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|
/* $Id: cr_blitter.h $ */
/** @file
* Blitter API.
*/
/*
* Copyright (C) 2013-2019 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#ifndef ___cr_blitter_h
#define ___cr_blitter_h
#include <iprt/asm.h>
#include <iprt/err.h>
#include <iprt/string.h>
#include "cr_vreg.h"
#ifdef IN_VMSVGA3D
# include <iprt/assert.h>
typedef struct TODO_VMSVGA3D_DISPATCH_TABLE SPUDispatchTable;
# include <OpenGL/OpenGL.h>
#else
# include "cr_spu.h"
#endif
/** @todo r=bird: VBOXBLITTERDECL makes no sense. */
#ifndef IN_RING0
# define VBOXBLITTERDECL(_type) DECLEXPORT(_type)
#else
# define VBOXBLITTERDECL(_type) RTDECL(_type)
#endif
RT_C_DECLS_BEGIN
typedef struct CR_BLITTER_IMG
{
void *pvData;
GLuint cbData;
GLenum enmFormat;
GLuint width, height;
GLuint bpp;
GLuint pitch;
} CR_BLITTER_IMG;
typedef CR_BLITTER_IMG *PCR_BLITTER_IMG;
typedef CR_BLITTER_IMG const *PCCR_BLITTER_IMG;
VBOXBLITTERDECL(void) CrMClrFillImgRect(PCR_BLITTER_IMG pDst, PCRTRECT pCopyRect, uint32_t u32Color);
VBOXBLITTERDECL(void) CrMClrFillImg(PCR_BLITTER_IMG pImg, uint32_t cRects, PCRTRECT pRects, uint32_t u32Color);
VBOXBLITTERDECL(void) CrMBltImgRect(PCCR_BLITTER_IMG pSrc, PCRTPOINT pSrcDataPoint, bool fSrcInvert, PCRTRECT pCopyRect,
PCR_BLITTER_IMG pDst);
VBOXBLITTERDECL(void) CrMBltImg(PCCR_BLITTER_IMG pSrc, PCRTPOINT pPos, uint32_t cRects, PCRTRECT pRects, PCR_BLITTER_IMG pDst);
VBOXBLITTERDECL(void) CrMBltImgRectScaled(PCCR_BLITTER_IMG pSrc, PCRTPOINT pPos, bool fSrcInvert, PCRTRECT pCopyRect,
float strX, float strY, PCR_BLITTER_IMG pDst);
VBOXBLITTERDECL(void) CrMBltImgScaled(PCCR_BLITTER_IMG pSrc, PCRTRECTSIZE pSrcRectSize, PCRTRECT pDstRect, uint32_t cRects,
PCRTRECT pRects, PCR_BLITTER_IMG pDst);
/*
* GLSL Cache
*/
typedef struct CR_GLSL_CACHE
{
int iGlVersion;
GLuint uNoAlpha2DProg;
GLuint uNoAlpha2DRectProg;
SPUDispatchTable *pDispatch;
} CR_GLSL_CACHE;
typedef CR_GLSL_CACHE *PCR_GLSL_CACHE;
typedef CR_GLSL_CACHE const *PCCR_GLSL_CACHE;
DECLINLINE(void) CrGlslInit(PCR_GLSL_CACHE pCache, SPUDispatchTable *pDispatch)
{
RT_ZERO(*pCache);
pCache->pDispatch = pDispatch;
}
DECLINLINE(bool) CrGlslIsInited(PCCR_GLSL_CACHE pCache)
{
return !!pCache->pDispatch;
}
/* clients should set proper context before calling these funcs */
VBOXBLITTERDECL(bool) CrGlslIsSupported(PCR_GLSL_CACHE pCache);
VBOXBLITTERDECL(int) CrGlslProgGenAllNoAlpha(PCR_GLSL_CACHE pCache);
VBOXBLITTERDECL(int) CrGlslProgGenNoAlpha(PCR_GLSL_CACHE pCache, GLenum enmTexTarget);
VBOXBLITTERDECL(int) CrGlslProgUseGenNoAlpha(PCR_GLSL_CACHE pCache, GLenum enmTexTarget);
VBOXBLITTERDECL(int) CrGlslProgUseNoAlpha(PCCR_GLSL_CACHE pCache, GLenum enmTexTarget);
VBOXBLITTERDECL(void) CrGlslProgClear(PCCR_GLSL_CACHE pCache);
VBOXBLITTERDECL(bool) CrGlslNeedsCleanup(PCCR_GLSL_CACHE pCache);
VBOXBLITTERDECL(void) CrGlslCleanup(PCR_GLSL_CACHE pCache);
VBOXBLITTERDECL(void) CrGlslTerm(PCR_GLSL_CACHE pCache);
/*
* BLITTER
*/
typedef struct CR_BLITTER_BUFFER
{
GLuint cbBuffer;
GLvoid *pvBuffer;
} CR_BLITTER_BUFFER;
typedef CR_BLITTER_BUFFER *PCR_BLITTER_BUFFER;
typedef CR_BLITTER_BUFFER const *PCCR_BLITTER_BUFFER;
typedef union CR_BLITTER_FLAGS
{
struct
{
uint32_t Initialized : 1;
uint32_t CtxCreated : 1;
uint32_t SupportsFBO : 1;
uint32_t SupportsPBO : 1;
uint32_t CurrentMuralChanged : 1;
uint32_t LastWasFBODraw : 1;
uint32_t ForceDrawBlit : 1;
uint32_t ShadersGloal : 1;
uint32_t Reserved : 24;
};
uint32_t Value;
} CR_BLITTER_FLAGS;
struct CR_BLITTER;
typedef DECLCALLBACK(int) FNCRBLT_BLITTER(struct CR_BLITTER *pBlitter, PCVBOXVR_TEXTURE pSrc, PCRTRECT paSrcRect,
PCRTRECTSIZE pDstSize, PCRTRECT paDstRect, uint32_t cRects, uint32_t fFlags);
typedef FNCRBLT_BLITTER *PFNCRBLT_BLITTER;
typedef struct CR_BLITTER_SPUITEM
{
int id;
GLint visualBits;
} CR_BLITTER_SPUITEM, *PCR_BLITTER_SPUITEM;
typedef struct CR_BLITTER_CONTEXT
{
CR_BLITTER_SPUITEM Base;
} CR_BLITTER_CONTEXT;
typedef CR_BLITTER_CONTEXT *PCR_BLITTER_CONTEXT;
typedef CR_BLITTER_CONTEXT const *PCCR_BLITTER_CONTEXT;
typedef struct CR_BLITTER_WINDOW
{
CR_BLITTER_SPUITEM Base;
GLuint width, height;
} CR_BLITTER_WINDOW;
typedef CR_BLITTER_WINDOW *PCR_BLITTER_WINDOW;
typedef CR_BLITTER_WINDOW const *PCCR_BLITTER_WINDOW;
typedef struct CR_BLITTER
{
GLuint idFBO;
CR_BLITTER_FLAGS Flags;
uint32_t cEnters;
PFNCRBLT_BLITTER pfnBlt;
CR_BLITTER_BUFFER Verticies;
CR_BLITTER_BUFFER Indicies;
RTRECTSIZE CurrentSetSize;
CR_BLITTER_WINDOW CurrentMural;
CR_BLITTER_CONTEXT CtxInfo;
int32_t i32MakeCurrentUserData;
SPUDispatchTable *pDispatch;
PCCR_GLSL_CACHE pGlslCache;
CR_GLSL_CACHE LocalGlslCache;
} CR_BLITTER;
typedef CR_BLITTER *PCR_BLITTER;
typedef CR_BLITTER const *PCCR_BLITTER;
DECLINLINE(GLboolean) CrBltIsInitialized(PCR_BLITTER pBlitter)
{
return !!pBlitter->pDispatch;
}
VBOXBLITTERDECL(int) CrBltInit(PCR_BLITTER pBlitter, PCCR_BLITTER_CONTEXT pCtxBase, bool fCreateNewCtx,
bool fForceDrawBlt, PCCR_GLSL_CACHE pShaders, SPUDispatchTable *pDispatch);
VBOXBLITTERDECL(void) CrBltTerm(PCR_BLITTER pBlitter);
VBOXBLITTERDECL(int) CrBltCleanup(PCR_BLITTER pBlitter);
DECLINLINE(GLboolean) CrBltSupportsTexTex(PCR_BLITTER pBlitter)
{
return pBlitter->Flags.SupportsFBO;
}
DECLINLINE(GLboolean) CrBltIsEntered(PCR_BLITTER pBlitter)
{
return !!pBlitter->cEnters;
}
DECLINLINE(GLint) CrBltGetVisBits(PCR_BLITTER pBlitter)
{
return pBlitter->CtxInfo.Base.visualBits;
}
DECLINLINE(GLboolean) CrBltIsEverEntered(PCR_BLITTER pBlitter)
{
return !!pBlitter->Flags.Initialized;
}
DECLINLINE(void) CrBltSetMakeCurrentUserData(PCR_BLITTER pBlitter, int32_t i32MakeCurrentUserData)
{
pBlitter->i32MakeCurrentUserData = i32MakeCurrentUserData;
}
VBOXBLITTERDECL(int) CrBltMuralSetCurrentInfo(PCR_BLITTER pBlitter, PCCR_BLITTER_WINDOW pMural);
DECLINLINE(PCCR_BLITTER_WINDOW) CrBltMuralGetCurrentInfo(PCR_BLITTER pBlitter)
{
return &pBlitter->CurrentMural;
}
VBOXBLITTERDECL(void) CrBltCheckUpdateViewport(PCR_BLITTER pBlitter);
VBOXBLITTERDECL(void) CrBltLeave(PCR_BLITTER pBlitter);
VBOXBLITTERDECL(int) CrBltEnter(PCR_BLITTER pBlitter);
VBOXBLITTERDECL(void) CrBltBlitTexMural(PCR_BLITTER pBlitter, bool fBb, PCVBOXVR_TEXTURE pSrc, PCRTRECT paSrcRects,
PCRTRECT paDstRects, uint32_t cRects, uint32_t fFlags);
VBOXBLITTERDECL(void) CrBltBlitTexTex(PCR_BLITTER pBlitter, PCVBOXVR_TEXTURE pSrc, PCRTRECT pSrcRect, PCVBOXVR_TEXTURE pDst,
PCRTRECT pDstRect, uint32_t cRects, uint32_t fFlags);
VBOXBLITTERDECL(int) CrBltImgGetTex(PCR_BLITTER pBlitter, PCVBOXVR_TEXTURE pSrc, GLenum enmFormat, PCR_BLITTER_IMG pDst);
VBOXBLITTERDECL(int) CrBltImgGetMural(PCR_BLITTER pBlitter, bool fBb, PCR_BLITTER_IMG pDst);
VBOXBLITTERDECL(void) CrBltImgFree(PCR_BLITTER pBlitter, PCR_BLITTER_IMG pDst);
VBOXBLITTERDECL(void) CrBltPresent(PCR_BLITTER pBlitter);
/* */
struct CR_TEXDATA;
typedef DECLCALLBACK(void) FNCRTEXDATA_RELEASED(struct CR_TEXDATA *pTexture);
typedef FNCRTEXDATA_RELEASED *PFNCRTEXDATA_RELEASED;
typedef union CR_TEXDATA_FLAGS
{
struct
{
uint32_t DataValid : 1;
uint32_t DataAcquired : 1;
uint32_t DataInverted : 1;
uint32_t Entered : 1;
uint32_t Reserved : 28;
};
uint32_t Value;
} CR_TEXDATA_FLAGS;
typedef struct CR_TEXDATA
{
VBOXVR_TEXTURE Tex;
volatile uint32_t cRefs;
/* fields specific to texture data download */
uint32_t idInvertTex;
uint32_t idPBO;
CR_TEXDATA_FLAGS Flags;
PCR_BLITTER pBlitter;
CR_BLITTER_IMG Img;
/*dtor*/
PFNCRTEXDATA_RELEASED pfnTextureReleased;
struct CR_TEXDATA *pScaledCache;
} CR_TEXDATA;
typedef CR_TEXDATA *PCR_TEXDATA;
typedef CR_TEXDATA const *PCCR_TEXDATA;
DECLINLINE(void) CrTdInit(PCR_TEXDATA pTex, PCVBOXVR_TEXTURE pVrTex, PCR_BLITTER pBlitter, PFNCRTEXDATA_RELEASED pfnTextureReleased)
{
memset(pTex, 0, sizeof (*pTex));
pTex->Tex = *pVrTex;
pTex->cRefs = 1;
pTex->pBlitter = pBlitter;
pTex->pfnTextureReleased = pfnTextureReleased;
}
DECLINLINE(PCVBOXVR_TEXTURE) CrTdTexGet(PCCR_TEXDATA pTex)
{
return &pTex->Tex;
}
DECLINLINE(PCR_BLITTER) CrTdBlitterGet(PCR_TEXDATA pTex)
{
return pTex->pBlitter;
}
DECLINLINE(int) CrTdBltEnter(PCR_TEXDATA pTex)
{
int rc;
if (pTex->Flags.Entered)
return VERR_INVALID_STATE;
rc = CrBltEnter(pTex->pBlitter);
#ifdef IN_VMSVGA3D
AssertRCReturn(rc, rc);
#else
if (!RT_SUCCESS(rc))
{
WARN(("CrBltEnter failed rc %d", rc));
return rc;
}
#endif
pTex->Flags.Entered = 1;
return VINF_SUCCESS;
}
DECLINLINE(bool) CrTdBltIsEntered(PCR_TEXDATA pTex)
{
return pTex->Flags.Entered;
}
DECLINLINE(void) CrTdBltLeave(PCR_TEXDATA pTex)
{
#ifdef IN_VMSVGA3D
AssertReturnVoid(pTex->Flags.Entered);
#else
if (!pTex->Flags.Entered)
{
WARN(("invalid Blt Leave"));
return;
}
#endif
CrBltLeave(pTex->pBlitter);
pTex->Flags.Entered = 0;
}
/* the CrTdBltXxx calls are done with the entered blitter */
/** Acquire the texture data, returns the cached data in case it is cached.
* The data remains cached in the CR_TEXDATA object until it is discarded with
* CrTdBltDataFree or CrTdBltDataCleanup. */
VBOXBLITTERDECL(int) CrTdBltDataAcquire(PCR_TEXDATA pTex, GLenum enmFormat, bool fInverted, PCCR_BLITTER_IMG *ppImg);
VBOXBLITTERDECL(int) CrTdBltDataAcquireScaled(PCR_TEXDATA pTex, GLenum enmFormat, bool fInverted,
uint32_t width, uint32_t height, PCCR_BLITTER_IMG *ppImg);
VBOXBLITTERDECL(int) CrTdBltDataReleaseScaled(PCR_TEXDATA pTex, PCCR_BLITTER_IMG pImg);
VBOXBLITTERDECL(void) CrTdBltScaleCacheMoveTo(PCR_TEXDATA pTex, PCR_TEXDATA pDstTex);
/** Release the texture data, the data remains cached in the CR_TEXDATA object
* until it is discarded with CrTdBltDataFree or CrTdBltDataCleanup. */
VBOXBLITTERDECL(int) CrTdBltDataRelease(PCR_TEXDATA pTex);
/** Discard the texture data cached with previous CrTdBltDataAcquire.
* Must be called wit data released (CrTdBltDataRelease). */
VBOXBLITTERDECL(int) CrTdBltDataFree(PCR_TEXDATA pTex);
VBOXBLITTERDECL(int) CrTdBltDataFreeNe(PCR_TEXDATA pTex);
VBOXBLITTERDECL(void) CrTdBltDataInvalidateNe(PCR_TEXDATA pTex);
/** Does same as CrTdBltDataFree, and in addition cleans up.
* This is kind of a texture destructor, which clients should call on texture object destruction,
* e.g. from the PFNCRTEXDATA_RELEASED callback. */
VBOXBLITTERDECL(int) CrTdBltDataCleanup(PCR_TEXDATA pTex);
VBOXBLITTERDECL(int) CrTdBltDataCleanupNe(PCR_TEXDATA pTex);
DECLINLINE(uint32_t) CrTdAddRef(PCR_TEXDATA pTex)
{
return ASMAtomicIncU32(&pTex->cRefs);
}
DECLINLINE(uint32_t) CrTdRelease(PCR_TEXDATA pTex)
{
uint32_t cRefs = ASMAtomicDecU32(&pTex->cRefs);
if (!cRefs)
{
if (pTex->pfnTextureReleased)
pTex->pfnTextureReleased(pTex);
else
CrTdBltDataCleanupNe(pTex);
}
return cRefs;
}
RT_C_DECLS_END
#endif
|