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/*
* Quagga Work Queue Support.
*
* Copyright (C) 2005 Sun Microsystems, Inc.
*
* This file is part of GNU Zebra.
*
* Quagga is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2, or (at your option) any
* later version.
*
* Quagga is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; see the file COPYING; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <zebra.h>
#include "thread.h"
#include "memory.h"
#include "workqueue.h"
#include "linklist.h"
#include "command.h"
#include "log.h"
DEFINE_MTYPE(LIB, WORK_QUEUE, "Work queue");
DEFINE_MTYPE_STATIC(LIB, WORK_QUEUE_ITEM, "Work queue item");
DEFINE_MTYPE_STATIC(LIB, WORK_QUEUE_NAME, "Work queue name string");
/* master list of work_queues */
static struct list _work_queues;
/* pointer primarily to avoid an otherwise harmless warning on
* ALL_LIST_ELEMENTS_RO
*/
static struct list *work_queues = &_work_queues;
#define WORK_QUEUE_MIN_GRANULARITY 1
static struct work_queue_item *work_queue_item_new(struct work_queue *wq)
{
struct work_queue_item *item;
assert(wq);
item = XCALLOC(MTYPE_WORK_QUEUE_ITEM, sizeof(struct work_queue_item));
return item;
}
static void work_queue_item_free(struct work_queue_item *item)
{
XFREE(MTYPE_WORK_QUEUE_ITEM, item);
return;
}
static void work_queue_item_remove(struct work_queue *wq,
struct work_queue_item *item)
{
assert(item && item->data);
/* call private data deletion callback if needed */
if (wq->spec.del_item_data)
wq->spec.del_item_data(wq, item->data);
work_queue_item_dequeue(wq, item);
work_queue_item_free(item);
return;
}
/* create new work queue */
struct work_queue *work_queue_new(struct thread_master *m,
const char *queue_name)
{
struct work_queue *new;
new = XCALLOC(MTYPE_WORK_QUEUE, sizeof(struct work_queue));
new->name = XSTRDUP(MTYPE_WORK_QUEUE_NAME, queue_name);
new->master = m;
SET_FLAG(new->flags, WQ_UNPLUGGED);
STAILQ_INIT(&new->items);
listnode_add(work_queues, new);
new->cycles.granularity = WORK_QUEUE_MIN_GRANULARITY;
/* Default values, can be overridden by caller */
new->spec.hold = WORK_QUEUE_DEFAULT_HOLD;
new->spec.yield = THREAD_YIELD_TIME_SLOT;
new->spec.retry = WORK_QUEUE_DEFAULT_RETRY;
return new;
}
void work_queue_free_and_null(struct work_queue **wqp)
{
struct work_queue *wq = *wqp;
THREAD_OFF(wq->thread);
while (!work_queue_empty(wq)) {
struct work_queue_item *item = work_queue_last_item(wq);
work_queue_item_remove(wq, item);
}
listnode_delete(work_queues, wq);
XFREE(MTYPE_WORK_QUEUE_NAME, wq->name);
XFREE(MTYPE_WORK_QUEUE, wq);
*wqp = NULL;
}
bool work_queue_is_scheduled(struct work_queue *wq)
{
return thread_is_scheduled(wq->thread);
}
static int work_queue_schedule(struct work_queue *wq, unsigned int delay)
{
/* if appropriate, schedule work queue thread */
if (CHECK_FLAG(wq->flags, WQ_UNPLUGGED) &&
!thread_is_scheduled(wq->thread) && !work_queue_empty(wq)) {
/* Schedule timer if there's a delay, otherwise just schedule
* as an 'event'
*/
if (delay > 0) {
thread_add_timer_msec(wq->master, work_queue_run, wq,
delay, &wq->thread);
thread_ignore_late_timer(wq->thread);
} else
thread_add_event(wq->master, work_queue_run, wq, 0,
&wq->thread);
/* set thread yield time, if needed */
if (thread_is_scheduled(wq->thread) &&
wq->spec.yield != THREAD_YIELD_TIME_SLOT)
thread_set_yield_time(wq->thread, wq->spec.yield);
return 1;
} else
return 0;
}
void work_queue_add(struct work_queue *wq, void *data)
{
struct work_queue_item *item;
assert(wq);
item = work_queue_item_new(wq);
item->data = data;
work_queue_item_enqueue(wq, item);
work_queue_schedule(wq, wq->spec.hold);
return;
}
static void work_queue_item_requeue(struct work_queue *wq,
struct work_queue_item *item)
{
work_queue_item_dequeue(wq, item);
/* attach to end of list */
work_queue_item_enqueue(wq, item);
}
DEFUN (show_work_queues,
show_work_queues_cmd,
"show work-queues",
SHOW_STR
"Work Queue information\n")
{
struct listnode *node;
struct work_queue *wq;
vty_out(vty, "%c %8s %5s %8s %8s %21s\n", ' ', "List", "(ms) ",
"Q. Runs", "Yields", "Cycle Counts ");
vty_out(vty, "%c %8s %5s %8s %8s %7s %6s %8s %6s %s\n", 'P', "Items",
"Hold", "Total", "Total", "Best", "Gran.", "Total", "Avg.",
"Name");
for (ALL_LIST_ELEMENTS_RO(work_queues, node, wq)) {
vty_out(vty, "%c %8d %5d %8ld %8ld %7d %6d %8ld %6u %s\n",
(CHECK_FLAG(wq->flags, WQ_UNPLUGGED) ? ' ' : 'P'),
work_queue_item_count(wq), wq->spec.hold, wq->runs,
wq->yields, wq->cycles.best, wq->cycles.granularity,
wq->cycles.total,
(wq->runs) ? (unsigned int)(wq->cycles.total / wq->runs)
: 0,
wq->name);
}
return CMD_SUCCESS;
}
void workqueue_cmd_init(void)
{
install_element(VIEW_NODE, &show_work_queues_cmd);
}
/* 'plug' a queue: Stop it from being scheduled,
* ie: prevent the queue from draining.
*/
void work_queue_plug(struct work_queue *wq)
{
THREAD_OFF(wq->thread);
UNSET_FLAG(wq->flags, WQ_UNPLUGGED);
}
/* unplug queue, schedule it again, if appropriate
* Ie: Allow the queue to be drained again
*/
void work_queue_unplug(struct work_queue *wq)
{
SET_FLAG(wq->flags, WQ_UNPLUGGED);
/* if thread isnt already waiting, add one */
work_queue_schedule(wq, wq->spec.hold);
}
/* timer thread to process a work queue
* will reschedule itself if required,
* otherwise work_queue_item_add
*/
void work_queue_run(struct thread *thread)
{
struct work_queue *wq;
struct work_queue_item *item, *titem;
wq_item_status ret = WQ_SUCCESS;
unsigned int cycles = 0;
char yielded = 0;
wq = THREAD_ARG(thread);
assert(wq);
/* calculate cycle granularity:
* list iteration == 1 run
* listnode processing == 1 cycle
* granularity == # cycles between checks whether we should yield.
*
* granularity should be > 0, and can increase slowly after each run to
* provide some hysteris, but not past cycles.best or 2*cycles.
*
* Best: starts low, can only increase
*
* Granularity: starts at WORK_QUEUE_MIN_GRANULARITY, can be decreased
* if we run to end of time slot, can increase otherwise
* by a small factor.
*
* We could use just the average and save some work, however we want to
* be
* able to adjust quickly to CPU pressure. Average wont shift much if
* daemon has been running a long time.
*/
if (wq->cycles.granularity == 0)
wq->cycles.granularity = WORK_QUEUE_MIN_GRANULARITY;
STAILQ_FOREACH_SAFE (item, &wq->items, wq, titem) {
assert(item->data);
/* dont run items which are past their allowed retries */
if (item->ran > wq->spec.max_retries) {
/* run error handler, if any */
if (wq->spec.errorfunc)
wq->spec.errorfunc(wq, item);
work_queue_item_remove(wq, item);
continue;
}
/* run and take care of items that want to be retried
* immediately */
do {
ret = wq->spec.workfunc(wq, item->data);
item->ran++;
} while ((ret == WQ_RETRY_NOW)
&& (item->ran < wq->spec.max_retries));
switch (ret) {
case WQ_QUEUE_BLOCKED: {
/* decrement item->ran again, cause this isn't an item
* specific error, and fall through to WQ_RETRY_LATER
*/
item->ran--;
}
case WQ_RETRY_LATER: {
goto stats;
}
case WQ_REQUEUE: {
item->ran--;
work_queue_item_requeue(wq, item);
/* If a single node is being used with a meta-queue
* (e.g., zebra),
* update the next node as we don't want to exit the
* thread and
* reschedule it after every node. By definition,
* WQ_REQUEUE is
* meant to continue the processing; the yield logic
* will kick in
* to terminate the thread when time has exceeded.
*/
if (titem == NULL)
titem = item;
break;
}
case WQ_RETRY_NOW:
/* a RETRY_NOW that gets here has exceeded max_tries, same as
* ERROR */
case WQ_ERROR: {
if (wq->spec.errorfunc)
wq->spec.errorfunc(wq, item);
}
/* fallthru */
case WQ_SUCCESS:
default: {
work_queue_item_remove(wq, item);
break;
}
}
/* completed cycle */
cycles++;
/* test if we should yield */
if (!(cycles % wq->cycles.granularity)
&& thread_should_yield(thread)) {
yielded = 1;
goto stats;
}
}
stats:
#define WQ_HYSTERESIS_FACTOR 4
/* we yielded, check whether granularity should be reduced */
if (yielded && (cycles < wq->cycles.granularity)) {
wq->cycles.granularity =
((cycles > 0) ? cycles : WORK_QUEUE_MIN_GRANULARITY);
}
/* otherwise, should granularity increase? */
else if (cycles >= (wq->cycles.granularity)) {
if (cycles > wq->cycles.best)
wq->cycles.best = cycles;
/* along with yielded check, provides hysteresis for granularity
*/
if (cycles > (wq->cycles.granularity * WQ_HYSTERESIS_FACTOR
* WQ_HYSTERESIS_FACTOR))
wq->cycles.granularity *=
WQ_HYSTERESIS_FACTOR; /* quick ramp-up */
else if (cycles
> (wq->cycles.granularity * WQ_HYSTERESIS_FACTOR))
wq->cycles.granularity += WQ_HYSTERESIS_FACTOR;
}
#undef WQ_HYSTERIS_FACTOR
wq->runs++;
wq->cycles.total += cycles;
if (yielded)
wq->yields++;
/* Is the queue done yet? If it is, call the completion callback. */
if (!work_queue_empty(wq)) {
if (ret == WQ_RETRY_LATER ||
ret == WQ_QUEUE_BLOCKED)
work_queue_schedule(wq, wq->spec.retry);
else
work_queue_schedule(wq, 0);
} else if (wq->spec.completion_func)
wq->spec.completion_func(wq);
}
|