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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
commit | 73df946d56c74384511a194dd01dbe099584fd1a (patch) | |
tree | fd0bcea490dd81327ddfbb31e215439672c9a068 /src/os/exec_plan9.go | |
parent | Initial commit. (diff) | |
download | golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip |
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/os/exec_plan9.go')
-rw-r--r-- | src/os/exec_plan9.go | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/src/os/exec_plan9.go b/src/os/exec_plan9.go new file mode 100644 index 0000000..8580153 --- /dev/null +++ b/src/os/exec_plan9.go @@ -0,0 +1,148 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package os + +import ( + "runtime" + "syscall" + "time" +) + +// The only signal values guaranteed to be present in the os package +// on all systems are Interrupt (send the process an interrupt) and +// Kill (force the process to exit). Interrupt is not implemented on +// Windows; using it with os.Process.Signal will return an error. +var ( + Interrupt Signal = syscall.Note("interrupt") + Kill Signal = syscall.Note("kill") +) + +func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) { + sysattr := &syscall.ProcAttr{ + Dir: attr.Dir, + Env: attr.Env, + Sys: attr.Sys, + } + + sysattr.Files = make([]uintptr, 0, len(attr.Files)) + for _, f := range attr.Files { + sysattr.Files = append(sysattr.Files, f.Fd()) + } + + pid, h, e := syscall.StartProcess(name, argv, sysattr) + if e != nil { + return nil, &PathError{Op: "fork/exec", Path: name, Err: e} + } + + return newProcess(pid, h), nil +} + +func (p *Process) writeProcFile(file string, data string) error { + f, e := OpenFile("/proc/"+itoa(p.Pid)+"/"+file, O_WRONLY, 0) + if e != nil { + return e + } + defer f.Close() + _, e = f.Write([]byte(data)) + return e +} + +func (p *Process) signal(sig Signal) error { + if p.done() { + return ErrProcessDone + } + if e := p.writeProcFile("note", sig.String()); e != nil { + return NewSyscallError("signal", e) + } + return nil +} + +func (p *Process) kill() error { + return p.signal(Kill) +} + +func (p *Process) wait() (ps *ProcessState, err error) { + var waitmsg syscall.Waitmsg + + if p.Pid == -1 { + return nil, ErrInvalid + } + err = syscall.WaitProcess(p.Pid, &waitmsg) + if err != nil { + return nil, NewSyscallError("wait", err) + } + + p.setDone() + ps = &ProcessState{ + pid: waitmsg.Pid, + status: &waitmsg, + } + return ps, nil +} + +func (p *Process) release() error { + // NOOP for Plan 9. + p.Pid = -1 + // no need for a finalizer anymore + runtime.SetFinalizer(p, nil) + return nil +} + +func findProcess(pid int) (p *Process, err error) { + // NOOP for Plan 9. + return newProcess(pid, 0), nil +} + +// ProcessState stores information about a process, as reported by Wait. +type ProcessState struct { + pid int // The process's id. + status *syscall.Waitmsg // System-dependent status info. +} + +// Pid returns the process id of the exited process. +func (p *ProcessState) Pid() int { + return p.pid +} + +func (p *ProcessState) exited() bool { + return p.status.Exited() +} + +func (p *ProcessState) success() bool { + return p.status.ExitStatus() == 0 +} + +func (p *ProcessState) sys() interface{} { + return p.status +} + +func (p *ProcessState) sysUsage() interface{} { + return p.status +} + +func (p *ProcessState) userTime() time.Duration { + return time.Duration(p.status.Time[0]) * time.Millisecond +} + +func (p *ProcessState) systemTime() time.Duration { + return time.Duration(p.status.Time[1]) * time.Millisecond +} + +func (p *ProcessState) String() string { + if p == nil { + return "<nil>" + } + return "exit status: " + p.status.Msg +} + +// ExitCode returns the exit code of the exited process, or -1 +// if the process hasn't exited or was terminated by a signal. +func (p *ProcessState) ExitCode() int { + // return -1 if the process hasn't started. + if p == nil { + return -1 + } + return p.status.ExitStatus() +} |