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Diffstat (limited to 'src/cmd/compile/internal/ssa/block.go')
-rw-r--r-- | src/cmd/compile/internal/ssa/block.go | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/src/cmd/compile/internal/ssa/block.go b/src/cmd/compile/internal/ssa/block.go new file mode 100644 index 0000000..519ac21 --- /dev/null +++ b/src/cmd/compile/internal/ssa/block.go @@ -0,0 +1,371 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package ssa + +import ( + "cmd/internal/src" + "fmt" +) + +// Block represents a basic block in the control flow graph of a function. +type Block struct { + // A unique identifier for the block. The system will attempt to allocate + // these IDs densely, but no guarantees. + ID ID + + // Source position for block's control operation + Pos src.XPos + + // The kind of block this is. + Kind BlockKind + + // Likely direction for branches. + // If BranchLikely, Succs[0] is the most likely branch taken. + // If BranchUnlikely, Succs[1] is the most likely branch taken. + // Ignored if len(Succs) < 2. + // Fatal if not BranchUnknown and len(Succs) > 2. + Likely BranchPrediction + + // After flagalloc, records whether flags are live at the end of the block. + FlagsLiveAtEnd bool + + // Subsequent blocks, if any. The number and order depend on the block kind. + Succs []Edge + + // Inverse of successors. + // The order is significant to Phi nodes in the block. + // TODO: predecessors is a pain to maintain. Can we somehow order phi + // arguments by block id and have this field computed explicitly when needed? + Preds []Edge + + // A list of values that determine how the block is exited. The number + // and type of control values depends on the Kind of the block. For + // instance, a BlockIf has a single boolean control value and BlockExit + // has a single memory control value. + // + // The ControlValues() method may be used to get a slice with the non-nil + // control values that can be ranged over. + // + // Controls[1] must be nil if Controls[0] is nil. + Controls [2]*Value + + // Auxiliary info for the block. Its value depends on the Kind. + Aux interface{} + AuxInt int64 + + // The unordered set of Values that define the operation of this block. + // After the scheduling pass, this list is ordered. + Values []*Value + + // The containing function + Func *Func + + // Storage for Succs, Preds and Values. + succstorage [2]Edge + predstorage [4]Edge + valstorage [9]*Value +} + +// Edge represents a CFG edge. +// Example edges for b branching to either c or d. +// (c and d have other predecessors.) +// b.Succs = [{c,3}, {d,1}] +// c.Preds = [?, ?, ?, {b,0}] +// d.Preds = [?, {b,1}, ?] +// These indexes allow us to edit the CFG in constant time. +// In addition, it informs phi ops in degenerate cases like: +// b: +// if k then c else c +// c: +// v = Phi(x, y) +// Then the indexes tell you whether x is chosen from +// the if or else branch from b. +// b.Succs = [{c,0},{c,1}] +// c.Preds = [{b,0},{b,1}] +// means x is chosen if k is true. +type Edge struct { + // block edge goes to (in a Succs list) or from (in a Preds list) + b *Block + // index of reverse edge. Invariant: + // e := x.Succs[idx] + // e.b.Preds[e.i] = Edge{x,idx} + // and similarly for predecessors. + i int +} + +func (e Edge) Block() *Block { + return e.b +} +func (e Edge) Index() int { + return e.i +} +func (e Edge) String() string { + return fmt.Sprintf("{%v,%d}", e.b, e.i) +} + +// kind controls successors +// ------------------------------------------ +// Exit [return mem] [] +// Plain [] [next] +// If [boolean Value] [then, else] +// Defer [mem] [nopanic, panic] (control opcode should be OpStaticCall to runtime.deferproc) +type BlockKind int8 + +// short form print +func (b *Block) String() string { + return fmt.Sprintf("b%d", b.ID) +} + +// long form print +func (b *Block) LongString() string { + s := b.Kind.String() + if b.Aux != nil { + s += fmt.Sprintf(" {%s}", b.Aux) + } + if t := b.AuxIntString(); t != "" { + s += fmt.Sprintf(" [%s]", t) + } + for _, c := range b.ControlValues() { + s += fmt.Sprintf(" %s", c) + } + if len(b.Succs) > 0 { + s += " ->" + for _, c := range b.Succs { + s += " " + c.b.String() + } + } + switch b.Likely { + case BranchUnlikely: + s += " (unlikely)" + case BranchLikely: + s += " (likely)" + } + return s +} + +// NumControls returns the number of non-nil control values the +// block has. +func (b *Block) NumControls() int { + if b.Controls[0] == nil { + return 0 + } + if b.Controls[1] == nil { + return 1 + } + return 2 +} + +// ControlValues returns a slice containing the non-nil control +// values of the block. The index of each control value will be +// the same as it is in the Controls property and can be used +// in ReplaceControl calls. +func (b *Block) ControlValues() []*Value { + if b.Controls[0] == nil { + return b.Controls[:0] + } + if b.Controls[1] == nil { + return b.Controls[:1] + } + return b.Controls[:2] +} + +// SetControl removes all existing control values and then adds +// the control value provided. The number of control values after +// a call to SetControl will always be 1. +func (b *Block) SetControl(v *Value) { + b.ResetControls() + b.Controls[0] = v + v.Uses++ +} + +// ResetControls sets the number of controls for the block to 0. +func (b *Block) ResetControls() { + if b.Controls[0] != nil { + b.Controls[0].Uses-- + } + if b.Controls[1] != nil { + b.Controls[1].Uses-- + } + b.Controls = [2]*Value{} // reset both controls to nil +} + +// AddControl appends a control value to the existing list of control values. +func (b *Block) AddControl(v *Value) { + i := b.NumControls() + b.Controls[i] = v // panics if array is full + v.Uses++ +} + +// ReplaceControl exchanges the existing control value at the index provided +// for the new value. The index must refer to a valid control value. +func (b *Block) ReplaceControl(i int, v *Value) { + b.Controls[i].Uses-- + b.Controls[i] = v + v.Uses++ +} + +// CopyControls replaces the controls for this block with those from the +// provided block. The provided block is not modified. +func (b *Block) CopyControls(from *Block) { + if b == from { + return + } + b.ResetControls() + for _, c := range from.ControlValues() { + b.AddControl(c) + } +} + +// Reset sets the block to the provided kind and clears all the blocks control +// and auxiliary values. Other properties of the block, such as its successors, +// predecessors and values are left unmodified. +func (b *Block) Reset(kind BlockKind) { + b.Kind = kind + b.ResetControls() + b.Aux = nil + b.AuxInt = 0 +} + +// resetWithControl resets b and adds control v. +// It is equivalent to b.Reset(kind); b.AddControl(v), +// except that it is one call instead of two and avoids a bounds check. +// It is intended for use by rewrite rules, where this matters. +func (b *Block) resetWithControl(kind BlockKind, v *Value) { + b.Kind = kind + b.ResetControls() + b.Aux = nil + b.AuxInt = 0 + b.Controls[0] = v + v.Uses++ +} + +// resetWithControl2 resets b and adds controls v and w. +// It is equivalent to b.Reset(kind); b.AddControl(v); b.AddControl(w), +// except that it is one call instead of three and avoids two bounds checks. +// It is intended for use by rewrite rules, where this matters. +func (b *Block) resetWithControl2(kind BlockKind, v, w *Value) { + b.Kind = kind + b.ResetControls() + b.Aux = nil + b.AuxInt = 0 + b.Controls[0] = v + b.Controls[1] = w + v.Uses++ + w.Uses++ +} + +// truncateValues truncates b.Values at the ith element, zeroing subsequent elements. +// The values in b.Values after i must already have had their args reset, +// to maintain correct value uses counts. +func (b *Block) truncateValues(i int) { + tail := b.Values[i:] + for j := range tail { + tail[j] = nil + } + b.Values = b.Values[:i] +} + +// AddEdgeTo adds an edge from block b to block c. Used during building of the +// SSA graph; do not use on an already-completed SSA graph. +func (b *Block) AddEdgeTo(c *Block) { + i := len(b.Succs) + j := len(c.Preds) + b.Succs = append(b.Succs, Edge{c, j}) + c.Preds = append(c.Preds, Edge{b, i}) + b.Func.invalidateCFG() +} + +// removePred removes the ith input edge from b. +// It is the responsibility of the caller to remove +// the corresponding successor edge. +func (b *Block) removePred(i int) { + n := len(b.Preds) - 1 + if i != n { + e := b.Preds[n] + b.Preds[i] = e + // Update the other end of the edge we moved. + e.b.Succs[e.i].i = i + } + b.Preds[n] = Edge{} + b.Preds = b.Preds[:n] + b.Func.invalidateCFG() +} + +// removeSucc removes the ith output edge from b. +// It is the responsibility of the caller to remove +// the corresponding predecessor edge. +func (b *Block) removeSucc(i int) { + n := len(b.Succs) - 1 + if i != n { + e := b.Succs[n] + b.Succs[i] = e + // Update the other end of the edge we moved. + e.b.Preds[e.i].i = i + } + b.Succs[n] = Edge{} + b.Succs = b.Succs[:n] + b.Func.invalidateCFG() +} + +func (b *Block) swapSuccessors() { + if len(b.Succs) != 2 { + b.Fatalf("swapSuccessors with len(Succs)=%d", len(b.Succs)) + } + e0 := b.Succs[0] + e1 := b.Succs[1] + b.Succs[0] = e1 + b.Succs[1] = e0 + e0.b.Preds[e0.i].i = 1 + e1.b.Preds[e1.i].i = 0 + b.Likely *= -1 +} + +// LackingPos indicates whether b is a block whose position should be inherited +// from its successors. This is true if all the values within it have unreliable positions +// and if it is "plain", meaning that there is no control flow that is also very likely +// to correspond to a well-understood source position. +func (b *Block) LackingPos() bool { + // Non-plain predecessors are If or Defer, which both (1) have two successors, + // which might have different line numbers and (2) correspond to statements + // in the source code that have positions, so this case ought not occur anyway. + if b.Kind != BlockPlain { + return false + } + if b.Pos != src.NoXPos { + return false + } + for _, v := range b.Values { + if v.LackingPos() { + continue + } + return false + } + return true +} + +func (b *Block) AuxIntString() string { + switch b.Kind.AuxIntType() { + case "int8": + return fmt.Sprintf("%v", int8(b.AuxInt)) + case "uint8": + return fmt.Sprintf("%v", uint8(b.AuxInt)) + default: // type specified but not implemented - print as int64 + return fmt.Sprintf("%v", b.AuxInt) + case "": // no aux int type + return "" + } +} + +func (b *Block) Logf(msg string, args ...interface{}) { b.Func.Logf(msg, args...) } +func (b *Block) Log() bool { return b.Func.Log() } +func (b *Block) Fatalf(msg string, args ...interface{}) { b.Func.Fatalf(msg, args...) } + +type BranchPrediction int8 + +const ( + BranchUnlikely = BranchPrediction(-1) + BranchUnknown = BranchPrediction(0) + BranchLikely = BranchPrediction(+1) +) |