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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
commitf8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch)
tree26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SlabAllocEx.c
parentInitial commit. (diff)
downloadvirtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.tar.xz
virtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.zip
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SlabAllocEx.c')
-rw-r--r--src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SlabAllocEx.c101
1 files changed, 101 insertions, 0 deletions
diff --git a/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SlabAllocEx.c b/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SlabAllocEx.c
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index 00000000..e9af001b
--- /dev/null
+++ b/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-cmn-SlabAllocEx.c
@@ -0,0 +1,101 @@
+/* $Id: bs3-cmn-SlabAllocEx.c $ */
+/** @file
+ * BS3Kit - Bs3SlabAllocEx
+ */
+
+/*
+ * Copyright (C) 2007-2019 Oracle Corporation
+ *
+ * This file is part of VirtualBox Open Source Edition (OSE), as
+ * available from http://www.virtualbox.org. This file is free software;
+ * you can redistribute it and/or modify it under the terms of the GNU
+ * General Public License (GPL) as published by the Free Software
+ * Foundation, in version 2 as it comes in the "COPYING" file of the
+ * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
+ *
+ * The contents of this file may alternatively be used under the terms
+ * of the Common Development and Distribution License Version 1.0
+ * (CDDL) only, as it comes in the "COPYING.CDDL" file of the
+ * VirtualBox OSE distribution, in which case the provisions of the
+ * CDDL are applicable instead of those of the GPL.
+ *
+ * You may elect to license modified versions of this file under the
+ * terms and conditions of either the GPL or the CDDL or both.
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#include "bs3kit-template-header.h"
+#include <iprt/asm.h>
+
+
+#undef Bs3SlabAllocEx
+BS3_CMN_DEF(void BS3_FAR *, Bs3SlabAllocEx,(PBS3SLABCTL pSlabCtl, uint16_t cChunks, uint16_t fFlags))
+{
+ BS3_ASSERT(cChunks > 0);
+ if (pSlabCtl->cFreeChunks >= cChunks)
+ {
+ int32_t iBit = ASMBitFirstClear(&pSlabCtl->bmAllocated, pSlabCtl->cChunks);
+ if (iBit >= 0)
+ {
+ BS3_ASSERT(!ASMBitTest(&pSlabCtl->bmAllocated, iBit));
+
+ while ((uint32_t)iBit + cChunks <= pSlabCtl->cChunks)
+ {
+ /* Check that we've got the requested number of free chunks here. */
+ uint16_t i;
+ for (i = 1; i < cChunks; i++)
+ if (ASMBitTest(&pSlabCtl->bmAllocated, iBit + i))
+ break;
+ if (i == cChunks)
+ {
+ /* Check if the chunks are all in the same tiled segment. */
+ BS3_XPTR_AUTO(void, pvRet);
+ BS3_XPTR_SET_FLAT(void, pvRet,
+ BS3_XPTR_GET_FLAT(uint8_t, pSlabCtl->pbStart) + ((uint32_t)iBit << pSlabCtl->cChunkShift));
+ if ( !(fFlags & BS3_SLAB_ALLOC_F_SAME_TILE)
+ || (BS3_XPTR_GET_FLAT(void, pvRet) >> 16)
+ == ((BS3_XPTR_GET_FLAT(void, pvRet) + ((uint32_t)cChunks << pSlabCtl->cChunkShift) - 1) >> 16) )
+ {
+ /* Complete the allocation. */
+ void *fpRet;
+ for (i = 0; i < cChunks; i++)
+ ASMBitSet(&pSlabCtl->bmAllocated, iBit + i);
+ pSlabCtl->cFreeChunks -= cChunks;
+ fpRet = BS3_XPTR_GET(void, pvRet);
+#if ARCH_BITS == 16
+ BS3_ASSERT(fpRet != NULL);
+#endif
+ return fpRet;
+ }
+
+ /*
+ * We're crossing a tiled segment boundrary.
+ * Skip to the start of the next segment and retry there.
+ * (We already know that the first chunk in the next tiled
+ * segment is free, otherwise we wouldn't have a crossing.)
+ */
+ BS3_ASSERT(((uint32_t)cChunks << pSlabCtl->cChunkShift) <= _64K);
+ i = BS3_XPTR_GET_FLAT_LOW(void, pvRet);
+ i = UINT16_C(0) - i;
+ i >>= pSlabCtl->cChunkShift;
+ iBit += i;
+ }
+ else
+ {
+ /*
+ * Continue searching.
+ */
+ iBit = ASMBitNextClear(&pSlabCtl->bmAllocated, pSlabCtl->cChunks, iBit + i);
+ if (iBit < 0)
+ break;
+ }
+ }
+ }
+ }
+ return NULL;
+}
+