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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
commitf8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch)
tree26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c
parentInitial commit. (diff)
downloadvirtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.tar.xz
virtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.zip
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c')
-rw-r--r--src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c b/src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c
new file mode 100644
index 00000000..5057bcb3
--- /dev/null
+++ b/src/VBox/Additions/common/crOpenGL/pack/packspu_texture.c
@@ -0,0 +1,70 @@
+/* $Id: packspu_texture.c $ */
+
+/** @file
+ * VBox OpenGL DRI driver functions
+ */
+
+/*
+ * Copyright (C) 2009-2019 Oracle Corporation
+ *
+ * This file is part of VirtualBox Open Source Edition (OSE), as
+ * available from http://www.virtualbox.org. This file is free software;
+ * you can redistribute it and/or modify it under the terms of the GNU
+ * General Public License (GPL) as published by the Free Software
+ * Foundation, in version 2 as it comes in the "COPYING" file of the
+ * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
+ */
+
+#include "packspu.h"
+#include "cr_packfunctions.h"
+#include "cr_glstate.h"
+#include "packspu_proto.h"
+
+void PACKSPU_APIENTRY packspu_ActiveTextureARB(GLenum texture)
+{
+ crStateActiveTextureARB(texture);
+ crPackActiveTextureARB(texture);
+}
+
+void PACKSPU_APIENTRY packspu_BindTexture(GLenum target, GLuint texture)
+{
+ crStateBindTexture(target, texture);
+ crPackBindTexture(target, texture);
+}
+
+void PACKSPU_APIENTRY packspu_DeleteTextures(GLsizei n, const GLuint * textures)
+{
+ crStateDeleteTextures(n, textures);
+ crPackDeleteTextures(n, textures);
+}
+
+void PACKSPU_APIENTRY packspu_GenTextures( GLsizei n, GLuint * textures )
+{
+ GET_THREAD(thread);
+ int writeback = 1;
+ unsigned int i;
+ if (!CRPACKSPU_IS_WDDM_CRHGSMI() && !(pack_spu.thread[pack_spu.idxThreadInUse].netServer.conn->actual_network))
+ {
+ crError( "packspu_GenTextures doesn't work when there's no actual network involved!\nTry using the simplequery SPU in your chain!" );
+ }
+ if (pack_spu.swap)
+ {
+ crPackGenTexturesSWAP( n, textures, &writeback );
+ }
+ else
+ {
+ crPackGenTextures( n, textures, &writeback );
+ }
+ packspuFlush( (void *) thread );
+ CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
+ if (pack_spu.swap)
+ {
+ for (i = 0 ; i < (unsigned int) n ; i++)
+ {
+ textures[i] = SWAP32(textures[i]);
+ }
+ }
+
+ crStateRegTextures(n, textures);
+}