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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 01:02:30 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 01:02:30 +0000
commit76cb841cb886eef6b3bee341a2266c76578724ad (patch)
treef5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /Documentation/core-api
parentInitial commit. (diff)
downloadlinux-upstream.tar.xz
linux-upstream.zip
Adding upstream version 4.19.249.upstream/4.19.249upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'Documentation/core-api')
-rw-r--r--Documentation/core-api/assoc_array.rst554
-rw-r--r--Documentation/core-api/atomic_ops.rst664
-rw-r--r--Documentation/core-api/boot-time-mm.rst92
-rw-r--r--Documentation/core-api/cachetlb.rst415
-rw-r--r--Documentation/core-api/circular-buffers.rst237
-rw-r--r--Documentation/core-api/conf.py10
-rw-r--r--Documentation/core-api/cpu_hotplug.rst372
-rw-r--r--Documentation/core-api/debug-objects.rst310
-rw-r--r--Documentation/core-api/errseq.rst159
-rw-r--r--Documentation/core-api/flexible-arrays.rst130
-rw-r--r--Documentation/core-api/genalloc.rst144
-rw-r--r--Documentation/core-api/genericirq.rst440
-rw-r--r--Documentation/core-api/gfp_mask-from-fs-io.rst66
-rw-r--r--Documentation/core-api/idr.rst81
-rw-r--r--Documentation/core-api/index.rst49
-rw-r--r--Documentation/core-api/kernel-api.rst389
-rw-r--r--Documentation/core-api/librs.rst212
-rw-r--r--Documentation/core-api/local_ops.rst202
-rw-r--r--Documentation/core-api/mm-api.rst78
-rw-r--r--Documentation/core-api/printk-formats.rst481
-rw-r--r--Documentation/core-api/refcount-vs-atomic.rst150
-rw-r--r--Documentation/core-api/timekeeping.rst185
-rw-r--r--Documentation/core-api/tracepoint.rst55
-rw-r--r--Documentation/core-api/workqueue.rst398
24 files changed, 5873 insertions, 0 deletions
diff --git a/Documentation/core-api/assoc_array.rst b/Documentation/core-api/assoc_array.rst
new file mode 100644
index 000000000..8231b915c
--- /dev/null
+++ b/Documentation/core-api/assoc_array.rst
@@ -0,0 +1,554 @@
+========================================
+Generic Associative Array Implementation
+========================================
+
+Overview
+========
+
+This associative array implementation is an object container with the following
+properties:
+
+1. Objects are opaque pointers. The implementation does not care where they
+ point (if anywhere) or what they point to (if anything).
+
+ .. note::
+
+ Pointers to objects _must_ be zero in the least significant bit.
+
+2. Objects do not need to contain linkage blocks for use by the array. This
+ permits an object to be located in multiple arrays simultaneously.
+ Rather, the array is made up of metadata blocks that point to objects.
+
+3. Objects require index keys to locate them within the array.
+
+4. Index keys must be unique. Inserting an object with the same key as one
+ already in the array will replace the old object.
+
+5. Index keys can be of any length and can be of different lengths.
+
+6. Index keys should encode the length early on, before any variation due to
+ length is seen.
+
+7. Index keys can include a hash to scatter objects throughout the array.
+
+8. The array can iterated over. The objects will not necessarily come out in
+ key order.
+
+9. The array can be iterated over whilst it is being modified, provided the
+ RCU readlock is being held by the iterator. Note, however, under these
+ circumstances, some objects may be seen more than once. If this is a
+ problem, the iterator should lock against modification. Objects will not
+ be missed, however, unless deleted.
+
+10. Objects in the array can be looked up by means of their index key.
+
+11. Objects can be looked up whilst the array is being modified, provided the
+ RCU readlock is being held by the thread doing the look up.
+
+The implementation uses a tree of 16-pointer nodes internally that are indexed
+on each level by nibbles from the index key in the same manner as in a radix
+tree. To improve memory efficiency, shortcuts can be emplaced to skip over
+what would otherwise be a series of single-occupancy nodes. Further, nodes
+pack leaf object pointers into spare space in the node rather than making an
+extra branch until as such time an object needs to be added to a full node.
+
+
+The Public API
+==============
+
+The public API can be found in ``<linux/assoc_array.h>``. The associative
+array is rooted on the following structure::
+
+ struct assoc_array {
+ ...
+ };
+
+The code is selected by enabling ``CONFIG_ASSOCIATIVE_ARRAY`` with::
+
+ ./script/config -e ASSOCIATIVE_ARRAY
+
+
+Edit Script
+-----------
+
+The insertion and deletion functions produce an 'edit script' that can later be
+applied to effect the changes without risking ``ENOMEM``. This retains the
+preallocated metadata blocks that will be installed in the internal tree and
+keeps track of the metadata blocks that will be removed from the tree when the
+script is applied.
+
+This is also used to keep track of dead blocks and dead objects after the
+script has been applied so that they can be freed later. The freeing is done
+after an RCU grace period has passed - thus allowing access functions to
+proceed under the RCU read lock.
+
+The script appears as outside of the API as a pointer of the type::
+
+ struct assoc_array_edit;
+
+There are two functions for dealing with the script:
+
+1. Apply an edit script::
+
+ void assoc_array_apply_edit(struct assoc_array_edit *edit);
+
+This will perform the edit functions, interpolating various write barriers
+to permit accesses under the RCU read lock to continue. The edit script
+will then be passed to ``call_rcu()`` to free it and any dead stuff it points
+to.
+
+2. Cancel an edit script::
+
+ void assoc_array_cancel_edit(struct assoc_array_edit *edit);
+
+This frees the edit script and all preallocated memory immediately. If
+this was for insertion, the new object is _not_ released by this function,
+but must rather be released by the caller.
+
+These functions are guaranteed not to fail.
+
+
+Operations Table
+----------------
+
+Various functions take a table of operations::
+
+ struct assoc_array_ops {
+ ...
+ };
+
+This points to a number of methods, all of which need to be provided:
+
+1. Get a chunk of index key from caller data::
+
+ unsigned long (*get_key_chunk)(const void *index_key, int level);
+
+This should return a chunk of caller-supplied index key starting at the
+*bit* position given by the level argument. The level argument will be a
+multiple of ``ASSOC_ARRAY_KEY_CHUNK_SIZE`` and the function should return
+``ASSOC_ARRAY_KEY_CHUNK_SIZE bits``. No error is possible.
+
+
+2. Get a chunk of an object's index key::
+
+ unsigned long (*get_object_key_chunk)(const void *object, int level);
+
+As the previous function, but gets its data from an object in the array
+rather than from a caller-supplied index key.
+
+
+3. See if this is the object we're looking for::
+
+ bool (*compare_object)(const void *object, const void *index_key);
+
+Compare the object against an index key and return ``true`` if it matches and
+``false`` if it doesn't.
+
+
+4. Diff the index keys of two objects::
+
+ int (*diff_objects)(const void *object, const void *index_key);
+
+Return the bit position at which the index key of the specified object
+differs from the given index key or -1 if they are the same.
+
+
+5. Free an object::
+
+ void (*free_object)(void *object);
+
+Free the specified object. Note that this may be called an RCU grace period
+after ``assoc_array_apply_edit()`` was called, so ``synchronize_rcu()`` may be
+necessary on module unloading.
+
+
+Manipulation Functions
+----------------------
+
+There are a number of functions for manipulating an associative array:
+
+1. Initialise an associative array::
+
+ void assoc_array_init(struct assoc_array *array);
+
+This initialises the base structure for an associative array. It can't fail.
+
+
+2. Insert/replace an object in an associative array::
+
+ struct assoc_array_edit *
+ assoc_array_insert(struct assoc_array *array,
+ const struct assoc_array_ops *ops,
+ const void *index_key,
+ void *object);
+
+This inserts the given object into the array. Note that the least
+significant bit of the pointer must be zero as it's used to type-mark
+pointers internally.
+
+If an object already exists for that key then it will be replaced with the
+new object and the old one will be freed automatically.
+
+The ``index_key`` argument should hold index key information and is
+passed to the methods in the ops table when they are called.
+
+This function makes no alteration to the array itself, but rather returns
+an edit script that must be applied. ``-ENOMEM`` is returned in the case of
+an out-of-memory error.
+
+The caller should lock exclusively against other modifiers of the array.
+
+
+3. Delete an object from an associative array::
+
+ struct assoc_array_edit *
+ assoc_array_delete(struct assoc_array *array,
+ const struct assoc_array_ops *ops,
+ const void *index_key);
+
+This deletes an object that matches the specified data from the array.
+
+The ``index_key`` argument should hold index key information and is
+passed to the methods in the ops table when they are called.
+
+This function makes no alteration to the array itself, but rather returns
+an edit script that must be applied. ``-ENOMEM`` is returned in the case of
+an out-of-memory error. ``NULL`` will be returned if the specified object is
+not found within the array.
+
+The caller should lock exclusively against other modifiers of the array.
+
+
+4. Delete all objects from an associative array::
+
+ struct assoc_array_edit *
+ assoc_array_clear(struct assoc_array *array,
+ const struct assoc_array_ops *ops);
+
+This deletes all the objects from an associative array and leaves it
+completely empty.
+
+This function makes no alteration to the array itself, but rather returns
+an edit script that must be applied. ``-ENOMEM`` is returned in the case of
+an out-of-memory error.
+
+The caller should lock exclusively against other modifiers of the array.
+
+
+5. Destroy an associative array, deleting all objects::
+
+ void assoc_array_destroy(struct assoc_array *array,
+ const struct assoc_array_ops *ops);
+
+This destroys the contents of the associative array and leaves it
+completely empty. It is not permitted for another thread to be traversing
+the array under the RCU read lock at the same time as this function is
+destroying it as no RCU deferral is performed on memory release -
+something that would require memory to be allocated.
+
+The caller should lock exclusively against other modifiers and accessors
+of the array.
+
+
+6. Garbage collect an associative array::
+
+ int assoc_array_gc(struct assoc_array *array,
+ const struct assoc_array_ops *ops,
+ bool (*iterator)(void *object, void *iterator_data),
+ void *iterator_data);
+
+This iterates over the objects in an associative array and passes each one to
+``iterator()``. If ``iterator()`` returns ``true``, the object is kept. If it
+returns ``false``, the object will be freed. If the ``iterator()`` function
+returns ``true``, it must perform any appropriate refcount incrementing on the
+object before returning.
+
+The internal tree will be packed down if possible as part of the iteration
+to reduce the number of nodes in it.
+
+The ``iterator_data`` is passed directly to ``iterator()`` and is otherwise
+ignored by the function.
+
+The function will return ``0`` if successful and ``-ENOMEM`` if there wasn't
+enough memory.
+
+It is possible for other threads to iterate over or search the array under
+the RCU read lock whilst this function is in progress. The caller should
+lock exclusively against other modifiers of the array.
+
+
+Access Functions
+----------------
+
+There are two functions for accessing an associative array:
+
+1. Iterate over all the objects in an associative array::
+
+ int assoc_array_iterate(const struct assoc_array *array,
+ int (*iterator)(const void *object,
+ void *iterator_data),
+ void *iterator_data);
+
+This passes each object in the array to the iterator callback function.
+``iterator_data`` is private data for that function.
+
+This may be used on an array at the same time as the array is being
+modified, provided the RCU read lock is held. Under such circumstances,
+it is possible for the iteration function to see some objects twice. If
+this is a problem, then modification should be locked against. The
+iteration algorithm should not, however, miss any objects.
+
+The function will return ``0`` if no objects were in the array or else it will
+return the result of the last iterator function called. Iteration stops
+immediately if any call to the iteration function results in a non-zero
+return.
+
+
+2. Find an object in an associative array::
+
+ void *assoc_array_find(const struct assoc_array *array,
+ const struct assoc_array_ops *ops,
+ const void *index_key);
+
+This walks through the array's internal tree directly to the object
+specified by the index key..
+
+This may be used on an array at the same time as the array is being
+modified, provided the RCU read lock is held.
+
+The function will return the object if found (and set ``*_type`` to the object
+type) or will return ``NULL`` if the object was not found.
+
+
+Index Key Form
+--------------
+
+The index key can be of any form, but since the algorithms aren't told how long
+the key is, it is strongly recommended that the index key includes its length
+very early on before any variation due to the length would have an effect on
+comparisons.
+
+This will cause leaves with different length keys to scatter away from each
+other - and those with the same length keys to cluster together.
+
+It is also recommended that the index key begin with a hash of the rest of the
+key to maximise scattering throughout keyspace.
+
+The better the scattering, the wider and lower the internal tree will be.
+
+Poor scattering isn't too much of a problem as there are shortcuts and nodes
+can contain mixtures of leaves and metadata pointers.
+
+The index key is read in chunks of machine word. Each chunk is subdivided into
+one nibble (4 bits) per level, so on a 32-bit CPU this is good for 8 levels and
+on a 64-bit CPU, 16 levels. Unless the scattering is really poor, it is
+unlikely that more than one word of any particular index key will have to be
+used.
+
+
+Internal Workings
+=================
+
+The associative array data structure has an internal tree. This tree is
+constructed of two types of metadata blocks: nodes and shortcuts.
+
+A node is an array of slots. Each slot can contain one of four things:
+
+* A NULL pointer, indicating that the slot is empty.
+* A pointer to an object (a leaf).
+* A pointer to a node at the next level.
+* A pointer to a shortcut.
+
+
+Basic Internal Tree Layout
+--------------------------
+
+Ignoring shortcuts for the moment, the nodes form a multilevel tree. The index
+key space is strictly subdivided by the nodes in the tree and nodes occur on
+fixed levels. For example::
+
+ Level: 0 1 2 3
+ =============== =============== =============== ===============
+ NODE D
+ NODE B NODE C +------>+---+
+ +------>+---+ +------>+---+ | | 0 |
+ NODE A | | 0 | | | 0 | | +---+
+ +---+ | +---+ | +---+ | : :
+ | 0 | | : : | : : | +---+
+ +---+ | +---+ | +---+ | | f |
+ | 1 |---+ | 3 |---+ | 7 |---+ +---+
+ +---+ +---+ +---+
+ : : : : | 8 |---+
+ +---+ +---+ +---+ | NODE E
+ | e |---+ | f | : : +------>+---+
+ +---+ | +---+ +---+ | 0 |
+ | f | | | f | +---+
+ +---+ | +---+ : :
+ | NODE F +---+
+ +------>+---+ | f |
+ | 0 | NODE G +---+
+ +---+ +------>+---+
+ : : | | 0 |
+ +---+ | +---+
+ | 6 |---+ : :
+ +---+ +---+
+ : : | f |
+ +---+ +---+
+ | f |
+ +---+
+
+In the above example, there are 7 nodes (A-G), each with 16 slots (0-f).
+Assuming no other meta data nodes in the tree, the key space is divided
+thusly::
+
+ KEY PREFIX NODE
+ ========== ====
+ 137* D
+ 138* E
+ 13[0-69-f]* C
+ 1[0-24-f]* B
+ e6* G
+ e[0-57-f]* F
+ [02-df]* A
+
+So, for instance, keys with the following example index keys will be found in
+the appropriate nodes::
+
+ INDEX KEY PREFIX NODE
+ =============== ======= ====
+ 13694892892489 13 C
+ 13795289025897 137 D
+ 13889dde88793 138 E
+ 138bbb89003093 138 E
+ 1394879524789 12 C
+ 1458952489 1 B
+ 9431809de993ba - A
+ b4542910809cd - A
+ e5284310def98 e F
+ e68428974237 e6 G
+ e7fffcbd443 e F
+ f3842239082 - A
+
+To save memory, if a node can hold all the leaves in its portion of keyspace,
+then the node will have all those leaves in it and will not have any metadata
+pointers - even if some of those leaves would like to be in the same slot.
+
+A node can contain a heterogeneous mix of leaves and metadata pointers.
+Metadata pointers must be in the slots that match their subdivisions of key
+space. The leaves can be in any slot not occupied by a metadata pointer. It
+is guaranteed that none of the leaves in a node will match a slot occupied by a
+metadata pointer. If the metadata pointer is there, any leaf whose key matches
+the metadata key prefix must be in the subtree that the metadata pointer points
+to.
+
+In the above example list of index keys, node A will contain::
+
+ SLOT CONTENT INDEX KEY (PREFIX)
+ ==== =============== ==================
+ 1 PTR TO NODE B 1*
+ any LEAF 9431809de993ba
+ any LEAF b4542910809cd
+ e PTR TO NODE F e*
+ any LEAF f3842239082
+
+and node B::
+
+ 3 PTR TO NODE C 13*
+ any LEAF 1458952489
+
+
+Shortcuts
+---------
+
+Shortcuts are metadata records that jump over a piece of keyspace. A shortcut
+is a replacement for a series of single-occupancy nodes ascending through the
+levels. Shortcuts exist to save memory and to speed up traversal.
+
+It is possible for the root of the tree to be a shortcut - say, for example,
+the tree contains at least 17 nodes all with key prefix ``1111``. The
+insertion algorithm will insert a shortcut to skip over the ``1111`` keyspace
+in a single bound and get to the fourth level where these actually become
+different.
+
+
+Splitting And Collapsing Nodes
+------------------------------
+
+Each node has a maximum capacity of 16 leaves and metadata pointers. If the
+insertion algorithm finds that it is trying to insert a 17th object into a
+node, that node will be split such that at least two leaves that have a common
+key segment at that level end up in a separate node rooted on that slot for
+that common key segment.
+
+If the leaves in a full node and the leaf that is being inserted are
+sufficiently similar, then a shortcut will be inserted into the tree.
+
+When the number of objects in the subtree rooted at a node falls to 16 or
+fewer, then the subtree will be collapsed down to a single node - and this will
+ripple towards the root if possible.
+
+
+Non-Recursive Iteration
+-----------------------
+
+Each node and shortcut contains a back pointer to its parent and the number of
+slot in that parent that points to it. None-recursive iteration uses these to
+proceed rootwards through the tree, going to the parent node, slot N + 1 to
+make sure progress is made without the need for a stack.
+
+The backpointers, however, make simultaneous alteration and iteration tricky.
+
+
+Simultaneous Alteration And Iteration
+-------------------------------------
+
+There are a number of cases to consider:
+
+1. Simple insert/replace. This involves simply replacing a NULL or old
+ matching leaf pointer with the pointer to the new leaf after a barrier.
+ The metadata blocks don't change otherwise. An old leaf won't be freed
+ until after the RCU grace period.
+
+2. Simple delete. This involves just clearing an old matching leaf. The
+ metadata blocks don't change otherwise. The old leaf won't be freed until
+ after the RCU grace period.
+
+3. Insertion replacing part of a subtree that we haven't yet entered. This
+ may involve replacement of part of that subtree - but that won't affect
+ the iteration as we won't have reached the pointer to it yet and the
+ ancestry blocks are not replaced (the layout of those does not change).
+
+4. Insertion replacing nodes that we're actively processing. This isn't a
+ problem as we've passed the anchoring pointer and won't switch onto the
+ new layout until we follow the back pointers - at which point we've
+ already examined the leaves in the replaced node (we iterate over all the
+ leaves in a node before following any of its metadata pointers).
+
+ We might, however, re-see some leaves that have been split out into a new
+ branch that's in a slot further along than we were at.
+
+5. Insertion replacing nodes that we're processing a dependent branch of.
+ This won't affect us until we follow the back pointers. Similar to (4).
+
+6. Deletion collapsing a branch under us. This doesn't affect us because the
+ back pointers will get us back to the parent of the new node before we
+ could see the new node. The entire collapsed subtree is thrown away
+ unchanged - and will still be rooted on the same slot, so we shouldn't
+ process it a second time as we'll go back to slot + 1.
+
+.. note::
+
+ Under some circumstances, we need to simultaneously change the parent
+ pointer and the parent slot pointer on a node (say, for example, we
+ inserted another node before it and moved it up a level). We cannot do
+ this without locking against a read - so we have to replace that node too.
+
+ However, when we're changing a shortcut into a node this isn't a problem
+ as shortcuts only have one slot and so the parent slot number isn't used
+ when traversing backwards over one. This means that it's okay to change
+ the slot number first - provided suitable barriers are used to make sure
+ the parent slot number is read after the back pointer.
+
+Obsolete blocks and leaves are freed up after an RCU grace period has passed,
+so as long as anyone doing walking or iteration holds the RCU read lock, the
+old superstructure should not go away on them.
diff --git a/Documentation/core-api/atomic_ops.rst b/Documentation/core-api/atomic_ops.rst
new file mode 100644
index 000000000..724583453
--- /dev/null
+++ b/Documentation/core-api/atomic_ops.rst
@@ -0,0 +1,664 @@
+=======================================================
+Semantics and Behavior of Atomic and Bitmask Operations
+=======================================================
+
+:Author: David S. Miller
+
+This document is intended to serve as a guide to Linux port
+maintainers on how to implement atomic counter, bitops, and spinlock
+interfaces properly.
+
+Atomic Type And Operations
+==========================
+
+The atomic_t type should be defined as a signed integer and
+the atomic_long_t type as a signed long integer. Also, they should
+be made opaque such that any kind of cast to a normal C integer type
+will fail. Something like the following should suffice::
+
+ typedef struct { int counter; } atomic_t;
+ typedef struct { long counter; } atomic_long_t;
+
+Historically, counter has been declared volatile. This is now discouraged.
+See :ref:`Documentation/process/volatile-considered-harmful.rst
+<volatile_considered_harmful>` for the complete rationale.
+
+local_t is very similar to atomic_t. If the counter is per CPU and only
+updated by one CPU, local_t is probably more appropriate. Please see
+:ref:`Documentation/core-api/local_ops.rst <local_ops>` for the semantics of
+local_t.
+
+The first operations to implement for atomic_t's are the initializers and
+plain writes. ::
+
+ #define ATOMIC_INIT(i) { (i) }
+ #define atomic_set(v, i) ((v)->counter = (i))
+
+The first macro is used in definitions, such as::
+
+ static atomic_t my_counter = ATOMIC_INIT(1);
+
+The initializer is atomic in that the return values of the atomic operations
+are guaranteed to be correct reflecting the initialized value if the
+initializer is used before runtime. If the initializer is used at runtime, a
+proper implicit or explicit read memory barrier is needed before reading the
+value with atomic_read from another thread.
+
+As with all of the ``atomic_`` interfaces, replace the leading ``atomic_``
+with ``atomic_long_`` to operate on atomic_long_t.
+
+The second interface can be used at runtime, as in::
+
+ struct foo { atomic_t counter; };
+ ...
+
+ struct foo *k;
+
+ k = kmalloc(sizeof(*k), GFP_KERNEL);
+ if (!k)
+ return -ENOMEM;
+ atomic_set(&k->counter, 0);
+
+The setting is atomic in that the return values of the atomic operations by
+all threads are guaranteed to be correct reflecting either the value that has
+been set with this operation or set with another operation. A proper implicit
+or explicit memory barrier is needed before the value set with the operation
+is guaranteed to be readable with atomic_read from another thread.
+
+Next, we have::
+
+ #define atomic_read(v) ((v)->counter)
+
+which simply reads the counter value currently visible to the calling thread.
+The read is atomic in that the return value is guaranteed to be one of the
+values initialized or modified with the interface operations if a proper
+implicit or explicit memory barrier is used after possible runtime
+initialization by any other thread and the value is modified only with the
+interface operations. atomic_read does not guarantee that the runtime
+initialization by any other thread is visible yet, so the user of the
+interface must take care of that with a proper implicit or explicit memory
+barrier.
+
+.. warning::
+
+ ``atomic_read()`` and ``atomic_set()`` DO NOT IMPLY BARRIERS!
+
+ Some architectures may choose to use the volatile keyword, barriers, or
+ inline assembly to guarantee some degree of immediacy for atomic_read()
+ and atomic_set(). This is not uniformly guaranteed, and may change in
+ the future, so all users of atomic_t should treat atomic_read() and
+ atomic_set() as simple C statements that may be reordered or optimized
+ away entirely by the compiler or processor, and explicitly invoke the
+ appropriate compiler and/or memory barrier for each use case. Failure
+ to do so will result in code that may suddenly break when used with
+ different architectures or compiler optimizations, or even changes in
+ unrelated code which changes how the compiler optimizes the section
+ accessing atomic_t variables.
+
+Properly aligned pointers, longs, ints, and chars (and unsigned
+equivalents) may be atomically loaded from and stored to in the same
+sense as described for atomic_read() and atomic_set(). The READ_ONCE()
+and WRITE_ONCE() macros should be used to prevent the compiler from using
+optimizations that might otherwise optimize accesses out of existence on
+the one hand, or that might create unsolicited accesses on the other.
+
+For example consider the following code::
+
+ while (a > 0)
+ do_something();
+
+If the compiler can prove that do_something() does not store to the
+variable a, then the compiler is within its rights transforming this to
+the following::
+
+ if (a > 0)
+ for (;;)
+ do_something();
+
+If you don't want the compiler to do this (and you probably don't), then
+you should use something like the following::
+
+ while (READ_ONCE(a) > 0)
+ do_something();
+
+Alternatively, you could place a barrier() call in the loop.
+
+For another example, consider the following code::
+
+ tmp_a = a;
+ do_something_with(tmp_a);
+ do_something_else_with(tmp_a);
+
+If the compiler can prove that do_something_with() does not store to the
+variable a, then the compiler is within its rights to manufacture an
+additional load as follows::
+
+ tmp_a = a;
+ do_something_with(tmp_a);
+ tmp_a = a;
+ do_something_else_with(tmp_a);
+
+This could fatally confuse your code if it expected the same value
+to be passed to do_something_with() and do_something_else_with().
+
+The compiler would be likely to manufacture this additional load if
+do_something_with() was an inline function that made very heavy use
+of registers: reloading from variable a could save a flush to the
+stack and later reload. To prevent the compiler from attacking your
+code in this manner, write the following::
+
+ tmp_a = READ_ONCE(a);
+ do_something_with(tmp_a);
+ do_something_else_with(tmp_a);
+
+For a final example, consider the following code, assuming that the
+variable a is set at boot time before the second CPU is brought online
+and never changed later, so that memory barriers are not needed::
+
+ if (a)
+ b = 9;
+ else
+ b = 42;
+
+The compiler is within its rights to manufacture an additional store
+by transforming the above code into the following::
+
+ b = 42;
+ if (a)
+ b = 9;
+
+This could come as a fatal surprise to other code running concurrently
+that expected b to never have the value 42 if a was zero. To prevent
+the compiler from doing this, write something like::
+
+ if (a)
+ WRITE_ONCE(b, 9);
+ else
+ WRITE_ONCE(b, 42);
+
+Don't even -think- about doing this without proper use of memory barriers,
+locks, or atomic operations if variable a can change at runtime!
+
+.. warning::
+
+ ``READ_ONCE()`` OR ``WRITE_ONCE()`` DO NOT IMPLY A BARRIER!
+
+Now, we move onto the atomic operation interfaces typically implemented with
+the help of assembly code. ::
+
+ void atomic_add(int i, atomic_t *v);
+ void atomic_sub(int i, atomic_t *v);
+ void atomic_inc(atomic_t *v);
+ void atomic_dec(atomic_t *v);
+
+These four routines add and subtract integral values to/from the given
+atomic_t value. The first two routines pass explicit integers by
+which to make the adjustment, whereas the latter two use an implicit
+adjustment value of "1".
+
+One very important aspect of these two routines is that they DO NOT
+require any explicit memory barriers. They need only perform the
+atomic_t counter update in an SMP safe manner.
+
+Next, we have::
+
+ int atomic_inc_return(atomic_t *v);
+ int atomic_dec_return(atomic_t *v);
+
+These routines add 1 and subtract 1, respectively, from the given
+atomic_t and return the new counter value after the operation is
+performed.
+
+Unlike the above routines, it is required that these primitives
+include explicit memory barriers that are performed before and after
+the operation. It must be done such that all memory operations before
+and after the atomic operation calls are strongly ordered with respect
+to the atomic operation itself.
+
+For example, it should behave as if a smp_mb() call existed both
+before and after the atomic operation.
+
+If the atomic instructions used in an implementation provide explicit
+memory barrier semantics which satisfy the above requirements, that is
+fine as well.
+
+Let's move on::
+
+ int atomic_add_return(int i, atomic_t *v);
+ int atomic_sub_return(int i, atomic_t *v);
+
+These behave just like atomic_{inc,dec}_return() except that an
+explicit counter adjustment is given instead of the implicit "1".
+This means that like atomic_{inc,dec}_return(), the memory barrier
+semantics are required.
+
+Next::
+
+ int atomic_inc_and_test(atomic_t *v);
+ int atomic_dec_and_test(atomic_t *v);
+
+These two routines increment and decrement by 1, respectively, the
+given atomic counter. They return a boolean indicating whether the
+resulting counter value was zero or not.
+
+Again, these primitives provide explicit memory barrier semantics around
+the atomic operation::
+
+ int atomic_sub_and_test(int i, atomic_t *v);
+
+This is identical to atomic_dec_and_test() except that an explicit
+decrement is given instead of the implicit "1". This primitive must
+provide explicit memory barrier semantics around the operation::
+
+ int atomic_add_negative(int i, atomic_t *v);
+
+The given increment is added to the given atomic counter value. A boolean
+is return which indicates whether the resulting counter value is negative.
+This primitive must provide explicit memory barrier semantics around
+the operation.
+
+Then::
+
+ int atomic_xchg(atomic_t *v, int new);
+
+This performs an atomic exchange operation on the atomic variable v, setting
+the given new value. It returns the old value that the atomic variable v had
+just before the operation.
+
+atomic_xchg must provide explicit memory barriers around the operation. ::
+
+ int atomic_cmpxchg(atomic_t *v, int old, int new);
+
+This performs an atomic compare exchange operation on the atomic value v,
+with the given old and new values. Like all atomic_xxx operations,
+atomic_cmpxchg will only satisfy its atomicity semantics as long as all
+other accesses of \*v are performed through atomic_xxx operations.
+
+atomic_cmpxchg must provide explicit memory barriers around the operation,
+although if the comparison fails then no memory ordering guarantees are
+required.
+
+The semantics for atomic_cmpxchg are the same as those defined for 'cas'
+below.
+
+Finally::
+
+ int atomic_add_unless(atomic_t *v, int a, int u);
+
+If the atomic value v is not equal to u, this function adds a to v, and
+returns non zero. If v is equal to u then it returns zero. This is done as
+an atomic operation.
+
+atomic_add_unless must provide explicit memory barriers around the
+operation unless it fails (returns 0).
+
+atomic_inc_not_zero, equivalent to atomic_add_unless(v, 1, 0)
+
+
+If a caller requires memory barrier semantics around an atomic_t
+operation which does not return a value, a set of interfaces are
+defined which accomplish this::
+
+ void smp_mb__before_atomic(void);
+ void smp_mb__after_atomic(void);
+
+Preceding a non-value-returning read-modify-write atomic operation with
+smp_mb__before_atomic() and following it with smp_mb__after_atomic()
+provides the same full ordering that is provided by value-returning
+read-modify-write atomic operations.
+
+For example, smp_mb__before_atomic() can be used like so::
+
+ obj->dead = 1;
+ smp_mb__before_atomic();
+ atomic_dec(&obj->ref_count);
+
+It makes sure that all memory operations preceding the atomic_dec()
+call are strongly ordered with respect to the atomic counter
+operation. In the above example, it guarantees that the assignment of
+"1" to obj->dead will be globally visible to other cpus before the
+atomic counter decrement.
+
+Without the explicit smp_mb__before_atomic() call, the
+implementation could legally allow the atomic counter update visible
+to other cpus before the "obj->dead = 1;" assignment.
+
+A missing memory barrier in the cases where they are required by the
+atomic_t implementation above can have disastrous results. Here is
+an example, which follows a pattern occurring frequently in the Linux
+kernel. It is the use of atomic counters to implement reference
+counting, and it works such that once the counter falls to zero it can
+be guaranteed that no other entity can be accessing the object::
+
+ static void obj_list_add(struct obj *obj, struct list_head *head)
+ {
+ obj->active = 1;
+ list_add(&obj->list, head);
+ }
+
+ static void obj_list_del(struct obj *obj)
+ {
+ list_del(&obj->list);
+ obj->active = 0;
+ }
+
+ static void obj_destroy(struct obj *obj)
+ {
+ BUG_ON(obj->active);
+ kfree(obj);
+ }
+
+ struct obj *obj_list_peek(struct list_head *head)
+ {
+ if (!list_empty(head)) {
+ struct obj *obj;
+
+ obj = list_entry(head->next, struct obj, list);
+ atomic_inc(&obj->refcnt);
+ return obj;
+ }
+ return NULL;
+ }
+
+ void obj_poke(void)
+ {
+ struct obj *obj;
+
+ spin_lock(&global_list_lock);
+ obj = obj_list_peek(&global_list);
+ spin_unlock(&global_list_lock);
+
+ if (obj) {
+ obj->ops->poke(obj);
+ if (atomic_dec_and_test(&obj->refcnt))
+ obj_destroy(obj);
+ }
+ }
+
+ void obj_timeout(struct obj *obj)
+ {
+ spin_lock(&global_list_lock);
+ obj_list_del(obj);
+ spin_unlock(&global_list_lock);
+
+ if (atomic_dec_and_test(&obj->refcnt))
+ obj_destroy(obj);
+ }
+
+.. note::
+
+ This is a simplification of the ARP queue management in the generic
+ neighbour discover code of the networking. Olaf Kirch found a bug wrt.
+ memory barriers in kfree_skb() that exposed the atomic_t memory barrier
+ requirements quite clearly.
+
+Given the above scheme, it must be the case that the obj->active
+update done by the obj list deletion be visible to other processors
+before the atomic counter decrement is performed.
+
+Otherwise, the counter could fall to zero, yet obj->active would still
+be set, thus triggering the assertion in obj_destroy(). The error
+sequence looks like this::
+
+ cpu 0 cpu 1
+ obj_poke() obj_timeout()
+ obj = obj_list_peek();
+ ... gains ref to obj, refcnt=2
+ obj_list_del(obj);
+ obj->active = 0 ...
+ ... visibility delayed ...
+ atomic_dec_and_test()
+ ... refcnt drops to 1 ...
+ atomic_dec_and_test()
+ ... refcount drops to 0 ...
+ obj_destroy()
+ BUG() triggers since obj->active
+ still seen as one
+ obj->active update visibility occurs
+
+With the memory barrier semantics required of the atomic_t operations
+which return values, the above sequence of memory visibility can never
+happen. Specifically, in the above case the atomic_dec_and_test()
+counter decrement would not become globally visible until the
+obj->active update does.
+
+As a historical note, 32-bit Sparc used to only allow usage of
+24-bits of its atomic_t type. This was because it used 8 bits
+as a spinlock for SMP safety. Sparc32 lacked a "compare and swap"
+type instruction. However, 32-bit Sparc has since been moved over
+to a "hash table of spinlocks" scheme, that allows the full 32-bit
+counter to be realized. Essentially, an array of spinlocks are
+indexed into based upon the address of the atomic_t being operated
+on, and that lock protects the atomic operation. Parisc uses the
+same scheme.
+
+Another note is that the atomic_t operations returning values are
+extremely slow on an old 386.
+
+
+Atomic Bitmask
+==============
+
+We will now cover the atomic bitmask operations. You will find that
+their SMP and memory barrier semantics are similar in shape and scope
+to the atomic_t ops above.
+
+Native atomic bit operations are defined to operate on objects aligned
+to the size of an "unsigned long" C data type, and are least of that
+size. The endianness of the bits within each "unsigned long" are the
+native endianness of the cpu. ::
+
+ void set_bit(unsigned long nr, volatile unsigned long *addr);
+ void clear_bit(unsigned long nr, volatile unsigned long *addr);
+ void change_bit(unsigned long nr, volatile unsigned long *addr);
+
+These routines set, clear, and change, respectively, the bit number
+indicated by "nr" on the bit mask pointed to by "ADDR".
+
+They must execute atomically, yet there are no implicit memory barrier
+semantics required of these interfaces. ::
+
+ int test_and_set_bit(unsigned long nr, volatile unsigned long *addr);
+ int test_and_clear_bit(unsigned long nr, volatile unsigned long *addr);
+ int test_and_change_bit(unsigned long nr, volatile unsigned long *addr);
+
+Like the above, except that these routines return a boolean which
+indicates whether the changed bit was set _BEFORE_ the atomic bit
+operation.
+
+
+.. warning::
+ It is incredibly important that the value be a boolean, ie. "0" or "1".
+ Do not try to be fancy and save a few instructions by declaring the
+ above to return "long" and just returning something like "old_val &
+ mask" because that will not work.
+
+For one thing, this return value gets truncated to int in many code
+paths using these interfaces, so on 64-bit if the bit is set in the
+upper 32-bits then testers will never see that.
+
+One great example of where this problem crops up are the thread_info
+flag operations. Routines such as test_and_set_ti_thread_flag() chop
+the return value into an int. There are other places where things
+like this occur as well.
+
+These routines, like the atomic_t counter operations returning values,
+must provide explicit memory barrier semantics around their execution.
+All memory operations before the atomic bit operation call must be
+made visible globally before the atomic bit operation is made visible.
+Likewise, the atomic bit operation must be visible globally before any
+subsequent memory operation is made visible. For example::
+
+ obj->dead = 1;
+ if (test_and_set_bit(0, &obj->flags))
+ /* ... */;
+ obj->killed = 1;
+
+The implementation of test_and_set_bit() must guarantee that
+"obj->dead = 1;" is visible to cpus before the atomic memory operation
+done by test_and_set_bit() becomes visible. Likewise, the atomic
+memory operation done by test_and_set_bit() must become visible before
+"obj->killed = 1;" is visible.
+
+Finally there is the basic operation::
+
+ int test_bit(unsigned long nr, __const__ volatile unsigned long *addr);
+
+Which returns a boolean indicating if bit "nr" is set in the bitmask
+pointed to by "addr".
+
+If explicit memory barriers are required around {set,clear}_bit() (which do
+not return a value, and thus does not need to provide memory barrier
+semantics), two interfaces are provided::
+
+ void smp_mb__before_atomic(void);
+ void smp_mb__after_atomic(void);
+
+They are used as follows, and are akin to their atomic_t operation
+brothers::
+
+ /* All memory operations before this call will
+ * be globally visible before the clear_bit().
+ */
+ smp_mb__before_atomic();
+ clear_bit( ... );
+
+ /* The clear_bit() will be visible before all
+ * subsequent memory operations.
+ */
+ smp_mb__after_atomic();
+
+There are two special bitops with lock barrier semantics (acquire/release,
+same as spinlocks). These operate in the same way as their non-_lock/unlock
+postfixed variants, except that they are to provide acquire/release semantics,
+respectively. This means they can be used for bit_spin_trylock and
+bit_spin_unlock type operations without specifying any more barriers. ::
+
+ int test_and_set_bit_lock(unsigned long nr, unsigned long *addr);
+ void clear_bit_unlock(unsigned long nr, unsigned long *addr);
+ void __clear_bit_unlock(unsigned long nr, unsigned long *addr);
+
+The __clear_bit_unlock version is non-atomic, however it still implements
+unlock barrier semantics. This can be useful if the lock itself is protecting
+the other bits in the word.
+
+Finally, there are non-atomic versions of the bitmask operations
+provided. They are used in contexts where some other higher-level SMP
+locking scheme is being used to protect the bitmask, and thus less
+expensive non-atomic operations may be used in the implementation.
+They have names similar to the above bitmask operation interfaces,
+except that two underscores are prefixed to the interface name. ::
+
+ void __set_bit(unsigned long nr, volatile unsigned long *addr);
+ void __clear_bit(unsigned long nr, volatile unsigned long *addr);
+ void __change_bit(unsigned long nr, volatile unsigned long *addr);
+ int __test_and_set_bit(unsigned long nr, volatile unsigned long *addr);
+ int __test_and_clear_bit(unsigned long nr, volatile unsigned long *addr);
+ int __test_and_change_bit(unsigned long nr, volatile unsigned long *addr);
+
+These non-atomic variants also do not require any special memory
+barrier semantics.
+
+The routines xchg() and cmpxchg() must provide the same exact
+memory-barrier semantics as the atomic and bit operations returning
+values.
+
+.. note::
+
+ If someone wants to use xchg(), cmpxchg() and their variants,
+ linux/atomic.h should be included rather than asm/cmpxchg.h, unless the
+ code is in arch/* and can take care of itself.
+
+Spinlocks and rwlocks have memory barrier expectations as well.
+The rule to follow is simple:
+
+1) When acquiring a lock, the implementation must make it globally
+ visible before any subsequent memory operation.
+
+2) When releasing a lock, the implementation must make it such that
+ all previous memory operations are globally visible before the
+ lock release.
+
+Which finally brings us to _atomic_dec_and_lock(). There is an
+architecture-neutral version implemented in lib/dec_and_lock.c,
+but most platforms will wish to optimize this in assembler. ::
+
+ int _atomic_dec_and_lock(atomic_t *atomic, spinlock_t *lock);
+
+Atomically decrement the given counter, and if will drop to zero
+atomically acquire the given spinlock and perform the decrement
+of the counter to zero. If it does not drop to zero, do nothing
+with the spinlock.
+
+It is actually pretty simple to get the memory barrier correct.
+Simply satisfy the spinlock grab requirements, which is make
+sure the spinlock operation is globally visible before any
+subsequent memory operation.
+
+We can demonstrate this operation more clearly if we define
+an abstract atomic operation::
+
+ long cas(long *mem, long old, long new);
+
+"cas" stands for "compare and swap". It atomically:
+
+1) Compares "old" with the value currently at "mem".
+2) If they are equal, "new" is written to "mem".
+3) Regardless, the current value at "mem" is returned.
+
+As an example usage, here is what an atomic counter update
+might look like::
+
+ void example_atomic_inc(long *counter)
+ {
+ long old, new, ret;
+
+ while (1) {
+ old = *counter;
+ new = old + 1;
+
+ ret = cas(counter, old, new);
+ if (ret == old)
+ break;
+ }
+ }
+
+Let's use cas() in order to build a pseudo-C atomic_dec_and_lock()::
+
+ int _atomic_dec_and_lock(atomic_t *atomic, spinlock_t *lock)
+ {
+ long old, new, ret;
+ int went_to_zero;
+
+ went_to_zero = 0;
+ while (1) {
+ old = atomic_read(atomic);
+ new = old - 1;
+ if (new == 0) {
+ went_to_zero = 1;
+ spin_lock(lock);
+ }
+ ret = cas(atomic, old, new);
+ if (ret == old)
+ break;
+ if (went_to_zero) {
+ spin_unlock(lock);
+ went_to_zero = 0;
+ }
+ }
+
+ return went_to_zero;
+ }
+
+Now, as far as memory barriers go, as long as spin_lock()
+strictly orders all subsequent memory operations (including
+the cas()) with respect to itself, things will be fine.
+
+Said another way, _atomic_dec_and_lock() must guarantee that
+a counter dropping to zero is never made visible before the
+spinlock being acquired.
+
+.. note::
+
+ Note that this also means that for the case where the counter is not
+ dropping to zero, there are no memory ordering requirements.
diff --git a/Documentation/core-api/boot-time-mm.rst b/Documentation/core-api/boot-time-mm.rst
new file mode 100644
index 000000000..03cb1643f
--- /dev/null
+++ b/Documentation/core-api/boot-time-mm.rst
@@ -0,0 +1,92 @@
+===========================
+Boot time memory management
+===========================
+
+Early system initialization cannot use "normal" memory management
+simply because it is not set up yet. But there is still need to
+allocate memory for various data structures, for instance for the
+physical page allocator. To address this, a specialized allocator
+called the :ref:`Boot Memory Allocator <bootmem>`, or bootmem, was
+introduced. Several years later PowerPC developers added a "Logical
+Memory Blocks" allocator, which was later adopted by other
+architectures and renamed to :ref:`memblock <memblock>`. There is also
+a compatibility layer called `nobootmem` that translates bootmem
+allocation interfaces to memblock calls.
+
+The selection of the early allocator is done using
+``CONFIG_NO_BOOTMEM`` and ``CONFIG_HAVE_MEMBLOCK`` kernel
+configuration options. These options are enabled or disabled
+statically by the architectures' Kconfig files.
+
+* Architectures that rely only on bootmem select
+ ``CONFIG_NO_BOOTMEM=n && CONFIG_HAVE_MEMBLOCK=n``.
+* The users of memblock with the nobootmem compatibility layer set
+ ``CONFIG_NO_BOOTMEM=y && CONFIG_HAVE_MEMBLOCK=y``.
+* And for those that use both memblock and bootmem the configuration
+ includes ``CONFIG_NO_BOOTMEM=n && CONFIG_HAVE_MEMBLOCK=y``.
+
+Whichever allocator is used, it is the responsibility of the
+architecture specific initialization to set it up in
+:c:func:`setup_arch` and tear it down in :c:func:`mem_init` functions.
+
+Once the early memory management is available it offers a variety of
+functions and macros for memory allocations. The allocation request
+may be directed to the first (and probably the only) node or to a
+particular node in a NUMA system. There are API variants that panic
+when an allocation fails and those that don't. And more recent and
+advanced memblock even allows controlling its own behaviour.
+
+.. _bootmem:
+
+Bootmem
+=======
+
+(mostly stolen from Mel Gorman's "Understanding the Linux Virtual
+Memory Manager" `book`_)
+
+.. _book: https://www.kernel.org/doc/gorman/
+
+.. kernel-doc:: mm/bootmem.c
+ :doc: bootmem overview
+
+.. _memblock:
+
+Memblock
+========
+
+.. kernel-doc:: mm/memblock.c
+ :doc: memblock overview
+
+
+Functions and structures
+========================
+
+Common API
+----------
+
+The functions that are described in this section are available
+regardless of what early memory manager is enabled.
+
+.. kernel-doc:: mm/nobootmem.c
+
+Bootmem specific API
+--------------------
+
+These interfaces available only with bootmem, i.e when ``CONFIG_NO_BOOTMEM=n``
+
+.. kernel-doc:: include/linux/bootmem.h
+.. kernel-doc:: mm/bootmem.c
+ :nodocs:
+
+Memblock specific API
+---------------------
+
+Here is the description of memblock data structures, functions and
+macros. Some of them are actually internal, but since they are
+documented it would be silly to omit them. Besides, reading the
+descriptions for the internal functions can help to understand what
+really happens under the hood.
+
+.. kernel-doc:: include/linux/memblock.h
+.. kernel-doc:: mm/memblock.c
+ :nodocs:
diff --git a/Documentation/core-api/cachetlb.rst b/Documentation/core-api/cachetlb.rst
new file mode 100644
index 000000000..6eb9d3f09
--- /dev/null
+++ b/Documentation/core-api/cachetlb.rst
@@ -0,0 +1,415 @@
+==================================
+Cache and TLB Flushing Under Linux
+==================================
+
+:Author: David S. Miller <davem@redhat.com>
+
+This document describes the cache/tlb flushing interfaces called
+by the Linux VM subsystem. It enumerates over each interface,
+describes its intended purpose, and what side effect is expected
+after the interface is invoked.
+
+The side effects described below are stated for a uniprocessor
+implementation, and what is to happen on that single processor. The
+SMP cases are a simple extension, in that you just extend the
+definition such that the side effect for a particular interface occurs
+on all processors in the system. Don't let this scare you into
+thinking SMP cache/tlb flushing must be so inefficient, this is in
+fact an area where many optimizations are possible. For example,
+if it can be proven that a user address space has never executed
+on a cpu (see mm_cpumask()), one need not perform a flush
+for this address space on that cpu.
+
+First, the TLB flushing interfaces, since they are the simplest. The
+"TLB" is abstracted under Linux as something the cpu uses to cache
+virtual-->physical address translations obtained from the software
+page tables. Meaning that if the software page tables change, it is
+possible for stale translations to exist in this "TLB" cache.
+Therefore when software page table changes occur, the kernel will
+invoke one of the following flush methods _after_ the page table
+changes occur:
+
+1) ``void flush_tlb_all(void)``
+
+ The most severe flush of all. After this interface runs,
+ any previous page table modification whatsoever will be
+ visible to the cpu.
+
+ This is usually invoked when the kernel page tables are
+ changed, since such translations are "global" in nature.
+
+2) ``void flush_tlb_mm(struct mm_struct *mm)``
+
+ This interface flushes an entire user address space from
+ the TLB. After running, this interface must make sure that
+ any previous page table modifications for the address space
+ 'mm' will be visible to the cpu. That is, after running,
+ there will be no entries in the TLB for 'mm'.
+
+ This interface is used to handle whole address space
+ page table operations such as what happens during
+ fork, and exec.
+
+3) ``void flush_tlb_range(struct vm_area_struct *vma,
+ unsigned long start, unsigned long end)``
+
+ Here we are flushing a specific range of (user) virtual
+ address translations from the TLB. After running, this
+ interface must make sure that any previous page table
+ modifications for the address space 'vma->vm_mm' in the range
+ 'start' to 'end-1' will be visible to the cpu. That is, after
+ running, there will be no entries in the TLB for 'mm' for
+ virtual addresses in the range 'start' to 'end-1'.
+
+ The "vma" is the backing store being used for the region.
+ Primarily, this is used for munmap() type operations.
+
+ The interface is provided in hopes that the port can find
+ a suitably efficient method for removing multiple page
+ sized translations from the TLB, instead of having the kernel
+ call flush_tlb_page (see below) for each entry which may be
+ modified.
+
+4) ``void flush_tlb_page(struct vm_area_struct *vma, unsigned long addr)``
+
+ This time we need to remove the PAGE_SIZE sized translation
+ from the TLB. The 'vma' is the backing structure used by
+ Linux to keep track of mmap'd regions for a process, the
+ address space is available via vma->vm_mm. Also, one may
+ test (vma->vm_flags & VM_EXEC) to see if this region is
+ executable (and thus could be in the 'instruction TLB' in
+ split-tlb type setups).
+
+ After running, this interface must make sure that any previous
+ page table modification for address space 'vma->vm_mm' for
+ user virtual address 'addr' will be visible to the cpu. That
+ is, after running, there will be no entries in the TLB for
+ 'vma->vm_mm' for virtual address 'addr'.
+
+ This is used primarily during fault processing.
+
+5) ``void update_mmu_cache(struct vm_area_struct *vma,
+ unsigned long address, pte_t *ptep)``
+
+ At the end of every page fault, this routine is invoked to
+ tell the architecture specific code that a translation
+ now exists at virtual address "address" for address space
+ "vma->vm_mm", in the software page tables.
+
+ A port may use this information in any way it so chooses.
+ For example, it could use this event to pre-load TLB
+ translations for software managed TLB configurations.
+ The sparc64 port currently does this.
+
+6) ``void tlb_migrate_finish(struct mm_struct *mm)``
+
+ This interface is called at the end of an explicit
+ process migration. This interface provides a hook
+ to allow a platform to update TLB or context-specific
+ information for the address space.
+
+ The ia64 sn2 platform is one example of a platform
+ that uses this interface.
+
+Next, we have the cache flushing interfaces. In general, when Linux
+is changing an existing virtual-->physical mapping to a new value,
+the sequence will be in one of the following forms::
+
+ 1) flush_cache_mm(mm);
+ change_all_page_tables_of(mm);
+ flush_tlb_mm(mm);
+
+ 2) flush_cache_range(vma, start, end);
+ change_range_of_page_tables(mm, start, end);
+ flush_tlb_range(vma, start, end);
+
+ 3) flush_cache_page(vma, addr, pfn);
+ set_pte(pte_pointer, new_pte_val);
+ flush_tlb_page(vma, addr);
+
+The cache level flush will always be first, because this allows
+us to properly handle systems whose caches are strict and require
+a virtual-->physical translation to exist for a virtual address
+when that virtual address is flushed from the cache. The HyperSparc
+cpu is one such cpu with this attribute.
+
+The cache flushing routines below need only deal with cache flushing
+to the extent that it is necessary for a particular cpu. Mostly,
+these routines must be implemented for cpus which have virtually
+indexed caches which must be flushed when virtual-->physical
+translations are changed or removed. So, for example, the physically
+indexed physically tagged caches of IA32 processors have no need to
+implement these interfaces since the caches are fully synchronized
+and have no dependency on translation information.
+
+Here are the routines, one by one:
+
+1) ``void flush_cache_mm(struct mm_struct *mm)``
+
+ This interface flushes an entire user address space from
+ the caches. That is, after running, there will be no cache
+ lines associated with 'mm'.
+
+ This interface is used to handle whole address space
+ page table operations such as what happens during exit and exec.
+
+2) ``void flush_cache_dup_mm(struct mm_struct *mm)``
+
+ This interface flushes an entire user address space from
+ the caches. That is, after running, there will be no cache
+ lines associated with 'mm'.
+
+ This interface is used to handle whole address space
+ page table operations such as what happens during fork.
+
+ This option is separate from flush_cache_mm to allow some
+ optimizations for VIPT caches.
+
+3) ``void flush_cache_range(struct vm_area_struct *vma,
+ unsigned long start, unsigned long end)``
+
+ Here we are flushing a specific range of (user) virtual
+ addresses from the cache. After running, there will be no
+ entries in the cache for 'vma->vm_mm' for virtual addresses in
+ the range 'start' to 'end-1'.
+
+ The "vma" is the backing store being used for the region.
+ Primarily, this is used for munmap() type operations.
+
+ The interface is provided in hopes that the port can find
+ a suitably efficient method for removing multiple page
+ sized regions from the cache, instead of having the kernel
+ call flush_cache_page (see below) for each entry which may be
+ modified.
+
+4) ``void flush_cache_page(struct vm_area_struct *vma, unsigned long addr, unsigned long pfn)``
+
+ This time we need to remove a PAGE_SIZE sized range
+ from the cache. The 'vma' is the backing structure used by
+ Linux to keep track of mmap'd regions for a process, the
+ address space is available via vma->vm_mm. Also, one may
+ test (vma->vm_flags & VM_EXEC) to see if this region is
+ executable (and thus could be in the 'instruction cache' in
+ "Harvard" type cache layouts).
+
+ The 'pfn' indicates the physical page frame (shift this value
+ left by PAGE_SHIFT to get the physical address) that 'addr'
+ translates to. It is this mapping which should be removed from
+ the cache.
+
+ After running, there will be no entries in the cache for
+ 'vma->vm_mm' for virtual address 'addr' which translates
+ to 'pfn'.
+
+ This is used primarily during fault processing.
+
+5) ``void flush_cache_kmaps(void)``
+
+ This routine need only be implemented if the platform utilizes
+ highmem. It will be called right before all of the kmaps
+ are invalidated.
+
+ After running, there will be no entries in the cache for
+ the kernel virtual address range PKMAP_ADDR(0) to
+ PKMAP_ADDR(LAST_PKMAP).
+
+ This routing should be implemented in asm/highmem.h
+
+6) ``void flush_cache_vmap(unsigned long start, unsigned long end)``
+ ``void flush_cache_vunmap(unsigned long start, unsigned long end)``
+
+ Here in these two interfaces we are flushing a specific range
+ of (kernel) virtual addresses from the cache. After running,
+ there will be no entries in the cache for the kernel address
+ space for virtual addresses in the range 'start' to 'end-1'.
+
+ The first of these two routines is invoked after map_vm_area()
+ has installed the page table entries. The second is invoked
+ before unmap_kernel_range() deletes the page table entries.
+
+There exists another whole class of cpu cache issues which currently
+require a whole different set of interfaces to handle properly.
+The biggest problem is that of virtual aliasing in the data cache
+of a processor.
+
+Is your port susceptible to virtual aliasing in its D-cache?
+Well, if your D-cache is virtually indexed, is larger in size than
+PAGE_SIZE, and does not prevent multiple cache lines for the same
+physical address from existing at once, you have this problem.
+
+If your D-cache has this problem, first define asm/shmparam.h SHMLBA
+properly, it should essentially be the size of your virtually
+addressed D-cache (or if the size is variable, the largest possible
+size). This setting will force the SYSv IPC layer to only allow user
+processes to mmap shared memory at address which are a multiple of
+this value.
+
+.. note::
+
+ This does not fix shared mmaps, check out the sparc64 port for
+ one way to solve this (in particular SPARC_FLAG_MMAPSHARED).
+
+Next, you have to solve the D-cache aliasing issue for all
+other cases. Please keep in mind that fact that, for a given page
+mapped into some user address space, there is always at least one more
+mapping, that of the kernel in its linear mapping starting at
+PAGE_OFFSET. So immediately, once the first user maps a given
+physical page into its address space, by implication the D-cache
+aliasing problem has the potential to exist since the kernel already
+maps this page at its virtual address.
+
+ ``void copy_user_page(void *to, void *from, unsigned long addr, struct page *page)``
+ ``void clear_user_page(void *to, unsigned long addr, struct page *page)``
+
+ These two routines store data in user anonymous or COW
+ pages. It allows a port to efficiently avoid D-cache alias
+ issues between userspace and the kernel.
+
+ For example, a port may temporarily map 'from' and 'to' to
+ kernel virtual addresses during the copy. The virtual address
+ for these two pages is chosen in such a way that the kernel
+ load/store instructions happen to virtual addresses which are
+ of the same "color" as the user mapping of the page. Sparc64
+ for example, uses this technique.
+
+ The 'addr' parameter tells the virtual address where the
+ user will ultimately have this page mapped, and the 'page'
+ parameter gives a pointer to the struct page of the target.
+
+ If D-cache aliasing is not an issue, these two routines may
+ simply call memcpy/memset directly and do nothing more.
+
+ ``void flush_dcache_page(struct page *page)``
+
+ Any time the kernel writes to a page cache page, _OR_
+ the kernel is about to read from a page cache page and
+ user space shared/writable mappings of this page potentially
+ exist, this routine is called.
+
+ .. note::
+
+ This routine need only be called for page cache pages
+ which can potentially ever be mapped into the address
+ space of a user process. So for example, VFS layer code
+ handling vfs symlinks in the page cache need not call
+ this interface at all.
+
+ The phrase "kernel writes to a page cache page" means,
+ specifically, that the kernel executes store instructions
+ that dirty data in that page at the page->virtual mapping
+ of that page. It is important to flush here to handle
+ D-cache aliasing, to make sure these kernel stores are
+ visible to user space mappings of that page.
+
+ The corollary case is just as important, if there are users
+ which have shared+writable mappings of this file, we must make
+ sure that kernel reads of these pages will see the most recent
+ stores done by the user.
+
+ If D-cache aliasing is not an issue, this routine may
+ simply be defined as a nop on that architecture.
+
+ There is a bit set aside in page->flags (PG_arch_1) as
+ "architecture private". The kernel guarantees that,
+ for pagecache pages, it will clear this bit when such
+ a page first enters the pagecache.
+
+ This allows these interfaces to be implemented much more
+ efficiently. It allows one to "defer" (perhaps indefinitely)
+ the actual flush if there are currently no user processes
+ mapping this page. See sparc64's flush_dcache_page and
+ update_mmu_cache implementations for an example of how to go
+ about doing this.
+
+ The idea is, first at flush_dcache_page() time, if
+ page->mapping->i_mmap is an empty tree, just mark the architecture
+ private page flag bit. Later, in update_mmu_cache(), a check is
+ made of this flag bit, and if set the flush is done and the flag
+ bit is cleared.
+
+ .. important::
+
+ It is often important, if you defer the flush,
+ that the actual flush occurs on the same CPU
+ as did the cpu stores into the page to make it
+ dirty. Again, see sparc64 for examples of how
+ to deal with this.
+
+ ``void copy_to_user_page(struct vm_area_struct *vma, struct page *page,
+ unsigned long user_vaddr, void *dst, void *src, int len)``
+ ``void copy_from_user_page(struct vm_area_struct *vma, struct page *page,
+ unsigned long user_vaddr, void *dst, void *src, int len)``
+
+ When the kernel needs to copy arbitrary data in and out
+ of arbitrary user pages (f.e. for ptrace()) it will use
+ these two routines.
+
+ Any necessary cache flushing or other coherency operations
+ that need to occur should happen here. If the processor's
+ instruction cache does not snoop cpu stores, it is very
+ likely that you will need to flush the instruction cache
+ for copy_to_user_page().
+
+ ``void flush_anon_page(struct vm_area_struct *vma, struct page *page,
+ unsigned long vmaddr)``
+
+ When the kernel needs to access the contents of an anonymous
+ page, it calls this function (currently only
+ get_user_pages()). Note: flush_dcache_page() deliberately
+ doesn't work for an anonymous page. The default
+ implementation is a nop (and should remain so for all coherent
+ architectures). For incoherent architectures, it should flush
+ the cache of the page at vmaddr.
+
+ ``void flush_kernel_dcache_page(struct page *page)``
+
+ When the kernel needs to modify a user page is has obtained
+ with kmap, it calls this function after all modifications are
+ complete (but before kunmapping it) to bring the underlying
+ page up to date. It is assumed here that the user has no
+ incoherent cached copies (i.e. the original page was obtained
+ from a mechanism like get_user_pages()). The default
+ implementation is a nop and should remain so on all coherent
+ architectures. On incoherent architectures, this should flush
+ the kernel cache for page (using page_address(page)).
+
+
+ ``void flush_icache_range(unsigned long start, unsigned long end)``
+
+ When the kernel stores into addresses that it will execute
+ out of (eg when loading modules), this function is called.
+
+ If the icache does not snoop stores then this routine will need
+ to flush it.
+
+ ``void flush_icache_page(struct vm_area_struct *vma, struct page *page)``
+
+ All the functionality of flush_icache_page can be implemented in
+ flush_dcache_page and update_mmu_cache. In the future, the hope
+ is to remove this interface completely.
+
+The final category of APIs is for I/O to deliberately aliased address
+ranges inside the kernel. Such aliases are set up by use of the
+vmap/vmalloc API. Since kernel I/O goes via physical pages, the I/O
+subsystem assumes that the user mapping and kernel offset mapping are
+the only aliases. This isn't true for vmap aliases, so anything in
+the kernel trying to do I/O to vmap areas must manually manage
+coherency. It must do this by flushing the vmap range before doing
+I/O and invalidating it after the I/O returns.
+
+ ``void flush_kernel_vmap_range(void *vaddr, int size)``
+
+ flushes the kernel cache for a given virtual address range in
+ the vmap area. This is to make sure that any data the kernel
+ modified in the vmap range is made visible to the physical
+ page. The design is to make this area safe to perform I/O on.
+ Note that this API does *not* also flush the offset map alias
+ of the area.
+
+ ``void invalidate_kernel_vmap_range(void *vaddr, int size) invalidates``
+
+ the cache for a given virtual address range in the vmap area
+ which prevents the processor from making the cache stale by
+ speculatively reading data while the I/O was occurring to the
+ physical pages. This is only necessary for data reads into the
+ vmap area.
diff --git a/Documentation/core-api/circular-buffers.rst b/Documentation/core-api/circular-buffers.rst
new file mode 100644
index 000000000..53e51caa3
--- /dev/null
+++ b/Documentation/core-api/circular-buffers.rst
@@ -0,0 +1,237 @@
+================
+Circular Buffers
+================
+
+:Author: David Howells <dhowells@redhat.com>
+:Author: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
+
+
+Linux provides a number of features that can be used to implement circular
+buffering. There are two sets of such features:
+
+ (1) Convenience functions for determining information about power-of-2 sized
+ buffers.
+
+ (2) Memory barriers for when the producer and the consumer of objects in the
+ buffer don't want to share a lock.
+
+To use these facilities, as discussed below, there needs to be just one
+producer and just one consumer. It is possible to handle multiple producers by
+serialising them, and to handle multiple consumers by serialising them.
+
+
+.. Contents:
+
+ (*) What is a circular buffer?
+
+ (*) Measuring power-of-2 buffers.
+
+ (*) Using memory barriers with circular buffers.
+ - The producer.
+ - The consumer.
+
+
+
+What is a circular buffer?
+==========================
+
+First of all, what is a circular buffer? A circular buffer is a buffer of
+fixed, finite size into which there are two indices:
+
+ (1) A 'head' index - the point at which the producer inserts items into the
+ buffer.
+
+ (2) A 'tail' index - the point at which the consumer finds the next item in
+ the buffer.
+
+Typically when the tail pointer is equal to the head pointer, the buffer is
+empty; and the buffer is full when the head pointer is one less than the tail
+pointer.
+
+The head index is incremented when items are added, and the tail index when
+items are removed. The tail index should never jump the head index, and both
+indices should be wrapped to 0 when they reach the end of the buffer, thus
+allowing an infinite amount of data to flow through the buffer.
+
+Typically, items will all be of the same unit size, but this isn't strictly
+required to use the techniques below. The indices can be increased by more
+than 1 if multiple items or variable-sized items are to be included in the
+buffer, provided that neither index overtakes the other. The implementer must
+be careful, however, as a region more than one unit in size may wrap the end of
+the buffer and be broken into two segments.
+
+Measuring power-of-2 buffers
+============================
+
+Calculation of the occupancy or the remaining capacity of an arbitrarily sized
+circular buffer would normally be a slow operation, requiring the use of a
+modulus (divide) instruction. However, if the buffer is of a power-of-2 size,
+then a much quicker bitwise-AND instruction can be used instead.
+
+Linux provides a set of macros for handling power-of-2 circular buffers. These
+can be made use of by::
+
+ #include <linux/circ_buf.h>
+
+The macros are:
+
+ (#) Measure the remaining capacity of a buffer::
+
+ CIRC_SPACE(head_index, tail_index, buffer_size);
+
+ This returns the amount of space left in the buffer[1] into which items
+ can be inserted.
+
+
+ (#) Measure the maximum consecutive immediate space in a buffer::
+
+ CIRC_SPACE_TO_END(head_index, tail_index, buffer_size);
+
+ This returns the amount of consecutive space left in the buffer[1] into
+ which items can be immediately inserted without having to wrap back to the
+ beginning of the buffer.
+
+
+ (#) Measure the occupancy of a buffer::
+
+ CIRC_CNT(head_index, tail_index, buffer_size);
+
+ This returns the number of items currently occupying a buffer[2].
+
+
+ (#) Measure the non-wrapping occupancy of a buffer::
+
+ CIRC_CNT_TO_END(head_index, tail_index, buffer_size);
+
+ This returns the number of consecutive items[2] that can be extracted from
+ the buffer without having to wrap back to the beginning of the buffer.
+
+
+Each of these macros will nominally return a value between 0 and buffer_size-1,
+however:
+
+ (1) CIRC_SPACE*() are intended to be used in the producer. To the producer
+ they will return a lower bound as the producer controls the head index,
+ but the consumer may still be depleting the buffer on another CPU and
+ moving the tail index.
+
+ To the consumer it will show an upper bound as the producer may be busy
+ depleting the space.
+
+ (2) CIRC_CNT*() are intended to be used in the consumer. To the consumer they
+ will return a lower bound as the consumer controls the tail index, but the
+ producer may still be filling the buffer on another CPU and moving the
+ head index.
+
+ To the producer it will show an upper bound as the consumer may be busy
+ emptying the buffer.
+
+ (3) To a third party, the order in which the writes to the indices by the
+ producer and consumer become visible cannot be guaranteed as they are
+ independent and may be made on different CPUs - so the result in such a
+ situation will merely be a guess, and may even be negative.
+
+Using memory barriers with circular buffers
+===========================================
+
+By using memory barriers in conjunction with circular buffers, you can avoid
+the need to:
+
+ (1) use a single lock to govern access to both ends of the buffer, thus
+ allowing the buffer to be filled and emptied at the same time; and
+
+ (2) use atomic counter operations.
+
+There are two sides to this: the producer that fills the buffer, and the
+consumer that empties it. Only one thing should be filling a buffer at any one
+time, and only one thing should be emptying a buffer at any one time, but the
+two sides can operate simultaneously.
+
+
+The producer
+------------
+
+The producer will look something like this::
+
+ spin_lock(&producer_lock);
+
+ unsigned long head = buffer->head;
+ /* The spin_unlock() and next spin_lock() provide needed ordering. */
+ unsigned long tail = READ_ONCE(buffer->tail);
+
+ if (CIRC_SPACE(head, tail, buffer->size) >= 1) {
+ /* insert one item into the buffer */
+ struct item *item = buffer[head];
+
+ produce_item(item);
+
+ smp_store_release(buffer->head,
+ (head + 1) & (buffer->size - 1));
+
+ /* wake_up() will make sure that the head is committed before
+ * waking anyone up */
+ wake_up(consumer);
+ }
+
+ spin_unlock(&producer_lock);
+
+This will instruct the CPU that the contents of the new item must be written
+before the head index makes it available to the consumer and then instructs the
+CPU that the revised head index must be written before the consumer is woken.
+
+Note that wake_up() does not guarantee any sort of barrier unless something
+is actually awakened. We therefore cannot rely on it for ordering. However,
+there is always one element of the array left empty. Therefore, the
+producer must produce two elements before it could possibly corrupt the
+element currently being read by the consumer. Therefore, the unlock-lock
+pair between consecutive invocations of the consumer provides the necessary
+ordering between the read of the index indicating that the consumer has
+vacated a given element and the write by the producer to that same element.
+
+
+The Consumer
+------------
+
+The consumer will look something like this::
+
+ spin_lock(&consumer_lock);
+
+ /* Read index before reading contents at that index. */
+ unsigned long head = smp_load_acquire(buffer->head);
+ unsigned long tail = buffer->tail;
+
+ if (CIRC_CNT(head, tail, buffer->size) >= 1) {
+
+ /* extract one item from the buffer */
+ struct item *item = buffer[tail];
+
+ consume_item(item);
+
+ /* Finish reading descriptor before incrementing tail. */
+ smp_store_release(buffer->tail,
+ (tail + 1) & (buffer->size - 1));
+ }
+
+ spin_unlock(&consumer_lock);
+
+This will instruct the CPU to make sure the index is up to date before reading
+the new item, and then it shall make sure the CPU has finished reading the item
+before it writes the new tail pointer, which will erase the item.
+
+Note the use of READ_ONCE() and smp_load_acquire() to read the
+opposition index. This prevents the compiler from discarding and
+reloading its cached value. This isn't strictly needed if you can
+be sure that the opposition index will _only_ be used the once.
+The smp_load_acquire() additionally forces the CPU to order against
+subsequent memory references. Similarly, smp_store_release() is used
+in both algorithms to write the thread's index. This documents the
+fact that we are writing to something that can be read concurrently,
+prevents the compiler from tearing the store, and enforces ordering
+against previous accesses.
+
+
+Further reading
+===============
+
+See also Documentation/memory-barriers.txt for a description of Linux's memory
+barrier facilities.
diff --git a/Documentation/core-api/conf.py b/Documentation/core-api/conf.py
new file mode 100644
index 000000000..db1f7659f
--- /dev/null
+++ b/Documentation/core-api/conf.py
@@ -0,0 +1,10 @@
+# -*- coding: utf-8; mode: python -*-
+
+project = "Core-API Documentation"
+
+tags.add("subproject")
+
+latex_documents = [
+ ('index', 'core-api.tex', project,
+ 'The kernel development community', 'manual'),
+]
diff --git a/Documentation/core-api/cpu_hotplug.rst b/Documentation/core-api/cpu_hotplug.rst
new file mode 100644
index 000000000..4a50ab781
--- /dev/null
+++ b/Documentation/core-api/cpu_hotplug.rst
@@ -0,0 +1,372 @@
+=========================
+CPU hotplug in the Kernel
+=========================
+
+:Date: December, 2016
+:Author: Sebastian Andrzej Siewior <bigeasy@linutronix.de>,
+ Rusty Russell <rusty@rustcorp.com.au>,
+ Srivatsa Vaddagiri <vatsa@in.ibm.com>,
+ Ashok Raj <ashok.raj@intel.com>,
+ Joel Schopp <jschopp@austin.ibm.com>
+
+Introduction
+============
+
+Modern advances in system architectures have introduced advanced error
+reporting and correction capabilities in processors. There are couple OEMS that
+support NUMA hardware which are hot pluggable as well, where physical node
+insertion and removal require support for CPU hotplug.
+
+Such advances require CPUs available to a kernel to be removed either for
+provisioning reasons, or for RAS purposes to keep an offending CPU off
+system execution path. Hence the need for CPU hotplug support in the
+Linux kernel.
+
+A more novel use of CPU-hotplug support is its use today in suspend resume
+support for SMP. Dual-core and HT support makes even a laptop run SMP kernels
+which didn't support these methods.
+
+
+Command Line Switches
+=====================
+``maxcpus=n``
+ Restrict boot time CPUs to *n*. Say if you have fourV CPUs, using
+ ``maxcpus=2`` will only boot two. You can choose to bring the
+ other CPUs later online.
+
+``nr_cpus=n``
+ Restrict the total amount CPUs the kernel will support. If the number
+ supplied here is lower than the number of physically available CPUs than
+ those CPUs can not be brought online later.
+
+``additional_cpus=n``
+ Use this to limit hotpluggable CPUs. This option sets
+ ``cpu_possible_mask = cpu_present_mask + additional_cpus``
+
+ This option is limited to the IA64 architecture.
+
+``possible_cpus=n``
+ This option sets ``possible_cpus`` bits in ``cpu_possible_mask``.
+
+ This option is limited to the X86 and S390 architecture.
+
+``cede_offline={"off","on"}``
+ Use this option to disable/enable putting offlined processors to an extended
+ ``H_CEDE`` state on supported pseries platforms. If nothing is specified,
+ ``cede_offline`` is set to "on".
+
+ This option is limited to the PowerPC architecture.
+
+``cpu0_hotplug``
+ Allow to shutdown CPU0.
+
+ This option is limited to the X86 architecture.
+
+CPU maps
+========
+
+``cpu_possible_mask``
+ Bitmap of possible CPUs that can ever be available in the
+ system. This is used to allocate some boot time memory for per_cpu variables
+ that aren't designed to grow/shrink as CPUs are made available or removed.
+ Once set during boot time discovery phase, the map is static, i.e no bits
+ are added or removed anytime. Trimming it accurately for your system needs
+ upfront can save some boot time memory.
+
+``cpu_online_mask``
+ Bitmap of all CPUs currently online. Its set in ``__cpu_up()``
+ after a CPU is available for kernel scheduling and ready to receive
+ interrupts from devices. Its cleared when a CPU is brought down using
+ ``__cpu_disable()``, before which all OS services including interrupts are
+ migrated to another target CPU.
+
+``cpu_present_mask``
+ Bitmap of CPUs currently present in the system. Not all
+ of them may be online. When physical hotplug is processed by the relevant
+ subsystem (e.g ACPI) can change and new bit either be added or removed
+ from the map depending on the event is hot-add/hot-remove. There are currently
+ no locking rules as of now. Typical usage is to init topology during boot,
+ at which time hotplug is disabled.
+
+You really don't need to manipulate any of the system CPU maps. They should
+be read-only for most use. When setting up per-cpu resources almost always use
+``cpu_possible_mask`` or ``for_each_possible_cpu()`` to iterate. To macro
+``for_each_cpu()`` can be used to iterate over a custom CPU mask.
+
+Never use anything other than ``cpumask_t`` to represent bitmap of CPUs.
+
+
+Using CPU hotplug
+=================
+The kernel option *CONFIG_HOTPLUG_CPU* needs to be enabled. It is currently
+available on multiple architectures including ARM, MIPS, PowerPC and X86. The
+configuration is done via the sysfs interface: ::
+
+ $ ls -lh /sys/devices/system/cpu
+ total 0
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu0
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu1
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu2
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu3
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu4
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu5
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu6
+ drwxr-xr-x 9 root root 0 Dec 21 16:33 cpu7
+ drwxr-xr-x 2 root root 0 Dec 21 16:33 hotplug
+ -r--r--r-- 1 root root 4.0K Dec 21 16:33 offline
+ -r--r--r-- 1 root root 4.0K Dec 21 16:33 online
+ -r--r--r-- 1 root root 4.0K Dec 21 16:33 possible
+ -r--r--r-- 1 root root 4.0K Dec 21 16:33 present
+
+The files *offline*, *online*, *possible*, *present* represent the CPU masks.
+Each CPU folder contains an *online* file which controls the logical on (1) and
+off (0) state. To logically shutdown CPU4: ::
+
+ $ echo 0 > /sys/devices/system/cpu/cpu4/online
+ smpboot: CPU 4 is now offline
+
+Once the CPU is shutdown, it will be removed from */proc/interrupts*,
+*/proc/cpuinfo* and should also not be shown visible by the *top* command. To
+bring CPU4 back online: ::
+
+ $ echo 1 > /sys/devices/system/cpu/cpu4/online
+ smpboot: Booting Node 0 Processor 4 APIC 0x1
+
+The CPU is usable again. This should work on all CPUs. CPU0 is often special
+and excluded from CPU hotplug. On X86 the kernel option
+*CONFIG_BOOTPARAM_HOTPLUG_CPU0* has to be enabled in order to be able to
+shutdown CPU0. Alternatively the kernel command option *cpu0_hotplug* can be
+used. Some known dependencies of CPU0:
+
+* Resume from hibernate/suspend. Hibernate/suspend will fail if CPU0 is offline.
+* PIC interrupts. CPU0 can't be removed if a PIC interrupt is detected.
+
+Please let Fenghua Yu <fenghua.yu@intel.com> know if you find any dependencies
+on CPU0.
+
+The CPU hotplug coordination
+============================
+
+The offline case
+----------------
+Once a CPU has been logically shutdown the teardown callbacks of registered
+hotplug states will be invoked, starting with ``CPUHP_ONLINE`` and terminating
+at state ``CPUHP_OFFLINE``. This includes:
+
+* If tasks are frozen due to a suspend operation then *cpuhp_tasks_frozen*
+ will be set to true.
+* All processes are migrated away from this outgoing CPU to new CPUs.
+ The new CPU is chosen from each process' current cpuset, which may be
+ a subset of all online CPUs.
+* All interrupts targeted to this CPU are migrated to a new CPU
+* timers are also migrated to a new CPU
+* Once all services are migrated, kernel calls an arch specific routine
+ ``__cpu_disable()`` to perform arch specific cleanup.
+
+Using the hotplug API
+---------------------
+It is possible to receive notifications once a CPU is offline or onlined. This
+might be important to certain drivers which need to perform some kind of setup
+or clean up functions based on the number of available CPUs: ::
+
+ #include <linux/cpuhotplug.h>
+
+ ret = cpuhp_setup_state(CPUHP_AP_ONLINE_DYN, "X/Y:online",
+ Y_online, Y_prepare_down);
+
+*X* is the subsystem and *Y* the particular driver. The *Y_online* callback
+will be invoked during registration on all online CPUs. If an error
+occurs during the online callback the *Y_prepare_down* callback will be
+invoked on all CPUs on which the online callback was previously invoked.
+After registration completed, the *Y_online* callback will be invoked
+once a CPU is brought online and *Y_prepare_down* will be invoked when a
+CPU is shutdown. All resources which were previously allocated in
+*Y_online* should be released in *Y_prepare_down*.
+The return value *ret* is negative if an error occurred during the
+registration process. Otherwise a positive value is returned which
+contains the allocated hotplug for dynamically allocated states
+(*CPUHP_AP_ONLINE_DYN*). It will return zero for predefined states.
+
+The callback can be remove by invoking ``cpuhp_remove_state()``. In case of a
+dynamically allocated state (*CPUHP_AP_ONLINE_DYN*) use the returned state.
+During the removal of a hotplug state the teardown callback will be invoked.
+
+Multiple instances
+~~~~~~~~~~~~~~~~~~
+If a driver has multiple instances and each instance needs to perform the
+callback independently then it is likely that a ''multi-state'' should be used.
+First a multi-state state needs to be registered: ::
+
+ ret = cpuhp_setup_state_multi(CPUHP_AP_ONLINE_DYN, "X/Y:online,
+ Y_online, Y_prepare_down);
+ Y_hp_online = ret;
+
+The ``cpuhp_setup_state_multi()`` behaves similar to ``cpuhp_setup_state()``
+except it prepares the callbacks for a multi state and does not invoke
+the callbacks. This is a one time setup.
+Once a new instance is allocated, you need to register this new instance: ::
+
+ ret = cpuhp_state_add_instance(Y_hp_online, &d->node);
+
+This function will add this instance to your previously allocated
+*Y_hp_online* state and invoke the previously registered callback
+(*Y_online*) on all online CPUs. The *node* element is a ``struct
+hlist_node`` member of your per-instance data structure.
+
+On removal of the instance: ::
+ cpuhp_state_remove_instance(Y_hp_online, &d->node)
+
+should be invoked which will invoke the teardown callback on all online
+CPUs.
+
+Manual setup
+~~~~~~~~~~~~
+Usually it is handy to invoke setup and teardown callbacks on registration or
+removal of a state because usually the operation needs to performed once a CPU
+goes online (offline) and during initial setup (shutdown) of the driver. However
+each registration and removal function is also available with a ``_nocalls``
+suffix which does not invoke the provided callbacks if the invocation of the
+callbacks is not desired. During the manual setup (or teardown) the functions
+``get_online_cpus()`` and ``put_online_cpus()`` should be used to inhibit CPU
+hotplug operations.
+
+
+The ordering of the events
+--------------------------
+The hotplug states are defined in ``include/linux/cpuhotplug.h``:
+
+* The states *CPUHP_OFFLINE* … *CPUHP_AP_OFFLINE* are invoked before the
+ CPU is up.
+* The states *CPUHP_AP_OFFLINE* … *CPUHP_AP_ONLINE* are invoked
+ just the after the CPU has been brought up. The interrupts are off and
+ the scheduler is not yet active on this CPU. Starting with *CPUHP_AP_OFFLINE*
+ the callbacks are invoked on the target CPU.
+* The states between *CPUHP_AP_ONLINE_DYN* and *CPUHP_AP_ONLINE_DYN_END* are
+ reserved for the dynamic allocation.
+* The states are invoked in the reverse order on CPU shutdown starting with
+ *CPUHP_ONLINE* and stopping at *CPUHP_OFFLINE*. Here the callbacks are
+ invoked on the CPU that will be shutdown until *CPUHP_AP_OFFLINE*.
+
+A dynamically allocated state via *CPUHP_AP_ONLINE_DYN* is often enough.
+However if an earlier invocation during the bring up or shutdown is required
+then an explicit state should be acquired. An explicit state might also be
+required if the hotplug event requires specific ordering in respect to
+another hotplug event.
+
+Testing of hotplug states
+=========================
+One way to verify whether a custom state is working as expected or not is to
+shutdown a CPU and then put it online again. It is also possible to put the CPU
+to certain state (for instance *CPUHP_AP_ONLINE*) and then go back to
+*CPUHP_ONLINE*. This would simulate an error one state after *CPUHP_AP_ONLINE*
+which would lead to rollback to the online state.
+
+All registered states are enumerated in ``/sys/devices/system/cpu/hotplug/states``: ::
+
+ $ tail /sys/devices/system/cpu/hotplug/states
+ 138: mm/vmscan:online
+ 139: mm/vmstat:online
+ 140: lib/percpu_cnt:online
+ 141: acpi/cpu-drv:online
+ 142: base/cacheinfo:online
+ 143: virtio/net:online
+ 144: x86/mce:online
+ 145: printk:online
+ 168: sched:active
+ 169: online
+
+To rollback CPU4 to ``lib/percpu_cnt:online`` and back online just issue: ::
+
+ $ cat /sys/devices/system/cpu/cpu4/hotplug/state
+ 169
+ $ echo 140 > /sys/devices/system/cpu/cpu4/hotplug/target
+ $ cat /sys/devices/system/cpu/cpu4/hotplug/state
+ 140
+
+It is important to note that the teardown callbac of state 140 have been
+invoked. And now get back online: ::
+
+ $ echo 169 > /sys/devices/system/cpu/cpu4/hotplug/target
+ $ cat /sys/devices/system/cpu/cpu4/hotplug/state
+ 169
+
+With trace events enabled, the individual steps are visible, too: ::
+
+ # TASK-PID CPU# TIMESTAMP FUNCTION
+ # | | | | |
+ bash-394 [001] 22.976: cpuhp_enter: cpu: 0004 target: 140 step: 169 (cpuhp_kick_ap_work)
+ cpuhp/4-31 [004] 22.977: cpuhp_enter: cpu: 0004 target: 140 step: 168 (sched_cpu_deactivate)
+ cpuhp/4-31 [004] 22.990: cpuhp_exit: cpu: 0004 state: 168 step: 168 ret: 0
+ cpuhp/4-31 [004] 22.991: cpuhp_enter: cpu: 0004 target: 140 step: 144 (mce_cpu_pre_down)
+ cpuhp/4-31 [004] 22.992: cpuhp_exit: cpu: 0004 state: 144 step: 144 ret: 0
+ cpuhp/4-31 [004] 22.993: cpuhp_multi_enter: cpu: 0004 target: 140 step: 143 (virtnet_cpu_down_prep)
+ cpuhp/4-31 [004] 22.994: cpuhp_exit: cpu: 0004 state: 143 step: 143 ret: 0
+ cpuhp/4-31 [004] 22.995: cpuhp_enter: cpu: 0004 target: 140 step: 142 (cacheinfo_cpu_pre_down)
+ cpuhp/4-31 [004] 22.996: cpuhp_exit: cpu: 0004 state: 142 step: 142 ret: 0
+ bash-394 [001] 22.997: cpuhp_exit: cpu: 0004 state: 140 step: 169 ret: 0
+ bash-394 [005] 95.540: cpuhp_enter: cpu: 0004 target: 169 step: 140 (cpuhp_kick_ap_work)
+ cpuhp/4-31 [004] 95.541: cpuhp_enter: cpu: 0004 target: 169 step: 141 (acpi_soft_cpu_online)
+ cpuhp/4-31 [004] 95.542: cpuhp_exit: cpu: 0004 state: 141 step: 141 ret: 0
+ cpuhp/4-31 [004] 95.543: cpuhp_enter: cpu: 0004 target: 169 step: 142 (cacheinfo_cpu_online)
+ cpuhp/4-31 [004] 95.544: cpuhp_exit: cpu: 0004 state: 142 step: 142 ret: 0
+ cpuhp/4-31 [004] 95.545: cpuhp_multi_enter: cpu: 0004 target: 169 step: 143 (virtnet_cpu_online)
+ cpuhp/4-31 [004] 95.546: cpuhp_exit: cpu: 0004 state: 143 step: 143 ret: 0
+ cpuhp/4-31 [004] 95.547: cpuhp_enter: cpu: 0004 target: 169 step: 144 (mce_cpu_online)
+ cpuhp/4-31 [004] 95.548: cpuhp_exit: cpu: 0004 state: 144 step: 144 ret: 0
+ cpuhp/4-31 [004] 95.549: cpuhp_enter: cpu: 0004 target: 169 step: 145 (console_cpu_notify)
+ cpuhp/4-31 [004] 95.550: cpuhp_exit: cpu: 0004 state: 145 step: 145 ret: 0
+ cpuhp/4-31 [004] 95.551: cpuhp_enter: cpu: 0004 target: 169 step: 168 (sched_cpu_activate)
+ cpuhp/4-31 [004] 95.552: cpuhp_exit: cpu: 0004 state: 168 step: 168 ret: 0
+ bash-394 [005] 95.553: cpuhp_exit: cpu: 0004 state: 169 step: 140 ret: 0
+
+As it an be seen, CPU4 went down until timestamp 22.996 and then back up until
+95.552. All invoked callbacks including their return codes are visible in the
+trace.
+
+Architecture's requirements
+===========================
+The following functions and configurations are required:
+
+``CONFIG_HOTPLUG_CPU``
+ This entry needs to be enabled in Kconfig
+
+``__cpu_up()``
+ Arch interface to bring up a CPU
+
+``__cpu_disable()``
+ Arch interface to shutdown a CPU, no more interrupts can be handled by the
+ kernel after the routine returns. This includes the shutdown of the timer.
+
+``__cpu_die()``
+ This actually supposed to ensure death of the CPU. Actually look at some
+ example code in other arch that implement CPU hotplug. The processor is taken
+ down from the ``idle()`` loop for that specific architecture. ``__cpu_die()``
+ typically waits for some per_cpu state to be set, to ensure the processor dead
+ routine is called to be sure positively.
+
+User Space Notification
+=======================
+After CPU successfully onlined or offline udev events are sent. A udev rule like: ::
+
+ SUBSYSTEM=="cpu", DRIVERS=="processor", DEVPATH=="/devices/system/cpu/*", RUN+="the_hotplug_receiver.sh"
+
+will receive all events. A script like: ::
+
+ #!/bin/sh
+
+ if [ "${ACTION}" = "offline" ]
+ then
+ echo "CPU ${DEVPATH##*/} offline"
+
+ elif [ "${ACTION}" = "online" ]
+ then
+ echo "CPU ${DEVPATH##*/} online"
+
+ fi
+
+can process the event further.
+
+Kernel Inline Documentations Reference
+======================================
+
+.. kernel-doc:: include/linux/cpuhotplug.h
diff --git a/Documentation/core-api/debug-objects.rst b/Documentation/core-api/debug-objects.rst
new file mode 100644
index 000000000..ac926fd55
--- /dev/null
+++ b/Documentation/core-api/debug-objects.rst
@@ -0,0 +1,310 @@
+============================================
+The object-lifetime debugging infrastructure
+============================================
+
+:Author: Thomas Gleixner
+
+Introduction
+============
+
+debugobjects is a generic infrastructure to track the life time of
+kernel objects and validate the operations on those.
+
+debugobjects is useful to check for the following error patterns:
+
+- Activation of uninitialized objects
+
+- Initialization of active objects
+
+- Usage of freed/destroyed objects
+
+debugobjects is not changing the data structure of the real object so it
+can be compiled in with a minimal runtime impact and enabled on demand
+with a kernel command line option.
+
+Howto use debugobjects
+======================
+
+A kernel subsystem needs to provide a data structure which describes the
+object type and add calls into the debug code at appropriate places. The
+data structure to describe the object type needs at minimum the name of
+the object type. Optional functions can and should be provided to fixup
+detected problems so the kernel can continue to work and the debug
+information can be retrieved from a live system instead of hard core
+debugging with serial consoles and stack trace transcripts from the
+monitor.
+
+The debug calls provided by debugobjects are:
+
+- debug_object_init
+
+- debug_object_init_on_stack
+
+- debug_object_activate
+
+- debug_object_deactivate
+
+- debug_object_destroy
+
+- debug_object_free
+
+- debug_object_assert_init
+
+Each of these functions takes the address of the real object and a
+pointer to the object type specific debug description structure.
+
+Each detected error is reported in the statistics and a limited number
+of errors are printk'ed including a full stack trace.
+
+The statistics are available via /sys/kernel/debug/debug_objects/stats.
+They provide information about the number of warnings and the number of
+successful fixups along with information about the usage of the internal
+tracking objects and the state of the internal tracking objects pool.
+
+Debug functions
+===============
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_init
+
+This function is called whenever the initialization function of a real
+object is called.
+
+When the real object is already tracked by debugobjects it is checked,
+whether the object can be initialized. Initializing is not allowed for
+active and destroyed objects. When debugobjects detects an error, then
+it calls the fixup_init function of the object type description
+structure if provided by the caller. The fixup function can correct the
+problem before the real initialization of the object happens. E.g. it
+can deactivate an active object in order to prevent damage to the
+subsystem.
+
+When the real object is not yet tracked by debugobjects, debugobjects
+allocates a tracker object for the real object and sets the tracker
+object state to ODEBUG_STATE_INIT. It verifies that the object is not
+on the callers stack. If it is on the callers stack then a limited
+number of warnings including a full stack trace is printk'ed. The
+calling code must use debug_object_init_on_stack() and remove the
+object before leaving the function which allocated it. See next section.
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_init_on_stack
+
+This function is called whenever the initialization function of a real
+object which resides on the stack is called.
+
+When the real object is already tracked by debugobjects it is checked,
+whether the object can be initialized. Initializing is not allowed for
+active and destroyed objects. When debugobjects detects an error, then
+it calls the fixup_init function of the object type description
+structure if provided by the caller. The fixup function can correct the
+problem before the real initialization of the object happens. E.g. it
+can deactivate an active object in order to prevent damage to the
+subsystem.
+
+When the real object is not yet tracked by debugobjects debugobjects
+allocates a tracker object for the real object and sets the tracker
+object state to ODEBUG_STATE_INIT. It verifies that the object is on
+the callers stack.
+
+An object which is on the stack must be removed from the tracker by
+calling debug_object_free() before the function which allocates the
+object returns. Otherwise we keep track of stale objects.
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_activate
+
+This function is called whenever the activation function of a real
+object is called.
+
+When the real object is already tracked by debugobjects it is checked,
+whether the object can be activated. Activating is not allowed for
+active and destroyed objects. When debugobjects detects an error, then
+it calls the fixup_activate function of the object type description
+structure if provided by the caller. The fixup function can correct the
+problem before the real activation of the object happens. E.g. it can
+deactivate an active object in order to prevent damage to the subsystem.
+
+When the real object is not yet tracked by debugobjects then the
+fixup_activate function is called if available. This is necessary to
+allow the legitimate activation of statically allocated and initialized
+objects. The fixup function checks whether the object is valid and calls
+the debug_objects_init() function to initialize the tracking of this
+object.
+
+When the activation is legitimate, then the state of the associated
+tracker object is set to ODEBUG_STATE_ACTIVE.
+
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_deactivate
+
+This function is called whenever the deactivation function of a real
+object is called.
+
+When the real object is tracked by debugobjects it is checked, whether
+the object can be deactivated. Deactivating is not allowed for untracked
+or destroyed objects.
+
+When the deactivation is legitimate, then the state of the associated
+tracker object is set to ODEBUG_STATE_INACTIVE.
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_destroy
+
+This function is called to mark an object destroyed. This is useful to
+prevent the usage of invalid objects, which are still available in
+memory: either statically allocated objects or objects which are freed
+later.
+
+When the real object is tracked by debugobjects it is checked, whether
+the object can be destroyed. Destruction is not allowed for active and
+destroyed objects. When debugobjects detects an error, then it calls the
+fixup_destroy function of the object type description structure if
+provided by the caller. The fixup function can correct the problem
+before the real destruction of the object happens. E.g. it can
+deactivate an active object in order to prevent damage to the subsystem.
+
+When the destruction is legitimate, then the state of the associated
+tracker object is set to ODEBUG_STATE_DESTROYED.
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_free
+
+This function is called before an object is freed.
+
+When the real object is tracked by debugobjects it is checked, whether
+the object can be freed. Free is not allowed for active objects. When
+debugobjects detects an error, then it calls the fixup_free function of
+the object type description structure if provided by the caller. The
+fixup function can correct the problem before the real free of the
+object happens. E.g. it can deactivate an active object in order to
+prevent damage to the subsystem.
+
+Note that debug_object_free removes the object from the tracker. Later
+usage of the object is detected by the other debug checks.
+
+
+.. kernel-doc:: lib/debugobjects.c
+ :functions: debug_object_assert_init
+
+This function is called to assert that an object has been initialized.
+
+When the real object is not tracked by debugobjects, it calls
+fixup_assert_init of the object type description structure provided by
+the caller, with the hardcoded object state ODEBUG_NOT_AVAILABLE. The
+fixup function can correct the problem by calling debug_object_init
+and other specific initializing functions.
+
+When the real object is already tracked by debugobjects it is ignored.
+
+Fixup functions
+===============
+
+Debug object type description structure
+---------------------------------------
+
+.. kernel-doc:: include/linux/debugobjects.h
+ :internal:
+
+fixup_init
+-----------
+
+This function is called from the debug code whenever a problem in
+debug_object_init is detected. The function takes the address of the
+object and the state which is currently recorded in the tracker.
+
+Called from debug_object_init when the object state is:
+
+- ODEBUG_STATE_ACTIVE
+
+The function returns true when the fixup was successful, otherwise
+false. The return value is used to update the statistics.
+
+Note, that the function needs to call the debug_object_init() function
+again, after the damage has been repaired in order to keep the state
+consistent.
+
+fixup_activate
+---------------
+
+This function is called from the debug code whenever a problem in
+debug_object_activate is detected.
+
+Called from debug_object_activate when the object state is:
+
+- ODEBUG_STATE_NOTAVAILABLE
+
+- ODEBUG_STATE_ACTIVE
+
+The function returns true when the fixup was successful, otherwise
+false. The return value is used to update the statistics.
+
+Note that the function needs to call the debug_object_activate()
+function again after the damage has been repaired in order to keep the
+state consistent.
+
+The activation of statically initialized objects is a special case. When
+debug_object_activate() has no tracked object for this object address
+then fixup_activate() is called with object state
+ODEBUG_STATE_NOTAVAILABLE. The fixup function needs to check whether
+this is a legitimate case of a statically initialized object or not. In
+case it is it calls debug_object_init() and debug_object_activate()
+to make the object known to the tracker and marked active. In this case
+the function should return false because this is not a real fixup.
+
+fixup_destroy
+--------------
+
+This function is called from the debug code whenever a problem in
+debug_object_destroy is detected.
+
+Called from debug_object_destroy when the object state is:
+
+- ODEBUG_STATE_ACTIVE
+
+The function returns true when the fixup was successful, otherwise
+false. The return value is used to update the statistics.
+
+fixup_free
+-----------
+
+This function is called from the debug code whenever a problem in
+debug_object_free is detected. Further it can be called from the debug
+checks in kfree/vfree, when an active object is detected from the
+debug_check_no_obj_freed() sanity checks.
+
+Called from debug_object_free() or debug_check_no_obj_freed() when
+the object state is:
+
+- ODEBUG_STATE_ACTIVE
+
+The function returns true when the fixup was successful, otherwise
+false. The return value is used to update the statistics.
+
+fixup_assert_init
+-------------------
+
+This function is called from the debug code whenever a problem in
+debug_object_assert_init is detected.
+
+Called from debug_object_assert_init() with a hardcoded state
+ODEBUG_STATE_NOTAVAILABLE when the object is not found in the debug
+bucket.
+
+The function returns true when the fixup was successful, otherwise
+false. The return value is used to update the statistics.
+
+Note, this function should make sure debug_object_init() is called
+before returning.
+
+The handling of statically initialized objects is a special case. The
+fixup function should check if this is a legitimate case of a statically
+initialized object or not. In this case only debug_object_init()
+should be called to make the object known to the tracker. Then the
+function should return false because this is not a real fixup.
+
+Known Bugs And Assumptions
+==========================
+
+None (knock on wood).
diff --git a/Documentation/core-api/errseq.rst b/Documentation/core-api/errseq.rst
new file mode 100644
index 000000000..ff332e272
--- /dev/null
+++ b/Documentation/core-api/errseq.rst
@@ -0,0 +1,159 @@
+=====================
+The errseq_t datatype
+=====================
+
+An errseq_t is a way of recording errors in one place, and allowing any
+number of "subscribers" to tell whether it has changed since a previous
+point where it was sampled.
+
+The initial use case for this is tracking errors for file
+synchronization syscalls (fsync, fdatasync, msync and sync_file_range),
+but it may be usable in other situations.
+
+It's implemented as an unsigned 32-bit value. The low order bits are
+designated to hold an error code (between 1 and MAX_ERRNO). The upper bits
+are used as a counter. This is done with atomics instead of locking so that
+these functions can be called from any context.
+
+Note that there is a risk of collisions if new errors are being recorded
+frequently, since we have so few bits to use as a counter.
+
+To mitigate this, the bit between the error value and counter is used as
+a flag to tell whether the value has been sampled since a new value was
+recorded. That allows us to avoid bumping the counter if no one has
+sampled it since the last time an error was recorded.
+
+Thus we end up with a value that looks something like this:
+
++--------------------------------------+----+------------------------+
+| 31..13 | 12 | 11..0 |
++--------------------------------------+----+------------------------+
+| counter | SF | errno |
++--------------------------------------+----+------------------------+
+
+The general idea is for "watchers" to sample an errseq_t value and keep
+it as a running cursor. That value can later be used to tell whether
+any new errors have occurred since that sampling was done, and atomically
+record the state at the time that it was checked. This allows us to
+record errors in one place, and then have a number of "watchers" that
+can tell whether the value has changed since they last checked it.
+
+A new errseq_t should always be zeroed out. An errseq_t value of all zeroes
+is the special (but common) case where there has never been an error. An all
+zero value thus serves as the "epoch" if one wishes to know whether there
+has ever been an error set since it was first initialized.
+
+API usage
+=========
+
+Let me tell you a story about a worker drone. Now, he's a good worker
+overall, but the company is a little...management heavy. He has to
+report to 77 supervisors today, and tomorrow the "big boss" is coming in
+from out of town and he's sure to test the poor fellow too.
+
+They're all handing him work to do -- so much he can't keep track of who
+handed him what, but that's not really a big problem. The supervisors
+just want to know when he's finished all of the work they've handed him so
+far and whether he made any mistakes since they last asked.
+
+He might have made the mistake on work they didn't actually hand him,
+but he can't keep track of things at that level of detail, all he can
+remember is the most recent mistake that he made.
+
+Here's our worker_drone representation::
+
+ struct worker_drone {
+ errseq_t wd_err; /* for recording errors */
+ };
+
+Every day, the worker_drone starts out with a blank slate::
+
+ struct worker_drone wd;
+
+ wd.wd_err = (errseq_t)0;
+
+The supervisors come in and get an initial read for the day. They
+don't care about anything that happened before their watch begins::
+
+ struct supervisor {
+ errseq_t s_wd_err; /* private "cursor" for wd_err */
+ spinlock_t s_wd_err_lock; /* protects s_wd_err */
+ }
+
+ struct supervisor su;
+
+ su.s_wd_err = errseq_sample(&wd.wd_err);
+ spin_lock_init(&su.s_wd_err_lock);
+
+Now they start handing him tasks to do. Every few minutes they ask him to
+finish up all of the work they've handed him so far. Then they ask him
+whether he made any mistakes on any of it::
+
+ spin_lock(&su.su_wd_err_lock);
+ err = errseq_check_and_advance(&wd.wd_err, &su.s_wd_err);
+ spin_unlock(&su.su_wd_err_lock);
+
+Up to this point, that just keeps returning 0.
+
+Now, the owners of this company are quite miserly and have given him
+substandard equipment with which to do his job. Occasionally it
+glitches and he makes a mistake. He sighs a heavy sigh, and marks it
+down::
+
+ errseq_set(&wd.wd_err, -EIO);
+
+...and then gets back to work. The supervisors eventually poll again
+and they each get the error when they next check. Subsequent calls will
+return 0, until another error is recorded, at which point it's reported
+to each of them once.
+
+Note that the supervisors can't tell how many mistakes he made, only
+whether one was made since they last checked, and the latest value
+recorded.
+
+Occasionally the big boss comes in for a spot check and asks the worker
+to do a one-off job for him. He's not really watching the worker
+full-time like the supervisors, but he does need to know whether a
+mistake occurred while his job was processing.
+
+He can just sample the current errseq_t in the worker, and then use that
+to tell whether an error has occurred later::
+
+ errseq_t since = errseq_sample(&wd.wd_err);
+ /* submit some work and wait for it to complete */
+ err = errseq_check(&wd.wd_err, since);
+
+Since he's just going to discard "since" after that point, he doesn't
+need to advance it here. He also doesn't need any locking since it's
+not usable by anyone else.
+
+Serializing errseq_t cursor updates
+===================================
+
+Note that the errseq_t API does not protect the errseq_t cursor during a
+check_and_advance_operation. Only the canonical error code is handled
+atomically. In a situation where more than one task might be using the
+same errseq_t cursor at the same time, it's important to serialize
+updates to that cursor.
+
+If that's not done, then it's possible for the cursor to go backward
+in which case the same error could be reported more than once.
+
+Because of this, it's often advantageous to first do an errseq_check to
+see if anything has changed, and only later do an
+errseq_check_and_advance after taking the lock. e.g.::
+
+ if (errseq_check(&wd.wd_err, READ_ONCE(su.s_wd_err)) {
+ /* su.s_wd_err is protected by s_wd_err_lock */
+ spin_lock(&su.s_wd_err_lock);
+ err = errseq_check_and_advance(&wd.wd_err, &su.s_wd_err);
+ spin_unlock(&su.s_wd_err_lock);
+ }
+
+That avoids the spinlock in the common case where nothing has changed
+since the last time it was checked.
+
+Functions
+=========
+
+.. kernel-doc:: lib/errseq.c
diff --git a/Documentation/core-api/flexible-arrays.rst b/Documentation/core-api/flexible-arrays.rst
new file mode 100644
index 000000000..b6b85a1b5
--- /dev/null
+++ b/Documentation/core-api/flexible-arrays.rst
@@ -0,0 +1,130 @@
+
+===================================
+Using flexible arrays in the kernel
+===================================
+
+Large contiguous memory allocations can be unreliable in the Linux kernel.
+Kernel programmers will sometimes respond to this problem by allocating
+pages with :c:func:`vmalloc()`. This solution not ideal, though. On 32-bit
+systems, memory from vmalloc() must be mapped into a relatively small address
+space; it's easy to run out. On SMP systems, the page table changes required
+by vmalloc() allocations can require expensive cross-processor interrupts on
+all CPUs. And, on all systems, use of space in the vmalloc() range increases
+pressure on the translation lookaside buffer (TLB), reducing the performance
+of the system.
+
+In many cases, the need for memory from vmalloc() can be eliminated by piecing
+together an array from smaller parts; the flexible array library exists to make
+this task easier.
+
+A flexible array holds an arbitrary (within limits) number of fixed-sized
+objects, accessed via an integer index. Sparse arrays are handled
+reasonably well. Only single-page allocations are made, so memory
+allocation failures should be relatively rare. The down sides are that the
+arrays cannot be indexed directly, individual object size cannot exceed the
+system page size, and putting data into a flexible array requires a copy
+operation. It's also worth noting that flexible arrays do no internal
+locking at all; if concurrent access to an array is possible, then the
+caller must arrange for appropriate mutual exclusion.
+
+The creation of a flexible array is done with :c:func:`flex_array_alloc()`::
+
+ #include <linux/flex_array.h>
+
+ struct flex_array *flex_array_alloc(int element_size,
+ unsigned int total,
+ gfp_t flags);
+
+The individual object size is provided by ``element_size``, while total is the
+maximum number of objects which can be stored in the array. The flags
+argument is passed directly to the internal memory allocation calls. With
+the current code, using flags to ask for high memory is likely to lead to
+notably unpleasant side effects.
+
+It is also possible to define flexible arrays at compile time with::
+
+ DEFINE_FLEX_ARRAY(name, element_size, total);
+
+This macro will result in a definition of an array with the given name; the
+element size and total will be checked for validity at compile time.
+
+Storing data into a flexible array is accomplished with a call to
+:c:func:`flex_array_put()`::
+
+ int flex_array_put(struct flex_array *array, unsigned int element_nr,
+ void *src, gfp_t flags);
+
+This call will copy the data from src into the array, in the position
+indicated by ``element_nr`` (which must be less than the maximum specified when
+the array was created). If any memory allocations must be performed, flags
+will be used. The return value is zero on success, a negative error code
+otherwise.
+
+There might possibly be a need to store data into a flexible array while
+running in some sort of atomic context; in this situation, sleeping in the
+memory allocator would be a bad thing. That can be avoided by using
+``GFP_ATOMIC`` for the flags value, but, often, there is a better way. The
+trick is to ensure that any needed memory allocations are done before
+entering atomic context, using :c:func:`flex_array_prealloc()`::
+
+ int flex_array_prealloc(struct flex_array *array, unsigned int start,
+ unsigned int nr_elements, gfp_t flags);
+
+This function will ensure that memory for the elements indexed in the range
+defined by ``start`` and ``nr_elements`` has been allocated. Thereafter, a
+``flex_array_put()`` call on an element in that range is guaranteed not to
+block.
+
+Getting data back out of the array is done with :c:func:`flex_array_get()`::
+
+ void *flex_array_get(struct flex_array *fa, unsigned int element_nr);
+
+The return value is a pointer to the data element, or NULL if that
+particular element has never been allocated.
+
+Note that it is possible to get back a valid pointer for an element which
+has never been stored in the array. Memory for array elements is allocated
+one page at a time; a single allocation could provide memory for several
+adjacent elements. Flexible array elements are normally initialized to the
+value ``FLEX_ARRAY_FREE`` (defined as 0x6c in <linux/poison.h>), so errors
+involving that number probably result from use of unstored array entries.
+Note that, if array elements are allocated with ``__GFP_ZERO``, they will be
+initialized to zero and this poisoning will not happen.
+
+Individual elements in the array can be cleared with
+:c:func:`flex_array_clear()`::
+
+ int flex_array_clear(struct flex_array *array, unsigned int element_nr);
+
+This function will set the given element to ``FLEX_ARRAY_FREE`` and return
+zero. If storage for the indicated element is not allocated for the array,
+``flex_array_clear()`` will return ``-EINVAL`` instead. Note that clearing an
+element does not release the storage associated with it; to reduce the
+allocated size of an array, call :c:func:`flex_array_shrink()`::
+
+ int flex_array_shrink(struct flex_array *array);
+
+The return value will be the number of pages of memory actually freed.
+This function works by scanning the array for pages containing nothing but
+``FLEX_ARRAY_FREE`` bytes, so (1) it can be expensive, and (2) it will not work
+if the array's pages are allocated with ``__GFP_ZERO``.
+
+It is possible to remove all elements of an array with a call to
+:c:func:`flex_array_free_parts()`::
+
+ void flex_array_free_parts(struct flex_array *array);
+
+This call frees all elements, but leaves the array itself in place.
+Freeing the entire array is done with :c:func:`flex_array_free()`::
+
+ void flex_array_free(struct flex_array *array);
+
+As of this writing, there are no users of flexible arrays in the mainline
+kernel. The functions described here are also not exported to modules;
+that will probably be fixed when somebody comes up with a need for it.
+
+
+Flexible array functions
+------------------------
+
+.. kernel-doc:: include/linux/flex_array.h
diff --git a/Documentation/core-api/genalloc.rst b/Documentation/core-api/genalloc.rst
new file mode 100644
index 000000000..6b38a39fa
--- /dev/null
+++ b/Documentation/core-api/genalloc.rst
@@ -0,0 +1,144 @@
+The genalloc/genpool subsystem
+==============================
+
+There are a number of memory-allocation subsystems in the kernel, each
+aimed at a specific need. Sometimes, however, a kernel developer needs to
+implement a new allocator for a specific range of special-purpose memory;
+often that memory is located on a device somewhere. The author of the
+driver for that device can certainly write a little allocator to get the
+job done, but that is the way to fill the kernel with dozens of poorly
+tested allocators. Back in 2005, Jes Sorensen lifted one of those
+allocators from the sym53c8xx_2 driver and posted_ it as a generic module
+for the creation of ad hoc memory allocators. This code was merged
+for the 2.6.13 release; it has been modified considerably since then.
+
+.. _posted: https://lwn.net/Articles/125842/
+
+Code using this allocator should include <linux/genalloc.h>. The action
+begins with the creation of a pool using one of:
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_create
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: devm_gen_pool_create
+
+A call to :c:func:`gen_pool_create` will create a pool. The granularity of
+allocations is set with min_alloc_order; it is a log-base-2 number like
+those used by the page allocator, but it refers to bytes rather than pages.
+So, if min_alloc_order is passed as 3, then all allocations will be a
+multiple of eight bytes. Increasing min_alloc_order decreases the memory
+required to track the memory in the pool. The nid parameter specifies
+which NUMA node should be used for the allocation of the housekeeping
+structures; it can be -1 if the caller doesn't care.
+
+The "managed" interface :c:func:`devm_gen_pool_create` ties the pool to a
+specific device. Among other things, it will automatically clean up the
+pool when the given device is destroyed.
+
+A pool is shut down with:
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_destroy
+
+It's worth noting that, if there are still allocations outstanding from the
+given pool, this function will take the rather extreme step of invoking
+BUG(), crashing the entire system. You have been warned.
+
+A freshly created pool has no memory to allocate. It is fairly useless in
+that state, so one of the first orders of business is usually to add memory
+to the pool. That can be done with one of:
+
+.. kernel-doc:: include/linux/genalloc.h
+ :functions: gen_pool_add
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_add_virt
+
+A call to :c:func:`gen_pool_add` will place the size bytes of memory
+starting at addr (in the kernel's virtual address space) into the given
+pool, once again using nid as the node ID for ancillary memory allocations.
+The :c:func:`gen_pool_add_virt` variant associates an explicit physical
+address with the memory; this is only necessary if the pool will be used
+for DMA allocations.
+
+The functions for allocating memory from the pool (and putting it back)
+are:
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_alloc
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_dma_alloc
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_free
+
+As one would expect, :c:func:`gen_pool_alloc` will allocate size< bytes
+from the given pool. The :c:func:`gen_pool_dma_alloc` variant allocates
+memory for use with DMA operations, returning the associated physical
+address in the space pointed to by dma. This will only work if the memory
+was added with :c:func:`gen_pool_add_virt`. Note that this function
+departs from the usual genpool pattern of using unsigned long values to
+represent kernel addresses; it returns a void * instead.
+
+That all seems relatively simple; indeed, some developers clearly found it
+to be too simple. After all, the interface above provides no control over
+how the allocation functions choose which specific piece of memory to
+return. If that sort of control is needed, the following functions will be
+of interest:
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_alloc_algo
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_set_algo
+
+Allocations with :c:func:`gen_pool_alloc_algo` specify an algorithm to be
+used to choose the memory to be allocated; the default algorithm can be set
+with :c:func:`gen_pool_set_algo`. The data value is passed to the
+algorithm; most ignore it, but it is occasionally needed. One can,
+naturally, write a special-purpose algorithm, but there is a fair set
+already available:
+
+- gen_pool_first_fit is a simple first-fit allocator; this is the default
+ algorithm if none other has been specified.
+
+- gen_pool_first_fit_align forces the allocation to have a specific
+ alignment (passed via data in a genpool_data_align structure).
+
+- gen_pool_first_fit_order_align aligns the allocation to the order of the
+ size. A 60-byte allocation will thus be 64-byte aligned, for example.
+
+- gen_pool_best_fit, as one would expect, is a simple best-fit allocator.
+
+- gen_pool_fixed_alloc allocates at a specific offset (passed in a
+ genpool_data_fixed structure via the data parameter) within the pool.
+ If the indicated memory is not available the allocation fails.
+
+There is a handful of other functions, mostly for purposes like querying
+the space available in the pool or iterating through chunks of memory.
+Most users, however, should not need much beyond what has been described
+above. With luck, wider awareness of this module will help to prevent the
+writing of special-purpose memory allocators in the future.
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_virt_to_phys
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_for_each_chunk
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: addr_in_gen_pool
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_avail
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_size
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: gen_pool_get
+
+.. kernel-doc:: lib/genalloc.c
+ :functions: of_gen_pool_get
diff --git a/Documentation/core-api/genericirq.rst b/Documentation/core-api/genericirq.rst
new file mode 100644
index 000000000..4da67b65c
--- /dev/null
+++ b/Documentation/core-api/genericirq.rst
@@ -0,0 +1,440 @@
+.. include:: <isonum.txt>
+
+==========================
+Linux generic IRQ handling
+==========================
+
+:Copyright: |copy| 2005-2010: Thomas Gleixner
+:Copyright: |copy| 2005-2006: Ingo Molnar
+
+Introduction
+============
+
+The generic interrupt handling layer is designed to provide a complete
+abstraction of interrupt handling for device drivers. It is able to
+handle all the different types of interrupt controller hardware. Device
+drivers use generic API functions to request, enable, disable and free
+interrupts. The drivers do not have to know anything about interrupt
+hardware details, so they can be used on different platforms without
+code changes.
+
+This documentation is provided to developers who want to implement an
+interrupt subsystem based for their architecture, with the help of the
+generic IRQ handling layer.
+
+Rationale
+=========
+
+The original implementation of interrupt handling in Linux uses the
+:c:func:`__do_IRQ` super-handler, which is able to deal with every type of
+interrupt logic.
+
+Originally, Russell King identified different types of handlers to build
+a quite universal set for the ARM interrupt handler implementation in
+Linux 2.5/2.6. He distinguished between:
+
+- Level type
+
+- Edge type
+
+- Simple type
+
+During the implementation we identified another type:
+
+- Fast EOI type
+
+In the SMP world of the :c:func:`__do_IRQ` super-handler another type was
+identified:
+
+- Per CPU type
+
+This split implementation of high-level IRQ handlers allows us to
+optimize the flow of the interrupt handling for each specific interrupt
+type. This reduces complexity in that particular code path and allows
+the optimized handling of a given type.
+
+The original general IRQ implementation used hw_interrupt_type
+structures and their ``->ack``, ``->end`` [etc.] callbacks to differentiate
+the flow control in the super-handler. This leads to a mix of flow logic
+and low-level hardware logic, and it also leads to unnecessary code
+duplication: for example in i386, there is an ``ioapic_level_irq`` and an
+``ioapic_edge_irq`` IRQ-type which share many of the low-level details but
+have different flow handling.
+
+A more natural abstraction is the clean separation of the 'irq flow' and
+the 'chip details'.
+
+Analysing a couple of architecture's IRQ subsystem implementations
+reveals that most of them can use a generic set of 'irq flow' methods
+and only need to add the chip-level specific code. The separation is
+also valuable for (sub)architectures which need specific quirks in the
+IRQ flow itself but not in the chip details - and thus provides a more
+transparent IRQ subsystem design.
+
+Each interrupt descriptor is assigned its own high-level flow handler,
+which is normally one of the generic implementations. (This high-level
+flow handler implementation also makes it simple to provide
+demultiplexing handlers which can be found in embedded platforms on
+various architectures.)
+
+The separation makes the generic interrupt handling layer more flexible
+and extensible. For example, an (sub)architecture can use a generic
+IRQ-flow implementation for 'level type' interrupts and add a
+(sub)architecture specific 'edge type' implementation.
+
+To make the transition to the new model easier and prevent the breakage
+of existing implementations, the :c:func:`__do_IRQ` super-handler is still
+available. This leads to a kind of duality for the time being. Over time
+the new model should be used in more and more architectures, as it
+enables smaller and cleaner IRQ subsystems. It's deprecated for three
+years now and about to be removed.
+
+Known Bugs And Assumptions
+==========================
+
+None (knock on wood).
+
+Abstraction layers
+==================
+
+There are three main levels of abstraction in the interrupt code:
+
+1. High-level driver API
+
+2. High-level IRQ flow handlers
+
+3. Chip-level hardware encapsulation
+
+Interrupt control flow
+----------------------
+
+Each interrupt is described by an interrupt descriptor structure
+irq_desc. The interrupt is referenced by an 'unsigned int' numeric
+value which selects the corresponding interrupt description structure in
+the descriptor structures array. The descriptor structure contains
+status information and pointers to the interrupt flow method and the
+interrupt chip structure which are assigned to this interrupt.
+
+Whenever an interrupt triggers, the low-level architecture code calls
+into the generic interrupt code by calling :c:func:`desc->handle_irq`. This
+high-level IRQ handling function only uses desc->irq_data.chip
+primitives referenced by the assigned chip descriptor structure.
+
+High-level Driver API
+---------------------
+
+The high-level Driver API consists of following functions:
+
+- :c:func:`request_irq`
+
+- :c:func:`free_irq`
+
+- :c:func:`disable_irq`
+
+- :c:func:`enable_irq`
+
+- :c:func:`disable_irq_nosync` (SMP only)
+
+- :c:func:`synchronize_irq` (SMP only)
+
+- :c:func:`irq_set_irq_type`
+
+- :c:func:`irq_set_irq_wake`
+
+- :c:func:`irq_set_handler_data`
+
+- :c:func:`irq_set_chip`
+
+- :c:func:`irq_set_chip_data`
+
+See the autogenerated function documentation for details.
+
+High-level IRQ flow handlers
+----------------------------
+
+The generic layer provides a set of pre-defined irq-flow methods:
+
+- :c:func:`handle_level_irq`
+
+- :c:func:`handle_edge_irq`
+
+- :c:func:`handle_fasteoi_irq`
+
+- :c:func:`handle_simple_irq`
+
+- :c:func:`handle_percpu_irq`
+
+- :c:func:`handle_edge_eoi_irq`
+
+- :c:func:`handle_bad_irq`
+
+The interrupt flow handlers (either pre-defined or architecture
+specific) are assigned to specific interrupts by the architecture either
+during bootup or during device initialization.
+
+Default flow implementations
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Helper functions
+^^^^^^^^^^^^^^^^
+
+The helper functions call the chip primitives and are used by the
+default flow implementations. The following helper functions are
+implemented (simplified excerpt)::
+
+ default_enable(struct irq_data *data)
+ {
+ desc->irq_data.chip->irq_unmask(data);
+ }
+
+ default_disable(struct irq_data *data)
+ {
+ if (!delay_disable(data))
+ desc->irq_data.chip->irq_mask(data);
+ }
+
+ default_ack(struct irq_data *data)
+ {
+ chip->irq_ack(data);
+ }
+
+ default_mask_ack(struct irq_data *data)
+ {
+ if (chip->irq_mask_ack) {
+ chip->irq_mask_ack(data);
+ } else {
+ chip->irq_mask(data);
+ chip->irq_ack(data);
+ }
+ }
+
+ noop(struct irq_data *data))
+ {
+ }
+
+
+
+Default flow handler implementations
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Default Level IRQ flow handler
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+handle_level_irq provides a generic implementation for level-triggered
+interrupts.
+
+The following control flow is implemented (simplified excerpt)::
+
+ desc->irq_data.chip->irq_mask_ack();
+ handle_irq_event(desc->action);
+ desc->irq_data.chip->irq_unmask();
+
+
+Default Fast EOI IRQ flow handler
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+handle_fasteoi_irq provides a generic implementation for interrupts,
+which only need an EOI at the end of the handler.
+
+The following control flow is implemented (simplified excerpt)::
+
+ handle_irq_event(desc->action);
+ desc->irq_data.chip->irq_eoi();
+
+
+Default Edge IRQ flow handler
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+handle_edge_irq provides a generic implementation for edge-triggered
+interrupts.
+
+The following control flow is implemented (simplified excerpt)::
+
+ if (desc->status & running) {
+ desc->irq_data.chip->irq_mask_ack();
+ desc->status |= pending | masked;
+ return;
+ }
+ desc->irq_data.chip->irq_ack();
+ desc->status |= running;
+ do {
+ if (desc->status & masked)
+ desc->irq_data.chip->irq_unmask();
+ desc->status &= ~pending;
+ handle_irq_event(desc->action);
+ } while (status & pending);
+ desc->status &= ~running;
+
+
+Default simple IRQ flow handler
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+handle_simple_irq provides a generic implementation for simple
+interrupts.
+
+.. note::
+
+ The simple flow handler does not call any handler/chip primitives.
+
+The following control flow is implemented (simplified excerpt)::
+
+ handle_irq_event(desc->action);
+
+
+Default per CPU flow handler
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+handle_percpu_irq provides a generic implementation for per CPU
+interrupts.
+
+Per CPU interrupts are only available on SMP and the handler provides a
+simplified version without locking.
+
+The following control flow is implemented (simplified excerpt)::
+
+ if (desc->irq_data.chip->irq_ack)
+ desc->irq_data.chip->irq_ack();
+ handle_irq_event(desc->action);
+ if (desc->irq_data.chip->irq_eoi)
+ desc->irq_data.chip->irq_eoi();
+
+
+EOI Edge IRQ flow handler
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+handle_edge_eoi_irq provides an abnomination of the edge handler
+which is solely used to tame a badly wreckaged irq controller on
+powerpc/cell.
+
+Bad IRQ flow handler
+^^^^^^^^^^^^^^^^^^^^
+
+handle_bad_irq is used for spurious interrupts which have no real
+handler assigned..
+
+Quirks and optimizations
+~~~~~~~~~~~~~~~~~~~~~~~~
+
+The generic functions are intended for 'clean' architectures and chips,
+which have no platform-specific IRQ handling quirks. If an architecture
+needs to implement quirks on the 'flow' level then it can do so by
+overriding the high-level irq-flow handler.
+
+Delayed interrupt disable
+~~~~~~~~~~~~~~~~~~~~~~~~~
+
+This per interrupt selectable feature, which was introduced by Russell
+King in the ARM interrupt implementation, does not mask an interrupt at
+the hardware level when :c:func:`disable_irq` is called. The interrupt is kept
+enabled and is masked in the flow handler when an interrupt event
+happens. This prevents losing edge interrupts on hardware which does not
+store an edge interrupt event while the interrupt is disabled at the
+hardware level. When an interrupt arrives while the IRQ_DISABLED flag
+is set, then the interrupt is masked at the hardware level and the
+IRQ_PENDING bit is set. When the interrupt is re-enabled by
+:c:func:`enable_irq` the pending bit is checked and if it is set, the interrupt
+is resent either via hardware or by a software resend mechanism. (It's
+necessary to enable CONFIG_HARDIRQS_SW_RESEND when you want to use
+the delayed interrupt disable feature and your hardware is not capable
+of retriggering an interrupt.) The delayed interrupt disable is not
+configurable.
+
+Chip-level hardware encapsulation
+---------------------------------
+
+The chip-level hardware descriptor structure :c:type:`irq_chip` contains all
+the direct chip relevant functions, which can be utilized by the irq flow
+implementations.
+
+- ``irq_ack``
+
+- ``irq_mask_ack`` - Optional, recommended for performance
+
+- ``irq_mask``
+
+- ``irq_unmask``
+
+- ``irq_eoi`` - Optional, required for EOI flow handlers
+
+- ``irq_retrigger`` - Optional
+
+- ``irq_set_type`` - Optional
+
+- ``irq_set_wake`` - Optional
+
+These primitives are strictly intended to mean what they say: ack means
+ACK, masking means masking of an IRQ line, etc. It is up to the flow
+handler(s) to use these basic units of low-level functionality.
+
+__do_IRQ entry point
+====================
+
+The original implementation :c:func:`__do_IRQ` was an alternative entry point
+for all types of interrupts. It no longer exists.
+
+This handler turned out to be not suitable for all interrupt hardware
+and was therefore reimplemented with split functionality for
+edge/level/simple/percpu interrupts. This is not only a functional
+optimization. It also shortens code paths for interrupts.
+
+Locking on SMP
+==============
+
+The locking of chip registers is up to the architecture that defines the
+chip primitives. The per-irq structure is protected via desc->lock, by
+the generic layer.
+
+Generic interrupt chip
+======================
+
+To avoid copies of identical implementations of IRQ chips the core
+provides a configurable generic interrupt chip implementation.
+Developers should check carefully whether the generic chip fits their
+needs before implementing the same functionality slightly differently
+themselves.
+
+.. kernel-doc:: kernel/irq/generic-chip.c
+ :export:
+
+Structures
+==========
+
+This chapter contains the autogenerated documentation of the structures
+which are used in the generic IRQ layer.
+
+.. kernel-doc:: include/linux/irq.h
+ :internal:
+
+.. kernel-doc:: include/linux/interrupt.h
+ :internal:
+
+Public Functions Provided
+=========================
+
+This chapter contains the autogenerated documentation of the kernel API
+functions which are exported.
+
+.. kernel-doc:: kernel/irq/manage.c
+
+.. kernel-doc:: kernel/irq/chip.c
+
+Internal Functions Provided
+===========================
+
+This chapter contains the autogenerated documentation of the internal
+functions.
+
+.. kernel-doc:: kernel/irq/irqdesc.c
+
+.. kernel-doc:: kernel/irq/handle.c
+
+.. kernel-doc:: kernel/irq/chip.c
+
+Credits
+=======
+
+The following people have contributed to this document:
+
+1. Thomas Gleixner tglx@linutronix.de
+
+2. Ingo Molnar mingo@elte.hu
diff --git a/Documentation/core-api/gfp_mask-from-fs-io.rst b/Documentation/core-api/gfp_mask-from-fs-io.rst
new file mode 100644
index 000000000..e0df8f416
--- /dev/null
+++ b/Documentation/core-api/gfp_mask-from-fs-io.rst
@@ -0,0 +1,66 @@
+=================================
+GFP masks used from FS/IO context
+=================================
+
+:Date: May, 2018
+:Author: Michal Hocko <mhocko@kernel.org>
+
+Introduction
+============
+
+Code paths in the filesystem and IO stacks must be careful when
+allocating memory to prevent recursion deadlocks caused by direct
+memory reclaim calling back into the FS or IO paths and blocking on
+already held resources (e.g. locks - most commonly those used for the
+transaction context).
+
+The traditional way to avoid this deadlock problem is to clear __GFP_FS
+respectively __GFP_IO (note the latter implies clearing the first as well) in
+the gfp mask when calling an allocator. GFP_NOFS respectively GFP_NOIO can be
+used as shortcut. It turned out though that above approach has led to
+abuses when the restricted gfp mask is used "just in case" without a
+deeper consideration which leads to problems because an excessive use
+of GFP_NOFS/GFP_NOIO can lead to memory over-reclaim or other memory
+reclaim issues.
+
+New API
+========
+
+Since 4.12 we do have a generic scope API for both NOFS and NOIO context
+``memalloc_nofs_save``, ``memalloc_nofs_restore`` respectively ``memalloc_noio_save``,
+``memalloc_noio_restore`` which allow to mark a scope to be a critical
+section from a filesystem or I/O point of view. Any allocation from that
+scope will inherently drop __GFP_FS respectively __GFP_IO from the given
+mask so no memory allocation can recurse back in the FS/IO.
+
+.. kernel-doc:: include/linux/sched/mm.h
+ :functions: memalloc_nofs_save memalloc_nofs_restore
+.. kernel-doc:: include/linux/sched/mm.h
+ :functions: memalloc_noio_save memalloc_noio_restore
+
+FS/IO code then simply calls the appropriate save function before
+any critical section with respect to the reclaim is started - e.g.
+lock shared with the reclaim context or when a transaction context
+nesting would be possible via reclaim. The restore function should be
+called when the critical section ends. All that ideally along with an
+explanation what is the reclaim context for easier maintenance.
+
+Please note that the proper pairing of save/restore functions
+allows nesting so it is safe to call ``memalloc_noio_save`` or
+``memalloc_noio_restore`` respectively from an existing NOIO or NOFS
+scope.
+
+What about __vmalloc(GFP_NOFS)
+==============================
+
+vmalloc doesn't support GFP_NOFS semantic because there are hardcoded
+GFP_KERNEL allocations deep inside the allocator which are quite non-trivial
+to fix up. That means that calling ``vmalloc`` with GFP_NOFS/GFP_NOIO is
+almost always a bug. The good news is that the NOFS/NOIO semantic can be
+achieved by the scope API.
+
+In the ideal world, upper layers should already mark dangerous contexts
+and so no special care is required and vmalloc should be called without
+any problems. Sometimes if the context is not really clear or there are
+layering violations then the recommended way around that is to wrap ``vmalloc``
+by the scope API with a comment explaining the problem.
diff --git a/Documentation/core-api/idr.rst b/Documentation/core-api/idr.rst
new file mode 100644
index 000000000..a2738050c
--- /dev/null
+++ b/Documentation/core-api/idr.rst
@@ -0,0 +1,81 @@
+.. SPDX-License-Identifier: GPL-2.0+
+
+=============
+ID Allocation
+=============
+
+:Author: Matthew Wilcox
+
+Overview
+========
+
+A common problem to solve is allocating identifiers (IDs); generally
+small numbers which identify a thing. Examples include file descriptors,
+process IDs, packet identifiers in networking protocols, SCSI tags
+and device instance numbers. The IDR and the IDA provide a reasonable
+solution to the problem to avoid everybody inventing their own. The IDR
+provides the ability to map an ID to a pointer, while the IDA provides
+only ID allocation, and as a result is much more memory-efficient.
+
+IDR usage
+=========
+
+Start by initialising an IDR, either with :c:func:`DEFINE_IDR`
+for statically allocated IDRs or :c:func:`idr_init` for dynamically
+allocated IDRs.
+
+You can call :c:func:`idr_alloc` to allocate an unused ID. Look up
+the pointer you associated with the ID by calling :c:func:`idr_find`
+and free the ID by calling :c:func:`idr_remove`.
+
+If you need to change the pointer associated with an ID, you can call
+:c:func:`idr_replace`. One common reason to do this is to reserve an
+ID by passing a ``NULL`` pointer to the allocation function; initialise the
+object with the reserved ID and finally insert the initialised object
+into the IDR.
+
+Some users need to allocate IDs larger than ``INT_MAX``. So far all of
+these users have been content with a ``UINT_MAX`` limit, and they use
+:c:func:`idr_alloc_u32`. If you need IDs that will not fit in a u32,
+we will work with you to address your needs.
+
+If you need to allocate IDs sequentially, you can use
+:c:func:`idr_alloc_cyclic`. The IDR becomes less efficient when dealing
+with larger IDs, so using this function comes at a slight cost.
+
+To perform an action on all pointers used by the IDR, you can
+either use the callback-based :c:func:`idr_for_each` or the
+iterator-style :c:func:`idr_for_each_entry`. You may need to use
+:c:func:`idr_for_each_entry_continue` to continue an iteration. You can
+also use :c:func:`idr_get_next` if the iterator doesn't fit your needs.
+
+When you have finished using an IDR, you can call :c:func:`idr_destroy`
+to release the memory used by the IDR. This will not free the objects
+pointed to from the IDR; if you want to do that, use one of the iterators
+to do it.
+
+You can use :c:func:`idr_is_empty` to find out whether there are any
+IDs currently allocated.
+
+If you need to take a lock while allocating a new ID from the IDR,
+you may need to pass a restrictive set of GFP flags, which can lead
+to the IDR being unable to allocate memory. To work around this,
+you can call :c:func:`idr_preload` before taking the lock, and then
+:c:func:`idr_preload_end` after the allocation.
+
+.. kernel-doc:: include/linux/idr.h
+ :doc: idr sync
+
+IDA usage
+=========
+
+.. kernel-doc:: lib/idr.c
+ :doc: IDA description
+
+Functions and structures
+========================
+
+.. kernel-doc:: include/linux/idr.h
+ :functions:
+.. kernel-doc:: lib/idr.c
+ :functions:
diff --git a/Documentation/core-api/index.rst b/Documentation/core-api/index.rst
new file mode 100644
index 000000000..26b735cef
--- /dev/null
+++ b/Documentation/core-api/index.rst
@@ -0,0 +1,49 @@
+======================
+Core API Documentation
+======================
+
+This is the beginning of a manual for core kernel APIs. The conversion
+(and writing!) of documents for this manual is much appreciated!
+
+Core utilities
+==============
+
+.. toctree::
+ :maxdepth: 1
+
+ kernel-api
+ assoc_array
+ atomic_ops
+ cachetlb
+ refcount-vs-atomic
+ cpu_hotplug
+ idr
+ local_ops
+ workqueue
+ genericirq
+ flexible-arrays
+ librs
+ genalloc
+ errseq
+ printk-formats
+ circular-buffers
+ mm-api
+ gfp_mask-from-fs-io
+ timekeeping
+ boot-time-mm
+
+Interfaces for kernel debugging
+===============================
+
+.. toctree::
+ :maxdepth: 1
+
+ debug-objects
+ tracepoint
+
+.. only:: subproject
+
+ Indices
+ =======
+
+ * :ref:`genindex`
diff --git a/Documentation/core-api/kernel-api.rst b/Documentation/core-api/kernel-api.rst
new file mode 100644
index 000000000..3431337ee
--- /dev/null
+++ b/Documentation/core-api/kernel-api.rst
@@ -0,0 +1,389 @@
+====================
+The Linux Kernel API
+====================
+
+
+List Management Functions
+=========================
+
+.. kernel-doc:: include/linux/list.h
+ :internal:
+
+Basic C Library Functions
+=========================
+
+When writing drivers, you cannot in general use routines which are from
+the C Library. Some of the functions have been found generally useful
+and they are listed below. The behaviour of these functions may vary
+slightly from those defined by ANSI, and these deviations are noted in
+the text.
+
+String Conversions
+------------------
+
+.. kernel-doc:: lib/vsprintf.c
+ :export:
+
+.. kernel-doc:: include/linux/kernel.h
+ :functions: kstrtol
+
+.. kernel-doc:: include/linux/kernel.h
+ :functions: kstrtoul
+
+.. kernel-doc:: lib/kstrtox.c
+ :export:
+
+String Manipulation
+-------------------
+
+.. kernel-doc:: lib/string.c
+ :export:
+
+.. kernel-doc:: mm/util.c
+ :functions: kstrdup kstrdup_const kstrndup kmemdup kmemdup_nul memdup_user
+ vmemdup_user strndup_user memdup_user_nul
+
+Basic Kernel Library Functions
+==============================
+
+The Linux kernel provides more basic utility functions.
+
+Bit Operations
+--------------
+
+.. kernel-doc:: arch/x86/include/asm/bitops.h
+ :internal:
+
+Bitmap Operations
+-----------------
+
+.. kernel-doc:: lib/bitmap.c
+ :doc: bitmap introduction
+
+.. kernel-doc:: include/linux/bitmap.h
+ :doc: declare bitmap
+
+.. kernel-doc:: include/linux/bitmap.h
+ :doc: bitmap overview
+
+.. kernel-doc:: include/linux/bitmap.h
+ :doc: bitmap bitops
+
+.. kernel-doc:: lib/bitmap.c
+ :export:
+
+.. kernel-doc:: lib/bitmap.c
+ :internal:
+
+.. kernel-doc:: include/linux/bitmap.h
+ :internal:
+
+Command-line Parsing
+--------------------
+
+.. kernel-doc:: lib/cmdline.c
+ :export:
+
+Sorting
+-------
+
+.. kernel-doc:: lib/sort.c
+ :export:
+
+.. kernel-doc:: lib/list_sort.c
+ :export:
+
+Text Searching
+--------------
+
+.. kernel-doc:: lib/textsearch.c
+ :doc: ts_intro
+
+.. kernel-doc:: lib/textsearch.c
+ :export:
+
+.. kernel-doc:: include/linux/textsearch.h
+ :functions: textsearch_find textsearch_next \
+ textsearch_get_pattern textsearch_get_pattern_len
+
+CRC and Math Functions in Linux
+===============================
+
+CRC Functions
+-------------
+
+.. kernel-doc:: lib/crc4.c
+ :export:
+
+.. kernel-doc:: lib/crc7.c
+ :export:
+
+.. kernel-doc:: lib/crc8.c
+ :export:
+
+.. kernel-doc:: lib/crc16.c
+ :export:
+
+.. kernel-doc:: lib/crc32.c
+
+.. kernel-doc:: lib/crc-ccitt.c
+ :export:
+
+.. kernel-doc:: lib/crc-itu-t.c
+ :export:
+
+Base 2 log and power Functions
+------------------------------
+
+.. kernel-doc:: include/linux/log2.h
+ :internal:
+
+Division Functions
+------------------
+
+.. kernel-doc:: include/asm-generic/div64.h
+ :functions: do_div
+
+.. kernel-doc:: include/linux/math64.h
+ :internal:
+
+.. kernel-doc:: lib/div64.c
+ :functions: div_s64_rem div64_u64_rem div64_u64 div64_s64
+
+.. kernel-doc:: lib/gcd.c
+ :export:
+
+UUID/GUID
+---------
+
+.. kernel-doc:: lib/uuid.c
+ :export:
+
+Kernel IPC facilities
+=====================
+
+IPC utilities
+-------------
+
+.. kernel-doc:: ipc/util.c
+ :internal:
+
+FIFO Buffer
+===========
+
+kfifo interface
+---------------
+
+.. kernel-doc:: include/linux/kfifo.h
+ :internal:
+
+relay interface support
+=======================
+
+Relay interface support is designed to provide an efficient mechanism
+for tools and facilities to relay large amounts of data from kernel
+space to user space.
+
+relay interface
+---------------
+
+.. kernel-doc:: kernel/relay.c
+ :export:
+
+.. kernel-doc:: kernel/relay.c
+ :internal:
+
+Module Support
+==============
+
+Module Loading
+--------------
+
+.. kernel-doc:: kernel/kmod.c
+ :export:
+
+Inter Module support
+--------------------
+
+Refer to the file kernel/module.c for more information.
+
+Hardware Interfaces
+===================
+
+Interrupt Handling
+------------------
+
+.. kernel-doc:: kernel/irq/manage.c
+ :export:
+
+DMA Channels
+------------
+
+.. kernel-doc:: kernel/dma.c
+ :export:
+
+Resources Management
+--------------------
+
+.. kernel-doc:: kernel/resource.c
+ :internal:
+
+.. kernel-doc:: kernel/resource.c
+ :export:
+
+MTRR Handling
+-------------
+
+.. kernel-doc:: arch/x86/kernel/cpu/mtrr/mtrr.c
+ :export:
+
+Security Framework
+==================
+
+.. kernel-doc:: security/security.c
+ :internal:
+
+.. kernel-doc:: security/inode.c
+ :export:
+
+Audit Interfaces
+================
+
+.. kernel-doc:: kernel/audit.c
+ :export:
+
+.. kernel-doc:: kernel/auditsc.c
+ :internal:
+
+.. kernel-doc:: kernel/auditfilter.c
+ :internal:
+
+Accounting Framework
+====================
+
+.. kernel-doc:: kernel/acct.c
+ :internal:
+
+Block Devices
+=============
+
+.. kernel-doc:: block/blk-core.c
+ :export:
+
+.. kernel-doc:: block/blk-core.c
+ :internal:
+
+.. kernel-doc:: block/blk-map.c
+ :export:
+
+.. kernel-doc:: block/blk-sysfs.c
+ :internal:
+
+.. kernel-doc:: block/blk-settings.c
+ :export:
+
+.. kernel-doc:: block/blk-exec.c
+ :export:
+
+.. kernel-doc:: block/blk-flush.c
+ :export:
+
+.. kernel-doc:: block/blk-lib.c
+ :export:
+
+.. kernel-doc:: block/blk-tag.c
+ :export:
+
+.. kernel-doc:: block/blk-tag.c
+ :internal:
+
+.. kernel-doc:: block/blk-integrity.c
+ :export:
+
+.. kernel-doc:: kernel/trace/blktrace.c
+ :internal:
+
+.. kernel-doc:: block/genhd.c
+ :internal:
+
+.. kernel-doc:: block/genhd.c
+ :export:
+
+Char devices
+============
+
+.. kernel-doc:: fs/char_dev.c
+ :export:
+
+Clock Framework
+===============
+
+The clock framework defines programming interfaces to support software
+management of the system clock tree. This framework is widely used with
+System-On-Chip (SOC) platforms to support power management and various
+devices which may need custom clock rates. Note that these "clocks"
+don't relate to timekeeping or real time clocks (RTCs), each of which
+have separate frameworks. These :c:type:`struct clk <clk>`
+instances may be used to manage for example a 96 MHz signal that is used
+to shift bits into and out of peripherals or busses, or otherwise
+trigger synchronous state machine transitions in system hardware.
+
+Power management is supported by explicit software clock gating: unused
+clocks are disabled, so the system doesn't waste power changing the
+state of transistors that aren't in active use. On some systems this may
+be backed by hardware clock gating, where clocks are gated without being
+disabled in software. Sections of chips that are powered but not clocked
+may be able to retain their last state. This low power state is often
+called a *retention mode*. This mode still incurs leakage currents,
+especially with finer circuit geometries, but for CMOS circuits power is
+mostly used by clocked state changes.
+
+Power-aware drivers only enable their clocks when the device they manage
+is in active use. Also, system sleep states often differ according to
+which clock domains are active: while a "standby" state may allow wakeup
+from several active domains, a "mem" (suspend-to-RAM) state may require
+a more wholesale shutdown of clocks derived from higher speed PLLs and
+oscillators, limiting the number of possible wakeup event sources. A
+driver's suspend method may need to be aware of system-specific clock
+constraints on the target sleep state.
+
+Some platforms support programmable clock generators. These can be used
+by external chips of various kinds, such as other CPUs, multimedia
+codecs, and devices with strict requirements for interface clocking.
+
+.. kernel-doc:: include/linux/clk.h
+ :internal:
+
+Synchronization Primitives
+==========================
+
+Read-Copy Update (RCU)
+----------------------
+
+.. kernel-doc:: include/linux/rcupdate.h
+
+.. kernel-doc:: include/linux/rcupdate_wait.h
+
+.. kernel-doc:: include/linux/rcutree.h
+
+.. kernel-doc:: kernel/rcu/tree.c
+
+.. kernel-doc:: kernel/rcu/tree_plugin.h
+
+.. kernel-doc:: kernel/rcu/tree_exp.h
+
+.. kernel-doc:: kernel/rcu/update.c
+
+.. kernel-doc:: include/linux/srcu.h
+
+.. kernel-doc:: kernel/rcu/srcutree.c
+
+.. kernel-doc:: include/linux/rculist_bl.h
+
+.. kernel-doc:: include/linux/rculist.h
+
+.. kernel-doc:: include/linux/rculist_nulls.h
+
+.. kernel-doc:: include/linux/rcu_sync.h
+
+.. kernel-doc:: kernel/rcu/sync.c
diff --git a/Documentation/core-api/librs.rst b/Documentation/core-api/librs.rst
new file mode 100644
index 000000000..6010f5bc5
--- /dev/null
+++ b/Documentation/core-api/librs.rst
@@ -0,0 +1,212 @@
+==========================================
+Reed-Solomon Library Programming Interface
+==========================================
+
+:Author: Thomas Gleixner
+
+Introduction
+============
+
+The generic Reed-Solomon Library provides encoding, decoding and error
+correction functions.
+
+Reed-Solomon codes are used in communication and storage applications to
+ensure data integrity.
+
+This documentation is provided for developers who want to utilize the
+functions provided by the library.
+
+Known Bugs And Assumptions
+==========================
+
+None.
+
+Usage
+=====
+
+This chapter provides examples of how to use the library.
+
+Initializing
+------------
+
+The init function init_rs returns a pointer to an rs decoder structure,
+which holds the necessary information for encoding, decoding and error
+correction with the given polynomial. It either uses an existing
+matching decoder or creates a new one. On creation all the lookup tables
+for fast en/decoding are created. The function may take a while, so make
+sure not to call it in critical code paths.
+
+::
+
+ /* the Reed Solomon control structure */
+ static struct rs_control *rs_decoder;
+
+ /* Symbolsize is 10 (bits)
+ * Primitive polynomial is x^10+x^3+1
+ * first consecutive root is 0
+ * primitive element to generate roots = 1
+ * generator polynomial degree (number of roots) = 6
+ */
+ rs_decoder = init_rs (10, 0x409, 0, 1, 6);
+
+
+Encoding
+--------
+
+The encoder calculates the Reed-Solomon code over the given data length
+and stores the result in the parity buffer. Note that the parity buffer
+must be initialized before calling the encoder.
+
+The expanded data can be inverted on the fly by providing a non-zero
+inversion mask. The expanded data is XOR'ed with the mask. This is used
+e.g. for FLASH ECC, where the all 0xFF is inverted to an all 0x00. The
+Reed-Solomon code for all 0x00 is all 0x00. The code is inverted before
+storing to FLASH so it is 0xFF too. This prevents that reading from an
+erased FLASH results in ECC errors.
+
+The databytes are expanded to the given symbol size on the fly. There is
+no support for encoding continuous bitstreams with a symbol size != 8 at
+the moment. If it is necessary it should be not a big deal to implement
+such functionality.
+
+::
+
+ /* Parity buffer. Size = number of roots */
+ uint16_t par[6];
+ /* Initialize the parity buffer */
+ memset(par, 0, sizeof(par));
+ /* Encode 512 byte in data8. Store parity in buffer par */
+ encode_rs8 (rs_decoder, data8, 512, par, 0);
+
+
+Decoding
+--------
+
+The decoder calculates the syndrome over the given data length and the
+received parity symbols and corrects errors in the data.
+
+If a syndrome is available from a hardware decoder then the syndrome
+calculation is skipped.
+
+The correction of the data buffer can be suppressed by providing a
+correction pattern buffer and an error location buffer to the decoder.
+The decoder stores the calculated error location and the correction
+bitmask in the given buffers. This is useful for hardware decoders which
+use a weird bit ordering scheme.
+
+The databytes are expanded to the given symbol size on the fly. There is
+no support for decoding continuous bitstreams with a symbolsize != 8 at
+the moment. If it is necessary it should be not a big deal to implement
+such functionality.
+
+Decoding with syndrome calculation, direct data correction
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+::
+
+ /* Parity buffer. Size = number of roots */
+ uint16_t par[6];
+ uint8_t data[512];
+ int numerr;
+ /* Receive data */
+ .....
+ /* Receive parity */
+ .....
+ /* Decode 512 byte in data8.*/
+ numerr = decode_rs8 (rs_decoder, data8, par, 512, NULL, 0, NULL, 0, NULL);
+
+
+Decoding with syndrome given by hardware decoder, direct data correction
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+::
+
+ /* Parity buffer. Size = number of roots */
+ uint16_t par[6], syn[6];
+ uint8_t data[512];
+ int numerr;
+ /* Receive data */
+ .....
+ /* Receive parity */
+ .....
+ /* Get syndrome from hardware decoder */
+ .....
+ /* Decode 512 byte in data8.*/
+ numerr = decode_rs8 (rs_decoder, data8, par, 512, syn, 0, NULL, 0, NULL);
+
+
+Decoding with syndrome given by hardware decoder, no direct data correction.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Note: It's not necessary to give data and received parity to the
+decoder.
+
+::
+
+ /* Parity buffer. Size = number of roots */
+ uint16_t par[6], syn[6], corr[8];
+ uint8_t data[512];
+ int numerr, errpos[8];
+ /* Receive data */
+ .....
+ /* Receive parity */
+ .....
+ /* Get syndrome from hardware decoder */
+ .....
+ /* Decode 512 byte in data8.*/
+ numerr = decode_rs8 (rs_decoder, NULL, NULL, 512, syn, 0, errpos, 0, corr);
+ for (i = 0; i < numerr; i++) {
+ do_error_correction_in_your_buffer(errpos[i], corr[i]);
+ }
+
+
+Cleanup
+-------
+
+The function free_rs frees the allocated resources, if the caller is
+the last user of the decoder.
+
+::
+
+ /* Release resources */
+ free_rs(rs_decoder);
+
+
+Structures
+==========
+
+This chapter contains the autogenerated documentation of the structures
+which are used in the Reed-Solomon Library and are relevant for a
+developer.
+
+.. kernel-doc:: include/linux/rslib.h
+ :internal:
+
+Public Functions Provided
+=========================
+
+This chapter contains the autogenerated documentation of the
+Reed-Solomon functions which are exported.
+
+.. kernel-doc:: lib/reed_solomon/reed_solomon.c
+ :export:
+
+Credits
+=======
+
+The library code for encoding and decoding was written by Phil Karn.
+
+::
+
+ Copyright 2002, Phil Karn, KA9Q
+ May be used under the terms of the GNU General Public License (GPL)
+
+
+The wrapper functions and interfaces are written by Thomas Gleixner.
+
+Many users have provided bugfixes, improvements and helping hands for
+testing. Thanks a lot.
+
+The following people have contributed to this document:
+
+Thomas Gleixner\ tglx@linutronix.de
diff --git a/Documentation/core-api/local_ops.rst b/Documentation/core-api/local_ops.rst
new file mode 100644
index 000000000..2ac3f9f29
--- /dev/null
+++ b/Documentation/core-api/local_ops.rst
@@ -0,0 +1,202 @@
+
+.. _local_ops:
+
+=================================================
+Semantics and Behavior of Local Atomic Operations
+=================================================
+
+:Author: Mathieu Desnoyers
+
+
+This document explains the purpose of the local atomic operations, how
+to implement them for any given architecture and shows how they can be used
+properly. It also stresses on the precautions that must be taken when reading
+those local variables across CPUs when the order of memory writes matters.
+
+.. note::
+
+ Note that ``local_t`` based operations are not recommended for general
+ kernel use. Please use the ``this_cpu`` operations instead unless there is
+ really a special purpose. Most uses of ``local_t`` in the kernel have been
+ replaced by ``this_cpu`` operations. ``this_cpu`` operations combine the
+ relocation with the ``local_t`` like semantics in a single instruction and
+ yield more compact and faster executing code.
+
+
+Purpose of local atomic operations
+==================================
+
+Local atomic operations are meant to provide fast and highly reentrant per CPU
+counters. They minimize the performance cost of standard atomic operations by
+removing the LOCK prefix and memory barriers normally required to synchronize
+across CPUs.
+
+Having fast per CPU atomic counters is interesting in many cases: it does not
+require disabling interrupts to protect from interrupt handlers and it permits
+coherent counters in NMI handlers. It is especially useful for tracing purposes
+and for various performance monitoring counters.
+
+Local atomic operations only guarantee variable modification atomicity wrt the
+CPU which owns the data. Therefore, care must taken to make sure that only one
+CPU writes to the ``local_t`` data. This is done by using per cpu data and
+making sure that we modify it from within a preemption safe context. It is
+however permitted to read ``local_t`` data from any CPU: it will then appear to
+be written out of order wrt other memory writes by the owner CPU.
+
+
+Implementation for a given architecture
+=======================================
+
+It can be done by slightly modifying the standard atomic operations: only
+their UP variant must be kept. It typically means removing LOCK prefix (on
+i386 and x86_64) and any SMP synchronization barrier. If the architecture does
+not have a different behavior between SMP and UP, including
+``asm-generic/local.h`` in your architecture's ``local.h`` is sufficient.
+
+The ``local_t`` type is defined as an opaque ``signed long`` by embedding an
+``atomic_long_t`` inside a structure. This is made so a cast from this type to
+a ``long`` fails. The definition looks like::
+
+ typedef struct { atomic_long_t a; } local_t;
+
+
+Rules to follow when using local atomic operations
+==================================================
+
+* Variables touched by local ops must be per cpu variables.
+* *Only* the CPU owner of these variables must write to them.
+* This CPU can use local ops from any context (process, irq, softirq, nmi, ...)
+ to update its ``local_t`` variables.
+* Preemption (or interrupts) must be disabled when using local ops in
+ process context to make sure the process won't be migrated to a
+ different CPU between getting the per-cpu variable and doing the
+ actual local op.
+* When using local ops in interrupt context, no special care must be
+ taken on a mainline kernel, since they will run on the local CPU with
+ preemption already disabled. I suggest, however, to explicitly
+ disable preemption anyway to make sure it will still work correctly on
+ -rt kernels.
+* Reading the local cpu variable will provide the current copy of the
+ variable.
+* Reads of these variables can be done from any CPU, because updates to
+ "``long``", aligned, variables are always atomic. Since no memory
+ synchronization is done by the writer CPU, an outdated copy of the
+ variable can be read when reading some *other* cpu's variables.
+
+
+How to use local atomic operations
+==================================
+
+::
+
+ #include <linux/percpu.h>
+ #include <asm/local.h>
+
+ static DEFINE_PER_CPU(local_t, counters) = LOCAL_INIT(0);
+
+
+Counting
+========
+
+Counting is done on all the bits of a signed long.
+
+In preemptible context, use ``get_cpu_var()`` and ``put_cpu_var()`` around
+local atomic operations: it makes sure that preemption is disabled around write
+access to the per cpu variable. For instance::
+
+ local_inc(&get_cpu_var(counters));
+ put_cpu_var(counters);
+
+If you are already in a preemption-safe context, you can use
+``this_cpu_ptr()`` instead::
+
+ local_inc(this_cpu_ptr(&counters));
+
+
+
+Reading the counters
+====================
+
+Those local counters can be read from foreign CPUs to sum the count. Note that
+the data seen by local_read across CPUs must be considered to be out of order
+relatively to other memory writes happening on the CPU that owns the data::
+
+ long sum = 0;
+ for_each_online_cpu(cpu)
+ sum += local_read(&per_cpu(counters, cpu));
+
+If you want to use a remote local_read to synchronize access to a resource
+between CPUs, explicit ``smp_wmb()`` and ``smp_rmb()`` memory barriers must be used
+respectively on the writer and the reader CPUs. It would be the case if you use
+the ``local_t`` variable as a counter of bytes written in a buffer: there should
+be a ``smp_wmb()`` between the buffer write and the counter increment and also a
+``smp_rmb()`` between the counter read and the buffer read.
+
+
+Here is a sample module which implements a basic per cpu counter using
+``local.h``::
+
+ /* test-local.c
+ *
+ * Sample module for local.h usage.
+ */
+
+
+ #include <asm/local.h>
+ #include <linux/module.h>
+ #include <linux/timer.h>
+
+ static DEFINE_PER_CPU(local_t, counters) = LOCAL_INIT(0);
+
+ static struct timer_list test_timer;
+
+ /* IPI called on each CPU. */
+ static void test_each(void *info)
+ {
+ /* Increment the counter from a non preemptible context */
+ printk("Increment on cpu %d\n", smp_processor_id());
+ local_inc(this_cpu_ptr(&counters));
+
+ /* This is what incrementing the variable would look like within a
+ * preemptible context (it disables preemption) :
+ *
+ * local_inc(&get_cpu_var(counters));
+ * put_cpu_var(counters);
+ */
+ }
+
+ static void do_test_timer(unsigned long data)
+ {
+ int cpu;
+
+ /* Increment the counters */
+ on_each_cpu(test_each, NULL, 1);
+ /* Read all the counters */
+ printk("Counters read from CPU %d\n", smp_processor_id());
+ for_each_online_cpu(cpu) {
+ printk("Read : CPU %d, count %ld\n", cpu,
+ local_read(&per_cpu(counters, cpu)));
+ }
+ mod_timer(&test_timer, jiffies + 1000);
+ }
+
+ static int __init test_init(void)
+ {
+ /* initialize the timer that will increment the counter */
+ timer_setup(&test_timer, do_test_timer, 0);
+ mod_timer(&test_timer, jiffies + 1);
+
+ return 0;
+ }
+
+ static void __exit test_exit(void)
+ {
+ del_timer_sync(&test_timer);
+ }
+
+ module_init(test_init);
+ module_exit(test_exit);
+
+ MODULE_LICENSE("GPL");
+ MODULE_AUTHOR("Mathieu Desnoyers");
+ MODULE_DESCRIPTION("Local Atomic Ops");
diff --git a/Documentation/core-api/mm-api.rst b/Documentation/core-api/mm-api.rst
new file mode 100644
index 000000000..46ae3537f
--- /dev/null
+++ b/Documentation/core-api/mm-api.rst
@@ -0,0 +1,78 @@
+======================
+Memory Management APIs
+======================
+
+User Space Memory Access
+========================
+
+.. kernel-doc:: arch/x86/include/asm/uaccess.h
+ :internal:
+
+.. kernel-doc:: arch/x86/lib/usercopy_32.c
+ :export:
+
+.. kernel-doc:: mm/util.c
+ :functions: get_user_pages_fast
+
+Memory Allocation Controls
+==========================
+
+Functions which need to allocate memory often use GFP flags to express
+how that memory should be allocated. The GFP acronym stands for "get
+free pages", the underlying memory allocation function. Not every GFP
+flag is allowed to every function which may allocate memory. Most
+users will want to use a plain ``GFP_KERNEL``.
+
+.. kernel-doc:: include/linux/gfp.h
+ :doc: Page mobility and placement hints
+
+.. kernel-doc:: include/linux/gfp.h
+ :doc: Watermark modifiers
+
+.. kernel-doc:: include/linux/gfp.h
+ :doc: Reclaim modifiers
+
+.. kernel-doc:: include/linux/gfp.h
+ :doc: Common combinations
+
+The Slab Cache
+==============
+
+.. kernel-doc:: include/linux/slab.h
+ :internal:
+
+.. kernel-doc:: mm/slab.c
+ :export:
+
+.. kernel-doc:: mm/util.c
+ :functions: kfree_const kvmalloc_node kvfree
+
+More Memory Management Functions
+================================
+
+.. kernel-doc:: mm/readahead.c
+ :export:
+
+.. kernel-doc:: mm/filemap.c
+ :export:
+
+.. kernel-doc:: mm/memory.c
+ :export:
+
+.. kernel-doc:: mm/vmalloc.c
+ :export:
+
+.. kernel-doc:: mm/page_alloc.c
+ :internal:
+
+.. kernel-doc:: mm/mempool.c
+ :export:
+
+.. kernel-doc:: mm/dmapool.c
+ :export:
+
+.. kernel-doc:: mm/page-writeback.c
+ :export:
+
+.. kernel-doc:: mm/truncate.c
+ :export:
diff --git a/Documentation/core-api/printk-formats.rst b/Documentation/core-api/printk-formats.rst
new file mode 100644
index 000000000..25dc591cb
--- /dev/null
+++ b/Documentation/core-api/printk-formats.rst
@@ -0,0 +1,481 @@
+=========================================
+How to get printk format specifiers right
+=========================================
+
+:Author: Randy Dunlap <rdunlap@infradead.org>
+:Author: Andrew Murray <amurray@mpc-data.co.uk>
+
+
+Integer types
+=============
+
+::
+
+ If variable is of Type, use printk format specifier:
+ ------------------------------------------------------------
+ int %d or %x
+ unsigned int %u or %x
+ long %ld or %lx
+ unsigned long %lu or %lx
+ long long %lld or %llx
+ unsigned long long %llu or %llx
+ size_t %zu or %zx
+ ssize_t %zd or %zx
+ s32 %d or %x
+ u32 %u or %x
+ s64 %lld or %llx
+ u64 %llu or %llx
+
+
+If <type> is dependent on a config option for its size (e.g., sector_t,
+blkcnt_t) or is architecture-dependent for its size (e.g., tcflag_t), use a
+format specifier of its largest possible type and explicitly cast to it.
+
+Example::
+
+ printk("test: sector number/total blocks: %llu/%llu\n",
+ (unsigned long long)sector, (unsigned long long)blockcount);
+
+Reminder: sizeof() returns type size_t.
+
+The kernel's printf does not support %n. Floating point formats (%e, %f,
+%g, %a) are also not recognized, for obvious reasons. Use of any
+unsupported specifier or length qualifier results in a WARN and early
+return from vsnprintf().
+
+Pointer types
+=============
+
+A raw pointer value may be printed with %p which will hash the address
+before printing. The kernel also supports extended specifiers for printing
+pointers of different types.
+
+Plain Pointers
+--------------
+
+::
+
+ %p abcdef12 or 00000000abcdef12
+
+Pointers printed without a specifier extension (i.e unadorned %p) are
+hashed to prevent leaking information about the kernel memory layout. This
+has the added benefit of providing a unique identifier. On 64-bit machines
+the first 32 bits are zeroed. The kernel will print ``(ptrval)`` until it
+gathers enough entropy. If you *really* want the address see %px below.
+
+Symbols/Function Pointers
+-------------------------
+
+::
+
+ %pS versatile_init+0x0/0x110
+ %ps versatile_init
+ %pF versatile_init+0x0/0x110
+ %pf versatile_init
+ %pSR versatile_init+0x9/0x110
+ (with __builtin_extract_return_addr() translation)
+ %pB prev_fn_of_versatile_init+0x88/0x88
+
+
+The ``S`` and ``s`` specifiers are used for printing a pointer in symbolic
+format. They result in the symbol name with (S) or without (s)
+offsets. If KALLSYMS are disabled then the symbol address is printed instead.
+
+Note, that the ``F`` and ``f`` specifiers are identical to ``S`` (``s``)
+and thus deprecated. We have ``F`` and ``f`` because on ia64, ppc64 and
+parisc64 function pointers are indirect and, in fact, are function
+descriptors, which require additional dereferencing before we can lookup
+the symbol. As of now, ``S`` and ``s`` perform dereferencing on those
+platforms (when needed), so ``F`` and ``f`` exist for compatibility
+reasons only.
+
+The ``B`` specifier results in the symbol name with offsets and should be
+used when printing stack backtraces. The specifier takes into
+consideration the effect of compiler optimisations which may occur
+when tail-calls are used and marked with the noreturn GCC attribute.
+
+Kernel Pointers
+---------------
+
+::
+
+ %pK 01234567 or 0123456789abcdef
+
+For printing kernel pointers which should be hidden from unprivileged
+users. The behaviour of %pK depends on the kptr_restrict sysctl - see
+Documentation/sysctl/kernel.txt for more details.
+
+Unmodified Addresses
+--------------------
+
+::
+
+ %px 01234567 or 0123456789abcdef
+
+For printing pointers when you *really* want to print the address. Please
+consider whether or not you are leaking sensitive information about the
+kernel memory layout before printing pointers with %px. %px is functionally
+equivalent to %lx (or %lu). %px is preferred because it is more uniquely
+grep'able. If in the future we need to modify the way the kernel handles
+printing pointers we will be better equipped to find the call sites.
+
+Struct Resources
+----------------
+
+::
+
+ %pr [mem 0x60000000-0x6fffffff flags 0x2200] or
+ [mem 0x0000000060000000-0x000000006fffffff flags 0x2200]
+ %pR [mem 0x60000000-0x6fffffff pref] or
+ [mem 0x0000000060000000-0x000000006fffffff pref]
+
+For printing struct resources. The ``R`` and ``r`` specifiers result in a
+printed resource with (R) or without (r) a decoded flags member.
+
+Passed by reference.
+
+Physical address types phys_addr_t
+----------------------------------
+
+::
+
+ %pa[p] 0x01234567 or 0x0123456789abcdef
+
+For printing a phys_addr_t type (and its derivatives, such as
+resource_size_t) which can vary based on build options, regardless of the
+width of the CPU data path.
+
+Passed by reference.
+
+DMA address types dma_addr_t
+----------------------------
+
+::
+
+ %pad 0x01234567 or 0x0123456789abcdef
+
+For printing a dma_addr_t type which can vary based on build options,
+regardless of the width of the CPU data path.
+
+Passed by reference.
+
+Raw buffer as an escaped string
+-------------------------------
+
+::
+
+ %*pE[achnops]
+
+For printing raw buffer as an escaped string. For the following buffer::
+
+ 1b 62 20 5c 43 07 22 90 0d 5d
+
+A few examples show how the conversion would be done (excluding surrounding
+quotes)::
+
+ %*pE "\eb \C\a"\220\r]"
+ %*pEhp "\x1bb \C\x07"\x90\x0d]"
+ %*pEa "\e\142\040\\\103\a\042\220\r\135"
+
+The conversion rules are applied according to an optional combination
+of flags (see :c:func:`string_escape_mem` kernel documentation for the
+details):
+
+ - a - ESCAPE_ANY
+ - c - ESCAPE_SPECIAL
+ - h - ESCAPE_HEX
+ - n - ESCAPE_NULL
+ - o - ESCAPE_OCTAL
+ - p - ESCAPE_NP
+ - s - ESCAPE_SPACE
+
+By default ESCAPE_ANY_NP is used.
+
+ESCAPE_ANY_NP is the sane choice for many cases, in particularly for
+printing SSIDs.
+
+If field width is omitted then 1 byte only will be escaped.
+
+Raw buffer as a hex string
+--------------------------
+
+::
+
+ %*ph 00 01 02 ... 3f
+ %*phC 00:01:02: ... :3f
+ %*phD 00-01-02- ... -3f
+ %*phN 000102 ... 3f
+
+For printing small buffers (up to 64 bytes long) as a hex string with a
+certain separator. For larger buffers consider using
+:c:func:`print_hex_dump`.
+
+MAC/FDDI addresses
+------------------
+
+::
+
+ %pM 00:01:02:03:04:05
+ %pMR 05:04:03:02:01:00
+ %pMF 00-01-02-03-04-05
+ %pm 000102030405
+ %pmR 050403020100
+
+For printing 6-byte MAC/FDDI addresses in hex notation. The ``M`` and ``m``
+specifiers result in a printed address with (M) or without (m) byte
+separators. The default byte separator is the colon (:).
+
+Where FDDI addresses are concerned the ``F`` specifier can be used after
+the ``M`` specifier to use dash (-) separators instead of the default
+separator.
+
+For Bluetooth addresses the ``R`` specifier shall be used after the ``M``
+specifier to use reversed byte order suitable for visual interpretation
+of Bluetooth addresses which are in the little endian order.
+
+Passed by reference.
+
+IPv4 addresses
+--------------
+
+::
+
+ %pI4 1.2.3.4
+ %pi4 001.002.003.004
+ %p[Ii]4[hnbl]
+
+For printing IPv4 dot-separated decimal addresses. The ``I4`` and ``i4``
+specifiers result in a printed address with (i4) or without (I4) leading
+zeros.
+
+The additional ``h``, ``n``, ``b``, and ``l`` specifiers are used to specify
+host, network, big or little endian order addresses respectively. Where
+no specifier is provided the default network/big endian order is used.
+
+Passed by reference.
+
+IPv6 addresses
+--------------
+
+::
+
+ %pI6 0001:0002:0003:0004:0005:0006:0007:0008
+ %pi6 00010002000300040005000600070008
+ %pI6c 1:2:3:4:5:6:7:8
+
+For printing IPv6 network-order 16-bit hex addresses. The ``I6`` and ``i6``
+specifiers result in a printed address with (I6) or without (i6)
+colon-separators. Leading zeros are always used.
+
+The additional ``c`` specifier can be used with the ``I`` specifier to
+print a compressed IPv6 address as described by
+http://tools.ietf.org/html/rfc5952
+
+Passed by reference.
+
+IPv4/IPv6 addresses (generic, with port, flowinfo, scope)
+---------------------------------------------------------
+
+::
+
+ %pIS 1.2.3.4 or 0001:0002:0003:0004:0005:0006:0007:0008
+ %piS 001.002.003.004 or 00010002000300040005000600070008
+ %pISc 1.2.3.4 or 1:2:3:4:5:6:7:8
+ %pISpc 1.2.3.4:12345 or [1:2:3:4:5:6:7:8]:12345
+ %p[Ii]S[pfschnbl]
+
+For printing an IP address without the need to distinguish whether it's of
+type AF_INET or AF_INET6. A pointer to a valid struct sockaddr,
+specified through ``IS`` or ``iS``, can be passed to this format specifier.
+
+The additional ``p``, ``f``, and ``s`` specifiers are used to specify port
+(IPv4, IPv6), flowinfo (IPv6) and scope (IPv6). Ports have a ``:`` prefix,
+flowinfo a ``/`` and scope a ``%``, each followed by the actual value.
+
+In case of an IPv6 address the compressed IPv6 address as described by
+http://tools.ietf.org/html/rfc5952 is being used if the additional
+specifier ``c`` is given. The IPv6 address is surrounded by ``[``, ``]`` in
+case of additional specifiers ``p``, ``f`` or ``s`` as suggested by
+https://tools.ietf.org/html/draft-ietf-6man-text-addr-representation-07
+
+In case of IPv4 addresses, the additional ``h``, ``n``, ``b``, and ``l``
+specifiers can be used as well and are ignored in case of an IPv6
+address.
+
+Passed by reference.
+
+Further examples::
+
+ %pISfc 1.2.3.4 or [1:2:3:4:5:6:7:8]/123456789
+ %pISsc 1.2.3.4 or [1:2:3:4:5:6:7:8]%1234567890
+ %pISpfc 1.2.3.4:12345 or [1:2:3:4:5:6:7:8]:12345/123456789
+
+UUID/GUID addresses
+-------------------
+
+::
+
+ %pUb 00010203-0405-0607-0809-0a0b0c0d0e0f
+ %pUB 00010203-0405-0607-0809-0A0B0C0D0E0F
+ %pUl 03020100-0504-0706-0809-0a0b0c0e0e0f
+ %pUL 03020100-0504-0706-0809-0A0B0C0E0E0F
+
+For printing 16-byte UUID/GUIDs addresses. The additional ``l``, ``L``,
+``b`` and ``B`` specifiers are used to specify a little endian order in
+lower (l) or upper case (L) hex notation - and big endian order in lower (b)
+or upper case (B) hex notation.
+
+Where no additional specifiers are used the default big endian
+order with lower case hex notation will be printed.
+
+Passed by reference.
+
+dentry names
+------------
+
+::
+
+ %pd{,2,3,4}
+ %pD{,2,3,4}
+
+For printing dentry name; if we race with :c:func:`d_move`, the name might
+be a mix of old and new ones, but it won't oops. %pd dentry is a safer
+equivalent of %s dentry->d_name.name we used to use, %pd<n> prints ``n``
+last components. %pD does the same thing for struct file.
+
+Passed by reference.
+
+block_device names
+------------------
+
+::
+
+ %pg sda, sda1 or loop0p1
+
+For printing name of block_device pointers.
+
+struct va_format
+----------------
+
+::
+
+ %pV
+
+For printing struct va_format structures. These contain a format string
+and va_list as follows::
+
+ struct va_format {
+ const char *fmt;
+ va_list *va;
+ };
+
+Implements a "recursive vsnprintf".
+
+Do not use this feature without some mechanism to verify the
+correctness of the format string and va_list arguments.
+
+Passed by reference.
+
+kobjects
+--------
+
+::
+
+ %pOF[fnpPcCF]
+
+
+For printing kobject based structs (device nodes). Default behaviour is
+equivalent to %pOFf.
+
+ - f - device node full_name
+ - n - device node name
+ - p - device node phandle
+ - P - device node path spec (name + @unit)
+ - F - device node flags
+ - c - major compatible string
+ - C - full compatible string
+
+The separator when using multiple arguments is ':'
+
+Examples::
+
+ %pOF /foo/bar@0 - Node full name
+ %pOFf /foo/bar@0 - Same as above
+ %pOFfp /foo/bar@0:10 - Node full name + phandle
+ %pOFfcF /foo/bar@0:foo,device:--P- - Node full name +
+ major compatible string +
+ node flags
+ D - dynamic
+ d - detached
+ P - Populated
+ B - Populated bus
+
+Passed by reference.
+
+struct clk
+----------
+
+::
+
+ %pC pll1
+ %pCn pll1
+
+For printing struct clk structures. %pC and %pCn print the name
+(Common Clock Framework) or address (legacy clock framework) of the
+structure.
+
+Passed by reference.
+
+bitmap and its derivatives such as cpumask and nodemask
+-------------------------------------------------------
+
+::
+
+ %*pb 0779
+ %*pbl 0,3-6,8-10
+
+For printing bitmap and its derivatives such as cpumask and nodemask,
+%*pb outputs the bitmap with field width as the number of bits and %*pbl
+output the bitmap as range list with field width as the number of bits.
+
+Passed by reference.
+
+Flags bitfields such as page flags, gfp_flags
+---------------------------------------------
+
+::
+
+ %pGp referenced|uptodate|lru|active|private
+ %pGg GFP_USER|GFP_DMA32|GFP_NOWARN
+ %pGv read|exec|mayread|maywrite|mayexec|denywrite
+
+For printing flags bitfields as a collection of symbolic constants that
+would construct the value. The type of flags is given by the third
+character. Currently supported are [p]age flags, [v]ma_flags (both
+expect ``unsigned long *``) and [g]fp_flags (expects ``gfp_t *``). The flag
+names and print order depends on the particular type.
+
+Note that this format should not be used directly in the
+:c:func:`TP_printk()` part of a tracepoint. Instead, use the show_*_flags()
+functions from <trace/events/mmflags.h>.
+
+Passed by reference.
+
+Network device features
+-----------------------
+
+::
+
+ %pNF 0x000000000000c000
+
+For printing netdev_features_t.
+
+Passed by reference.
+
+Thanks
+======
+
+If you add other %p extensions, please extend <lib/test_printf.c> with
+one or more test cases, if at all feasible.
+
+Thank you for your cooperation and attention.
diff --git a/Documentation/core-api/refcount-vs-atomic.rst b/Documentation/core-api/refcount-vs-atomic.rst
new file mode 100644
index 000000000..322851bad
--- /dev/null
+++ b/Documentation/core-api/refcount-vs-atomic.rst
@@ -0,0 +1,150 @@
+===================================
+refcount_t API compared to atomic_t
+===================================
+
+.. contents:: :local:
+
+Introduction
+============
+
+The goal of refcount_t API is to provide a minimal API for implementing
+an object's reference counters. While a generic architecture-independent
+implementation from lib/refcount.c uses atomic operations underneath,
+there are a number of differences between some of the ``refcount_*()`` and
+``atomic_*()`` functions with regards to the memory ordering guarantees.
+This document outlines the differences and provides respective examples
+in order to help maintainers validate their code against the change in
+these memory ordering guarantees.
+
+The terms used through this document try to follow the formal LKMM defined in
+tools/memory-model/Documentation/explanation.txt.
+
+memory-barriers.txt and atomic_t.txt provide more background to the
+memory ordering in general and for atomic operations specifically.
+
+Relevant types of memory ordering
+=================================
+
+.. note:: The following section only covers some of the memory
+ ordering types that are relevant for the atomics and reference
+ counters and used through this document. For a much broader picture
+ please consult memory-barriers.txt document.
+
+In the absence of any memory ordering guarantees (i.e. fully unordered)
+atomics & refcounters only provide atomicity and
+program order (po) relation (on the same CPU). It guarantees that
+each ``atomic_*()`` and ``refcount_*()`` operation is atomic and instructions
+are executed in program order on a single CPU.
+This is implemented using :c:func:`READ_ONCE`/:c:func:`WRITE_ONCE` and
+compare-and-swap primitives.
+
+A strong (full) memory ordering guarantees that all prior loads and
+stores (all po-earlier instructions) on the same CPU are completed
+before any po-later instruction is executed on the same CPU.
+It also guarantees that all po-earlier stores on the same CPU
+and all propagated stores from other CPUs must propagate to all
+other CPUs before any po-later instruction is executed on the original
+CPU (A-cumulative property). This is implemented using :c:func:`smp_mb`.
+
+A RELEASE memory ordering guarantees that all prior loads and
+stores (all po-earlier instructions) on the same CPU are completed
+before the operation. It also guarantees that all po-earlier
+stores on the same CPU and all propagated stores from other CPUs
+must propagate to all other CPUs before the release operation
+(A-cumulative property). This is implemented using
+:c:func:`smp_store_release`.
+
+A control dependency (on success) for refcounters guarantees that
+if a reference for an object was successfully obtained (reference
+counter increment or addition happened, function returned true),
+then further stores are ordered against this operation.
+Control dependency on stores are not implemented using any explicit
+barriers, but rely on CPU not to speculate on stores. This is only
+a single CPU relation and provides no guarantees for other CPUs.
+
+
+Comparison of functions
+=======================
+
+case 1) - non-"Read/Modify/Write" (RMW) ops
+-------------------------------------------
+
+Function changes:
+
+ * :c:func:`atomic_set` --> :c:func:`refcount_set`
+ * :c:func:`atomic_read` --> :c:func:`refcount_read`
+
+Memory ordering guarantee changes:
+
+ * none (both fully unordered)
+
+
+case 2) - increment-based ops that return no value
+--------------------------------------------------
+
+Function changes:
+
+ * :c:func:`atomic_inc` --> :c:func:`refcount_inc`
+ * :c:func:`atomic_add` --> :c:func:`refcount_add`
+
+Memory ordering guarantee changes:
+
+ * none (both fully unordered)
+
+case 3) - decrement-based RMW ops that return no value
+------------------------------------------------------
+
+Function changes:
+
+ * :c:func:`atomic_dec` --> :c:func:`refcount_dec`
+
+Memory ordering guarantee changes:
+
+ * fully unordered --> RELEASE ordering
+
+
+case 4) - increment-based RMW ops that return a value
+-----------------------------------------------------
+
+Function changes:
+
+ * :c:func:`atomic_inc_not_zero` --> :c:func:`refcount_inc_not_zero`
+ * no atomic counterpart --> :c:func:`refcount_add_not_zero`
+
+Memory ordering guarantees changes:
+
+ * fully ordered --> control dependency on success for stores
+
+.. note:: We really assume here that necessary ordering is provided as a
+ result of obtaining pointer to the object!
+
+
+case 5) - decrement-based RMW ops that return a value
+-----------------------------------------------------
+
+Function changes:
+
+ * :c:func:`atomic_dec_and_test` --> :c:func:`refcount_dec_and_test`
+ * :c:func:`atomic_sub_and_test` --> :c:func:`refcount_sub_and_test`
+ * no atomic counterpart --> :c:func:`refcount_dec_if_one`
+ * ``atomic_add_unless(&var, -1, 1)`` --> ``refcount_dec_not_one(&var)``
+
+Memory ordering guarantees changes:
+
+ * fully ordered --> RELEASE ordering + control dependency
+
+.. note:: :c:func:`atomic_add_unless` only provides full order on success.
+
+
+case 6) - lock-based RMW
+------------------------
+
+Function changes:
+
+ * :c:func:`atomic_dec_and_lock` --> :c:func:`refcount_dec_and_lock`
+ * :c:func:`atomic_dec_and_mutex_lock` --> :c:func:`refcount_dec_and_mutex_lock`
+
+Memory ordering guarantees changes:
+
+ * fully ordered --> RELEASE ordering + control dependency + hold
+ :c:func:`spin_lock` on success
diff --git a/Documentation/core-api/timekeeping.rst b/Documentation/core-api/timekeeping.rst
new file mode 100644
index 000000000..93cbeb9da
--- /dev/null
+++ b/Documentation/core-api/timekeeping.rst
@@ -0,0 +1,185 @@
+ktime accessors
+===============
+
+Device drivers can read the current time using ktime_get() and the many
+related functions declared in linux/timekeeping.h. As a rule of thumb,
+using an accessor with a shorter name is preferred over one with a longer
+name if both are equally fit for a particular use case.
+
+Basic ktime_t based interfaces
+------------------------------
+
+The recommended simplest form returns an opaque ktime_t, with variants
+that return time for different clock references:
+
+
+.. c:function:: ktime_t ktime_get( void )
+
+ CLOCK_MONOTONIC
+
+ Useful for reliable timestamps and measuring short time intervals
+ accurately. Starts at system boot time but stops during suspend.
+
+.. c:function:: ktime_t ktime_get_boottime( void )
+
+ CLOCK_BOOTTIME
+
+ Like ktime_get(), but does not stop when suspended. This can be
+ used e.g. for key expiration times that need to be synchronized
+ with other machines across a suspend operation.
+
+.. c:function:: ktime_t ktime_get_real( void )
+
+ CLOCK_REALTIME
+
+ Returns the time in relative to the UNIX epoch starting in 1970
+ using the Coordinated Universal Time (UTC), same as gettimeofday()
+ user space. This is used for all timestamps that need to
+ persist across a reboot, like inode times, but should be avoided
+ for internal uses, since it can jump backwards due to a leap
+ second update, NTP adjustment settimeofday() operation from user
+ space.
+
+.. c:function:: ktime_t ktime_get_clocktai( void )
+
+ CLOCK_TAI
+
+ Like ktime_get_real(), but uses the International Atomic Time (TAI)
+ reference instead of UTC to avoid jumping on leap second updates.
+ This is rarely useful in the kernel.
+
+.. c:function:: ktime_t ktime_get_raw( void )
+
+ CLOCK_MONOTONIC_RAW
+
+ Like ktime_get(), but runs at the same rate as the hardware
+ clocksource without (NTP) adjustments for clock drift. This is
+ also rarely needed in the kernel.
+
+nanosecond, timespec64, and second output
+-----------------------------------------
+
+For all of the above, there are variants that return the time in a
+different format depending on what is required by the user:
+
+.. c:function:: u64 ktime_get_ns( void )
+ u64 ktime_get_boottime_ns( void )
+ u64 ktime_get_real_ns( void )
+ u64 ktime_get_tai_ns( void )
+ u64 ktime_get_raw_ns( void )
+
+ Same as the plain ktime_get functions, but returning a u64 number
+ of nanoseconds in the respective time reference, which may be
+ more convenient for some callers.
+
+.. c:function:: void ktime_get_ts64( struct timespec64 * )
+ void ktime_get_boottime_ts64( struct timespec64 * )
+ void ktime_get_real_ts64( struct timespec64 * )
+ void ktime_get_clocktai_ts64( struct timespec64 * )
+ void ktime_get_raw_ts64( struct timespec64 * )
+
+ Same above, but returns the time in a 'struct timespec64', split
+ into seconds and nanoseconds. This can avoid an extra division
+ when printing the time, or when passing it into an external
+ interface that expects a 'timespec' or 'timeval' structure.
+
+.. c:function:: time64_t ktime_get_seconds( void )
+ time64_t ktime_get_boottime_seconds( void )
+ time64_t ktime_get_real_seconds( void )
+ time64_t ktime_get_clocktai_seconds( void )
+ time64_t ktime_get_raw_seconds( void )
+
+ Return a coarse-grained version of the time as a scalar
+ time64_t. This avoids accessing the clock hardware and rounds
+ down the seconds to the full seconds of the last timer tick
+ using the respective reference.
+
+Coarse and fast_ns access
+-------------------------
+
+Some additional variants exist for more specialized cases:
+
+.. c:function:: ktime_t ktime_get_coarse_boottime( void )
+ ktime_t ktime_get_coarse_real( void )
+ ktime_t ktime_get_coarse_clocktai( void )
+ ktime_t ktime_get_coarse_raw( void )
+
+.. c:function:: void ktime_get_coarse_ts64( struct timespec64 * )
+ void ktime_get_coarse_boottime_ts64( struct timespec64 * )
+ void ktime_get_coarse_real_ts64( struct timespec64 * )
+ void ktime_get_coarse_clocktai_ts64( struct timespec64 * )
+ void ktime_get_coarse_raw_ts64( struct timespec64 * )
+
+ These are quicker than the non-coarse versions, but less accurate,
+ corresponding to CLOCK_MONONOTNIC_COARSE and CLOCK_REALTIME_COARSE
+ in user space, along with the equivalent boottime/tai/raw
+ timebase not available in user space.
+
+ The time returned here corresponds to the last timer tick, which
+ may be as much as 10ms in the past (for CONFIG_HZ=100), same as
+ reading the 'jiffies' variable. These are only useful when called
+ in a fast path and one still expects better than second accuracy,
+ but can't easily use 'jiffies', e.g. for inode timestamps.
+ Skipping the hardware clock access saves around 100 CPU cycles
+ on most modern machines with a reliable cycle counter, but
+ up to several microseconds on older hardware with an external
+ clocksource.
+
+.. c:function:: u64 ktime_get_mono_fast_ns( void )
+ u64 ktime_get_raw_fast_ns( void )
+ u64 ktime_get_boot_fast_ns( void )
+ u64 ktime_get_real_fast_ns( void )
+
+ These variants are safe to call from any context, including from
+ a non-maskable interrupt (NMI) during a timekeeper update, and
+ while we are entering suspend with the clocksource powered down.
+ This is useful in some tracing or debugging code as well as
+ machine check reporting, but most drivers should never call them,
+ since the time is allowed to jump under certain conditions.
+
+Deprecated time interfaces
+--------------------------
+
+Older kernels used some other interfaces that are now being phased out
+but may appear in third-party drivers being ported here. In particular,
+all interfaces returning a 'struct timeval' or 'struct timespec' have
+been replaced because the tv_sec member overflows in year 2038 on 32-bit
+architectures. These are the recommended replacements:
+
+.. c:function:: void ktime_get_ts( struct timespec * )
+
+ Use ktime_get() or ktime_get_ts64() instead.
+
+.. c:function:: struct timeval do_gettimeofday( void )
+ struct timespec getnstimeofday( void )
+ struct timespec64 getnstimeofday64( void )
+ void ktime_get_real_ts( struct timespec * )
+
+ ktime_get_real_ts64() is a direct replacement, but consider using
+ monotonic time (ktime_get_ts64()) and/or a ktime_t based interface
+ (ktime_get()/ktime_get_real()).
+
+.. c:function:: struct timespec current_kernel_time( void )
+ struct timespec64 current_kernel_time64( void )
+ struct timespec get_monotonic_coarse( void )
+ struct timespec64 get_monotonic_coarse64( void )
+
+ These are replaced by ktime_get_coarse_real_ts64() and
+ ktime_get_coarse_ts64(). However, A lot of code that wants
+ coarse-grained times can use the simple 'jiffies' instead, while
+ some drivers may actually want the higher resolution accessors
+ these days.
+
+.. c:function:: struct timespec getrawmonotonic( void )
+ struct timespec64 getrawmonotonic64( void )
+ struct timespec timekeeping_clocktai( void )
+ struct timespec64 timekeeping_clocktai64( void )
+ struct timespec get_monotonic_boottime( void )
+ struct timespec64 get_monotonic_boottime64( void )
+
+ These are replaced by ktime_get_raw()/ktime_get_raw_ts64(),
+ ktime_get_clocktai()/ktime_get_clocktai_ts64() as well
+ as ktime_get_boottime()/ktime_get_boottime_ts64().
+ However, if the particular choice of clock source is not
+ important for the user, consider converting to
+ ktime_get()/ktime_get_ts64() instead for consistency.
diff --git a/Documentation/core-api/tracepoint.rst b/Documentation/core-api/tracepoint.rst
new file mode 100644
index 000000000..6b44bec0d
--- /dev/null
+++ b/Documentation/core-api/tracepoint.rst
@@ -0,0 +1,55 @@
+===============================
+The Linux Kernel Tracepoint API
+===============================
+
+:Author: Jason Baron
+:Author: William Cohen
+
+Introduction
+============
+
+Tracepoints are static probe points that are located in strategic points
+throughout the kernel. 'Probes' register/unregister with tracepoints via
+a callback mechanism. The 'probes' are strictly typed functions that are
+passed a unique set of parameters defined by each tracepoint.
+
+From this simple callback mechanism, 'probes' can be used to profile,
+debug, and understand kernel behavior. There are a number of tools that
+provide a framework for using 'probes'. These tools include Systemtap,
+ftrace, and LTTng.
+
+Tracepoints are defined in a number of header files via various macros.
+Thus, the purpose of this document is to provide a clear accounting of
+the available tracepoints. The intention is to understand not only what
+tracepoints are available but also to understand where future
+tracepoints might be added.
+
+The API presented has functions of the form:
+``trace_tracepointname(function parameters)``. These are the tracepoints
+callbacks that are found throughout the code. Registering and
+unregistering probes with these callback sites is covered in the
+``Documentation/trace/*`` directory.
+
+IRQ
+===
+
+.. kernel-doc:: include/trace/events/irq.h
+ :internal:
+
+SIGNAL
+======
+
+.. kernel-doc:: include/trace/events/signal.h
+ :internal:
+
+Block IO
+========
+
+.. kernel-doc:: include/trace/events/block.h
+ :internal:
+
+Workqueue
+=========
+
+.. kernel-doc:: include/trace/events/workqueue.h
+ :internal:
diff --git a/Documentation/core-api/workqueue.rst b/Documentation/core-api/workqueue.rst
new file mode 100644
index 000000000..00a5ba51e
--- /dev/null
+++ b/Documentation/core-api/workqueue.rst
@@ -0,0 +1,398 @@
+====================================
+Concurrency Managed Workqueue (cmwq)
+====================================
+
+:Date: September, 2010
+:Author: Tejun Heo <tj@kernel.org>
+:Author: Florian Mickler <florian@mickler.org>
+
+
+Introduction
+============
+
+There are many cases where an asynchronous process execution context
+is needed and the workqueue (wq) API is the most commonly used
+mechanism for such cases.
+
+When such an asynchronous execution context is needed, a work item
+describing which function to execute is put on a queue. An
+independent thread serves as the asynchronous execution context. The
+queue is called workqueue and the thread is called worker.
+
+While there are work items on the workqueue the worker executes the
+functions associated with the work items one after the other. When
+there is no work item left on the workqueue the worker becomes idle.
+When a new work item gets queued, the worker begins executing again.
+
+
+Why cmwq?
+=========
+
+In the original wq implementation, a multi threaded (MT) wq had one
+worker thread per CPU and a single threaded (ST) wq had one worker
+thread system-wide. A single MT wq needed to keep around the same
+number of workers as the number of CPUs. The kernel grew a lot of MT
+wq users over the years and with the number of CPU cores continuously
+rising, some systems saturated the default 32k PID space just booting
+up.
+
+Although MT wq wasted a lot of resource, the level of concurrency
+provided was unsatisfactory. The limitation was common to both ST and
+MT wq albeit less severe on MT. Each wq maintained its own separate
+worker pool. An MT wq could provide only one execution context per CPU
+while an ST wq one for the whole system. Work items had to compete for
+those very limited execution contexts leading to various problems
+including proneness to deadlocks around the single execution context.
+
+The tension between the provided level of concurrency and resource
+usage also forced its users to make unnecessary tradeoffs like libata
+choosing to use ST wq for polling PIOs and accepting an unnecessary
+limitation that no two polling PIOs can progress at the same time. As
+MT wq don't provide much better concurrency, users which require
+higher level of concurrency, like async or fscache, had to implement
+their own thread pool.
+
+Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
+focus on the following goals.
+
+* Maintain compatibility with the original workqueue API.
+
+* Use per-CPU unified worker pools shared by all wq to provide
+ flexible level of concurrency on demand without wasting a lot of
+ resource.
+
+* Automatically regulate worker pool and level of concurrency so that
+ the API users don't need to worry about such details.
+
+
+The Design
+==========
+
+In order to ease the asynchronous execution of functions a new
+abstraction, the work item, is introduced.
+
+A work item is a simple struct that holds a pointer to the function
+that is to be executed asynchronously. Whenever a driver or subsystem
+wants a function to be executed asynchronously it has to set up a work
+item pointing to that function and queue that work item on a
+workqueue.
+
+Special purpose threads, called worker threads, execute the functions
+off of the queue, one after the other. If no work is queued, the
+worker threads become idle. These worker threads are managed in so
+called worker-pools.
+
+The cmwq design differentiates between the user-facing workqueues that
+subsystems and drivers queue work items on and the backend mechanism
+which manages worker-pools and processes the queued work items.
+
+There are two worker-pools, one for normal work items and the other
+for high priority ones, for each possible CPU and some extra
+worker-pools to serve work items queued on unbound workqueues - the
+number of these backing pools is dynamic.
+
+Subsystems and drivers can create and queue work items through special
+workqueue API functions as they see fit. They can influence some
+aspects of the way the work items are executed by setting flags on the
+workqueue they are putting the work item on. These flags include
+things like CPU locality, concurrency limits, priority and more. To
+get a detailed overview refer to the API description of
+``alloc_workqueue()`` below.
+
+When a work item is queued to a workqueue, the target worker-pool is
+determined according to the queue parameters and workqueue attributes
+and appended on the shared worklist of the worker-pool. For example,
+unless specifically overridden, a work item of a bound workqueue will
+be queued on the worklist of either normal or highpri worker-pool that
+is associated to the CPU the issuer is running on.
+
+For any worker pool implementation, managing the concurrency level
+(how many execution contexts are active) is an important issue. cmwq
+tries to keep the concurrency at a minimal but sufficient level.
+Minimal to save resources and sufficient in that the system is used at
+its full capacity.
+
+Each worker-pool bound to an actual CPU implements concurrency
+management by hooking into the scheduler. The worker-pool is notified
+whenever an active worker wakes up or sleeps and keeps track of the
+number of the currently runnable workers. Generally, work items are
+not expected to hog a CPU and consume many cycles. That means
+maintaining just enough concurrency to prevent work processing from
+stalling should be optimal. As long as there are one or more runnable
+workers on the CPU, the worker-pool doesn't start execution of a new
+work, but, when the last running worker goes to sleep, it immediately
+schedules a new worker so that the CPU doesn't sit idle while there
+are pending work items. This allows using a minimal number of workers
+without losing execution bandwidth.
+
+Keeping idle workers around doesn't cost other than the memory space
+for kthreads, so cmwq holds onto idle ones for a while before killing
+them.
+
+For unbound workqueues, the number of backing pools is dynamic.
+Unbound workqueue can be assigned custom attributes using
+``apply_workqueue_attrs()`` and workqueue will automatically create
+backing worker pools matching the attributes. The responsibility of
+regulating concurrency level is on the users. There is also a flag to
+mark a bound wq to ignore the concurrency management. Please refer to
+the API section for details.
+
+Forward progress guarantee relies on that workers can be created when
+more execution contexts are necessary, which in turn is guaranteed
+through the use of rescue workers. All work items which might be used
+on code paths that handle memory reclaim are required to be queued on
+wq's that have a rescue-worker reserved for execution under memory
+pressure. Else it is possible that the worker-pool deadlocks waiting
+for execution contexts to free up.
+
+
+Application Programming Interface (API)
+=======================================
+
+``alloc_workqueue()`` allocates a wq. The original
+``create_*workqueue()`` functions are deprecated and scheduled for
+removal. ``alloc_workqueue()`` takes three arguments - ``@name``,
+``@flags`` and ``@max_active``. ``@name`` is the name of the wq and
+also used as the name of the rescuer thread if there is one.
+
+A wq no longer manages execution resources but serves as a domain for
+forward progress guarantee, flush and work item attributes. ``@flags``
+and ``@max_active`` control how work items are assigned execution
+resources, scheduled and executed.
+
+
+``flags``
+---------
+
+``WQ_UNBOUND``
+ Work items queued to an unbound wq are served by the special
+ worker-pools which host workers which are not bound to any
+ specific CPU. This makes the wq behave as a simple execution
+ context provider without concurrency management. The unbound
+ worker-pools try to start execution of work items as soon as
+ possible. Unbound wq sacrifices locality but is useful for
+ the following cases.
+
+ * Wide fluctuation in the concurrency level requirement is
+ expected and using bound wq may end up creating large number
+ of mostly unused workers across different CPUs as the issuer
+ hops through different CPUs.
+
+ * Long running CPU intensive workloads which can be better
+ managed by the system scheduler.
+
+``WQ_FREEZABLE``
+ A freezable wq participates in the freeze phase of the system
+ suspend operations. Work items on the wq are drained and no
+ new work item starts execution until thawed.
+
+``WQ_MEM_RECLAIM``
+ All wq which might be used in the memory reclaim paths **MUST**
+ have this flag set. The wq is guaranteed to have at least one
+ execution context regardless of memory pressure.
+
+``WQ_HIGHPRI``
+ Work items of a highpri wq are queued to the highpri
+ worker-pool of the target cpu. Highpri worker-pools are
+ served by worker threads with elevated nice level.
+
+ Note that normal and highpri worker-pools don't interact with
+ each other. Each maintains its separate pool of workers and
+ implements concurrency management among its workers.
+
+``WQ_CPU_INTENSIVE``
+ Work items of a CPU intensive wq do not contribute to the
+ concurrency level. In other words, runnable CPU intensive
+ work items will not prevent other work items in the same
+ worker-pool from starting execution. This is useful for bound
+ work items which are expected to hog CPU cycles so that their
+ execution is regulated by the system scheduler.
+
+ Although CPU intensive work items don't contribute to the
+ concurrency level, start of their executions is still
+ regulated by the concurrency management and runnable
+ non-CPU-intensive work items can delay execution of CPU
+ intensive work items.
+
+ This flag is meaningless for unbound wq.
+
+Note that the flag ``WQ_NON_REENTRANT`` no longer exists as all
+workqueues are now non-reentrant - any work item is guaranteed to be
+executed by at most one worker system-wide at any given time.
+
+
+``max_active``
+--------------
+
+``@max_active`` determines the maximum number of execution contexts
+per CPU which can be assigned to the work items of a wq. For example,
+with ``@max_active`` of 16, at most 16 work items of the wq can be
+executing at the same time per CPU.
+
+Currently, for a bound wq, the maximum limit for ``@max_active`` is
+512 and the default value used when 0 is specified is 256. For an
+unbound wq, the limit is higher of 512 and 4 *
+``num_possible_cpus()``. These values are chosen sufficiently high
+such that they are not the limiting factor while providing protection
+in runaway cases.
+
+The number of active work items of a wq is usually regulated by the
+users of the wq, more specifically, by how many work items the users
+may queue at the same time. Unless there is a specific need for
+throttling the number of active work items, specifying '0' is
+recommended.
+
+Some users depend on the strict execution ordering of ST wq. The
+combination of ``@max_active`` of 1 and ``WQ_UNBOUND`` used to
+achieve this behavior. Work items on such wq were always queued to the
+unbound worker-pools and only one work item could be active at any given
+time thus achieving the same ordering property as ST wq.
+
+In the current implementation the above configuration only guarantees
+ST behavior within a given NUMA node. Instead ``alloc_ordered_queue()`` should
+be used to achieve system-wide ST behavior.
+
+
+Example Execution Scenarios
+===========================
+
+The following example execution scenarios try to illustrate how cmwq
+behave under different configurations.
+
+ Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
+ w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
+ again before finishing. w1 and w2 burn CPU for 5ms then sleep for
+ 10ms.
+
+Ignoring all other tasks, works and processing overhead, and assuming
+simple FIFO scheduling, the following is one highly simplified version
+of possible sequences of events with the original wq. ::
+
+ TIME IN MSECS EVENT
+ 0 w0 starts and burns CPU
+ 5 w0 sleeps
+ 15 w0 wakes up and burns CPU
+ 20 w0 finishes
+ 20 w1 starts and burns CPU
+ 25 w1 sleeps
+ 35 w1 wakes up and finishes
+ 35 w2 starts and burns CPU
+ 40 w2 sleeps
+ 50 w2 wakes up and finishes
+
+And with cmwq with ``@max_active`` >= 3, ::
+
+ TIME IN MSECS EVENT
+ 0 w0 starts and burns CPU
+ 5 w0 sleeps
+ 5 w1 starts and burns CPU
+ 10 w1 sleeps
+ 10 w2 starts and burns CPU
+ 15 w2 sleeps
+ 15 w0 wakes up and burns CPU
+ 20 w0 finishes
+ 20 w1 wakes up and finishes
+ 25 w2 wakes up and finishes
+
+If ``@max_active`` == 2, ::
+
+ TIME IN MSECS EVENT
+ 0 w0 starts and burns CPU
+ 5 w0 sleeps
+ 5 w1 starts and burns CPU
+ 10 w1 sleeps
+ 15 w0 wakes up and burns CPU
+ 20 w0 finishes
+ 20 w1 wakes up and finishes
+ 20 w2 starts and burns CPU
+ 25 w2 sleeps
+ 35 w2 wakes up and finishes
+
+Now, let's assume w1 and w2 are queued to a different wq q1 which has
+``WQ_CPU_INTENSIVE`` set, ::
+
+ TIME IN MSECS EVENT
+ 0 w0 starts and burns CPU
+ 5 w0 sleeps
+ 5 w1 and w2 start and burn CPU
+ 10 w1 sleeps
+ 15 w2 sleeps
+ 15 w0 wakes up and burns CPU
+ 20 w0 finishes
+ 20 w1 wakes up and finishes
+ 25 w2 wakes up and finishes
+
+
+Guidelines
+==========
+
+* Do not forget to use ``WQ_MEM_RECLAIM`` if a wq may process work
+ items which are used during memory reclaim. Each wq with
+ ``WQ_MEM_RECLAIM`` set has an execution context reserved for it. If
+ there is dependency among multiple work items used during memory
+ reclaim, they should be queued to separate wq each with
+ ``WQ_MEM_RECLAIM``.
+
+* Unless strict ordering is required, there is no need to use ST wq.
+
+* Unless there is a specific need, using 0 for @max_active is
+ recommended. In most use cases, concurrency level usually stays
+ well under the default limit.
+
+* A wq serves as a domain for forward progress guarantee
+ (``WQ_MEM_RECLAIM``, flush and work item attributes. Work items
+ which are not involved in memory reclaim and don't need to be
+ flushed as a part of a group of work items, and don't require any
+ special attribute, can use one of the system wq. There is no
+ difference in execution characteristics between using a dedicated wq
+ and a system wq.
+
+* Unless work items are expected to consume a huge amount of CPU
+ cycles, using a bound wq is usually beneficial due to the increased
+ level of locality in wq operations and work item execution.
+
+
+Debugging
+=========
+
+Because the work functions are executed by generic worker threads
+there are a few tricks needed to shed some light on misbehaving
+workqueue users.
+
+Worker threads show up in the process list as: ::
+
+ root 5671 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/0:1]
+ root 5672 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/1:2]
+ root 5673 0.0 0.0 0 0 ? S 12:12 0:00 [kworker/0:0]
+ root 5674 0.0 0.0 0 0 ? S 12:13 0:00 [kworker/1:0]
+
+If kworkers are going crazy (using too much cpu), there are two types
+of possible problems:
+
+ 1. Something being scheduled in rapid succession
+ 2. A single work item that consumes lots of cpu cycles
+
+The first one can be tracked using tracing: ::
+
+ $ echo workqueue:workqueue_queue_work > /sys/kernel/debug/tracing/set_event
+ $ cat /sys/kernel/debug/tracing/trace_pipe > out.txt
+ (wait a few secs)
+ ^C
+
+If something is busy looping on work queueing, it would be dominating
+the output and the offender can be determined with the work item
+function.
+
+For the second type of problems it should be possible to just check
+the stack trace of the offending worker thread. ::
+
+ $ cat /proc/THE_OFFENDING_KWORKER/stack
+
+The work item's function should be trivially visible in the stack
+trace.
+
+
+Kernel Inline Documentations Reference
+======================================
+
+.. kernel-doc:: include/linux/workqueue.h