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+# (c) 2013, Michael DeHaan <michael.dehaan@gmail.com>
+# (c) 2017 Ansible Project
+# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
+from __future__ import (absolute_import, division, print_function)
+__metaclass__ = type
+
+DOCUMENTATION = """
+ name: random_choice
+ author: Michael DeHaan
+ version_added: "1.1"
+ short_description: return random element from list
+ description:
+ - The 'random_choice' feature can be used to pick something at random. While it's not a load balancer (there are modules for those),
+ it can somewhat be used as a poor man's load balancer in a MacGyver like situation.
+ - At a more basic level, they can be used to add chaos and excitement to otherwise predictable automation environments.
+"""
+
+EXAMPLES = """
+- name: Magic 8 ball for MUDs
+ ansible.builtin.debug:
+ msg: "{{ item }}"
+ with_random_choice:
+ - "go through the door"
+ - "drink from the goblet"
+ - "press the red button"
+ - "do nothing"
+"""
+
+RETURN = """
+ _raw:
+ description:
+ - random item
+ type: raw
+"""
+import random
+
+from ansible.errors import AnsibleError
+from ansible.module_utils._text import to_native
+from ansible.plugins.lookup import LookupBase
+
+
+class LookupModule(LookupBase):
+
+ def run(self, terms, inject=None, **kwargs):
+
+ ret = terms
+ if terms:
+ try:
+ ret = [random.choice(terms)]
+ except Exception as e:
+ raise AnsibleError("Unable to choose random term: %s" % to_native(e))
+
+ return ret