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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
commit | 73df946d56c74384511a194dd01dbe099584fd1a (patch) | |
tree | fd0bcea490dd81327ddfbb31e215439672c9a068 /src/cmd/compile/internal/ssa/gen/dec64.rules | |
parent | Initial commit. (diff) | |
download | golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip |
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/cmd/compile/internal/ssa/gen/dec64.rules')
-rw-r--r-- | src/cmd/compile/internal/ssa/gen/dec64.rules | 396 |
1 files changed, 396 insertions, 0 deletions
diff --git a/src/cmd/compile/internal/ssa/gen/dec64.rules b/src/cmd/compile/internal/ssa/gen/dec64.rules new file mode 100644 index 0000000..9297ed8 --- /dev/null +++ b/src/cmd/compile/internal/ssa/gen/dec64.rules @@ -0,0 +1,396 @@ +// Copyright 2016 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// This file contains rules to decompose [u]int64 types on 32-bit +// architectures. These rules work together with the decomposeBuiltIn +// pass which handles phis of these typ. + +(Int64Hi (Int64Make hi _)) => hi +(Int64Lo (Int64Make _ lo)) => lo + +(Load <t> ptr mem) && is64BitInt(t) && !config.BigEndian && t.IsSigned() => + (Int64Make + (Load <typ.Int32> (OffPtr <typ.Int32Ptr> [4] ptr) mem) + (Load <typ.UInt32> ptr mem)) + +(Load <t> ptr mem) && is64BitInt(t) && !config.BigEndian && !t.IsSigned() => + (Int64Make + (Load <typ.UInt32> (OffPtr <typ.UInt32Ptr> [4] ptr) mem) + (Load <typ.UInt32> ptr mem)) + +(Load <t> ptr mem) && is64BitInt(t) && config.BigEndian && t.IsSigned() => + (Int64Make + (Load <typ.Int32> ptr mem) + (Load <typ.UInt32> (OffPtr <typ.UInt32Ptr> [4] ptr) mem)) + +(Load <t> ptr mem) && is64BitInt(t) && config.BigEndian && !t.IsSigned() => + (Int64Make + (Load <typ.UInt32> ptr mem) + (Load <typ.UInt32> (OffPtr <typ.UInt32Ptr> [4] ptr) mem)) + +(Store {t} dst (Int64Make hi lo) mem) && t.Size() == 8 && !config.BigEndian => + (Store {hi.Type} + (OffPtr <hi.Type.PtrTo()> [4] dst) + hi + (Store {lo.Type} dst lo mem)) + +(Store {t} dst (Int64Make hi lo) mem) && t.Size() == 8 && config.BigEndian => + (Store {lo.Type} + (OffPtr <lo.Type.PtrTo()> [4] dst) + lo + (Store {hi.Type} dst hi mem)) + +// These are not enabled during decomposeBuiltin if late call expansion, but they are always enabled for softFloat +(Arg {n} [off]) && is64BitInt(v.Type) && !config.BigEndian && v.Type.IsSigned() && !(go116lateCallExpansion && b.Func.pass.name == "decompose builtin") => + (Int64Make + (Arg <typ.Int32> {n} [off+4]) + (Arg <typ.UInt32> {n} [off])) +(Arg {n} [off]) && is64BitInt(v.Type) && !config.BigEndian && !v.Type.IsSigned() && !(go116lateCallExpansion && b.Func.pass.name == "decompose builtin") => + (Int64Make + (Arg <typ.UInt32> {n} [off+4]) + (Arg <typ.UInt32> {n} [off])) + +(Arg {n} [off]) && is64BitInt(v.Type) && config.BigEndian && v.Type.IsSigned() && !(go116lateCallExpansion && b.Func.pass.name == "decompose builtin") => + (Int64Make + (Arg <typ.Int32> {n} [off]) + (Arg <typ.UInt32> {n} [off+4])) +(Arg {n} [off]) && is64BitInt(v.Type) && config.BigEndian && !v.Type.IsSigned() && !(go116lateCallExpansion && b.Func.pass.name == "decompose builtin") => + (Int64Make + (Arg <typ.UInt32> {n} [off]) + (Arg <typ.UInt32> {n} [off+4])) + +(Add64 x y) => + (Int64Make + (Add32withcarry <typ.Int32> + (Int64Hi x) + (Int64Hi y) + (Select1 <types.TypeFlags> (Add32carry (Int64Lo x) (Int64Lo y)))) + (Select0 <typ.UInt32> (Add32carry (Int64Lo x) (Int64Lo y)))) + +(Sub64 x y) => + (Int64Make + (Sub32withcarry <typ.Int32> + (Int64Hi x) + (Int64Hi y) + (Select1 <types.TypeFlags> (Sub32carry (Int64Lo x) (Int64Lo y)))) + (Select0 <typ.UInt32> (Sub32carry (Int64Lo x) (Int64Lo y)))) + +(Mul64 x y) => + (Int64Make + (Add32 <typ.UInt32> + (Mul32 <typ.UInt32> (Int64Lo x) (Int64Hi y)) + (Add32 <typ.UInt32> + (Mul32 <typ.UInt32> (Int64Hi x) (Int64Lo y)) + (Select0 <typ.UInt32> (Mul32uhilo (Int64Lo x) (Int64Lo y))))) + (Select1 <typ.UInt32> (Mul32uhilo (Int64Lo x) (Int64Lo y)))) + +(And64 x y) => + (Int64Make + (And32 <typ.UInt32> (Int64Hi x) (Int64Hi y)) + (And32 <typ.UInt32> (Int64Lo x) (Int64Lo y))) + +(Or64 x y) => + (Int64Make + (Or32 <typ.UInt32> (Int64Hi x) (Int64Hi y)) + (Or32 <typ.UInt32> (Int64Lo x) (Int64Lo y))) + +(Xor64 x y) => + (Int64Make + (Xor32 <typ.UInt32> (Int64Hi x) (Int64Hi y)) + (Xor32 <typ.UInt32> (Int64Lo x) (Int64Lo y))) + +(Neg64 <t> x) => (Sub64 (Const64 <t> [0]) x) + +(Com64 x) => + (Int64Make + (Com32 <typ.UInt32> (Int64Hi x)) + (Com32 <typ.UInt32> (Int64Lo x))) + +// Sadly, just because we know that x is non-zero, +// we don't know whether either component is, +// so just treat Ctz64NonZero the same as Ctz64. +(Ctz64NonZero ...) => (Ctz64 ...) + +(Ctz64 x) => + (Add32 <typ.UInt32> + (Ctz32 <typ.UInt32> (Int64Lo x)) + (And32 <typ.UInt32> + (Com32 <typ.UInt32> (Zeromask (Int64Lo x))) + (Ctz32 <typ.UInt32> (Int64Hi x)))) + +(BitLen64 x) => + (Add32 <typ.Int> + (BitLen32 <typ.Int> (Int64Hi x)) + (BitLen32 <typ.Int> + (Or32 <typ.UInt32> + (Int64Lo x) + (Zeromask (Int64Hi x))))) + +(Bswap64 x) => + (Int64Make + (Bswap32 <typ.UInt32> (Int64Lo x)) + (Bswap32 <typ.UInt32> (Int64Hi x))) + +(SignExt32to64 x) => (Int64Make (Signmask x) x) +(SignExt16to64 x) => (SignExt32to64 (SignExt16to32 x)) +(SignExt8to64 x) => (SignExt32to64 (SignExt8to32 x)) + +(ZeroExt32to64 x) => (Int64Make (Const32 <typ.UInt32> [0]) x) +(ZeroExt16to64 x) => (ZeroExt32to64 (ZeroExt16to32 x)) +(ZeroExt8to64 x) => (ZeroExt32to64 (ZeroExt8to32 x)) + +(Trunc64to32 (Int64Make _ lo)) => lo +(Trunc64to16 (Int64Make _ lo)) => (Trunc32to16 lo) +(Trunc64to8 (Int64Make _ lo)) => (Trunc32to8 lo) +// Most general +(Trunc64to32 x) => (Int64Lo x) +(Trunc64to16 x) => (Trunc32to16 (Int64Lo x)) +(Trunc64to8 x) => (Trunc32to8 (Int64Lo x)) + +(Lsh32x64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const32 [0]) +(Rsh32x64 x (Int64Make (Const32 [c]) _)) && c != 0 => (Signmask x) +(Rsh32Ux64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const32 [0]) +(Lsh16x64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const32 [0]) +(Rsh16x64 x (Int64Make (Const32 [c]) _)) && c != 0 => (Signmask (SignExt16to32 x)) +(Rsh16Ux64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const32 [0]) +(Lsh8x64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const32 [0]) +(Rsh8x64 x (Int64Make (Const32 [c]) _)) && c != 0 => (Signmask (SignExt8to32 x)) +(Rsh8Ux64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const32 [0]) + +(Lsh32x64 [c] x (Int64Make (Const32 [0]) lo)) => (Lsh32x32 [c] x lo) +(Rsh32x64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh32x32 [c] x lo) +(Rsh32Ux64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh32Ux32 [c] x lo) +(Lsh16x64 [c] x (Int64Make (Const32 [0]) lo)) => (Lsh16x32 [c] x lo) +(Rsh16x64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh16x32 [c] x lo) +(Rsh16Ux64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh16Ux32 [c] x lo) +(Lsh8x64 [c] x (Int64Make (Const32 [0]) lo)) => (Lsh8x32 [c] x lo) +(Rsh8x64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh8x32 [c] x lo) +(Rsh8Ux64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh8Ux32 [c] x lo) + +(Lsh64x64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const64 [0]) +(Rsh64x64 x (Int64Make (Const32 [c]) _)) && c != 0 => (Int64Make (Signmask (Int64Hi x)) (Signmask (Int64Hi x))) +(Rsh64Ux64 _ (Int64Make (Const32 [c]) _)) && c != 0 => (Const64 [0]) + +(Lsh64x64 [c] x (Int64Make (Const32 [0]) lo)) => (Lsh64x32 [c] x lo) +(Rsh64x64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh64x32 [c] x lo) +(Rsh64Ux64 [c] x (Int64Make (Const32 [0]) lo)) => (Rsh64Ux32 [c] x lo) + +// turn x64 non-constant shifts to x32 shifts +// if high 32-bit of the shift is nonzero, make a huge shift +(Lsh64x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Lsh64x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh64x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh64x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh64Ux64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh64Ux32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Lsh32x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Lsh32x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh32x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh32x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh32Ux64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh32Ux32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Lsh16x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Lsh16x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh16x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh16x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh16Ux64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh16Ux32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Lsh8x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Lsh8x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh8x64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh8x32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) +(Rsh8Ux64 x (Int64Make hi lo)) && hi.Op != OpConst32 => + (Rsh8Ux32 x (Or32 <typ.UInt32> (Zeromask hi) lo)) + +// Most general +(Lsh64x64 x y) => (Lsh64x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh64x64 x y) => (Rsh64x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh64Ux64 x y) => (Rsh64Ux32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Lsh32x64 x y) => (Lsh32x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh32x64 x y) => (Rsh32x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh32Ux64 x y) => (Rsh32Ux32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Lsh16x64 x y) => (Lsh16x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh16x64 x y) => (Rsh16x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh16Ux64 x y) => (Rsh16Ux32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Lsh8x64 x y) => (Lsh8x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh8x64 x y) => (Rsh8x32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) +(Rsh8Ux64 x y) => (Rsh8Ux32 x (Or32 <typ.UInt32> (Zeromask (Int64Hi y)) (Int64Lo y))) + +// Clean up constants a little +(Or32 <typ.UInt32> (Zeromask (Const32 [c])) y) && c == 0 => y +(Or32 <typ.UInt32> (Zeromask (Const32 [c])) y) && c != 0 => (Const32 <typ.UInt32> [-1]) + +// 64x left shift +// result.hi = hi<<s | lo>>(32-s) | lo<<(s-32) // >> is unsigned, large shifts result 0 +// result.lo = lo<<s +(Lsh64x32 x s) => + (Int64Make + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Lsh32x32 <typ.UInt32> (Int64Hi x) s) + (Rsh32Ux32 <typ.UInt32> + (Int64Lo x) + (Sub32 <typ.UInt32> (Const32 <typ.UInt32> [32]) s))) + (Lsh32x32 <typ.UInt32> + (Int64Lo x) + (Sub32 <typ.UInt32> s (Const32 <typ.UInt32> [32])))) + (Lsh32x32 <typ.UInt32> (Int64Lo x) s)) +(Lsh64x16 x s) => + (Int64Make + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Lsh32x16 <typ.UInt32> (Int64Hi x) s) + (Rsh32Ux16 <typ.UInt32> + (Int64Lo x) + (Sub16 <typ.UInt16> (Const16 <typ.UInt16> [32]) s))) + (Lsh32x16 <typ.UInt32> + (Int64Lo x) + (Sub16 <typ.UInt16> s (Const16 <typ.UInt16> [32])))) + (Lsh32x16 <typ.UInt32> (Int64Lo x) s)) +(Lsh64x8 x s) => + (Int64Make + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Lsh32x8 <typ.UInt32> (Int64Hi x) s) + (Rsh32Ux8 <typ.UInt32> + (Int64Lo x) + (Sub8 <typ.UInt8> (Const8 <typ.UInt8> [32]) s))) + (Lsh32x8 <typ.UInt32> + (Int64Lo x) + (Sub8 <typ.UInt8> s (Const8 <typ.UInt8> [32])))) + (Lsh32x8 <typ.UInt32> (Int64Lo x) s)) + +// 64x unsigned right shift +// result.hi = hi>>s +// result.lo = lo>>s | hi<<(32-s) | hi>>(s-32) // >> is unsigned, large shifts result 0 +(Rsh64Ux32 x s) => + (Int64Make + (Rsh32Ux32 <typ.UInt32> (Int64Hi x) s) + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Rsh32Ux32 <typ.UInt32> (Int64Lo x) s) + (Lsh32x32 <typ.UInt32> + (Int64Hi x) + (Sub32 <typ.UInt32> (Const32 <typ.UInt32> [32]) s))) + (Rsh32Ux32 <typ.UInt32> + (Int64Hi x) + (Sub32 <typ.UInt32> s (Const32 <typ.UInt32> [32]))))) +(Rsh64Ux16 x s) => + (Int64Make + (Rsh32Ux16 <typ.UInt32> (Int64Hi x) s) + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Rsh32Ux16 <typ.UInt32> (Int64Lo x) s) + (Lsh32x16 <typ.UInt32> + (Int64Hi x) + (Sub16 <typ.UInt16> (Const16 <typ.UInt16> [32]) s))) + (Rsh32Ux16 <typ.UInt32> + (Int64Hi x) + (Sub16 <typ.UInt16> s (Const16 <typ.UInt16> [32]))))) +(Rsh64Ux8 x s) => + (Int64Make + (Rsh32Ux8 <typ.UInt32> (Int64Hi x) s) + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Rsh32Ux8 <typ.UInt32> (Int64Lo x) s) + (Lsh32x8 <typ.UInt32> + (Int64Hi x) + (Sub8 <typ.UInt8> (Const8 <typ.UInt8> [32]) s))) + (Rsh32Ux8 <typ.UInt32> + (Int64Hi x) + (Sub8 <typ.UInt8> s (Const8 <typ.UInt8> [32]))))) + +// 64x signed right shift +// result.hi = hi>>s +// result.lo = lo>>s | hi<<(32-s) | (hi>>(s-32))&zeromask(s>>5) // hi>>(s-32) is signed, large shifts result 0/-1 +(Rsh64x32 x s) => + (Int64Make + (Rsh32x32 <typ.UInt32> (Int64Hi x) s) + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Rsh32Ux32 <typ.UInt32> (Int64Lo x) s) + (Lsh32x32 <typ.UInt32> + (Int64Hi x) + (Sub32 <typ.UInt32> (Const32 <typ.UInt32> [32]) s))) + (And32 <typ.UInt32> + (Rsh32x32 <typ.UInt32> + (Int64Hi x) + (Sub32 <typ.UInt32> s (Const32 <typ.UInt32> [32]))) + (Zeromask + (Rsh32Ux32 <typ.UInt32> s (Const32 <typ.UInt32> [5])))))) +(Rsh64x16 x s) => + (Int64Make + (Rsh32x16 <typ.UInt32> (Int64Hi x) s) + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Rsh32Ux16 <typ.UInt32> (Int64Lo x) s) + (Lsh32x16 <typ.UInt32> + (Int64Hi x) + (Sub16 <typ.UInt16> (Const16 <typ.UInt16> [32]) s))) + (And32 <typ.UInt32> + (Rsh32x16 <typ.UInt32> + (Int64Hi x) + (Sub16 <typ.UInt16> s (Const16 <typ.UInt16> [32]))) + (Zeromask + (ZeroExt16to32 + (Rsh16Ux32 <typ.UInt16> s (Const32 <typ.UInt32> [5]))))))) +(Rsh64x8 x s) => + (Int64Make + (Rsh32x8 <typ.UInt32> (Int64Hi x) s) + (Or32 <typ.UInt32> + (Or32 <typ.UInt32> + (Rsh32Ux8 <typ.UInt32> (Int64Lo x) s) + (Lsh32x8 <typ.UInt32> + (Int64Hi x) + (Sub8 <typ.UInt8> (Const8 <typ.UInt8> [32]) s))) + (And32 <typ.UInt32> + (Rsh32x8 <typ.UInt32> + (Int64Hi x) + (Sub8 <typ.UInt8> s (Const8 <typ.UInt8> [32]))) + (Zeromask + (ZeroExt8to32 + (Rsh8Ux32 <typ.UInt8> s (Const32 <typ.UInt32> [5]))))))) + +(Const64 <t> [c]) && t.IsSigned() => + (Int64Make (Const32 <typ.Int32> [int32(c>>32)]) (Const32 <typ.UInt32> [int32(c)])) +(Const64 <t> [c]) && !t.IsSigned() => + (Int64Make (Const32 <typ.UInt32> [int32(c>>32)]) (Const32 <typ.UInt32> [int32(c)])) + +(Eq64 x y) => + (AndB + (Eq32 (Int64Hi x) (Int64Hi y)) + (Eq32 (Int64Lo x) (Int64Lo y))) + +(Neq64 x y) => + (OrB + (Neq32 (Int64Hi x) (Int64Hi y)) + (Neq32 (Int64Lo x) (Int64Lo y))) + +(Less64U x y) => + (OrB + (Less32U (Int64Hi x) (Int64Hi y)) + (AndB + (Eq32 (Int64Hi x) (Int64Hi y)) + (Less32U (Int64Lo x) (Int64Lo y)))) + +(Leq64U x y) => + (OrB + (Less32U (Int64Hi x) (Int64Hi y)) + (AndB + (Eq32 (Int64Hi x) (Int64Hi y)) + (Leq32U (Int64Lo x) (Int64Lo y)))) + +(Less64 x y) => + (OrB + (Less32 (Int64Hi x) (Int64Hi y)) + (AndB + (Eq32 (Int64Hi x) (Int64Hi y)) + (Less32U (Int64Lo x) (Int64Lo y)))) + +(Leq64 x y) => + (OrB + (Less32 (Int64Hi x) (Int64Hi y)) + (AndB + (Eq32 (Int64Hi x) (Int64Hi y)) + (Leq32U (Int64Lo x) (Int64Lo y)))) |