diff options
Diffstat (limited to 'src/VBox/ValidationKit/bootsectors/bs3-fpustate-1-template.c')
-rw-r--r-- | src/VBox/ValidationKit/bootsectors/bs3-fpustate-1-template.c | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/src/VBox/ValidationKit/bootsectors/bs3-fpustate-1-template.c b/src/VBox/ValidationKit/bootsectors/bs3-fpustate-1-template.c new file mode 100644 index 00000000..c701e626 --- /dev/null +++ b/src/VBox/ValidationKit/bootsectors/bs3-fpustate-1-template.c @@ -0,0 +1,302 @@ +/* $Id: bs3-fpustate-1-template.c $ */ +/** @file + * BS3Kit - bs3-fpustate-1, C code template. + */ + +/* + * Copyright (C) 2007-2019 Oracle Corporation + * + * This file is part of VirtualBox Open Source Edition (OSE), as + * available from http://www.virtualbox.org. This file is free software; + * you can redistribute it and/or modify it under the terms of the GNU + * General Public License (GPL) as published by the Free Software + * Foundation, in version 2 as it comes in the "COPYING" file of the + * VirtualBox OSE distribution. VirtualBox OSE is distributed in the + * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. + * + * The contents of this file may alternatively be used under the terms + * of the Common Development and Distribution License Version 1.0 + * (CDDL) only, as it comes in the "COPYING.CDDL" file of the + * VirtualBox OSE distribution, in which case the provisions of the + * CDDL are applicable instead of those of the GPL. + * + * You may elect to license modified versions of this file under the + * terms and conditions of either the GPL or the CDDL or both. + */ + + +/********************************************************************************************************************************* +* Header Files * +*********************************************************************************************************************************/ +#include <iprt/asm.h> +#include <iprt/asm-amd64-x86.h> +#include <VBox/VMMDevTesting.h> + + +/********************************************************************************************************************************* +* Defined Constants And Macros * +*********************************************************************************************************************************/ + + +#ifdef BS3_INSTANTIATING_CMN + +/** + * Displays the differences between the two states. + */ +# define bs3FpuState1_Diff BS3_CMN_NM(bs3FpuState1_Diff) +BS3_DECL_NEAR(void) bs3FpuState1_Diff(X86FXSTATE const BS3_FAR *pExpected, X86FXSTATE const BS3_FAR *pChecking) +{ + unsigned i; + +# define CHECK(a_Member, a_Fmt) \ + if (pExpected->a_Member != pChecking->a_Member) \ + Bs3TestPrintf(" " #a_Member ": " a_Fmt ", expected " a_Fmt "\n", pChecking->a_Member, pExpected->a_Member); \ + else do { } while (0) + CHECK(FCW, "%#RX16"); + CHECK(FSW, "%#RX16"); + CHECK(FTW, "%#RX16"); + CHECK(FOP, "%#RX16"); + CHECK(FPUIP, "%#RX32"); + CHECK(CS, "%#RX16"); + CHECK(Rsrvd1, "%#RX16"); + CHECK(FPUDP, "%#RX32"); + CHECK(DS, "%#RX16"); + CHECK(Rsrvd2, "%#RX16"); + CHECK(MXCSR, "%#RX32"); + CHECK(MXCSR_MASK, "%#RX32"); +# undef CHECK + for (i = 0; i < RT_ELEMENTS(pExpected->aRegs); i++) + if ( pChecking->aRegs[i].au64[0] != pExpected->aRegs[i].au64[0] + || pChecking->aRegs[i].au64[1] != pExpected->aRegs[i].au64[1]) + Bs3TestPrintf("st%u: %.16Rhxs\n" + "exp: %.16Rhxs\n", + i, &pChecking->aRegs[i], &pExpected->aRegs[i]); + for (i = 0; i < RT_ELEMENTS(pExpected->aXMM); i++) + if ( pChecking->aXMM[i].au64[0] != pExpected->aXMM[i].au64[0] + || pChecking->aXMM[i].au64[1] != pExpected->aXMM[i].au64[1]) + Bs3TestPrintf("xmm%u: %.16Rhxs\n" + " %sexp: %.16Rhxs\n", + i, &pChecking->aRegs[i], &pExpected->aRegs[i], i >= 10 ? " " : ""); +} + + +#endif /* BS3_INSTANTIATING_CMN */ + + +/* + * Mode specific code. + * Mode specific code. + * Mode specific code. + */ +#ifdef BS3_INSTANTIATING_MODE +# if TMPL_MODE == BS3_MODE_PE32 \ + || TMPL_MODE == BS3_MODE_PP32 \ + || TMPL_MODE == BS3_MODE_PAE32 \ + || TMPL_MODE == BS3_MODE_LM64 \ + || TMPL_MODE == BS3_MODE_RM + +/* Assembly helpers: */ +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_InitState)(X86FXSTATE BS3_FAR *pFxState, void BS3_FAR *pvMmioReg); +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_Restore)(X86FXSTATE const BS3_FAR *pFxState); +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_Save)(X86FXSTATE BS3_FAR *pFxState); + +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_FNStEnv)(void BS3_FAR *pvMmioReg); +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_MovDQU_Read)(void BS3_FAR *pvMmioReg); +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_MovDQU_Write)(void BS3_FAR *pvMmioReg); +BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_FMul)(void BS3_FAR *pvMmioReg); + + +/** + * Tests for FPU state corruption. + * + * First we don't do anything to quit guest context for a while. + * Then we start testing weird MMIO accesses, some which amonger other things + * forces the use of the FPU state or host FPU to do the emulation. Both are a + * little complicated in raw-mode and ring-0 contexts. + * + * We ASSUME FXSAVE/FXRSTOR support here. + */ +BS3_DECL_FAR(uint8_t) TMPL_NM(bs3FpuState1_Corruption)(uint8_t bMode) +{ + /* We don't need to test that many modes, probably. */ + + uint8_t abBuf[sizeof(X86FXSTATE)*2 + 32]; + uint8_t BS3_FAR *pbTmp = &abBuf[0x10 - (((uintptr_t)abBuf) & 0x0f)]; + X86FXSTATE BS3_FAR *pExpected = (X86FXSTATE BS3_FAR *)pbTmp; + X86FXSTATE BS3_FAR *pChecking = pExpected + 1; + uint32_t iLoop; + uint32_t uStartTick; + bool fMmioReadback; + bool fReadBackError = false; + BS3PTRUNION MmioReg; + + +# undef CHECK_STATE +# define CHECK_STATE(a_Instr) \ + do { \ + TMPL_NM(bs3FpuState1_Save)(pChecking); \ + if (Bs3MemCmp(pExpected, pChecking, sizeof(*pExpected)) != 0) \ + { \ + Bs3TestFailedF("State differs after " #a_Instr " (write) in loop #%RU32\n", iLoop); \ + bs3FpuState1_Diff(pExpected, pChecking); \ + Bs3PitDisable(); \ + return 1; \ + } \ + } while (0) + + /* + * Setup the test. + */ + + /* Make this code executable in raw-mode. A bit tricky. */ + ASMSetCR0(ASMGetCR0() | X86_CR0_WP); + Bs3PitSetupAndEnablePeriodTimer(20); + ASMIntEnable(); +# if ARCH_BITS != 64 + ASMHalt(); +# endif + + /* Figure out which MMIO region we'll be using so we can correctly initialize FPUDS. */ +# if BS3_MODE_IS_RM_OR_V86(TMPL_MODE) + MmioReg.pv = BS3_FP_MAKE(0xffff, VMMDEV_TESTING_MMIO_BASE - _1M + 16); +# elif BS3_MODE_IS_16BIT_CODE(TMPL_MODE) + MmioReg.pv = BS3_FP_MAKE(BS3_SEL_VMMDEV_MMIO16, VMMDEV_TESTING_MMIO_BASE - _1M); +# else + MmioReg.pv = (uint8_t *)VMMDEV_TESTING_MMIO_BASE; +# endif + if (MmioReg.pu32[VMMDEV_TESTING_MMIO_OFF_NOP / sizeof(uint32_t)] == VMMDEV_TESTING_NOP_RET) + { + fMmioReadback = true; + MmioReg.pb += VMMDEV_TESTING_MMIO_OFF_READBACK; + } + else + { + Bs3TestPrintf("VMMDev MMIO not found, using VGA instead\n"); + fMmioReadback = false; + MmioReg.pv = Bs3XptrFlatToCurrent(0xa7800); + } + + /* Make 100% sure we don't trap accessing the FPU state and that we can use fxsave/fxrstor. */ + g_usBs3TestStep = 1; + ASMSetCR0((ASMGetCR0() & ~(X86_CR0_TS | X86_CR0_EM)) | X86_CR0_MP); + ASMSetCR4(ASMGetCR4() | X86_CR4_OSFXSR /*| X86_CR4_OSXMMEEXCPT*/); + + /* Come up with a distinct state. We do that from assembly (will do FPU in R0/RC). */ + g_usBs3TestStep = 2; + Bs3MemSet(abBuf, 0x42, sizeof(abBuf)); + TMPL_NM(bs3FpuState1_InitState)(pExpected, MmioReg.pb); + + + /* + * Test #1: Check that we can keep it consistent for a while. + */ + g_usBs3TestStep = 3; + uStartTick = g_cBs3PitTicks; + for (iLoop = 0; iLoop < _16M; iLoop++) + { + CHECK_STATE(nop); + if ( (iLoop & 0xffff) == 0xffff + && g_cBs3PitTicks - uStartTick >= 20 * 20) /* 20 seconds*/ + break; + } + + /* + * Test #2: Use various FPU, SSE and weird instructions to do MMIO writes. + * + * We'll use the VMMDev readback register if possible, but make do + * with VGA if not configured. + */ + g_usBs3TestStep = 4; + uStartTick = g_cBs3PitTicks; + for (iLoop = 0; iLoop < _1M; iLoop++) + { + unsigned off; + uint8_t abCompare[64]; + uint8_t abReadback[64]; + + /* Macros */ +# undef CHECK_READBACK_WRITE_RUN +# define CHECK_READBACK_WRITE_RUN(a_Instr, a_Worker, a_Type) \ + do { \ + off = (unsigned)(iLoop & (VMMDEV_TESTING_READBACK_SIZE / 2 - 1)); \ + if (off + sizeof(a_Type) > VMMDEV_TESTING_READBACK_SIZE) \ + off = VMMDEV_TESTING_READBACK_SIZE - sizeof(a_Type); \ + a_Worker((a_Type *)&MmioReg.pb[off]); \ + if (fMmioReadback && (!fReadBackError || iLoop == 0)) \ + { \ + a_Worker((a_Type *)&abCompare[0]); \ + Bs3MemCpy(abReadback, &MmioReg.pb[off], sizeof(a_Type)); \ + if (Bs3MemCmp(abReadback, abCompare, sizeof(a_Type)) != 0) \ + { \ + Bs3TestFailedF("Read back error for " #a_Instr " in loop #%RU32:\n%.*Rhxs expected:\n%.*Rhxs\n", \ + iLoop, sizeof(a_Type), abReadback, sizeof(a_Type), abCompare); \ + fReadBackError = true; \ + } \ + } \ + } while (0) + +# undef CHECK_READBACK_WRITE +# define CHECK_READBACK_WRITE(a_Instr, a_Worker, a_Type) \ + CHECK_READBACK_WRITE_RUN(a_Instr, a_Worker, a_Type); \ + CHECK_STATE(a_Instr) +# undef CHECK_READBACK_WRITE_Z +# define CHECK_READBACK_WRITE_Z(a_Instr, a_Worker, a_Type) \ + do { \ + if (fMmioReadback && (!fReadBackError || iLoop == 0)) \ + { \ + Bs3MemZero(&abCompare[0], sizeof(a_Type)); \ + off = (unsigned)(iLoop & (VMMDEV_TESTING_READBACK_SIZE / 2 - 1)); \ + if (off + sizeof(a_Type) > VMMDEV_TESTING_READBACK_SIZE) \ + off = VMMDEV_TESTING_READBACK_SIZE - sizeof(a_Type); \ + Bs3MemZero(&MmioReg.pb[off], sizeof(a_Type)); \ + } \ + CHECK_READBACK_WRITE(a_Instr, a_Worker, a_Type); \ + } while (0) + +# undef CHECK_READBACK_READ_RUN +# define CHECK_READBACK_READ_RUN(a_Instr, a_Worker, a_Type) \ + do { \ + off = (unsigned)(iLoop & (VMMDEV_TESTING_READBACK_SIZE / 2 - 1)); \ + if (off + sizeof(a_Type) > VMMDEV_TESTING_READBACK_SIZE) \ + off = VMMDEV_TESTING_READBACK_SIZE - sizeof(a_Type); \ + a_Worker((a_Type *)&MmioReg.pb[off]); \ + TMPL_NM(bs3FpuState1_Save)(pChecking); \ + } while (0) +# undef CHECK_READBACK_READ +# define CHECK_READBACK_READ(a_Instr, a_Worker, a_Type) \ + CHECK_READBACK_READ_RUN(a_Instr, a_Worker, a_Type); \ + CHECK_STATE(a_Instr) + + + /* The tests. */ + CHECK_READBACK_WRITE_Z(SIDT, ASMGetIDTR, RTIDTR); + CHECK_READBACK_WRITE_Z(FNSTENV, TMPL_NM(bs3FpuState1_FNStEnv), X86FSTENV32P); /** @todo x86.h is missing types */ + CHECK_READBACK_WRITE( MOVDQU, TMPL_NM(bs3FpuState1_MovDQU_Write), X86XMMREG); + CHECK_READBACK_READ( MOVDQU, TMPL_NM(bs3FpuState1_MovDQU_Read), X86XMMREG); + + /* Using the FPU is a little complicated, but we really need to check these things. */ + CHECK_READBACK_READ_RUN(FMUL, TMPL_NM(bs3FpuState1_FMul), uint64_t); + pExpected->FOP = 0x7dc; +# if ARCH_BITS == 64 + pExpected->FPUDP = (uint32_t) (uintptr_t)&MmioReg.pb[off]; + pExpected->DS = (uint16_t)((uintptr_t)&MmioReg.pb[off] >> 32); + pExpected->Rsrvd2 = (uint16_t)((uintptr_t)&MmioReg.pb[off] >> 48); +# elif BS3_MODE_IS_RM_OR_V86(TMPL_MODE) + pExpected->FPUDP = Bs3SelPtrToFlat(&MmioReg.pb[off]); +# else + pExpected->FPUDP = BS3_FP_OFF(&MmioReg.pb[off]); +# endif + CHECK_STATE(FMUL); + + /* check for timeout every now an then. */ + if ( (iLoop & 0xfff) == 0xfff + && g_cBs3PitTicks - uStartTick >= 20 * 20) /* 20 seconds*/ + break; + } + + Bs3PitDisable(); + return 0; +} +# endif +#endif /* BS3_INSTANTIATING_MODE */ + |