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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
commit73df946d56c74384511a194dd01dbe099584fd1a (patch)
treefd0bcea490dd81327ddfbb31e215439672c9a068 /src/runtime/testdata/testprog/deadlock.go
parentInitial commit. (diff)
downloadgolang-1.16-upstream.tar.xz
golang-1.16-upstream.zip
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/testdata/testprog/deadlock.go')
-rw-r--r--src/runtime/testdata/testprog/deadlock.go363
1 files changed, 363 insertions, 0 deletions
diff --git a/src/runtime/testdata/testprog/deadlock.go b/src/runtime/testdata/testprog/deadlock.go
new file mode 100644
index 0000000..781acbd
--- /dev/null
+++ b/src/runtime/testdata/testprog/deadlock.go
@@ -0,0 +1,363 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package main
+
+import (
+ "fmt"
+ "runtime"
+ "runtime/debug"
+ "time"
+)
+
+func init() {
+ registerInit("InitDeadlock", InitDeadlock)
+ registerInit("NoHelperGoroutines", NoHelperGoroutines)
+
+ register("SimpleDeadlock", SimpleDeadlock)
+ register("LockedDeadlock", LockedDeadlock)
+ register("LockedDeadlock2", LockedDeadlock2)
+ register("GoexitDeadlock", GoexitDeadlock)
+ register("StackOverflow", StackOverflow)
+ register("ThreadExhaustion", ThreadExhaustion)
+ register("RecursivePanic", RecursivePanic)
+ register("RecursivePanic2", RecursivePanic2)
+ register("RecursivePanic3", RecursivePanic3)
+ register("RecursivePanic4", RecursivePanic4)
+ register("RecursivePanic5", RecursivePanic5)
+ register("GoexitExit", GoexitExit)
+ register("GoNil", GoNil)
+ register("MainGoroutineID", MainGoroutineID)
+ register("Breakpoint", Breakpoint)
+ register("GoexitInPanic", GoexitInPanic)
+ register("PanicAfterGoexit", PanicAfterGoexit)
+ register("RecoveredPanicAfterGoexit", RecoveredPanicAfterGoexit)
+ register("RecoverBeforePanicAfterGoexit", RecoverBeforePanicAfterGoexit)
+ register("RecoverBeforePanicAfterGoexit2", RecoverBeforePanicAfterGoexit2)
+ register("PanicTraceback", PanicTraceback)
+ register("GoschedInPanic", GoschedInPanic)
+ register("SyscallInPanic", SyscallInPanic)
+ register("PanicLoop", PanicLoop)
+}
+
+func SimpleDeadlock() {
+ select {}
+ panic("not reached")
+}
+
+func InitDeadlock() {
+ select {}
+ panic("not reached")
+}
+
+func LockedDeadlock() {
+ runtime.LockOSThread()
+ select {}
+}
+
+func LockedDeadlock2() {
+ go func() {
+ runtime.LockOSThread()
+ select {}
+ }()
+ time.Sleep(time.Millisecond)
+ select {}
+}
+
+func GoexitDeadlock() {
+ F := func() {
+ for i := 0; i < 10; i++ {
+ }
+ }
+
+ go F()
+ go F()
+ runtime.Goexit()
+}
+
+func StackOverflow() {
+ var f func() byte
+ f = func() byte {
+ var buf [64 << 10]byte
+ return buf[0] + f()
+ }
+ debug.SetMaxStack(1474560)
+ f()
+}
+
+func ThreadExhaustion() {
+ debug.SetMaxThreads(10)
+ c := make(chan int)
+ for i := 0; i < 100; i++ {
+ go func() {
+ runtime.LockOSThread()
+ c <- 0
+ select {}
+ }()
+ <-c
+ }
+}
+
+func RecursivePanic() {
+ func() {
+ defer func() {
+ fmt.Println(recover())
+ }()
+ var x [8192]byte
+ func(x [8192]byte) {
+ defer func() {
+ if err := recover(); err != nil {
+ panic("wrap: " + err.(string))
+ }
+ }()
+ panic("bad")
+ }(x)
+ }()
+ panic("again")
+}
+
+// Same as RecursivePanic, but do the first recover and the second panic in
+// separate defers, and make sure they are executed in the correct order.
+func RecursivePanic2() {
+ func() {
+ defer func() {
+ fmt.Println(recover())
+ }()
+ var x [8192]byte
+ func(x [8192]byte) {
+ defer func() {
+ panic("second panic")
+ }()
+ defer func() {
+ fmt.Println(recover())
+ }()
+ panic("first panic")
+ }(x)
+ }()
+ panic("third panic")
+}
+
+// Make sure that the first panic finished as a panic, even though the second
+// panic was recovered
+func RecursivePanic3() {
+ defer func() {
+ defer func() {
+ recover()
+ }()
+ panic("second panic")
+ }()
+ panic("first panic")
+}
+
+// Test case where a single defer recovers one panic but starts another panic. If
+// the second panic is never recovered, then the recovered first panic will still
+// appear on the panic stack (labeled '[recovered]') and the runtime stack.
+func RecursivePanic4() {
+ defer func() {
+ recover()
+ panic("second panic")
+ }()
+ panic("first panic")
+}
+
+// Test case where we have an open-coded defer higher up the stack (in two), and
+// in the current function (three) we recover in a defer while we still have
+// another defer to be processed.
+func RecursivePanic5() {
+ one()
+ panic("third panic")
+}
+
+//go:noinline
+func one() {
+ two()
+}
+
+//go:noinline
+func two() {
+ defer func() {
+ }()
+
+ three()
+}
+
+//go:noinline
+func three() {
+ defer func() {
+ }()
+
+ defer func() {
+ fmt.Println(recover())
+ }()
+
+ defer func() {
+ fmt.Println(recover())
+ panic("second panic")
+ }()
+
+ panic("first panic")
+}
+
+func GoexitExit() {
+ println("t1")
+ go func() {
+ time.Sleep(time.Millisecond)
+ }()
+ i := 0
+ println("t2")
+ runtime.SetFinalizer(&i, func(p *int) {})
+ println("t3")
+ runtime.GC()
+ println("t4")
+ runtime.Goexit()
+}
+
+func GoNil() {
+ defer func() {
+ recover()
+ }()
+ var f func()
+ go f()
+ select {}
+}
+
+func MainGoroutineID() {
+ panic("test")
+}
+
+func NoHelperGoroutines() {
+ i := 0
+ runtime.SetFinalizer(&i, func(p *int) {})
+ time.AfterFunc(time.Hour, func() {})
+ panic("oops")
+}
+
+func Breakpoint() {
+ runtime.Breakpoint()
+}
+
+func GoexitInPanic() {
+ go func() {
+ defer func() {
+ runtime.Goexit()
+ }()
+ panic("hello")
+ }()
+ runtime.Goexit()
+}
+
+type errorThatGosched struct{}
+
+func (errorThatGosched) Error() string {
+ runtime.Gosched()
+ return "errorThatGosched"
+}
+
+func GoschedInPanic() {
+ panic(errorThatGosched{})
+}
+
+type errorThatPrint struct{}
+
+func (errorThatPrint) Error() string {
+ fmt.Println("1")
+ fmt.Println("2")
+ return "3"
+}
+
+func SyscallInPanic() {
+ panic(errorThatPrint{})
+}
+
+func PanicAfterGoexit() {
+ defer func() {
+ panic("hello")
+ }()
+ runtime.Goexit()
+}
+
+func RecoveredPanicAfterGoexit() {
+ defer func() {
+ defer func() {
+ r := recover()
+ if r == nil {
+ panic("bad recover")
+ }
+ }()
+ panic("hello")
+ }()
+ runtime.Goexit()
+}
+
+func RecoverBeforePanicAfterGoexit() {
+ // 1. defer a function that recovers
+ // 2. defer a function that panics
+ // 3. call goexit
+ // Goexit runs the #2 defer. Its panic
+ // is caught by the #1 defer. For Goexit, we explicitly
+ // resume execution in the Goexit loop, instead of resuming
+ // execution in the caller (which would make the Goexit disappear!)
+ defer func() {
+ r := recover()
+ if r == nil {
+ panic("bad recover")
+ }
+ }()
+ defer func() {
+ panic("hello")
+ }()
+ runtime.Goexit()
+}
+
+func RecoverBeforePanicAfterGoexit2() {
+ for i := 0; i < 2; i++ {
+ defer func() {
+ }()
+ }
+ // 1. defer a function that recovers
+ // 2. defer a function that panics
+ // 3. call goexit
+ // Goexit runs the #2 defer. Its panic
+ // is caught by the #1 defer. For Goexit, we explicitly
+ // resume execution in the Goexit loop, instead of resuming
+ // execution in the caller (which would make the Goexit disappear!)
+ defer func() {
+ r := recover()
+ if r == nil {
+ panic("bad recover")
+ }
+ }()
+ defer func() {
+ panic("hello")
+ }()
+ runtime.Goexit()
+}
+
+func PanicTraceback() {
+ pt1()
+}
+
+func pt1() {
+ defer func() {
+ panic("panic pt1")
+ }()
+ pt2()
+}
+
+func pt2() {
+ defer func() {
+ panic("panic pt2")
+ }()
+ panic("hello")
+}
+
+type panicError struct{}
+
+func (*panicError) Error() string {
+ panic("double error")
+}
+
+func PanicLoop() {
+ panic(&panicError{})
+}