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-rw-r--r--src/cmd/compile/internal/gc/plive.go1321
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+// Copyright 2013 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Garbage collector liveness bitmap generation.
+
+// The command line flag -live causes this code to print debug information.
+// The levels are:
+//
+// -live (aka -live=1): print liveness lists as code warnings at safe points
+// -live=2: print an assembly listing with liveness annotations
+//
+// Each level includes the earlier output as well.
+
+package gc
+
+import (
+ "cmd/compile/internal/ssa"
+ "cmd/compile/internal/types"
+ "cmd/internal/obj"
+ "cmd/internal/objabi"
+ "crypto/md5"
+ "fmt"
+ "strings"
+)
+
+// OpVarDef is an annotation for the liveness analysis, marking a place
+// where a complete initialization (definition) of a variable begins.
+// Since the liveness analysis can see initialization of single-word
+// variables quite easy, OpVarDef is only needed for multi-word
+// variables satisfying isfat(n.Type). For simplicity though, buildssa
+// emits OpVarDef regardless of variable width.
+//
+// An 'OpVarDef x' annotation in the instruction stream tells the liveness
+// analysis to behave as though the variable x is being initialized at that
+// point in the instruction stream. The OpVarDef must appear before the
+// actual (multi-instruction) initialization, and it must also appear after
+// any uses of the previous value, if any. For example, if compiling:
+//
+// x = x[1:]
+//
+// it is important to generate code like:
+//
+// base, len, cap = pieces of x[1:]
+// OpVarDef x
+// x = {base, len, cap}
+//
+// If instead the generated code looked like:
+//
+// OpVarDef x
+// base, len, cap = pieces of x[1:]
+// x = {base, len, cap}
+//
+// then the liveness analysis would decide the previous value of x was
+// unnecessary even though it is about to be used by the x[1:] computation.
+// Similarly, if the generated code looked like:
+//
+// base, len, cap = pieces of x[1:]
+// x = {base, len, cap}
+// OpVarDef x
+//
+// then the liveness analysis will not preserve the new value of x, because
+// the OpVarDef appears to have "overwritten" it.
+//
+// OpVarDef is a bit of a kludge to work around the fact that the instruction
+// stream is working on single-word values but the liveness analysis
+// wants to work on individual variables, which might be multi-word
+// aggregates. It might make sense at some point to look into letting
+// the liveness analysis work on single-word values as well, although
+// there are complications around interface values, slices, and strings,
+// all of which cannot be treated as individual words.
+//
+// OpVarKill is the opposite of OpVarDef: it marks a value as no longer needed,
+// even if its address has been taken. That is, an OpVarKill annotation asserts
+// that its argument is certainly dead, for use when the liveness analysis
+// would not otherwise be able to deduce that fact.
+
+// TODO: get rid of OpVarKill here. It's useful for stack frame allocation
+// so the compiler can allocate two temps to the same location. Here it's now
+// useless, since the implementation of stack objects.
+
+// BlockEffects summarizes the liveness effects on an SSA block.
+type BlockEffects struct {
+ // Computed during Liveness.prologue using only the content of
+ // individual blocks:
+ //
+ // uevar: upward exposed variables (used before set in block)
+ // varkill: killed variables (set in block)
+ uevar bvec
+ varkill bvec
+
+ // Computed during Liveness.solve using control flow information:
+ //
+ // livein: variables live at block entry
+ // liveout: variables live at block exit
+ livein bvec
+ liveout bvec
+}
+
+// A collection of global state used by liveness analysis.
+type Liveness struct {
+ fn *Node
+ f *ssa.Func
+ vars []*Node
+ idx map[*Node]int32
+ stkptrsize int64
+
+ be []BlockEffects
+
+ // allUnsafe indicates that all points in this function are
+ // unsafe-points.
+ allUnsafe bool
+ // unsafePoints bit i is set if Value ID i is an unsafe-point
+ // (preemption is not allowed). Only valid if !allUnsafe.
+ unsafePoints bvec
+
+ // An array with a bit vector for each safe point in the
+ // current Block during Liveness.epilogue. Indexed in Value
+ // order for that block. Additionally, for the entry block
+ // livevars[0] is the entry bitmap. Liveness.compact moves
+ // these to stackMaps.
+ livevars []bvec
+
+ // livenessMap maps from safe points (i.e., CALLs) to their
+ // liveness map indexes.
+ livenessMap LivenessMap
+ stackMapSet bvecSet
+ stackMaps []bvec
+
+ cache progeffectscache
+}
+
+// LivenessMap maps from *ssa.Value to LivenessIndex.
+type LivenessMap struct {
+ vals map[ssa.ID]LivenessIndex
+ // The set of live, pointer-containing variables at the deferreturn
+ // call (only set when open-coded defers are used).
+ deferreturn LivenessIndex
+}
+
+func (m *LivenessMap) reset() {
+ if m.vals == nil {
+ m.vals = make(map[ssa.ID]LivenessIndex)
+ } else {
+ for k := range m.vals {
+ delete(m.vals, k)
+ }
+ }
+ m.deferreturn = LivenessDontCare
+}
+
+func (m *LivenessMap) set(v *ssa.Value, i LivenessIndex) {
+ m.vals[v.ID] = i
+}
+
+func (m LivenessMap) Get(v *ssa.Value) LivenessIndex {
+ // If v isn't in the map, then it's a "don't care" and not an
+ // unsafe-point.
+ if idx, ok := m.vals[v.ID]; ok {
+ return idx
+ }
+ return LivenessIndex{StackMapDontCare, false}
+}
+
+// LivenessIndex stores the liveness map information for a Value.
+type LivenessIndex struct {
+ stackMapIndex int
+
+ // isUnsafePoint indicates that this is an unsafe-point.
+ //
+ // Note that it's possible for a call Value to have a stack
+ // map while also being an unsafe-point. This means it cannot
+ // be preempted at this instruction, but that a preemption or
+ // stack growth may happen in the called function.
+ isUnsafePoint bool
+}
+
+// LivenessDontCare indicates that the liveness information doesn't
+// matter. Currently it is used in deferreturn liveness when we don't
+// actually need it. It should never be emitted to the PCDATA stream.
+var LivenessDontCare = LivenessIndex{StackMapDontCare, true}
+
+// StackMapDontCare indicates that the stack map index at a Value
+// doesn't matter.
+//
+// This is a sentinel value that should never be emitted to the PCDATA
+// stream. We use -1000 because that's obviously never a valid stack
+// index (but -1 is).
+const StackMapDontCare = -1000
+
+func (idx LivenessIndex) StackMapValid() bool {
+ return idx.stackMapIndex != StackMapDontCare
+}
+
+type progeffectscache struct {
+ retuevar []int32
+ tailuevar []int32
+ initialized bool
+}
+
+// livenessShouldTrack reports whether the liveness analysis
+// should track the variable n.
+// We don't care about variables that have no pointers,
+// nor do we care about non-local variables,
+// nor do we care about empty structs (handled by the pointer check),
+// nor do we care about the fake PAUTOHEAP variables.
+func livenessShouldTrack(n *Node) bool {
+ return n.Op == ONAME && (n.Class() == PAUTO || n.Class() == PPARAM || n.Class() == PPARAMOUT) && n.Type.HasPointers()
+}
+
+// getvariables returns the list of on-stack variables that we need to track
+// and a map for looking up indices by *Node.
+func getvariables(fn *Node) ([]*Node, map[*Node]int32) {
+ var vars []*Node
+ for _, n := range fn.Func.Dcl {
+ if livenessShouldTrack(n) {
+ vars = append(vars, n)
+ }
+ }
+ idx := make(map[*Node]int32, len(vars))
+ for i, n := range vars {
+ idx[n] = int32(i)
+ }
+ return vars, idx
+}
+
+func (lv *Liveness) initcache() {
+ if lv.cache.initialized {
+ Fatalf("liveness cache initialized twice")
+ return
+ }
+ lv.cache.initialized = true
+
+ for i, node := range lv.vars {
+ switch node.Class() {
+ case PPARAM:
+ // A return instruction with a p.to is a tail return, which brings
+ // the stack pointer back up (if it ever went down) and then jumps
+ // to a new function entirely. That form of instruction must read
+ // all the parameters for correctness, and similarly it must not
+ // read the out arguments - they won't be set until the new
+ // function runs.
+ lv.cache.tailuevar = append(lv.cache.tailuevar, int32(i))
+
+ case PPARAMOUT:
+ // All results are live at every return point.
+ // Note that this point is after escaping return values
+ // are copied back to the stack using their PAUTOHEAP references.
+ lv.cache.retuevar = append(lv.cache.retuevar, int32(i))
+ }
+ }
+}
+
+// A liveEffect is a set of flags that describe an instruction's
+// liveness effects on a variable.
+//
+// The possible flags are:
+// uevar - used by the instruction
+// varkill - killed by the instruction (set)
+// A kill happens after the use (for an instruction that updates a value, for example).
+type liveEffect int
+
+const (
+ uevar liveEffect = 1 << iota
+ varkill
+)
+
+// valueEffects returns the index of a variable in lv.vars and the
+// liveness effects v has on that variable.
+// If v does not affect any tracked variables, it returns -1, 0.
+func (lv *Liveness) valueEffects(v *ssa.Value) (int32, liveEffect) {
+ n, e := affectedNode(v)
+ if e == 0 || n == nil || n.Op != ONAME { // cheapest checks first
+ return -1, 0
+ }
+
+ // AllocFrame has dropped unused variables from
+ // lv.fn.Func.Dcl, but they might still be referenced by
+ // OpVarFoo pseudo-ops. Ignore them to prevent "lost track of
+ // variable" ICEs (issue 19632).
+ switch v.Op {
+ case ssa.OpVarDef, ssa.OpVarKill, ssa.OpVarLive, ssa.OpKeepAlive:
+ if !n.Name.Used() {
+ return -1, 0
+ }
+ }
+
+ var effect liveEffect
+ // Read is a read, obviously.
+ //
+ // Addr is a read also, as any subsequent holder of the pointer must be able
+ // to see all the values (including initialization) written so far.
+ // This also prevents a variable from "coming back from the dead" and presenting
+ // stale pointers to the garbage collector. See issue 28445.
+ if e&(ssa.SymRead|ssa.SymAddr) != 0 {
+ effect |= uevar
+ }
+ if e&ssa.SymWrite != 0 && (!isfat(n.Type) || v.Op == ssa.OpVarDef) {
+ effect |= varkill
+ }
+
+ if effect == 0 {
+ return -1, 0
+ }
+
+ if pos, ok := lv.idx[n]; ok {
+ return pos, effect
+ }
+ return -1, 0
+}
+
+// affectedNode returns the *Node affected by v
+func affectedNode(v *ssa.Value) (*Node, ssa.SymEffect) {
+ // Special cases.
+ switch v.Op {
+ case ssa.OpLoadReg:
+ n, _ := AutoVar(v.Args[0])
+ return n, ssa.SymRead
+ case ssa.OpStoreReg:
+ n, _ := AutoVar(v)
+ return n, ssa.SymWrite
+
+ case ssa.OpVarLive:
+ return v.Aux.(*Node), ssa.SymRead
+ case ssa.OpVarDef, ssa.OpVarKill:
+ return v.Aux.(*Node), ssa.SymWrite
+ case ssa.OpKeepAlive:
+ n, _ := AutoVar(v.Args[0])
+ return n, ssa.SymRead
+ }
+
+ e := v.Op.SymEffect()
+ if e == 0 {
+ return nil, 0
+ }
+
+ switch a := v.Aux.(type) {
+ case nil, *obj.LSym:
+ // ok, but no node
+ return nil, e
+ case *Node:
+ return a, e
+ default:
+ Fatalf("weird aux: %s", v.LongString())
+ return nil, e
+ }
+}
+
+type livenessFuncCache struct {
+ be []BlockEffects
+ livenessMap LivenessMap
+}
+
+// Constructs a new liveness structure used to hold the global state of the
+// liveness computation. The cfg argument is a slice of *BasicBlocks and the
+// vars argument is a slice of *Nodes.
+func newliveness(fn *Node, f *ssa.Func, vars []*Node, idx map[*Node]int32, stkptrsize int64) *Liveness {
+ lv := &Liveness{
+ fn: fn,
+ f: f,
+ vars: vars,
+ idx: idx,
+ stkptrsize: stkptrsize,
+ }
+
+ // Significant sources of allocation are kept in the ssa.Cache
+ // and reused. Surprisingly, the bit vectors themselves aren't
+ // a major source of allocation, but the liveness maps are.
+ if lc, _ := f.Cache.Liveness.(*livenessFuncCache); lc == nil {
+ // Prep the cache so liveness can fill it later.
+ f.Cache.Liveness = new(livenessFuncCache)
+ } else {
+ if cap(lc.be) >= f.NumBlocks() {
+ lv.be = lc.be[:f.NumBlocks()]
+ }
+ lv.livenessMap = LivenessMap{vals: lc.livenessMap.vals, deferreturn: LivenessDontCare}
+ lc.livenessMap.vals = nil
+ }
+ if lv.be == nil {
+ lv.be = make([]BlockEffects, f.NumBlocks())
+ }
+
+ nblocks := int32(len(f.Blocks))
+ nvars := int32(len(vars))
+ bulk := bvbulkalloc(nvars, nblocks*7)
+ for _, b := range f.Blocks {
+ be := lv.blockEffects(b)
+
+ be.uevar = bulk.next()
+ be.varkill = bulk.next()
+ be.livein = bulk.next()
+ be.liveout = bulk.next()
+ }
+ lv.livenessMap.reset()
+
+ lv.markUnsafePoints()
+ return lv
+}
+
+func (lv *Liveness) blockEffects(b *ssa.Block) *BlockEffects {
+ return &lv.be[b.ID]
+}
+
+// NOTE: The bitmap for a specific type t could be cached in t after
+// the first run and then simply copied into bv at the correct offset
+// on future calls with the same type t.
+func onebitwalktype1(t *types.Type, off int64, bv bvec) {
+ if t.Align > 0 && off&int64(t.Align-1) != 0 {
+ Fatalf("onebitwalktype1: invalid initial alignment: type %v has alignment %d, but offset is %v", t, t.Align, off)
+ }
+ if !t.HasPointers() {
+ // Note: this case ensures that pointers to go:notinheap types
+ // are not considered pointers by garbage collection and stack copying.
+ return
+ }
+
+ switch t.Etype {
+ case TPTR, TUNSAFEPTR, TFUNC, TCHAN, TMAP:
+ if off&int64(Widthptr-1) != 0 {
+ Fatalf("onebitwalktype1: invalid alignment, %v", t)
+ }
+ bv.Set(int32(off / int64(Widthptr))) // pointer
+
+ case TSTRING:
+ // struct { byte *str; intgo len; }
+ if off&int64(Widthptr-1) != 0 {
+ Fatalf("onebitwalktype1: invalid alignment, %v", t)
+ }
+ bv.Set(int32(off / int64(Widthptr))) //pointer in first slot
+
+ case TINTER:
+ // struct { Itab *tab; void *data; }
+ // or, when isnilinter(t)==true:
+ // struct { Type *type; void *data; }
+ if off&int64(Widthptr-1) != 0 {
+ Fatalf("onebitwalktype1: invalid alignment, %v", t)
+ }
+ // The first word of an interface is a pointer, but we don't
+ // treat it as such.
+ // 1. If it is a non-empty interface, the pointer points to an itab
+ // which is always in persistentalloc space.
+ // 2. If it is an empty interface, the pointer points to a _type.
+ // a. If it is a compile-time-allocated type, it points into
+ // the read-only data section.
+ // b. If it is a reflect-allocated type, it points into the Go heap.
+ // Reflect is responsible for keeping a reference to
+ // the underlying type so it won't be GCd.
+ // If we ever have a moving GC, we need to change this for 2b (as
+ // well as scan itabs to update their itab._type fields).
+ bv.Set(int32(off/int64(Widthptr) + 1)) // pointer in second slot
+
+ case TSLICE:
+ // struct { byte *array; uintgo len; uintgo cap; }
+ if off&int64(Widthptr-1) != 0 {
+ Fatalf("onebitwalktype1: invalid TARRAY alignment, %v", t)
+ }
+ bv.Set(int32(off / int64(Widthptr))) // pointer in first slot (BitsPointer)
+
+ case TARRAY:
+ elt := t.Elem()
+ if elt.Width == 0 {
+ // Short-circuit for #20739.
+ break
+ }
+ for i := int64(0); i < t.NumElem(); i++ {
+ onebitwalktype1(elt, off, bv)
+ off += elt.Width
+ }
+
+ case TSTRUCT:
+ for _, f := range t.Fields().Slice() {
+ onebitwalktype1(f.Type, off+f.Offset, bv)
+ }
+
+ default:
+ Fatalf("onebitwalktype1: unexpected type, %v", t)
+ }
+}
+
+// Generates live pointer value maps for arguments and local variables. The
+// this argument and the in arguments are always assumed live. The vars
+// argument is a slice of *Nodes.
+func (lv *Liveness) pointerMap(liveout bvec, vars []*Node, args, locals bvec) {
+ for i := int32(0); ; i++ {
+ i = liveout.Next(i)
+ if i < 0 {
+ break
+ }
+ node := vars[i]
+ switch node.Class() {
+ case PAUTO:
+ onebitwalktype1(node.Type, node.Xoffset+lv.stkptrsize, locals)
+
+ case PPARAM, PPARAMOUT:
+ onebitwalktype1(node.Type, node.Xoffset, args)
+ }
+ }
+}
+
+// allUnsafe indicates that all points in this function are
+// unsafe-points.
+func allUnsafe(f *ssa.Func) bool {
+ // The runtime assumes the only safe-points are function
+ // prologues (because that's how it used to be). We could and
+ // should improve that, but for now keep consider all points
+ // in the runtime unsafe. obj will add prologues and their
+ // safe-points.
+ //
+ // go:nosplit functions are similar. Since safe points used to
+ // be coupled with stack checks, go:nosplit often actually
+ // means "no safe points in this function".
+ return compiling_runtime || f.NoSplit
+}
+
+// markUnsafePoints finds unsafe points and computes lv.unsafePoints.
+func (lv *Liveness) markUnsafePoints() {
+ if allUnsafe(lv.f) {
+ // No complex analysis necessary.
+ lv.allUnsafe = true
+ return
+ }
+
+ lv.unsafePoints = bvalloc(int32(lv.f.NumValues()))
+
+ // Mark architecture-specific unsafe points.
+ for _, b := range lv.f.Blocks {
+ for _, v := range b.Values {
+ if v.Op.UnsafePoint() {
+ lv.unsafePoints.Set(int32(v.ID))
+ }
+ }
+ }
+
+ // Mark write barrier unsafe points.
+ for _, wbBlock := range lv.f.WBLoads {
+ if wbBlock.Kind == ssa.BlockPlain && len(wbBlock.Values) == 0 {
+ // The write barrier block was optimized away
+ // but we haven't done dead block elimination.
+ // (This can happen in -N mode.)
+ continue
+ }
+ // Check that we have the expected diamond shape.
+ if len(wbBlock.Succs) != 2 {
+ lv.f.Fatalf("expected branch at write barrier block %v", wbBlock)
+ }
+ s0, s1 := wbBlock.Succs[0].Block(), wbBlock.Succs[1].Block()
+ if s0 == s1 {
+ // There's no difference between write barrier on and off.
+ // Thus there's no unsafe locations. See issue 26024.
+ continue
+ }
+ if s0.Kind != ssa.BlockPlain || s1.Kind != ssa.BlockPlain {
+ lv.f.Fatalf("expected successors of write barrier block %v to be plain", wbBlock)
+ }
+ if s0.Succs[0].Block() != s1.Succs[0].Block() {
+ lv.f.Fatalf("expected successors of write barrier block %v to converge", wbBlock)
+ }
+
+ // Flow backwards from the control value to find the
+ // flag load. We don't know what lowered ops we're
+ // looking for, but all current arches produce a
+ // single op that does the memory load from the flag
+ // address, so we look for that.
+ var load *ssa.Value
+ v := wbBlock.Controls[0]
+ for {
+ if sym, ok := v.Aux.(*obj.LSym); ok && sym == writeBarrier {
+ load = v
+ break
+ }
+ switch v.Op {
+ case ssa.Op386TESTL:
+ // 386 lowers Neq32 to (TESTL cond cond),
+ if v.Args[0] == v.Args[1] {
+ v = v.Args[0]
+ continue
+ }
+ case ssa.Op386MOVLload, ssa.OpARM64MOVWUload, ssa.OpPPC64MOVWZload, ssa.OpWasmI64Load32U:
+ // Args[0] is the address of the write
+ // barrier control. Ignore Args[1],
+ // which is the mem operand.
+ // TODO: Just ignore mem operands?
+ v = v.Args[0]
+ continue
+ }
+ // Common case: just flow backwards.
+ if len(v.Args) != 1 {
+ v.Fatalf("write barrier control value has more than one argument: %s", v.LongString())
+ }
+ v = v.Args[0]
+ }
+
+ // Mark everything after the load unsafe.
+ found := false
+ for _, v := range wbBlock.Values {
+ found = found || v == load
+ if found {
+ lv.unsafePoints.Set(int32(v.ID))
+ }
+ }
+
+ // Mark the two successor blocks unsafe. These come
+ // back together immediately after the direct write in
+ // one successor and the last write barrier call in
+ // the other, so there's no need to be more precise.
+ for _, succ := range wbBlock.Succs {
+ for _, v := range succ.Block().Values {
+ lv.unsafePoints.Set(int32(v.ID))
+ }
+ }
+ }
+
+ // Find uintptr -> unsafe.Pointer conversions and flood
+ // unsafeness back to a call (which is always a safe point).
+ //
+ // Looking for the uintptr -> unsafe.Pointer conversion has a
+ // few advantages over looking for unsafe.Pointer -> uintptr
+ // conversions:
+ //
+ // 1. We avoid needlessly blocking safe-points for
+ // unsafe.Pointer -> uintptr conversions that never go back to
+ // a Pointer.
+ //
+ // 2. We don't have to detect calls to reflect.Value.Pointer,
+ // reflect.Value.UnsafeAddr, and reflect.Value.InterfaceData,
+ // which are implicit unsafe.Pointer -> uintptr conversions.
+ // We can't even reliably detect this if there's an indirect
+ // call to one of these methods.
+ //
+ // TODO: For trivial unsafe.Pointer arithmetic, it would be
+ // nice to only flood as far as the unsafe.Pointer -> uintptr
+ // conversion, but it's hard to know which argument of an Add
+ // or Sub to follow.
+ var flooded bvec
+ var flood func(b *ssa.Block, vi int)
+ flood = func(b *ssa.Block, vi int) {
+ if flooded.n == 0 {
+ flooded = bvalloc(int32(lv.f.NumBlocks()))
+ }
+ if flooded.Get(int32(b.ID)) {
+ return
+ }
+ for i := vi - 1; i >= 0; i-- {
+ v := b.Values[i]
+ if v.Op.IsCall() {
+ // Uintptrs must not contain live
+ // pointers across calls, so stop
+ // flooding.
+ return
+ }
+ lv.unsafePoints.Set(int32(v.ID))
+ }
+ if vi == len(b.Values) {
+ // We marked all values in this block, so no
+ // need to flood this block again.
+ flooded.Set(int32(b.ID))
+ }
+ for _, pred := range b.Preds {
+ flood(pred.Block(), len(pred.Block().Values))
+ }
+ }
+ for _, b := range lv.f.Blocks {
+ for i, v := range b.Values {
+ if !(v.Op == ssa.OpConvert && v.Type.IsPtrShaped()) {
+ continue
+ }
+ // Flood the unsafe-ness of this backwards
+ // until we hit a call.
+ flood(b, i+1)
+ }
+ }
+}
+
+// Returns true for instructions that must have a stack map.
+//
+// This does not necessarily mean the instruction is a safe-point. In
+// particular, call Values can have a stack map in case the callee
+// grows the stack, but not themselves be a safe-point.
+func (lv *Liveness) hasStackMap(v *ssa.Value) bool {
+ if !v.Op.IsCall() {
+ return false
+ }
+ // typedmemclr and typedmemmove are write barriers and
+ // deeply non-preemptible. They are unsafe points and
+ // hence should not have liveness maps.
+ if sym, ok := v.Aux.(*ssa.AuxCall); ok && (sym.Fn == typedmemclr || sym.Fn == typedmemmove) {
+ return false
+ }
+ return true
+}
+
+// Initializes the sets for solving the live variables. Visits all the
+// instructions in each basic block to summarizes the information at each basic
+// block
+func (lv *Liveness) prologue() {
+ lv.initcache()
+
+ for _, b := range lv.f.Blocks {
+ be := lv.blockEffects(b)
+
+ // Walk the block instructions backward and update the block
+ // effects with the each prog effects.
+ for j := len(b.Values) - 1; j >= 0; j-- {
+ pos, e := lv.valueEffects(b.Values[j])
+ if e&varkill != 0 {
+ be.varkill.Set(pos)
+ be.uevar.Unset(pos)
+ }
+ if e&uevar != 0 {
+ be.uevar.Set(pos)
+ }
+ }
+ }
+}
+
+// Solve the liveness dataflow equations.
+func (lv *Liveness) solve() {
+ // These temporary bitvectors exist to avoid successive allocations and
+ // frees within the loop.
+ nvars := int32(len(lv.vars))
+ newlivein := bvalloc(nvars)
+ newliveout := bvalloc(nvars)
+
+ // Walk blocks in postorder ordering. This improves convergence.
+ po := lv.f.Postorder()
+
+ // Iterate through the blocks in reverse round-robin fashion. A work
+ // queue might be slightly faster. As is, the number of iterations is
+ // so low that it hardly seems to be worth the complexity.
+
+ for change := true; change; {
+ change = false
+ for _, b := range po {
+ be := lv.blockEffects(b)
+
+ newliveout.Clear()
+ switch b.Kind {
+ case ssa.BlockRet:
+ for _, pos := range lv.cache.retuevar {
+ newliveout.Set(pos)
+ }
+ case ssa.BlockRetJmp:
+ for _, pos := range lv.cache.tailuevar {
+ newliveout.Set(pos)
+ }
+ case ssa.BlockExit:
+ // panic exit - nothing to do
+ default:
+ // A variable is live on output from this block
+ // if it is live on input to some successor.
+ //
+ // out[b] = \bigcup_{s \in succ[b]} in[s]
+ newliveout.Copy(lv.blockEffects(b.Succs[0].Block()).livein)
+ for _, succ := range b.Succs[1:] {
+ newliveout.Or(newliveout, lv.blockEffects(succ.Block()).livein)
+ }
+ }
+
+ if !be.liveout.Eq(newliveout) {
+ change = true
+ be.liveout.Copy(newliveout)
+ }
+
+ // A variable is live on input to this block
+ // if it is used by this block, or live on output from this block and
+ // not set by the code in this block.
+ //
+ // in[b] = uevar[b] \cup (out[b] \setminus varkill[b])
+ newlivein.AndNot(be.liveout, be.varkill)
+ be.livein.Or(newlivein, be.uevar)
+ }
+ }
+}
+
+// Visits all instructions in a basic block and computes a bit vector of live
+// variables at each safe point locations.
+func (lv *Liveness) epilogue() {
+ nvars := int32(len(lv.vars))
+ liveout := bvalloc(nvars)
+ livedefer := bvalloc(nvars) // always-live variables
+
+ // If there is a defer (that could recover), then all output
+ // parameters are live all the time. In addition, any locals
+ // that are pointers to heap-allocated output parameters are
+ // also always live (post-deferreturn code needs these
+ // pointers to copy values back to the stack).
+ // TODO: if the output parameter is heap-allocated, then we
+ // don't need to keep the stack copy live?
+ if lv.fn.Func.HasDefer() {
+ for i, n := range lv.vars {
+ if n.Class() == PPARAMOUT {
+ if n.Name.IsOutputParamHeapAddr() {
+ // Just to be paranoid. Heap addresses are PAUTOs.
+ Fatalf("variable %v both output param and heap output param", n)
+ }
+ if n.Name.Param.Heapaddr != nil {
+ // If this variable moved to the heap, then
+ // its stack copy is not live.
+ continue
+ }
+ // Note: zeroing is handled by zeroResults in walk.go.
+ livedefer.Set(int32(i))
+ }
+ if n.Name.IsOutputParamHeapAddr() {
+ // This variable will be overwritten early in the function
+ // prologue (from the result of a mallocgc) but we need to
+ // zero it in case that malloc causes a stack scan.
+ n.Name.SetNeedzero(true)
+ livedefer.Set(int32(i))
+ }
+ if n.Name.OpenDeferSlot() {
+ // Open-coded defer args slots must be live
+ // everywhere in a function, since a panic can
+ // occur (almost) anywhere. Because it is live
+ // everywhere, it must be zeroed on entry.
+ livedefer.Set(int32(i))
+ // It was already marked as Needzero when created.
+ if !n.Name.Needzero() {
+ Fatalf("all pointer-containing defer arg slots should have Needzero set")
+ }
+ }
+ }
+ }
+
+ // We must analyze the entry block first. The runtime assumes
+ // the function entry map is index 0. Conveniently, layout
+ // already ensured that the entry block is first.
+ if lv.f.Entry != lv.f.Blocks[0] {
+ lv.f.Fatalf("entry block must be first")
+ }
+
+ {
+ // Reserve an entry for function entry.
+ live := bvalloc(nvars)
+ lv.livevars = append(lv.livevars, live)
+ }
+
+ for _, b := range lv.f.Blocks {
+ be := lv.blockEffects(b)
+
+ // Walk forward through the basic block instructions and
+ // allocate liveness maps for those instructions that need them.
+ for _, v := range b.Values {
+ if !lv.hasStackMap(v) {
+ continue
+ }
+
+ live := bvalloc(nvars)
+ lv.livevars = append(lv.livevars, live)
+ }
+
+ // walk backward, construct maps at each safe point
+ index := int32(len(lv.livevars) - 1)
+
+ liveout.Copy(be.liveout)
+ for i := len(b.Values) - 1; i >= 0; i-- {
+ v := b.Values[i]
+
+ if lv.hasStackMap(v) {
+ // Found an interesting instruction, record the
+ // corresponding liveness information.
+
+ live := &lv.livevars[index]
+ live.Or(*live, liveout)
+ live.Or(*live, livedefer) // only for non-entry safe points
+ index--
+ }
+
+ // Update liveness information.
+ pos, e := lv.valueEffects(v)
+ if e&varkill != 0 {
+ liveout.Unset(pos)
+ }
+ if e&uevar != 0 {
+ liveout.Set(pos)
+ }
+ }
+
+ if b == lv.f.Entry {
+ if index != 0 {
+ Fatalf("bad index for entry point: %v", index)
+ }
+
+ // Check to make sure only input variables are live.
+ for i, n := range lv.vars {
+ if !liveout.Get(int32(i)) {
+ continue
+ }
+ if n.Class() == PPARAM {
+ continue // ok
+ }
+ Fatalf("bad live variable at entry of %v: %L", lv.fn.Func.Nname, n)
+ }
+
+ // Record live variables.
+ live := &lv.livevars[index]
+ live.Or(*live, liveout)
+ }
+
+ // The liveness maps for this block are now complete. Compact them.
+ lv.compact(b)
+ }
+
+ // If we have an open-coded deferreturn call, make a liveness map for it.
+ if lv.fn.Func.OpenCodedDeferDisallowed() {
+ lv.livenessMap.deferreturn = LivenessDontCare
+ } else {
+ lv.livenessMap.deferreturn = LivenessIndex{
+ stackMapIndex: lv.stackMapSet.add(livedefer),
+ isUnsafePoint: false,
+ }
+ }
+
+ // Done compacting. Throw out the stack map set.
+ lv.stackMaps = lv.stackMapSet.extractUniqe()
+ lv.stackMapSet = bvecSet{}
+
+ // Useful sanity check: on entry to the function,
+ // the only things that can possibly be live are the
+ // input parameters.
+ for j, n := range lv.vars {
+ if n.Class() != PPARAM && lv.stackMaps[0].Get(int32(j)) {
+ lv.f.Fatalf("%v %L recorded as live on entry", lv.fn.Func.Nname, n)
+ }
+ }
+}
+
+// Compact coalesces identical bitmaps from lv.livevars into the sets
+// lv.stackMapSet.
+//
+// Compact clears lv.livevars.
+//
+// There are actually two lists of bitmaps, one list for the local variables and one
+// list for the function arguments. Both lists are indexed by the same PCDATA
+// index, so the corresponding pairs must be considered together when
+// merging duplicates. The argument bitmaps change much less often during
+// function execution than the local variable bitmaps, so it is possible that
+// we could introduce a separate PCDATA index for arguments vs locals and
+// then compact the set of argument bitmaps separately from the set of
+// local variable bitmaps. As of 2014-04-02, doing this to the godoc binary
+// is actually a net loss: we save about 50k of argument bitmaps but the new
+// PCDATA tables cost about 100k. So for now we keep using a single index for
+// both bitmap lists.
+func (lv *Liveness) compact(b *ssa.Block) {
+ pos := 0
+ if b == lv.f.Entry {
+ // Handle entry stack map.
+ lv.stackMapSet.add(lv.livevars[0])
+ pos++
+ }
+ for _, v := range b.Values {
+ hasStackMap := lv.hasStackMap(v)
+ isUnsafePoint := lv.allUnsafe || lv.unsafePoints.Get(int32(v.ID))
+ idx := LivenessIndex{StackMapDontCare, isUnsafePoint}
+ if hasStackMap {
+ idx.stackMapIndex = lv.stackMapSet.add(lv.livevars[pos])
+ pos++
+ }
+ if hasStackMap || isUnsafePoint {
+ lv.livenessMap.set(v, idx)
+ }
+ }
+
+ // Reset livevars.
+ lv.livevars = lv.livevars[:0]
+}
+
+func (lv *Liveness) showlive(v *ssa.Value, live bvec) {
+ if debuglive == 0 || lv.fn.funcname() == "init" || strings.HasPrefix(lv.fn.funcname(), ".") {
+ return
+ }
+ if !(v == nil || v.Op.IsCall()) {
+ // Historically we only printed this information at
+ // calls. Keep doing so.
+ return
+ }
+ if live.IsEmpty() {
+ return
+ }
+
+ pos := lv.fn.Func.Nname.Pos
+ if v != nil {
+ pos = v.Pos
+ }
+
+ s := "live at "
+ if v == nil {
+ s += fmt.Sprintf("entry to %s:", lv.fn.funcname())
+ } else if sym, ok := v.Aux.(*ssa.AuxCall); ok && sym.Fn != nil {
+ fn := sym.Fn.Name
+ if pos := strings.Index(fn, "."); pos >= 0 {
+ fn = fn[pos+1:]
+ }
+ s += fmt.Sprintf("call to %s:", fn)
+ } else {
+ s += "indirect call:"
+ }
+
+ for j, n := range lv.vars {
+ if live.Get(int32(j)) {
+ s += fmt.Sprintf(" %v", n)
+ }
+ }
+
+ Warnl(pos, s)
+}
+
+func (lv *Liveness) printbvec(printed bool, name string, live bvec) bool {
+ if live.IsEmpty() {
+ return printed
+ }
+
+ if !printed {
+ fmt.Printf("\t")
+ } else {
+ fmt.Printf(" ")
+ }
+ fmt.Printf("%s=", name)
+
+ comma := ""
+ for i, n := range lv.vars {
+ if !live.Get(int32(i)) {
+ continue
+ }
+ fmt.Printf("%s%s", comma, n.Sym.Name)
+ comma = ","
+ }
+ return true
+}
+
+// printeffect is like printbvec, but for valueEffects.
+func (lv *Liveness) printeffect(printed bool, name string, pos int32, x bool) bool {
+ if !x {
+ return printed
+ }
+ if !printed {
+ fmt.Printf("\t")
+ } else {
+ fmt.Printf(" ")
+ }
+ fmt.Printf("%s=", name)
+ if x {
+ fmt.Printf("%s", lv.vars[pos].Sym.Name)
+ }
+
+ return true
+}
+
+// Prints the computed liveness information and inputs, for debugging.
+// This format synthesizes the information used during the multiple passes
+// into a single presentation.
+func (lv *Liveness) printDebug() {
+ fmt.Printf("liveness: %s\n", lv.fn.funcname())
+
+ for i, b := range lv.f.Blocks {
+ if i > 0 {
+ fmt.Printf("\n")
+ }
+
+ // bb#0 pred=1,2 succ=3,4
+ fmt.Printf("bb#%d pred=", b.ID)
+ for j, pred := range b.Preds {
+ if j > 0 {
+ fmt.Printf(",")
+ }
+ fmt.Printf("%d", pred.Block().ID)
+ }
+ fmt.Printf(" succ=")
+ for j, succ := range b.Succs {
+ if j > 0 {
+ fmt.Printf(",")
+ }
+ fmt.Printf("%d", succ.Block().ID)
+ }
+ fmt.Printf("\n")
+
+ be := lv.blockEffects(b)
+
+ // initial settings
+ printed := false
+ printed = lv.printbvec(printed, "uevar", be.uevar)
+ printed = lv.printbvec(printed, "livein", be.livein)
+ if printed {
+ fmt.Printf("\n")
+ }
+
+ // program listing, with individual effects listed
+
+ if b == lv.f.Entry {
+ live := lv.stackMaps[0]
+ fmt.Printf("(%s) function entry\n", linestr(lv.fn.Func.Nname.Pos))
+ fmt.Printf("\tlive=")
+ printed = false
+ for j, n := range lv.vars {
+ if !live.Get(int32(j)) {
+ continue
+ }
+ if printed {
+ fmt.Printf(",")
+ }
+ fmt.Printf("%v", n)
+ printed = true
+ }
+ fmt.Printf("\n")
+ }
+
+ for _, v := range b.Values {
+ fmt.Printf("(%s) %v\n", linestr(v.Pos), v.LongString())
+
+ pcdata := lv.livenessMap.Get(v)
+
+ pos, effect := lv.valueEffects(v)
+ printed = false
+ printed = lv.printeffect(printed, "uevar", pos, effect&uevar != 0)
+ printed = lv.printeffect(printed, "varkill", pos, effect&varkill != 0)
+ if printed {
+ fmt.Printf("\n")
+ }
+
+ if pcdata.StackMapValid() {
+ fmt.Printf("\tlive=")
+ printed = false
+ if pcdata.StackMapValid() {
+ live := lv.stackMaps[pcdata.stackMapIndex]
+ for j, n := range lv.vars {
+ if !live.Get(int32(j)) {
+ continue
+ }
+ if printed {
+ fmt.Printf(",")
+ }
+ fmt.Printf("%v", n)
+ printed = true
+ }
+ }
+ fmt.Printf("\n")
+ }
+
+ if pcdata.isUnsafePoint {
+ fmt.Printf("\tunsafe-point\n")
+ }
+ }
+
+ // bb bitsets
+ fmt.Printf("end\n")
+ printed = false
+ printed = lv.printbvec(printed, "varkill", be.varkill)
+ printed = lv.printbvec(printed, "liveout", be.liveout)
+ if printed {
+ fmt.Printf("\n")
+ }
+ }
+
+ fmt.Printf("\n")
+}
+
+// Dumps a slice of bitmaps to a symbol as a sequence of uint32 values. The
+// first word dumped is the total number of bitmaps. The second word is the
+// length of the bitmaps. All bitmaps are assumed to be of equal length. The
+// remaining bytes are the raw bitmaps.
+func (lv *Liveness) emit() (argsSym, liveSym *obj.LSym) {
+ // Size args bitmaps to be just large enough to hold the largest pointer.
+ // First, find the largest Xoffset node we care about.
+ // (Nodes without pointers aren't in lv.vars; see livenessShouldTrack.)
+ var maxArgNode *Node
+ for _, n := range lv.vars {
+ switch n.Class() {
+ case PPARAM, PPARAMOUT:
+ if maxArgNode == nil || n.Xoffset > maxArgNode.Xoffset {
+ maxArgNode = n
+ }
+ }
+ }
+ // Next, find the offset of the largest pointer in the largest node.
+ var maxArgs int64
+ if maxArgNode != nil {
+ maxArgs = maxArgNode.Xoffset + typeptrdata(maxArgNode.Type)
+ }
+
+ // Size locals bitmaps to be stkptrsize sized.
+ // We cannot shrink them to only hold the largest pointer,
+ // because their size is used to calculate the beginning
+ // of the local variables frame.
+ // Further discussion in https://golang.org/cl/104175.
+ // TODO: consider trimming leading zeros.
+ // This would require shifting all bitmaps.
+ maxLocals := lv.stkptrsize
+
+ // Temporary symbols for encoding bitmaps.
+ var argsSymTmp, liveSymTmp obj.LSym
+
+ args := bvalloc(int32(maxArgs / int64(Widthptr)))
+ aoff := duint32(&argsSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps
+ aoff = duint32(&argsSymTmp, aoff, uint32(args.n)) // number of bits in each bitmap
+
+ locals := bvalloc(int32(maxLocals / int64(Widthptr)))
+ loff := duint32(&liveSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps
+ loff = duint32(&liveSymTmp, loff, uint32(locals.n)) // number of bits in each bitmap
+
+ for _, live := range lv.stackMaps {
+ args.Clear()
+ locals.Clear()
+
+ lv.pointerMap(live, lv.vars, args, locals)
+
+ aoff = dbvec(&argsSymTmp, aoff, args)
+ loff = dbvec(&liveSymTmp, loff, locals)
+ }
+
+ // Give these LSyms content-addressable names,
+ // so that they can be de-duplicated.
+ // This provides significant binary size savings.
+ //
+ // These symbols will be added to Ctxt.Data by addGCLocals
+ // after parallel compilation is done.
+ makeSym := func(tmpSym *obj.LSym) *obj.LSym {
+ return Ctxt.LookupInit(fmt.Sprintf("gclocals·%x", md5.Sum(tmpSym.P)), func(lsym *obj.LSym) {
+ lsym.P = tmpSym.P
+ lsym.Set(obj.AttrContentAddressable, true)
+ })
+ }
+ return makeSym(&argsSymTmp), makeSym(&liveSymTmp)
+}
+
+// Entry pointer for liveness analysis. Solves for the liveness of
+// pointer variables in the function and emits a runtime data
+// structure read by the garbage collector.
+// Returns a map from GC safe points to their corresponding stack map index.
+func liveness(e *ssafn, f *ssa.Func, pp *Progs) LivenessMap {
+ // Construct the global liveness state.
+ vars, idx := getvariables(e.curfn)
+ lv := newliveness(e.curfn, f, vars, idx, e.stkptrsize)
+
+ // Run the dataflow framework.
+ lv.prologue()
+ lv.solve()
+ lv.epilogue()
+ if debuglive > 0 {
+ lv.showlive(nil, lv.stackMaps[0])
+ for _, b := range f.Blocks {
+ for _, val := range b.Values {
+ if idx := lv.livenessMap.Get(val); idx.StackMapValid() {
+ lv.showlive(val, lv.stackMaps[idx.stackMapIndex])
+ }
+ }
+ }
+ }
+ if debuglive >= 2 {
+ lv.printDebug()
+ }
+
+ // Update the function cache.
+ {
+ cache := f.Cache.Liveness.(*livenessFuncCache)
+ if cap(lv.be) < 2000 { // Threshold from ssa.Cache slices.
+ for i := range lv.be {
+ lv.be[i] = BlockEffects{}
+ }
+ cache.be = lv.be
+ }
+ if len(lv.livenessMap.vals) < 2000 {
+ cache.livenessMap = lv.livenessMap
+ }
+ }
+
+ // Emit the live pointer map data structures
+ ls := e.curfn.Func.lsym
+ fninfo := ls.Func()
+ fninfo.GCArgs, fninfo.GCLocals = lv.emit()
+
+ p := pp.Prog(obj.AFUNCDATA)
+ Addrconst(&p.From, objabi.FUNCDATA_ArgsPointerMaps)
+ p.To.Type = obj.TYPE_MEM
+ p.To.Name = obj.NAME_EXTERN
+ p.To.Sym = fninfo.GCArgs
+
+ p = pp.Prog(obj.AFUNCDATA)
+ Addrconst(&p.From, objabi.FUNCDATA_LocalsPointerMaps)
+ p.To.Type = obj.TYPE_MEM
+ p.To.Name = obj.NAME_EXTERN
+ p.To.Sym = fninfo.GCLocals
+
+ return lv.livenessMap
+}
+
+// isfat reports whether a variable of type t needs multiple assignments to initialize.
+// For example:
+//
+// type T struct { x, y int }
+// x := T{x: 0, y: 1}
+//
+// Then we need:
+//
+// var t T
+// t.x = 0
+// t.y = 1
+//
+// to fully initialize t.
+func isfat(t *types.Type) bool {
+ if t != nil {
+ switch t.Etype {
+ case TSLICE, TSTRING,
+ TINTER: // maybe remove later
+ return true
+ case TARRAY:
+ // Array of 1 element, check if element is fat
+ if t.NumElem() == 1 {
+ return isfat(t.Elem())
+ }
+ return true
+ case TSTRUCT:
+ // Struct with 1 field, check if field is fat
+ if t.NumFields() == 1 {
+ return isfat(t.Field(0).Type)
+ }
+ return true
+ }
+ }
+
+ return false
+}