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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 02:44:24 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 02:44:24 +0000 |
commit | 8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8 (patch) | |
tree | 3537e168b860f2742f6029d70501b5ed7d15d345 /src/gui_w32.c | |
parent | Initial commit. (diff) | |
download | vim-8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8.tar.xz vim-8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8.zip |
Adding upstream version 2:8.1.0875.upstream/2%8.1.0875upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/gui_w32.c')
-rw-r--r-- | src/gui_w32.c | 8930 |
1 files changed, 8930 insertions, 0 deletions
diff --git a/src/gui_w32.c b/src/gui_w32.c new file mode 100644 index 0000000..ead617a --- /dev/null +++ b/src/gui_w32.c @@ -0,0 +1,8930 @@ +/* vi:set ts=8 sts=4 sw=4 noet: + * + * VIM - Vi IMproved by Bram Moolenaar + * GUI support by Robert Webb + * + * Do ":help uganda" in Vim to read copying and usage conditions. + * Do ":help credits" in Vim to see a list of people who contributed. + * See README.txt for an overview of the Vim source code. + */ +/* + * Windows GUI. + * + * GUI support for Microsoft Windows, aka Win32. Also for Win64. + * + * George V. Reilly <george@reilly.org> wrote the original Win32 GUI. + * Robert Webb reworked it to use the existing GUI stuff and added menu, + * scrollbars, etc. + * + * Note: Clipboard stuff, for cutting and pasting text to other windows, is in + * winclip.c. (It can also be done from the terminal version). + * + * TODO: Some of the function signatures ought to be updated for Win64; + * e.g., replace LONG with LONG_PTR, etc. + */ + +#include "vim.h" + +#if defined(FEAT_DIRECTX) +# include "gui_dwrite.h" +#endif + +#if defined(FEAT_DIRECTX) +static DWriteContext *s_dwc = NULL; +static int s_directx_enabled = 0; +static int s_directx_load_attempted = 0; +# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL && enc_utf8) +static int directx_enabled(void); +static void directx_binddc(void); +#endif + +#ifdef FEAT_MENU +static int gui_mswin_get_menu_height(int fix_window); +#endif + +#if defined(FEAT_RENDER_OPTIONS) || defined(PROTO) + int +gui_mch_set_rendering_options(char_u *s) +{ +# ifdef FEAT_DIRECTX + char_u *p, *q; + + int dx_enable = 0; + int dx_flags = 0; + float dx_gamma = 0.0f; + float dx_contrast = 0.0f; + float dx_level = 0.0f; + int dx_geom = 0; + int dx_renmode = 0; + int dx_taamode = 0; + + /* parse string as rendering options. */ + for (p = s; p != NULL && *p != NUL; ) + { + char_u item[256]; + char_u name[128]; + char_u value[128]; + + copy_option_part(&p, item, sizeof(item), ","); + if (p == NULL) + break; + q = &item[0]; + copy_option_part(&q, name, sizeof(name), ":"); + if (q == NULL) + return FAIL; + copy_option_part(&q, value, sizeof(value), ":"); + + if (STRCMP(name, "type") == 0) + { + if (STRCMP(value, "directx") == 0) + dx_enable = 1; + else + return FAIL; + } + else if (STRCMP(name, "gamma") == 0) + { + dx_flags |= 1 << 0; + dx_gamma = (float)atof((char *)value); + } + else if (STRCMP(name, "contrast") == 0) + { + dx_flags |= 1 << 1; + dx_contrast = (float)atof((char *)value); + } + else if (STRCMP(name, "level") == 0) + { + dx_flags |= 1 << 2; + dx_level = (float)atof((char *)value); + } + else if (STRCMP(name, "geom") == 0) + { + dx_flags |= 1 << 3; + dx_geom = atoi((char *)value); + if (dx_geom < 0 || dx_geom > 2) + return FAIL; + } + else if (STRCMP(name, "renmode") == 0) + { + dx_flags |= 1 << 4; + dx_renmode = atoi((char *)value); + if (dx_renmode < 0 || dx_renmode > 6) + return FAIL; + } + else if (STRCMP(name, "taamode") == 0) + { + dx_flags |= 1 << 5; + dx_taamode = atoi((char *)value); + if (dx_taamode < 0 || dx_taamode > 3) + return FAIL; + } + else if (STRCMP(name, "scrlines") == 0) + { + /* Deprecated. Simply ignore it. */ + } + else + return FAIL; + } + + if (!gui.in_use) + return OK; /* only checking the syntax of the value */ + + /* Enable DirectX/DirectWrite */ + if (dx_enable) + { + if (!directx_enabled()) + return FAIL; + DWriteContext_SetRenderingParams(s_dwc, NULL); + if (dx_flags) + { + DWriteRenderingParams param; + DWriteContext_GetRenderingParams(s_dwc, ¶m); + if (dx_flags & (1 << 0)) + param.gamma = dx_gamma; + if (dx_flags & (1 << 1)) + param.enhancedContrast = dx_contrast; + if (dx_flags & (1 << 2)) + param.clearTypeLevel = dx_level; + if (dx_flags & (1 << 3)) + param.pixelGeometry = dx_geom; + if (dx_flags & (1 << 4)) + param.renderingMode = dx_renmode; + if (dx_flags & (1 << 5)) + param.textAntialiasMode = dx_taamode; + DWriteContext_SetRenderingParams(s_dwc, ¶m); + } + } + s_directx_enabled = dx_enable; + + return OK; +# else + return FAIL; +# endif +} +#endif + +/* + * These are new in Windows ME/XP, only defined in recent compilers. + */ +#ifndef HANDLE_WM_XBUTTONUP +# define HANDLE_WM_XBUTTONUP(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +#endif +#ifndef HANDLE_WM_XBUTTONDOWN +# define HANDLE_WM_XBUTTONDOWN(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +#endif +#ifndef HANDLE_WM_XBUTTONDBLCLK +# define HANDLE_WM_XBUTTONDBLCLK(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +#endif + + +#include "version.h" /* used by dialog box routine for default title */ +#ifdef DEBUG +# include <tchar.h> +#endif + +/* cproto fails on missing include files */ +#ifndef PROTO + +#ifndef __MINGW32__ +# include <shellapi.h> +#endif +#if defined(FEAT_TOOLBAR) || defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_TABLINE) +# include <commctrl.h> +#endif +#include <windowsx.h> + +#ifdef GLOBAL_IME +# include "glbl_ime.h" +#endif + +#endif /* PROTO */ + +#ifdef FEAT_MENU +# define MENUHINTS /* show menu hints in command line */ +#endif + +/* Some parameters for dialog boxes. All in pixels. */ +#define DLG_PADDING_X 10 +#define DLG_PADDING_Y 10 +#define DLG_OLD_STYLE_PADDING_X 5 +#define DLG_OLD_STYLE_PADDING_Y 5 +#define DLG_VERT_PADDING_X 4 /* For vertical buttons */ +#define DLG_VERT_PADDING_Y 4 +#define DLG_ICON_WIDTH 34 +#define DLG_ICON_HEIGHT 34 +#define DLG_MIN_WIDTH 150 +#define DLG_FONT_NAME "MS Sans Serif" +#define DLG_FONT_POINT_SIZE 8 +#define DLG_MIN_MAX_WIDTH 400 +#define DLG_MIN_MAX_HEIGHT 400 + +#define DLG_NONBUTTON_CONTROL 5000 /* First ID of non-button controls */ + +#ifndef WM_XBUTTONDOWN /* For Win2K / winME ONLY */ +# define WM_XBUTTONDOWN 0x020B +# define WM_XBUTTONUP 0x020C +# define WM_XBUTTONDBLCLK 0x020D +# define MK_XBUTTON1 0x0020 +# define MK_XBUTTON2 0x0040 +#endif + +#ifdef PROTO +/* + * Define a few things for generating prototypes. This is just to avoid + * syntax errors, the defines do not need to be correct. + */ +# define APIENTRY +# define CALLBACK +# define CONST +# define FAR +# define NEAR +# undef _cdecl +# define _cdecl +typedef int BOOL; +typedef int BYTE; +typedef int DWORD; +typedef int WCHAR; +typedef int ENUMLOGFONT; +typedef int FINDREPLACE; +typedef int HANDLE; +typedef int HBITMAP; +typedef int HBRUSH; +typedef int HDROP; +typedef int INT; +typedef int LOGFONT[]; +typedef int LPARAM; +typedef int LPCREATESTRUCT; +typedef int LPCSTR; +typedef int LPCTSTR; +typedef int LPRECT; +typedef int LPSTR; +typedef int LPWINDOWPOS; +typedef int LPWORD; +typedef int LRESULT; +typedef int HRESULT; +# undef MSG +typedef int MSG; +typedef int NEWTEXTMETRIC; +typedef int OSVERSIONINFO; +typedef int PWORD; +typedef int RECT; +typedef int UINT; +typedef int WORD; +typedef int WPARAM; +typedef int POINT; +typedef void *HINSTANCE; +typedef void *HMENU; +typedef void *HWND; +typedef void *HDC; +typedef void VOID; +typedef int LPNMHDR; +typedef int LONG; +typedef int WNDPROC; +typedef int UINT_PTR; +typedef int COLORREF; +typedef int HCURSOR; +#endif + +#ifndef GET_X_LPARAM +# define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp)) +#endif + +static void _OnPaint( HWND hwnd); +static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color); +static void clear_rect(RECT *rcp); + +static WORD s_dlgfntheight; /* height of the dialog font */ +static WORD s_dlgfntwidth; /* width of the dialog font */ + +#ifdef FEAT_MENU +static HMENU s_menuBar = NULL; +#endif +#ifdef FEAT_TEAROFF +static void rebuild_tearoff(vimmenu_T *menu); +static HBITMAP s_htearbitmap; /* bitmap used to indicate tearoff */ +#endif + +/* Flag that is set while processing a message that must not be interrupted by + * processing another message. */ +static int s_busy_processing = FALSE; + +static int destroying = FALSE; /* call DestroyWindow() ourselves */ + +#ifdef MSWIN_FIND_REPLACE +static UINT s_findrep_msg = 0; /* set in gui_w[16/32].c */ +static FINDREPLACE s_findrep_struct; +static FINDREPLACEW s_findrep_struct_w; +static HWND s_findrep_hwnd = NULL; +static int s_findrep_is_find; /* TRUE for find dialog, FALSE + for find/replace dialog */ +#endif + +static HINSTANCE s_hinst = NULL; +#if !defined(FEAT_GUI) +static +#endif +HWND s_hwnd = NULL; +static HDC s_hdc = NULL; +static HBRUSH s_brush = NULL; + +#ifdef FEAT_TOOLBAR +static HWND s_toolbarhwnd = NULL; +static WNDPROC s_toolbar_wndproc = NULL; +#endif + +#ifdef FEAT_GUI_TABLINE +static HWND s_tabhwnd = NULL; +static WNDPROC s_tabline_wndproc = NULL; +static int showing_tabline = 0; +#endif + +static WPARAM s_wParam = 0; +static LPARAM s_lParam = 0; + +static HWND s_textArea = NULL; +static UINT s_uMsg = 0; + +static char_u *s_textfield; /* Used by dialogs to pass back strings */ + +static int s_need_activate = FALSE; + +/* This variable is set when waiting for an event, which is the only moment + * scrollbar dragging can be done directly. It's not allowed while commands + * are executed, because it may move the cursor and that may cause unexpected + * problems (e.g., while ":s" is working). + */ +static int allow_scrollbar = FALSE; + +#ifdef GLOBAL_IME +# define MyTranslateMessage(x) global_ime_TranslateMessage(x) +#else +# define MyTranslateMessage(x) TranslateMessage(x) +#endif + +#if defined(FEAT_DIRECTX) + static int +directx_enabled(void) +{ + if (s_dwc != NULL) + return 1; + else if (s_directx_load_attempted) + return 0; + /* load DirectX */ + DWrite_Init(); + s_directx_load_attempted = 1; + s_dwc = DWriteContext_Open(); + directx_binddc(); + return s_dwc != NULL ? 1 : 0; +} + + static void +directx_binddc(void) +{ + if (s_textArea != NULL) + { + RECT rect; + GetClientRect(s_textArea, &rect); + DWriteContext_BindDC(s_dwc, s_hdc, &rect); + } +} +#endif + +/* use of WindowProc depends on wide_WindowProc */ +#define MyWindowProc vim_WindowProc + +extern int current_font_height; /* this is in os_mswin.c */ + +static struct +{ + UINT key_sym; + char_u vim_code0; + char_u vim_code1; +} special_keys[] = +{ + {VK_UP, 'k', 'u'}, + {VK_DOWN, 'k', 'd'}, + {VK_LEFT, 'k', 'l'}, + {VK_RIGHT, 'k', 'r'}, + + {VK_F1, 'k', '1'}, + {VK_F2, 'k', '2'}, + {VK_F3, 'k', '3'}, + {VK_F4, 'k', '4'}, + {VK_F5, 'k', '5'}, + {VK_F6, 'k', '6'}, + {VK_F7, 'k', '7'}, + {VK_F8, 'k', '8'}, + {VK_F9, 'k', '9'}, + {VK_F10, 'k', ';'}, + + {VK_F11, 'F', '1'}, + {VK_F12, 'F', '2'}, + {VK_F13, 'F', '3'}, + {VK_F14, 'F', '4'}, + {VK_F15, 'F', '5'}, + {VK_F16, 'F', '6'}, + {VK_F17, 'F', '7'}, + {VK_F18, 'F', '8'}, + {VK_F19, 'F', '9'}, + {VK_F20, 'F', 'A'}, + + {VK_F21, 'F', 'B'}, +#ifdef FEAT_NETBEANS_INTG + {VK_PAUSE, 'F', 'B'}, /* Pause == F21 (see gui_gtk_x11.c) */ +#endif + {VK_F22, 'F', 'C'}, + {VK_F23, 'F', 'D'}, + {VK_F24, 'F', 'E'}, /* winuser.h defines up to F24 */ + + {VK_HELP, '%', '1'}, + {VK_BACK, 'k', 'b'}, + {VK_INSERT, 'k', 'I'}, + {VK_DELETE, 'k', 'D'}, + {VK_HOME, 'k', 'h'}, + {VK_END, '@', '7'}, + {VK_PRIOR, 'k', 'P'}, + {VK_NEXT, 'k', 'N'}, + {VK_PRINT, '%', '9'}, + {VK_ADD, 'K', '6'}, + {VK_SUBTRACT, 'K', '7'}, + {VK_DIVIDE, 'K', '8'}, + {VK_MULTIPLY, 'K', '9'}, + {VK_SEPARATOR, 'K', 'A'}, /* Keypad Enter */ + {VK_DECIMAL, 'K', 'B'}, + + {VK_NUMPAD0, 'K', 'C'}, + {VK_NUMPAD1, 'K', 'D'}, + {VK_NUMPAD2, 'K', 'E'}, + {VK_NUMPAD3, 'K', 'F'}, + {VK_NUMPAD4, 'K', 'G'}, + {VK_NUMPAD5, 'K', 'H'}, + {VK_NUMPAD6, 'K', 'I'}, + {VK_NUMPAD7, 'K', 'J'}, + {VK_NUMPAD8, 'K', 'K'}, + {VK_NUMPAD9, 'K', 'L'}, + + /* Keys that we want to be able to use any modifier with: */ + {VK_SPACE, ' ', NUL}, + {VK_TAB, TAB, NUL}, + {VK_ESCAPE, ESC, NUL}, + {NL, NL, NUL}, + {CAR, CAR, NUL}, + + /* End of list marker: */ + {0, 0, 0} +}; + +/* Local variables */ +static int s_button_pending = -1; + +/* s_getting_focus is set when we got focus but didn't see mouse-up event yet, + * so don't reset s_button_pending. */ +static int s_getting_focus = FALSE; + +static int s_x_pending; +static int s_y_pending; +static UINT s_kFlags_pending; +static UINT s_wait_timer = 0; // Timer for get char from user +static int s_timed_out = FALSE; +static int dead_key = 0; // 0: no dead key, 1: dead key pressed +static UINT surrogate_pending_ch = 0; // 0: no surrogate pending, + // else a high surrogate + +#ifdef FEAT_BEVAL_GUI +/* balloon-eval WM_NOTIFY_HANDLER */ +static void Handle_WM_Notify(HWND hwnd, LPNMHDR pnmh); +static void TrackUserActivity(UINT uMsg); +#endif + +/* + * For control IME. + * + * These LOGFONT used for IME. + */ +#if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME) +/* holds LOGFONT for 'guifontwide' if available, otherwise 'guifont' */ +static LOGFONT norm_logfont; +#endif +#ifdef FEAT_MBYTE_IME +/* holds LOGFONT for 'guifont' always. */ +static LOGFONT sub_logfont; +#endif + +#ifdef FEAT_MBYTE_IME +static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData); +#endif + +#if defined(FEAT_BROWSE) +static char_u *convert_filter(char_u *s); +#endif + +#ifdef DEBUG_PRINT_ERROR +/* + * Print out the last Windows error message + */ + static void +print_windows_error(void) +{ + LPVOID lpMsgBuf; + + FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, + NULL, GetLastError(), + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + (LPTSTR) &lpMsgBuf, 0, NULL); + TRACE1("Error: %s\n", lpMsgBuf); + LocalFree(lpMsgBuf); +} +#endif + +/* + * Cursor blink functions. + * + * This is a simple state machine: + * BLINK_NONE not blinking at all + * BLINK_OFF blinking, cursor is not shown + * BLINK_ON blinking, cursor is shown + */ + +#define BLINK_NONE 0 +#define BLINK_OFF 1 +#define BLINK_ON 2 + +static int blink_state = BLINK_NONE; +static long_u blink_waittime = 700; +static long_u blink_ontime = 400; +static long_u blink_offtime = 250; +static UINT blink_timer = 0; + + int +gui_mch_is_blinking(void) +{ + return blink_state != BLINK_NONE; +} + + int +gui_mch_is_blink_off(void) +{ + return blink_state == BLINK_OFF; +} + + void +gui_mch_set_blinking(long wait, long on, long off) +{ + blink_waittime = wait; + blink_ontime = on; + blink_offtime = off; +} + + static VOID CALLBACK +_OnBlinkTimer( + HWND hwnd, + UINT uMsg UNUSED, + UINT idEvent, + DWORD dwTime UNUSED) +{ + MSG msg; + + /* + TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer); + */ + + KillTimer(NULL, idEvent); + + /* Eat spurious WM_TIMER messages */ + while (pPeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) + ; + + if (blink_state == BLINK_ON) + { + gui_undraw_cursor(); + blink_state = BLINK_OFF; + blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_offtime, + (TIMERPROC)_OnBlinkTimer); + } + else + { + gui_update_cursor(TRUE, FALSE); + blink_state = BLINK_ON; + blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime, + (TIMERPROC)_OnBlinkTimer); + } + gui_mch_flush(); +} + + static void +gui_mswin_rm_blink_timer(void) +{ + MSG msg; + + if (blink_timer != 0) + { + KillTimer(NULL, blink_timer); + /* Eat spurious WM_TIMER messages */ + while (pPeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) + ; + blink_timer = 0; + } +} + +/* + * Stop the cursor blinking. Show the cursor if it wasn't shown. + */ + void +gui_mch_stop_blink(int may_call_gui_update_cursor) +{ + gui_mswin_rm_blink_timer(); + if (blink_state == BLINK_OFF && may_call_gui_update_cursor) + { + gui_update_cursor(TRUE, FALSE); + gui_mch_flush(); + } + blink_state = BLINK_NONE; +} + +/* + * Start the cursor blinking. If it was already blinking, this restarts the + * waiting time and shows the cursor. + */ + void +gui_mch_start_blink(void) +{ + gui_mswin_rm_blink_timer(); + + /* Only switch blinking on if none of the times is zero */ + if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) + { + blink_timer = (UINT)SetTimer(NULL, 0, (UINT)blink_waittime, + (TIMERPROC)_OnBlinkTimer); + blink_state = BLINK_ON; + gui_update_cursor(TRUE, FALSE); + gui_mch_flush(); + } +} + +/* + * Call-back routines. + */ + + static VOID CALLBACK +_OnTimer( + HWND hwnd, + UINT uMsg UNUSED, + UINT idEvent, + DWORD dwTime UNUSED) +{ + MSG msg; + + /* + TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer); + */ + KillTimer(NULL, idEvent); + s_timed_out = TRUE; + + /* Eat spurious WM_TIMER messages */ + while (pPeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) + ; + if (idEvent == s_wait_timer) + s_wait_timer = 0; +} + + static void +_OnDeadChar( + HWND hwnd UNUSED, + UINT ch UNUSED, + int cRepeat UNUSED) +{ + dead_key = 1; +} + +/* + * Convert Unicode character "ch" to bytes in "string[slen]". + * When "had_alt" is TRUE the ALT key was included in "ch". + * Return the length. + * Because the Windows API uses UTF-16, we have to deal with surrogate + * pairs; this is where we choose to deal with them: if "ch" is a high + * surrogate, it will be stored, and the length returned will be zero; the next + * char_to_string call will then include the high surrogate, decoding the pair + * of UTF-16 code units to a single Unicode code point, presuming it is the + * matching low surrogate. + */ + static int +char_to_string(int ch, char_u *string, int slen, int had_alt) +{ + int len; + int i; + WCHAR wstring[2]; + char_u *ws = NULL; + + if (surrogate_pending_ch != 0) + { + /* We don't guarantee ch is a low surrogate to match the high surrogate + * we already have; it should be, but if it isn't, tough luck. */ + wstring[0] = surrogate_pending_ch; + wstring[1] = ch; + surrogate_pending_ch = 0; + len = 2; + } + else if (ch >= 0xD800 && ch <= 0xDBFF) /* high surrogate */ + { + /* We don't have the entire code point yet, only the first UTF-16 code + * unit; so just remember it and use it in the next call. */ + surrogate_pending_ch = ch; + return 0; + } + else + { + wstring[0] = ch; + len = 1; + } + + /* "ch" is a UTF-16 character. Convert it to a string of bytes. When + * "enc_codepage" is non-zero use the standard Win32 function, + * otherwise use our own conversion function (e.g., for UTF-8). */ + if (enc_codepage > 0) + { + len = WideCharToMultiByte(enc_codepage, 0, wstring, len, + (LPSTR)string, slen, 0, NULL); + /* If we had included the ALT key into the character but now the + * upper bit is no longer set, that probably means the conversion + * failed. Convert the original character and set the upper bit + * afterwards. */ + if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80) + { + wstring[0] = ch & 0x7f; + len = WideCharToMultiByte(enc_codepage, 0, wstring, len, + (LPSTR)string, slen, 0, NULL); + if (len == 1) /* safety check */ + string[0] |= 0x80; + } + } + else + { + ws = utf16_to_enc(wstring, &len); + if (ws == NULL) + len = 0; + else + { + if (len > slen) /* just in case */ + len = slen; + mch_memmove(string, ws, len); + vim_free(ws); + } + } + + if (len == 0) + { + string[0] = ch; + len = 1; + } + + for (i = 0; i < len; ++i) + if (string[i] == CSI && len <= slen - 2) + { + /* Insert CSI as K_CSI. */ + mch_memmove(string + i + 3, string + i + 1, len - i - 1); + string[++i] = KS_EXTRA; + string[++i] = (int)KE_CSI; + len += 2; + } + + return len; +} + +/* + * Key hit, add it to the input buffer. + */ + static void +_OnChar( + HWND hwnd UNUSED, + UINT ch, + int cRepeat UNUSED) +{ + char_u string[40]; + int len = 0; + + dead_key = 0; + + len = char_to_string(ch, string, 40, FALSE); + if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts) + { + trash_input_buf(); + got_int = TRUE; + } + + add_to_input_buf(string, len); +} + +/* + * Alt-Key hit, add it to the input buffer. + */ + static void +_OnSysChar( + HWND hwnd UNUSED, + UINT cch, + int cRepeat UNUSED) +{ + char_u string[40]; /* Enough for multibyte character */ + int len; + int modifiers; + int ch = cch; /* special keys are negative */ + + dead_key = 0; + + /* TRACE("OnSysChar(%d, %c)\n", ch, ch); */ + + /* OK, we have a character key (given by ch) which was entered with the + * ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note + * that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless + * CAPSLOCK is pressed) at this point. + */ + modifiers = MOD_MASK_ALT; + if (GetKeyState(VK_SHIFT) & 0x8000) + modifiers |= MOD_MASK_SHIFT; + if (GetKeyState(VK_CONTROL) & 0x8000) + modifiers |= MOD_MASK_CTRL; + + ch = simplify_key(ch, &modifiers); + /* remove the SHIFT modifier for keys where it's already included, e.g., + * '(' and '*' */ + if (ch < 0x100 && !isalpha(ch) && isprint(ch)) + modifiers &= ~MOD_MASK_SHIFT; + + /* Interpret the ALT key as making the key META, include SHIFT, etc. */ + ch = extract_modifiers(ch, &modifiers); + if (ch == CSI) + ch = K_CSI; + + len = 0; + if (modifiers) + { + string[len++] = CSI; + string[len++] = KS_MODIFIER; + string[len++] = modifiers; + } + + if (IS_SPECIAL((int)ch)) + { + string[len++] = CSI; + string[len++] = K_SECOND((int)ch); + string[len++] = K_THIRD((int)ch); + } + else + { + /* Although the documentation isn't clear about it, we assume "ch" is + * a Unicode character. */ + len += char_to_string(ch, string + len, 40 - len, TRUE); + } + + add_to_input_buf(string, len); +} + + static void +_OnMouseEvent( + int button, + int x, + int y, + int repeated_click, + UINT keyFlags) +{ + int vim_modifiers = 0x0; + + s_getting_focus = FALSE; + + if (keyFlags & MK_SHIFT) + vim_modifiers |= MOUSE_SHIFT; + if (keyFlags & MK_CONTROL) + vim_modifiers |= MOUSE_CTRL; + if (GetKeyState(VK_MENU) & 0x8000) + vim_modifiers |= MOUSE_ALT; + + gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers); +} + + static void +_OnMouseButtonDown( + HWND hwnd UNUSED, + BOOL fDoubleClick UNUSED, + int x, + int y, + UINT keyFlags) +{ + static LONG s_prevTime = 0; + + LONG currentTime = GetMessageTime(); + int button = -1; + int repeated_click; + + /* Give main window the focus: this is so the cursor isn't hollow. */ + (void)SetFocus(s_hwnd); + + if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK) + button = MOUSE_LEFT; + else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK) + button = MOUSE_MIDDLE; + else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK) + button = MOUSE_RIGHT; + else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK) + { +#ifndef GET_XBUTTON_WPARAM +# define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam)) +#endif + button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2); + } + else if (s_uMsg == WM_CAPTURECHANGED) + { + /* on W95/NT4, somehow you get in here with an odd Msg + * if you press one button while holding down the other..*/ + if (s_button_pending == MOUSE_LEFT) + button = MOUSE_RIGHT; + else + button = MOUSE_LEFT; + } + if (button >= 0) + { + repeated_click = ((int)(currentTime - s_prevTime) < p_mouset); + + /* + * Holding down the left and right buttons simulates pushing the middle + * button. + */ + if (repeated_click + && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT) + || (button == MOUSE_RIGHT + && s_button_pending == MOUSE_LEFT))) + { + /* + * Hmm, gui.c will ignore more than one button down at a time, so + * pretend we let go of it first. + */ + gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0); + button = MOUSE_MIDDLE; + repeated_click = FALSE; + s_button_pending = -1; + _OnMouseEvent(button, x, y, repeated_click, keyFlags); + } + else if ((repeated_click) + || (mouse_model_popup() && (button == MOUSE_RIGHT))) + { + if (s_button_pending > -1) + { + _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags); + s_button_pending = -1; + } + /* TRACE("Button down at x %d, y %d\n", x, y); */ + _OnMouseEvent(button, x, y, repeated_click, keyFlags); + } + else + { + /* + * If this is the first press (i.e. not a multiple click) don't + * action immediately, but store and wait for: + * i) button-up + * ii) mouse move + * iii) another button press + * before using it. + * This enables us to make left+right simulate middle button, + * without left or right being actioned first. The side-effect is + * that if you click and hold the mouse without dragging, the + * cursor doesn't move until you release the button. In practice + * this is hardly a problem. + */ + s_button_pending = button; + s_x_pending = x; + s_y_pending = y; + s_kFlags_pending = keyFlags; + } + + s_prevTime = currentTime; + } +} + + static void +_OnMouseMoveOrRelease( + HWND hwnd UNUSED, + int x, + int y, + UINT keyFlags) +{ + int button; + + s_getting_focus = FALSE; + if (s_button_pending > -1) + { + /* Delayed action for mouse down event */ + _OnMouseEvent(s_button_pending, s_x_pending, + s_y_pending, FALSE, s_kFlags_pending); + s_button_pending = -1; + } + if (s_uMsg == WM_MOUSEMOVE) + { + /* + * It's only a MOUSE_DRAG if one or more mouse buttons are being held + * down. + */ + if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON + | MK_XBUTTON1 | MK_XBUTTON2))) + { + gui_mouse_moved(x, y); + return; + } + + /* + * While button is down, keep grabbing mouse move events when + * the mouse goes outside the window + */ + SetCapture(s_textArea); + button = MOUSE_DRAG; + /* TRACE(" move at x %d, y %d\n", x, y); */ + } + else + { + ReleaseCapture(); + button = MOUSE_RELEASE; + /* TRACE(" up at x %d, y %d\n", x, y); */ + } + + _OnMouseEvent(button, x, y, FALSE, keyFlags); +} + + static void +_OnSizeTextArea( + HWND hwnd UNUSED, + UINT state UNUSED, + int cx UNUSED, + int cy UNUSED) +{ +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + directx_binddc(); +#endif +} + +#ifdef FEAT_MENU +/* + * Find the vimmenu_T with the given id + */ + static vimmenu_T * +gui_mswin_find_menu( + vimmenu_T *pMenu, + int id) +{ + vimmenu_T *pChildMenu; + + while (pMenu) + { + if (pMenu->id == (UINT)id) + break; + if (pMenu->children != NULL) + { + pChildMenu = gui_mswin_find_menu(pMenu->children, id); + if (pChildMenu) + { + pMenu = pChildMenu; + break; + } + } + pMenu = pMenu->next; + } + return pMenu; +} + + static void +_OnMenu( + HWND hwnd UNUSED, + int id, + HWND hwndCtl UNUSED, + UINT codeNotify UNUSED) +{ + vimmenu_T *pMenu; + + pMenu = gui_mswin_find_menu(root_menu, id); + if (pMenu) + gui_menu_cb(pMenu); +} +#endif + +#ifdef MSWIN_FIND_REPLACE +/* + * copy useful data from structure LPFINDREPLACE to structure LPFINDREPLACEW + */ + static void +findrep_atow(LPFINDREPLACEW lpfrw, LPFINDREPLACE lpfr) +{ + WCHAR *wp; + + lpfrw->hwndOwner = lpfr->hwndOwner; + lpfrw->Flags = lpfr->Flags; + + wp = enc_to_utf16((char_u *)lpfr->lpstrFindWhat, NULL); + wcsncpy(lpfrw->lpstrFindWhat, wp, lpfrw->wFindWhatLen - 1); + vim_free(wp); + + /* the field "lpstrReplaceWith" doesn't need to be copied */ +} + +/* + * copy useful data from structure LPFINDREPLACEW to structure LPFINDREPLACE + */ + static void +findrep_wtoa(LPFINDREPLACE lpfr, LPFINDREPLACEW lpfrw) +{ + char_u *p; + + lpfr->Flags = lpfrw->Flags; + + p = utf16_to_enc((short_u*)lpfrw->lpstrFindWhat, NULL); + vim_strncpy((char_u *)lpfr->lpstrFindWhat, p, lpfr->wFindWhatLen - 1); + vim_free(p); + + p = utf16_to_enc((short_u*)lpfrw->lpstrReplaceWith, NULL); + vim_strncpy((char_u *)lpfr->lpstrReplaceWith, p, lpfr->wReplaceWithLen - 1); + vim_free(p); +} + +/* + * Handle a Find/Replace window message. + */ + static void +_OnFindRepl(void) +{ + int flags = 0; + int down; + + /* If the OS is Windows NT, and 'encoding' differs from active codepage: + * convert text from wide string. */ + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + findrep_wtoa(&s_findrep_struct, &s_findrep_struct_w); + } + + if (s_findrep_struct.Flags & FR_DIALOGTERM) + /* Give main window the focus back. */ + (void)SetFocus(s_hwnd); + + if (s_findrep_struct.Flags & FR_FINDNEXT) + { + flags = FRD_FINDNEXT; + + /* Give main window the focus back: this is so the cursor isn't + * hollow. */ + (void)SetFocus(s_hwnd); + } + else if (s_findrep_struct.Flags & FR_REPLACE) + { + flags = FRD_REPLACE; + + /* Give main window the focus back: this is so the cursor isn't + * hollow. */ + (void)SetFocus(s_hwnd); + } + else if (s_findrep_struct.Flags & FR_REPLACEALL) + { + flags = FRD_REPLACEALL; + } + + if (flags != 0) + { + /* Call the generic GUI function to do the actual work. */ + if (s_findrep_struct.Flags & FR_WHOLEWORD) + flags |= FRD_WHOLE_WORD; + if (s_findrep_struct.Flags & FR_MATCHCASE) + flags |= FRD_MATCH_CASE; + down = (s_findrep_struct.Flags & FR_DOWN) != 0; + gui_do_findrepl(flags, (char_u *)s_findrep_struct.lpstrFindWhat, + (char_u *)s_findrep_struct.lpstrReplaceWith, down); + } +} +#endif + + static void +HandleMouseHide(UINT uMsg, LPARAM lParam) +{ + static LPARAM last_lParam = 0L; + + /* We sometimes get a mousemove when the mouse didn't move... */ + if (uMsg == WM_MOUSEMOVE || uMsg == WM_NCMOUSEMOVE) + { + if (lParam == last_lParam) + return; + last_lParam = lParam; + } + + /* Handle specially, to centralise coding. We need to be sure we catch all + * possible events which should cause us to restore the cursor (as it is a + * shared resource, we take full responsibility for it). + */ + switch (uMsg) + { + case WM_KEYUP: + case WM_CHAR: + /* + * blank out the pointer if necessary + */ + if (p_mh) + gui_mch_mousehide(TRUE); + break; + + case WM_SYSKEYUP: /* show the pointer when a system-key is pressed */ + case WM_SYSCHAR: + case WM_MOUSEMOVE: /* show the pointer on any mouse action */ + case WM_LBUTTONDOWN: + case WM_LBUTTONUP: + case WM_MBUTTONDOWN: + case WM_MBUTTONUP: + case WM_RBUTTONDOWN: + case WM_RBUTTONUP: + case WM_XBUTTONDOWN: + case WM_XBUTTONUP: + case WM_NCMOUSEMOVE: + case WM_NCLBUTTONDOWN: + case WM_NCLBUTTONUP: + case WM_NCMBUTTONDOWN: + case WM_NCMBUTTONUP: + case WM_NCRBUTTONDOWN: + case WM_NCRBUTTONUP: + case WM_KILLFOCUS: + /* + * if the pointer is currently hidden, then we should show it. + */ + gui_mch_mousehide(FALSE); + break; + } +} + + static LRESULT CALLBACK +_TextAreaWndProc( + HWND hwnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam) +{ + /* + TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n", + hwnd, uMsg, wParam, lParam); + */ + + HandleMouseHide(uMsg, lParam); + + s_uMsg = uMsg; + s_wParam = wParam; + s_lParam = lParam; + +#ifdef FEAT_BEVAL_GUI + TrackUserActivity(uMsg); +#endif + + switch (uMsg) + { + HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease); + HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease); + HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease); + HANDLE_MSG(hwnd, WM_PAINT, _OnPaint); + HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease); + HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown); + HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease); + HANDLE_MSG(hwnd, WM_SIZE, _OnSizeTextArea); + +#ifdef FEAT_BEVAL_GUI + case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam); + return TRUE; +#endif + default: + return MyWindowProc(hwnd, uMsg, wParam, lParam); + } +} + +#ifdef PROTO +typedef int WINAPI; +#endif + + LRESULT WINAPI +vim_WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) +{ +#ifdef GLOBAL_IME + return global_ime_DefWindowProc(hwnd, message, wParam, lParam); +#else + if (wide_WindowProc) + return DefWindowProcW(hwnd, message, wParam, lParam); + return DefWindowProc(hwnd, message, wParam, lParam); +#endif +} + +/* + * Called when the foreground or background color has been changed. + */ + void +gui_mch_new_colors(void) +{ + /* nothing to do? */ +} + +/* + * Set the colors to their default values. + */ + void +gui_mch_def_colors(void) +{ + gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT); + gui.back_pixel = GetSysColor(COLOR_WINDOW); + gui.def_norm_pixel = gui.norm_pixel; + gui.def_back_pixel = gui.back_pixel; +} + +/* + * Open the GUI window which was created by a call to gui_mch_init(). + */ + int +gui_mch_open(void) +{ +#ifndef SW_SHOWDEFAULT +# define SW_SHOWDEFAULT 10 /* Borland 5.0 doesn't have it */ +#endif + /* Actually open the window, if not already visible + * (may be done already in gui_mch_set_shellsize) */ + if (!IsWindowVisible(s_hwnd)) + ShowWindow(s_hwnd, SW_SHOWDEFAULT); + +#ifdef MSWIN_FIND_REPLACE + /* Init replace string here, so that we keep it when re-opening the + * dialog. */ + s_findrep_struct.lpstrReplaceWith[0] = NUL; +#endif + + return OK; +} + +/* + * Get the position of the top left corner of the window. + */ + int +gui_mch_get_winpos(int *x, int *y) +{ + RECT rect; + + GetWindowRect(s_hwnd, &rect); + *x = rect.left; + *y = rect.top; + return OK; +} + +/* + * Set the position of the top left corner of the window to the given + * coordinates. + */ + void +gui_mch_set_winpos(int x, int y) +{ + SetWindowPos(s_hwnd, NULL, x, y, 0, 0, + SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE); +} + void +gui_mch_set_text_area_pos(int x, int y, int w, int h) +{ + static int oldx = 0; + static int oldy = 0; + + SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE); + +#ifdef FEAT_TOOLBAR + if (vim_strchr(p_go, GO_TOOLBAR) != NULL) + SendMessage(s_toolbarhwnd, WM_SIZE, + (WPARAM)0, (LPARAM)(w + ((long)(TOOLBAR_BUTTON_HEIGHT+8)<<16))); +#endif +#if defined(FEAT_GUI_TABLINE) + if (showing_tabline) + { + int top = 0; + RECT rect; + +# ifdef FEAT_TOOLBAR + if (vim_strchr(p_go, GO_TOOLBAR) != NULL) + top = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT; +# endif + GetClientRect(s_hwnd, &rect); + MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE); + } +#endif + + /* When side scroll bar is unshown, the size of window will change. + * then, the text area move left or right. thus client rect should be + * forcedly redrawn. (Yasuhiro Matsumoto) */ + if (oldx != x || oldy != y) + { + InvalidateRect(s_hwnd, NULL, FALSE); + oldx = x; + oldy = y; + } +} + + +/* + * Scrollbar stuff: + */ + + void +gui_mch_enable_scrollbar( + scrollbar_T *sb, + int flag) +{ + ShowScrollBar(sb->id, SB_CTL, flag); + + /* TODO: When the window is maximized, the size of the window stays the + * same, thus the size of the text area changes. On Win98 it's OK, on Win + * NT 4.0 it's not... */ +} + + void +gui_mch_set_scrollbar_pos( + scrollbar_T *sb, + int x, + int y, + int w, + int h) +{ + SetWindowPos(sb->id, NULL, x, y, w, h, + SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW); +} + + void +gui_mch_create_scrollbar( + scrollbar_T *sb, + int orient) /* SBAR_VERT or SBAR_HORIZ */ +{ + sb->id = CreateWindow( + "SCROLLBAR", "Scrollbar", + WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0, + 10, /* Any value will do for now */ + 10, /* Any value will do for now */ + s_hwnd, NULL, + s_hinst, NULL); +} + +/* + * Find the scrollbar with the given hwnd. + */ + static scrollbar_T * +gui_mswin_find_scrollbar(HWND hwnd) +{ + win_T *wp; + + if (gui.bottom_sbar.id == hwnd) + return &gui.bottom_sbar; + FOR_ALL_WINDOWS(wp) + { + if (wp->w_scrollbars[SBAR_LEFT].id == hwnd) + return &wp->w_scrollbars[SBAR_LEFT]; + if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd) + return &wp->w_scrollbars[SBAR_RIGHT]; + } + return NULL; +} + +/* + * Get the character size of a font. + */ + static void +GetFontSize(GuiFont font) +{ + HWND hwnd = GetDesktopWindow(); + HDC hdc = GetWindowDC(hwnd); + HFONT hfntOld = SelectFont(hdc, (HFONT)font); + TEXTMETRIC tm; + + GetTextMetrics(hdc, &tm); + gui.char_width = tm.tmAveCharWidth + tm.tmOverhang; + + gui.char_height = tm.tmHeight + p_linespace; + + SelectFont(hdc, hfntOld); + + ReleaseDC(hwnd, hdc); +} + +/* + * Adjust gui.char_height (after 'linespace' was changed). + */ + int +gui_mch_adjust_charheight(void) +{ + GetFontSize(gui.norm_font); + return OK; +} + + static GuiFont +get_font_handle(LOGFONT *lf) +{ + HFONT font = NULL; + + /* Load the font */ + font = CreateFontIndirect(lf); + + if (font == NULL) + return NOFONT; + + return (GuiFont)font; +} + + static int +pixels_to_points(int pixels, int vertical) +{ + int points; + HWND hwnd; + HDC hdc; + + hwnd = GetDesktopWindow(); + hdc = GetWindowDC(hwnd); + + points = MulDiv(pixels, 72, + GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX)); + + ReleaseDC(hwnd, hdc); + + return points; +} + + GuiFont +gui_mch_get_font( + char_u *name, + int giveErrorIfMissing) +{ + LOGFONT lf; + GuiFont font = NOFONT; + + if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK) + font = get_font_handle(&lf); + if (font == NOFONT && giveErrorIfMissing) + semsg(_(e_font), name); + return font; +} + +#if defined(FEAT_EVAL) || defined(PROTO) +/* + * Return the name of font "font" in allocated memory. + * Don't know how to get the actual name, thus use the provided name. + */ + char_u * +gui_mch_get_fontname(GuiFont font UNUSED, char_u *name) +{ + if (name == NULL) + return NULL; + return vim_strsave(name); +} +#endif + + void +gui_mch_free_font(GuiFont font) +{ + if (font) + DeleteObject((HFONT)font); +} + +/* + * Return the Pixel value (color) for the given color name. + * Return INVALCOLOR for error. + */ + guicolor_T +gui_mch_get_color(char_u *name) +{ + int i; + + typedef struct SysColorTable + { + char *name; + int color; + } SysColorTable; + + static SysColorTable sys_table[] = + { + {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW}, + {"SYS_3DHILIGHT", COLOR_3DHILIGHT}, +#ifdef COLOR_3DHIGHLIGHT + {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT}, +#endif + {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT}, + {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT}, + {"SYS_3DLIGHT", COLOR_3DLIGHT}, + {"SYS_3DSHADOW", COLOR_3DSHADOW}, + {"SYS_DESKTOP", COLOR_DESKTOP}, + {"SYS_INFOBK", COLOR_INFOBK}, + {"SYS_INFOTEXT", COLOR_INFOTEXT}, + {"SYS_3DFACE", COLOR_3DFACE}, + {"SYS_BTNFACE", COLOR_BTNFACE}, + {"SYS_BTNSHADOW", COLOR_BTNSHADOW}, + {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER}, + {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION}, + {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE}, + {"SYS_BACKGROUND", COLOR_BACKGROUND}, + {"SYS_BTNTEXT", COLOR_BTNTEXT}, + {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT}, + {"SYS_GRAYTEXT", COLOR_GRAYTEXT}, + {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT}, + {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT}, + {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER}, + {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION}, + {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT}, + {"SYS_MENU", COLOR_MENU}, + {"SYS_MENUTEXT", COLOR_MENUTEXT}, + {"SYS_SCROLLBAR", COLOR_SCROLLBAR}, + {"SYS_WINDOW", COLOR_WINDOW}, + {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME}, + {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT} + }; + + /* + * Try to look up a system colour. + */ + for (i = 0; i < sizeof(sys_table) / sizeof(sys_table[0]); i++) + if (STRICMP(name, sys_table[i].name) == 0) + return GetSysColor(sys_table[i].color); + + return gui_get_color_cmn(name); +} + + guicolor_T +gui_mch_get_rgb_color(int r, int g, int b) +{ + return gui_get_rgb_color_cmn(r, g, b); +} + +/* + * Return OK if the key with the termcap name "name" is supported. + */ + int +gui_mch_haskey(char_u *name) +{ + int i; + + for (i = 0; special_keys[i].vim_code1 != NUL; i++) + if (name[0] == special_keys[i].vim_code0 && + name[1] == special_keys[i].vim_code1) + return OK; + return FAIL; +} + + void +gui_mch_beep(void) +{ + MessageBeep(MB_OK); +} +/* + * Invert a rectangle from row r, column c, for nr rows and nc columns. + */ + void +gui_mch_invert_rectangle( + int r, + int c, + int nr, + int nc) +{ + RECT rc; + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_Flush(s_dwc); +#endif + + /* + * Note: InvertRect() excludes right and bottom of rectangle. + */ + rc.left = FILL_X(c); + rc.top = FILL_Y(r); + rc.right = rc.left + nc * gui.char_width; + rc.bottom = rc.top + nr * gui.char_height; + InvertRect(s_hdc, &rc); +} + +/* + * Iconify the GUI window. + */ + void +gui_mch_iconify(void) +{ + ShowWindow(s_hwnd, SW_MINIMIZE); +} + +/* + * Draw a cursor without focus. + */ + void +gui_mch_draw_hollow_cursor(guicolor_T color) +{ + HBRUSH hbr; + RECT rc; + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_Flush(s_dwc); +#endif + + /* + * Note: FrameRect() excludes right and bottom of rectangle. + */ + rc.left = FILL_X(gui.col); + rc.top = FILL_Y(gui.row); + rc.right = rc.left + gui.char_width; + if (mb_lefthalve(gui.row, gui.col)) + rc.right += gui.char_width; + rc.bottom = rc.top + gui.char_height; + hbr = CreateSolidBrush(color); + FrameRect(s_hdc, &rc, hbr); + DeleteBrush(hbr); +} +/* + * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using + * color "color". + */ + void +gui_mch_draw_part_cursor( + int w, + int h, + guicolor_T color) +{ + RECT rc; + + /* + * Note: FillRect() excludes right and bottom of rectangle. + */ + rc.left = +#ifdef FEAT_RIGHTLEFT + /* vertical line should be on the right of current point */ + CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w : +#endif + FILL_X(gui.col); + rc.top = FILL_Y(gui.row) + gui.char_height - h; + rc.right = rc.left + w; + rc.bottom = rc.top + h; + + fill_rect(&rc, NULL, color); +} + + +/* + * Generates a VK_SPACE when the internal dead_key flag is set to output the + * dead key's nominal character and re-post the original message. + */ + static void +outputDeadKey_rePost(MSG originalMsg) +{ + static MSG deadCharExpel; + + if (!dead_key) + return; + + dead_key = 0; + + /* Make Windows generate the dead key's character */ + deadCharExpel.message = originalMsg.message; + deadCharExpel.hwnd = originalMsg.hwnd; + deadCharExpel.wParam = VK_SPACE; + + MyTranslateMessage(&deadCharExpel); + + /* re-generate the current character free of the dead char influence */ + PostMessage(originalMsg.hwnd, originalMsg.message, originalMsg.wParam, + originalMsg.lParam); +} + + +/* + * Process a single Windows message. + * If one is not available we hang until one is. + */ + static void +process_message(void) +{ + MSG msg; + UINT vk = 0; /* Virtual key */ + char_u string[40]; + int i; + int modifiers = 0; + int key; +#ifdef FEAT_MENU + static char_u k10[] = {K_SPECIAL, 'k', ';', 0}; +#endif + + pGetMessage(&msg, NULL, 0, 0); + +#ifdef FEAT_OLE + /* Look after OLE Automation commands */ + if (msg.message == WM_OLE) + { + char_u *str = (char_u *)msg.lParam; + if (str == NULL || *str == NUL) + { + /* Message can't be ours, forward it. Fixes problem with Ultramon + * 3.0.4 */ + pDispatchMessage(&msg); + } + else + { + add_to_input_buf(str, (int)STRLEN(str)); + vim_free(str); /* was allocated in CVim::SendKeys() */ + } + return; + } +#endif + +#ifdef MSWIN_FIND_REPLACE + /* Don't process messages used by the dialog */ + if (s_findrep_hwnd != NULL && pIsDialogMessage(s_findrep_hwnd, &msg)) + { + HandleMouseHide(msg.message, msg.lParam); + return; + } +#endif + + /* + * Check if it's a special key that we recognise. If not, call + * TranslateMessage(). + */ + if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN) + { + vk = (int) msg.wParam; + + /* + * Handle dead keys in special conditions in other cases we let Windows + * handle them and do not interfere. + * + * The dead_key flag must be reset on several occasions: + * - in _OnChar() (or _OnSysChar()) as any dead key was necessarily + * consumed at that point (This is when we let Windows combine the + * dead character on its own) + * + * - Before doing something special such as regenerating keypresses to + * expel the dead character as this could trigger an infinite loop if + * for some reason MyTranslateMessage() do not trigger a call + * immediately to _OnChar() (or _OnSysChar()). + */ + if (dead_key) + { + /* + * If a dead key was pressed and the user presses VK_SPACE, + * VK_BACK, or VK_ESCAPE it means that he actually wants to deal + * with the dead char now, so do nothing special and let Windows + * handle it. + * + * Note that VK_SPACE combines with the dead_key's character and + * only one WM_CHAR will be generated by TranslateMessage(), in + * the two other cases two WM_CHAR will be generated: the dead + * char and VK_BACK or VK_ESCAPE. That is most likely what the + * user expects. + */ + if ((vk == VK_SPACE || vk == VK_BACK || vk == VK_ESCAPE)) + { + dead_key = 0; + MyTranslateMessage(&msg); + return; + } + /* In modes where we are not typing, dead keys should behave + * normally */ + else if (!(get_real_state() & (INSERT | CMDLINE | SELECTMODE))) + { + outputDeadKey_rePost(msg); + return; + } + } + + /* Check for CTRL-BREAK */ + if (vk == VK_CANCEL) + { + trash_input_buf(); + got_int = TRUE; + ctrl_break_was_pressed = TRUE; + string[0] = Ctrl_C; + add_to_input_buf(string, 1); + } + + for (i = 0; special_keys[i].key_sym != 0; i++) + { + /* ignore VK_SPACE when ALT key pressed: system menu */ + if (special_keys[i].key_sym == vk + && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000))) + { + /* + * Behave as expected if we have a dead key and the special key + * is a key that would normally trigger the dead key nominal + * character output (such as a NUMPAD printable character or + * the TAB key, etc...). + */ + if (dead_key && (special_keys[i].vim_code0 == 'K' + || vk == VK_TAB || vk == CAR)) + { + outputDeadKey_rePost(msg); + return; + } + +#ifdef FEAT_MENU + /* Check for <F10>: Windows selects the menu. When <F10> is + * mapped we want to use the mapping instead. */ + if (vk == VK_F10 + && gui.menu_is_active + && check_map(k10, State, FALSE, TRUE, FALSE, + NULL, NULL) == NULL) + break; +#endif + if (GetKeyState(VK_SHIFT) & 0x8000) + modifiers |= MOD_MASK_SHIFT; + /* + * Don't use caps-lock as shift, because these are special keys + * being considered here, and we only want letters to get + * shifted -- webb + */ + /* + if (GetKeyState(VK_CAPITAL) & 0x0001) + modifiers ^= MOD_MASK_SHIFT; + */ + if (GetKeyState(VK_CONTROL) & 0x8000) + modifiers |= MOD_MASK_CTRL; + if (GetKeyState(VK_MENU) & 0x8000) + modifiers |= MOD_MASK_ALT; + + if (special_keys[i].vim_code1 == NUL) + key = special_keys[i].vim_code0; + else + key = TO_SPECIAL(special_keys[i].vim_code0, + special_keys[i].vim_code1); + key = simplify_key(key, &modifiers); + if (key == CSI) + key = K_CSI; + + if (modifiers) + { + string[0] = CSI; + string[1] = KS_MODIFIER; + string[2] = modifiers; + add_to_input_buf(string, 3); + } + + if (IS_SPECIAL(key)) + { + string[0] = CSI; + string[1] = K_SECOND(key); + string[2] = K_THIRD(key); + add_to_input_buf(string, 3); + } + else + { + int len; + + /* Handle "key" as a Unicode character. */ + len = char_to_string(key, string, 40, FALSE); + add_to_input_buf(string, len); + } + break; + } + } + if (special_keys[i].key_sym == 0) + { + /* Some keys need C-S- where they should only need C-. + * Ignore 0xff, Windows XP sends it when NUMLOCK has changed since + * system startup (Helmut Stiegler, 2003 Oct 3). */ + if (vk != 0xff + && (GetKeyState(VK_CONTROL) & 0x8000) + && !(GetKeyState(VK_SHIFT) & 0x8000) + && !(GetKeyState(VK_MENU) & 0x8000)) + { + /* CTRL-6 is '^'; Japanese keyboard maps '^' to vk == 0xDE */ + if (vk == '6' || MapVirtualKey(vk, 2) == (UINT)'^') + { + string[0] = Ctrl_HAT; + add_to_input_buf(string, 1); + } + /* vk == 0xBD AZERTY for CTRL-'-', but CTRL-[ for * QWERTY! */ + else if (vk == 0xBD) /* QWERTY for CTRL-'-' */ + { + string[0] = Ctrl__; + add_to_input_buf(string, 1); + } + /* CTRL-2 is '@'; Japanese keyboard maps '@' to vk == 0xC0 */ + else if (vk == '2' || MapVirtualKey(vk, 2) == (UINT)'@') + { + string[0] = Ctrl_AT; + add_to_input_buf(string, 1); + } + else + MyTranslateMessage(&msg); + } + else + MyTranslateMessage(&msg); + } + } +#ifdef FEAT_MBYTE_IME + else if (msg.message == WM_IME_NOTIFY) + _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam); + else if (msg.message == WM_KEYUP && im_get_status()) + /* added for non-MS IME (Yasuhiro Matsumoto) */ + MyTranslateMessage(&msg); +#endif +#if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME) +/* GIME_TEST */ + else if (msg.message == WM_IME_STARTCOMPOSITION) + { + POINT point; + + global_ime_set_font(&norm_logfont); + point.x = FILL_X(gui.col); + point.y = FILL_Y(gui.row); + MapWindowPoints(s_textArea, s_hwnd, &point, 1); + global_ime_set_position(&point); + } +#endif + +#ifdef FEAT_MENU + /* Check for <F10>: Default effect is to select the menu. When <F10> is + * mapped we need to stop it here to avoid strange effects (e.g., for the + * key-up event) */ + if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE, + NULL, NULL) == NULL) +#endif + pDispatchMessage(&msg); +} + +/* + * Catch up with any queued events. This may put keyboard input into the + * input buffer, call resize call-backs, trigger timers etc. If there is + * nothing in the event queue (& no timers pending), then we return + * immediately. + */ + void +gui_mch_update(void) +{ + MSG msg; + + if (!s_busy_processing) + while (pPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) + && !vim_is_input_buf_full()) + process_message(); +} + + static void +remove_any_timer(void) +{ + MSG msg; + + if (s_wait_timer != 0 && !s_timed_out) + { + KillTimer(NULL, s_wait_timer); + + /* Eat spurious WM_TIMER messages */ + while (pPeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) + ; + s_wait_timer = 0; + } +} + +/* + * GUI input routine called by gui_wait_for_chars(). Waits for a character + * from the keyboard. + * wtime == -1 Wait forever. + * wtime == 0 This should never happen. + * wtime > 0 Wait wtime milliseconds for a character. + * Returns OK if a character was found to be available within the given time, + * or FAIL otherwise. + */ + int +gui_mch_wait_for_chars(int wtime) +{ + int focus; + + s_timed_out = FALSE; + + if (wtime >= 0) + { + // Don't do anything while processing a (scroll) message. + if (s_busy_processing) + return FAIL; + + // When called with "wtime" zero, just want one msec. + s_wait_timer = (UINT)SetTimer(NULL, 0, (UINT)(wtime == 0 ? 1 : wtime), + (TIMERPROC)_OnTimer); + } + + allow_scrollbar = TRUE; + + focus = gui.in_focus; + while (!s_timed_out) + { + /* Stop or start blinking when focus changes */ + if (gui.in_focus != focus) + { + if (gui.in_focus) + gui_mch_start_blink(); + else + gui_mch_stop_blink(TRUE); + focus = gui.in_focus; + } + + if (s_need_activate) + { + (void)SetForegroundWindow(s_hwnd); + s_need_activate = FALSE; + } + +#ifdef FEAT_TIMERS + did_add_timer = FALSE; +#endif +#ifdef MESSAGE_QUEUE + /* Check channel I/O while waiting for a message. */ + for (;;) + { + MSG msg; + + parse_queued_messages(); + + if (pPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) + { + process_message(); + break; + } + else if (MsgWaitForMultipleObjects(0, NULL, FALSE, 100, QS_ALLINPUT) + != WAIT_TIMEOUT) + break; + } +#else + /* + * Don't use gui_mch_update() because then we will spin-lock until a + * char arrives, instead we use GetMessage() to hang until an + * event arrives. No need to check for input_buf_full because we are + * returning as soon as it contains a single char -- webb + */ + process_message(); +#endif + + if (input_available()) + { + remove_any_timer(); + allow_scrollbar = FALSE; + + /* Clear pending mouse button, the release event may have been + * taken by the dialog window. But don't do this when getting + * focus, we need the mouse-up event then. */ + if (!s_getting_focus) + s_button_pending = -1; + + return OK; + } + +#ifdef FEAT_TIMERS + if (did_add_timer) + { + /* Need to recompute the waiting time. */ + remove_any_timer(); + break; + } +#endif + } + allow_scrollbar = FALSE; + return FAIL; +} + +/* + * Clear a rectangular region of the screen from text pos (row1, col1) to + * (row2, col2) inclusive. + */ + void +gui_mch_clear_block( + int row1, + int col1, + int row2, + int col2) +{ + RECT rc; + + /* + * Clear one extra pixel at the far right, for when bold characters have + * spilled over to the window border. + * Note: FillRect() excludes right and bottom of rectangle. + */ + rc.left = FILL_X(col1); + rc.top = FILL_Y(row1); + rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1); + rc.bottom = FILL_Y(row2 + 1); + clear_rect(&rc); +} + +/* + * Clear the whole text window. + */ + void +gui_mch_clear_all(void) +{ + RECT rc; + + rc.left = 0; + rc.top = 0; + rc.right = Columns * gui.char_width + 2 * gui.border_width; + rc.bottom = Rows * gui.char_height + 2 * gui.border_width; + clear_rect(&rc); +} +/* + * Menu stuff. + */ + + void +gui_mch_enable_menu(int flag) +{ +#ifdef FEAT_MENU + SetMenu(s_hwnd, flag ? s_menuBar : NULL); +#endif +} + + void +gui_mch_set_menu_pos( + int x UNUSED, + int y UNUSED, + int w UNUSED, + int h UNUSED) +{ + /* It will be in the right place anyway */ +} + +#if defined(FEAT_MENU) || defined(PROTO) +/* + * Make menu item hidden or not hidden + */ + void +gui_mch_menu_hidden( + vimmenu_T *menu, + int hidden) +{ + /* + * This doesn't do what we want. Hmm, just grey the menu items for now. + */ + /* + if (hidden) + EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED); + else + EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED); + */ + gui_mch_menu_grey(menu, hidden); +} + +/* + * This is called after setting all the menus to grey/hidden or not. + */ + void +gui_mch_draw_menubar(void) +{ + DrawMenuBar(s_hwnd); +} +#endif /*FEAT_MENU*/ + +#ifndef PROTO +void +#ifdef VIMDLL +_export +#endif +_cdecl +SaveInst(HINSTANCE hInst) +{ + s_hinst = hInst; +} +#endif + +/* + * Return the RGB value of a pixel as a long. + */ + guicolor_T +gui_mch_get_rgb(guicolor_T pixel) +{ + return (guicolor_T)((GetRValue(pixel) << 16) + (GetGValue(pixel) << 8) + + GetBValue(pixel)); +} + +#if defined(FEAT_GUI_DIALOG) || defined(PROTO) +/* Convert pixels in X to dialog units */ + static WORD +PixelToDialogX(int numPixels) +{ + return (WORD)((numPixels * 4) / s_dlgfntwidth); +} + +/* Convert pixels in Y to dialog units */ + static WORD +PixelToDialogY(int numPixels) +{ + return (WORD)((numPixels * 8) / s_dlgfntheight); +} + +/* Return the width in pixels of the given text in the given DC. */ + static int +GetTextWidth(HDC hdc, char_u *str, int len) +{ + SIZE size; + + GetTextExtentPoint(hdc, (LPCSTR)str, len, &size); + return size.cx; +} + +/* + * Return the width in pixels of the given text in the given DC, taking care + * of 'encoding' to active codepage conversion. + */ + static int +GetTextWidthEnc(HDC hdc, char_u *str, int len) +{ + SIZE size; + WCHAR *wstr; + int n; + int wlen = len; + + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + /* 'encoding' differs from active codepage: convert text and use wide + * function */ + wstr = enc_to_utf16(str, &wlen); + if (wstr != NULL) + { + n = GetTextExtentPointW(hdc, wstr, wlen, &size); + vim_free(wstr); + if (n) + return size.cx; + } + } + + return GetTextWidth(hdc, str, len); +} + +static void get_work_area(RECT *spi_rect); + +/* + * A quick little routine that will center one window over another, handy for + * dialog boxes. Taken from the Win32SDK samples and modified for multiple + * monitors. + */ + static BOOL +CenterWindow( + HWND hwndChild, + HWND hwndParent) +{ + HMONITOR mon; + MONITORINFO moninfo; + RECT rChild, rParent, rScreen; + int wChild, hChild, wParent, hParent; + int xNew, yNew; + HDC hdc; + + GetWindowRect(hwndChild, &rChild); + wChild = rChild.right - rChild.left; + hChild = rChild.bottom - rChild.top; + + /* If Vim is minimized put the window in the middle of the screen. */ + if (hwndParent == NULL || IsMinimized(hwndParent)) + get_work_area(&rParent); + else + GetWindowRect(hwndParent, &rParent); + wParent = rParent.right - rParent.left; + hParent = rParent.bottom - rParent.top; + + moninfo.cbSize = sizeof(MONITORINFO); + mon = MonitorFromWindow(hwndChild, MONITOR_DEFAULTTOPRIMARY); + if (mon != NULL && GetMonitorInfo(mon, &moninfo)) + { + rScreen = moninfo.rcWork; + } + else + { + hdc = GetDC(hwndChild); + rScreen.left = 0; + rScreen.top = 0; + rScreen.right = GetDeviceCaps(hdc, HORZRES); + rScreen.bottom = GetDeviceCaps(hdc, VERTRES); + ReleaseDC(hwndChild, hdc); + } + + xNew = rParent.left + ((wParent - wChild) / 2); + if (xNew < rScreen.left) + xNew = rScreen.left; + else if ((xNew + wChild) > rScreen.right) + xNew = rScreen.right - wChild; + + yNew = rParent.top + ((hParent - hChild) / 2); + if (yNew < rScreen.top) + yNew = rScreen.top; + else if ((yNew + hChild) > rScreen.bottom) + yNew = rScreen.bottom - hChild; + + return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0, + SWP_NOSIZE | SWP_NOZORDER); +} +#endif /* FEAT_GUI_DIALOG */ + +#if defined(FEAT_TOOLBAR) || defined(PROTO) + void +gui_mch_show_toolbar(int showit) +{ + if (s_toolbarhwnd == NULL) + return; + + if (showit) + { +# ifndef TB_SETUNICODEFORMAT + /* For older compilers. We assume this never changes. */ +# define TB_SETUNICODEFORMAT 0x2005 +# endif + /* Enable/disable unicode support */ + int uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage); + SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0); + ShowWindow(s_toolbarhwnd, SW_SHOW); + } + else + ShowWindow(s_toolbarhwnd, SW_HIDE); +} + +/* Then number of bitmaps is fixed. Exit is missing! */ +#define TOOLBAR_BITMAP_COUNT 31 + +#endif + +#if defined(FEAT_GUI_TABLINE) || defined(PROTO) + static void +add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text) +{ + WCHAR *wn = NULL; + + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + /* 'encoding' differs from active codepage: convert menu name + * and use wide function */ + wn = enc_to_utf16(item_text, NULL); + if (wn != NULL) + { + MENUITEMINFOW infow; + + infow.cbSize = sizeof(infow); + infow.fMask = MIIM_TYPE | MIIM_ID; + infow.wID = item_id; + infow.fType = MFT_STRING; + infow.dwTypeData = wn; + infow.cch = (UINT)wcslen(wn); + InsertMenuItemW(pmenu, item_id, FALSE, &infow); + vim_free(wn); + } + } + + if (wn == NULL) + { + MENUITEMINFO info; + + info.cbSize = sizeof(info); + info.fMask = MIIM_TYPE | MIIM_ID; + info.wID = item_id; + info.fType = MFT_STRING; + info.dwTypeData = (LPTSTR)item_text; + info.cch = (UINT)STRLEN(item_text); + InsertMenuItem(pmenu, item_id, FALSE, &info); + } +} + + static void +show_tabline_popup_menu(void) +{ + HMENU tab_pmenu; + long rval; + POINT pt; + + /* When ignoring events don't show the menu. */ + if (hold_gui_events +# ifdef FEAT_CMDWIN + || cmdwin_type != 0 +# endif + ) + return; + + tab_pmenu = CreatePopupMenu(); + if (tab_pmenu == NULL) + return; + + if (first_tabpage->tp_next != NULL) + add_tabline_popup_menu_entry(tab_pmenu, + TABLINE_MENU_CLOSE, (char_u *)_("Close tab")); + add_tabline_popup_menu_entry(tab_pmenu, + TABLINE_MENU_NEW, (char_u *)_("New tab")); + add_tabline_popup_menu_entry(tab_pmenu, + TABLINE_MENU_OPEN, (char_u *)_("Open tab...")); + + GetCursorPos(&pt); + rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd, + NULL); + + DestroyMenu(tab_pmenu); + + /* Add the string cmd into input buffer */ + if (rval > 0) + { + TCHITTESTINFO htinfo; + int idx; + + if (ScreenToClient(s_tabhwnd, &pt) == 0) + return; + + htinfo.pt.x = pt.x; + htinfo.pt.y = pt.y; + idx = TabCtrl_HitTest(s_tabhwnd, &htinfo); + if (idx == -1) + idx = 0; + else + idx += 1; + + send_tabline_menu_event(idx, (int)rval); + } +} + +/* + * Show or hide the tabline. + */ + void +gui_mch_show_tabline(int showit) +{ + if (s_tabhwnd == NULL) + return; + + if (!showit != !showing_tabline) + { + if (showit) + ShowWindow(s_tabhwnd, SW_SHOW); + else + ShowWindow(s_tabhwnd, SW_HIDE); + showing_tabline = showit; + } +} + +/* + * Return TRUE when tabline is displayed. + */ + int +gui_mch_showing_tabline(void) +{ + return s_tabhwnd != NULL && showing_tabline; +} + +/* + * Update the labels of the tabline. + */ + void +gui_mch_update_tabline(void) +{ + tabpage_T *tp; + TCITEM tie; + int nr = 0; + int curtabidx = 0; + int tabadded = 0; + static int use_unicode = FALSE; + int uu; + WCHAR *wstr = NULL; + + if (s_tabhwnd == NULL) + return; + +#ifndef CCM_SETUNICODEFORMAT + /* For older compilers. We assume this never changes. */ +# define CCM_SETUNICODEFORMAT 0x2005 +#endif + uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage); + if (uu != use_unicode) + { + /* Enable/disable unicode support */ + SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0); + use_unicode = uu; + } + + tie.mask = TCIF_TEXT; + tie.iImage = -1; + + /* Disable redraw for tab updates to eliminate O(N^2) draws. */ + SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)FALSE, 0); + + /* Add a label for each tab page. They all contain the same text area. */ + for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr) + { + if (tp == curtab) + curtabidx = nr; + + if (nr >= TabCtrl_GetItemCount(s_tabhwnd)) + { + /* Add the tab */ + tie.pszText = "-Empty-"; + TabCtrl_InsertItem(s_tabhwnd, nr, &tie); + tabadded = 1; + } + + get_tabline_label(tp, FALSE); + tie.pszText = (LPSTR)NameBuff; + wstr = NULL; + if (use_unicode) + { + /* Need to go through Unicode. */ + wstr = enc_to_utf16(NameBuff, NULL); + if (wstr != NULL) + { + TCITEMW tiw; + + tiw.mask = TCIF_TEXT; + tiw.iImage = -1; + tiw.pszText = wstr; + SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw); + vim_free(wstr); + } + } + if (wstr == NULL) + { + TabCtrl_SetItem(s_tabhwnd, nr, &tie); + } + } + + /* Remove any old labels. */ + while (nr < TabCtrl_GetItemCount(s_tabhwnd)) + TabCtrl_DeleteItem(s_tabhwnd, nr); + + if (!tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx) + TabCtrl_SetCurSel(s_tabhwnd, curtabidx); + + /* Re-enable redraw and redraw. */ + SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)TRUE, 0); + RedrawWindow(s_tabhwnd, NULL, NULL, + RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN); + + if (tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx) + TabCtrl_SetCurSel(s_tabhwnd, curtabidx); +} + +/* + * Set the current tab to "nr". First tab is 1. + */ + void +gui_mch_set_curtab(int nr) +{ + if (s_tabhwnd == NULL) + return; + + if (TabCtrl_GetCurSel(s_tabhwnd) != nr - 1) + TabCtrl_SetCurSel(s_tabhwnd, nr - 1); +} + +#endif + +/* + * ":simalt" command. + */ + void +ex_simalt(exarg_T *eap) +{ + char_u *keys = eap->arg; + int fill_typebuf = FALSE; + char_u key_name[4]; + + PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0); + while (*keys) + { + if (*keys == '~') + *keys = ' '; /* for showing system menu */ + PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0); + keys++; + fill_typebuf = TRUE; + } + if (fill_typebuf) + { + /* Put a NOP in the typeahead buffer so that the message will get + * processed. */ + key_name[0] = K_SPECIAL; + key_name[1] = KS_EXTRA; + key_name[2] = KE_NOP; + key_name[3] = NUL; + typebuf_was_filled = TRUE; + (void)ins_typebuf(key_name, REMAP_NONE, 0, TRUE, FALSE); + } +} + +/* + * Create the find & replace dialogs. + * You can't have both at once: ":find" when replace is showing, destroys + * the replace dialog first, and the other way around. + */ +#ifdef MSWIN_FIND_REPLACE + static void +initialise_findrep(char_u *initial_string) +{ + int wword = FALSE; + int mcase = !p_ic; + char_u *entry_text; + + /* Get the search string to use. */ + entry_text = get_find_dialog_text(initial_string, &wword, &mcase); + + s_findrep_struct.hwndOwner = s_hwnd; + s_findrep_struct.Flags = FR_DOWN; + if (mcase) + s_findrep_struct.Flags |= FR_MATCHCASE; + if (wword) + s_findrep_struct.Flags |= FR_WHOLEWORD; + if (entry_text != NULL && *entry_text != NUL) + vim_strncpy((char_u *)s_findrep_struct.lpstrFindWhat, entry_text, + s_findrep_struct.wFindWhatLen - 1); + vim_free(entry_text); +} +#endif + + static void +set_window_title(HWND hwnd, char *title) +{ + if (title != NULL && enc_codepage >= 0 && enc_codepage != (int)GetACP()) + { + WCHAR *wbuf; + + /* Convert the title from 'encoding' to UTF-16. */ + wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL); + if (wbuf != NULL) + { + SetWindowTextW(hwnd, wbuf); + vim_free(wbuf); + } + return; + } + (void)SetWindowText(hwnd, (LPCSTR)title); +} + + void +gui_mch_find_dialog(exarg_T *eap) +{ +#ifdef MSWIN_FIND_REPLACE + if (s_findrep_msg != 0) + { + if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find) + DestroyWindow(s_findrep_hwnd); + + if (!IsWindow(s_findrep_hwnd)) + { + initialise_findrep(eap->arg); + /* If the OS is Windows NT, and 'encoding' differs from active + * codepage: convert text and use wide function. */ + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + findrep_atow(&s_findrep_struct_w, &s_findrep_struct); + s_findrep_hwnd = FindTextW( + (LPFINDREPLACEW) &s_findrep_struct_w); + } + else + s_findrep_hwnd = FindText((LPFINDREPLACE) &s_findrep_struct); + } + + set_window_title(s_findrep_hwnd, _("Find string")); + (void)SetFocus(s_findrep_hwnd); + + s_findrep_is_find = TRUE; + } +#endif +} + + + void +gui_mch_replace_dialog(exarg_T *eap) +{ +#ifdef MSWIN_FIND_REPLACE + if (s_findrep_msg != 0) + { + if (IsWindow(s_findrep_hwnd) && s_findrep_is_find) + DestroyWindow(s_findrep_hwnd); + + if (!IsWindow(s_findrep_hwnd)) + { + initialise_findrep(eap->arg); + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + findrep_atow(&s_findrep_struct_w, &s_findrep_struct); + s_findrep_hwnd = ReplaceTextW( + (LPFINDREPLACEW) &s_findrep_struct_w); + } + else + s_findrep_hwnd = ReplaceText( + (LPFINDREPLACE) &s_findrep_struct); + } + + set_window_title(s_findrep_hwnd, _("Find & Replace")); + (void)SetFocus(s_findrep_hwnd); + + s_findrep_is_find = FALSE; + } +#endif +} + + +/* + * Set visibility of the pointer. + */ + void +gui_mch_mousehide(int hide) +{ + if (hide != gui.pointer_hidden) + { + ShowCursor(!hide); + gui.pointer_hidden = hide; + } +} + +#ifdef FEAT_MENU + static void +gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y) +{ + /* Unhide the mouse, we don't get move events here. */ + gui_mch_mousehide(FALSE); + + (void)TrackPopupMenu( + (HMENU)menu->submenu_id, + TPM_LEFTALIGN | TPM_LEFTBUTTON, + x, y, + (int)0, /*reserved param*/ + s_hwnd, + NULL); + /* + * NOTE: The pop-up menu can eat the mouse up event. + * We deal with this in normal.c. + */ +} +#endif + +/* + * Got a message when the system will go down. + */ + static void +_OnEndSession(void) +{ + getout_preserve_modified(1); +} + +/* + * Get this message when the user clicks on the cross in the top right corner + * of a Windows95 window. + */ + static void +_OnClose(HWND hwnd UNUSED) +{ + gui_shell_closed(); +} + +/* + * Get a message when the window is being destroyed. + */ + static void +_OnDestroy(HWND hwnd) +{ + if (!destroying) + _OnClose(hwnd); +} + + static void +_OnPaint( + HWND hwnd) +{ + if (!IsMinimized(hwnd)) + { + PAINTSTRUCT ps; + + out_flush(); /* make sure all output has been processed */ + (void)BeginPaint(hwnd, &ps); + + /* prevent multi-byte characters from misprinting on an invalid + * rectangle */ + if (has_mbyte) + { + RECT rect; + + GetClientRect(hwnd, &rect); + ps.rcPaint.left = rect.left; + ps.rcPaint.right = rect.right; + } + + if (!IsRectEmpty(&ps.rcPaint)) + { + gui_redraw(ps.rcPaint.left, ps.rcPaint.top, + ps.rcPaint.right - ps.rcPaint.left + 1, + ps.rcPaint.bottom - ps.rcPaint.top + 1); + } + + EndPaint(hwnd, &ps); + } +} + + static void +_OnSize( + HWND hwnd, + UINT state UNUSED, + int cx, + int cy) +{ + if (!IsMinimized(hwnd)) + { + gui_resize_shell(cx, cy); + +#ifdef FEAT_MENU + /* Menu bar may wrap differently now */ + gui_mswin_get_menu_height(TRUE); +#endif + } +} + + static void +_OnSetFocus( + HWND hwnd, + HWND hwndOldFocus) +{ + gui_focus_change(TRUE); + s_getting_focus = TRUE; + (void)MyWindowProc(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0); +} + + static void +_OnKillFocus( + HWND hwnd, + HWND hwndNewFocus) +{ + gui_focus_change(FALSE); + s_getting_focus = FALSE; + (void)MyWindowProc(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0); +} + +/* + * Get a message when the user switches back to vim + */ + static LRESULT +_OnActivateApp( + HWND hwnd, + BOOL fActivate, + DWORD dwThreadId) +{ + /* we call gui_focus_change() in _OnSetFocus() */ + /* gui_focus_change((int)fActivate); */ + return MyWindowProc(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId); +} + + void +gui_mch_destroy_scrollbar(scrollbar_T *sb) +{ + DestroyWindow(sb->id); +} + +/* + * Get current mouse coordinates in text window. + */ + void +gui_mch_getmouse(int *x, int *y) +{ + RECT rct; + POINT mp; + + (void)GetWindowRect(s_textArea, &rct); + (void)GetCursorPos((LPPOINT)&mp); + *x = (int)(mp.x - rct.left); + *y = (int)(mp.y - rct.top); +} + +/* + * Move mouse pointer to character at (x, y). + */ + void +gui_mch_setmouse(int x, int y) +{ + RECT rct; + + (void)GetWindowRect(s_textArea, &rct); + (void)SetCursorPos(x + gui.border_offset + rct.left, + y + gui.border_offset + rct.top); +} + + static void +gui_mswin_get_valid_dimensions( + int w, + int h, + int *valid_w, + int *valid_h) +{ + int base_width, base_height; + + base_width = gui_get_base_width() + + (GetSystemMetrics(SM_CXFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2; + base_height = gui_get_base_height() + + (GetSystemMetrics(SM_CYFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2 + + GetSystemMetrics(SM_CYCAPTION) +#ifdef FEAT_MENU + + gui_mswin_get_menu_height(FALSE) +#endif + ; + *valid_w = base_width + + ((w - base_width) / gui.char_width) * gui.char_width; + *valid_h = base_height + + ((h - base_height) / gui.char_height) * gui.char_height; +} + + void +gui_mch_flash(int msec) +{ + RECT rc; + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_Flush(s_dwc); +#endif + + /* + * Note: InvertRect() excludes right and bottom of rectangle. + */ + rc.left = 0; + rc.top = 0; + rc.right = gui.num_cols * gui.char_width; + rc.bottom = gui.num_rows * gui.char_height; + InvertRect(s_hdc, &rc); + gui_mch_flush(); /* make sure it's displayed */ + + ui_delay((long)msec, TRUE); /* wait for a few msec */ + + InvertRect(s_hdc, &rc); +} + +/* + * Return flags used for scrolling. + * The SW_INVALIDATE is required when part of the window is covered or + * off-screen. Refer to MS KB Q75236. + */ + static int +get_scroll_flags(void) +{ + HWND hwnd; + RECT rcVim, rcOther, rcDest; + + GetWindowRect(s_hwnd, &rcVim); + + /* Check if the window is partly above or below the screen. We don't care + * about partly left or right of the screen, it is not relevant when + * scrolling up or down. */ + if (rcVim.top < 0 || rcVim.bottom > GetSystemMetrics(SM_CYFULLSCREEN)) + return SW_INVALIDATE; + + /* Check if there is an window (partly) on top of us. */ + for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; ) + if (IsWindowVisible(hwnd)) + { + GetWindowRect(hwnd, &rcOther); + if (IntersectRect(&rcDest, &rcVim, &rcOther)) + return SW_INVALIDATE; + } + return 0; +} + +/* + * On some Intel GPUs, the regions drawn just prior to ScrollWindowEx() + * may not be scrolled out properly. + * For gVim, when _OnScroll() is repeated, the character at the + * previous cursor position may be left drawn after scroll. + * The problem can be avoided by calling GetPixel() to get a pixel in + * the region before ScrollWindowEx(). + */ + static void +intel_gpu_workaround(void) +{ + GetPixel(s_hdc, FILL_X(gui.col), FILL_Y(gui.row)); +} + +/* + * Delete the given number of lines from the given row, scrolling up any + * text further down within the scroll region. + */ + void +gui_mch_delete_lines( + int row, + int num_lines) +{ + RECT rc; + + rc.left = FILL_X(gui.scroll_region_left); + rc.right = FILL_X(gui.scroll_region_right + 1); + rc.top = FILL_Y(row); + rc.bottom = FILL_Y(gui.scroll_region_bot + 1); + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + { + DWriteContext_Scroll(s_dwc, 0, -num_lines * gui.char_height, &rc); + DWriteContext_Flush(s_dwc); + } + else +#endif + { + intel_gpu_workaround(); + ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height, + &rc, &rc, NULL, NULL, get_scroll_flags()); + UpdateWindow(s_textArea); + } + + /* This seems to be required to avoid the cursor disappearing when + * scrolling such that the cursor ends up in the top-left character on + * the screen... But why? (Webb) */ + /* It's probably fixed by disabling drawing the cursor while scrolling. */ + /* gui.cursor_is_valid = FALSE; */ + + gui_clear_block(gui.scroll_region_bot - num_lines + 1, + gui.scroll_region_left, + gui.scroll_region_bot, gui.scroll_region_right); +} + +/* + * Insert the given number of lines before the given row, scrolling down any + * following text within the scroll region. + */ + void +gui_mch_insert_lines( + int row, + int num_lines) +{ + RECT rc; + + rc.left = FILL_X(gui.scroll_region_left); + rc.right = FILL_X(gui.scroll_region_right + 1); + rc.top = FILL_Y(row); + rc.bottom = FILL_Y(gui.scroll_region_bot + 1); + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + { + DWriteContext_Scroll(s_dwc, 0, num_lines * gui.char_height, &rc); + DWriteContext_Flush(s_dwc); + } + else +#endif + { + intel_gpu_workaround(); + /* The SW_INVALIDATE is required when part of the window is covered or + * off-screen. How do we avoid it when it's not needed? */ + ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height, + &rc, &rc, NULL, NULL, get_scroll_flags()); + UpdateWindow(s_textArea); + } + + gui_clear_block(row, gui.scroll_region_left, + row + num_lines - 1, gui.scroll_region_right); +} + + + void +gui_mch_exit(int rc UNUSED) +{ +#if defined(FEAT_DIRECTX) + DWriteContext_Close(s_dwc); + DWrite_Final(); + s_dwc = NULL; +#endif + + ReleaseDC(s_textArea, s_hdc); + DeleteObject(s_brush); + +#ifdef FEAT_TEAROFF + /* Unload the tearoff bitmap */ + (void)DeleteObject((HGDIOBJ)s_htearbitmap); +#endif + + /* Destroy our window (if we have one). */ + if (s_hwnd != NULL) + { + destroying = TRUE; /* ignore WM_DESTROY message now */ + DestroyWindow(s_hwnd); + } + +#ifdef GLOBAL_IME + global_ime_end(); +#endif +} + + static char_u * +logfont2name(LOGFONT lf) +{ + char *p; + char *res; + char *charset_name; + char *quality_name; + char *font_name = lf.lfFaceName; + + charset_name = charset_id2name((int)lf.lfCharSet); + /* Convert a font name from the current codepage to 'encoding'. + * TODO: Use Wide APIs (including LOGFONTW) instead of ANSI APIs. */ + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + int len; + acp_to_enc((char_u *)lf.lfFaceName, (int)strlen(lf.lfFaceName), + (char_u **)&font_name, &len); + } + quality_name = quality_id2name((int)lf.lfQuality); + + res = (char *)alloc((unsigned)(strlen(font_name) + 20 + + (charset_name == NULL ? 0 : strlen(charset_name) + 2))); + if (res != NULL) + { + p = res; + /* make a normal font string out of the lf thing:*/ + sprintf((char *)p, "%s:h%d", font_name, pixels_to_points( + lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE)); + while (*p) + { + if (*p == ' ') + *p = '_'; + ++p; + } + if (lf.lfItalic) + STRCAT(p, ":i"); + if (lf.lfWeight >= FW_BOLD) + STRCAT(p, ":b"); + if (lf.lfUnderline) + STRCAT(p, ":u"); + if (lf.lfStrikeOut) + STRCAT(p, ":s"); + if (charset_name != NULL) + { + STRCAT(p, ":c"); + STRCAT(p, charset_name); + } + if (quality_name != NULL) + { + STRCAT(p, ":q"); + STRCAT(p, quality_name); + } + } + + if (font_name != lf.lfFaceName) + vim_free(font_name); + return (char_u *)res; +} + + +#ifdef FEAT_MBYTE_IME +/* + * Set correct LOGFONT to IME. Use 'guifontwide' if available, otherwise use + * 'guifont' + */ + static void +update_im_font(void) +{ + LOGFONT lf_wide; + + if (p_guifontwide != NULL && *p_guifontwide != NUL + && gui.wide_font != NOFONT + && GetObject((HFONT)gui.wide_font, sizeof(lf_wide), &lf_wide)) + norm_logfont = lf_wide; + else + norm_logfont = sub_logfont; + im_set_font(&norm_logfont); +} +#endif + +/* + * Handler of gui.wide_font (p_guifontwide) changed notification. + */ + void +gui_mch_wide_font_changed(void) +{ + LOGFONT lf; + +#ifdef FEAT_MBYTE_IME + update_im_font(); +#endif + + gui_mch_free_font(gui.wide_ital_font); + gui.wide_ital_font = NOFONT; + gui_mch_free_font(gui.wide_bold_font); + gui.wide_bold_font = NOFONT; + gui_mch_free_font(gui.wide_boldital_font); + gui.wide_boldital_font = NOFONT; + + if (gui.wide_font + && GetObject((HFONT)gui.wide_font, sizeof(lf), &lf)) + { + if (!lf.lfItalic) + { + lf.lfItalic = TRUE; + gui.wide_ital_font = get_font_handle(&lf); + lf.lfItalic = FALSE; + } + if (lf.lfWeight < FW_BOLD) + { + lf.lfWeight = FW_BOLD; + gui.wide_bold_font = get_font_handle(&lf); + if (!lf.lfItalic) + { + lf.lfItalic = TRUE; + gui.wide_boldital_font = get_font_handle(&lf); + } + } + } +} + +/* + * Initialise vim to use the font with the given name. + * Return FAIL if the font could not be loaded, OK otherwise. + */ + int +gui_mch_init_font(char_u *font_name, int fontset UNUSED) +{ + LOGFONT lf; + GuiFont font = NOFONT; + char_u *p; + + /* Load the font */ + if (get_logfont(&lf, font_name, NULL, TRUE) == OK) + font = get_font_handle(&lf); + if (font == NOFONT) + return FAIL; + + if (font_name == NULL) + font_name = (char_u *)lf.lfFaceName; +#if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME) + norm_logfont = lf; +#endif +#ifdef FEAT_MBYTE_IME + sub_logfont = lf; +#endif +#ifdef FEAT_MBYTE_IME + update_im_font(); +#endif + gui_mch_free_font(gui.norm_font); + gui.norm_font = font; + current_font_height = lf.lfHeight; + GetFontSize(font); + + p = logfont2name(lf); + if (p != NULL) + { + hl_set_font_name(p); + + /* When setting 'guifont' to "*" replace it with the actual font name. + * */ + if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0) + { + vim_free(p_guifont); + p_guifont = p; + } + else + vim_free(p); + } + + gui_mch_free_font(gui.ital_font); + gui.ital_font = NOFONT; + gui_mch_free_font(gui.bold_font); + gui.bold_font = NOFONT; + gui_mch_free_font(gui.boldital_font); + gui.boldital_font = NOFONT; + + if (!lf.lfItalic) + { + lf.lfItalic = TRUE; + gui.ital_font = get_font_handle(&lf); + lf.lfItalic = FALSE; + } + if (lf.lfWeight < FW_BOLD) + { + lf.lfWeight = FW_BOLD; + gui.bold_font = get_font_handle(&lf); + if (!lf.lfItalic) + { + lf.lfItalic = TRUE; + gui.boldital_font = get_font_handle(&lf); + } + } + + return OK; +} + +#ifndef WPF_RESTORETOMAXIMIZED +# define WPF_RESTORETOMAXIMIZED 2 /* just in case someone doesn't have it */ +#endif + +/* + * Return TRUE if the GUI window is maximized, filling the whole screen. + */ + int +gui_mch_maximized(void) +{ + WINDOWPLACEMENT wp; + + wp.length = sizeof(WINDOWPLACEMENT); + if (GetWindowPlacement(s_hwnd, &wp)) + return wp.showCmd == SW_SHOWMAXIMIZED + || (wp.showCmd == SW_SHOWMINIMIZED + && wp.flags == WPF_RESTORETOMAXIMIZED); + + return 0; +} + +/* + * Called when the font changed while the window is maximized or GO_KEEPWINSIZE + * is set. Compute the new Rows and Columns. This is like resizing the + * window. + */ + void +gui_mch_newfont(void) +{ + RECT rect; + + GetWindowRect(s_hwnd, &rect); + if (win_socket_id == 0) + { + gui_resize_shell(rect.right - rect.left + - (GetSystemMetrics(SM_CXFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2, + rect.bottom - rect.top + - (GetSystemMetrics(SM_CYFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2 + - GetSystemMetrics(SM_CYCAPTION) +#ifdef FEAT_MENU + - gui_mswin_get_menu_height(FALSE) +#endif + ); + } + else + { + /* Inside another window, don't use the frame and border. */ + gui_resize_shell(rect.right - rect.left, + rect.bottom - rect.top +#ifdef FEAT_MENU + - gui_mswin_get_menu_height(FALSE) +#endif + ); + } +} + +/* + * Set the window title + */ + void +gui_mch_settitle( + char_u *title, + char_u *icon UNUSED) +{ + set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title)); +} + +#if defined(FEAT_MOUSESHAPE) || defined(PROTO) +/* Table for shape IDCs. Keep in sync with the mshape_names[] table in + * misc2.c! */ +static LPCSTR mshape_idcs[] = +{ + IDC_ARROW, /* arrow */ + MAKEINTRESOURCE(0), /* blank */ + IDC_IBEAM, /* beam */ + IDC_SIZENS, /* updown */ + IDC_SIZENS, /* udsizing */ + IDC_SIZEWE, /* leftright */ + IDC_SIZEWE, /* lrsizing */ + IDC_WAIT, /* busy */ + IDC_NO, /* no */ + IDC_ARROW, /* crosshair */ + IDC_ARROW, /* hand1 */ + IDC_ARROW, /* hand2 */ + IDC_ARROW, /* pencil */ + IDC_ARROW, /* question */ + IDC_ARROW, /* right-arrow */ + IDC_UPARROW, /* up-arrow */ + IDC_ARROW /* last one */ +}; + + void +mch_set_mouse_shape(int shape) +{ + LPCSTR idc; + + if (shape == MSHAPE_HIDE) + ShowCursor(FALSE); + else + { + if (shape >= MSHAPE_NUMBERED) + idc = IDC_ARROW; + else + idc = mshape_idcs[shape]; +#ifdef SetClassLongPtr + SetClassLongPtr(s_textArea, GCLP_HCURSOR, (__int3264)(LONG_PTR)LoadCursor(NULL, idc)); +#else + SetClassLong(s_textArea, GCL_HCURSOR, (long_u)LoadCursor(NULL, idc)); +#endif + if (!p_mh) + { + POINT mp; + + /* Set the position to make it redrawn with the new shape. */ + (void)GetCursorPos((LPPOINT)&mp); + (void)SetCursorPos(mp.x, mp.y); + ShowCursor(TRUE); + } + } +} +#endif + +#if defined(FEAT_BROWSE) || defined(PROTO) +/* + * Wide version of convert_filter(). + */ + static WCHAR * +convert_filterW(char_u *s) +{ + char_u *tmp; + int len; + WCHAR *res; + + tmp = convert_filter(s); + if (tmp == NULL) + return NULL; + len = (int)STRLEN(s) + 3; + res = enc_to_utf16(tmp, &len); + vim_free(tmp); + return res; +} + +/* + * Pop open a file browser and return the file selected, in allocated memory, + * or NULL if Cancel is hit. + * saving - TRUE if the file will be saved to, FALSE if it will be opened. + * title - Title message for the file browser dialog. + * dflt - Default name of file. + * ext - Default extension to be added to files without extensions. + * initdir - directory in which to open the browser (NULL = current dir) + * filter - Filter for matched files to choose from. + */ + char_u * +gui_mch_browse( + int saving, + char_u *title, + char_u *dflt, + char_u *ext, + char_u *initdir, + char_u *filter) +{ + /* We always use the wide function. This means enc_to_utf16() must work, + * otherwise it fails miserably! */ + OPENFILENAMEW fileStruct; + WCHAR fileBuf[MAXPATHL]; + WCHAR *wp; + int i; + WCHAR *titlep = NULL; + WCHAR *extp = NULL; + WCHAR *initdirp = NULL; + WCHAR *filterp; + char_u *p, *q; + + if (dflt == NULL) + fileBuf[0] = NUL; + else + { + wp = enc_to_utf16(dflt, NULL); + if (wp == NULL) + fileBuf[0] = NUL; + else + { + for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i) + fileBuf[i] = wp[i]; + fileBuf[i] = NUL; + vim_free(wp); + } + } + + /* Convert the filter to Windows format. */ + filterp = convert_filterW(filter); + + vim_memset(&fileStruct, 0, sizeof(OPENFILENAMEW)); +# ifdef OPENFILENAME_SIZE_VERSION_400W + /* be compatible with Windows NT 4.0 */ + fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400W; +# else + fileStruct.lStructSize = sizeof(fileStruct); +# endif + + if (title != NULL) + titlep = enc_to_utf16(title, NULL); + fileStruct.lpstrTitle = titlep; + + if (ext != NULL) + extp = enc_to_utf16(ext, NULL); + fileStruct.lpstrDefExt = extp; + + fileStruct.lpstrFile = fileBuf; + fileStruct.nMaxFile = MAXPATHL; + fileStruct.lpstrFilter = filterp; + fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/ + /* has an initial dir been specified? */ + if (initdir != NULL && *initdir != NUL) + { + /* Must have backslashes here, no matter what 'shellslash' says */ + initdirp = enc_to_utf16(initdir, NULL); + if (initdirp != NULL) + { + for (wp = initdirp; *wp != NUL; ++wp) + if (*wp == '/') + *wp = '\\'; + } + fileStruct.lpstrInitialDir = initdirp; + } + + /* + * TODO: Allow selection of multiple files. Needs another arg to this + * function to ask for it, and need to use OFN_ALLOWMULTISELECT below. + * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on + * files that don't exist yet, so I haven't put it in. What about + * OFN_PATHMUSTEXIST? + * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog. + */ + fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY); +# ifdef FEAT_SHORTCUT + if (curbuf->b_p_bin) + fileStruct.Flags |= OFN_NODEREFERENCELINKS; +# endif + if (saving) + { + if (!GetSaveFileNameW(&fileStruct)) + return NULL; + } + else + { + if (!GetOpenFileNameW(&fileStruct)) + return NULL; + } + + vim_free(filterp); + vim_free(initdirp); + vim_free(titlep); + vim_free(extp); + + /* Convert from UCS2 to 'encoding'. */ + p = utf16_to_enc(fileBuf, NULL); + if (p == NULL) + return NULL; + + /* Give focus back to main window (when using MDI). */ + SetFocus(s_hwnd); + + /* Shorten the file name if possible */ + q = vim_strsave(shorten_fname1(p)); + vim_free(p); + return q; +} + + +/* + * Convert the string s to the proper format for a filter string by replacing + * the \t and \n delimiters with \0. + * Returns the converted string in allocated memory. + * + * Keep in sync with convert_filterW() above! + */ + static char_u * +convert_filter(char_u *s) +{ + char_u *res; + unsigned s_len = (unsigned)STRLEN(s); + unsigned i; + + res = alloc(s_len + 3); + if (res != NULL) + { + for (i = 0; i < s_len; ++i) + if (s[i] == '\t' || s[i] == '\n') + res[i] = '\0'; + else + res[i] = s[i]; + res[s_len] = NUL; + /* Add two extra NULs to make sure it's properly terminated. */ + res[s_len + 1] = NUL; + res[s_len + 2] = NUL; + } + return res; +} + +/* + * Select a directory. + */ + char_u * +gui_mch_browsedir(char_u *title, char_u *initdir) +{ + /* We fake this: Use a filter that doesn't select anything and a default + * file name that won't be used. */ + return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL, + initdir, (char_u *)_("Directory\t*.nothing\n")); +} +#endif /* FEAT_BROWSE */ + + static void +_OnDropFiles( + HWND hwnd UNUSED, + HDROP hDrop) +{ +#define BUFPATHLEN _MAX_PATH +#define DRAGQVAL 0xFFFFFFFF + WCHAR wszFile[BUFPATHLEN]; + char szFile[BUFPATHLEN]; + UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0); + UINT i; + char_u **fnames; + POINT pt; + int_u modifiers = 0; + + /* TRACE("_OnDropFiles: %d files dropped\n", cFiles); */ + + /* Obtain dropped position */ + DragQueryPoint(hDrop, &pt); + MapWindowPoints(s_hwnd, s_textArea, &pt, 1); + + reset_VIsual(); + + fnames = (char_u **)alloc(cFiles * sizeof(char_u *)); + + if (fnames != NULL) + for (i = 0; i < cFiles; ++i) + { + if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0) + fnames[i] = utf16_to_enc(wszFile, NULL); + else + { + DragQueryFile(hDrop, i, szFile, BUFPATHLEN); + fnames[i] = vim_strsave((char_u *)szFile); + } + } + + DragFinish(hDrop); + + if (fnames != NULL) + { + if ((GetKeyState(VK_SHIFT) & 0x8000) != 0) + modifiers |= MOUSE_SHIFT; + if ((GetKeyState(VK_CONTROL) & 0x8000) != 0) + modifiers |= MOUSE_CTRL; + if ((GetKeyState(VK_MENU) & 0x8000) != 0) + modifiers |= MOUSE_ALT; + + gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles); + + s_need_activate = TRUE; + } +} + + static int +_OnScroll( + HWND hwnd UNUSED, + HWND hwndCtl, + UINT code, + int pos) +{ + static UINT prev_code = 0; /* code of previous call */ + scrollbar_T *sb, *sb_info; + long val; + int dragging = FALSE; + int dont_scroll_save = dont_scroll; + SCROLLINFO si; + + si.cbSize = sizeof(si); + si.fMask = SIF_POS; + + sb = gui_mswin_find_scrollbar(hwndCtl); + if (sb == NULL) + return 0; + + if (sb->wp != NULL) /* Left or right scrollbar */ + { + /* + * Careful: need to get scrollbar info out of first (left) scrollbar + * for window, but keep real scrollbar too because we must pass it to + * gui_drag_scrollbar(). + */ + sb_info = &sb->wp->w_scrollbars[0]; + } + else /* Bottom scrollbar */ + sb_info = sb; + val = sb_info->value; + + switch (code) + { + case SB_THUMBTRACK: + val = pos; + dragging = TRUE; + if (sb->scroll_shift > 0) + val <<= sb->scroll_shift; + break; + case SB_LINEDOWN: + val++; + break; + case SB_LINEUP: + val--; + break; + case SB_PAGEDOWN: + val += (sb_info->size > 2 ? sb_info->size - 2 : 1); + break; + case SB_PAGEUP: + val -= (sb_info->size > 2 ? sb_info->size - 2 : 1); + break; + case SB_TOP: + val = 0; + break; + case SB_BOTTOM: + val = sb_info->max; + break; + case SB_ENDSCROLL: + if (prev_code == SB_THUMBTRACK) + { + /* + * "pos" only gives us 16-bit data. In case of large file, + * use GetScrollPos() which returns 32-bit. Unfortunately it + * is not valid while the scrollbar is being dragged. + */ + val = GetScrollPos(hwndCtl, SB_CTL); + if (sb->scroll_shift > 0) + val <<= sb->scroll_shift; + } + break; + + default: + /* TRACE("Unknown scrollbar event %d\n", code); */ + return 0; + } + prev_code = code; + + si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val; + SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE); + + /* + * When moving a vertical scrollbar, move the other vertical scrollbar too. + */ + if (sb->wp != NULL) + { + scrollbar_T *sba = sb->wp->w_scrollbars; + HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id; + + SetScrollInfo(id, SB_CTL, &si, TRUE); + } + + /* Don't let us be interrupted here by another message. */ + s_busy_processing = TRUE; + + /* When "allow_scrollbar" is FALSE still need to remember the new + * position, but don't actually scroll by setting "dont_scroll". */ + dont_scroll = !allow_scrollbar; + + mch_disable_flush(); + gui_drag_scrollbar(sb, val, dragging); + mch_enable_flush(); + gui_may_flush(); + + s_busy_processing = FALSE; + dont_scroll = dont_scroll_save; + + return 0; +} + + +/* + * Get command line arguments. + * Use "prog" as the name of the program and "cmdline" as the arguments. + * Copy the arguments to allocated memory. + * Return the number of arguments (including program name). + * Return pointers to the arguments in "argvp". Memory is allocated with + * malloc(), use free() instead of vim_free(). + * Return pointer to buffer in "tofree". + * Returns zero when out of memory. + */ + int +get_cmd_args(char *prog, char *cmdline, char ***argvp, char **tofree) +{ + int i; + char *p; + char *progp; + char *pnew = NULL; + char *newcmdline; + int inquote; + int argc; + char **argv = NULL; + int round; + + *tofree = NULL; + + /* Try using the Unicode version first, it takes care of conversion when + * 'encoding' is changed. */ + argc = get_cmd_argsW(&argv); + if (argc != 0) + goto done; + + /* Handle the program name. Remove the ".exe" extension, and find the 1st + * non-space. */ + p = strrchr(prog, '.'); + if (p != NULL) + *p = NUL; + for (progp = prog; *progp == ' '; ++progp) + ; + + /* The command line is copied to allocated memory, so that we can change + * it. Add the size of the string, the separating NUL and a terminating + * NUL. */ + newcmdline = malloc(STRLEN(cmdline) + STRLEN(progp) + 2); + if (newcmdline == NULL) + return 0; + + /* + * First round: count the number of arguments ("pnew" == NULL). + * Second round: produce the arguments. + */ + for (round = 1; round <= 2; ++round) + { + /* First argument is the program name. */ + if (pnew != NULL) + { + argv[0] = pnew; + strcpy(pnew, progp); + pnew += strlen(pnew); + *pnew++ = NUL; + } + + /* + * Isolate each argument and put it in argv[]. + */ + p = cmdline; + argc = 1; + while (*p != NUL) + { + inquote = FALSE; + if (pnew != NULL) + argv[argc] = pnew; + ++argc; + while (*p != NUL && (inquote || (*p != ' ' && *p != '\t'))) + { + /* Backslashes are only special when followed by a double + * quote. */ + i = (int)strspn(p, "\\"); + if (p[i] == '"') + { + /* Halve the number of backslashes. */ + if (i > 1 && pnew != NULL) + { + vim_memset(pnew, '\\', i / 2); + pnew += i / 2; + } + + /* Even nr of backslashes toggles quoting, uneven copies + * the double quote. */ + if ((i & 1) == 0) + inquote = !inquote; + else if (pnew != NULL) + *pnew++ = '"'; + p += i + 1; + } + else if (i > 0) + { + /* Copy span of backslashes unmodified. */ + if (pnew != NULL) + { + vim_memset(pnew, '\\', i); + pnew += i; + } + p += i; + } + else + { + if (pnew != NULL) + *pnew++ = *p; + /* Can't use mb_* functions, because 'encoding' is not + * initialized yet here. */ + if (IsDBCSLeadByte(*p)) + { + ++p; + if (pnew != NULL) + *pnew++ = *p; + } + ++p; + } + } + + if (pnew != NULL) + *pnew++ = NUL; + while (*p == ' ' || *p == '\t') + ++p; /* advance until a non-space */ + } + + if (round == 1) + { + argv = (char **)malloc((argc + 1) * sizeof(char *)); + if (argv == NULL ) + { + free(newcmdline); + return 0; /* malloc error */ + } + pnew = newcmdline; + *tofree = newcmdline; + } + } + +done: + argv[argc] = NULL; /* NULL-terminated list */ + *argvp = argv; + return argc; +} + +#ifdef FEAT_XPM_W32 +# include "xpm_w32.h" +#endif + +#ifdef PROTO +# define WINAPI +#endif + +#ifdef __MINGW32__ +/* + * Add a lot of missing defines. + * They are not always missing, we need the #ifndef's. + */ +# ifndef _cdecl +# define _cdecl +# endif +# ifndef IsMinimized +# define IsMinimized(hwnd) IsIconic(hwnd) +# endif +# ifndef IsMaximized +# define IsMaximized(hwnd) IsZoomed(hwnd) +# endif +# ifndef SelectFont +# define SelectFont(hdc, hfont) ((HFONT)SelectObject((hdc), (HGDIOBJ)(HFONT)(hfont))) +# endif +# ifndef GetStockBrush +# define GetStockBrush(i) ((HBRUSH)GetStockObject(i)) +# endif +# ifndef DeleteBrush +# define DeleteBrush(hbr) DeleteObject((HGDIOBJ)(HBRUSH)(hbr)) +# endif + +# ifndef HANDLE_WM_RBUTTONDBLCLK +# define HANDLE_WM_RBUTTONDBLCLK(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_MBUTTONUP +# define HANDLE_WM_MBUTTONUP(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_MBUTTONDBLCLK +# define HANDLE_WM_MBUTTONDBLCLK(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_LBUTTONDBLCLK +# define HANDLE_WM_LBUTTONDBLCLK(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_RBUTTONDOWN +# define HANDLE_WM_RBUTTONDOWN(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_MOUSEMOVE +# define HANDLE_WM_MOUSEMOVE(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_RBUTTONUP +# define HANDLE_WM_RBUTTONUP(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_MBUTTONDOWN +# define HANDLE_WM_MBUTTONDOWN(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_LBUTTONUP +# define HANDLE_WM_LBUTTONUP(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_LBUTTONDOWN +# define HANDLE_WM_LBUTTONDOWN(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_SYSCHAR +# define HANDLE_WM_SYSCHAR(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L) +# endif +# ifndef HANDLE_WM_ACTIVATEAPP +# define HANDLE_WM_ACTIVATEAPP(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (BOOL)(wParam), (DWORD)(lParam)), 0L) +# endif +# ifndef HANDLE_WM_WINDOWPOSCHANGING +# define HANDLE_WM_WINDOWPOSCHANGING(hwnd, wParam, lParam, fn) \ + (LRESULT)(DWORD)(BOOL)(fn)((hwnd), (LPWINDOWPOS)(lParam)) +# endif +# ifndef HANDLE_WM_VSCROLL +# define HANDLE_WM_VSCROLL(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (HWND)(lParam), (UINT)(LOWORD(wParam)), (int)(short)HIWORD(wParam)), 0L) +# endif +# ifndef HANDLE_WM_SETFOCUS +# define HANDLE_WM_SETFOCUS(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (HWND)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_KILLFOCUS +# define HANDLE_WM_KILLFOCUS(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (HWND)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_HSCROLL +# define HANDLE_WM_HSCROLL(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (HWND)(lParam), (UINT)(LOWORD(wParam)), (int)(short)HIWORD(wParam)), 0L) +# endif +# ifndef HANDLE_WM_DROPFILES +# define HANDLE_WM_DROPFILES(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (HDROP)(wParam)), 0L) +# endif +# ifndef HANDLE_WM_CHAR +# define HANDLE_WM_CHAR(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L) +# endif +# ifndef HANDLE_WM_SYSDEADCHAR +# define HANDLE_WM_SYSDEADCHAR(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L) +# endif +# ifndef HANDLE_WM_DEADCHAR +# define HANDLE_WM_DEADCHAR(hwnd, wParam, lParam, fn) \ + ((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L) +# endif +#endif /* __MINGW32__ */ + + +/* Some parameters for tearoff menus. All in pixels. */ +#define TEAROFF_PADDING_X 2 +#define TEAROFF_BUTTON_PAD_X 8 +#define TEAROFF_MIN_WIDTH 200 +#define TEAROFF_SUBMENU_LABEL ">>" +#define TEAROFF_COLUMN_PADDING 3 // # spaces to pad column with. + + +/* For the Intellimouse: */ +#ifndef WM_MOUSEWHEEL +#define WM_MOUSEWHEEL 0x20a +#endif + + +#ifdef FEAT_BEVAL_GUI +# define ID_BEVAL_TOOLTIP 200 +# define BEVAL_TEXT_LEN MAXPATHL + +#if (defined(_MSC_VER) && _MSC_VER < 1300) || !defined(MAXULONG_PTR) +/* Work around old versions of basetsd.h which wrongly declares + * UINT_PTR as unsigned long. */ +# undef UINT_PTR +# define UINT_PTR UINT +#endif + +static BalloonEval *cur_beval = NULL; +static UINT_PTR BevalTimerId = 0; +static DWORD LastActivity = 0; + + +/* cproto fails on missing include files */ +#ifndef PROTO + +/* + * excerpts from headers since this may not be presented + * in the extremely old compilers + */ +# include <pshpack1.h> + +#endif + +typedef struct _DllVersionInfo +{ + DWORD cbSize; + DWORD dwMajorVersion; + DWORD dwMinorVersion; + DWORD dwBuildNumber; + DWORD dwPlatformID; +} DLLVERSIONINFO; + +#ifndef PROTO +# include <poppack.h> +#endif + +typedef struct tagTOOLINFOA_NEW +{ + UINT cbSize; + UINT uFlags; + HWND hwnd; + UINT_PTR uId; + RECT rect; + HINSTANCE hinst; + LPSTR lpszText; + LPARAM lParam; +} TOOLINFO_NEW; + +typedef struct tagNMTTDISPINFO_NEW +{ + NMHDR hdr; + LPSTR lpszText; + char szText[80]; + HINSTANCE hinst; + UINT uFlags; + LPARAM lParam; +} NMTTDISPINFO_NEW; + +typedef struct tagTOOLINFOW_NEW +{ + UINT cbSize; + UINT uFlags; + HWND hwnd; + UINT_PTR uId; + RECT rect; + HINSTANCE hinst; + LPWSTR lpszText; + LPARAM lParam; + void *lpReserved; +} TOOLINFOW_NEW; + +typedef struct tagNMTTDISPINFOW_NEW +{ + NMHDR hdr; + LPWSTR lpszText; + WCHAR szText[80]; + HINSTANCE hinst; + UINT uFlags; + LPARAM lParam; +} NMTTDISPINFOW_NEW; + + +typedef HRESULT (WINAPI* DLLGETVERSIONPROC)(DLLVERSIONINFO *); +#ifndef TTM_SETMAXTIPWIDTH +# define TTM_SETMAXTIPWIDTH (WM_USER+24) +#endif + +#ifndef TTF_DI_SETITEM +# define TTF_DI_SETITEM 0x8000 +#endif + +#ifndef TTN_GETDISPINFO +# define TTN_GETDISPINFO (TTN_FIRST - 0) +#endif + +#endif /* defined(FEAT_BEVAL_GUI) */ + +#if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE) +/* Older MSVC compilers don't have LPNMTTDISPINFO[AW] thus we need to define + * it here if LPNMTTDISPINFO isn't defined. + * MingW doesn't define LPNMTTDISPINFO but typedefs it. Thus we need to check + * _MSC_VER. */ +# if !defined(LPNMTTDISPINFO) && defined(_MSC_VER) +typedef struct tagNMTTDISPINFOA { + NMHDR hdr; + LPSTR lpszText; + char szText[80]; + HINSTANCE hinst; + UINT uFlags; + LPARAM lParam; +} NMTTDISPINFOA, *LPNMTTDISPINFOA; +# define LPNMTTDISPINFO LPNMTTDISPINFOA + +typedef struct tagNMTTDISPINFOW { + NMHDR hdr; + LPWSTR lpszText; + WCHAR szText[80]; + HINSTANCE hinst; + UINT uFlags; + LPARAM lParam; +} NMTTDISPINFOW, *LPNMTTDISPINFOW; +# endif +#endif + +#ifndef TTN_GETDISPINFOW +# define TTN_GETDISPINFOW (TTN_FIRST - 10) +#endif + +/* Local variables: */ + +#ifdef FEAT_MENU +static UINT s_menu_id = 100; +#endif + +/* + * Use the system font for dialogs and tear-off menus. Remove this line to + * use DLG_FONT_NAME. + */ +#define USE_SYSMENU_FONT + +#define VIM_NAME "vim" +#define VIM_CLASS "Vim" +#define VIM_CLASSW L"Vim" + +/* Initial size for the dialog template. For gui_mch_dialog() it's fixed, + * thus there should be room for every dialog. For tearoffs it's made bigger + * when needed. */ +#define DLG_ALLOC_SIZE 16 * 1024 + +/* + * stuff for dialogs, menus, tearoffs etc. + */ +static PWORD +add_dialog_element( + PWORD p, + DWORD lStyle, + WORD x, + WORD y, + WORD w, + WORD h, + WORD Id, + WORD clss, + const char *caption); +static LPWORD lpwAlign(LPWORD); +static int nCopyAnsiToWideChar(LPWORD, LPSTR, BOOL); +#if defined(FEAT_MENU) && defined(FEAT_TEAROFF) +static void gui_mch_tearoff(char_u *title, vimmenu_T *menu, int initX, int initY); +#endif +static void get_dialog_font_metrics(void); + +static int dialog_default_button = -1; + +/* Intellimouse support */ +static int mouse_scroll_lines = 0; + +static int s_usenewlook; /* emulate W95/NT4 non-bold dialogs */ +#ifdef FEAT_TOOLBAR +static void initialise_toolbar(void); +static LRESULT CALLBACK toolbar_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); +static int get_toolbar_bitmap(vimmenu_T *menu); +#endif + +#ifdef FEAT_GUI_TABLINE +static void initialise_tabline(void); +static LRESULT CALLBACK tabline_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); +#endif + +#ifdef FEAT_MBYTE_IME +static LRESULT _OnImeComposition(HWND hwnd, WPARAM dbcs, LPARAM param); +static char_u *GetResultStr(HWND hwnd, int GCS, int *lenp); +#endif +#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME) +# ifdef NOIME +typedef struct tagCOMPOSITIONFORM { + DWORD dwStyle; + POINT ptCurrentPos; + RECT rcArea; +} COMPOSITIONFORM, *PCOMPOSITIONFORM, NEAR *NPCOMPOSITIONFORM, FAR *LPCOMPOSITIONFORM; +typedef HANDLE HIMC; +# endif + +static HINSTANCE hLibImm = NULL; +static LONG (WINAPI *pImmGetCompositionStringA)(HIMC, DWORD, LPVOID, DWORD); +static LONG (WINAPI *pImmGetCompositionStringW)(HIMC, DWORD, LPVOID, DWORD); +static HIMC (WINAPI *pImmGetContext)(HWND); +static HIMC (WINAPI *pImmAssociateContext)(HWND, HIMC); +static BOOL (WINAPI *pImmReleaseContext)(HWND, HIMC); +static BOOL (WINAPI *pImmGetOpenStatus)(HIMC); +static BOOL (WINAPI *pImmSetOpenStatus)(HIMC, BOOL); +static BOOL (WINAPI *pImmGetCompositionFont)(HIMC, LPLOGFONTA); +static BOOL (WINAPI *pImmSetCompositionFont)(HIMC, LPLOGFONTA); +static BOOL (WINAPI *pImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM); +static BOOL (WINAPI *pImmGetConversionStatus)(HIMC, LPDWORD, LPDWORD); +static BOOL (WINAPI *pImmSetConversionStatus)(HIMC, DWORD, DWORD); +static void dyn_imm_load(void); +#else +# define pImmGetCompositionStringA ImmGetCompositionStringA +# define pImmGetCompositionStringW ImmGetCompositionStringW +# define pImmGetContext ImmGetContext +# define pImmAssociateContext ImmAssociateContext +# define pImmReleaseContext ImmReleaseContext +# define pImmGetOpenStatus ImmGetOpenStatus +# define pImmSetOpenStatus ImmSetOpenStatus +# define pImmGetCompositionFont ImmGetCompositionFontA +# define pImmSetCompositionFont ImmSetCompositionFontA +# define pImmSetCompositionWindow ImmSetCompositionWindow +# define pImmGetConversionStatus ImmGetConversionStatus +# define pImmSetConversionStatus ImmSetConversionStatus +#endif + +#ifdef FEAT_MENU +/* + * Figure out how high the menu bar is at the moment. + */ + static int +gui_mswin_get_menu_height( + int fix_window) /* If TRUE, resize window if menu height changed */ +{ + static int old_menu_height = -1; + + RECT rc1, rc2; + int num; + int menu_height; + + if (gui.menu_is_active) + num = GetMenuItemCount(s_menuBar); + else + num = 0; + + if (num == 0) + menu_height = 0; + else if (IsMinimized(s_hwnd)) + { + /* The height of the menu cannot be determined while the window is + * minimized. Take the previous height if the menu is changed in that + * state, to avoid that Vim's vertical window size accidentally + * increases due to the unaccounted-for menu height. */ + menu_height = old_menu_height == -1 ? 0 : old_menu_height; + } + else + { + /* + * In case 'lines' is set in _vimrc/_gvimrc window width doesn't + * seem to have been set yet, so menu wraps in default window + * width which is very narrow. Instead just return height of a + * single menu item. Will still be wrong when the menu really + * should wrap over more than one line. + */ + GetMenuItemRect(s_hwnd, s_menuBar, 0, &rc1); + if (gui.starting) + menu_height = rc1.bottom - rc1.top + 1; + else + { + GetMenuItemRect(s_hwnd, s_menuBar, num - 1, &rc2); + menu_height = rc2.bottom - rc1.top + 1; + } + } + + if (fix_window && menu_height != old_menu_height) + { + gui_set_shellsize(FALSE, FALSE, RESIZE_VERT); + } + old_menu_height = menu_height; + + return menu_height; +} +#endif /*FEAT_MENU*/ + + +/* + * Setup for the Intellimouse + */ + static void +init_mouse_wheel(void) +{ + +#ifndef SPI_GETWHEELSCROLLLINES +# define SPI_GETWHEELSCROLLLINES 104 +#endif +#ifndef SPI_SETWHEELSCROLLLINES +# define SPI_SETWHEELSCROLLLINES 105 +#endif + +#define VMOUSEZ_CLASSNAME "MouseZ" /* hidden wheel window class */ +#define VMOUSEZ_TITLE "Magellan MSWHEEL" /* hidden wheel window title */ +#define VMSH_MOUSEWHEEL "MSWHEEL_ROLLMSG" +#define VMSH_SCROLL_LINES "MSH_SCROLL_LINES_MSG" + + mouse_scroll_lines = 3; /* reasonable default */ + + /* if NT 4.0+ (or Win98) get scroll lines directly from system */ + SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, + &mouse_scroll_lines, 0); +} + + +/* Intellimouse wheel handler */ + static void +_OnMouseWheel( + HWND hwnd, + short zDelta) +{ +/* Treat a mouse wheel event as if it were a scroll request */ + int i; + int size; + HWND hwndCtl; + + if (curwin->w_scrollbars[SBAR_RIGHT].id != 0) + { + hwndCtl = curwin->w_scrollbars[SBAR_RIGHT].id; + size = curwin->w_scrollbars[SBAR_RIGHT].size; + } + else if (curwin->w_scrollbars[SBAR_LEFT].id != 0) + { + hwndCtl = curwin->w_scrollbars[SBAR_LEFT].id; + size = curwin->w_scrollbars[SBAR_LEFT].size; + } + else + return; + + size = curwin->w_height; + if (mouse_scroll_lines == 0) + init_mouse_wheel(); + + mch_disable_flush(); + if (mouse_scroll_lines > 0 + && mouse_scroll_lines < (size > 2 ? size - 2 : 1)) + { + for (i = mouse_scroll_lines; i > 0; --i) + _OnScroll(hwnd, hwndCtl, zDelta >= 0 ? SB_LINEUP : SB_LINEDOWN, 0); + } + else + _OnScroll(hwnd, hwndCtl, zDelta >= 0 ? SB_PAGEUP : SB_PAGEDOWN, 0); + mch_enable_flush(); + gui_may_flush(); +} + +#ifdef USE_SYSMENU_FONT +/* + * Get Menu Font. + * Return OK or FAIL. + */ + static int +gui_w32_get_menu_font(LOGFONT *lf) +{ + NONCLIENTMETRICS nm; + + nm.cbSize = sizeof(NONCLIENTMETRICS); + if (!SystemParametersInfo( + SPI_GETNONCLIENTMETRICS, + sizeof(NONCLIENTMETRICS), + &nm, + 0)) + return FAIL; + *lf = nm.lfMenuFont; + return OK; +} +#endif + + +#if defined(FEAT_GUI_TABLINE) && defined(USE_SYSMENU_FONT) +/* + * Set the GUI tabline font to the system menu font + */ + static void +set_tabline_font(void) +{ + LOGFONT lfSysmenu; + HFONT font; + HWND hwnd; + HDC hdc; + HFONT hfntOld; + TEXTMETRIC tm; + + if (gui_w32_get_menu_font(&lfSysmenu) != OK) + return; + + font = CreateFontIndirect(&lfSysmenu); + + SendMessage(s_tabhwnd, WM_SETFONT, (WPARAM)font, TRUE); + + /* + * Compute the height of the font used for the tab text + */ + hwnd = GetDesktopWindow(); + hdc = GetWindowDC(hwnd); + hfntOld = SelectFont(hdc, font); + + GetTextMetrics(hdc, &tm); + + SelectFont(hdc, hfntOld); + ReleaseDC(hwnd, hdc); + + /* + * The space used by the tab border and the space between the tab label + * and the tab border is included as 7. + */ + gui.tabline_height = tm.tmHeight + tm.tmInternalLeading + 7; +} +#endif + +/* + * Invoked when a setting was changed. + */ + static LRESULT CALLBACK +_OnSettingChange(UINT n) +{ + if (n == SPI_SETWHEELSCROLLLINES) + SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, + &mouse_scroll_lines, 0); +#if defined(FEAT_GUI_TABLINE) && defined(USE_SYSMENU_FONT) + if (n == SPI_SETNONCLIENTMETRICS) + set_tabline_font(); +#endif + return 0; +} + +#ifdef FEAT_NETBEANS_INTG + static void +_OnWindowPosChanged( + HWND hwnd, + const LPWINDOWPOS lpwpos) +{ + static int x = 0, y = 0, cx = 0, cy = 0; + extern int WSInitialized; + + if (WSInitialized && (lpwpos->x != x || lpwpos->y != y + || lpwpos->cx != cx || lpwpos->cy != cy)) + { + x = lpwpos->x; + y = lpwpos->y; + cx = lpwpos->cx; + cy = lpwpos->cy; + netbeans_frame_moved(x, y); + } + /* Allow to send WM_SIZE and WM_MOVE */ + FORWARD_WM_WINDOWPOSCHANGED(hwnd, lpwpos, MyWindowProc); +} +#endif + + static int +_DuringSizing( + UINT fwSide, + LPRECT lprc) +{ + int w, h; + int valid_w, valid_h; + int w_offset, h_offset; + + w = lprc->right - lprc->left; + h = lprc->bottom - lprc->top; + gui_mswin_get_valid_dimensions(w, h, &valid_w, &valid_h); + w_offset = w - valid_w; + h_offset = h - valid_h; + + if (fwSide == WMSZ_LEFT || fwSide == WMSZ_TOPLEFT + || fwSide == WMSZ_BOTTOMLEFT) + lprc->left += w_offset; + else if (fwSide == WMSZ_RIGHT || fwSide == WMSZ_TOPRIGHT + || fwSide == WMSZ_BOTTOMRIGHT) + lprc->right -= w_offset; + + if (fwSide == WMSZ_TOP || fwSide == WMSZ_TOPLEFT + || fwSide == WMSZ_TOPRIGHT) + lprc->top += h_offset; + else if (fwSide == WMSZ_BOTTOM || fwSide == WMSZ_BOTTOMLEFT + || fwSide == WMSZ_BOTTOMRIGHT) + lprc->bottom -= h_offset; + return TRUE; +} + + + + static LRESULT CALLBACK +_WndProc( + HWND hwnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam) +{ + /* + TRACE("WndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n", + hwnd, uMsg, wParam, lParam); + */ + + HandleMouseHide(uMsg, lParam); + + s_uMsg = uMsg; + s_wParam = wParam; + s_lParam = lParam; + + switch (uMsg) + { + HANDLE_MSG(hwnd, WM_DEADCHAR, _OnDeadChar); + HANDLE_MSG(hwnd, WM_SYSDEADCHAR, _OnDeadChar); + /* HANDLE_MSG(hwnd, WM_ACTIVATE, _OnActivate); */ + HANDLE_MSG(hwnd, WM_CLOSE, _OnClose); + /* HANDLE_MSG(hwnd, WM_COMMAND, _OnCommand); */ + HANDLE_MSG(hwnd, WM_DESTROY, _OnDestroy); + HANDLE_MSG(hwnd, WM_DROPFILES, _OnDropFiles); + HANDLE_MSG(hwnd, WM_HSCROLL, _OnScroll); + HANDLE_MSG(hwnd, WM_KILLFOCUS, _OnKillFocus); +#ifdef FEAT_MENU + HANDLE_MSG(hwnd, WM_COMMAND, _OnMenu); +#endif + /* HANDLE_MSG(hwnd, WM_MOVE, _OnMove); */ + /* HANDLE_MSG(hwnd, WM_NCACTIVATE, _OnNCActivate); */ + HANDLE_MSG(hwnd, WM_SETFOCUS, _OnSetFocus); + HANDLE_MSG(hwnd, WM_SIZE, _OnSize); + /* HANDLE_MSG(hwnd, WM_SYSCOMMAND, _OnSysCommand); */ + /* HANDLE_MSG(hwnd, WM_SYSKEYDOWN, _OnAltKey); */ + HANDLE_MSG(hwnd, WM_VSCROLL, _OnScroll); + // HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGING, _OnWindowPosChanging); + HANDLE_MSG(hwnd, WM_ACTIVATEAPP, _OnActivateApp); +#ifdef FEAT_NETBEANS_INTG + HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGED, _OnWindowPosChanged); +#endif + +#ifdef FEAT_GUI_TABLINE + case WM_RBUTTONUP: + { + if (gui_mch_showing_tabline()) + { + POINT pt; + RECT rect; + + /* + * If the cursor is on the tabline, display the tab menu + */ + GetCursorPos((LPPOINT)&pt); + GetWindowRect(s_textArea, &rect); + if (pt.y < rect.top) + { + show_tabline_popup_menu(); + return 0L; + } + } + return MyWindowProc(hwnd, uMsg, wParam, lParam); + } + case WM_LBUTTONDBLCLK: + { + /* + * If the user double clicked the tabline, create a new tab + */ + if (gui_mch_showing_tabline()) + { + POINT pt; + RECT rect; + + GetCursorPos((LPPOINT)&pt); + GetWindowRect(s_textArea, &rect); + if (pt.y < rect.top) + send_tabline_menu_event(0, TABLINE_MENU_NEW); + } + return MyWindowProc(hwnd, uMsg, wParam, lParam); + } +#endif + + case WM_QUERYENDSESSION: /* System wants to go down. */ + gui_shell_closed(); /* Will exit when no changed buffers. */ + return FALSE; /* Do NOT allow system to go down. */ + + case WM_ENDSESSION: + if (wParam) /* system only really goes down when wParam is TRUE */ + { + _OnEndSession(); + return 0L; + } + break; + + case WM_CHAR: + /* Don't use HANDLE_MSG() for WM_CHAR, it truncates wParam to a single + * byte while we want the UTF-16 character value. */ + _OnChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam)); + return 0L; + + case WM_SYSCHAR: + /* + * if 'winaltkeys' is "no", or it's "menu" and it's not a menu + * shortcut key, handle like a typed ALT key, otherwise call Windows + * ALT key handling. + */ +#ifdef FEAT_MENU + if ( !gui.menu_is_active + || p_wak[0] == 'n' + || (p_wak[0] == 'm' && !gui_is_menu_shortcut((int)wParam)) + ) +#endif + { + _OnSysChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam)); + return 0L; + } +#ifdef FEAT_MENU + else + return MyWindowProc(hwnd, uMsg, wParam, lParam); +#endif + + case WM_SYSKEYUP: +#ifdef FEAT_MENU + /* This used to be done only when menu is active: ALT key is used for + * that. But that caused problems when menu is disabled and using + * Alt-Tab-Esc: get into a strange state where no mouse-moved events + * are received, mouse pointer remains hidden. */ + return MyWindowProc(hwnd, uMsg, wParam, lParam); +#else + return 0L; +#endif + + case WM_SIZING: /* HANDLE_MSG doesn't seem to handle this one */ + return _DuringSizing((UINT)wParam, (LPRECT)lParam); + + case WM_MOUSEWHEEL: + _OnMouseWheel(hwnd, HIWORD(wParam)); + return 0L; + + /* Notification for change in SystemParametersInfo() */ + case WM_SETTINGCHANGE: + return _OnSettingChange((UINT)wParam); + +#if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE) + case WM_NOTIFY: + switch (((LPNMHDR) lParam)->code) + { + case TTN_GETDISPINFOW: + case TTN_GETDISPINFO: + { + LPNMHDR hdr = (LPNMHDR)lParam; + char_u *str = NULL; + static void *tt_text = NULL; + + VIM_CLEAR(tt_text); + +# ifdef FEAT_GUI_TABLINE + if (gui_mch_showing_tabline() + && hdr->hwndFrom == TabCtrl_GetToolTips(s_tabhwnd)) + { + POINT pt; + /* + * Mouse is over the GUI tabline. Display the + * tooltip for the tab under the cursor + * + * Get the cursor position within the tab control + */ + GetCursorPos(&pt); + if (ScreenToClient(s_tabhwnd, &pt) != 0) + { + TCHITTESTINFO htinfo; + int idx; + + /* + * Get the tab under the cursor + */ + htinfo.pt.x = pt.x; + htinfo.pt.y = pt.y; + idx = TabCtrl_HitTest(s_tabhwnd, &htinfo); + if (idx != -1) + { + tabpage_T *tp; + + tp = find_tabpage(idx + 1); + if (tp != NULL) + { + get_tabline_label(tp, TRUE); + str = NameBuff; + } + } + } + } +# endif +# ifdef FEAT_TOOLBAR +# ifdef FEAT_GUI_TABLINE + else +# endif + { + UINT idButton; + vimmenu_T *pMenu; + + idButton = (UINT) hdr->idFrom; + pMenu = gui_mswin_find_menu(root_menu, idButton); + if (pMenu) + str = pMenu->strings[MENU_INDEX_TIP]; + } +# endif + if (str != NULL) + { + if (hdr->code == TTN_GETDISPINFOW) + { + LPNMTTDISPINFOW lpdi = (LPNMTTDISPINFOW)lParam; + + /* Set the maximum width, this also enables using + * \n for line break. */ + SendMessage(lpdi->hdr.hwndFrom, TTM_SETMAXTIPWIDTH, + 0, 500); + + tt_text = enc_to_utf16(str, NULL); + lpdi->lpszText = tt_text; + /* can't show tooltip if failed */ + } + else + { + LPNMTTDISPINFO lpdi = (LPNMTTDISPINFO)lParam; + + /* Set the maximum width, this also enables using + * \n for line break. */ + SendMessage(lpdi->hdr.hwndFrom, TTM_SETMAXTIPWIDTH, + 0, 500); + + if (STRLEN(str) < sizeof(lpdi->szText) + || ((tt_text = vim_strsave(str)) == NULL)) + vim_strncpy((char_u *)lpdi->szText, str, + sizeof(lpdi->szText) - 1); + else + lpdi->lpszText = tt_text; + } + } + } + break; +# ifdef FEAT_GUI_TABLINE + case TCN_SELCHANGE: + if (gui_mch_showing_tabline() + && ((LPNMHDR)lParam)->hwndFrom == s_tabhwnd) + { + send_tabline_event(TabCtrl_GetCurSel(s_tabhwnd) + 1); + return 0L; + } + break; + + case NM_RCLICK: + if (gui_mch_showing_tabline() + && ((LPNMHDR)lParam)->hwndFrom == s_tabhwnd) + { + show_tabline_popup_menu(); + return 0L; + } + break; +# endif + default: +# ifdef FEAT_GUI_TABLINE + if (gui_mch_showing_tabline() + && ((LPNMHDR)lParam)->hwndFrom == s_tabhwnd) + return MyWindowProc(hwnd, uMsg, wParam, lParam); +# endif + break; + } + break; +#endif +#if defined(MENUHINTS) && defined(FEAT_MENU) + case WM_MENUSELECT: + if (((UINT) HIWORD(wParam) + & (0xffff ^ (MF_MOUSESELECT + MF_BITMAP + MF_POPUP))) + == MF_HILITE + && (State & CMDLINE) == 0) + { + UINT idButton; + vimmenu_T *pMenu; + static int did_menu_tip = FALSE; + + if (did_menu_tip) + { + msg_clr_cmdline(); + setcursor(); + out_flush(); + did_menu_tip = FALSE; + } + + idButton = (UINT)LOWORD(wParam); + pMenu = gui_mswin_find_menu(root_menu, idButton); + if (pMenu != NULL && pMenu->strings[MENU_INDEX_TIP] != 0 + && GetMenuState(s_menuBar, pMenu->id, MF_BYCOMMAND) != -1) + { + ++msg_hist_off; + msg((char *)pMenu->strings[MENU_INDEX_TIP]); + --msg_hist_off; + setcursor(); + out_flush(); + did_menu_tip = TRUE; + } + return 0L; + } + break; +#endif + case WM_NCHITTEST: + { + LRESULT result; + int x, y; + int xPos = GET_X_LPARAM(lParam); + + result = MyWindowProc(hwnd, uMsg, wParam, lParam); + if (result == HTCLIENT) + { +#ifdef FEAT_GUI_TABLINE + if (gui_mch_showing_tabline()) + { + int yPos = GET_Y_LPARAM(lParam); + RECT rct; + + /* If the cursor is on the GUI tabline, don't process this + * event */ + GetWindowRect(s_textArea, &rct); + if (yPos < rct.top) + return result; + } +#endif + (void)gui_mch_get_winpos(&x, &y); + xPos -= x; + + if (xPos < 48) /* <VN> TODO should use system metric? */ + return HTBOTTOMLEFT; + else + return HTBOTTOMRIGHT; + } + else + return result; + } + /* break; notreached */ + +#ifdef FEAT_MBYTE_IME + case WM_IME_NOTIFY: + if (!_OnImeNotify(hwnd, (DWORD)wParam, (DWORD)lParam)) + return MyWindowProc(hwnd, uMsg, wParam, lParam); + return 1L; + + case WM_IME_COMPOSITION: + if (!_OnImeComposition(hwnd, wParam, lParam)) + return MyWindowProc(hwnd, uMsg, wParam, lParam); + return 1L; +#endif + + default: +#ifdef MSWIN_FIND_REPLACE + if (uMsg == s_findrep_msg && s_findrep_msg != 0) + { + _OnFindRepl(); + } +#endif + return MyWindowProc(hwnd, uMsg, wParam, lParam); + } + + return DefWindowProc(hwnd, uMsg, wParam, lParam); +} + +/* + * End of call-back routines + */ + +/* parent window, if specified with -P */ +HWND vim_parent_hwnd = NULL; + + static BOOL CALLBACK +FindWindowTitle(HWND hwnd, LPARAM lParam) +{ + char buf[2048]; + char *title = (char *)lParam; + + if (GetWindowText(hwnd, buf, sizeof(buf))) + { + if (strstr(buf, title) != NULL) + { + /* Found it. Store the window ref. and quit searching if MDI + * works. */ + vim_parent_hwnd = FindWindowEx(hwnd, NULL, "MDIClient", NULL); + if (vim_parent_hwnd != NULL) + return FALSE; + } + } + return TRUE; /* continue searching */ +} + +/* + * Invoked for '-P "title"' argument: search for parent application to open + * our window in. + */ + void +gui_mch_set_parent(char *title) +{ + EnumWindows(FindWindowTitle, (LPARAM)title); + if (vim_parent_hwnd == NULL) + { + semsg(_("E671: Cannot find window title \"%s\""), title); + mch_exit(2); + } +} + +#ifndef FEAT_OLE + static void +ole_error(char *arg) +{ + char buf[IOSIZE]; + + /* Can't use emsg() here, we have not finished initialisation yet. */ + vim_snprintf(buf, IOSIZE, + _("E243: Argument not supported: \"-%s\"; Use the OLE version."), + arg); + mch_errmsg(buf); +} +#endif + +/* + * Parse the GUI related command-line arguments. Any arguments used are + * deleted from argv, and *argc is decremented accordingly. This is called + * when vim is started, whether or not the GUI has been started. + */ + void +gui_mch_prepare(int *argc, char **argv) +{ + int silent = FALSE; + int idx; + + /* Check for special OLE command line parameters */ + if ((*argc == 2 || *argc == 3) && (argv[1][0] == '-' || argv[1][0] == '/')) + { + /* Check for a "-silent" argument first. */ + if (*argc == 3 && STRICMP(argv[1] + 1, "silent") == 0 + && (argv[2][0] == '-' || argv[2][0] == '/')) + { + silent = TRUE; + idx = 2; + } + else + idx = 1; + + /* Register Vim as an OLE Automation server */ + if (STRICMP(argv[idx] + 1, "register") == 0) + { +#ifdef FEAT_OLE + RegisterMe(silent); + mch_exit(0); +#else + if (!silent) + ole_error("register"); + mch_exit(2); +#endif + } + + /* Unregister Vim as an OLE Automation server */ + if (STRICMP(argv[idx] + 1, "unregister") == 0) + { +#ifdef FEAT_OLE + UnregisterMe(!silent); + mch_exit(0); +#else + if (!silent) + ole_error("unregister"); + mch_exit(2); +#endif + } + + /* Ignore an -embedding argument. It is only relevant if the + * application wants to treat the case when it is started manually + * differently from the case where it is started via automation (and + * we don't). + */ + if (STRICMP(argv[idx] + 1, "embedding") == 0) + { +#ifdef FEAT_OLE + *argc = 1; +#else + ole_error("embedding"); + mch_exit(2); +#endif + } + } + +#ifdef FEAT_OLE + { + int bDoRestart = FALSE; + + InitOLE(&bDoRestart); + /* automatically exit after registering */ + if (bDoRestart) + mch_exit(0); + } +#endif + +#ifdef FEAT_NETBEANS_INTG + { + /* stolen from gui_x11.c */ + int arg; + + for (arg = 1; arg < *argc; arg++) + if (strncmp("-nb", argv[arg], 3) == 0) + { + netbeansArg = argv[arg]; + mch_memmove(&argv[arg], &argv[arg + 1], + (--*argc - arg) * sizeof(char *)); + argv[*argc] = NULL; + break; /* enough? */ + } + } +#endif +} + +/* + * Initialise the GUI. Create all the windows, set up all the call-backs + * etc. + */ + int +gui_mch_init(void) +{ + const char szVimWndClass[] = VIM_CLASS; + const char szTextAreaClass[] = "VimTextArea"; + WNDCLASS wndclass; + const WCHAR szVimWndClassW[] = VIM_CLASSW; + const WCHAR szTextAreaClassW[] = L"VimTextArea"; + WNDCLASSW wndclassw; +#ifdef GLOBAL_IME + ATOM atom; +#endif + + /* Return here if the window was already opened (happens when + * gui_mch_dialog() is called early). */ + if (s_hwnd != NULL) + goto theend; + + /* + * Load the tearoff bitmap + */ +#ifdef FEAT_TEAROFF + s_htearbitmap = LoadBitmap(s_hinst, "IDB_TEAROFF"); +#endif + + gui.scrollbar_width = GetSystemMetrics(SM_CXVSCROLL); + gui.scrollbar_height = GetSystemMetrics(SM_CYHSCROLL); +#ifdef FEAT_MENU + gui.menu_height = 0; /* Windows takes care of this */ +#endif + gui.border_width = 0; + + s_brush = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); + + /* First try using the wide version, so that we can use any title. + * Otherwise only characters in the active codepage will work. */ + if (GetClassInfoW(s_hinst, szVimWndClassW, &wndclassw) == 0) + { + wndclassw.style = CS_DBLCLKS; + wndclassw.lpfnWndProc = _WndProc; + wndclassw.cbClsExtra = 0; + wndclassw.cbWndExtra = 0; + wndclassw.hInstance = s_hinst; + wndclassw.hIcon = LoadIcon(wndclassw.hInstance, "IDR_VIM"); + wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW); + wndclassw.hbrBackground = s_brush; + wndclassw.lpszMenuName = NULL; + wndclassw.lpszClassName = szVimWndClassW; + + if (( +#ifdef GLOBAL_IME + atom = +#endif + RegisterClassW(&wndclassw)) == 0) + return FAIL; + else + wide_WindowProc = TRUE; + } + + if (!wide_WindowProc) + if (GetClassInfo(s_hinst, szVimWndClass, &wndclass) == 0) + { + wndclass.style = CS_DBLCLKS; + wndclass.lpfnWndProc = _WndProc; + wndclass.cbClsExtra = 0; + wndclass.cbWndExtra = 0; + wndclass.hInstance = s_hinst; + wndclass.hIcon = LoadIcon(wndclass.hInstance, "IDR_VIM"); + wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); + wndclass.hbrBackground = s_brush; + wndclass.lpszMenuName = NULL; + wndclass.lpszClassName = szVimWndClass; + + if (( +#ifdef GLOBAL_IME + atom = +#endif + RegisterClass(&wndclass)) == 0) + return FAIL; + } + + if (vim_parent_hwnd != NULL) + { +#ifdef HAVE_TRY_EXCEPT + __try + { +#endif + /* Open inside the specified parent window. + * TODO: last argument should point to a CLIENTCREATESTRUCT + * structure. */ + s_hwnd = CreateWindowEx( + WS_EX_MDICHILD, + szVimWndClass, "Vim MSWindows GUI", + WS_OVERLAPPEDWINDOW | WS_CHILD + | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | 0xC000, + gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x, + gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y, + 100, /* Any value will do */ + 100, /* Any value will do */ + vim_parent_hwnd, NULL, + s_hinst, NULL); +#ifdef HAVE_TRY_EXCEPT + } + __except(EXCEPTION_EXECUTE_HANDLER) + { + /* NOP */ + } +#endif + if (s_hwnd == NULL) + { + emsg(_("E672: Unable to open window inside MDI application")); + mch_exit(2); + } + } + else + { + /* If the provided windowid is not valid reset it to zero, so that it + * is ignored and we open our own window. */ + if (IsWindow((HWND)win_socket_id) <= 0) + win_socket_id = 0; + + /* Create a window. If win_socket_id is not zero without border and + * titlebar, it will be reparented below. */ + s_hwnd = CreateWindow( + szVimWndClass, "Vim MSWindows GUI", + (win_socket_id == 0 ? WS_OVERLAPPEDWINDOW : WS_POPUP) + | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, + gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x, + gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y, + 100, /* Any value will do */ + 100, /* Any value will do */ + NULL, NULL, + s_hinst, NULL); + if (s_hwnd != NULL && win_socket_id != 0) + { + SetParent(s_hwnd, (HWND)win_socket_id); + ShowWindow(s_hwnd, SW_SHOWMAXIMIZED); + } + } + + if (s_hwnd == NULL) + return FAIL; + +#ifdef GLOBAL_IME + global_ime_init(atom, s_hwnd); +#endif +#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME) + dyn_imm_load(); +#endif + + /* Create the text area window */ + if (wide_WindowProc) + { + if (GetClassInfoW(s_hinst, szTextAreaClassW, &wndclassw) == 0) + { + wndclassw.style = CS_OWNDC; + wndclassw.lpfnWndProc = _TextAreaWndProc; + wndclassw.cbClsExtra = 0; + wndclassw.cbWndExtra = 0; + wndclassw.hInstance = s_hinst; + wndclassw.hIcon = NULL; + wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW); + wndclassw.hbrBackground = NULL; + wndclassw.lpszMenuName = NULL; + wndclassw.lpszClassName = szTextAreaClassW; + + if (RegisterClassW(&wndclassw) == 0) + return FAIL; + } + + s_textArea = CreateWindowExW( + 0, + szTextAreaClassW, L"Vim text area", + WS_CHILD | WS_VISIBLE, 0, 0, + 100, // Any value will do for now + 100, // Any value will do for now + s_hwnd, NULL, + s_hinst, NULL); + } + else if (GetClassInfo(s_hinst, szTextAreaClass, &wndclass) == 0) + { + wndclass.style = CS_OWNDC; + wndclass.lpfnWndProc = _TextAreaWndProc; + wndclass.cbClsExtra = 0; + wndclass.cbWndExtra = 0; + wndclass.hInstance = s_hinst; + wndclass.hIcon = NULL; + wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); + wndclass.hbrBackground = NULL; + wndclass.lpszMenuName = NULL; + wndclass.lpszClassName = szTextAreaClass; + + if (RegisterClass(&wndclass) == 0) + return FAIL; + + s_textArea = CreateWindowEx( + 0, + szTextAreaClass, "Vim text area", + WS_CHILD | WS_VISIBLE, 0, 0, + 100, // Any value will do for now + 100, // Any value will do for now + s_hwnd, NULL, + s_hinst, NULL); + } + + if (s_textArea == NULL) + return FAIL; + +#ifdef FEAT_LIBCALL + /* Try loading an icon from $RUNTIMEPATH/bitmaps/vim.ico. */ + { + HANDLE hIcon = NULL; + + if (mch_icon_load(&hIcon) == OK && hIcon != NULL) + SendMessage(s_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIcon); + } +#endif + +#ifdef FEAT_MENU + s_menuBar = CreateMenu(); +#endif + s_hdc = GetDC(s_textArea); + + DragAcceptFiles(s_hwnd, TRUE); + + /* Do we need to bother with this? */ + /* m_fMouseAvail = GetSystemMetrics(SM_MOUSEPRESENT); */ + + /* Get background/foreground colors from the system */ + gui_mch_def_colors(); + + /* Get the colors from the "Normal" group (set in syntax.c or in a vimrc + * file) */ + set_normal_colors(); + + /* + * Check that none of the colors are the same as the background color. + * Then store the current values as the defaults. + */ + gui_check_colors(); + gui.def_norm_pixel = gui.norm_pixel; + gui.def_back_pixel = gui.back_pixel; + + /* Get the colors for the highlight groups (gui_check_colors() might have + * changed them) */ + highlight_gui_started(); + + /* + * Start out by adding the configured border width into the border offset. + */ + gui.border_offset = gui.border_width; + + /* + * Set up for Intellimouse processing + */ + init_mouse_wheel(); + + /* + * compute a couple of metrics used for the dialogs + */ + get_dialog_font_metrics(); +#ifdef FEAT_TOOLBAR + /* + * Create the toolbar + */ + initialise_toolbar(); +#endif +#ifdef FEAT_GUI_TABLINE + /* + * Create the tabline + */ + initialise_tabline(); +#endif +#ifdef MSWIN_FIND_REPLACE + /* + * Initialise the dialog box stuff + */ + s_findrep_msg = RegisterWindowMessage(FINDMSGSTRING); + + /* Initialise the struct */ + s_findrep_struct.lStructSize = sizeof(s_findrep_struct); + s_findrep_struct.lpstrFindWhat = (LPSTR)alloc(MSWIN_FR_BUFSIZE); + s_findrep_struct.lpstrFindWhat[0] = NUL; + s_findrep_struct.lpstrReplaceWith = (LPSTR)alloc(MSWIN_FR_BUFSIZE); + s_findrep_struct.lpstrReplaceWith[0] = NUL; + s_findrep_struct.wFindWhatLen = MSWIN_FR_BUFSIZE; + s_findrep_struct.wReplaceWithLen = MSWIN_FR_BUFSIZE; + s_findrep_struct_w.lStructSize = sizeof(s_findrep_struct_w); + s_findrep_struct_w.lpstrFindWhat = + (LPWSTR)alloc(MSWIN_FR_BUFSIZE * sizeof(WCHAR)); + s_findrep_struct_w.lpstrFindWhat[0] = NUL; + s_findrep_struct_w.lpstrReplaceWith = + (LPWSTR)alloc(MSWIN_FR_BUFSIZE * sizeof(WCHAR)); + s_findrep_struct_w.lpstrReplaceWith[0] = NUL; + s_findrep_struct_w.wFindWhatLen = MSWIN_FR_BUFSIZE; + s_findrep_struct_w.wReplaceWithLen = MSWIN_FR_BUFSIZE; +#endif + +#ifdef FEAT_EVAL +# if !defined(_MSC_VER) || (_MSC_VER < 1400) +/* Define HandleToLong for old MS and non-MS compilers if not defined. */ +# ifndef HandleToLong +# define HandleToLong(h) ((long)(intptr_t)(h)) +# endif +# endif + /* set the v:windowid variable */ + set_vim_var_nr(VV_WINDOWID, HandleToLong(s_hwnd)); +#endif + +#ifdef FEAT_RENDER_OPTIONS + if (p_rop) + (void)gui_mch_set_rendering_options(p_rop); +#endif + +theend: + /* Display any pending error messages */ + display_errors(); + + return OK; +} + +/* + * Get the size of the screen, taking position on multiple monitors into + * account (if supported). + */ + static void +get_work_area(RECT *spi_rect) +{ + HMONITOR mon; + MONITORINFO moninfo; + + /* work out which monitor the window is on, and get *its* work area */ + mon = MonitorFromWindow(s_hwnd, MONITOR_DEFAULTTOPRIMARY); + if (mon != NULL) + { + moninfo.cbSize = sizeof(MONITORINFO); + if (GetMonitorInfo(mon, &moninfo)) + { + *spi_rect = moninfo.rcWork; + return; + } + } + /* this is the old method... */ + SystemParametersInfo(SPI_GETWORKAREA, 0, spi_rect, 0); +} + +/* + * Set the size of the window to the given width and height in pixels. + */ + void +gui_mch_set_shellsize( + int width, + int height, + int min_width UNUSED, + int min_height UNUSED, + int base_width UNUSED, + int base_height UNUSED, + int direction) +{ + RECT workarea_rect; + int win_width, win_height; + WINDOWPLACEMENT wndpl; + + /* Try to keep window completely on screen. */ + /* Get position of the screen work area. This is the part that is not + * used by the taskbar or appbars. */ + get_work_area(&workarea_rect); + + /* Get current position of our window. Note that the .left and .top are + * relative to the work area. */ + wndpl.length = sizeof(WINDOWPLACEMENT); + GetWindowPlacement(s_hwnd, &wndpl); + + /* Resizing a maximized window looks very strange, unzoom it first. + * But don't do it when still starting up, it may have been requested in + * the shortcut. */ + if (wndpl.showCmd == SW_SHOWMAXIMIZED && starting == 0) + { + ShowWindow(s_hwnd, SW_SHOWNORMAL); + /* Need to get the settings of the normal window. */ + GetWindowPlacement(s_hwnd, &wndpl); + } + + /* compute the size of the outside of the window */ + win_width = width + (GetSystemMetrics(SM_CXFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2; + win_height = height + (GetSystemMetrics(SM_CYFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2 + + GetSystemMetrics(SM_CYCAPTION) +#ifdef FEAT_MENU + + gui_mswin_get_menu_height(FALSE) +#endif + ; + + /* The following should take care of keeping Vim on the same monitor, no + * matter if the secondary monitor is left or right of the primary + * monitor. */ + wndpl.rcNormalPosition.right = wndpl.rcNormalPosition.left + win_width; + wndpl.rcNormalPosition.bottom = wndpl.rcNormalPosition.top + win_height; + + /* If the window is going off the screen, move it on to the screen. */ + if ((direction & RESIZE_HOR) + && wndpl.rcNormalPosition.right > workarea_rect.right) + OffsetRect(&wndpl.rcNormalPosition, + workarea_rect.right - wndpl.rcNormalPosition.right, 0); + + if ((direction & RESIZE_HOR) + && wndpl.rcNormalPosition.left < workarea_rect.left) + OffsetRect(&wndpl.rcNormalPosition, + workarea_rect.left - wndpl.rcNormalPosition.left, 0); + + if ((direction & RESIZE_VERT) + && wndpl.rcNormalPosition.bottom > workarea_rect.bottom) + OffsetRect(&wndpl.rcNormalPosition, + 0, workarea_rect.bottom - wndpl.rcNormalPosition.bottom); + + if ((direction & RESIZE_VERT) + && wndpl.rcNormalPosition.top < workarea_rect.top) + OffsetRect(&wndpl.rcNormalPosition, + 0, workarea_rect.top - wndpl.rcNormalPosition.top); + + /* set window position - we should use SetWindowPlacement rather than + * SetWindowPos as the MSDN docs say the coord systems returned by + * these two are not compatible. */ + SetWindowPlacement(s_hwnd, &wndpl); + + SetActiveWindow(s_hwnd); + SetFocus(s_hwnd); + +#ifdef FEAT_MENU + /* Menu may wrap differently now */ + gui_mswin_get_menu_height(!gui.starting); +#endif +} + + + void +gui_mch_set_scrollbar_thumb( + scrollbar_T *sb, + long val, + long size, + long max) +{ + SCROLLINFO info; + + sb->scroll_shift = 0; + while (max > 32767) + { + max = (max + 1) >> 1; + val >>= 1; + size >>= 1; + ++sb->scroll_shift; + } + + if (sb->scroll_shift > 0) + ++size; + + info.cbSize = sizeof(info); + info.fMask = SIF_POS | SIF_RANGE | SIF_PAGE; + info.nPos = val; + info.nMin = 0; + info.nMax = max; + info.nPage = size; + SetScrollInfo(sb->id, SB_CTL, &info, TRUE); +} + + +/* + * Set the current text font. + */ + void +gui_mch_set_font(GuiFont font) +{ + gui.currFont = font; +} + + +/* + * Set the current text foreground color. + */ + void +gui_mch_set_fg_color(guicolor_T color) +{ + gui.currFgColor = color; +} + +/* + * Set the current text background color. + */ + void +gui_mch_set_bg_color(guicolor_T color) +{ + gui.currBgColor = color; +} + +/* + * Set the current text special color. + */ + void +gui_mch_set_sp_color(guicolor_T color) +{ + gui.currSpColor = color; +} + +#ifdef FEAT_MBYTE_IME +/* + * Multi-byte handling, originally by Sung-Hoon Baek. + * First static functions (no prototypes generated). + */ +# ifdef _MSC_VER +# include <ime.h> /* Apparently not needed for Cygwin, MingW or Borland. */ +# endif +# include <imm.h> + +/* + * handle WM_IME_NOTIFY message + */ + static LRESULT +_OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED) +{ + LRESULT lResult = 0; + HIMC hImc; + + if (!pImmGetContext || (hImc = pImmGetContext(hWnd)) == (HIMC)0) + return lResult; + switch (dwCommand) + { + case IMN_SETOPENSTATUS: + if (pImmGetOpenStatus(hImc)) + { + pImmSetCompositionFont(hImc, &norm_logfont); + im_set_position(gui.row, gui.col); + + /* Disable langmap */ + State &= ~LANGMAP; + if (State & INSERT) + { +#if defined(FEAT_KEYMAP) + /* Unshown 'keymap' in status lines */ + if (curbuf->b_p_iminsert == B_IMODE_LMAP) + { + /* Save cursor position */ + int old_row = gui.row; + int old_col = gui.col; + + // This must be called here before + // status_redraw_curbuf(), otherwise the mode + // message may appear in the wrong position. + showmode(); + status_redraw_curbuf(); + update_screen(0); + /* Restore cursor position */ + gui.row = old_row; + gui.col = old_col; + } +#endif + } + } + gui_update_cursor(TRUE, FALSE); + gui_mch_flush(); + lResult = 0; + break; + } + pImmReleaseContext(hWnd, hImc); + return lResult; +} + + static LRESULT +_OnImeComposition(HWND hwnd, WPARAM dbcs UNUSED, LPARAM param) +{ + char_u *ret; + int len; + + if ((param & GCS_RESULTSTR) == 0) /* Composition unfinished. */ + return 0; + + ret = GetResultStr(hwnd, GCS_RESULTSTR, &len); + if (ret != NULL) + { + add_to_input_buf_csi(ret, len); + vim_free(ret); + return 1; + } + return 0; +} + +/* + * get the current composition string, in UCS-2; *lenp is the number of + * *lenp is the number of Unicode characters. + */ + static short_u * +GetCompositionString_inUCS2(HIMC hIMC, DWORD GCS, int *lenp) +{ + LONG ret; + LPWSTR wbuf = NULL; + char_u *buf; + + if (!pImmGetContext) + return NULL; /* no imm32.dll */ + + /* Try Unicode; this'll always work on NT regardless of codepage. */ + ret = pImmGetCompositionStringW(hIMC, GCS, NULL, 0); + if (ret == 0) + return NULL; /* empty */ + + if (ret > 0) + { + /* Allocate the requested buffer plus space for the NUL character. */ + wbuf = (LPWSTR)alloc(ret + sizeof(WCHAR)); + if (wbuf != NULL) + { + pImmGetCompositionStringW(hIMC, GCS, wbuf, ret); + *lenp = ret / sizeof(WCHAR); + } + return (short_u *)wbuf; + } + + /* ret < 0; we got an error, so try the ANSI version. This'll work + * on 9x/ME, but only if the codepage happens to be set to whatever + * we're inputting. */ + ret = pImmGetCompositionStringA(hIMC, GCS, NULL, 0); + if (ret <= 0) + return NULL; /* empty or error */ + + buf = alloc(ret); + if (buf == NULL) + return NULL; + pImmGetCompositionStringA(hIMC, GCS, buf, ret); + + /* convert from codepage to UCS-2 */ + MultiByteToWideChar_alloc(GetACP(), 0, (LPCSTR)buf, ret, &wbuf, lenp); + vim_free(buf); + + return (short_u *)wbuf; +} + +/* + * void GetResultStr() + * + * This handles WM_IME_COMPOSITION with GCS_RESULTSTR flag on. + * get complete composition string + */ + static char_u * +GetResultStr(HWND hwnd, int GCS, int *lenp) +{ + HIMC hIMC; /* Input context handle. */ + short_u *buf = NULL; + char_u *convbuf = NULL; + + if (!pImmGetContext || (hIMC = pImmGetContext(hwnd)) == (HIMC)0) + return NULL; + + /* Reads in the composition string. */ + buf = GetCompositionString_inUCS2(hIMC, GCS, lenp); + if (buf == NULL) + return NULL; + + convbuf = utf16_to_enc(buf, lenp); + pImmReleaseContext(hwnd, hIMC); + vim_free(buf); + return convbuf; +} +#endif + +/* For global functions we need prototypes. */ +#if defined(FEAT_MBYTE_IME) || defined(PROTO) + +/* + * set font to IM. + */ + void +im_set_font(LOGFONT *lf) +{ + HIMC hImc; + + if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0) + { + pImmSetCompositionFont(hImc, lf); + pImmReleaseContext(s_hwnd, hImc); + } +} + +/* + * Notify cursor position to IM. + */ + void +im_set_position(int row, int col) +{ + HIMC hImc; + + if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0) + { + COMPOSITIONFORM cfs; + + cfs.dwStyle = CFS_POINT; + cfs.ptCurrentPos.x = FILL_X(col); + cfs.ptCurrentPos.y = FILL_Y(row); + MapWindowPoints(s_textArea, s_hwnd, &cfs.ptCurrentPos, 1); + pImmSetCompositionWindow(hImc, &cfs); + + pImmReleaseContext(s_hwnd, hImc); + } +} + +/* + * Set IM status on ("active" is TRUE) or off ("active" is FALSE). + */ + void +im_set_active(int active) +{ + HIMC hImc; + static HIMC hImcOld = (HIMC)0; + + if (pImmGetContext) /* if NULL imm32.dll wasn't loaded (yet) */ + { + if (p_imdisable) + { + if (hImcOld == (HIMC)0) + { + hImcOld = pImmGetContext(s_hwnd); + if (hImcOld) + pImmAssociateContext(s_hwnd, (HIMC)0); + } + active = FALSE; + } + else if (hImcOld != (HIMC)0) + { + pImmAssociateContext(s_hwnd, hImcOld); + hImcOld = (HIMC)0; + } + + hImc = pImmGetContext(s_hwnd); + if (hImc) + { + /* + * for Korean ime + */ + HKL hKL = GetKeyboardLayout(0); + + if (LOWORD(hKL) == MAKELANGID(LANG_KOREAN, SUBLANG_KOREAN)) + { + static DWORD dwConversionSaved = 0, dwSentenceSaved = 0; + static BOOL bSaved = FALSE; + + if (active) + { + /* if we have a saved conversion status, restore it */ + if (bSaved) + pImmSetConversionStatus(hImc, dwConversionSaved, + dwSentenceSaved); + bSaved = FALSE; + } + else + { + /* save conversion status and disable korean */ + if (pImmGetConversionStatus(hImc, &dwConversionSaved, + &dwSentenceSaved)) + { + bSaved = TRUE; + pImmSetConversionStatus(hImc, + dwConversionSaved & ~(IME_CMODE_NATIVE + | IME_CMODE_FULLSHAPE), + dwSentenceSaved); + } + } + } + + pImmSetOpenStatus(hImc, active); + pImmReleaseContext(s_hwnd, hImc); + } + } +} + +/* + * Get IM status. When IM is on, return not 0. Else return 0. + */ + int +im_get_status(void) +{ + int status = 0; + HIMC hImc; + + if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0) + { + status = pImmGetOpenStatus(hImc) ? 1 : 0; + pImmReleaseContext(s_hwnd, hImc); + } + return status; +} + +#endif /* FEAT_MBYTE_IME */ + +#if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME) +/* Win32 with GLOBAL IME */ + +/* + * Notify cursor position to IM. + */ + void +im_set_position(int row, int col) +{ + /* Win32 with GLOBAL IME */ + POINT p; + + p.x = FILL_X(col); + p.y = FILL_Y(row); + MapWindowPoints(s_textArea, s_hwnd, &p, 1); + global_ime_set_position(&p); +} + +/* + * Set IM status on ("active" is TRUE) or off ("active" is FALSE). + */ + void +im_set_active(int active) +{ + global_ime_set_status(active); +} + +/* + * Get IM status. When IM is on, return not 0. Else return 0. + */ + int +im_get_status(void) +{ + return global_ime_get_status(); +} +#endif + +/* + * Convert latin9 text "text[len]" to ucs-2 in "unicodebuf". + */ + static void +latin9_to_ucs(char_u *text, int len, WCHAR *unicodebuf) +{ + int c; + + while (--len >= 0) + { + c = *text++; + switch (c) + { + case 0xa4: c = 0x20ac; break; /* euro */ + case 0xa6: c = 0x0160; break; /* S hat */ + case 0xa8: c = 0x0161; break; /* S -hat */ + case 0xb4: c = 0x017d; break; /* Z hat */ + case 0xb8: c = 0x017e; break; /* Z -hat */ + case 0xbc: c = 0x0152; break; /* OE */ + case 0xbd: c = 0x0153; break; /* oe */ + case 0xbe: c = 0x0178; break; /* Y */ + } + *unicodebuf++ = c; + } +} + +#ifdef FEAT_RIGHTLEFT +/* + * What is this for? In the case where you are using Win98 or Win2K or later, + * and you are using a Hebrew font (or Arabic!), Windows does you a favor and + * reverses the string sent to the TextOut... family. This sucks, because we + * go to a lot of effort to do the right thing, and there doesn't seem to be a + * way to tell Windblows not to do this! + * + * The short of it is that this 'RevOut' only gets called if you are running + * one of the new, "improved" MS OSes, and only if you are running in + * 'rightleft' mode. It makes display take *slightly* longer, but not + * noticeably so. + */ + static void +RevOut( HDC s_hdc, + int col, + int row, + UINT foptions, + CONST RECT *pcliprect, + LPCTSTR text, + UINT len, + CONST INT *padding) +{ + int ix; + + for (ix = 0; ix < (int)len; ++ix) + ExtTextOut(s_hdc, col + TEXT_X(ix), row, foptions, + pcliprect, text + ix, 1, padding); +} +#endif + + static void +draw_line( + int x1, + int y1, + int x2, + int y2, + COLORREF color) +{ +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color); + else +#endif + { + HPEN hpen = CreatePen(PS_SOLID, 1, color); + HPEN old_pen = SelectObject(s_hdc, hpen); + MoveToEx(s_hdc, x1, y1, NULL); + /* Note: LineTo() excludes the last pixel in the line. */ + LineTo(s_hdc, x2, y2); + DeleteObject(SelectObject(s_hdc, old_pen)); + } +} + + static void +set_pixel( + int x, + int y, + COLORREF color) +{ +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_SetPixel(s_dwc, x, y, color); + else +#endif + SetPixel(s_hdc, x, y, color); +} + + static void +fill_rect( + const RECT *rcp, + HBRUSH hbr, + COLORREF color) +{ +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_FillRect(s_dwc, rcp, color); + else +#endif + { + HBRUSH hbr2; + + if (hbr == NULL) + hbr2 = CreateSolidBrush(color); + else + hbr2 = hbr; + FillRect(s_hdc, rcp, hbr2); + if (hbr == NULL) + DeleteBrush(hbr2); + } +} + + void +gui_mch_draw_string( + int row, + int col, + char_u *text, + int len, + int flags) +{ + static int *padding = NULL; + static int pad_size = 0; + int i; + const RECT *pcliprect = NULL; + UINT foptions = 0; + static WCHAR *unicodebuf = NULL; + static int *unicodepdy = NULL; + static int unibuflen = 0; + int n = 0; + int y; + + /* + * Italic and bold text seems to have an extra row of pixels at the bottom + * (below where the bottom of the character should be). If we draw the + * characters with a solid background, the top row of pixels in the + * character below will be overwritten. We can fix this by filling in the + * background ourselves, to the correct character proportions, and then + * writing the character in transparent mode. Still have a problem when + * the character is "_", which gets written on to the character below. + * New fix: set gui.char_ascent to -1. This shifts all characters up one + * pixel in their slots, which fixes the problem with the bottom row of + * pixels. We still need this code because otherwise the top row of pixels + * becomes a problem. - webb. + */ + static HBRUSH hbr_cache[2] = {NULL, NULL}; + static guicolor_T brush_color[2] = {INVALCOLOR, INVALCOLOR}; + static int brush_lru = 0; + HBRUSH hbr; + RECT rc; + + if (!(flags & DRAW_TRANSP)) + { + /* + * Clear background first. + * Note: FillRect() excludes right and bottom of rectangle. + */ + rc.left = FILL_X(col); + rc.top = FILL_Y(row); + if (has_mbyte) + { + /* Compute the length in display cells. */ + rc.right = FILL_X(col + mb_string2cells(text, len)); + } + else + rc.right = FILL_X(col + len); + rc.bottom = FILL_Y(row + 1); + + /* Cache the created brush, that saves a lot of time. We need two: + * one for cursor background and one for the normal background. */ + if (gui.currBgColor == brush_color[0]) + { + hbr = hbr_cache[0]; + brush_lru = 1; + } + else if (gui.currBgColor == brush_color[1]) + { + hbr = hbr_cache[1]; + brush_lru = 0; + } + else + { + if (hbr_cache[brush_lru] != NULL) + DeleteBrush(hbr_cache[brush_lru]); + hbr_cache[brush_lru] = CreateSolidBrush(gui.currBgColor); + brush_color[brush_lru] = gui.currBgColor; + hbr = hbr_cache[brush_lru]; + brush_lru = !brush_lru; + } + + fill_rect(&rc, hbr, gui.currBgColor); + + SetBkMode(s_hdc, TRANSPARENT); + + /* + * When drawing block cursor, prevent inverted character spilling + * over character cell (can happen with bold/italic) + */ + if (flags & DRAW_CURSOR) + { + pcliprect = &rc; + foptions = ETO_CLIPPED; + } + } + SetTextColor(s_hdc, gui.currFgColor); + SelectFont(s_hdc, gui.currFont); + +#ifdef FEAT_DIRECTX + if (IS_ENABLE_DIRECTX()) + DWriteContext_SetFont(s_dwc, (HFONT)gui.currFont); +#endif + + if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width) + { + vim_free(padding); + pad_size = Columns; + + /* Don't give an out-of-memory message here, it would call us + * recursively. */ + padding = (int *)lalloc(pad_size * sizeof(int), FALSE); + if (padding != NULL) + for (i = 0; i < pad_size; i++) + padding[i] = gui.char_width; + } + + /* + * We have to provide the padding argument because italic and bold versions + * of fixed-width fonts are often one pixel or so wider than their normal + * versions. + * No check for DRAW_BOLD, Windows will have done it already. + */ + + /* Check if there are any UTF-8 characters. If not, use normal text + * output to speed up output. */ + if (enc_utf8) + for (n = 0; n < len; ++n) + if (text[n] >= 0x80) + break; + +#if defined(FEAT_DIRECTX) + /* Quick hack to enable DirectWrite. To use DirectWrite (antialias), it is + * required that unicode drawing routine, currently. So this forces it + * enabled. */ + if (IS_ENABLE_DIRECTX()) + n = 0; /* Keep n < len, to enter block for unicode. */ +#endif + + /* Check if the Unicode buffer exists and is big enough. Create it + * with the same length as the multi-byte string, the number of wide + * characters is always equal or smaller. */ + if ((enc_utf8 + || (enc_codepage > 0 && (int)GetACP() != enc_codepage) + || enc_latin9) + && (unicodebuf == NULL || len > unibuflen)) + { + vim_free(unicodebuf); + unicodebuf = (WCHAR *)lalloc(len * sizeof(WCHAR), FALSE); + + vim_free(unicodepdy); + unicodepdy = (int *)lalloc(len * sizeof(int), FALSE); + + unibuflen = len; + } + + if (enc_utf8 && n < len && unicodebuf != NULL) + { + /* Output UTF-8 characters. Composing characters should be + * handled here. */ + int i; + int wlen; /* string length in words */ + int clen; /* string length in characters */ + int cells; /* cell width of string up to composing char */ + int cw; /* width of current cell */ + int c; + + wlen = 0; + clen = 0; + cells = 0; + for (i = 0; i < len; ) + { + c = utf_ptr2char(text + i); + if (c >= 0x10000) + { + /* Turn into UTF-16 encoding. */ + unicodebuf[wlen++] = ((c - 0x10000) >> 10) + 0xD800; + unicodebuf[wlen++] = ((c - 0x10000) & 0x3ff) + 0xDC00; + } + else + { + unicodebuf[wlen++] = c; + } + + if (utf_iscomposing(c)) + cw = 0; + else + { + cw = utf_char2cells(c); + if (cw > 2) /* don't use 4 for unprintable char */ + cw = 1; + } + + if (unicodepdy != NULL) + { + /* Use unicodepdy to make characters fit as we expect, even + * when the font uses different widths (e.g., bold character + * is wider). */ + if (c >= 0x10000) + { + unicodepdy[wlen - 2] = cw * gui.char_width; + unicodepdy[wlen - 1] = 0; + } + else + unicodepdy[wlen - 1] = cw * gui.char_width; + } + cells += cw; + i += utf_ptr2len_len(text + i, len - i); + ++clen; + } +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + { + /* Add one to "cells" for italics. */ + DWriteContext_DrawText(s_dwc, unicodebuf, wlen, + TEXT_X(col), TEXT_Y(row), FILL_X(cells + 1), FILL_Y(1), + gui.char_width, gui.currFgColor, + foptions, pcliprect, unicodepdy); + } + else +#endif + ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row), + foptions, pcliprect, unicodebuf, wlen, unicodepdy); + len = cells; /* used for underlining */ + } + else if ((enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9) + { + /* If we want to display codepage data, and the current CP is not the + * ANSI one, we need to go via Unicode. */ + if (unicodebuf != NULL) + { + if (enc_latin9) + latin9_to_ucs(text, len, unicodebuf); + else + len = MultiByteToWideChar(enc_codepage, + MB_PRECOMPOSED, + (char *)text, len, + (LPWSTR)unicodebuf, unibuflen); + if (len != 0) + { + /* Use unicodepdy to make characters fit as we expect, even + * when the font uses different widths (e.g., bold character + * is wider). */ + if (unicodepdy != NULL) + { + int i; + int cw; + + for (i = 0; i < len; ++i) + { + cw = utf_char2cells(unicodebuf[i]); + if (cw > 2) + cw = 1; + unicodepdy[i] = cw * gui.char_width; + } + } + ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row), + foptions, pcliprect, unicodebuf, len, unicodepdy); + } + } + } + else + { +#ifdef FEAT_RIGHTLEFT + /* Windows will mess up RL text, so we have to draw it character by + * character. Only do this if RL is on, since it's slow. */ + if (curwin->w_p_rl) + RevOut(s_hdc, TEXT_X(col), TEXT_Y(row), + foptions, pcliprect, (char *)text, len, padding); + else +#endif + ExtTextOut(s_hdc, TEXT_X(col), TEXT_Y(row), + foptions, pcliprect, (char *)text, len, padding); + } + + /* Underline */ + if (flags & DRAW_UNDERL) + { + /* When p_linespace is 0, overwrite the bottom row of pixels. + * Otherwise put the line just below the character. */ + y = FILL_Y(row + 1) - 1; + if (p_linespace > 1) + y -= p_linespace - 1; + draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor); + } + + /* Strikethrough */ + if (flags & DRAW_STRIKE) + { + y = FILL_Y(row + 1) - gui.char_height/2; + draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor); + } + + /* Undercurl */ + if (flags & DRAW_UNDERC) + { + int x; + int offset; + static const int val[8] = {1, 0, 0, 0, 1, 2, 2, 2 }; + + y = FILL_Y(row + 1) - 1; + for (x = FILL_X(col); x < FILL_X(col + len); ++x) + { + offset = val[x % 8]; + set_pixel(x, y - offset, gui.currSpColor); + } + } +} + + +/* + * Output routines. + */ + +/* Flush any output to the screen */ + void +gui_mch_flush(void) +{ +# if defined(__BORLANDC__) + /* + * The GdiFlush declaration (in Borland C 5.01 <wingdi.h>) is not a + * prototype declaration. + * The compiler complains if __stdcall is not used in both declarations. + */ + BOOL __stdcall GdiFlush(void); +# endif + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_Flush(s_dwc); +#endif + + GdiFlush(); +} + + static void +clear_rect(RECT *rcp) +{ + fill_rect(rcp, NULL, gui.back_pixel); +} + + + void +gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) +{ + RECT workarea_rect; + + get_work_area(&workarea_rect); + + *screen_w = workarea_rect.right - workarea_rect.left + - (GetSystemMetrics(SM_CXFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2; + + /* FIXME: dirty trick: Because the gui_get_base_height() doesn't include + * the menubar for MSwin, we subtract it from the screen height, so that + * the window size can be made to fit on the screen. */ + *screen_h = workarea_rect.bottom - workarea_rect.top + - (GetSystemMetrics(SM_CYFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2 + - GetSystemMetrics(SM_CYCAPTION) +#ifdef FEAT_MENU + - gui_mswin_get_menu_height(FALSE) +#endif + ; +} + + +#if defined(FEAT_MENU) || defined(PROTO) +/* + * Add a sub menu to the menu bar. + */ + void +gui_mch_add_menu( + vimmenu_T *menu, + int pos) +{ + vimmenu_T *parent = menu->parent; + + menu->submenu_id = CreatePopupMenu(); + menu->id = s_menu_id++; + + if (menu_is_menubar(menu->name)) + { + WCHAR *wn = NULL; + + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + /* 'encoding' differs from active codepage: convert menu name + * and use wide function */ + wn = enc_to_utf16(menu->name, NULL); + if (wn != NULL) + { + MENUITEMINFOW infow; + + infow.cbSize = sizeof(infow); + infow.fMask = MIIM_DATA | MIIM_TYPE | MIIM_ID + | MIIM_SUBMENU; + infow.dwItemData = (long_u)menu; + infow.wID = menu->id; + infow.fType = MFT_STRING; + infow.dwTypeData = wn; + infow.cch = (UINT)wcslen(wn); + infow.hSubMenu = menu->submenu_id; + InsertMenuItemW((parent == NULL) + ? s_menuBar : parent->submenu_id, + (UINT)pos, TRUE, &infow); + vim_free(wn); + } + } + + if (wn == NULL) + { + MENUITEMINFO info; + + info.cbSize = sizeof(info); + info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_ID | MIIM_SUBMENU; + info.dwItemData = (long_u)menu; + info.wID = menu->id; + info.fType = MFT_STRING; + info.dwTypeData = (LPTSTR)menu->name; + info.cch = (UINT)STRLEN(menu->name); + info.hSubMenu = menu->submenu_id; + InsertMenuItem((parent == NULL) + ? s_menuBar : parent->submenu_id, + (UINT)pos, TRUE, &info); + } + } + + /* Fix window size if menu may have wrapped */ + if (parent == NULL) + gui_mswin_get_menu_height(!gui.starting); +#ifdef FEAT_TEAROFF + else if (IsWindow(parent->tearoff_handle)) + rebuild_tearoff(parent); +#endif +} + + void +gui_mch_show_popupmenu(vimmenu_T *menu) +{ + POINT mp; + + (void)GetCursorPos((LPPOINT)&mp); + gui_mch_show_popupmenu_at(menu, (int)mp.x, (int)mp.y); +} + + void +gui_make_popup(char_u *path_name, int mouse_pos) +{ + vimmenu_T *menu = gui_find_menu(path_name); + + if (menu != NULL) + { + POINT p; + + /* Find the position of the current cursor */ + GetDCOrgEx(s_hdc, &p); + if (mouse_pos) + { + int mx, my; + + gui_mch_getmouse(&mx, &my); + p.x += mx; + p.y += my; + } + else if (curwin != NULL) + { + p.x += TEXT_X(curwin->w_wincol + curwin->w_wcol + 1); + p.y += TEXT_Y(W_WINROW(curwin) + curwin->w_wrow + 1); + } + msg_scroll = FALSE; + gui_mch_show_popupmenu_at(menu, (int)p.x, (int)p.y); + } +} + +#if defined(FEAT_TEAROFF) || defined(PROTO) +/* + * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and + * create it as a pseudo-"tearoff menu". + */ + void +gui_make_tearoff(char_u *path_name) +{ + vimmenu_T *menu = gui_find_menu(path_name); + + /* Found the menu, so tear it off. */ + if (menu != NULL) + gui_mch_tearoff(menu->dname, menu, 0xffffL, 0xffffL); +} +#endif + +/* + * Add a menu item to a menu + */ + void +gui_mch_add_menu_item( + vimmenu_T *menu, + int idx) +{ + vimmenu_T *parent = menu->parent; + + menu->id = s_menu_id++; + menu->submenu_id = NULL; + +#ifdef FEAT_TEAROFF + if (STRNCMP(menu->name, TEAR_STRING, TEAR_LEN) == 0) + { + InsertMenu(parent->submenu_id, (UINT)idx, MF_BITMAP|MF_BYPOSITION, + (UINT)menu->id, (LPCTSTR) s_htearbitmap); + } + else +#endif +#ifdef FEAT_TOOLBAR + if (menu_is_toolbar(parent->name)) + { + TBBUTTON newtb; + + vim_memset(&newtb, 0, sizeof(newtb)); + if (menu_is_separator(menu->name)) + { + newtb.iBitmap = 0; + newtb.fsStyle = TBSTYLE_SEP; + } + else + { + newtb.iBitmap = get_toolbar_bitmap(menu); + newtb.fsStyle = TBSTYLE_BUTTON; + } + newtb.idCommand = menu->id; + newtb.fsState = TBSTATE_ENABLED; + newtb.iString = 0; + SendMessage(s_toolbarhwnd, TB_INSERTBUTTON, (WPARAM)idx, + (LPARAM)&newtb); + menu->submenu_id = (HMENU)-1; + } + else +#endif + { + WCHAR *wn = NULL; + + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + /* 'encoding' differs from active codepage: convert menu item name + * and use wide function */ + wn = enc_to_utf16(menu->name, NULL); + if (wn != NULL) + { + InsertMenuW(parent->submenu_id, (UINT)idx, + (menu_is_separator(menu->name) + ? MF_SEPARATOR : MF_STRING) | MF_BYPOSITION, + (UINT)menu->id, wn); + vim_free(wn); + } + } + if (wn == NULL) + InsertMenu(parent->submenu_id, (UINT)idx, + (menu_is_separator(menu->name) ? MF_SEPARATOR : MF_STRING) + | MF_BYPOSITION, + (UINT)menu->id, (LPCTSTR)menu->name); +#ifdef FEAT_TEAROFF + if (IsWindow(parent->tearoff_handle)) + rebuild_tearoff(parent); +#endif + } +} + +/* + * Destroy the machine specific menu widget. + */ + void +gui_mch_destroy_menu(vimmenu_T *menu) +{ +#ifdef FEAT_TOOLBAR + /* + * is this a toolbar button? + */ + if (menu->submenu_id == (HMENU)-1) + { + int iButton; + + iButton = (int)SendMessage(s_toolbarhwnd, TB_COMMANDTOINDEX, + (WPARAM)menu->id, 0); + SendMessage(s_toolbarhwnd, TB_DELETEBUTTON, (WPARAM)iButton, 0); + } + else +#endif + { + if (menu->parent != NULL + && menu_is_popup(menu->parent->dname) + && menu->parent->submenu_id != NULL) + RemoveMenu(menu->parent->submenu_id, menu->id, MF_BYCOMMAND); + else + RemoveMenu(s_menuBar, menu->id, MF_BYCOMMAND); + if (menu->submenu_id != NULL) + DestroyMenu(menu->submenu_id); +#ifdef FEAT_TEAROFF + if (IsWindow(menu->tearoff_handle)) + DestroyWindow(menu->tearoff_handle); + if (menu->parent != NULL + && menu->parent->children != NULL + && IsWindow(menu->parent->tearoff_handle)) + { + /* This menu must not show up when rebuilding the tearoff window. */ + menu->modes = 0; + rebuild_tearoff(menu->parent); + } +#endif + } +} + +#ifdef FEAT_TEAROFF + static void +rebuild_tearoff(vimmenu_T *menu) +{ + /*hackish*/ + char_u tbuf[128]; + RECT trect; + RECT rct; + RECT roct; + int x, y; + + HWND thwnd = menu->tearoff_handle; + + GetWindowText(thwnd, (LPSTR)tbuf, 127); + if (GetWindowRect(thwnd, &trect) + && GetWindowRect(s_hwnd, &rct) + && GetClientRect(s_hwnd, &roct)) + { + x = trect.left - rct.left; + y = (trect.top - rct.bottom + roct.bottom); + } + else + { + x = y = 0xffffL; + } + DestroyWindow(thwnd); + if (menu->children != NULL) + { + gui_mch_tearoff(tbuf, menu, x, y); + if (IsWindow(menu->tearoff_handle)) + (void) SetWindowPos(menu->tearoff_handle, + NULL, + (int)trect.left, + (int)trect.top, + 0, 0, + SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE); + } +} +#endif /* FEAT_TEAROFF */ + +/* + * Make a menu either grey or not grey. + */ + void +gui_mch_menu_grey( + vimmenu_T *menu, + int grey) +{ +#ifdef FEAT_TOOLBAR + /* + * is this a toolbar button? + */ + if (menu->submenu_id == (HMENU)-1) + { + SendMessage(s_toolbarhwnd, TB_ENABLEBUTTON, + (WPARAM)menu->id, (LPARAM) MAKELONG((grey ? FALSE : TRUE), 0) ); + } + else +#endif + (void)EnableMenuItem(menu->parent ? menu->parent->submenu_id : s_menuBar, + menu->id, MF_BYCOMMAND | (grey ? MF_GRAYED : MF_ENABLED)); + +#ifdef FEAT_TEAROFF + if ((menu->parent != NULL) && (IsWindow(menu->parent->tearoff_handle))) + { + WORD menuID; + HWND menuHandle; + + /* + * A tearoff button has changed state. + */ + if (menu->children == NULL) + menuID = (WORD)(menu->id); + else + menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000); + menuHandle = GetDlgItem(menu->parent->tearoff_handle, menuID); + if (menuHandle) + EnableWindow(menuHandle, !grey); + + } +#endif +} + +#endif /* FEAT_MENU */ + + +/* define some macros used to make the dialogue creation more readable */ + +#define add_string(s) strcpy((LPSTR)p, s); (LPSTR)p += (strlen((LPSTR)p) + 1) +#define add_word(x) *p++ = (x) +#define add_long(x) dwp = (DWORD *)p; *dwp++ = (x); p = (WORD *)dwp + +#if defined(FEAT_GUI_DIALOG) || defined(PROTO) +/* + * stuff for dialogs + */ + +/* + * The callback routine used by all the dialogs. Very simple. First, + * acknowledges the INITDIALOG message so that Windows knows to do standard + * dialog stuff (Return = default, Esc = cancel....) Second, if a button is + * pressed, return that button's ID - IDCANCEL (2), which is the button's + * number. + */ + static LRESULT CALLBACK +dialog_callback( + HWND hwnd, + UINT message, + WPARAM wParam, + LPARAM lParam UNUSED) +{ + if (message == WM_INITDIALOG) + { + CenterWindow(hwnd, GetWindow(hwnd, GW_OWNER)); + /* Set focus to the dialog. Set the default button, if specified. */ + (void)SetFocus(hwnd); + if (dialog_default_button > IDCANCEL) + (void)SetFocus(GetDlgItem(hwnd, dialog_default_button)); + else + /* We don't have a default, set focus on another element of the + * dialog window, probably the icon */ + (void)SetFocus(GetDlgItem(hwnd, DLG_NONBUTTON_CONTROL)); + return FALSE; + } + + if (message == WM_COMMAND) + { + int button = LOWORD(wParam); + + /* Don't end the dialog if something was selected that was + * not a button. + */ + if (button >= DLG_NONBUTTON_CONTROL) + return TRUE; + + /* If the edit box exists, copy the string. */ + if (s_textfield != NULL) + { + /* If the OS is Windows NT, and 'encoding' differs from active + * codepage: use wide function and convert text. */ + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + WCHAR *wp = (WCHAR *)alloc(IOSIZE * sizeof(WCHAR)); + char_u *p; + + GetDlgItemTextW(hwnd, DLG_NONBUTTON_CONTROL + 2, wp, IOSIZE); + p = utf16_to_enc(wp, NULL); + vim_strncpy(s_textfield, p, IOSIZE); + vim_free(p); + vim_free(wp); + } + else + GetDlgItemText(hwnd, DLG_NONBUTTON_CONTROL + 2, + (LPSTR)s_textfield, IOSIZE); + } + + /* + * Need to check for IDOK because if the user just hits Return to + * accept the default value, some reason this is what we get. + */ + if (button == IDOK) + { + if (dialog_default_button > IDCANCEL) + EndDialog(hwnd, dialog_default_button); + } + else + EndDialog(hwnd, button - IDCANCEL); + return TRUE; + } + + if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE)) + { + EndDialog(hwnd, 0); + return TRUE; + } + return FALSE; +} + +/* + * Create a dialog dynamically from the parameter strings. + * type = type of dialog (question, alert, etc.) + * title = dialog title. may be NULL for default title. + * message = text to display. Dialog sizes to accommodate it. + * buttons = '\n' separated list of button captions, default first. + * dfltbutton = number of default button. + * + * This routine returns 1 if the first button is pressed, + * 2 for the second, etc. + * + * 0 indicates Esc was pressed. + * -1 for unexpected error + * + * If stubbing out this fn, return 1. + */ + +static const char *dlg_icons[] = /* must match names in resource file */ +{ + "IDR_VIM", + "IDR_VIM_ERROR", + "IDR_VIM_ALERT", + "IDR_VIM_INFO", + "IDR_VIM_QUESTION" +}; + + int +gui_mch_dialog( + int type, + char_u *title, + char_u *message, + char_u *buttons, + int dfltbutton, + char_u *textfield, + int ex_cmd) +{ + WORD *p, *pdlgtemplate, *pnumitems; + DWORD *dwp; + int numButtons; + int *buttonWidths, *buttonPositions; + int buttonYpos; + int nchar, i; + DWORD lStyle; + int dlgwidth = 0; + int dlgheight; + int editboxheight; + int horizWidth = 0; + int msgheight; + char_u *pstart; + char_u *pend; + char_u *last_white; + char_u *tbuffer; + RECT rect; + HWND hwnd; + HDC hdc; + HFONT font, oldFont; + TEXTMETRIC fontInfo; + int fontHeight; + int textWidth, minButtonWidth, messageWidth; + int maxDialogWidth; + int maxDialogHeight; + int scroll_flag = 0; + int vertical; + int dlgPaddingX; + int dlgPaddingY; +#ifdef USE_SYSMENU_FONT + LOGFONT lfSysmenu; + int use_lfSysmenu = FALSE; +#endif + garray_T ga; + int l; + +#ifndef NO_CONSOLE + /* Don't output anything in silent mode ("ex -s") */ + if (silent_mode) + return dfltbutton; /* return default option */ +#endif + + if (s_hwnd == NULL) + get_dialog_font_metrics(); + + if ((type < 0) || (type > VIM_LAST_TYPE)) + type = 0; + + /* allocate some memory for dialog template */ + /* TODO should compute this really */ + pdlgtemplate = p = (PWORD)LocalAlloc(LPTR, + DLG_ALLOC_SIZE + STRLEN(message) * 2); + + if (p == NULL) + return -1; + + /* + * make a copy of 'buttons' to fiddle with it. compiler grizzles because + * vim_strsave() doesn't take a const arg (why not?), so cast away the + * const. + */ + tbuffer = vim_strsave(buttons); + if (tbuffer == NULL) + return -1; + + --dfltbutton; /* Change from one-based to zero-based */ + + /* Count buttons */ + numButtons = 1; + for (i = 0; tbuffer[i] != '\0'; i++) + { + if (tbuffer[i] == DLG_BUTTON_SEP) + numButtons++; + } + if (dfltbutton >= numButtons) + dfltbutton = -1; + + /* Allocate array to hold the width of each button */ + buttonWidths = (int *)lalloc(numButtons * sizeof(int), TRUE); + if (buttonWidths == NULL) + return -1; + + /* Allocate array to hold the X position of each button */ + buttonPositions = (int *)lalloc(numButtons * sizeof(int), TRUE); + if (buttonPositions == NULL) + return -1; + + /* + * Calculate how big the dialog must be. + */ + hwnd = GetDesktopWindow(); + hdc = GetWindowDC(hwnd); +#ifdef USE_SYSMENU_FONT + if (gui_w32_get_menu_font(&lfSysmenu) == OK) + { + font = CreateFontIndirect(&lfSysmenu); + use_lfSysmenu = TRUE; + } + else +#endif + font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + VARIABLE_PITCH , DLG_FONT_NAME); + if (s_usenewlook) + { + oldFont = SelectFont(hdc, font); + dlgPaddingX = DLG_PADDING_X; + dlgPaddingY = DLG_PADDING_Y; + } + else + { + oldFont = SelectFont(hdc, GetStockObject(SYSTEM_FONT)); + dlgPaddingX = DLG_OLD_STYLE_PADDING_X; + dlgPaddingY = DLG_OLD_STYLE_PADDING_Y; + } + GetTextMetrics(hdc, &fontInfo); + fontHeight = fontInfo.tmHeight; + + /* Minimum width for horizontal button */ + minButtonWidth = GetTextWidth(hdc, (char_u *)"Cancel", 6); + + /* Maximum width of a dialog, if possible */ + if (s_hwnd == NULL) + { + RECT workarea_rect; + + /* We don't have a window, use the desktop area. */ + get_work_area(&workarea_rect); + maxDialogWidth = workarea_rect.right - workarea_rect.left - 100; + if (maxDialogWidth > 600) + maxDialogWidth = 600; + /* Leave some room for the taskbar. */ + maxDialogHeight = workarea_rect.bottom - workarea_rect.top - 150; + } + else + { + /* Use our own window for the size, unless it's very small. */ + GetWindowRect(s_hwnd, &rect); + maxDialogWidth = rect.right - rect.left + - (GetSystemMetrics(SM_CXFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 2; + if (maxDialogWidth < DLG_MIN_MAX_WIDTH) + maxDialogWidth = DLG_MIN_MAX_WIDTH; + + maxDialogHeight = rect.bottom - rect.top + - (GetSystemMetrics(SM_CYFRAME) + + GetSystemMetrics(SM_CXPADDEDBORDER)) * 4 + - GetSystemMetrics(SM_CYCAPTION); + if (maxDialogHeight < DLG_MIN_MAX_HEIGHT) + maxDialogHeight = DLG_MIN_MAX_HEIGHT; + } + + /* Set dlgwidth to width of message. + * Copy the message into "ga", changing NL to CR-NL and inserting line + * breaks where needed. */ + pstart = message; + messageWidth = 0; + msgheight = 0; + ga_init2(&ga, sizeof(char), 500); + do + { + msgheight += fontHeight; /* at least one line */ + + /* Need to figure out where to break the string. The system does it + * at a word boundary, which would mean we can't compute the number of + * wrapped lines. */ + textWidth = 0; + last_white = NULL; + for (pend = pstart; *pend != NUL && *pend != '\n'; ) + { + l = (*mb_ptr2len)(pend); + if (l == 1 && VIM_ISWHITE(*pend) + && textWidth > maxDialogWidth * 3 / 4) + last_white = pend; + textWidth += GetTextWidthEnc(hdc, pend, l); + if (textWidth >= maxDialogWidth) + { + /* Line will wrap. */ + messageWidth = maxDialogWidth; + msgheight += fontHeight; + textWidth = 0; + + if (last_white != NULL) + { + /* break the line just after a space */ + ga.ga_len -= (int)(pend - (last_white + 1)); + pend = last_white + 1; + last_white = NULL; + } + ga_append(&ga, '\r'); + ga_append(&ga, '\n'); + continue; + } + + while (--l >= 0) + ga_append(&ga, *pend++); + } + if (textWidth > messageWidth) + messageWidth = textWidth; + + ga_append(&ga, '\r'); + ga_append(&ga, '\n'); + pstart = pend + 1; + } while (*pend != NUL); + + if (ga.ga_data != NULL) + message = ga.ga_data; + + messageWidth += 10; /* roundoff space */ + + /* Add width of icon to dlgwidth, and some space */ + dlgwidth = messageWidth + DLG_ICON_WIDTH + 3 * dlgPaddingX + + GetSystemMetrics(SM_CXVSCROLL); + + if (msgheight < DLG_ICON_HEIGHT) + msgheight = DLG_ICON_HEIGHT; + + /* + * Check button names. A long one will make the dialog wider. + * When called early (-register error message) p_go isn't initialized. + */ + vertical = (p_go != NULL && vim_strchr(p_go, GO_VERTICAL) != NULL); + if (!vertical) + { + // Place buttons horizontally if they fit. + horizWidth = dlgPaddingX; + pstart = tbuffer; + i = 0; + do + { + pend = vim_strchr(pstart, DLG_BUTTON_SEP); + if (pend == NULL) + pend = pstart + STRLEN(pstart); // Last button name. + textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart)); + if (textWidth < minButtonWidth) + textWidth = minButtonWidth; + textWidth += dlgPaddingX; /* Padding within button */ + buttonWidths[i] = textWidth; + buttonPositions[i++] = horizWidth; + horizWidth += textWidth + dlgPaddingX; /* Pad between buttons */ + pstart = pend + 1; + } while (*pend != NUL); + + if (horizWidth > maxDialogWidth) + vertical = TRUE; // Too wide to fit on the screen. + else if (horizWidth > dlgwidth) + dlgwidth = horizWidth; + } + + if (vertical) + { + // Stack buttons vertically. + pstart = tbuffer; + do + { + pend = vim_strchr(pstart, DLG_BUTTON_SEP); + if (pend == NULL) + pend = pstart + STRLEN(pstart); // Last button name. + textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart)); + textWidth += dlgPaddingX; /* Padding within button */ + textWidth += DLG_VERT_PADDING_X * 2; /* Padding around button */ + if (textWidth > dlgwidth) + dlgwidth = textWidth; + pstart = pend + 1; + } while (*pend != NUL); + } + + if (dlgwidth < DLG_MIN_WIDTH) + dlgwidth = DLG_MIN_WIDTH; /* Don't allow a really thin dialog!*/ + + /* start to fill in the dlgtemplate information. addressing by WORDs */ + if (s_usenewlook) + lStyle = DS_MODALFRAME | WS_CAPTION |DS_3DLOOK| WS_VISIBLE |DS_SETFONT; + else + lStyle = DS_MODALFRAME | WS_CAPTION |DS_3DLOOK| WS_VISIBLE; + + add_long(lStyle); + add_long(0); // (lExtendedStyle) + pnumitems = p; /*save where the number of items must be stored*/ + add_word(0); // NumberOfItems(will change later) + add_word(10); // x + add_word(10); // y + add_word(PixelToDialogX(dlgwidth)); // cx + + // Dialog height. + if (vertical) + dlgheight = msgheight + 2 * dlgPaddingY + + DLG_VERT_PADDING_Y + 2 * fontHeight * numButtons; + else + dlgheight = msgheight + 3 * dlgPaddingY + 2 * fontHeight; + + // Dialog needs to be taller if contains an edit box. + editboxheight = fontHeight + dlgPaddingY + 4 * DLG_VERT_PADDING_Y; + if (textfield != NULL) + dlgheight += editboxheight; + + /* Restrict the size to a maximum. Causes a scrollbar to show up. */ + if (dlgheight > maxDialogHeight) + { + msgheight = msgheight - (dlgheight - maxDialogHeight); + dlgheight = maxDialogHeight; + scroll_flag = WS_VSCROLL; + /* Make sure scrollbar doesn't appear in the middle of the dialog */ + messageWidth = dlgwidth - DLG_ICON_WIDTH - 3 * dlgPaddingX; + } + + add_word(PixelToDialogY(dlgheight)); + + add_word(0); // Menu + add_word(0); // Class + + /* copy the title of the dialog */ + nchar = nCopyAnsiToWideChar(p, (title ? (LPSTR)title + : (LPSTR)("Vim "VIM_VERSION_MEDIUM)), TRUE); + p += nchar; + + if (s_usenewlook) + { + /* do the font, since DS_3DLOOK doesn't work properly */ +#ifdef USE_SYSMENU_FONT + if (use_lfSysmenu) + { + /* point size */ + *p++ = -MulDiv(lfSysmenu.lfHeight, 72, + GetDeviceCaps(hdc, LOGPIXELSY)); + nchar = nCopyAnsiToWideChar(p, lfSysmenu.lfFaceName, FALSE); + } + else +#endif + { + *p++ = DLG_FONT_POINT_SIZE; // point size + nchar = nCopyAnsiToWideChar(p, DLG_FONT_NAME, FALSE); + } + p += nchar; + } + + buttonYpos = msgheight + 2 * dlgPaddingY; + + if (textfield != NULL) + buttonYpos += editboxheight; + + pstart = tbuffer; + if (!vertical) + horizWidth = (dlgwidth - horizWidth) / 2; /* Now it's X offset */ + for (i = 0; i < numButtons; i++) + { + /* get end of this button. */ + for ( pend = pstart; + *pend && (*pend != DLG_BUTTON_SEP); + pend++) + ; + + if (*pend) + *pend = '\0'; + + /* + * old NOTE: + * setting the BS_DEFPUSHBUTTON style doesn't work because Windows sets + * the focus to the first tab-able button and in so doing makes that + * the default!! Grrr. Workaround: Make the default button the only + * one with WS_TABSTOP style. Means user can't tab between buttons, but + * he/she can use arrow keys. + * + * new NOTE: BS_DEFPUSHBUTTON is required to be able to select the + * right button when hitting <Enter>. E.g., for the ":confirm quit" + * dialog. Also needed for when the textfield is the default control. + * It appears to work now (perhaps not on Win95?). + */ + if (vertical) + { + p = add_dialog_element(p, + (i == dfltbutton + ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP, + PixelToDialogX(DLG_VERT_PADDING_X), + PixelToDialogY(buttonYpos /* TBK */ + + 2 * fontHeight * i), + PixelToDialogX(dlgwidth - 2 * DLG_VERT_PADDING_X), + (WORD)(PixelToDialogY(2 * fontHeight) - 1), + (WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart); + } + else + { + p = add_dialog_element(p, + (i == dfltbutton + ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP, + PixelToDialogX(horizWidth + buttonPositions[i]), + PixelToDialogY(buttonYpos), /* TBK */ + PixelToDialogX(buttonWidths[i]), + (WORD)(PixelToDialogY(2 * fontHeight) - 1), + (WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart); + } + pstart = pend + 1; /*next button*/ + } + *pnumitems += numButtons; + + /* Vim icon */ + p = add_dialog_element(p, SS_ICON, + PixelToDialogX(dlgPaddingX), + PixelToDialogY(dlgPaddingY), + PixelToDialogX(DLG_ICON_WIDTH), + PixelToDialogY(DLG_ICON_HEIGHT), + DLG_NONBUTTON_CONTROL + 0, (WORD)0x0082, + dlg_icons[type]); + + /* Dialog message */ + p = add_dialog_element(p, ES_LEFT|scroll_flag|ES_MULTILINE|ES_READONLY, + PixelToDialogX(2 * dlgPaddingX + DLG_ICON_WIDTH), + PixelToDialogY(dlgPaddingY), + (WORD)(PixelToDialogX(messageWidth) + 1), + PixelToDialogY(msgheight), + DLG_NONBUTTON_CONTROL + 1, (WORD)0x0081, (char *)message); + + /* Edit box */ + if (textfield != NULL) + { + p = add_dialog_element(p, ES_LEFT|ES_AUTOHSCROLL|WS_TABSTOP|WS_BORDER, + PixelToDialogX(2 * dlgPaddingX), + PixelToDialogY(2 * dlgPaddingY + msgheight), + PixelToDialogX(dlgwidth - 4 * dlgPaddingX), + PixelToDialogY(fontHeight + dlgPaddingY), + DLG_NONBUTTON_CONTROL + 2, (WORD)0x0081, (char *)textfield); + *pnumitems += 1; + } + + *pnumitems += 2; + + SelectFont(hdc, oldFont); + DeleteObject(font); + ReleaseDC(hwnd, hdc); + + /* Let the dialog_callback() function know which button to make default + * If we have an edit box, make that the default. We also need to tell + * dialog_callback() if this dialog contains an edit box or not. We do + * this by setting s_textfield if it does. + */ + if (textfield != NULL) + { + dialog_default_button = DLG_NONBUTTON_CONTROL + 2; + s_textfield = textfield; + } + else + { + dialog_default_button = IDCANCEL + 1 + dfltbutton; + s_textfield = NULL; + } + + /* show the dialog box modally and get a return value */ + nchar = (int)DialogBoxIndirect( + s_hinst, + (LPDLGTEMPLATE)pdlgtemplate, + s_hwnd, + (DLGPROC)dialog_callback); + + LocalFree(LocalHandle(pdlgtemplate)); + vim_free(tbuffer); + vim_free(buttonWidths); + vim_free(buttonPositions); + vim_free(ga.ga_data); + + /* Focus back to our window (for when MDI is used). */ + (void)SetFocus(s_hwnd); + + return nchar; +} + +#endif /* FEAT_GUI_DIALOG */ + +/* + * Put a simple element (basic class) onto a dialog template in memory. + * return a pointer to where the next item should be added. + * + * parameters: + * lStyle = additional style flags + * (be careful, NT3.51 & Win32s will ignore the new ones) + * x,y = x & y positions IN DIALOG UNITS + * w,h = width and height IN DIALOG UNITS + * Id = ID used in messages + * clss = class ID, e.g 0x0080 for a button, 0x0082 for a static + * caption = usually text or resource name + * + * TODO: use the length information noted here to enable the dialog creation + * routines to work out more exactly how much memory they need to alloc. + */ + static PWORD +add_dialog_element( + PWORD p, + DWORD lStyle, + WORD x, + WORD y, + WORD w, + WORD h, + WORD Id, + WORD clss, + const char *caption) +{ + int nchar; + + p = lpwAlign(p); /* Align to dword boundary*/ + lStyle = lStyle | WS_VISIBLE | WS_CHILD; + *p++ = LOWORD(lStyle); + *p++ = HIWORD(lStyle); + *p++ = 0; // LOWORD (lExtendedStyle) + *p++ = 0; // HIWORD (lExtendedStyle) + *p++ = x; + *p++ = y; + *p++ = w; + *p++ = h; + *p++ = Id; //9 or 10 words in all + + *p++ = (WORD)0xffff; + *p++ = clss; //2 more here + + nchar = nCopyAnsiToWideChar(p, (LPSTR)caption, TRUE); //strlen(caption)+1 + p += nchar; + + *p++ = 0; // advance pointer over nExtraStuff WORD - 2 more + + return p; //total = 15+ (strlen(caption)) words + // = 30 + 2(strlen(caption) bytes reqd +} + + +/* + * Helper routine. Take an input pointer, return closest pointer that is + * aligned on a DWORD (4 byte) boundary. Taken from the Win32SDK samples. + */ + static LPWORD +lpwAlign( + LPWORD lpIn) +{ + long_u ul; + + ul = (long_u)lpIn; + ul += 3; + ul >>= 2; + ul <<= 2; + return (LPWORD)ul; +} + +/* + * Helper routine. Takes second parameter as Ansi string, copies it to first + * parameter as wide character (16-bits / char) string, and returns integer + * number of wide characters (words) in string (including the trailing wide + * char NULL). Partly taken from the Win32SDK samples. + * If "use_enc" is TRUE, 'encoding' is used for "lpAnsiIn". If FALSE, current + * ACP is used for "lpAnsiIn". */ + static int +nCopyAnsiToWideChar( + LPWORD lpWCStr, + LPSTR lpAnsiIn, + BOOL use_enc) +{ + int nChar = 0; + int len = lstrlen(lpAnsiIn) + 1; /* include NUL character */ + int i; + WCHAR *wn; + + if (use_enc && enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + /* Not a codepage, use our own conversion function. */ + wn = enc_to_utf16((char_u *)lpAnsiIn, NULL); + if (wn != NULL) + { + wcscpy(lpWCStr, wn); + nChar = (int)wcslen(wn) + 1; + vim_free(wn); + } + } + if (nChar == 0) + /* Use Win32 conversion function. */ + nChar = MultiByteToWideChar( + enc_codepage > 0 ? enc_codepage : CP_ACP, + MB_PRECOMPOSED, + lpAnsiIn, len, + lpWCStr, len); + for (i = 0; i < nChar; ++i) + if (lpWCStr[i] == (WORD)'\t') /* replace tabs with spaces */ + lpWCStr[i] = (WORD)' '; + + return nChar; +} + + +#ifdef FEAT_TEAROFF +/* + * Lookup menu handle from "menu_id". + */ + static HMENU +tearoff_lookup_menuhandle( + vimmenu_T *menu, + WORD menu_id) +{ + for ( ; menu != NULL; menu = menu->next) + { + if (menu->modes == 0) /* this menu has just been deleted */ + continue; + if (menu_is_separator(menu->dname)) + continue; + if ((WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000) == menu_id) + return menu->submenu_id; + } + return NULL; +} + +/* + * The callback function for all the modeless dialogs that make up the + * "tearoff menus" Very simple - forward button presses (to fool Vim into + * thinking its menus have been clicked), and go away when closed. + */ + static LRESULT CALLBACK +tearoff_callback( + HWND hwnd, + UINT message, + WPARAM wParam, + LPARAM lParam) +{ + if (message == WM_INITDIALOG) + { + SetWindowLongPtr(hwnd, DWLP_USER, (LONG_PTR)lParam); + return (TRUE); + } + + /* May show the mouse pointer again. */ + HandleMouseHide(message, lParam); + + if (message == WM_COMMAND) + { + if ((WORD)(LOWORD(wParam)) & 0x8000) + { + POINT mp; + RECT rect; + + if (GetCursorPos(&mp) && GetWindowRect(hwnd, &rect)) + { + vimmenu_T *menu; + + menu = (vimmenu_T*)GetWindowLongPtr(hwnd, DWLP_USER); + (void)TrackPopupMenu( + tearoff_lookup_menuhandle(menu, LOWORD(wParam)), + TPM_LEFTALIGN | TPM_LEFTBUTTON, + (int)rect.right - 8, + (int)mp.y, + (int)0, /*reserved param*/ + s_hwnd, + NULL); + /* + * NOTE: The pop-up menu can eat the mouse up event. + * We deal with this in normal.c. + */ + } + } + else + /* Pass on messages to the main Vim window */ + PostMessage(s_hwnd, WM_COMMAND, LOWORD(wParam), 0); + /* + * Give main window the focus back: this is so after + * choosing a tearoff button you can start typing again + * straight away. + */ + (void)SetFocus(s_hwnd); + return TRUE; + } + if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE)) + { + DestroyWindow(hwnd); + return TRUE; + } + + /* When moved around, give main window the focus back. */ + if (message == WM_EXITSIZEMOVE) + (void)SetActiveWindow(s_hwnd); + + return FALSE; +} +#endif + + +/* + * Decide whether to use the "new look" (small, non-bold font) or the "old + * look" (big, clanky font) for dialogs, and work out a few values for use + * later accordingly. + */ + static void +get_dialog_font_metrics(void) +{ + HDC hdc; + HFONT hfontTools = 0; + DWORD dlgFontSize; + SIZE size; +#ifdef USE_SYSMENU_FONT + LOGFONT lfSysmenu; +#endif + + s_usenewlook = FALSE; + +#ifdef USE_SYSMENU_FONT + if (gui_w32_get_menu_font(&lfSysmenu) == OK) + hfontTools = CreateFontIndirect(&lfSysmenu); + else +#endif + hfontTools = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, VARIABLE_PITCH , DLG_FONT_NAME); + + if (hfontTools) + { + hdc = GetDC(s_hwnd); + SelectObject(hdc, hfontTools); + /* + * GetTextMetrics() doesn't return the right value in + * tmAveCharWidth, so we have to figure out the dialog base units + * ourselves. + */ + GetTextExtentPoint(hdc, + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", + 52, &size); + ReleaseDC(s_hwnd, hdc); + + s_dlgfntwidth = (WORD)((size.cx / 26 + 1) / 2); + s_dlgfntheight = (WORD)size.cy; + s_usenewlook = TRUE; + } + + if (!s_usenewlook) + { + dlgFontSize = GetDialogBaseUnits(); /* fall back to big old system*/ + s_dlgfntwidth = LOWORD(dlgFontSize); + s_dlgfntheight = HIWORD(dlgFontSize); + } +} + +#if defined(FEAT_MENU) && defined(FEAT_TEAROFF) +/* + * Create a pseudo-"tearoff menu" based on the child + * items of a given menu pointer. + */ + static void +gui_mch_tearoff( + char_u *title, + vimmenu_T *menu, + int initX, + int initY) +{ + WORD *p, *pdlgtemplate, *pnumitems, *ptrueheight; + int template_len; + int nchar, textWidth, submenuWidth; + DWORD lStyle; + DWORD lExtendedStyle; + WORD dlgwidth; + WORD menuID; + vimmenu_T *pmenu; + vimmenu_T *top_menu; + vimmenu_T *the_menu = menu; + HWND hwnd; + HDC hdc; + HFONT font, oldFont; + int col, spaceWidth, len; + int columnWidths[2]; + char_u *label, *text; + int acLen = 0; + int nameLen; + int padding0, padding1, padding2 = 0; + int sepPadding=0; + int x; + int y; +#ifdef USE_SYSMENU_FONT + LOGFONT lfSysmenu; + int use_lfSysmenu = FALSE; +#endif + + /* + * If this menu is already torn off, move it to the mouse position. + */ + if (IsWindow(menu->tearoff_handle)) + { + POINT mp; + if (GetCursorPos((LPPOINT)&mp)) + { + SetWindowPos(menu->tearoff_handle, NULL, mp.x, mp.y, 0, 0, + SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER); + } + return; + } + + /* + * Create a new tearoff. + */ + if (*title == MNU_HIDDEN_CHAR) + title++; + + /* Allocate memory to store the dialog template. It's made bigger when + * needed. */ + template_len = DLG_ALLOC_SIZE; + pdlgtemplate = p = (WORD *)LocalAlloc(LPTR, template_len); + if (p == NULL) + return; + + hwnd = GetDesktopWindow(); + hdc = GetWindowDC(hwnd); +#ifdef USE_SYSMENU_FONT + if (gui_w32_get_menu_font(&lfSysmenu) == OK) + { + font = CreateFontIndirect(&lfSysmenu); + use_lfSysmenu = TRUE; + } + else +#endif + font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + VARIABLE_PITCH , DLG_FONT_NAME); + if (s_usenewlook) + oldFont = SelectFont(hdc, font); + else + oldFont = SelectFont(hdc, GetStockObject(SYSTEM_FONT)); + + /* Calculate width of a single space. Used for padding columns to the + * right width. */ + spaceWidth = GetTextWidth(hdc, (char_u *)" ", 1); + + /* Figure out max width of the text column, the accelerator column and the + * optional submenu column. */ + submenuWidth = 0; + for (col = 0; col < 2; col++) + { + columnWidths[col] = 0; + for (pmenu = menu->children; pmenu != NULL; pmenu = pmenu->next) + { + /* Use "dname" here to compute the width of the visible text. */ + text = (col == 0) ? pmenu->dname : pmenu->actext; + if (text != NULL && *text != NUL) + { + textWidth = GetTextWidthEnc(hdc, text, (int)STRLEN(text)); + if (textWidth > columnWidths[col]) + columnWidths[col] = textWidth; + } + if (pmenu->children != NULL) + submenuWidth = TEAROFF_COLUMN_PADDING * spaceWidth; + } + } + if (columnWidths[1] == 0) + { + /* no accelerators */ + if (submenuWidth != 0) + columnWidths[0] += submenuWidth; + else + columnWidths[0] += spaceWidth; + } + else + { + /* there is an accelerator column */ + columnWidths[0] += TEAROFF_COLUMN_PADDING * spaceWidth; + columnWidths[1] += submenuWidth; + } + + /* + * Now find the total width of our 'menu'. + */ + textWidth = columnWidths[0] + columnWidths[1]; + if (submenuWidth != 0) + { + submenuWidth = GetTextWidth(hdc, (char_u *)TEAROFF_SUBMENU_LABEL, + (int)STRLEN(TEAROFF_SUBMENU_LABEL)); + textWidth += submenuWidth; + } + dlgwidth = GetTextWidthEnc(hdc, title, (int)STRLEN(title)); + if (textWidth > dlgwidth) + dlgwidth = textWidth; + dlgwidth += 2 * TEAROFF_PADDING_X + TEAROFF_BUTTON_PAD_X; + + /* start to fill in the dlgtemplate information. addressing by WORDs */ + if (s_usenewlook) + lStyle = DS_MODALFRAME | WS_CAPTION| WS_SYSMENU |DS_SETFONT| WS_VISIBLE; + else + lStyle = DS_MODALFRAME | WS_CAPTION| WS_SYSMENU | WS_VISIBLE; + + lExtendedStyle = WS_EX_TOOLWINDOW|WS_EX_STATICEDGE; + *p++ = LOWORD(lStyle); + *p++ = HIWORD(lStyle); + *p++ = LOWORD(lExtendedStyle); + *p++ = HIWORD(lExtendedStyle); + pnumitems = p; /* save where the number of items must be stored */ + *p++ = 0; // NumberOfItems(will change later) + gui_mch_getmouse(&x, &y); + if (initX == 0xffffL) + *p++ = PixelToDialogX(x); // x + else + *p++ = PixelToDialogX(initX); // x + if (initY == 0xffffL) + *p++ = PixelToDialogY(y); // y + else + *p++ = PixelToDialogY(initY); // y + *p++ = PixelToDialogX(dlgwidth); // cx + ptrueheight = p; + *p++ = 0; // dialog height: changed later anyway + *p++ = 0; // Menu + *p++ = 0; // Class + + /* copy the title of the dialog */ + nchar = nCopyAnsiToWideChar(p, ((*title) + ? (LPSTR)title + : (LPSTR)("Vim "VIM_VERSION_MEDIUM)), TRUE); + p += nchar; + + if (s_usenewlook) + { + /* do the font, since DS_3DLOOK doesn't work properly */ +#ifdef USE_SYSMENU_FONT + if (use_lfSysmenu) + { + /* point size */ + *p++ = -MulDiv(lfSysmenu.lfHeight, 72, + GetDeviceCaps(hdc, LOGPIXELSY)); + nchar = nCopyAnsiToWideChar(p, lfSysmenu.lfFaceName, FALSE); + } + else +#endif + { + *p++ = DLG_FONT_POINT_SIZE; // point size + nchar = nCopyAnsiToWideChar(p, DLG_FONT_NAME, FALSE); + } + p += nchar; + } + + /* + * Loop over all the items in the menu. + * But skip over the tearbar. + */ + if (STRCMP(menu->children->name, TEAR_STRING) == 0) + menu = menu->children->next; + else + menu = menu->children; + top_menu = menu; + for ( ; menu != NULL; menu = menu->next) + { + if (menu->modes == 0) /* this menu has just been deleted */ + continue; + if (menu_is_separator(menu->dname)) + { + sepPadding += 3; + continue; + } + + /* Check if there still is plenty of room in the template. Make it + * larger when needed. */ + if (((char *)p - (char *)pdlgtemplate) + 1000 > template_len) + { + WORD *newp; + + newp = (WORD *)LocalAlloc(LPTR, template_len + 4096); + if (newp != NULL) + { + template_len += 4096; + mch_memmove(newp, pdlgtemplate, + (char *)p - (char *)pdlgtemplate); + p = newp + (p - pdlgtemplate); + pnumitems = newp + (pnumitems - pdlgtemplate); + ptrueheight = newp + (ptrueheight - pdlgtemplate); + LocalFree(LocalHandle(pdlgtemplate)); + pdlgtemplate = newp; + } + } + + /* Figure out minimal length of this menu label. Use "name" for the + * actual text, "dname" for estimating the displayed size. "name" + * has "&a" for mnemonic and includes the accelerator. */ + len = nameLen = (int)STRLEN(menu->name); + padding0 = (columnWidths[0] - GetTextWidthEnc(hdc, menu->dname, + (int)STRLEN(menu->dname))) / spaceWidth; + len += padding0; + + if (menu->actext != NULL) + { + acLen = (int)STRLEN(menu->actext); + len += acLen; + textWidth = GetTextWidthEnc(hdc, menu->actext, acLen); + } + else + textWidth = 0; + padding1 = (columnWidths[1] - textWidth) / spaceWidth; + len += padding1; + + if (menu->children == NULL) + { + padding2 = submenuWidth / spaceWidth; + len += padding2; + menuID = (WORD)(menu->id); + } + else + { + len += (int)STRLEN(TEAROFF_SUBMENU_LABEL); + menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000); + } + + /* Allocate menu label and fill it in */ + text = label = alloc((unsigned)len + 1); + if (label == NULL) + break; + + vim_strncpy(text, menu->name, nameLen); + text = vim_strchr(text, TAB); /* stop at TAB before actext */ + if (text == NULL) + text = label + nameLen; /* no actext, use whole name */ + while (padding0-- > 0) + *text++ = ' '; + if (menu->actext != NULL) + { + STRNCPY(text, menu->actext, acLen); + text += acLen; + } + while (padding1-- > 0) + *text++ = ' '; + if (menu->children != NULL) + { + STRCPY(text, TEAROFF_SUBMENU_LABEL); + text += STRLEN(TEAROFF_SUBMENU_LABEL); + } + else + { + while (padding2-- > 0) + *text++ = ' '; + } + *text = NUL; + + /* + * BS_LEFT will just be ignored on Win32s/NT3.5x - on + * W95/NT4 it makes the tear-off look more like a menu. + */ + p = add_dialog_element(p, + BS_PUSHBUTTON|BS_LEFT, + (WORD)PixelToDialogX(TEAROFF_PADDING_X), + (WORD)(sepPadding + 1 + 13 * (*pnumitems)), + (WORD)PixelToDialogX(dlgwidth - 2 * TEAROFF_PADDING_X), + (WORD)12, + menuID, (WORD)0x0080, (char *)label); + vim_free(label); + (*pnumitems)++; + } + + *ptrueheight = (WORD)(sepPadding + 1 + 13 * (*pnumitems)); + + + /* show modelessly */ + the_menu->tearoff_handle = CreateDialogIndirectParam( + s_hinst, + (LPDLGTEMPLATE)pdlgtemplate, + s_hwnd, + (DLGPROC)tearoff_callback, + (LPARAM)top_menu); + + LocalFree(LocalHandle(pdlgtemplate)); + SelectFont(hdc, oldFont); + DeleteObject(font); + ReleaseDC(hwnd, hdc); + + /* + * Reassert ourselves as the active window. This is so that after creating + * a tearoff, the user doesn't have to click with the mouse just to start + * typing again! + */ + (void)SetActiveWindow(s_hwnd); + + /* make sure the right buttons are enabled */ + force_menu_update = TRUE; +} +#endif + +#if defined(FEAT_TOOLBAR) || defined(PROTO) +#include "gui_w32_rc.h" + +/* This not defined in older SDKs */ +# ifndef TBSTYLE_FLAT +# define TBSTYLE_FLAT 0x0800 +# endif + +/* + * Create the toolbar, initially unpopulated. + * (just like the menu, there are no defaults, it's all + * set up through menu.vim) + */ + static void +initialise_toolbar(void) +{ + InitCommonControls(); + s_toolbarhwnd = CreateToolbarEx( + s_hwnd, + WS_CHILD | TBSTYLE_TOOLTIPS | TBSTYLE_FLAT, + 4000, //any old big number + 31, //number of images in initial bitmap + s_hinst, + IDR_TOOLBAR1, // id of initial bitmap + NULL, + 0, // initial number of buttons + TOOLBAR_BUTTON_WIDTH, //api guide is wrong! + TOOLBAR_BUTTON_HEIGHT, + TOOLBAR_BUTTON_WIDTH, + TOOLBAR_BUTTON_HEIGHT, + sizeof(TBBUTTON) + ); + s_toolbar_wndproc = SubclassWindow(s_toolbarhwnd, toolbar_wndproc); + + gui_mch_show_toolbar(vim_strchr(p_go, GO_TOOLBAR) != NULL); +} + + static LRESULT CALLBACK +toolbar_wndproc( + HWND hwnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam) +{ + HandleMouseHide(uMsg, lParam); + return CallWindowProc(s_toolbar_wndproc, hwnd, uMsg, wParam, lParam); +} + + static int +get_toolbar_bitmap(vimmenu_T *menu) +{ + int i = -1; + + /* + * Check user bitmaps first, unless builtin is specified. + */ + if (!menu->icon_builtin) + { + char_u fname[MAXPATHL]; + HANDLE hbitmap = NULL; + + if (menu->iconfile != NULL) + { + gui_find_iconfile(menu->iconfile, fname, "bmp"); + hbitmap = LoadImage( + NULL, + (LPCSTR)fname, + IMAGE_BITMAP, + TOOLBAR_BUTTON_WIDTH, + TOOLBAR_BUTTON_HEIGHT, + LR_LOADFROMFILE | + LR_LOADMAP3DCOLORS + ); + } + + /* + * If the LoadImage call failed, or the "icon=" file + * didn't exist or wasn't specified, try the menu name + */ + if (hbitmap == NULL + && (gui_find_bitmap( +#ifdef FEAT_MULTI_LANG + menu->en_dname != NULL ? menu->en_dname : +#endif + menu->dname, fname, "bmp") == OK)) + hbitmap = LoadImage( + NULL, + (LPCSTR)fname, + IMAGE_BITMAP, + TOOLBAR_BUTTON_WIDTH, + TOOLBAR_BUTTON_HEIGHT, + LR_LOADFROMFILE | + LR_LOADMAP3DCOLORS + ); + + if (hbitmap != NULL) + { + TBADDBITMAP tbAddBitmap; + + tbAddBitmap.hInst = NULL; + tbAddBitmap.nID = (long_u)hbitmap; + + i = (int)SendMessage(s_toolbarhwnd, TB_ADDBITMAP, + (WPARAM)1, (LPARAM)&tbAddBitmap); + /* i will be set to -1 if it fails */ + } + } + if (i == -1 && menu->iconidx >= 0 && menu->iconidx < TOOLBAR_BITMAP_COUNT) + i = menu->iconidx; + + return i; +} +#endif + +#if defined(FEAT_GUI_TABLINE) || defined(PROTO) + static void +initialise_tabline(void) +{ + InitCommonControls(); + + s_tabhwnd = CreateWindow(WC_TABCONTROL, "Vim tabline", + WS_CHILD|TCS_FOCUSNEVER|TCS_TOOLTIPS, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + CW_USEDEFAULT, s_hwnd, NULL, s_hinst, NULL); + s_tabline_wndproc = SubclassWindow(s_tabhwnd, tabline_wndproc); + + gui.tabline_height = TABLINE_HEIGHT; + +# ifdef USE_SYSMENU_FONT + set_tabline_font(); +# endif +} + +/* + * Get tabpage_T from POINT. + */ + static tabpage_T * +GetTabFromPoint( + HWND hWnd, + POINT pt) +{ + tabpage_T *ptp = NULL; + + if (gui_mch_showing_tabline()) + { + TCHITTESTINFO htinfo; + htinfo.pt = pt; + /* ignore if a window under cusor is not tabcontrol. */ + if (s_tabhwnd == hWnd) + { + int idx = TabCtrl_HitTest(s_tabhwnd, &htinfo); + if (idx != -1) + ptp = find_tabpage(idx + 1); + } + } + return ptp; +} + +static POINT s_pt = {0, 0}; +static HCURSOR s_hCursor = NULL; + + static LRESULT CALLBACK +tabline_wndproc( + HWND hwnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam) +{ + POINT pt; + tabpage_T *tp; + RECT rect; + int nCenter; + int idx0; + int idx1; + + HandleMouseHide(uMsg, lParam); + + switch (uMsg) + { + case WM_LBUTTONDOWN: + { + s_pt.x = GET_X_LPARAM(lParam); + s_pt.y = GET_Y_LPARAM(lParam); + SetCapture(hwnd); + s_hCursor = GetCursor(); /* backup default cursor */ + break; + } + case WM_MOUSEMOVE: + if (GetCapture() == hwnd + && ((wParam & MK_LBUTTON)) != 0) + { + pt.x = GET_X_LPARAM(lParam); + pt.y = s_pt.y; + if (abs(pt.x - s_pt.x) > GetSystemMetrics(SM_CXDRAG)) + { + SetCursor(LoadCursor(NULL, IDC_SIZEWE)); + + tp = GetTabFromPoint(hwnd, pt); + if (tp != NULL) + { + idx0 = tabpage_index(curtab) - 1; + idx1 = tabpage_index(tp) - 1; + + TabCtrl_GetItemRect(hwnd, idx1, &rect); + nCenter = rect.left + (rect.right - rect.left) / 2; + + /* Check if the mouse cursor goes over the center of + * the next tab to prevent "flickering". */ + if ((idx0 < idx1) && (nCenter < pt.x)) + { + tabpage_move(idx1 + 1); + update_screen(0); + } + else if ((idx1 < idx0) && (pt.x < nCenter)) + { + tabpage_move(idx1); + update_screen(0); + } + } + } + } + break; + case WM_LBUTTONUP: + { + if (GetCapture() == hwnd) + { + SetCursor(s_hCursor); + ReleaseCapture(); + } + break; + } + default: + break; + } + + return CallWindowProc(s_tabline_wndproc, hwnd, uMsg, wParam, lParam); +} +#endif + +#if defined(FEAT_OLE) || defined(FEAT_EVAL) || defined(PROTO) +/* + * Make the GUI window come to the foreground. + */ + void +gui_mch_set_foreground(void) +{ + if (IsIconic(s_hwnd)) + SendMessage(s_hwnd, WM_SYSCOMMAND, SC_RESTORE, 0); + SetForegroundWindow(s_hwnd); +} +#endif + +#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME) + static void +dyn_imm_load(void) +{ + hLibImm = vimLoadLib("imm32.dll"); + if (hLibImm == NULL) + return; + + pImmGetCompositionStringA + = (void *)GetProcAddress(hLibImm, "ImmGetCompositionStringA"); + pImmGetCompositionStringW + = (void *)GetProcAddress(hLibImm, "ImmGetCompositionStringW"); + pImmGetContext + = (void *)GetProcAddress(hLibImm, "ImmGetContext"); + pImmAssociateContext + = (void *)GetProcAddress(hLibImm, "ImmAssociateContext"); + pImmReleaseContext + = (void *)GetProcAddress(hLibImm, "ImmReleaseContext"); + pImmGetOpenStatus + = (void *)GetProcAddress(hLibImm, "ImmGetOpenStatus"); + pImmSetOpenStatus + = (void *)GetProcAddress(hLibImm, "ImmSetOpenStatus"); + pImmGetCompositionFont + = (void *)GetProcAddress(hLibImm, "ImmGetCompositionFontA"); + pImmSetCompositionFont + = (void *)GetProcAddress(hLibImm, "ImmSetCompositionFontA"); + pImmSetCompositionWindow + = (void *)GetProcAddress(hLibImm, "ImmSetCompositionWindow"); + pImmGetConversionStatus + = (void *)GetProcAddress(hLibImm, "ImmGetConversionStatus"); + pImmSetConversionStatus + = (void *)GetProcAddress(hLibImm, "ImmSetConversionStatus"); + + if ( pImmGetCompositionStringA == NULL + || pImmGetCompositionStringW == NULL + || pImmGetContext == NULL + || pImmAssociateContext == NULL + || pImmReleaseContext == NULL + || pImmGetOpenStatus == NULL + || pImmSetOpenStatus == NULL + || pImmGetCompositionFont == NULL + || pImmSetCompositionFont == NULL + || pImmSetCompositionWindow == NULL + || pImmGetConversionStatus == NULL + || pImmSetConversionStatus == NULL) + { + FreeLibrary(hLibImm); + hLibImm = NULL; + pImmGetContext = NULL; + return; + } + + return; +} + +#endif + +#if defined(FEAT_SIGN_ICONS) || defined(PROTO) + +# ifdef FEAT_XPM_W32 +# define IMAGE_XPM 100 +# endif + +typedef struct _signicon_t +{ + HANDLE hImage; + UINT uType; +#ifdef FEAT_XPM_W32 + HANDLE hShape; /* Mask bitmap handle */ +#endif +} signicon_t; + + void +gui_mch_drawsign(int row, int col, int typenr) +{ + signicon_t *sign; + int x, y, w, h; + + if (!gui.in_use || (sign = (signicon_t *)sign_get_image(typenr)) == NULL) + return; + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_Flush(s_dwc); +#endif + + x = TEXT_X(col); + y = TEXT_Y(row); + w = gui.char_width * 2; + h = gui.char_height; + switch (sign->uType) + { + case IMAGE_BITMAP: + { + HDC hdcMem; + HBITMAP hbmpOld; + + hdcMem = CreateCompatibleDC(s_hdc); + hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hImage); + BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCCOPY); + SelectObject(hdcMem, hbmpOld); + DeleteDC(hdcMem); + } + break; + case IMAGE_ICON: + case IMAGE_CURSOR: + DrawIconEx(s_hdc, x, y, (HICON)sign->hImage, w, h, 0, NULL, DI_NORMAL); + break; +#ifdef FEAT_XPM_W32 + case IMAGE_XPM: + { + HDC hdcMem; + HBITMAP hbmpOld; + + hdcMem = CreateCompatibleDC(s_hdc); + hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hShape); + /* Make hole */ + BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCAND); + + SelectObject(hdcMem, sign->hImage); + /* Paint sign */ + BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCPAINT); + SelectObject(hdcMem, hbmpOld); + DeleteDC(hdcMem); + } + break; +#endif + } +} + + static void +close_signicon_image(signicon_t *sign) +{ + if (sign) + switch (sign->uType) + { + case IMAGE_BITMAP: + DeleteObject((HGDIOBJ)sign->hImage); + break; + case IMAGE_CURSOR: + DestroyCursor((HCURSOR)sign->hImage); + break; + case IMAGE_ICON: + DestroyIcon((HICON)sign->hImage); + break; +#ifdef FEAT_XPM_W32 + case IMAGE_XPM: + DeleteObject((HBITMAP)sign->hImage); + DeleteObject((HBITMAP)sign->hShape); + break; +#endif + } +} + + void * +gui_mch_register_sign(char_u *signfile) +{ + signicon_t sign, *psign; + char_u *ext; + + sign.hImage = NULL; + ext = signfile + STRLEN(signfile) - 4; /* get extension */ + if (ext > signfile) + { + int do_load = 1; + + if (!STRICMP(ext, ".bmp")) + sign.uType = IMAGE_BITMAP; + else if (!STRICMP(ext, ".ico")) + sign.uType = IMAGE_ICON; + else if (!STRICMP(ext, ".cur") || !STRICMP(ext, ".ani")) + sign.uType = IMAGE_CURSOR; + else + do_load = 0; + + if (do_load) + sign.hImage = (HANDLE)LoadImage(NULL, (LPCSTR)signfile, sign.uType, + gui.char_width * 2, gui.char_height, + LR_LOADFROMFILE | LR_CREATEDIBSECTION); +#ifdef FEAT_XPM_W32 + if (!STRICMP(ext, ".xpm")) + { + sign.uType = IMAGE_XPM; + LoadXpmImage((char *)signfile, (HBITMAP *)&sign.hImage, + (HBITMAP *)&sign.hShape); + } +#endif + } + + psign = NULL; + if (sign.hImage && (psign = (signicon_t *)alloc(sizeof(signicon_t))) + != NULL) + *psign = sign; + + if (!psign) + { + if (sign.hImage) + close_signicon_image(&sign); + emsg(_(e_signdata)); + } + return (void *)psign; + +} + + void +gui_mch_destroy_sign(void *sign) +{ + if (sign) + { + close_signicon_image((signicon_t *)sign); + vim_free(sign); + } +} +#endif + +#if defined(FEAT_BEVAL_GUI) || defined(PROTO) + +/* BALLOON-EVAL IMPLEMENTATION FOR WINDOWS. + * Added by Sergey Khorev <sergey.khorev@gmail.com> + * + * The only reused thing is beval.h and get_beval_info() + * from gui_beval.c (note it uses x and y of the BalloonEval struct + * to get current mouse position). + * + * Trying to use as more Windows services as possible, and as less + * IE version as possible :)). + * + * 1) Don't create ToolTip in gui_mch_create_beval_area, only initialize + * BalloonEval struct. + * 2) Enable/Disable simply create/kill BalloonEval Timer + * 3) When there was enough inactivity, timer procedure posts + * async request to debugger + * 4) gui_mch_post_balloon (invoked from netbeans.c) creates tooltip control + * and performs some actions to show it ASAP + * 5) WM_NOTIFY:TTN_POP destroys created tooltip + */ + +/* + * determine whether installed Common Controls support multiline tooltips + * (i.e. their version is >= 4.70 + */ + int +multiline_balloon_available(void) +{ + HINSTANCE hDll; + static char comctl_dll[] = "comctl32.dll"; + static int multiline_tip = MAYBE; + + if (multiline_tip != MAYBE) + return multiline_tip; + + hDll = GetModuleHandle(comctl_dll); + if (hDll != NULL) + { + DLLGETVERSIONPROC pGetVer; + pGetVer = (DLLGETVERSIONPROC)GetProcAddress(hDll, "DllGetVersion"); + + if (pGetVer != NULL) + { + DLLVERSIONINFO dvi; + HRESULT hr; + + ZeroMemory(&dvi, sizeof(dvi)); + dvi.cbSize = sizeof(dvi); + + hr = (*pGetVer)(&dvi); + + if (SUCCEEDED(hr) + && (dvi.dwMajorVersion > 4 + || (dvi.dwMajorVersion == 4 + && dvi.dwMinorVersion >= 70))) + { + multiline_tip = TRUE; + return multiline_tip; + } + } + else + { + /* there is chance we have ancient CommCtl 4.70 + which doesn't export DllGetVersion */ + DWORD dwHandle = 0; + DWORD len = GetFileVersionInfoSize(comctl_dll, &dwHandle); + if (len > 0) + { + VS_FIXEDFILEINFO *ver; + UINT vlen = 0; + void *data = alloc(len); + + if ((data != NULL + && GetFileVersionInfo(comctl_dll, 0, len, data) + && VerQueryValue(data, "\\", (void **)&ver, &vlen) + && vlen + && HIWORD(ver->dwFileVersionMS) > 4) + || ((HIWORD(ver->dwFileVersionMS) == 4 + && LOWORD(ver->dwFileVersionMS) >= 70))) + { + vim_free(data); + multiline_tip = TRUE; + return multiline_tip; + } + vim_free(data); + } + } + } + multiline_tip = FALSE; + return multiline_tip; +} + + static void +make_tooltipw(BalloonEval *beval, char *text, POINT pt) +{ + TOOLINFOW *pti; + int ToolInfoSize; + + if (multiline_balloon_available() == TRUE) + ToolInfoSize = sizeof(TOOLINFOW_NEW); + else + ToolInfoSize = sizeof(TOOLINFOW); + + pti = (TOOLINFOW *)alloc(ToolInfoSize); + if (pti == NULL) + return; + + beval->balloon = CreateWindowExW(WS_EX_TOPMOST, TOOLTIPS_CLASSW, + NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + beval->target, NULL, s_hinst, NULL); + + SetWindowPos(beval->balloon, HWND_TOPMOST, 0, 0, 0, 0, + SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); + + pti->cbSize = ToolInfoSize; + pti->uFlags = TTF_SUBCLASS; + pti->hwnd = beval->target; + pti->hinst = 0; // Don't use string resources + pti->uId = ID_BEVAL_TOOLTIP; + + if (multiline_balloon_available() == TRUE) + { + RECT rect; + TOOLINFOW_NEW *ptin = (TOOLINFOW_NEW *)pti; + pti->lpszText = LPSTR_TEXTCALLBACKW; + beval->tofree = enc_to_utf16((char_u*)text, NULL); + ptin->lParam = (LPARAM)beval->tofree; + // switch multiline tooltips on + if (GetClientRect(s_textArea, &rect)) + SendMessageW(beval->balloon, TTM_SETMAXTIPWIDTH, 0, + (LPARAM)rect.right); + } + else + { + // do this old way + beval->tofree = enc_to_utf16((char_u*)text, NULL); + pti->lpszText = (LPWSTR)beval->tofree; + } + + // Limit ballooneval bounding rect to CursorPos neighbourhood. + pti->rect.left = pt.x - 3; + pti->rect.top = pt.y - 3; + pti->rect.right = pt.x + 3; + pti->rect.bottom = pt.y + 3; + + SendMessageW(beval->balloon, TTM_ADDTOOLW, 0, (LPARAM)pti); + // Make tooltip appear sooner. + SendMessageW(beval->balloon, TTM_SETDELAYTIME, TTDT_INITIAL, 10); + // I've performed some tests and it seems the longest possible life time + // of tooltip is 30 seconds. + SendMessageW(beval->balloon, TTM_SETDELAYTIME, TTDT_AUTOPOP, 30000); + /* + * HACK: force tooltip to appear, because it'll not appear until + * first mouse move. D*mn M$ + * Amazingly moving (2, 2) and then (-1, -1) the mouse doesn't move. + */ + mouse_event(MOUSEEVENTF_MOVE, 2, 2, 0, 0); + mouse_event(MOUSEEVENTF_MOVE, (DWORD)-1, (DWORD)-1, 0, 0); + vim_free(pti); +} + + static void +make_tooltip(BalloonEval *beval, char *text, POINT pt) +{ + TOOLINFO *pti; + int ToolInfoSize; + + if (enc_codepage >= 0 && (int)GetACP() != enc_codepage) + { + make_tooltipw(beval, text, pt); + return; + } + + if (multiline_balloon_available() == TRUE) + ToolInfoSize = sizeof(TOOLINFO_NEW); + else + ToolInfoSize = sizeof(TOOLINFO); + + pti = (TOOLINFO *)alloc(ToolInfoSize); + if (pti == NULL) + return; + + beval->balloon = CreateWindowEx(WS_EX_TOPMOST, TOOLTIPS_CLASS, + NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + beval->target, NULL, s_hinst, NULL); + + SetWindowPos(beval->balloon, HWND_TOPMOST, 0, 0, 0, 0, + SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); + + pti->cbSize = ToolInfoSize; + pti->uFlags = TTF_SUBCLASS; + pti->hwnd = beval->target; + pti->hinst = 0; /* Don't use string resources */ + pti->uId = ID_BEVAL_TOOLTIP; + + if (multiline_balloon_available() == TRUE) + { + RECT rect; + TOOLINFO_NEW *ptin = (TOOLINFO_NEW *)pti; + pti->lpszText = LPSTR_TEXTCALLBACK; + beval->tofree = vim_strsave((char_u*)text); + ptin->lParam = (LPARAM)beval->tofree; + if (GetClientRect(s_textArea, &rect)) /* switch multiline tooltips on */ + SendMessage(beval->balloon, TTM_SETMAXTIPWIDTH, 0, + (LPARAM)rect.right); + } + else + pti->lpszText = text; /* do this old way */ + + /* Limit ballooneval bounding rect to CursorPos neighbourhood */ + pti->rect.left = pt.x - 3; + pti->rect.top = pt.y - 3; + pti->rect.right = pt.x + 3; + pti->rect.bottom = pt.y + 3; + + SendMessage(beval->balloon, TTM_ADDTOOL, 0, (LPARAM)pti); + /* Make tooltip appear sooner */ + SendMessage(beval->balloon, TTM_SETDELAYTIME, TTDT_INITIAL, 10); + /* I've performed some tests and it seems the longest possible life time + * of tooltip is 30 seconds */ + SendMessage(beval->balloon, TTM_SETDELAYTIME, TTDT_AUTOPOP, 30000); + /* + * HACK: force tooltip to appear, because it'll not appear until + * first mouse move. D*mn M$ + * Amazingly moving (2, 2) and then (-1, -1) the mouse doesn't move. + */ + mouse_event(MOUSEEVENTF_MOVE, 2, 2, 0, 0); + mouse_event(MOUSEEVENTF_MOVE, (DWORD)-1, (DWORD)-1, 0, 0); + vim_free(pti); +} + + static void +delete_tooltip(BalloonEval *beval) +{ + PostMessage(beval->balloon, WM_CLOSE, 0, 0); +} + + static VOID CALLBACK +BevalTimerProc( + HWND hwnd UNUSED, + UINT uMsg UNUSED, + UINT_PTR idEvent UNUSED, + DWORD dwTime) +{ + POINT pt; + RECT rect; + + if (cur_beval == NULL || cur_beval->showState == ShS_SHOWING || !p_beval) + return; + + GetCursorPos(&pt); + if (WindowFromPoint(pt) != s_textArea) + return; + + ScreenToClient(s_textArea, &pt); + GetClientRect(s_textArea, &rect); + if (!PtInRect(&rect, pt)) + return; + + if (LastActivity > 0 + && (dwTime - LastActivity) >= (DWORD)p_bdlay + && (cur_beval->showState != ShS_PENDING + || abs(cur_beval->x - pt.x) > 3 + || abs(cur_beval->y - pt.y) > 3)) + { + /* Pointer resting in one place long enough, it's time to show + * the tooltip. */ + cur_beval->showState = ShS_PENDING; + cur_beval->x = pt.x; + cur_beval->y = pt.y; + + // TRACE0("BevalTimerProc: sending request"); + + if (cur_beval->msgCB != NULL) + (*cur_beval->msgCB)(cur_beval, 0); + } +} + + void +gui_mch_disable_beval_area(BalloonEval *beval UNUSED) +{ + // TRACE0("gui_mch_disable_beval_area {{{"); + KillTimer(s_textArea, BevalTimerId); + // TRACE0("gui_mch_disable_beval_area }}}"); +} + + void +gui_mch_enable_beval_area(BalloonEval *beval) +{ + // TRACE0("gui_mch_enable_beval_area |||"); + if (beval == NULL) + return; + // TRACE0("gui_mch_enable_beval_area {{{"); + BevalTimerId = SetTimer(s_textArea, 0, (UINT)(p_bdlay / 2), BevalTimerProc); + // TRACE0("gui_mch_enable_beval_area }}}"); +} + + void +gui_mch_post_balloon(BalloonEval *beval, char_u *mesg) +{ + POINT pt; + + // TRACE0("gui_mch_post_balloon {{{"); + if (beval->showState == ShS_SHOWING) + return; + GetCursorPos(&pt); + ScreenToClient(s_textArea, &pt); + + if (abs(beval->x - pt.x) < 3 && abs(beval->y - pt.y) < 3) + { + /* cursor is still here */ + gui_mch_disable_beval_area(cur_beval); + beval->showState = ShS_SHOWING; + make_tooltip(beval, (char *)mesg, pt); + } + // TRACE0("gui_mch_post_balloon }}}"); +} + + BalloonEval * +gui_mch_create_beval_area( + void *target, /* ignored, always use s_textArea */ + char_u *mesg, + void (*mesgCB)(BalloonEval *, int), + void *clientData) +{ + /* partially stolen from gui_beval.c */ + BalloonEval *beval; + + if (mesg != NULL && mesgCB != NULL) + { + iemsg(_("E232: Cannot create BalloonEval with both message and callback")); + return NULL; + } + + beval = (BalloonEval *)alloc_clear(sizeof(BalloonEval)); + if (beval != NULL) + { + beval->target = s_textArea; + + beval->showState = ShS_NEUTRAL; + beval->msg = mesg; + beval->msgCB = mesgCB; + beval->clientData = clientData; + + InitCommonControls(); + cur_beval = beval; + + if (p_beval) + gui_mch_enable_beval_area(beval); + } + return beval; +} + + static void +Handle_WM_Notify(HWND hwnd UNUSED, LPNMHDR pnmh) +{ + if (pnmh->idFrom != ID_BEVAL_TOOLTIP) /* it is not our tooltip */ + return; + + if (cur_beval != NULL) + { + switch (pnmh->code) + { + case TTN_SHOW: + // TRACE0("TTN_SHOW {{{"); + // TRACE0("TTN_SHOW }}}"); + break; + case TTN_POP: /* Before tooltip disappear */ + // TRACE0("TTN_POP {{{"); + delete_tooltip(cur_beval); + gui_mch_enable_beval_area(cur_beval); + // TRACE0("TTN_POP }}}"); + + cur_beval->showState = ShS_NEUTRAL; + break; + case TTN_GETDISPINFO: + { + /* if you get there then we have new common controls */ + NMTTDISPINFO_NEW *info = (NMTTDISPINFO_NEW *)pnmh; + info->lpszText = (LPSTR)info->lParam; + info->uFlags |= TTF_DI_SETITEM; + } + break; + case TTN_GETDISPINFOW: + { + // if we get here then we have new common controls + NMTTDISPINFOW_NEW *info = (NMTTDISPINFOW_NEW *)pnmh; + info->lpszText = (LPWSTR)info->lParam; + info->uFlags |= TTF_DI_SETITEM; + } + break; + } + } +} + + static void +TrackUserActivity(UINT uMsg) +{ + if ((uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST) + || (uMsg >= WM_KEYFIRST && uMsg <= WM_KEYLAST)) + LastActivity = GetTickCount(); +} + + void +gui_mch_destroy_beval_area(BalloonEval *beval) +{ +#ifdef FEAT_VARTABS + vim_free(beval->vts); +#endif + vim_free(beval->tofree); + vim_free(beval); +} +#endif /* FEAT_BEVAL_GUI */ + +#if defined(FEAT_NETBEANS_INTG) || defined(PROTO) +/* + * We have multiple signs to draw at the same location. Draw the + * multi-sign indicator (down-arrow) instead. This is the Win32 version. + */ + void +netbeans_draw_multisign_indicator(int row) +{ + int i; + int y; + int x; + + if (!netbeans_active()) + return; + + x = 0; + y = TEXT_Y(row); + +#if defined(FEAT_DIRECTX) + if (IS_ENABLE_DIRECTX()) + DWriteContext_Flush(s_dwc); +#endif + + for (i = 0; i < gui.char_height - 3; i++) + SetPixel(s_hdc, x+2, y++, gui.currFgColor); + + SetPixel(s_hdc, x+0, y, gui.currFgColor); + SetPixel(s_hdc, x+2, y, gui.currFgColor); + SetPixel(s_hdc, x+4, y++, gui.currFgColor); + SetPixel(s_hdc, x+1, y, gui.currFgColor); + SetPixel(s_hdc, x+2, y, gui.currFgColor); + SetPixel(s_hdc, x+3, y++, gui.currFgColor); + SetPixel(s_hdc, x+2, y, gui.currFgColor); +} +#endif |