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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
commitf8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch)
tree26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/GuestHost/OpenGL/include/cr_hash.h
parentInitial commit. (diff)
downloadvirtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.tar.xz
virtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.zip
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/GuestHost/OpenGL/include/cr_hash.h')
-rw-r--r--src/VBox/GuestHost/OpenGL/include/cr_hash.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/VBox/GuestHost/OpenGL/include/cr_hash.h b/src/VBox/GuestHost/OpenGL/include/cr_hash.h
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+++ b/src/VBox/GuestHost/OpenGL/include/cr_hash.h
@@ -0,0 +1,70 @@
+/* Copyright (c) 2001, Stanford University
+ * All rights reserved.
+ *
+ * See the file LICENSE.txt for information on redistributing this software.
+ */
+
+#ifndef CR_HASH_H
+#define CR_HASH_H
+
+#include "chromium.h"
+
+#include <iprt/cdefs.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct CRHashIdPool CRHashIdPool;
+typedef struct CRHashTable CRHashTable;
+
+/* Callback function used for freeing/deleting table entries */
+typedef void (*CRHashtableCallback)(void *data);
+typedef void (*CRHashtableCallbackEx)(void *data1, void *data2);
+/* Callback function used for walking through table entries */
+typedef void (*CRHashtableWalkCallback)(unsigned long key, void *data1, void *data2);
+/* Callback function used for walking through allocated keys */
+typedef void (*CRHashIdWalkKeys)(unsigned long firstKey, unsigned long count, void *data);
+
+DECLEXPORT(CRHashIdPool *) crAllocHashIdPool( void );
+DECLEXPORT(CRHashIdPool *) crAllocHashIdPoolEx( GLuint min, GLuint max );
+DECLEXPORT(void) crFreeHashIdPool( CRHashIdPool *pool );
+DECLEXPORT(GLboolean) crHashIdPoolIsIdFree( const CRHashIdPool *pool, GLuint id );
+DECLEXPORT(GLuint) crHashIdPoolAllocBlock( CRHashIdPool *pool, GLuint count );
+DECLEXPORT(void) crHashIdPoolFreeBlock( CRHashIdPool *pool, GLuint first, GLuint count );
+/* @return GL_TRUE if the id is allocated, and GL_FALSE if the id was already allocated */
+DECLEXPORT(GLboolean) crHashIdPoolAllocId( CRHashIdPool *pool, GLuint id );
+DECLEXPORT(void) crHashIdWalkKeys( CRHashIdPool *pool, CRHashIdWalkKeys walkFunc , void *data);
+
+DECLEXPORT(CRHashTable *) crAllocHashtable( void );
+DECLEXPORT(CRHashTable *) crAllocHashtableEx( GLuint min, GLuint max );
+DECLEXPORT(void) crFreeHashtable( CRHashTable *hash, CRHashtableCallback deleteCallback );
+DECLEXPORT(void) crFreeHashtableEx( CRHashTable *hash, CRHashtableCallbackEx deleteCallback, void *pData );
+DECLEXPORT(void) crHashtableAdd( CRHashTable *h, unsigned long key, void *data );
+/* to ensure hash table pool id consistency, there is no crHashTableFreeKeys/UnregisterKey,
+ * one should call crHashtableDelete to free unneeded keys,
+ * which will also ensure there is no entry with the specified key left in the table */
+DECLEXPORT(GLuint) crHashtableAllocKeys( CRHashTable *h, GLsizei range );
+/* @return GL_TRUE if the id is allocated, and GL_FALSE if the id was already allocated */
+DECLEXPORT(GLboolean) crHashtableAllocRegisterKey( CRHashTable *h, GLuint key);
+DECLEXPORT(void) crHashtableDelete( CRHashTable *h, unsigned long key, CRHashtableCallback deleteCallback );
+DECLEXPORT(void) crHashtableDeleteEx( CRHashTable *h, unsigned long key, CRHashtableCallbackEx deleteCallback, void *pData );
+DECLEXPORT(void) crHashtableDeleteBlock( CRHashTable *h, unsigned long key, GLsizei range, CRHashtableCallback deleteFunc );
+DECLEXPORT(void *) crHashtableSearch( const CRHashTable *h, unsigned long key );
+DECLEXPORT(void) crHashtableReplace( CRHashTable *h, unsigned long key, void *data, CRHashtableCallback deleteFunc);
+DECLEXPORT(unsigned int) crHashtableNumElements( const CRHashTable *h) ;
+DECLEXPORT(GLboolean) crHashtableIsKeyUsed( const CRHashTable *h, GLuint id );
+DECLEXPORT(void) crHashtableWalk( CRHashTable *hash, CRHashtableWalkCallback walkFunc , void *data);
+/* walk the hashtable w/o holding the table lock */
+DECLEXPORT(void) crHashtableWalkUnlocked( CRHashTable *hash, CRHashtableWalkCallback walkFunc , void *data);
+/*Returns GL_TRUE if given hashtable hold the data, pKey is updated with key value for data in this case*/
+DECLEXPORT(GLboolean) crHashtableGetDataKey(CRHashTable *pHash, void *pData, unsigned long *pKey);
+DECLEXPORT(void) crHashtableLock(CRHashTable *h);
+DECLEXPORT(void) crHashtableUnlock(CRHashTable *h);
+DECLEXPORT(void) crHashtableWalkKeys(CRHashTable *hash, CRHashIdWalkKeys walkFunc , void *data);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* CR_HASH_H */