diff options
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_video.c')
-rw-r--r-- | drivers/media/platform/vsp1/vsp1_video.c | 1353 |
1 files changed, 1353 insertions, 0 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c new file mode 100644 index 000000000..81d47a09d --- /dev/null +++ b/drivers/media/platform/vsp1/vsp1_video.c @@ -0,0 +1,1353 @@ +// SPDX-License-Identifier: GPL-2.0+ +/* + * vsp1_video.c -- R-Car VSP1 Video Node + * + * Copyright (C) 2013-2015 Renesas Electronics Corporation + * + * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) + */ + +#include <linux/list.h> +#include <linux/module.h> +#include <linux/mutex.h> +#include <linux/slab.h> +#include <linux/v4l2-mediabus.h> +#include <linux/videodev2.h> +#include <linux/wait.h> + +#include <media/media-entity.h> +#include <media/v4l2-dev.h> +#include <media/v4l2-fh.h> +#include <media/v4l2-ioctl.h> +#include <media/v4l2-subdev.h> +#include <media/videobuf2-v4l2.h> +#include <media/videobuf2-dma-contig.h> + +#include "vsp1.h" +#include "vsp1_brx.h" +#include "vsp1_dl.h" +#include "vsp1_entity.h" +#include "vsp1_hgo.h" +#include "vsp1_hgt.h" +#include "vsp1_pipe.h" +#include "vsp1_rwpf.h" +#include "vsp1_uds.h" +#include "vsp1_video.h" + +#define VSP1_VIDEO_DEF_FORMAT V4L2_PIX_FMT_YUYV +#define VSP1_VIDEO_DEF_WIDTH 1024 +#define VSP1_VIDEO_DEF_HEIGHT 768 + +#define VSP1_VIDEO_MIN_WIDTH 2U +#define VSP1_VIDEO_MAX_WIDTH 8190U +#define VSP1_VIDEO_MIN_HEIGHT 2U +#define VSP1_VIDEO_MAX_HEIGHT 8190U + +/* ----------------------------------------------------------------------------- + * Helper functions + */ + +static struct v4l2_subdev * +vsp1_video_remote_subdev(struct media_pad *local, u32 *pad) +{ + struct media_pad *remote; + + remote = media_entity_remote_pad(local); + if (!remote || !is_media_entity_v4l2_subdev(remote->entity)) + return NULL; + + if (pad) + *pad = remote->index; + + return media_entity_to_v4l2_subdev(remote->entity); +} + +static int vsp1_video_verify_format(struct vsp1_video *video) +{ + struct v4l2_subdev_format fmt; + struct v4l2_subdev *subdev; + int ret; + + subdev = vsp1_video_remote_subdev(&video->pad, &fmt.pad); + if (subdev == NULL) + return -EINVAL; + + fmt.which = V4L2_SUBDEV_FORMAT_ACTIVE; + ret = v4l2_subdev_call(subdev, pad, get_fmt, NULL, &fmt); + if (ret < 0) + return ret == -ENOIOCTLCMD ? -EINVAL : ret; + + if (video->rwpf->fmtinfo->mbus != fmt.format.code || + video->rwpf->format.height != fmt.format.height || + video->rwpf->format.width != fmt.format.width) + return -EINVAL; + + return 0; +} + +static int __vsp1_video_try_format(struct vsp1_video *video, + struct v4l2_pix_format_mplane *pix, + const struct vsp1_format_info **fmtinfo) +{ + static const u32 xrgb_formats[][2] = { + { V4L2_PIX_FMT_RGB444, V4L2_PIX_FMT_XRGB444 }, + { V4L2_PIX_FMT_RGB555, V4L2_PIX_FMT_XRGB555 }, + { V4L2_PIX_FMT_BGR32, V4L2_PIX_FMT_XBGR32 }, + { V4L2_PIX_FMT_RGB32, V4L2_PIX_FMT_XRGB32 }, + }; + + const struct vsp1_format_info *info; + unsigned int width = pix->width; + unsigned int height = pix->height; + unsigned int i; + + /* + * Backward compatibility: replace deprecated RGB formats by their XRGB + * equivalent. This selects the format older userspace applications want + * while still exposing the new format. + */ + for (i = 0; i < ARRAY_SIZE(xrgb_formats); ++i) { + if (xrgb_formats[i][0] == pix->pixelformat) { + pix->pixelformat = xrgb_formats[i][1]; + break; + } + } + + /* + * Retrieve format information and select the default format if the + * requested format isn't supported. + */ + info = vsp1_get_format_info(video->vsp1, pix->pixelformat); + if (info == NULL) + info = vsp1_get_format_info(video->vsp1, VSP1_VIDEO_DEF_FORMAT); + + pix->pixelformat = info->fourcc; + pix->colorspace = V4L2_COLORSPACE_SRGB; + pix->field = V4L2_FIELD_NONE; + + if (info->fourcc == V4L2_PIX_FMT_HSV24 || + info->fourcc == V4L2_PIX_FMT_HSV32) + pix->hsv_enc = V4L2_HSV_ENC_256; + + memset(pix->reserved, 0, sizeof(pix->reserved)); + + /* Align the width and height for YUV 4:2:2 and 4:2:0 formats. */ + width = round_down(width, info->hsub); + height = round_down(height, info->vsub); + + /* Clamp the width and height. */ + pix->width = clamp(width, VSP1_VIDEO_MIN_WIDTH, VSP1_VIDEO_MAX_WIDTH); + pix->height = clamp(height, VSP1_VIDEO_MIN_HEIGHT, + VSP1_VIDEO_MAX_HEIGHT); + + /* + * Compute and clamp the stride and image size. While not documented in + * the datasheet, strides not aligned to a multiple of 128 bytes result + * in image corruption. + */ + for (i = 0; i < min(info->planes, 2U); ++i) { + unsigned int hsub = i > 0 ? info->hsub : 1; + unsigned int vsub = i > 0 ? info->vsub : 1; + unsigned int align = 128; + unsigned int bpl; + + bpl = clamp_t(unsigned int, pix->plane_fmt[i].bytesperline, + pix->width / hsub * info->bpp[i] / 8, + round_down(65535U, align)); + + pix->plane_fmt[i].bytesperline = round_up(bpl, align); + pix->plane_fmt[i].sizeimage = pix->plane_fmt[i].bytesperline + * pix->height / vsub; + } + + if (info->planes == 3) { + /* The second and third planes must have the same stride. */ + pix->plane_fmt[2].bytesperline = pix->plane_fmt[1].bytesperline; + pix->plane_fmt[2].sizeimage = pix->plane_fmt[1].sizeimage; + } + + pix->num_planes = info->planes; + + if (fmtinfo) + *fmtinfo = info; + + return 0; +} + +/* ----------------------------------------------------------------------------- + * VSP1 Partition Algorithm support + */ + +/** + * vsp1_video_calculate_partition - Calculate the active partition output window + * + * @pipe: the pipeline + * @partition: partition that will hold the calculated values + * @div_size: pre-determined maximum partition division size + * @index: partition index + */ +static void vsp1_video_calculate_partition(struct vsp1_pipeline *pipe, + struct vsp1_partition *partition, + unsigned int div_size, + unsigned int index) +{ + const struct v4l2_mbus_framefmt *format; + struct vsp1_partition_window window; + unsigned int modulus; + + /* + * Partitions are computed on the size before rotation, use the format + * at the WPF sink. + */ + format = vsp1_entity_get_pad_format(&pipe->output->entity, + pipe->output->entity.config, + RWPF_PAD_SINK); + + /* A single partition simply processes the output size in full. */ + if (pipe->partitions <= 1) { + window.left = 0; + window.width = format->width; + + vsp1_pipeline_propagate_partition(pipe, partition, index, + &window); + return; + } + + /* Initialise the partition with sane starting conditions. */ + window.left = index * div_size; + window.width = div_size; + + modulus = format->width % div_size; + + /* + * We need to prevent the last partition from being smaller than the + * *minimum* width of the hardware capabilities. + * + * If the modulus is less than half of the partition size, + * the penultimate partition is reduced to half, which is added + * to the final partition: |1234|1234|1234|12|341| + * to prevents this: |1234|1234|1234|1234|1|. + */ + if (modulus) { + /* + * pipe->partitions is 1 based, whilst index is a 0 based index. + * Normalise this locally. + */ + unsigned int partitions = pipe->partitions - 1; + + if (modulus < div_size / 2) { + if (index == partitions - 1) { + /* Halve the penultimate partition. */ + window.width = div_size / 2; + } else if (index == partitions) { + /* Increase the final partition. */ + window.width = (div_size / 2) + modulus; + window.left -= div_size / 2; + } + } else if (index == partitions) { + window.width = modulus; + } + } + + vsp1_pipeline_propagate_partition(pipe, partition, index, &window); +} + +static int vsp1_video_pipeline_setup_partitions(struct vsp1_pipeline *pipe) +{ + struct vsp1_device *vsp1 = pipe->output->entity.vsp1; + const struct v4l2_mbus_framefmt *format; + struct vsp1_entity *entity; + unsigned int div_size; + unsigned int i; + + /* + * Partitions are computed on the size before rotation, use the format + * at the WPF sink. + */ + format = vsp1_entity_get_pad_format(&pipe->output->entity, + pipe->output->entity.config, + RWPF_PAD_SINK); + div_size = format->width; + + /* + * Only Gen3 hardware requires image partitioning, Gen2 will operate + * with a single partition that covers the whole output. + */ + if (vsp1->info->gen == 3) { + list_for_each_entry(entity, &pipe->entities, list_pipe) { + unsigned int entity_max; + + if (!entity->ops->max_width) + continue; + + entity_max = entity->ops->max_width(entity, pipe); + if (entity_max) + div_size = min(div_size, entity_max); + } + } + + pipe->partitions = DIV_ROUND_UP(format->width, div_size); + pipe->part_table = kcalloc(pipe->partitions, sizeof(*pipe->part_table), + GFP_KERNEL); + if (!pipe->part_table) + return -ENOMEM; + + for (i = 0; i < pipe->partitions; ++i) + vsp1_video_calculate_partition(pipe, &pipe->part_table[i], + div_size, i); + + return 0; +} + +/* ----------------------------------------------------------------------------- + * Pipeline Management + */ + +/* + * vsp1_video_complete_buffer - Complete the current buffer + * @video: the video node + * + * This function completes the current buffer by filling its sequence number, + * time stamp and payload size, and hands it back to the videobuf core. + * + * When operating in DU output mode (deep pipeline to the DU through the LIF), + * the VSP1 needs to constantly supply frames to the display. In that case, if + * no other buffer is queued, reuse the one that has just been processed instead + * of handing it back to the videobuf core. + * + * Return the next queued buffer or NULL if the queue is empty. + */ +static struct vsp1_vb2_buffer * +vsp1_video_complete_buffer(struct vsp1_video *video) +{ + struct vsp1_pipeline *pipe = video->rwpf->entity.pipe; + struct vsp1_vb2_buffer *next = NULL; + struct vsp1_vb2_buffer *done; + unsigned long flags; + unsigned int i; + + spin_lock_irqsave(&video->irqlock, flags); + + if (list_empty(&video->irqqueue)) { + spin_unlock_irqrestore(&video->irqlock, flags); + return NULL; + } + + done = list_first_entry(&video->irqqueue, + struct vsp1_vb2_buffer, queue); + + /* In DU output mode reuse the buffer if the list is singular. */ + if (pipe->lif && list_is_singular(&video->irqqueue)) { + spin_unlock_irqrestore(&video->irqlock, flags); + return done; + } + + list_del(&done->queue); + + if (!list_empty(&video->irqqueue)) + next = list_first_entry(&video->irqqueue, + struct vsp1_vb2_buffer, queue); + + spin_unlock_irqrestore(&video->irqlock, flags); + + done->buf.sequence = pipe->sequence; + done->buf.vb2_buf.timestamp = ktime_get_ns(); + for (i = 0; i < done->buf.vb2_buf.num_planes; ++i) + vb2_set_plane_payload(&done->buf.vb2_buf, i, + vb2_plane_size(&done->buf.vb2_buf, i)); + vb2_buffer_done(&done->buf.vb2_buf, VB2_BUF_STATE_DONE); + + return next; +} + +static void vsp1_video_frame_end(struct vsp1_pipeline *pipe, + struct vsp1_rwpf *rwpf) +{ + struct vsp1_video *video = rwpf->video; + struct vsp1_vb2_buffer *buf; + + buf = vsp1_video_complete_buffer(video); + if (buf == NULL) + return; + + video->rwpf->mem = buf->mem; + pipe->buffers_ready |= 1 << video->pipe_index; +} + +static void vsp1_video_pipeline_run_partition(struct vsp1_pipeline *pipe, + struct vsp1_dl_list *dl, + unsigned int partition) +{ + struct vsp1_dl_body *dlb = vsp1_dl_list_get_body0(dl); + struct vsp1_entity *entity; + + pipe->partition = &pipe->part_table[partition]; + + list_for_each_entry(entity, &pipe->entities, list_pipe) + vsp1_entity_configure_partition(entity, pipe, dl, dlb); +} + +static void vsp1_video_pipeline_run(struct vsp1_pipeline *pipe) +{ + struct vsp1_device *vsp1 = pipe->output->entity.vsp1; + struct vsp1_entity *entity; + struct vsp1_dl_body *dlb; + struct vsp1_dl_list *dl; + unsigned int partition; + + dl = vsp1_dl_list_get(pipe->output->dlm); + + /* + * If the VSP hardware isn't configured yet (which occurs either when + * processing the first frame or after a system suspend/resume), add the + * cached stream configuration to the display list to perform a full + * initialisation. + */ + if (!pipe->configured) + vsp1_dl_list_add_body(dl, pipe->stream_config); + + dlb = vsp1_dl_list_get_body0(dl); + + list_for_each_entry(entity, &pipe->entities, list_pipe) + vsp1_entity_configure_frame(entity, pipe, dl, dlb); + + /* Run the first partition. */ + vsp1_video_pipeline_run_partition(pipe, dl, 0); + + /* Process consecutive partitions as necessary. */ + for (partition = 1; partition < pipe->partitions; ++partition) { + struct vsp1_dl_list *dl_next; + + dl_next = vsp1_dl_list_get(pipe->output->dlm); + + /* + * An incomplete chain will still function, but output only + * the partitions that had a dl available. The frame end + * interrupt will be marked on the last dl in the chain. + */ + if (!dl_next) { + dev_err(vsp1->dev, "Failed to obtain a dl list. Frame will be incomplete\n"); + break; + } + + vsp1_video_pipeline_run_partition(pipe, dl_next, partition); + vsp1_dl_list_add_chain(dl, dl_next); + } + + /* Complete, and commit the head display list. */ + vsp1_dl_list_commit(dl, false); + pipe->configured = true; + + vsp1_pipeline_run(pipe); +} + +static void vsp1_video_pipeline_frame_end(struct vsp1_pipeline *pipe, + unsigned int completion) +{ + struct vsp1_device *vsp1 = pipe->output->entity.vsp1; + enum vsp1_pipeline_state state; + unsigned long flags; + unsigned int i; + + /* M2M Pipelines should never call here with an incomplete frame. */ + WARN_ON_ONCE(!(completion & VSP1_DL_FRAME_END_COMPLETED)); + + spin_lock_irqsave(&pipe->irqlock, flags); + + /* Complete buffers on all video nodes. */ + for (i = 0; i < vsp1->info->rpf_count; ++i) { + if (!pipe->inputs[i]) + continue; + + vsp1_video_frame_end(pipe, pipe->inputs[i]); + } + + vsp1_video_frame_end(pipe, pipe->output); + + state = pipe->state; + pipe->state = VSP1_PIPELINE_STOPPED; + + /* + * If a stop has been requested, mark the pipeline as stopped and + * return. Otherwise restart the pipeline if ready. + */ + if (state == VSP1_PIPELINE_STOPPING) + wake_up(&pipe->wq); + else if (vsp1_pipeline_ready(pipe)) + vsp1_video_pipeline_run(pipe); + + spin_unlock_irqrestore(&pipe->irqlock, flags); +} + +static int vsp1_video_pipeline_build_branch(struct vsp1_pipeline *pipe, + struct vsp1_rwpf *input, + struct vsp1_rwpf *output) +{ + struct media_entity_enum ent_enum; + struct vsp1_entity *entity; + struct media_pad *pad; + struct vsp1_brx *brx = NULL; + int ret; + + ret = media_entity_enum_init(&ent_enum, &input->entity.vsp1->media_dev); + if (ret < 0) + return ret; + + /* + * The main data path doesn't include the HGO or HGT, use + * vsp1_entity_remote_pad() to traverse the graph. + */ + + pad = vsp1_entity_remote_pad(&input->entity.pads[RWPF_PAD_SOURCE]); + + while (1) { + if (pad == NULL) { + ret = -EPIPE; + goto out; + } + + /* We've reached a video node, that shouldn't have happened. */ + if (!is_media_entity_v4l2_subdev(pad->entity)) { + ret = -EPIPE; + goto out; + } + + entity = to_vsp1_entity( + media_entity_to_v4l2_subdev(pad->entity)); + + /* + * A BRU or BRS is present in the pipeline, store its input pad + * number in the input RPF for use when configuring the RPF. + */ + if (entity->type == VSP1_ENTITY_BRU || + entity->type == VSP1_ENTITY_BRS) { + /* BRU and BRS can't be chained. */ + if (brx) { + ret = -EPIPE; + goto out; + } + + brx = to_brx(&entity->subdev); + brx->inputs[pad->index].rpf = input; + input->brx_input = pad->index; + } + + /* We've reached the WPF, we're done. */ + if (entity->type == VSP1_ENTITY_WPF) + break; + + /* Ensure the branch has no loop. */ + if (media_entity_enum_test_and_set(&ent_enum, + &entity->subdev.entity)) { + ret = -EPIPE; + goto out; + } + + /* UDS can't be chained. */ + if (entity->type == VSP1_ENTITY_UDS) { + if (pipe->uds) { + ret = -EPIPE; + goto out; + } + + pipe->uds = entity; + pipe->uds_input = brx ? &brx->entity : &input->entity; + } + + /* Follow the source link, ignoring any HGO or HGT. */ + pad = &entity->pads[entity->source_pad]; + pad = vsp1_entity_remote_pad(pad); + } + + /* The last entity must be the output WPF. */ + if (entity != &output->entity) + ret = -EPIPE; + +out: + media_entity_enum_cleanup(&ent_enum); + + return ret; +} + +static int vsp1_video_pipeline_build(struct vsp1_pipeline *pipe, + struct vsp1_video *video) +{ + struct media_graph graph; + struct media_entity *entity = &video->video.entity; + struct media_device *mdev = entity->graph_obj.mdev; + unsigned int i; + int ret; + + /* Walk the graph to locate the entities and video nodes. */ + ret = media_graph_walk_init(&graph, mdev); + if (ret) + return ret; + + media_graph_walk_start(&graph, entity); + + while ((entity = media_graph_walk_next(&graph))) { + struct v4l2_subdev *subdev; + struct vsp1_rwpf *rwpf; + struct vsp1_entity *e; + + if (!is_media_entity_v4l2_subdev(entity)) + continue; + + subdev = media_entity_to_v4l2_subdev(entity); + e = to_vsp1_entity(subdev); + list_add_tail(&e->list_pipe, &pipe->entities); + e->pipe = pipe; + + switch (e->type) { + case VSP1_ENTITY_RPF: + rwpf = to_rwpf(subdev); + pipe->inputs[rwpf->entity.index] = rwpf; + rwpf->video->pipe_index = ++pipe->num_inputs; + break; + + case VSP1_ENTITY_WPF: + rwpf = to_rwpf(subdev); + pipe->output = rwpf; + rwpf->video->pipe_index = 0; + break; + + case VSP1_ENTITY_LIF: + pipe->lif = e; + break; + + case VSP1_ENTITY_BRU: + case VSP1_ENTITY_BRS: + pipe->brx = e; + break; + + case VSP1_ENTITY_HGO: + pipe->hgo = e; + break; + + case VSP1_ENTITY_HGT: + pipe->hgt = e; + break; + + default: + break; + } + } + + media_graph_walk_cleanup(&graph); + + /* We need one output and at least one input. */ + if (pipe->num_inputs == 0 || !pipe->output) + return -EPIPE; + + /* + * Follow links downstream for each input and make sure the graph + * contains no loop and that all branches end at the output WPF. + */ + for (i = 0; i < video->vsp1->info->rpf_count; ++i) { + if (!pipe->inputs[i]) + continue; + + ret = vsp1_video_pipeline_build_branch(pipe, pipe->inputs[i], + pipe->output); + if (ret < 0) + return ret; + } + + return 0; +} + +static int vsp1_video_pipeline_init(struct vsp1_pipeline *pipe, + struct vsp1_video *video) +{ + vsp1_pipeline_init(pipe); + + pipe->frame_end = vsp1_video_pipeline_frame_end; + + return vsp1_video_pipeline_build(pipe, video); +} + +static struct vsp1_pipeline *vsp1_video_pipeline_get(struct vsp1_video *video) +{ + struct vsp1_pipeline *pipe; + int ret; + + /* + * Get a pipeline object for the video node. If a pipeline has already + * been allocated just increment its reference count and return it. + * Otherwise allocate a new pipeline and initialize it, it will be freed + * when the last reference is released. + */ + if (!video->rwpf->entity.pipe) { + pipe = kzalloc(sizeof(*pipe), GFP_KERNEL); + if (!pipe) + return ERR_PTR(-ENOMEM); + + ret = vsp1_video_pipeline_init(pipe, video); + if (ret < 0) { + vsp1_pipeline_reset(pipe); + kfree(pipe); + return ERR_PTR(ret); + } + } else { + pipe = video->rwpf->entity.pipe; + kref_get(&pipe->kref); + } + + return pipe; +} + +static void vsp1_video_pipeline_release(struct kref *kref) +{ + struct vsp1_pipeline *pipe = container_of(kref, typeof(*pipe), kref); + + vsp1_pipeline_reset(pipe); + kfree(pipe); +} + +static void vsp1_video_pipeline_put(struct vsp1_pipeline *pipe) +{ + struct media_device *mdev = &pipe->output->entity.vsp1->media_dev; + + mutex_lock(&mdev->graph_mutex); + kref_put(&pipe->kref, vsp1_video_pipeline_release); + mutex_unlock(&mdev->graph_mutex); +} + +/* ----------------------------------------------------------------------------- + * videobuf2 Queue Operations + */ + +static int +vsp1_video_queue_setup(struct vb2_queue *vq, + unsigned int *nbuffers, unsigned int *nplanes, + unsigned int sizes[], struct device *alloc_devs[]) +{ + struct vsp1_video *video = vb2_get_drv_priv(vq); + const struct v4l2_pix_format_mplane *format = &video->rwpf->format; + unsigned int i; + + if (*nplanes) { + if (*nplanes != format->num_planes) + return -EINVAL; + + for (i = 0; i < *nplanes; i++) + if (sizes[i] < format->plane_fmt[i].sizeimage) + return -EINVAL; + return 0; + } + + *nplanes = format->num_planes; + + for (i = 0; i < format->num_planes; ++i) + sizes[i] = format->plane_fmt[i].sizeimage; + + return 0; +} + +static int vsp1_video_buffer_prepare(struct vb2_buffer *vb) +{ + struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb); + struct vsp1_video *video = vb2_get_drv_priv(vb->vb2_queue); + struct vsp1_vb2_buffer *buf = to_vsp1_vb2_buffer(vbuf); + const struct v4l2_pix_format_mplane *format = &video->rwpf->format; + unsigned int i; + + if (vb->num_planes < format->num_planes) + return -EINVAL; + + for (i = 0; i < vb->num_planes; ++i) { + buf->mem.addr[i] = vb2_dma_contig_plane_dma_addr(vb, i); + + if (vb2_plane_size(vb, i) < format->plane_fmt[i].sizeimage) + return -EINVAL; + } + + for ( ; i < 3; ++i) + buf->mem.addr[i] = 0; + + return 0; +} + +static void vsp1_video_buffer_queue(struct vb2_buffer *vb) +{ + struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb); + struct vsp1_video *video = vb2_get_drv_priv(vb->vb2_queue); + struct vsp1_pipeline *pipe = video->rwpf->entity.pipe; + struct vsp1_vb2_buffer *buf = to_vsp1_vb2_buffer(vbuf); + unsigned long flags; + bool empty; + + spin_lock_irqsave(&video->irqlock, flags); + empty = list_empty(&video->irqqueue); + list_add_tail(&buf->queue, &video->irqqueue); + spin_unlock_irqrestore(&video->irqlock, flags); + + if (!empty) + return; + + spin_lock_irqsave(&pipe->irqlock, flags); + + video->rwpf->mem = buf->mem; + pipe->buffers_ready |= 1 << video->pipe_index; + + if (vb2_is_streaming(&video->queue) && + vsp1_pipeline_ready(pipe)) + vsp1_video_pipeline_run(pipe); + + spin_unlock_irqrestore(&pipe->irqlock, flags); +} + +static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe) +{ + struct vsp1_entity *entity; + int ret; + + /* Determine this pipelines sizes for image partitioning support. */ + ret = vsp1_video_pipeline_setup_partitions(pipe); + if (ret < 0) + return ret; + + if (pipe->uds) { + struct vsp1_uds *uds = to_uds(&pipe->uds->subdev); + + /* + * If a BRU or BRS is present in the pipeline before the UDS, + * the alpha component doesn't need to be scaled as the BRU and + * BRS output alpha value is fixed to 255. Otherwise we need to + * scale the alpha component only when available at the input + * RPF. + */ + if (pipe->uds_input->type == VSP1_ENTITY_BRU || + pipe->uds_input->type == VSP1_ENTITY_BRS) { + uds->scale_alpha = false; + } else { + struct vsp1_rwpf *rpf = + to_rwpf(&pipe->uds_input->subdev); + + uds->scale_alpha = rpf->fmtinfo->alpha; + } + } + + /* + * Compute and cache the stream configuration into a body. The cached + * body will be added to the display list by vsp1_video_pipeline_run() + * whenever the pipeline needs to be fully reconfigured. + */ + pipe->stream_config = vsp1_dlm_dl_body_get(pipe->output->dlm); + if (!pipe->stream_config) + return -ENOMEM; + + list_for_each_entry(entity, &pipe->entities, list_pipe) { + vsp1_entity_route_setup(entity, pipe, pipe->stream_config); + vsp1_entity_configure_stream(entity, pipe, pipe->stream_config); + } + + return 0; +} + +static void vsp1_video_release_buffers(struct vsp1_video *video) +{ + struct vsp1_vb2_buffer *buffer; + unsigned long flags; + + /* Remove all buffers from the IRQ queue. */ + spin_lock_irqsave(&video->irqlock, flags); + list_for_each_entry(buffer, &video->irqqueue, queue) + vb2_buffer_done(&buffer->buf.vb2_buf, VB2_BUF_STATE_ERROR); + INIT_LIST_HEAD(&video->irqqueue); + spin_unlock_irqrestore(&video->irqlock, flags); +} + +static void vsp1_video_cleanup_pipeline(struct vsp1_pipeline *pipe) +{ + lockdep_assert_held(&pipe->lock); + + /* Release any cached configuration from our output video. */ + vsp1_dl_body_put(pipe->stream_config); + pipe->stream_config = NULL; + pipe->configured = false; + + /* Release our partition table allocation */ + kfree(pipe->part_table); + pipe->part_table = NULL; +} + +static int vsp1_video_start_streaming(struct vb2_queue *vq, unsigned int count) +{ + struct vsp1_video *video = vb2_get_drv_priv(vq); + struct vsp1_pipeline *pipe = video->rwpf->entity.pipe; + bool start_pipeline = false; + unsigned long flags; + int ret; + + mutex_lock(&pipe->lock); + if (pipe->stream_count == pipe->num_inputs) { + ret = vsp1_video_setup_pipeline(pipe); + if (ret < 0) { + vsp1_video_release_buffers(video); + vsp1_video_cleanup_pipeline(pipe); + mutex_unlock(&pipe->lock); + return ret; + } + + start_pipeline = true; + } + + pipe->stream_count++; + mutex_unlock(&pipe->lock); + + /* + * vsp1_pipeline_ready() is not sufficient to establish that all streams + * are prepared and the pipeline is configured, as multiple streams + * can race through streamon with buffers already queued; Therefore we + * don't even attempt to start the pipeline until the last stream has + * called through here. + */ + if (!start_pipeline) + return 0; + + spin_lock_irqsave(&pipe->irqlock, flags); + if (vsp1_pipeline_ready(pipe)) + vsp1_video_pipeline_run(pipe); + spin_unlock_irqrestore(&pipe->irqlock, flags); + + return 0; +} + +static void vsp1_video_stop_streaming(struct vb2_queue *vq) +{ + struct vsp1_video *video = vb2_get_drv_priv(vq); + struct vsp1_pipeline *pipe = video->rwpf->entity.pipe; + unsigned long flags; + int ret; + + /* + * Clear the buffers ready flag to make sure the device won't be started + * by a QBUF on the video node on the other side of the pipeline. + */ + spin_lock_irqsave(&video->irqlock, flags); + pipe->buffers_ready &= ~(1 << video->pipe_index); + spin_unlock_irqrestore(&video->irqlock, flags); + + mutex_lock(&pipe->lock); + if (--pipe->stream_count == pipe->num_inputs) { + /* Stop the pipeline. */ + ret = vsp1_pipeline_stop(pipe); + if (ret == -ETIMEDOUT) + dev_err(video->vsp1->dev, "pipeline stop timeout\n"); + + vsp1_video_cleanup_pipeline(pipe); + } + mutex_unlock(&pipe->lock); + + media_pipeline_stop(&video->video.entity); + vsp1_video_release_buffers(video); + vsp1_video_pipeline_put(pipe); +} + +static const struct vb2_ops vsp1_video_queue_qops = { + .queue_setup = vsp1_video_queue_setup, + .buf_prepare = vsp1_video_buffer_prepare, + .buf_queue = vsp1_video_buffer_queue, + .wait_prepare = vb2_ops_wait_prepare, + .wait_finish = vb2_ops_wait_finish, + .start_streaming = vsp1_video_start_streaming, + .stop_streaming = vsp1_video_stop_streaming, +}; + +/* ----------------------------------------------------------------------------- + * V4L2 ioctls + */ + +static int +vsp1_video_querycap(struct file *file, void *fh, struct v4l2_capability *cap) +{ + struct v4l2_fh *vfh = file->private_data; + struct vsp1_video *video = to_vsp1_video(vfh->vdev); + + cap->capabilities = V4L2_CAP_DEVICE_CAPS | V4L2_CAP_STREAMING + | V4L2_CAP_VIDEO_CAPTURE_MPLANE + | V4L2_CAP_VIDEO_OUTPUT_MPLANE; + + if (video->type == V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE) + cap->device_caps = V4L2_CAP_VIDEO_CAPTURE_MPLANE + | V4L2_CAP_STREAMING; + else + cap->device_caps = V4L2_CAP_VIDEO_OUTPUT_MPLANE + | V4L2_CAP_STREAMING; + + strlcpy(cap->driver, "vsp1", sizeof(cap->driver)); + strlcpy(cap->card, video->video.name, sizeof(cap->card)); + snprintf(cap->bus_info, sizeof(cap->bus_info), "platform:%s", + dev_name(video->vsp1->dev)); + + return 0; +} + +static int +vsp1_video_get_format(struct file *file, void *fh, struct v4l2_format *format) +{ + struct v4l2_fh *vfh = file->private_data; + struct vsp1_video *video = to_vsp1_video(vfh->vdev); + + if (format->type != video->queue.type) + return -EINVAL; + + mutex_lock(&video->lock); + format->fmt.pix_mp = video->rwpf->format; + mutex_unlock(&video->lock); + + return 0; +} + +static int +vsp1_video_try_format(struct file *file, void *fh, struct v4l2_format *format) +{ + struct v4l2_fh *vfh = file->private_data; + struct vsp1_video *video = to_vsp1_video(vfh->vdev); + + if (format->type != video->queue.type) + return -EINVAL; + + return __vsp1_video_try_format(video, &format->fmt.pix_mp, NULL); +} + +static int +vsp1_video_set_format(struct file *file, void *fh, struct v4l2_format *format) +{ + struct v4l2_fh *vfh = file->private_data; + struct vsp1_video *video = to_vsp1_video(vfh->vdev); + const struct vsp1_format_info *info; + int ret; + + if (format->type != video->queue.type) + return -EINVAL; + + ret = __vsp1_video_try_format(video, &format->fmt.pix_mp, &info); + if (ret < 0) + return ret; + + mutex_lock(&video->lock); + + if (vb2_is_busy(&video->queue)) { + ret = -EBUSY; + goto done; + } + + video->rwpf->format = format->fmt.pix_mp; + video->rwpf->fmtinfo = info; + +done: + mutex_unlock(&video->lock); + return ret; +} + +static int +vsp1_video_streamon(struct file *file, void *fh, enum v4l2_buf_type type) +{ + struct v4l2_fh *vfh = file->private_data; + struct vsp1_video *video = to_vsp1_video(vfh->vdev); + struct media_device *mdev = &video->vsp1->media_dev; + struct vsp1_pipeline *pipe; + int ret; + + if (video->queue.owner && video->queue.owner != file->private_data) + return -EBUSY; + + /* + * Get a pipeline for the video node and start streaming on it. No link + * touching an entity in the pipeline can be activated or deactivated + * once streaming is started. + */ + mutex_lock(&mdev->graph_mutex); + + pipe = vsp1_video_pipeline_get(video); + if (IS_ERR(pipe)) { + mutex_unlock(&mdev->graph_mutex); + return PTR_ERR(pipe); + } + + ret = __media_pipeline_start(&video->video.entity, &pipe->pipe); + if (ret < 0) { + mutex_unlock(&mdev->graph_mutex); + goto err_pipe; + } + + mutex_unlock(&mdev->graph_mutex); + + /* + * Verify that the configured format matches the output of the connected + * subdev. + */ + ret = vsp1_video_verify_format(video); + if (ret < 0) + goto err_stop; + + /* Start the queue. */ + ret = vb2_streamon(&video->queue, type); + if (ret < 0) + goto err_stop; + + return 0; + +err_stop: + media_pipeline_stop(&video->video.entity); +err_pipe: + vsp1_video_pipeline_put(pipe); + return ret; +} + +static const struct v4l2_ioctl_ops vsp1_video_ioctl_ops = { + .vidioc_querycap = vsp1_video_querycap, + .vidioc_g_fmt_vid_cap_mplane = vsp1_video_get_format, + .vidioc_s_fmt_vid_cap_mplane = vsp1_video_set_format, + .vidioc_try_fmt_vid_cap_mplane = vsp1_video_try_format, + .vidioc_g_fmt_vid_out_mplane = vsp1_video_get_format, + .vidioc_s_fmt_vid_out_mplane = vsp1_video_set_format, + .vidioc_try_fmt_vid_out_mplane = vsp1_video_try_format, + .vidioc_reqbufs = vb2_ioctl_reqbufs, + .vidioc_querybuf = vb2_ioctl_querybuf, + .vidioc_qbuf = vb2_ioctl_qbuf, + .vidioc_dqbuf = vb2_ioctl_dqbuf, + .vidioc_expbuf = vb2_ioctl_expbuf, + .vidioc_create_bufs = vb2_ioctl_create_bufs, + .vidioc_prepare_buf = vb2_ioctl_prepare_buf, + .vidioc_streamon = vsp1_video_streamon, + .vidioc_streamoff = vb2_ioctl_streamoff, +}; + +/* ----------------------------------------------------------------------------- + * V4L2 File Operations + */ + +static int vsp1_video_open(struct file *file) +{ + struct vsp1_video *video = video_drvdata(file); + struct v4l2_fh *vfh; + int ret = 0; + + vfh = kzalloc(sizeof(*vfh), GFP_KERNEL); + if (vfh == NULL) + return -ENOMEM; + + v4l2_fh_init(vfh, &video->video); + v4l2_fh_add(vfh); + + file->private_data = vfh; + + ret = vsp1_device_get(video->vsp1); + if (ret < 0) { + v4l2_fh_del(vfh); + v4l2_fh_exit(vfh); + kfree(vfh); + } + + return ret; +} + +static int vsp1_video_release(struct file *file) +{ + struct vsp1_video *video = video_drvdata(file); + struct v4l2_fh *vfh = file->private_data; + + mutex_lock(&video->lock); + if (video->queue.owner == vfh) { + vb2_queue_release(&video->queue); + video->queue.owner = NULL; + } + mutex_unlock(&video->lock); + + vsp1_device_put(video->vsp1); + + v4l2_fh_release(file); + + file->private_data = NULL; + + return 0; +} + +static const struct v4l2_file_operations vsp1_video_fops = { + .owner = THIS_MODULE, + .unlocked_ioctl = video_ioctl2, + .open = vsp1_video_open, + .release = vsp1_video_release, + .poll = vb2_fop_poll, + .mmap = vb2_fop_mmap, +}; + +/* ----------------------------------------------------------------------------- + * Suspend and Resume + */ + +void vsp1_video_suspend(struct vsp1_device *vsp1) +{ + unsigned long flags; + unsigned int i; + int ret; + + /* + * To avoid increasing the system suspend time needlessly, loop over the + * pipelines twice, first to set them all to the stopping state, and + * then to wait for the stop to complete. + */ + for (i = 0; i < vsp1->info->wpf_count; ++i) { + struct vsp1_rwpf *wpf = vsp1->wpf[i]; + struct vsp1_pipeline *pipe; + + if (wpf == NULL) + continue; + + pipe = wpf->entity.pipe; + if (pipe == NULL) + continue; + + spin_lock_irqsave(&pipe->irqlock, flags); + if (pipe->state == VSP1_PIPELINE_RUNNING) + pipe->state = VSP1_PIPELINE_STOPPING; + spin_unlock_irqrestore(&pipe->irqlock, flags); + } + + for (i = 0; i < vsp1->info->wpf_count; ++i) { + struct vsp1_rwpf *wpf = vsp1->wpf[i]; + struct vsp1_pipeline *pipe; + + if (wpf == NULL) + continue; + + pipe = wpf->entity.pipe; + if (pipe == NULL) + continue; + + ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe), + msecs_to_jiffies(500)); + if (ret == 0) + dev_warn(vsp1->dev, "pipeline %u stop timeout\n", + wpf->entity.index); + } +} + +void vsp1_video_resume(struct vsp1_device *vsp1) +{ + unsigned long flags; + unsigned int i; + + /* Resume all running pipelines. */ + for (i = 0; i < vsp1->info->wpf_count; ++i) { + struct vsp1_rwpf *wpf = vsp1->wpf[i]; + struct vsp1_pipeline *pipe; + + if (wpf == NULL) + continue; + + pipe = wpf->entity.pipe; + if (pipe == NULL) + continue; + + /* + * The hardware may have been reset during a suspend and will + * need a full reconfiguration. + */ + pipe->configured = false; + + spin_lock_irqsave(&pipe->irqlock, flags); + if (vsp1_pipeline_ready(pipe)) + vsp1_video_pipeline_run(pipe); + spin_unlock_irqrestore(&pipe->irqlock, flags); + } +} + +/* ----------------------------------------------------------------------------- + * Initialization and Cleanup + */ + +struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, + struct vsp1_rwpf *rwpf) +{ + struct vsp1_video *video; + const char *direction; + int ret; + + video = devm_kzalloc(vsp1->dev, sizeof(*video), GFP_KERNEL); + if (!video) + return ERR_PTR(-ENOMEM); + + rwpf->video = video; + + video->vsp1 = vsp1; + video->rwpf = rwpf; + + if (rwpf->entity.type == VSP1_ENTITY_RPF) { + direction = "input"; + video->type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; + video->pad.flags = MEDIA_PAD_FL_SOURCE; + video->video.vfl_dir = VFL_DIR_TX; + } else { + direction = "output"; + video->type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; + video->pad.flags = MEDIA_PAD_FL_SINK; + video->video.vfl_dir = VFL_DIR_RX; + } + + mutex_init(&video->lock); + spin_lock_init(&video->irqlock); + INIT_LIST_HEAD(&video->irqqueue); + + /* Initialize the media entity... */ + ret = media_entity_pads_init(&video->video.entity, 1, &video->pad); + if (ret < 0) + return ERR_PTR(ret); + + /* ... and the format ... */ + rwpf->format.pixelformat = VSP1_VIDEO_DEF_FORMAT; + rwpf->format.width = VSP1_VIDEO_DEF_WIDTH; + rwpf->format.height = VSP1_VIDEO_DEF_HEIGHT; + __vsp1_video_try_format(video, &rwpf->format, &rwpf->fmtinfo); + + /* ... and the video node... */ + video->video.v4l2_dev = &video->vsp1->v4l2_dev; + video->video.fops = &vsp1_video_fops; + snprintf(video->video.name, sizeof(video->video.name), "%s %s", + rwpf->entity.subdev.name, direction); + video->video.vfl_type = VFL_TYPE_GRABBER; + video->video.release = video_device_release_empty; + video->video.ioctl_ops = &vsp1_video_ioctl_ops; + + video_set_drvdata(&video->video, video); + + video->queue.type = video->type; + video->queue.io_modes = VB2_MMAP | VB2_USERPTR | VB2_DMABUF; + video->queue.lock = &video->lock; + video->queue.drv_priv = video; + video->queue.buf_struct_size = sizeof(struct vsp1_vb2_buffer); + video->queue.ops = &vsp1_video_queue_qops; + video->queue.mem_ops = &vb2_dma_contig_memops; + video->queue.timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY; + video->queue.dev = video->vsp1->bus_master; + ret = vb2_queue_init(&video->queue); + if (ret < 0) { + dev_err(video->vsp1->dev, "failed to initialize vb2 queue\n"); + goto error; + } + + /* ... and register the video device. */ + video->video.queue = &video->queue; + ret = video_register_device(&video->video, VFL_TYPE_GRABBER, -1); + if (ret < 0) { + dev_err(video->vsp1->dev, "failed to register video device\n"); + goto error; + } + + return video; + +error: + vsp1_video_cleanup(video); + return ERR_PTR(ret); +} + +void vsp1_video_cleanup(struct vsp1_video *video) +{ + if (video_is_registered(&video->video)) + video_unregister_device(&video->video); + + media_entity_cleanup(&video->video.entity); +} |