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/* Copyright (c) 2001, Stanford University
* All rights reserved
*
* See the file LICENSE.txt for information on redistributing this software.
*/
#include "unpacker.h"
#include "state/cr_bufferobject.h"
void crUnpackPixelMapfv( void )
{
GLenum map = READ_DATA( sizeof( int ) + 0, GLenum );
GLsizei mapsize = READ_DATA( sizeof( int ) + 4, GLsizei );
int nodata = READ_DATA( sizeof(int) + 8, int);
GLfloat *values;
if (nodata && !crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
return;
if (nodata)
values = (GLfloat*) (uintptr_t) READ_DATA(sizeof(int) + 12, GLint);
else
values = DATA_POINTER( sizeof( int ) + 16, GLfloat );
cr_unpackDispatch.PixelMapfv( map, mapsize, values );
INCR_VAR_PTR();
}
void crUnpackPixelMapuiv( void )
{
GLenum map = READ_DATA( sizeof( int ) + 0, GLenum );
GLsizei mapsize = READ_DATA( sizeof( int ) + 4, GLsizei );
int nodata = READ_DATA( sizeof(int) + 8, int);
GLuint *values;
if (nodata && !crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
return;
if (nodata)
values = (GLuint*) (uintptr_t) READ_DATA(sizeof(int) + 12, GLint);
else
values = DATA_POINTER( sizeof( int ) + 16, GLuint );
cr_unpackDispatch.PixelMapuiv( map, mapsize, values );
INCR_VAR_PTR();
}
void crUnpackPixelMapusv( void )
{
GLenum map = READ_DATA( sizeof( int ) + 0, GLenum );
GLsizei mapsize = READ_DATA( sizeof( int ) + 4, GLsizei );
int nodata = READ_DATA( sizeof(int) + 8, int);
GLushort *values;
if (nodata && !crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
return;
if (nodata)
values = (GLushort*) (uintptr_t) READ_DATA(sizeof(int) + 12, GLint);
else
values = DATA_POINTER( sizeof( int ) + 16, GLushort );
cr_unpackDispatch.PixelMapusv( map, mapsize, values );
INCR_VAR_PTR();
}
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