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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 03:01:46 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 03:01:46 +0000 |
commit | f8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch) | |
tree | 26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c | |
parent | Initial commit. (diff) | |
download | virtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.tar.xz virtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.zip |
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c')
-rw-r--r-- | src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c b/src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c new file mode 100644 index 00000000..5057bcb3 --- /dev/null +++ b/src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c @@ -0,0 +1,70 @@ +/* $Id: packspu_texture.c $ */ + +/** @file + * VBox OpenGL DRI driver functions + */ + +/* + * Copyright (C) 2009-2019 Oracle Corporation + * + * This file is part of VirtualBox Open Source Edition (OSE), as + * available from http://www.virtualbox.org. This file is free software; + * you can redistribute it and/or modify it under the terms of the GNU + * General Public License (GPL) as published by the Free Software + * Foundation, in version 2 as it comes in the "COPYING" file of the + * VirtualBox OSE distribution. VirtualBox OSE is distributed in the + * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. + */ + +#include "packspu.h" +#include "cr_packfunctions.h" +#include "cr_glstate.h" +#include "packspu_proto.h" + +void PACKSPU_APIENTRY packspu_ActiveTextureARB(GLenum texture) +{ + crStateActiveTextureARB(texture); + crPackActiveTextureARB(texture); +} + +void PACKSPU_APIENTRY packspu_BindTexture(GLenum target, GLuint texture) +{ + crStateBindTexture(target, texture); + crPackBindTexture(target, texture); +} + +void PACKSPU_APIENTRY packspu_DeleteTextures(GLsizei n, const GLuint * textures) +{ + crStateDeleteTextures(n, textures); + crPackDeleteTextures(n, textures); +} + +void PACKSPU_APIENTRY packspu_GenTextures( GLsizei n, GLuint * textures ) +{ + GET_THREAD(thread); + int writeback = 1; + unsigned int i; + if (!CRPACKSPU_IS_WDDM_CRHGSMI() && !(pack_spu.thread[pack_spu.idxThreadInUse].netServer.conn->actual_network)) + { + crError( "packspu_GenTextures doesn't work when there's no actual network involved!\nTry using the simplequery SPU in your chain!" ); + } + if (pack_spu.swap) + { + crPackGenTexturesSWAP( n, textures, &writeback ); + } + else + { + crPackGenTextures( n, textures, &writeback ); + } + packspuFlush( (void *) thread ); + CRPACKSPU_WRITEBACK_WAIT(thread, writeback); + if (pack_spu.swap) + { + for (i = 0 ; i < (unsigned int) n ; i++) + { + textures[i] = SWAP32(textures[i]); + } + } + + crStateRegTextures(n, textures); +} |