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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
commit73df946d56c74384511a194dd01dbe099584fd1a (patch)
treefd0bcea490dd81327ddfbb31e215439672c9a068 /src/os/exec_plan9.go
parentInitial commit. (diff)
downloadgolang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz
golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/os/exec_plan9.go')
-rw-r--r--src/os/exec_plan9.go148
1 files changed, 148 insertions, 0 deletions
diff --git a/src/os/exec_plan9.go b/src/os/exec_plan9.go
new file mode 100644
index 0000000..8580153
--- /dev/null
+++ b/src/os/exec_plan9.go
@@ -0,0 +1,148 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package os
+
+import (
+ "runtime"
+ "syscall"
+ "time"
+)
+
+// The only signal values guaranteed to be present in the os package
+// on all systems are Interrupt (send the process an interrupt) and
+// Kill (force the process to exit). Interrupt is not implemented on
+// Windows; using it with os.Process.Signal will return an error.
+var (
+ Interrupt Signal = syscall.Note("interrupt")
+ Kill Signal = syscall.Note("kill")
+)
+
+func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) {
+ sysattr := &syscall.ProcAttr{
+ Dir: attr.Dir,
+ Env: attr.Env,
+ Sys: attr.Sys,
+ }
+
+ sysattr.Files = make([]uintptr, 0, len(attr.Files))
+ for _, f := range attr.Files {
+ sysattr.Files = append(sysattr.Files, f.Fd())
+ }
+
+ pid, h, e := syscall.StartProcess(name, argv, sysattr)
+ if e != nil {
+ return nil, &PathError{Op: "fork/exec", Path: name, Err: e}
+ }
+
+ return newProcess(pid, h), nil
+}
+
+func (p *Process) writeProcFile(file string, data string) error {
+ f, e := OpenFile("/proc/"+itoa(p.Pid)+"/"+file, O_WRONLY, 0)
+ if e != nil {
+ return e
+ }
+ defer f.Close()
+ _, e = f.Write([]byte(data))
+ return e
+}
+
+func (p *Process) signal(sig Signal) error {
+ if p.done() {
+ return ErrProcessDone
+ }
+ if e := p.writeProcFile("note", sig.String()); e != nil {
+ return NewSyscallError("signal", e)
+ }
+ return nil
+}
+
+func (p *Process) kill() error {
+ return p.signal(Kill)
+}
+
+func (p *Process) wait() (ps *ProcessState, err error) {
+ var waitmsg syscall.Waitmsg
+
+ if p.Pid == -1 {
+ return nil, ErrInvalid
+ }
+ err = syscall.WaitProcess(p.Pid, &waitmsg)
+ if err != nil {
+ return nil, NewSyscallError("wait", err)
+ }
+
+ p.setDone()
+ ps = &ProcessState{
+ pid: waitmsg.Pid,
+ status: &waitmsg,
+ }
+ return ps, nil
+}
+
+func (p *Process) release() error {
+ // NOOP for Plan 9.
+ p.Pid = -1
+ // no need for a finalizer anymore
+ runtime.SetFinalizer(p, nil)
+ return nil
+}
+
+func findProcess(pid int) (p *Process, err error) {
+ // NOOP for Plan 9.
+ return newProcess(pid, 0), nil
+}
+
+// ProcessState stores information about a process, as reported by Wait.
+type ProcessState struct {
+ pid int // The process's id.
+ status *syscall.Waitmsg // System-dependent status info.
+}
+
+// Pid returns the process id of the exited process.
+func (p *ProcessState) Pid() int {
+ return p.pid
+}
+
+func (p *ProcessState) exited() bool {
+ return p.status.Exited()
+}
+
+func (p *ProcessState) success() bool {
+ return p.status.ExitStatus() == 0
+}
+
+func (p *ProcessState) sys() interface{} {
+ return p.status
+}
+
+func (p *ProcessState) sysUsage() interface{} {
+ return p.status
+}
+
+func (p *ProcessState) userTime() time.Duration {
+ return time.Duration(p.status.Time[0]) * time.Millisecond
+}
+
+func (p *ProcessState) systemTime() time.Duration {
+ return time.Duration(p.status.Time[1]) * time.Millisecond
+}
+
+func (p *ProcessState) String() string {
+ if p == nil {
+ return "<nil>"
+ }
+ return "exit status: " + p.status.Msg
+}
+
+// ExitCode returns the exit code of the exited process, or -1
+// if the process hasn't exited or was terminated by a signal.
+func (p *ProcessState) ExitCode() int {
+ // return -1 if the process hasn't started.
+ if p == nil {
+ return -1
+ }
+ return p.status.ExitStatus()
+}