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/* SPDX-License-Identifier: LGPL-2.1+ */
#include <errno.h>
#include "alloc-util.h"
#include "compress.h"
#include "fuzz.h"
static int compress(int alg,
const void *src, uint64_t src_size,
void *dst, size_t dst_alloc_size, size_t *dst_size) {
if (alg == OBJECT_COMPRESSED_LZ4)
return compress_blob_lz4(src, src_size, dst, dst_alloc_size, dst_size);
if (alg == OBJECT_COMPRESSED_XZ)
return compress_blob_xz(src, src_size, dst, dst_alloc_size, dst_size);
return -EOPNOTSUPP;
}
typedef struct header {
uint32_t alg:2; /* We have only two compression algorithms so far, but we might add
* more in the future. Let's make this a bit wider so our fuzzer
* cases remain stable in the future. */
uint32_t sw_len;
uint32_t sw_alloc;
uint32_t reserved[3]; /* Extra space to keep fuzz cases stable in case we need to
* add stuff in the future. */
uint8_t data[];
} header;
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
_cleanup_free_ void *buf = NULL, *buf2 = NULL;
int r;
if (size < offsetof(header, data) + 1)
return 0;
const header *h = (struct header*) data;
const size_t data_len = size - offsetof(header, data);
int alg = h->alg;
/* We don't want to fill the logs with messages about parse errors.
* Disable most logging if not running standalone */
if (!getenv("SYSTEMD_LOG_LEVEL"))
log_set_max_level(LOG_CRIT);
log_info("Using compression %s, data size=%zu",
object_compressed_to_string(alg) ?: "(none)",
data_len);
buf = malloc(MAX(size, 128u)); /* Make the buffer a bit larger for very small data */
if (!buf) {
log_oom();
return 0;
}
size_t csize;
r = compress(alg, h->data, data_len, buf, size, &csize);
if (r < 0) {
log_error_errno(r, "Compression failed: %m");
return 0;
}
log_debug("Compressed %zu bytes to → %zu bytes", data_len, csize);
size_t sw_alloc = MAX(h->sw_alloc, 1u);
buf2 = malloc(sw_alloc);
if (!buf) {
log_oom();
return 0;
}
size_t sw_len = MIN(data_len - 1, h->sw_len);
r = decompress_startswith(alg, buf, csize, &buf2, &sw_alloc, h->data, sw_len, h->data[sw_len]);
assert_se(r > 0);
return 0;
}
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