summaryrefslogtreecommitdiffstats
path: root/lib/ansible/playbook/__init__.py
diff options
context:
space:
mode:
Diffstat (limited to 'lib/ansible/playbook/__init__.py')
-rw-r--r--lib/ansible/playbook/__init__.py117
1 files changed, 117 insertions, 0 deletions
diff --git a/lib/ansible/playbook/__init__.py b/lib/ansible/playbook/__init__.py
new file mode 100644
index 0000000..0ab2271
--- /dev/null
+++ b/lib/ansible/playbook/__init__.py
@@ -0,0 +1,117 @@
+# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
+#
+# This file is part of Ansible
+#
+# Ansible is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# Ansible is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
+
+# Make coding more python3-ish
+from __future__ import (absolute_import, division, print_function)
+__metaclass__ = type
+
+import os
+
+from ansible import constants as C
+from ansible.errors import AnsibleParserError
+from ansible.module_utils._text import to_text, to_native
+from ansible.playbook.play import Play
+from ansible.playbook.playbook_include import PlaybookInclude
+from ansible.plugins.loader import add_all_plugin_dirs
+from ansible.utils.display import Display
+from ansible.utils.path import unfrackpath
+
+display = Display()
+
+
+__all__ = ['Playbook']
+
+
+class Playbook:
+
+ def __init__(self, loader):
+ # Entries in the datastructure of a playbook may
+ # be either a play or an include statement
+ self._entries = []
+ self._basedir = to_text(os.getcwd(), errors='surrogate_or_strict')
+ self._loader = loader
+ self._file_name = None
+
+ @staticmethod
+ def load(file_name, variable_manager=None, loader=None):
+ pb = Playbook(loader=loader)
+ pb._load_playbook_data(file_name=file_name, variable_manager=variable_manager)
+ return pb
+
+ def _load_playbook_data(self, file_name, variable_manager, vars=None):
+
+ if os.path.isabs(file_name):
+ self._basedir = os.path.dirname(file_name)
+ else:
+ self._basedir = os.path.normpath(os.path.join(self._basedir, os.path.dirname(file_name)))
+
+ # set the loaders basedir
+ cur_basedir = self._loader.get_basedir()
+ self._loader.set_basedir(self._basedir)
+
+ add_all_plugin_dirs(self._basedir)
+
+ self._file_name = file_name
+
+ try:
+ ds = self._loader.load_from_file(os.path.basename(file_name))
+ except UnicodeDecodeError as e:
+ raise AnsibleParserError("Could not read playbook (%s) due to encoding issues: %s" % (file_name, to_native(e)))
+
+ # check for errors and restore the basedir in case this error is caught and handled
+ if ds is None:
+ self._loader.set_basedir(cur_basedir)
+ raise AnsibleParserError("Empty playbook, nothing to do: %s" % unfrackpath(file_name), obj=ds)
+ elif not isinstance(ds, list):
+ self._loader.set_basedir(cur_basedir)
+ raise AnsibleParserError("A playbook must be a list of plays, got a %s instead: %s" % (type(ds), unfrackpath(file_name)), obj=ds)
+ elif not ds:
+ self._loader.set_basedir(cur_basedir)
+ raise AnsibleParserError("A playbook must contain at least one play: %s" % unfrackpath(file_name))
+
+ # Parse the playbook entries. For plays, we simply parse them
+ # using the Play() object, and includes are parsed using the
+ # PlaybookInclude() object
+ for entry in ds:
+ if not isinstance(entry, dict):
+ # restore the basedir in case this error is caught and handled
+ self._loader.set_basedir(cur_basedir)
+ raise AnsibleParserError("playbook entries must be either valid plays or 'import_playbook' statements", obj=entry)
+
+ if any(action in entry for action in C._ACTION_IMPORT_PLAYBOOK):
+ pb = PlaybookInclude.load(entry, basedir=self._basedir, variable_manager=variable_manager, loader=self._loader)
+ if pb is not None:
+ self._entries.extend(pb._entries)
+ else:
+ which = entry
+ for k in C._ACTION_IMPORT_PLAYBOOK:
+ if k in entry:
+ which = entry[k]
+ break
+ display.display("skipping playbook '%s' due to conditional test failure" % which, color=C.COLOR_SKIP)
+ else:
+ entry_obj = Play.load(entry, variable_manager=variable_manager, loader=self._loader, vars=vars)
+ self._entries.append(entry_obj)
+
+ # we're done, so restore the old basedir in the loader
+ self._loader.set_basedir(cur_basedir)
+
+ def get_loader(self):
+ return self._loader
+
+ def get_plays(self):
+ return self._entries[:]