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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
commit73df946d56c74384511a194dd01dbe099584fd1a (patch)
treefd0bcea490dd81327ddfbb31e215439672c9a068 /src/plugin/plugin.go
parentInitial commit. (diff)
downloadgolang-1.16-upstream.tar.xz
golang-1.16-upstream.zip
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/plugin/plugin.go')
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diff --git a/src/plugin/plugin.go b/src/plugin/plugin.go
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+// Copyright 2016 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package plugin implements loading and symbol resolution of Go plugins.
+//
+// A plugin is a Go main package with exported functions and variables that
+// has been built with:
+//
+// go build -buildmode=plugin
+//
+// When a plugin is first opened, the init functions of all packages not
+// already part of the program are called. The main function is not run.
+// A plugin is only initialized once, and cannot be closed.
+//
+// Currently plugins are only supported on Linux, FreeBSD, and macOS.
+// Please report any issues.
+package plugin
+
+// Plugin is a loaded Go plugin.
+type Plugin struct {
+ pluginpath string
+ err string // set if plugin failed to load
+ loaded chan struct{} // closed when loaded
+ syms map[string]interface{}
+}
+
+// Open opens a Go plugin.
+// If a path has already been opened, then the existing *Plugin is returned.
+// It is safe for concurrent use by multiple goroutines.
+func Open(path string) (*Plugin, error) {
+ return open(path)
+}
+
+// Lookup searches for a symbol named symName in plugin p.
+// A symbol is any exported variable or function.
+// It reports an error if the symbol is not found.
+// It is safe for concurrent use by multiple goroutines.
+func (p *Plugin) Lookup(symName string) (Symbol, error) {
+ return lookup(p, symName)
+}
+
+// A Symbol is a pointer to a variable or function.
+//
+// For example, a plugin defined as
+//
+// package main
+//
+// import "fmt"
+//
+// var V int
+//
+// func F() { fmt.Printf("Hello, number %d\n", V) }
+//
+// may be loaded with the Open function and then the exported package
+// symbols V and F can be accessed
+//
+// p, err := plugin.Open("plugin_name.so")
+// if err != nil {
+// panic(err)
+// }
+// v, err := p.Lookup("V")
+// if err != nil {
+// panic(err)
+// }
+// f, err := p.Lookup("F")
+// if err != nil {
+// panic(err)
+// }
+// *v.(*int) = 7
+// f.(func())() // prints "Hello, number 7"
+type Symbol interface{}