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-rw-r--r--src/VBox/Additions/common/crOpenGL/xfont.c244
1 files changed, 244 insertions, 0 deletions
diff --git a/src/VBox/Additions/common/crOpenGL/xfont.c b/src/VBox/Additions/common/crOpenGL/xfont.c
new file mode 100644
index 00000000..9451fa4a
--- /dev/null
+++ b/src/VBox/Additions/common/crOpenGL/xfont.c
@@ -0,0 +1,244 @@
+/* Copyright (c) 2001, Stanford University
+ * All rights reserved
+ *
+ * See the file LICENSE.txt for information on redistributing this software.
+ */
+
+#include "chromium.h"
+#include "cr_error.h"
+#include "cr_mem.h"
+#include "stub.h"
+
+/** code borrowed from Mesa */
+
+
+/** Fill a BITMAP with a character C from thew current font
+ in the graphics context GC. WIDTH is the width in bytes
+ and HEIGHT is the height in bits.
+
+ Note that the generated bitmaps must be used with
+
+ glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
+
+ Possible optimizations:
+
+ * use only one reusable pixmap with the maximum dimensions.
+ * draw the entire font into a single pixmap (careful with
+ proportional fonts!).
+*/
+
+
+/**
+ * Generate OpenGL-compatible bitmap.
+ */
+static void
+fill_bitmap(Display *dpy, Window win, GC gc,
+ unsigned int width, unsigned int height,
+ int x0, int y0, unsigned int c, GLubyte *bitmap)
+{
+ XImage *image;
+ unsigned int x, y;
+ Pixmap pixmap;
+ XChar2b char2b;
+
+ pixmap = XCreatePixmap(dpy, win, 8*width, height, 1);
+ XSetForeground(dpy, gc, 0);
+ XFillRectangle(dpy, pixmap, gc, 0, 0, 8*width, height);
+ XSetForeground(dpy, gc, 1);
+
+ char2b.byte1 = (c >> 8) & 0xff;
+ char2b.byte2 = (c & 0xff);
+
+ XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
+
+ image = XGetImage(dpy, pixmap, 0, 0, 8*width, height, 1, XYPixmap);
+ if (image) {
+ /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
+ for (y = 0; y < height; y++)
+ for (x = 0; x < 8*width; x++)
+ if (XGetPixel(image, x, y))
+ bitmap[width*(height - y - 1) + x/8] |= (1 << (7 - (x % 8)));
+ XDestroyImage(image);
+ }
+
+ XFreePixmap(dpy, pixmap);
+}
+
+/*
+ * determine if a given glyph is valid and return the
+ * corresponding XCharStruct.
+ */
+static XCharStruct *isvalid(XFontStruct *fs, unsigned int which)
+{
+ unsigned int rows, pages;
+ unsigned int byte1 = 0, byte2 = 0;
+ int i, valid = 1;
+
+ rows = fs->max_byte1 - fs->min_byte1 + 1;
+ pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
+
+ if (rows == 1) {
+ /* "linear" fonts */
+ if ((fs->min_char_or_byte2 > which) ||
+ (fs->max_char_or_byte2 < which)) valid = 0;
+ }
+ else {
+ /* "matrix" fonts */
+ byte2 = which & 0xff;
+ byte1 = which >> 8;
+ if ((fs->min_char_or_byte2 > byte2) ||
+ (fs->max_char_or_byte2 < byte2) ||
+ (fs->min_byte1 > byte1) ||
+ (fs->max_byte1 < byte1)) valid = 0;
+ }
+
+ if (valid) {
+ if (fs->per_char) {
+ if (rows == 1) {
+ /* "linear" fonts */
+ return fs->per_char + (which-fs->min_char_or_byte2);
+ }
+ else {
+ /* "matrix" fonts */
+ i = ((byte1 - fs->min_byte1) * pages) +
+ (byte2 - fs->min_char_or_byte2);
+ return fs->per_char + i;
+ }
+ }
+ else {
+ return &fs->min_bounds;
+ }
+ }
+ return NULL;
+}
+
+
+void stubUseXFont( Display *dpy, Font font, int first, int count, int listbase )
+{
+ Window win;
+ Pixmap pixmap;
+ GC gc;
+ XGCValues values;
+ unsigned long valuemask;
+ XFontStruct *fs;
+ GLint swapbytes, lsbfirst, rowlength;
+ GLint skiprows, skippixels, alignment;
+ unsigned int max_width, max_height, max_bm_width, max_bm_height;
+ GLubyte *bm;
+ int i;
+
+ win = RootWindow(dpy, DefaultScreen(dpy));
+
+ fs = XQueryFont(dpy, font);
+ if (!fs) {
+ crWarning("Couldn't get font structure information");
+ return;
+ }
+
+ /* Allocate a bitmap that can fit all characters. */
+ max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
+ max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
+ max_bm_width = (max_width + 7) / 8;
+ max_bm_height = max_height;
+
+ bm = (GLubyte *) crAlloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
+ if (!bm) {
+ XFreeFontInfo( NULL, fs, 1 );
+ crWarning("Couldn't allocate bitmap in glXUseXFont()");
+ return;
+ }
+
+ /* Save the current packing mode for bitmaps. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+
+ /* Enforce a standard packing mode which is compatible with
+ fill_bitmap() from above. This is actually the default mode,
+ except for the (non)alignment. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
+ values.foreground = BlackPixel(dpy, DefaultScreen (dpy));
+ values.background = WhitePixel(dpy, DefaultScreen (dpy));
+ values.font = fs->fid;
+ valuemask = GCForeground | GCBackground | GCFont;
+ gc = XCreateGC(dpy, pixmap, valuemask, &values);
+ XFreePixmap(dpy, pixmap);
+
+ for (i = 0; i < count; i++) {
+ unsigned int width, height, bm_width, bm_height;
+ GLfloat x0, y0, dx, dy;
+ XCharStruct *ch;
+ int x, y;
+ unsigned int c = first + i;
+ int list = listbase + i;
+ int valid;
+
+ /* check on index validity and get the bounds */
+ ch = isvalid(fs, c);
+ if (!ch) {
+ ch = &fs->max_bounds;
+ valid = 0;
+ }
+ else {
+ valid = 1;
+ }
+
+ /* glBitmap()' parameters:
+ straight from the glXUseXFont(3) manpage. */
+ width = ch->rbearing - ch->lbearing;
+ height = ch->ascent + ch->descent;
+ x0 = -ch->lbearing;
+ y0 = ch->descent - 0; /* XXX used to subtract 1 here */
+ /* but that caused a conformance failure */
+ dx = ch->width;
+ dy = 0;
+
+ /* X11's starting point. */
+ x = -ch->lbearing;
+ y = ch->ascent;
+
+ /* Round the width to a multiple of eight. We will use this also
+ for the pixmap for capturing the X11 font. This is slightly
+ inefficient, but it makes the OpenGL part real easy. */
+ bm_width = (width + 7) / 8;
+ bm_height = height;
+
+ glNewList(list, GL_COMPILE);
+ if (valid && (bm_width > 0) && (bm_height > 0)) {
+ crMemset(bm, '\0', bm_width * bm_height);
+ fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
+ glBitmap(width, height, x0, y0, dx, dy, bm);
+ }
+ else {
+ glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
+ }
+ glEndList();
+ }
+
+ crFree(bm);
+ XFreeFontInfo(NULL, fs, 1);
+ XFreeGC(dpy, gc);
+
+ /* Restore saved packing modes. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+}