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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
commit | 73df946d56c74384511a194dd01dbe099584fd1a (patch) | |
tree | fd0bcea490dd81327ddfbb31e215439672c9a068 /src/os/exec_posix.go | |
parent | Initial commit. (diff) | |
download | golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip |
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/os/exec_posix.go')
-rw-r--r-- | src/os/exec_posix.go | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/src/os/exec_posix.go b/src/os/exec_posix.go new file mode 100644 index 0000000..7ecddae --- /dev/null +++ b/src/os/exec_posix.go @@ -0,0 +1,130 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build aix darwin dragonfly freebsd js,wasm linux netbsd openbsd solaris windows + +package os + +import ( + "internal/syscall/execenv" + "runtime" + "syscall" +) + +// The only signal values guaranteed to be present in the os package on all +// systems are os.Interrupt (send the process an interrupt) and os.Kill (force +// the process to exit). On Windows, sending os.Interrupt to a process with +// os.Process.Signal is not implemented; it will return an error instead of +// sending a signal. +var ( + Interrupt Signal = syscall.SIGINT + Kill Signal = syscall.SIGKILL +) + +func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) { + // If there is no SysProcAttr (ie. no Chroot or changed + // UID/GID), double-check existence of the directory we want + // to chdir into. We can make the error clearer this way. + if attr != nil && attr.Sys == nil && attr.Dir != "" { + if _, err := Stat(attr.Dir); err != nil { + pe := err.(*PathError) + pe.Op = "chdir" + return nil, pe + } + } + + sysattr := &syscall.ProcAttr{ + Dir: attr.Dir, + Env: attr.Env, + Sys: attr.Sys, + } + if sysattr.Env == nil { + sysattr.Env, err = execenv.Default(sysattr.Sys) + if err != nil { + return nil, err + } + } + sysattr.Files = make([]uintptr, 0, len(attr.Files)) + for _, f := range attr.Files { + sysattr.Files = append(sysattr.Files, f.Fd()) + } + + pid, h, e := syscall.StartProcess(name, argv, sysattr) + + // Make sure we don't run the finalizers of attr.Files. + runtime.KeepAlive(attr) + + if e != nil { + return nil, &PathError{Op: "fork/exec", Path: name, Err: e} + } + + return newProcess(pid, h), nil +} + +func (p *Process) kill() error { + return p.Signal(Kill) +} + +// ProcessState stores information about a process, as reported by Wait. +type ProcessState struct { + pid int // The process's id. + status syscall.WaitStatus // System-dependent status info. + rusage *syscall.Rusage +} + +// Pid returns the process id of the exited process. +func (p *ProcessState) Pid() int { + return p.pid +} + +func (p *ProcessState) exited() bool { + return p.status.Exited() +} + +func (p *ProcessState) success() bool { + return p.status.ExitStatus() == 0 +} + +func (p *ProcessState) sys() interface{} { + return p.status +} + +func (p *ProcessState) sysUsage() interface{} { + return p.rusage +} + +func (p *ProcessState) String() string { + if p == nil { + return "<nil>" + } + status := p.Sys().(syscall.WaitStatus) + res := "" + switch { + case status.Exited(): + res = "exit status " + itoa(status.ExitStatus()) + case status.Signaled(): + res = "signal: " + status.Signal().String() + case status.Stopped(): + res = "stop signal: " + status.StopSignal().String() + if status.StopSignal() == syscall.SIGTRAP && status.TrapCause() != 0 { + res += " (trap " + itoa(status.TrapCause()) + ")" + } + case status.Continued(): + res = "continued" + } + if status.CoreDump() { + res += " (core dumped)" + } + return res +} + +// ExitCode returns the exit code of the exited process, or -1 +// if the process hasn't exited or was terminated by a signal. +func (p *ProcessState) ExitCode() int { + // return -1 if the process hasn't started. + if p == nil { + return -1 + } + return p.status.ExitStatus() +} |