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-rw-r--r--sound/core/seq/seq_queue.h112
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diff --git a/sound/core/seq/seq_queue.h b/sound/core/seq/seq_queue.h
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+++ b/sound/core/seq/seq_queue.h
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+/*
+ * ALSA sequencer Queue handling
+ * Copyright (c) 1998-1999 by Frank van de Pol <fvdpol@coil.demon.nl>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+#ifndef __SND_SEQ_QUEUE_H
+#define __SND_SEQ_QUEUE_H
+
+#include "seq_memory.h"
+#include "seq_prioq.h"
+#include "seq_timer.h"
+#include "seq_lock.h"
+#include <linux/interrupt.h>
+#include <linux/list.h>
+#include <linux/bitops.h>
+
+#define SEQ_QUEUE_NO_OWNER (-1)
+
+struct snd_seq_queue {
+ int queue; /* queue number */
+
+ char name[64]; /* name of this queue */
+
+ struct snd_seq_prioq *tickq; /* midi tick event queue */
+ struct snd_seq_prioq *timeq; /* real-time event queue */
+
+ struct snd_seq_timer *timer; /* time keeper for this queue */
+ int owner; /* client that 'owns' the timer */
+ bool locked; /* timer is only accesibble by owner if set */
+ bool klocked; /* kernel lock (after START) */
+ bool check_again; /* concurrent access happened during check */
+ bool check_blocked; /* queue being checked */
+
+ unsigned int flags; /* status flags */
+ unsigned int info_flags; /* info for sync */
+
+ spinlock_t owner_lock;
+ spinlock_t check_lock;
+
+ /* clients which uses this queue (bitmap) */
+ DECLARE_BITMAP(clients_bitmap, SNDRV_SEQ_MAX_CLIENTS);
+ unsigned int clients; /* users of this queue */
+ struct mutex timer_mutex;
+
+ snd_use_lock_t use_lock;
+};
+
+
+/* get the number of current queues */
+int snd_seq_queue_get_cur_queues(void);
+
+/* delete queues */
+void snd_seq_queues_delete(void);
+
+
+/* create new queue (constructor) */
+struct snd_seq_queue *snd_seq_queue_alloc(int client, int locked, unsigned int flags);
+
+/* delete queue (destructor) */
+int snd_seq_queue_delete(int client, int queueid);
+
+/* notification that client has left the system */
+void snd_seq_queue_client_termination(int client);
+
+/* final stage */
+void snd_seq_queue_client_leave(int client);
+
+/* enqueue a event received from one the clients */
+int snd_seq_enqueue_event(struct snd_seq_event_cell *cell, int atomic, int hop);
+
+/* Remove events */
+void snd_seq_queue_client_leave_cells(int client);
+void snd_seq_queue_remove_cells(int client, struct snd_seq_remove_events *info);
+
+/* return pointer to queue structure for specified id */
+struct snd_seq_queue *queueptr(int queueid);
+/* unlock */
+#define queuefree(q) snd_use_lock_free(&(q)->use_lock)
+
+/* return the (first) queue matching with the specified name */
+struct snd_seq_queue *snd_seq_queue_find_name(char *name);
+
+/* check single queue and dispatch events */
+void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop);
+
+/* access to queue's parameters */
+int snd_seq_queue_check_access(int queueid, int client);
+int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info);
+int snd_seq_queue_set_owner(int queueid, int client, int locked);
+int snd_seq_queue_set_locked(int queueid, int client, int locked);
+int snd_seq_queue_timer_open(int queueid);
+int snd_seq_queue_timer_close(int queueid);
+int snd_seq_queue_use(int queueid, int client, int use);
+int snd_seq_queue_is_used(int queueid, int client);
+
+int snd_seq_control_queue(struct snd_seq_event *ev, int atomic, int hop);
+
+#endif