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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
commitf8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch)
tree26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/HostServices/SharedOpenGL/crserverlib/server_winpos.c
parentInitial commit. (diff)
downloadvirtualbox-upstream.tar.xz
virtualbox-upstream.zip
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/HostServices/SharedOpenGL/crserverlib/server_winpos.c')
-rw-r--r--src/VBox/HostServices/SharedOpenGL/crserverlib/server_winpos.c95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/VBox/HostServices/SharedOpenGL/crserverlib/server_winpos.c b/src/VBox/HostServices/SharedOpenGL/crserverlib/server_winpos.c
new file mode 100644
index 00000000..8026b962
--- /dev/null
+++ b/src/VBox/HostServices/SharedOpenGL/crserverlib/server_winpos.c
@@ -0,0 +1,95 @@
+
+#include "server_dispatch.h"
+#include "server.h"
+
+
+/**
+ * All glWindowPos commands go through here.
+ */
+static void crServerWindowPos( GLfloat x, GLfloat y, GLfloat z )
+{
+ crStateWindowPos3fARB(x, y, z);
+ cr_server.head_spu->dispatch_table.WindowPos3fARB(x, y, z);
+}
+
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2dARB( GLdouble x, GLdouble y )
+{
+ crServerWindowPos((GLfloat) x, (GLfloat) y, 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2dvARB( const GLdouble * v )
+{
+ crServerWindowPos((GLfloat) v[0], (GLfloat) v[1], 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2fARB( GLfloat x, GLfloat y )
+{
+ crServerWindowPos(x, y, 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2fvARB( const GLfloat * v )
+{
+ crServerWindowPos(v[0], v[1], 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2iARB( GLint x, GLint y )
+{
+ crServerWindowPos((GLfloat)x, (GLfloat)y, 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2ivARB( const GLint * v )
+{
+ crServerWindowPos((GLfloat)v[0], (GLfloat)v[1], 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2sARB( GLshort x, GLshort y )
+{
+ crServerWindowPos(x, y, 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2svARB( const GLshort * v )
+{
+ crServerWindowPos(v[0], v[1], 0.0F);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z )
+{
+ crServerWindowPos((GLfloat) x, (GLfloat) y, (GLfloat) z);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3dvARB( const GLdouble * v )
+{
+ crServerWindowPos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z )
+{
+ crServerWindowPos(x, y, z);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3fvARB( const GLfloat * v )
+{
+ crServerWindowPos(v[0], v[1], v[2]);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3iARB( GLint x, GLint y, GLint z )
+{
+ crServerWindowPos((GLfloat)x,(GLfloat)y, (GLfloat)z);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3ivARB( const GLint * v )
+{
+ crServerWindowPos((GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3sARB( GLshort x, GLshort y, GLshort z )
+{
+ crServerWindowPos(x, y, z);
+}
+
+void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos3svARB( const GLshort * v )
+{
+ crServerWindowPos(v[0], v[1], v[2]);
+}
+