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+#ifndef FS_API_H
+#define FS_API_H
+
+struct stat;
+struct fs;
+struct fs_file;
+struct fs_lock;
+struct hash_method;
+
+/* Metadata with this prefix shouldn't actually be sent to storage. */
+#define FS_METADATA_INTERNAL_PREFIX ":/X-Dovecot-fs-api-"
+/* fs_write*() may return a hex-encoded object ID after write is finished.
+ This can be later on used to optimize reads by setting it before reading
+ the file. */
+#define FS_METADATA_OBJECTID FS_METADATA_INTERNAL_PREFIX"ObjectID"
+/* Calling this before fs_write_stream_finish() allows renaming the filename.
+ This can be useful if you don't know the final filename before writing it
+ (e.g. filename contains the file size). The given filename must include the
+ full path also. */
+#define FS_METADATA_WRITE_FNAME FS_METADATA_INTERNAL_PREFIX"WriteFilename"
+/* Original path of the file. The path that's eventually visible to a fs
+ backend may be something different, e.g. object ID. This allows the backend
+ to still access the original path. */
+#define FS_METADATA_ORIG_PATH FS_METADATA_INTERNAL_PREFIX"OrigPath"
+
+enum fs_properties {
+ FS_PROPERTY_METADATA = 0x01,
+ FS_PROPERTY_LOCKS = 0x02,
+ FS_PROPERTY_FASTCOPY = 0x04,
+ FS_PROPERTY_RENAME = 0x08,
+ FS_PROPERTY_STAT = 0x10,
+ /* Iteration is possible */
+ FS_PROPERTY_ITER = 0x20,
+ /* Iteration always returns all of the files (instead of possibly
+ slightly out of date view) */
+ FS_PROPERTY_RELIABLEITER= 0x40,
+ /* Backend uses directories, which aren't automatically deleted
+ when its children are deleted. */
+ FS_PROPERTY_DIRECTORIES = 0x80,
+ FS_PROPERTY_WRITE_HASH_MD5 = 0x100,
+ FS_PROPERTY_WRITE_HASH_SHA256 = 0x200,
+ /* fs_copy() will copy the metadata if fs_set_metadata() hasn't
+ been explicitly called. */
+ FS_PROPERTY_COPY_METADATA = 0x400,
+ /* Backend support asynchronous file operations. */
+ FS_PROPERTY_ASYNC = 0x800,
+ /* Backend supports FS_ITER_FLAG_OBJECTIDS. */
+ FS_PROPERTY_OBJECTIDS = 0x1000,
+ /* fs_copy() is fast even when file's metadata is changed */
+ FS_PROPERTY_FASTCOPY_CHANGED_METADATA = 0x2000,
+};
+
+enum fs_open_mode {
+ /* Open only for reading, or fail with ENOENT if it doesn't exist */
+ FS_OPEN_MODE_READONLY,
+ /* Create a new file, fail with EEXIST if it already exists */
+ FS_OPEN_MODE_CREATE,
+ /* Create a new file with a new unique name. The generated name is a
+ 128bit hex-encoded string. The fs_open()'s path parameter specifies
+ only the directory where the file is created to. */
+ FS_OPEN_MODE_CREATE_UNIQUE_128,
+ /* Create or replace a file */
+ FS_OPEN_MODE_REPLACE,
+ /* Append to existing file, fail with ENOENT if it doesn't exist */
+ FS_OPEN_MODE_APPEND
+
+#define FS_OPEN_MODE_MASK 0x0f
+};
+
+enum fs_open_flags {
+ /* File is important and writing must call fsync() or have equivalent
+ behavior. */
+ FS_OPEN_FLAG_FSYNC = 0x10,
+ /* Asynchronous writes: fs_write() will fail with EAGAIN if it needs to
+ be called again (the retries can use size=0). For streams
+ fs_write_stream_finish() may request retrying with 0.
+
+ Asynchronous reads: fs_read() will fail with EAGAIN if it's not
+ finished and fs_read_stream() returns a nonblocking stream. */
+ FS_OPEN_FLAG_ASYNC = 0x20,
+ /* fs_read_stream() must return a seekable input stream */
+ FS_OPEN_FLAG_SEEKABLE = 0x40,
+ /* Backend should handle this file's operations immediately without
+ any additional command queueing. The caller is assumed to be the one
+ doing any rate limiting if needed. This flag can only be used with
+ ASYNC flag, synchronous requests are never queued. */
+ FS_OPEN_FLAG_ASYNC_NOQUEUE = 0x80
+};
+
+enum fs_iter_flags {
+ /* Iterate only directories, not files */
+ FS_ITER_FLAG_DIRS = 0x01,
+ /* Request asynchronous iteration. */
+ FS_ITER_FLAG_ASYNC = 0x02,
+ /* Instead of returning object names, return <objectid>/<object name>.
+ If this isn't supported, the <objectid> is returned empty. The
+ object IDs are always hex-encoded data. This flag can be used only
+ if FS_PROPERTY_OBJECTIDS is enabled. */
+ FS_ITER_FLAG_OBJECTIDS = 0x04,
+ /* Explicitly disable all caching for this iteration (if anything
+ happens to be enabled). This should be used only in situations where
+ the iteration is used to fix something that is broken, e.g. doveadm
+ force-resync. */
+ FS_ITER_FLAG_NOCACHE = 0x08
+};
+
+enum fs_op {
+ FS_OP_WAIT,
+ FS_OP_METADATA,
+ FS_OP_PREFETCH,
+ FS_OP_READ,
+ FS_OP_WRITE,
+ FS_OP_LOCK,
+ FS_OP_EXISTS,
+ FS_OP_STAT,
+ FS_OP_COPY,
+ FS_OP_RENAME,
+ FS_OP_DELETE,
+ FS_OP_ITER,
+
+ FS_OP_COUNT
+};
+
+struct fs_settings {
+ /* Username and session ID are mainly used for debugging/logging,
+ but may also be useful for other purposes if they exist (they
+ may be NULL). */
+ const char *username;
+ const char *session_id;
+
+ /* Dovecot instance's base_dir */
+ const char *base_dir;
+ /* Directory where temporary files can be created at any time
+ (e.g. /tmp or mail_temp_dir) */
+ const char *temp_dir;
+ /* SSL client settings. */
+ const struct ssl_iostream_settings *ssl_client_set;
+
+ /* Automatically try to rmdir() directories up to this path when
+ deleting files. */
+ const char *root_path;
+ /* When creating temporary files, use this prefix
+ (to avoid conflicts with existing files). */
+ const char *temp_file_prefix;
+ /* If the backend needs to do DNS lookups, use this dns_client for
+ them. */
+ struct dns_client *dns_client;
+
+ /* Parent event to use, unless overridden by
+ fs_file_init_with_event() */
+ struct event *event_parent;
+
+ /* Enable debugging */
+ bool debug;
+ /* Enable timing statistics */
+ bool enable_timing;
+};
+
+struct fs_stats {
+ /* Number of fs_prefetch() calls. Counted only if fs_read*() hasn't
+ already been called for the file (which would be pretty pointless
+ to do). */
+ unsigned int prefetch_count;
+ /* Number of fs_read*() calls. Counted only if fs_prefetch() hasn't
+ already been called for the file. */
+ unsigned int read_count;
+ /* Number of fs_lookup_metadata() calls. Counted only if neither
+ fs_read*() nor fs_prefetch() has been called for the file. */
+ unsigned int lookup_metadata_count;
+ /* Number of fs_stat() calls. Counted only if none of the above
+ has been called (because the stat result should be cached). */
+ unsigned int stat_count;
+
+ /* Number of fs_write*() calls. */
+ unsigned int write_count;
+ /* Number of fs_exists() calls, which actually went to the backend
+ instead of being handled by fs_stat() call due to fs_exists() not
+ being implemented. */
+ unsigned int exists_count;
+ /* Number of fs_delete() calls. */
+ unsigned int delete_count;
+ /* Number of fs_copy() calls. If backend doesn't implement copying
+ operation but falls back to regular read+write instead, this count
+ isn't increased but the read+write counters are. */
+ unsigned int copy_count;
+ /* Number of fs_rename() calls. */
+ unsigned int rename_count;
+ /* Number of fs_iter_init() calls. */
+ unsigned int iter_count;
+
+ /* Number of bytes written by fs_write*() calls. */
+ uint64_t write_bytes;
+
+ /* Cumulative sum of usecs spent on calls - set only if
+ fs_settings.enable_timing=TRUE */
+ struct stats_dist *timings[FS_OP_COUNT];
+};
+
+struct fs_metadata {
+ const char *key;
+ const char *value;
+};
+ARRAY_DEFINE_TYPE(fs_metadata, struct fs_metadata);
+
+typedef void fs_file_async_callback_t(void *context);
+
+int fs_init(const char *driver, const char *args,
+ const struct fs_settings *set,
+ struct fs **fs_r, const char **error_r);
+/* helper for fs_init, accepts a filesystem string
+ that can come directly from config */
+int fs_init_from_string(const char *str, const struct fs_settings *set,
+ struct fs **fs_r, const char **error_r);
+/* same as fs_unref() */
+void fs_deinit(struct fs **fs);
+
+void fs_ref(struct fs *fs);
+void fs_unref(struct fs **fs);
+
+/* Returns the parent filesystem (if this is a wrapper fs) or NULL if
+ there's no parent. */
+struct fs *fs_get_parent(struct fs *fs);
+/* Returns the filesystem's driver name. */
+const char *fs_get_driver(struct fs *fs);
+/* Returns the root fs's driver name (bypassing all wrapper fses) */
+const char *fs_get_root_driver(struct fs *fs);
+
+struct fs_file *fs_file_init(struct fs *fs, const char *path, int mode_flags);
+struct fs_file *fs_file_init_with_event(struct fs *fs, struct event *event,
+ const char *path, int mode_flags);
+void fs_file_deinit(struct fs_file **file);
+
+/* Change flags for a file (and its parents). */
+void fs_file_set_flags(struct fs_file *file,
+ enum fs_open_flags add_flags,
+ enum fs_open_flags remove_flags);
+/* If the file has an input streams open, close them. */
+void fs_file_close(struct fs_file *file);
+
+/* Return properties supported by backend. */
+enum fs_properties fs_get_properties(struct fs *fs);
+
+/* Add/replace metadata when saving a file. This makes sense only when the
+ file is being created/replaced. */
+void fs_set_metadata(struct fs_file *file, const char *key, const char *value);
+/* Return file's all metadata. */
+int fs_get_metadata(struct fs_file *file,
+ const ARRAY_TYPE(fs_metadata) **metadata_r);
+/* Wrapper to fs_get_metadata() to lookup a specific key. Returns 1 if value_r
+ is set, 0 if key wasn't found, -1 if error. */
+int fs_lookup_metadata(struct fs_file *file, const char *key,
+ const char **value_r);
+/* Try to find key from the currently set metadata (without refreshing it).
+ This is typically used e.g. after writing or copying a file to find some
+ extra metadata they may have set. It can also be used after
+ fs_get_metadata() or fs_lookup_metadata() to search within the looked up
+ metadata. */
+const char *fs_lookup_loaded_metadata(struct fs_file *file, const char *key);
+
+/* Returns the path given to fs_open(). If file was opened with
+ FS_OPEN_MODE_CREATE_UNIQUE_128 and the write has already finished,
+ return the path including the generated filename. */
+const char *fs_file_path(struct fs_file *file);
+/* Returns the file's fs. */
+struct fs *fs_file_fs(struct fs_file *file);
+/* Returns the file's event. */
+struct event *fs_file_event(struct fs_file *file);
+
+/* Return the error message for the last failed file operation. Each file
+ keeps track of its own errors. For failed copy/rename operations the "dest"
+ file contains the error. */
+const char *fs_file_last_error(struct fs_file *file);
+
+/* Try to asynchronously prefetch file into memory. Returns TRUE if file is
+ already in memory (i.e. caller should handle this file before prefetching
+ more), FALSE if not. The length is a hint of how much the caller expects
+ to read, but it may be more or less (0=whole file). */
+bool fs_prefetch(struct fs_file *file, uoff_t length);
+/* Returns >0 if something was read, -1 if error (errno is set). */
+ssize_t fs_read(struct fs_file *file, void *buf, size_t size);
+/* Returns a stream for reading from file. Multiple streams can be opened,
+ and caller must destroy the streams before closing the file. */
+struct istream *fs_read_stream(struct fs_file *file, size_t max_buffer_size);
+
+/* Returns 0 if ok, -1 if error (errno is set). Note: With CREATE/REPLACE mode
+ files you can call fs_write() only once, the file creation is finished by it.
+ CREATE can return EEXIST here, if the destination file was already created.
+ With APPEND mode each fs_write() atomically appends the given data to
+ file. */
+int fs_write(struct fs_file *file, const void *data, size_t size);
+
+/* Write to file via output stream. The stream will be destroyed by
+ fs_write_stream_finish/abort. The returned ostream is already corked and
+ it doesn't need to be uncorked. */
+struct ostream *fs_write_stream(struct fs_file *file);
+/* Finish writing via stream, calling also o_stream_flush() on the stream and
+ handling any pending errors. The file will be created/replaced/appended only
+ after this call, same as with fs_write(). Anything written to the stream
+ won't be visible earlier. Returns 1 if ok, 0 if async write isn't finished
+ yet (retry calling fs_write_stream_finish_async()), -1 if error */
+int fs_write_stream_finish(struct fs_file *file, struct ostream **output);
+int fs_write_stream_finish_async(struct fs_file *file);
+/* Abort writing via stream. Anything written to the stream is discarded.
+ o_stream_ignore_last_errors() is called on the output stream so the caller
+ doesn't need to do it. This must not be called after
+ fs_write_stream_finish(), i.e. it can't be used to abort a pending async
+ write. */
+void fs_write_stream_abort_error(struct fs_file *file, struct ostream **output, const char *error_fmt, ...) ATTR_FORMAT(3, 4);
+
+/* Set a hash to the following write. The storage can then verify that the
+ input data matches the specified hash, or fail if it doesn't. Typically
+ implemented by Content-MD5 header. */
+void fs_write_set_hash(struct fs_file *file, const struct hash_method *method,
+ const void *digest);
+
+/* Call the specified callback whenever the file can be read/written to.
+ May call the callback immediately. */
+void fs_file_set_async_callback(struct fs_file *file,
+ fs_file_async_callback_t *callback,
+ void *context);
+#define fs_file_set_async_callback(file, callback, context) \
+ fs_file_set_async_callback(file, (fs_file_async_callback_t *)(callback), \
+ 1 ? (context) : \
+ CALLBACK_TYPECHECK(callback, void (*)(typeof(context))))
+/* Wait until some file can be read/written to more before returning.
+ It's an error to call this when there are no pending async operations. */
+void fs_wait_async(struct fs *fs);
+/* Switch the fs to the current ioloop. This can be used to do fs_wait_async()
+ among other IO work. Returns TRUE if there is actually some work that can
+ be waited on. */
+bool fs_switch_ioloop(struct fs *fs) ATTR_NOWARN_UNUSED_RESULT;
+
+/* Returns 1 if file exists, 0 if not, -1 if error occurred. */
+int fs_exists(struct fs_file *file);
+/* Delete a file. Returns 0 if file was actually deleted by us, -1 if error. */
+int fs_delete(struct fs_file *file);
+
+/* Returns 0 if ok, -1 if error occurred (e.g. errno=ENOENT).
+ All fs backends may not support all stat fields. */
+int fs_stat(struct fs_file *file, struct stat *st_r);
+/* Get number of links to the file. This is the same as using fs_stat()'s
+ st_nlinks field, except not all backends support returning it via fs_stat().
+ Returns 0 if ok, -1 if error occurred. */
+int fs_get_nlinks(struct fs_file *file, nlink_t *nlinks_r);
+/* Copy an object with possibly updated metadata. Destination parent
+ directories are created automatically. Returns 0 if ok, -1 if error
+ occurred. The "dest" file contains the error. */
+int fs_copy(struct fs_file *src, struct fs_file *dest);
+/* Try to finish asynchronous fs_copy(). Returns the same as fs_copy(). */
+int fs_copy_finish_async(struct fs_file *dest);
+/* Atomically rename a file. Destination parent directories are created
+ automatically. Returns 0 if ok, -1 if error occurred. The "dest" file
+ contains the error. */
+int fs_rename(struct fs_file *src, struct fs_file *dest);
+
+/* Exclusively lock a file. If file is already locked, wait for it for given
+ number of seconds (0 = fail immediately). Returns 1 if locked, 0 if wait
+ timed out, -1 if error. */
+int fs_lock(struct fs_file *file, unsigned int secs, struct fs_lock **lock_r);
+void fs_unlock(struct fs_lock **lock);
+
+/* Iterate through all files or directories in the given directory.
+ Doesn't recurse to child directories. It's not an error to iterate a
+ nonexistent directory. */
+struct fs_iter *
+fs_iter_init(struct fs *fs, const char *path, enum fs_iter_flags flags);
+struct fs_iter *
+fs_iter_init_with_event(struct fs *fs, struct event *event,
+ const char *path, enum fs_iter_flags flags);
+/* Returns 0 if ok, -1 if iteration failed. */
+int fs_iter_deinit(struct fs_iter **iter, const char **error_r);
+/* Returns the next filename. */
+const char *fs_iter_next(struct fs_iter *iter);
+
+/* For asynchronous iterations: Specify the callback that is called whenever
+ there's more data available for reading. */
+void fs_iter_set_async_callback(struct fs_iter *iter,
+ fs_file_async_callback_t *callback,
+ void *context);
+#define fs_iter_set_async_callback(iter, callback, context) \
+ fs_iter_set_async_callback(iter, (fs_file_async_callback_t *)(callback), \
+ 1 ? (context) : \
+ CALLBACK_TYPECHECK(callback, void (*)(typeof(context))))
+/* For asynchronous iterations: If fs_iter_next() returns NULL, use this
+ function to determine if you should wait for more data or finish up. */
+bool fs_iter_have_more(struct fs_iter *iter);
+
+/* Return the filesystem's fs_stats. Note that each wrapper filesystem keeps
+ track of its own fs_stats calls. You can use fs_get_parent() to get to the
+ filesystem whose stats you want to see. */
+const struct fs_stats *fs_get_stats(struct fs *fs);
+
+/* Helper functions to count number of usecs for read/write operations. */
+uint64_t fs_stats_get_read_usecs(const struct fs_stats *stats);
+uint64_t fs_stats_get_write_usecs(const struct fs_stats *stats);
+
+#endif