)
+{
+ struct media_pad *remote;
+
+ remote = media_entity_remote_pad(local);
+ if (!remote || !is_media_entity_v4l2_subdev(remote->entity))
+ return NULL;
+
+ if (pad)
+ *pad = remote->index;
+
+ return media_entity_to_v4l2_subdev(remote->entity);
+}
+
+static int vsp1_video_verify_format(struct vsp1_video *video)
+{
+ struct v4l2_subdev_format fmt;
+ struct v4l2_subdev *subdev;
+ int ret;
+
+ subdev = vsp1_video_remote_subdev(&video->pad, &fmt.pad);
+ if (subdev == NULL)
+ return -EINVAL;
+
+ fmt.which = V4L2_SUBDEV_FORMAT_ACTIVE;
+ ret = v4l2_subdev_call(subdev, pad, get_fmt, NULL, &fmt);
+ if (ret < 0)
+ return ret == -ENOIOCTLCMD ? -EINVAL : ret;
+
+ if (video->rwpf->fmtinfo->mbus != fmt.format.code ||
+ video->rwpf->format.height != fmt.format.height ||
+ video->rwpf->format.width != fmt.format.width)
+ return -EINVAL;
+
+ return 0;
+}
+
+static int __vsp1_video_try_format(struct vsp1_video *video,
+ struct v4l2_pix_format_mplane *pix,
+ const struct vsp1_format_info **fmtinfo)
+{
+ static const u32 xrgb_formats[][2] = {
+ { V4L2_PIX_FMT_RGB444, V4L2_PIX_FMT_XRGB444 },
+ { V4L2_PIX_FMT_RGB555, V4L2_PIX_FMT_XRGB555 },
+ { V4L2_PIX_FMT_BGR32, V4L2_PIX_FMT_XBGR32 },
+ { V4L2_PIX_FMT_RGB32, V4L2_PIX_FMT_XRGB32 },
+ };
+
+ const struct vsp1_format_info *info;
+ unsigned int width = pix->width;
+ unsigned int height = pix->height;
+ unsigned int i;
+
+ /*
+ * Backward compatibility: replace deprecated RGB formats by their XRGB
+ * equivalent. This selects the format older userspace applications want
+ * while still exposing the new format.
+ */
+ for (i = 0; i < ARRAY_SIZE(xrgb_formats); ++i) {
+ if (xrgb_formats[i][0] == pix->pixelformat) {
+ pix->pixelformat = xrgb_formats[i][1];
+ break;
+ }
+ }
+
+ /*
+ * Retrieve format information and select the default format if the
+ * requested format isn't supported.
+ */
+ info = vsp1_get_format_info(video->vsp1, pix->pixelformat);
+ if (info == NULL)
+ info = vsp1_get_format_info(video->vsp1, VSP1_VIDEO_DEF_FORMAT);
+
+ pix->pixelformat = info->fourcc;
+ pix->colorspace = V4L2_COLORSPACE_SRGB;
+ pix->field = V4L2_FIELD_NONE;
+
+ if (info->fourcc == V4L2_PIX_FMT_HSV24 ||
+ info->fourcc == V4L2_PIX_FMT_HSV32)
+ pix->hsv_enc = V4L2_HSV_ENC_256;
+
+ memset(pix->reserved, 0, sizeof(pix->reserved));
+
+ /* Align the width and height for YUV 4:2:2 and 4:2:0 formats. */
+ width = round_down(width, info->hsub);
+ height = round_down(height, info->vsub);
+
+ /* Clamp the width and height. */
+ pix->width = clamp(width, VSP1_VIDEO_MIN_WIDTH, VSP1_VIDEO_MAX_WIDTH);
+ pix->height = clamp(height, VSP1_VIDEO_MIN_HEIGHT,
+ VSP1_VIDEO_MAX_HEIGHT);
+
+ /*
+ * Compute and clamp the stride and image size. While not documented in
+ * the datasheet, strides not aligned to a multiple of 128 bytes result
+ * in image corruption.
+ */
+ for (i = 0; i < min(info->planes, 2U); ++i) {
+ unsigned int hsub = i > 0 ? info->hsub : 1;
+ unsigned int vsub = i > 0 ? info->vsub : 1;
+ unsigned int align = 128;
+ unsigned int bpl;
+
+ bpl = clamp_t(unsigned int, pix->plane_fmt[i].bytesperline,
+ pix->width / hsub * info->bpp[i] / 8,
+ round_down(65535U, align));
+
+ pix->plane_fmt[i].bytesperline = round_up(bpl, align);
+ pix->plane_fmt[i].sizeimage = pix->plane_fmt[i].bytesperline
+ * pix->height / vsub;
+ }
+
+ if (info->planes == 3) {
+ /* The second and third planes must have the same stride. */
+ pix->plane_fmt[2].bytesperline = pix->plane_fmt[1].bytesperline;
+ pix->plane_fmt[2].sizeimage = pix->plane_fmt[1].sizeimage;
+ }
+
+ pix->num_planes = info->planes;
+
+ if (fmtinfo)
+ *fmtinfo = info;
+
+ return 0;
+}
+
+/* -----------------------------------------------------------------------------
+ * VSP1 Partition Algorithm support
+ */
+
+/**
+ * vsp1_video_calculate_partition - Calculate the active partition output window
+ *
+ * @pipe: the pipeline
+ * @partition: partition that will hold the calculated values
+ * @div_size: pre-determined maximum partition division size
+ * @index: partition index
+ */
+static void vsp1_video_calculate_partition(struct vsp1_pipeline *pipe,
+ struct vsp1_partition *partition,
+ unsigned int div_size,
+ unsigned int index)
+{
+ const struct v4l2_mbus_framefmt *format;
+ struct vsp1_partition_window window;
+ unsigned int modulus;
+
+ /*
+ * Partitions are computed on the size before rotation, use the format
+ * at the WPF sink.
+ */
+ format = vsp1_entity_get_pad_format(&pipe->output->entity,
+ pipe->output->entity.config,
+ RWPF_PAD_SINK);
+
+ /* A single partition simply processes the output size in full. */
+ if (pipe->partitions <= 1) {
+ window.left = 0;
+ window.width = format->width;
+
+ vsp1_pipeline_propagate_partition(pipe, partition, index,
+ &window);
+ return;
+ }
+
+ /* Initialise the partition with sane starting conditions. */
+ window.left = index * div_size;
+ window.width = div_size;
+
+ modulus = format->width % div_size;
+
+ /*
+ * We need to prevent the last partition from being smaller than the
+ * *minimum* width of the hardware capabilities.
+ *
+ * If the modulus is less than half of the partition size,
+ * the penultimate partition is reduced to half, which is added
+ * to the final partition: |1234|1234|1234|12|341|
+ * to prevents this: |1234|1234|1234|1234|1|.
+ */
+ if (modulus) {
+ /*
+ * pipe->partitions is 1 based, whilst index is a 0 based index.
+ * Normalise this locally.
+ */
+ unsigned int partitions = pipe->partitions - 1;
+
+ if (modulus < div_size / 2) {
+ if (index == partitions - 1) {
+ /* Halve the penultimate partition. */
+ window.width = div_size / 2;
+ } else if (index == partitions) {
+ /* Increase the final partition. */
+ window.width = (div_size / 2) + modulus;
+ window.left -= div_size / 2;
+ }
+ } else if (index == partitions) {
+ window.width = modulus;
+ }
+ }
+
+ vsp1_pipeline_propagate_partition(pipe, partition, index, &window);
+}
+
+static int vsp1_video_pipeline_setup_partitions(struct vsp1_pipeline *pipe)
+{
+ struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
+ const struct v4l2_mbus_framefmt *format;
+ struct vsp1_entity *entity;
+ unsigned int div_size;
+ unsigned int i;
+
+ /*
+ * Partitions are computed on the size before rotation, use the format
+ * at the WPF sink.
+ */
+ format = vsp1_entity_get_pad_format(&pipe->output->entity,
+ pipe->output->entity.config,
+ RWPF_PAD_SINK);
+ div_size = format->width;
+
+ /*
+ * Only Gen3 hardware requires image partitioning, Gen2 will operate
+ * with a single partition that covers the whole output.
+ */
+ if (vsp1->info->gen == 3) {
+ list_for_each_entry(entity, &pipe->entities, list_pipe) {
+ unsigned int entity_max;
+
+ if (!entity->ops->max_width)
+ continue;
+
+ entity_max = entity->ops->max_width(entity, pipe);
+ if (entity_max)
+ div_size = min(div_size, entity_max);
+ }
+ }
+
+ pipe->partitions = DIV_ROUND_UP(format->width, div_size);
+ pipe->part_table = kcalloc(pipe->partitions, sizeof(*pipe->part_table),
+ GFP_KERNEL);
+ if (!pipe->part_table)
+ return -ENOMEM;
+
+ for (i = 0; i < pipe->partitions; ++i)
+ vsp1_video_calculate_partition(pipe, &pipe->part_table[i],
+ div_size, i);
+
+ return 0;
+}
+
+/* -----------------------------------------------------------------------------
+ * Pipeline Management
+ */
+
+/*
+ * vsp1_video_complete_buffer - Complete the current buffer
+ * @video: the video node
+ *
+ * This function completes the current buffer by filling its sequence number,
+ * time stamp and payload size, and hands it back to the videobuf core.
+ *
+ * When operating in DU output mode (deep pipeline to the DU through the LIF),
+ * the VSP1 needs to constantly supply frames to the display. In that case, if
+ * no other buffer is queued, reuse the one that has just been processed instead
+ * of handing it back to the videobuf core.
+ *
+ * Return the next queued buffer or NULL if the queue is empty.
+ */
+static struct vsp1_vb2_buffer *
+vsp1_video_complete_buffer(struct vsp1_video *video)
+{
+ struct vsp1_pipeline *pipe = video->rwpf->entity.pipe;
+ struct vsp1_vb2_buffer *next = NULL;
+ struct vsp1_vb2_buffer *done;
+ unsigned long flags;
+ unsigned int i;
+
+ spin_lock_irqsave(&video->irqlock, flags);
+
+ if (list_empty(&video->irqqueue)) {
+ spin_unlock_irqrestore(&video->irqlock, flags);
+ return NULL;
+ }
+
+ done = list_first_entry(&video->irqqueue,
+ struct vsp1_vb2_buffer, queue);
+
+ /* In DU output mode reuse the buffer if the list is singular. */
+ if (pipe->lif && list_is_singular(&video->irqqueue)) {
+ spin_unlock_irqrestore(&video->irqlock, flags);
+ return done;
+ }
+
+ list_del(&done->queue);
+
+ if (!list_empty(&video->irqqueue))
+ next = list_first_entry(&video->irqqueue,
+ struct vsp1_vb2_buffer, queue);
+
+ spin_unlock_irqrestore(&video->irqlock, flags);
+
+ done->buf.sequence = pipe->sequence;
+ done->buf.vb2_buf.timestamp = ktime_get_ns();
+ for (i = 0; i < done->buf.vb2_buf.num_planes; ++i)
+ vb2_set_plane_payload(&done->buf.vb2_buf, i,
+ vb2_plane_size(&done->buf.vb2_buf, i));
+ vb2_buffer_done(&done->buf.vb2_buf, VB2_BUF_STATE_DONE);
+
+ return next;
+}
+
+static void vsp1_video_frame_end(struct vsp1_pipeline *pipe,
+ struct vsp1_rwpf *rwpf)
+{
+ struct vsp1_video *video = rwpf->video;
+ struct vsp1_vb2_buffer *buf;
+
+ buf = vsp1_video_complete_buffer(video);
+ if (buf == NULL)
+ return;
+
+ video->rwpf->mem = buf->mem;
+ pipe->buffers_ready |= 1 << video->pipe_index;
+}
+
+static void vsp1_video_pipeline_run_partition(struct vsp1_pipeline *pipe,
+ struct vsp1_dl_list *dl,
+ unsigned int partition)
+{
+ struct vsp1_dl_body *dlb = vsp1_dl_list_get_body0(dl);
+ struct vsp1_entity *entity;
+
+ pipe->partition = &pipe->part_table[partition];
+
+ list_for_each_entry(entity, &pipe->entities, list_pipe)
+ vsp1_entity_configure_partition(entity, pipe, dl, dlb);
+}
+
+static void vsp1_video_pipeline_run(struct vsp1_pipeline *pipe)
+{
+ struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
+ struct vsp1_entity *entity;
+ struct vsp1_dl_body *dlb;
+ struct vsp1_dl_list *dl;
+ unsigned int partition;
+
+ dl = vsp1_dl_list_get(pipe->output->dlm);
+
+ /*
+ * If the VSP hardware isn't configured yet (which occurs either when
+ * processing the first frame or after a system suspend/resume), add the
+ * cached stream configuration to the display list to perform a full
+ * initialisation.
+ */
+ if (!pipe->configured)
+ vsp1_dl_list_add_body(dl, pipe->stream_config);
+
+ dlb = vsp1_dl_list_get_body0(dl);
+
+ list_for_each_entry(entity, &pipe->entities, list_pipe)
+ vsp1_entity_configure_frame(entity, pipe, dl, dlb);
+
+ /* Run the first partition. */
+ vsp1_video_pipeline_run_partition(pipe, dl, 0);
+
+ /* Process consecutive partitions as necessary. */
+ for (partition = 1; partition < pipe->partitions; ++partition) {
+ struct vsp1_dl_list *dl_next;
+
+ dl_next = vsp1_dl_list_get(pipe->output->dlm);
+
+ /*
+ * An incomplete chain will still function, but output only
+ * the partitions that had a dl available. The frame end
+ * interrupt will be marked on the last dl in the chain.
+ */
+ if (!dl_next) {
+ dev_err(vsp1->dev, "Failed to obtain a dl list. Frame will be incomplete\n");
+ break;
+ }
+
+ vsp1_video_pipeline_run_partition(pipe, dl_next, partition);
+ vsp1_dl_list_add_chain(dl, dl_next);
+ }
+
+ /* Complete, and commit the head display list. */
+ vsp1_dl_list_commit(dl, false);
+ pipe->configured = true;
+
+ vsp1_pipeline_run(pipe);
+}
+
+static void vsp1_video_pipeline_frame_end(struct vsp1_pipeline *pipe,
+ unsigned int completion)
+{
+ struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
+ enum vsp1_pipeline_state state;
+ unsigned long flags;
+ unsigned int i;
+
+ /* M2M Pipelines should never call here with an incomplete frame. */
+ WARN_ON_ONCE(!(completion & VSP1_DL_FRAME_END_COMPLETED));
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+
+ /* Complete buffers on all video nodes. */
+ for (i = 0; i < vsp1->info->rpf_count; ++i) {
+ if (!pipe->inputs[i])
+ continue;
+
+ vsp1_video_frame_end(pipe, pipe->inputs[i]);
+ }
+
+ vsp1_video_frame_end(pipe, pipe->output);
+
+ state = pipe->state;
+ pipe->state = VSP1_PIPELINE_STOPPED;
+
+ /*
+ * If a stop has been requested, mark the pipeline as stopped and
+ * return. Otherwise restart the pipeline if ready.
+ */
+ if (state == VSP1_PIPELINE_STOPPING)
+ wake_up(&pipe->wq);
+ else if (vsp1_pipeline_ready(pipe))
+ vsp1_video_pipeline_run(pipe);
+
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+}
+
+static int vsp1_video_pipeline_build_branch(struct vsp1_pipeline *pipe,
+ struct vsp1_rwpf *input,
+ struct vsp1_rwpf *output)
+{
+ struct media_entity_enum ent_enum;
+ struct vsp1_entity *entity;
+ struct media_pad *pad;
+ struct vsp1_brx *brx = NULL;
+ int ret;
+
+ ret = media_entity_enum_init(&ent_enum, &input->entity.vsp1->media_dev);
+ if (ret < 0)
+ return ret;
+
+ /*
+ * The main data path doesn't include the HGO or HGT, use
+ * vsp1_entity_remote_pad() to traverse the graph.
+ */
+
+ pad = vsp1_entity_remote_pad(&input->entity.pads[RWPF_PAD_SOURCE]);
+
+ while (1) {
+ if (pad == NULL) {
+ ret = -EPIPE;
+ goto out;
+ }
+
+ /* We've reached a video node, that shouldn't have happened. */
+ if (!is_media_entity_v4l2_subdev(pad->entity)) {
+ ret = -EPIPE;
+ goto out;
+ }
+
+ entity = to_vsp1_entity(
+ media_entity_to_v4l2_subdev(pad->entity));
+
+ /*
+ * A BRU or BRS is present in the pipeline, store its input pad
+ * number in the input RPF for use when configuring the RPF.
+ */
+ if (entity->type == VSP1_ENTITY_BRU ||
+ entity->type == VSP1_ENTITY_BRS) {
+ /* BRU and BRS can't be chained. */
+ if (brx) {
+ ret = -EPIPE;
+ goto out;
+ }
+
+ brx = to_brx(&entity->subdev);
+ brx->inputs[pad->index].rpf = input;
+ input->brx_input = pad->index;
+ }
+
+ /* We've reached the WPF, we're done. */
+ if (entity->type == VSP1_ENTITY_WPF)
+ break;
+
+ /* Ensure the branch has no loop. */
+ if (media_entity_enum_test_and_set(&ent_enum,
+ &entity->subdev.entity)) {
+ ret = -EPIPE;
+ goto out;
+ }
+
+ /* UDS can't be chained. */
+ if (entity->type == VSP1_ENTITY_UDS) {
+ if (pipe->uds) {
+ ret = -EPIPE;
+ goto out;
+ }
+
+ pipe->uds = entity;
+ pipe->uds_input = brx ? &brx->entity : &input->entity;
+ }
+
+ /* Follow the source link, ignoring any HGO or HGT. */
+ pad = &entity->pads[entity->source_pad];
+ pad = vsp1_entity_remote_pad(pad);
+ }
+
+ /* The last entity must be the output WPF. */
+ if (entity != &output->entity)
+ ret = -EPIPE;
+
+out:
+ media_entity_enum_cleanup(&ent_enum);
+
+ return ret;
+}
+
+static int vsp1_video_pipeline_build(struct vsp1_pipeline *pipe,
+ struct vsp1_video *video)
+{
+ struct media_graph graph;
+ struct media_entity *entity = &video->video.entity;
+ struct media_device *mdev = entity->graph_obj.mdev;
+ unsigned int i;
+ int ret;
+
+ /* Walk the graph to locate the entities and video nodes. */
+ ret = media_graph_walk_init(&graph, mdev);
+ if (ret)
+ return ret;
+
+ media_graph_walk_start(&graph, entity);
+
+ while ((entity = media_graph_walk_next(&graph))) {
+ struct v4l2_subdev *subdev;
+ struct vsp1_rwpf *rwpf;
+ struct vsp1_entity *e;
+
+ if (!is_media_entity_v4l2_subdev(entity))
+ continue;
+
+ subdev = media_entity_to_v4l2_subdev(entity);
+ e = to_vsp1_entity(subdev);
+ list_add_tail(&e->list_pipe, &pipe->entities);
+ e->pipe = pipe;
+
+ switch (e->type) {
+ case VSP1_ENTITY_RPF:
+ rwpf = to_rwpf(subdev);
+ pipe->inputs[rwpf->entity.index] = rwpf;
+ rwpf->video->pipe_index = ++pipe->num_inputs;
+ break;
+
+ case VSP1_ENTITY_WPF:
+ rwpf = to_rwpf(subdev);
+ pipe->output = rwpf;
+ rwpf->video->pipe_index = 0;
+ break;
+
+ case VSP1_ENTITY_LIF:
+ pipe->lif = e;
+ break;
+
+ case VSP1_ENTITY_BRU:
+ case VSP1_ENTITY_BRS:
+ pipe->brx = e;
+ break;
+
+ case VSP1_ENTITY_HGO:
+ pipe->hgo = e;
+ break;
+
+ case VSP1_ENTITY_HGT:
+ pipe->hgt = e;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ media_graph_walk_cleanup(&graph);
+
+ /* We need one output and at least one input. */
+ if (pipe->num_inputs == 0 || !pipe->output)
+ return -EPIPE;
+
+ /*
+ * Follow links downstream for each input and make sure the graph
+ * contains no loop and that all branches end at the output WPF.
+ */
+ for (i = 0; i < video->vsp1->info->rpf_count; ++i) {
+ if (!pipe->inputs[i])
+ continue;
+
+ ret = vsp1_video_pipeline_build_branch(pipe, pipe->inputs[i],
+ pipe->output);
+ if (ret < 0)
+ return ret;
+ }
+
+ return 0;
+}
+
+static int vsp1_video_pipeline_init(struct vsp1_pipeline *pipe,
+ struct vsp1_video *video)
+{
+ vsp1_pipeline_init(pipe);
+
+ pipe->frame_end = vsp1_video_pipeline_frame_end;
+
+ return vsp1_video_pipeline_build(pipe, video);
+}
+
+static struct vsp1_pipeline *vsp1_video_pipeline_get(struct vsp1_video *video)
+{
+ struct vsp1_pipeline *pipe;
+ int ret;
+
+ /*
+ * Get a pipeline object for the video node. If a pipeline has already
+ * been allocated just increment its reference count and return it.
+ * Otherwise allocate a new pipeline and initialize it, it will be freed
+ * when the last reference is released.
+ */
+ if (!video->rwpf->entity.pipe) {
+ pipe = kzalloc(sizeof(*pipe), GFP_KERNEL);
+ if (!pipe)
+ return ERR_PTR(-ENOMEM);
+
+ ret = vsp1_video_pipeline_init(pipe, video);
+ if (ret < 0) {
+ vsp1_pipeline_reset(pipe);
+ kfree(pipe);
+ return ERR_PTR(ret);
+ }
+ } else {
+ pipe = video->rwpf->entity.pipe;
+ kref_get(&pipe->kref);
+ }
+
+ return pipe;
+}
+
+static void vsp1_video_pipeline_release(struct kref *kref)
+{
+ struct vsp1_pipeline *pipe = container_of(kref, typeof(*pipe), kref);
+
+ vsp1_pipeline_reset(pipe);
+ kfree(pipe);
+}
+
+static void vsp1_video_pipeline_put(struct vsp1_pipeline *pipe)
+{
+ struct media_device *mdev = &pipe->output->entity.vsp1->media_dev;
+
+ mutex_lock(&mdev->graph_mutex);
+ kref_put(&pipe->kref, vsp1_video_pipeline_release);
+ mutex_unlock(&mdev->graph_mutex);
+}
+
+/* -----------------------------------------------------------------------------
+ * videobuf2 Queue Operations
+ */
+
+static int
+vsp1_video_queue_setup(struct vb2_queue *vq,
+ unsigned int *nbuffers, unsigned int *nplanes,
+ unsigned int sizes[], struct device *alloc_devs[])
+{
+ struct vsp1_video *video = vb2_get_drv_priv(vq);
+ const struct v4l2_pix_format_mplane *format = &video->rwpf->format;
+ unsigned int i;
+
+ if (*nplanes) {
+ if (*nplanes != format->num_planes)
+ return -EINVAL;
+
+ for (i = 0; i < *nplanes; i++)
+ if (sizes[i] < format->plane_fmt[i].sizeimage)
+ return -EINVAL;
+ return 0;
+ }
+
+ *nplanes = format->num_planes;
+
+ for (i = 0; i < format->num_planes; ++i)
+ sizes[i] = format->plane_fmt[i].sizeimage;
+
+ return 0;
+}
+
+static int vsp1_video_buffer_prepare(struct vb2_buffer *vb)
+{
+ struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
+ struct vsp1_video *video = vb2_get_drv_priv(vb->vb2_queue);
+ struct vsp1_vb2_buffer *buf = to_vsp1_vb2_buffer(vbuf);
+ const struct v4l2_pix_format_mplane *format = &video->rwpf->format;
+ unsigned int i;
+
+ if (vb->num_planes < format->num_planes)
+ return -EINVAL;
+
+ for (i = 0; i < vb->num_planes; ++i) {
+ buf->mem.addr[i] = vb2_dma_contig_plane_dma_addr(vb, i);
+
+ if (vb2_plane_size(vb, i) < format->plane_fmt[i].sizeimage)
+ return -EINVAL;
+ }
+
+ for ( ; i < 3; ++i)
+ buf->mem.addr[i] = 0;
+
+ return 0;
+}
+
+static void vsp1_video_buffer_queue(struct vb2_buffer *vb)
+{
+ struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
+ struct vsp1_video *video = vb2_get_drv_priv(vb->vb2_queue);
+ struct vsp1_pipeline *pipe = video->rwpf->entity.pipe;
+ struct vsp1_vb2_buffer *buf = to_vsp1_vb2_buffer(vbuf);
+ unsigned long flags;
+ bool empty;
+
+ spin_lock_irqsave(&video->irqlock, flags);
+ empty = list_empty(&video->irqqueue);
+ list_add_tail(&buf->queue, &video->irqqueue);
+ spin_unlock_irqrestore(&video->irqlock, flags);
+
+ if (!empty)
+ return;
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+
+ video->rwpf->mem = buf->mem;
+ pipe->buffers_ready |= 1 << video->pipe_index;
+
+ if (vb2_is_streaming(&video->queue) &&
+ vsp1_pipeline_ready(pipe))
+ vsp1_video_pipeline_run(pipe);
+
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+}
+
+static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
+{
+ struct vsp1_entity *entity;
+ int ret;
+
+ /* Determine this pipelines sizes for image partitioning support. */
+ ret = vsp1_video_pipeline_setup_partitions(pipe);
+ if (ret < 0)
+ return ret;
+
+ if (pipe->uds) {
+ struct vsp1_uds *uds = to_uds(&pipe->uds->subdev);
+
+ /*
+ * If a BRU or BRS is present in the pipeline before the UDS,
+ * the alpha component doesn't need to be scaled as the BRU and
+ * BRS output alpha value is fixed to 255. Otherwise we need to
+ * scale the alpha component only when available at the input
+ * RPF.
+ */
+ if (pipe->uds_input->type == VSP1_ENTITY_BRU ||
+ pipe->uds_input->type == VSP1_ENTITY_BRS) {
+ uds->scale_alpha = false;
+ } else {
+ struct vsp1_rwpf *rpf =
+ to_rwpf(&pipe->uds_input->subdev);
+
+ uds->scale_alpha = rpf->fmtinfo->alpha;
+ }
+ }
+
+ /*
+ * Compute and cache the stream configuration into a body. The cached
+ * body will be added to the display list by vsp1_video_pipeline_run()
+ * whenever the pipeline needs to be fully reconfigured.
+ */
+ pipe->stream_config = vsp1_dlm_dl_body_get(pipe->output->dlm);
+ if (!pipe->stream_config)
+ return -ENOMEM;
+
+ list_for_each_entry(entity, &pipe->entities, list_pipe) {
+ vsp1_entity_route_setup(entity, pipe, pipe->stream_config);
+ vsp1_entity_configure_stream(entity, pipe, pipe->stream_config);
+ }
+
+ return 0;
+}
+
+static void vsp1_video_release_buffers(struct vsp1_video *video)
+{
+ struct vsp1_vb2_buffer *buffer;
+ unsigned long flags;
+
+ /* Remove all buffers from the IRQ queue. */
+ spin_lock_irqsave(&video->irqlock, flags);
+ list_for_each_entry(buffer, &video->irqqueue, queue)
+ vb2_buffer_done(&buffer->buf.vb2_buf, VB2_BUF_STATE_ERROR);
+ INIT_LIST_HEAD(&video->irqqueue);
+ spin_unlock_irqrestore(&video->irqlock, flags);
+}
+
+static void vsp1_video_cleanup_pipeline(struct vsp1_pipeline *pipe)
+{
+ lockdep_assert_held(&pipe->lock);
+
+ /* Release any cached configuration from our output video. */
+ vsp1_dl_body_put(pipe->stream_config);
+ pipe->stream_config = NULL;
+ pipe->configured = false;
+
+ /* Release our partition table allocation */
+ kfree(pipe->part_table);
+ pipe->part_table = NULL;
+}
+
+static int vsp1_video_start_streaming(struct vb2_queue *vq, unsigned int count)
+{
+ struct vsp1_video *video = vb2_get_drv_priv(vq);
+ struct vsp1_pipeline *pipe = video->rwpf->entity.pipe;
+ bool start_pipeline = false;
+ unsigned long flags;
+ int ret;
+
+ mutex_lock(&pipe->lock);
+ if (pipe->stream_count == pipe->num_inputs) {
+ ret = vsp1_video_setup_pipeline(pipe);
+ if (ret < 0) {
+ vsp1_video_release_buffers(video);
+ vsp1_video_cleanup_pipeline(pipe);
+ mutex_unlock(&pipe->lock);
+ return ret;
+ }
+
+ start_pipeline = true;
+ }
+
+ pipe->stream_count++;
+ mutex_unlock(&pipe->lock);
+
+ /*
+ * vsp1_pipeline_ready() is not sufficient to establish that all streams
+ * are prepared and the pipeline is configured, as multiple streams
+ * can race through streamon with buffers already queued; Therefore we
+ * don't even attempt to start the pipeline until the last stream has
+ * called through here.
+ */
+ if (!start_pipeline)
+ return 0;
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ if (vsp1_pipeline_ready(pipe))
+ vsp1_video_pipeline_run(pipe);
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+
+ return 0;
+}
+
+static void vsp1_video_stop_streaming(struct vb2_queue *vq)
+{
+ struct vsp1_video *video = vb2_get_drv_priv(vq);
+ struct vsp1_pipeline *pipe = video->rwpf->entity.pipe;
+ unsigned long flags;
+ int ret;
+
+ /*
+ * Clear the buffers ready flag to make sure the device won't be started
+ * by a QBUF on the video node on the other side of the pipeline.
+ */
+ spin_lock_irqsave(&video->irqlock, flags);
+ pipe->buffers_ready &= ~(1 << video->pipe_index);
+ spin_unlock_irqrestore(&video->irqlock, flags);
+
+ mutex_lock(&pipe->lock);
+ if (--pipe->stream_count == pipe->num_inputs) {
+ /* Stop the pipeline. */
+ ret = vsp1_pipeline_stop(pipe);
+ if (ret == -ETIMEDOUT)
+ dev_err(video->vsp1->dev, "pipeline stop timeout\n");
+
+ vsp1_video_cleanup_pipeline(pipe);
+ }
+ mutex_unlock(&pipe->lock);
+
+ media_pipeline_stop(&video->video.entity);
+ vsp1_video_release_buffers(video);
+ vsp1_video_pipeline_put(pipe);
+}
+
+static const struct vb2_ops vsp1_video_queue_qops = {
+ .queue_setup = vsp1_video_queue_setup,
+ .buf_prepare = vsp1_video_buffer_prepare,
+ .buf_queue = vsp1_video_buffer_queue,
+ .wait_prepare = vb2_ops_wait_prepare,
+ .wait_finish = vb2_ops_wait_finish,
+ .start_streaming = vsp1_video_start_streaming,
+ .stop_streaming = vsp1_video_stop_streaming,
+};
+
+/* -----------------------------------------------------------------------------
+ * V4L2 ioctls
+ */
+
+static int
+vsp1_video_querycap(struct file *file, void *fh, struct v4l2_capability *cap)
+{
+ struct v4l2_fh *vfh = file->private_data;
+ struct vsp1_video *video = to_vsp1_video(vfh->vdev);
+
+ cap->capabilities = V4L2_CAP_DEVICE_CAPS | V4L2_CAP_STREAMING
+ | V4L2_CAP_VIDEO_CAPTURE_MPLANE
+ | V4L2_CAP_VIDEO_OUTPUT_MPLANE;
+
+ if (video->type == V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE)
+ cap->device_caps = V4L2_CAP_VIDEO_CAPTURE_MPLANE
+ | V4L2_CAP_STREAMING;
+ else
+ cap->device_caps = V4L2_CAP_VIDEO_OUTPUT_MPLANE
+ | V4L2_CAP_STREAMING;
+
+ strlcpy(cap->driver, "vsp1", sizeof(cap->driver));
+ strlcpy(cap->card, video->video.name, sizeof(cap->card));
+ snprintf(cap->bus_info, sizeof(cap->bus_info), "platform:%s",
+ dev_name(video->vsp1->dev));
+
+ return 0;
+}
+
+static int
+vsp1_video_get_format(struct file *file, void *fh, struct v4l2_format *format)
+{
+ struct v4l2_fh *vfh = file->private_data;
+ struct vsp1_video *video = to_vsp1_video(vfh->vdev);
+
+ if (format->type != video->queue.type)
+ return -EINVAL;
+
+ mutex_lock(&video->lock);
+ format->fmt.pix_mp = video->rwpf->format;
+ mutex_unlock(&video->lock);
+
+ return 0;
+}
+
+static int
+vsp1_video_try_format(struct file *file, void *fh, struct v4l2_format *format)
+{
+ struct v4l2_fh *vfh = file->private_data;
+ struct vsp1_video *video = to_vsp1_video(vfh->vdev);
+
+ if (format->type != video->queue.type)
+ return -EINVAL;
+
+ return __vsp1_video_try_format(video, &format->fmt.pix_mp, NULL);
+}
+
+static int
+vsp1_video_set_format(struct file *file, void *fh, struct v4l2_format *format)
+{
+ struct v4l2_fh *vfh = file->private_data;
+ struct vsp1_video *video = to_vsp1_video(vfh->vdev);
+ const struct vsp1_format_info *info;
+ int ret;
+
+ if (format->type != video->queue.type)
+ return -EINVAL;
+
+ ret = __vsp1_video_try_format(video, &format->fmt.pix_mp, &info);
+ if (ret < 0)
+ return ret;
+
+ mutex_lock(&video->lock);
+
+ if (vb2_is_busy(&video->queue)) {
+ ret = -EBUSY;
+ goto done;
+ }
+
+ video->rwpf->format = format->fmt.pix_mp;
+ video->rwpf->fmtinfo = info;
+
+done:
+ mutex_unlock(&video->lock);
+ return ret;
+}
+
+static int
+vsp1_video_streamon(struct file *file, void *fh, enum v4l2_buf_type type)
+{
+ struct v4l2_fh *vfh = file->private_data;
+ struct vsp1_video *video = to_vsp1_video(vfh->vdev);
+ struct media_device *mdev = &video->vsp1->media_dev;
+ struct vsp1_pipeline *pipe;
+ int ret;
+
+ if (video->queue.owner && video->queue.owner != file->private_data)
+ return -EBUSY;
+
+ /*
+ * Get a pipeline for the video node and start streaming on it. No link
+ * touching an entity in the pipeline can be activated or deactivated
+ * once streaming is started.
+ */
+ mutex_lock(&mdev->graph_mutex);
+
+ pipe = vsp1_video_pipeline_get(video);
+ if (IS_ERR(pipe)) {
+ mutex_unlock(&mdev->graph_mutex);
+ return PTR_ERR(pipe);
+ }
+
+ ret = __media_pipeline_start(&video->video.entity, &pipe->pipe);
+ if (ret < 0) {
+ mutex_unlock(&mdev->graph_mutex);
+ goto err_pipe;
+ }
+
+ mutex_unlock(&mdev->graph_mutex);
+
+ /*
+ * Verify that the configured format matches the output of the connected
+ * subdev.
+ */
+ ret = vsp1_video_verify_format(video);
+ if (ret < 0)
+ goto err_stop;
+
+ /* Start the queue. */
+ ret = vb2_streamon(&video->queue, type);
+ if (ret < 0)
+ goto err_stop;
+
+ return 0;
+
+err_stop:
+ media_pipeline_stop(&video->video.entity);
+err_pipe:
+ vsp1_video_pipeline_put(pipe);
+ return ret;
+}
+
+static const struct v4l2_ioctl_ops vsp1_video_ioctl_ops = {
+ .vidioc_querycap = vsp1_video_querycap,
+ .vidioc_g_fmt_vid_cap_mplane = vsp1_video_get_format,
+ .vidioc_s_fmt_vid_cap_mplane = vsp1_video_set_format,
+ .vidioc_try_fmt_vid_cap_mplane = vsp1_video_try_format,
+ .vidioc_g_fmt_vid_out_mplane = vsp1_video_get_format,
+ .vidioc_s_fmt_vid_out_mplane = vsp1_video_set_format,
+ .vidioc_try_fmt_vid_out_mplane = vsp1_video_try_format,
+ .vidioc_reqbufs = vb2_ioctl_reqbufs,
+ .vidioc_querybuf = vb2_ioctl_querybuf,
+ .vidioc_qbuf = vb2_ioctl_qbuf,
+ .vidioc_dqbuf = vb2_ioctl_dqbuf,
+ .vidioc_expbuf = vb2_ioctl_expbuf,
+ .vidioc_create_bufs = vb2_ioctl_create_bufs,
+ .vidioc_prepare_buf = vb2_ioctl_prepare_buf,
+ .vidioc_streamon = vsp1_video_streamon,
+ .vidioc_streamoff = vb2_ioctl_streamoff,
+};
+
+/* -----------------------------------------------------------------------------
+ * V4L2 File Operations
+ */
+
+static int vsp1_video_open(struct file *file)
+{
+ struct vsp1_video *video = video_drvdata(file);
+ struct v4l2_fh *vfh;
+ int ret = 0;
+
+ vfh = kzalloc(sizeof(*vfh), GFP_KERNEL);
+ if (vfh == NULL)
+ return -ENOMEM;
+
+ v4l2_fh_init(vfh, &video->video);
+ v4l2_fh_add(vfh);
+
+ file->private_data = vfh;
+
+ ret = vsp1_device_get(video->vsp1);
+ if (ret < 0) {
+ v4l2_fh_del(vfh);
+ v4l2_fh_exit(vfh);
+ kfree(vfh);
+ }
+
+ return ret;
+}
+
+static int vsp1_video_release(struct file *file)
+{
+ struct vsp1_video *video = video_drvdata(file);
+ struct v4l2_fh *vfh = file->private_data;
+
+ mutex_lock(&video->lock);
+ if (video->queue.owner == vfh) {
+ vb2_queue_release(&video->queue);
+ video->queue.owner = NULL;
+ }
+ mutex_unlock(&video->lock);
+
+ vsp1_device_put(video->vsp1);
+
+ v4l2_fh_release(file);
+
+ file->private_data = NULL;
+
+ return 0;
+}
+
+static const struct v4l2_file_operations vsp1_video_fops = {
+ .owner = THIS_MODULE,
+ .unlocked_ioctl = video_ioctl2,
+ .open = vsp1_video_open,
+ .release = vsp1_video_release,
+ .poll = vb2_fop_poll,
+ .mmap = vb2_fop_mmap,
+};
+
+/* -----------------------------------------------------------------------------
+ * Suspend and Resume
+ */
+
+void vsp1_video_suspend(struct vsp1_device *vsp1)
+{
+ unsigned long flags;
+ unsigned int i;
+ int ret;
+
+ /*
+ * To avoid increasing the system suspend time needlessly, loop over the
+ * pipelines twice, first to set them all to the stopping state, and
+ * then to wait for the stop to complete.
+ */
+ for (i = 0; i < vsp1->info->wpf_count; ++i) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[i];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf == NULL)
+ continue;
+
+ pipe = wpf->entity.pipe;
+ if (pipe == NULL)
+ continue;
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ if (pipe->state == VSP1_PIPELINE_RUNNING)
+ pipe->state = VSP1_PIPELINE_STOPPING;
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+ }
+
+ for (i = 0; i < vsp1->info->wpf_count; ++i) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[i];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf == NULL)
+ continue;
+
+ pipe = wpf->entity.pipe;
+ if (pipe == NULL)
+ continue;
+
+ ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
+ msecs_to_jiffies(500));
+ if (ret == 0)
+ dev_warn(vsp1->dev, "pipeline %u stop timeout\n",
+ wpf->entity.index);
+ }
+}
+
+void vsp1_video_resume(struct vsp1_device *vsp1)
+{
+ unsigned long flags;
+ unsigned int i;
+
+ /* Resume all running pipelines. */
+ for (i = 0; i < vsp1->info->wpf_count; ++i) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[i];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf == NULL)
+ continue;
+
+ pipe = wpf->entity.pipe;
+ if (pipe == NULL)
+ continue;
+
+ /*
+ * The hardware may have been reset during a suspend and will
+ * need a full reconfiguration.
+ */
+ pipe->configured = false;
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ if (vsp1_pipeline_ready(pipe))
+ vsp1_video_pipeline_run(pipe);
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Initialization and Cleanup
+ */
+
+struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1,
+ struct vsp1_rwpf *rwpf)
+{
+ struct vsp1_video *video;
+ const char *direction;
+ int ret;
+
+ video = devm_kzalloc(vsp1->dev, sizeof(*video), GFP_KERNEL);
+ if (!video)
+ return ERR_PTR(-ENOMEM);
+
+ rwpf->video = video;
+
+ video->vsp1 = vsp1;
+ video->rwpf = rwpf;
+
+ if (rwpf->entity.type == VSP1_ENTITY_RPF) {
+ direction = "input";
+ video->type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ video->pad.flags = MEDIA_PAD_FL_SOURCE;
+ video->video.vfl_dir = VFL_DIR_TX;
+ } else {
+ direction = "output";
+ video->type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ video->pad.flags = MEDIA_PAD_FL_SINK;
+ video->video.vfl_dir = VFL_DIR_RX;
+ }
+
+ mutex_init(&video->lock);
+ spin_lock_init(&video->irqlock);
+ INIT_LIST_HEAD(&video->irqqueue);
+
+ /* Initialize the media entity... */
+ ret = media_entity_pads_init(&video->video.entity, 1, &video->pad);
+ if (ret < 0)
+ return ERR_PTR(ret);
+
+ /* ... and the format ... */
+ rwpf->format.pixelformat = VSP1_VIDEO_DEF_FORMAT;
+ rwpf->format.width = VSP1_VIDEO_DEF_WIDTH;
+ rwpf->format.height = VSP1_VIDEO_DEF_HEIGHT;
+ __vsp1_video_try_format(video, &rwpf->format, &rwpf->fmtinfo);
+
+ /* ... and the video node... */
+ video->video.v4l2_dev = &video->vsp1->v4l2_dev;
+ video->video.fops = &vsp1_video_fops;
+ snprintf(video->video.name, sizeof(video->video.name), "%s %s",
+ rwpf->entity.subdev.name, direction);
+ video->video.vfl_type = VFL_TYPE_GRABBER;
+ video->video.release = video_device_release_empty;
+ video->video.ioctl_ops = &vsp1_video_ioctl_ops;
+
+ video_set_drvdata(&video->video, video);
+
+ video->queue.type = video->type;
+ video->queue.io_modes = VB2_MMAP | VB2_USERPTR | VB2_DMABUF;
+ video->queue.lock = &video->lock;
+ video->queue.drv_priv = video;
+ video->queue.buf_struct_size = sizeof(struct vsp1_vb2_buffer);
+ video->queue.ops = &vsp1_video_queue_qops;
+ video->queue.mem_ops = &vb2_dma_contig_memops;
+ video->queue.timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY;
+ video->queue.dev = video->vsp1->bus_master;
+ ret = vb2_queue_init(&video->queue);
+ if (ret < 0) {
+ dev_err(video->vsp1->dev, "failed to initialize vb2 queue\n");
+ goto error;
+ }
+
+ /* ... and register the video device. */
+ video->video.queue = &video->queue;
+ ret = video_register_device(&video->video, VFL_TYPE_GRABBER, -1);
+ if (ret < 0) {
+ dev_err(video->vsp1->dev, "failed to register video device\n");
+ goto error;
+ }
+
+ return video;
+
+error:
+ vsp1_video_cleanup(video);
+ return ERR_PTR(ret);
+}
+
+void vsp1_video_cleanup(struct vsp1_video *video)
+{
+ if (video_is_registered(&video->video))
+ video_unregister_device(&video->video);
+
+ media_entity_cleanup(&video->video.entity);
+}