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+This is a list of possible improvements to the SSA pass of the compiler.
+
+Optimizations (better compiled code)
+------------------------------------
+- Reduce register pressure in scheduler
+- Make dead store pass inter-block
+- If there are a lot of MOVQ $0, ..., then load
+ 0 into a register and use the register as the source instead.
+- Allow large structs to be SSAable (issue 24416)
+- Allow arrays of length >1 to be SSAable
+- If strings are being passed around without being interpreted (ptr
+ and len fields being accessed) pass them in xmm registers?
+ Same for interfaces?
+- any pointer generated by unsafe arithmetic must be non-nil?
+ (Of course that may not be true in general, but it is for all uses
+ in the runtime, and we can play games with unsafe.)
+
+Optimizations (better compiler)
+-------------------------------
+- Handle signed division overflow and sign extension earlier
+
+Regalloc
+--------
+- Make liveness analysis non-quadratic