diff options
Diffstat (limited to 'src/cmd/go/internal/fsys/fsys.go')
-rw-r--r-- | src/cmd/go/internal/fsys/fsys.go | 689 |
1 files changed, 689 insertions, 0 deletions
diff --git a/src/cmd/go/internal/fsys/fsys.go b/src/cmd/go/internal/fsys/fsys.go new file mode 100644 index 0000000..7b06c3c --- /dev/null +++ b/src/cmd/go/internal/fsys/fsys.go @@ -0,0 +1,689 @@ +// Package fsys is an abstraction for reading files that +// allows for virtual overlays on top of the files on disk. +package fsys + +import ( + "encoding/json" + "errors" + "fmt" + "io/fs" + "io/ioutil" + "os" + "path/filepath" + "runtime" + "sort" + "strings" + "time" +) + +// OverlayFile is the path to a text file in the OverlayJSON format. +// It is the value of the -overlay flag. +var OverlayFile string + +// OverlayJSON is the format overlay files are expected to be in. +// The Replace map maps from overlaid paths to replacement paths: +// the Go command will forward all reads trying to open +// each overlaid path to its replacement path, or consider the overlaid +// path not to exist if the replacement path is empty. +type OverlayJSON struct { + Replace map[string]string +} + +type node struct { + actualFilePath string // empty if a directory + children map[string]*node // path element → file or directory +} + +func (n *node) isDir() bool { + return n.actualFilePath == "" && n.children != nil +} + +func (n *node) isDeleted() bool { + return n.actualFilePath == "" && n.children == nil +} + +// TODO(matloob): encapsulate these in an io/fs-like interface +var overlay map[string]*node // path -> file or directory node +var cwd string // copy of base.Cwd to avoid dependency + +// Canonicalize a path for looking it up in the overlay. +// Important: filepath.Join(cwd, path) doesn't always produce +// the correct absolute path if path is relative, because on +// Windows producing the correct absolute path requires making +// a syscall. So this should only be used when looking up paths +// in the overlay, or canonicalizing the paths in the overlay. +func canonicalize(path string) string { + if path == "" { + return "" + } + if filepath.IsAbs(path) { + return filepath.Clean(path) + } + + if v := filepath.VolumeName(cwd); v != "" && path[0] == filepath.Separator { + // On Windows filepath.Join(cwd, path) doesn't always work. In general + // filepath.Abs needs to make a syscall on Windows. Elsewhere in cmd/go + // use filepath.Join(cwd, path), but cmd/go specifically supports Windows + // paths that start with "\" which implies the path is relative to the + // volume of the working directory. See golang.org/issue/8130. + return filepath.Join(v, path) + } + + // Make the path absolute. + return filepath.Join(cwd, path) +} + +// Init initializes the overlay, if one is being used. +func Init(wd string) error { + if overlay != nil { + // already initialized + return nil + } + + cwd = wd + + if OverlayFile == "" { + return nil + } + + b, err := os.ReadFile(OverlayFile) + if err != nil { + return fmt.Errorf("reading overlay file: %v", err) + } + + var overlayJSON OverlayJSON + if err := json.Unmarshal(b, &overlayJSON); err != nil { + return fmt.Errorf("parsing overlay JSON: %v", err) + } + + return initFromJSON(overlayJSON) +} + +func initFromJSON(overlayJSON OverlayJSON) error { + // Canonicalize the paths in in the overlay map. + // Use reverseCanonicalized to check for collisions: + // no two 'from' paths should canonicalize to the same path. + overlay = make(map[string]*node) + reverseCanonicalized := make(map[string]string) // inverse of canonicalize operation, to check for duplicates + // Build a table of file and directory nodes from the replacement map. + + // Remove any potential non-determinism from iterating over map by sorting it. + replaceFrom := make([]string, 0, len(overlayJSON.Replace)) + for k := range overlayJSON.Replace { + replaceFrom = append(replaceFrom, k) + } + sort.Strings(replaceFrom) + + for _, from := range replaceFrom { + to := overlayJSON.Replace[from] + // Canonicalize paths and check for a collision. + if from == "" { + return fmt.Errorf("empty string key in overlay file Replace map") + } + cfrom := canonicalize(from) + if to != "" { + // Don't canonicalize "", meaning to delete a file, because then it will turn into ".". + to = canonicalize(to) + } + if otherFrom, seen := reverseCanonicalized[cfrom]; seen { + return fmt.Errorf( + "paths %q and %q both canonicalize to %q in overlay file Replace map", otherFrom, from, cfrom) + } + reverseCanonicalized[cfrom] = from + from = cfrom + + // Create node for overlaid file. + dir, base := filepath.Dir(from), filepath.Base(from) + if n, ok := overlay[from]; ok { + // All 'from' paths in the overlay are file paths. Since the from paths + // are in a map, they are unique, so if the node already exists we added + // it below when we create parent directory nodes. That is, that + // both a file and a path to one of its parent directories exist as keys + // in the Replace map. + // + // This only applies if the overlay directory has any files or directories + // in it: placeholder directories that only contain deleted files don't + // count. They are safe to be overwritten with actual files. + for _, f := range n.children { + if !f.isDeleted() { + return fmt.Errorf("invalid overlay: path %v is used as both file and directory", from) + } + } + } + overlay[from] = &node{actualFilePath: to} + + // Add parent directory nodes to overlay structure. + childNode := overlay[from] + for { + dirNode := overlay[dir] + if dirNode == nil || dirNode.isDeleted() { + dirNode = &node{children: make(map[string]*node)} + overlay[dir] = dirNode + } + if childNode.isDeleted() { + // Only create one parent for a deleted file: + // the directory only conditionally exists if + // there are any non-deleted children, so + // we don't create their parents. + if dirNode.isDir() { + dirNode.children[base] = childNode + } + break + } + if !dirNode.isDir() { + // This path already exists as a file, so it can't be a parent + // directory. See comment at error above. + return fmt.Errorf("invalid overlay: path %v is used as both file and directory", dir) + } + dirNode.children[base] = childNode + parent := filepath.Dir(dir) + if parent == dir { + break // reached the top; there is no parent + } + dir, base = parent, filepath.Base(dir) + childNode = dirNode + } + } + + return nil +} + +// IsDir returns true if path is a directory on disk or in the +// overlay. +func IsDir(path string) (bool, error) { + path = canonicalize(path) + + if _, ok := parentIsOverlayFile(path); ok { + return false, nil + } + + if n, ok := overlay[path]; ok { + return n.isDir(), nil + } + + fi, err := os.Stat(path) + if err != nil { + return false, err + } + + return fi.IsDir(), nil +} + +// parentIsOverlayFile returns whether name or any of +// its parents are files in the overlay, and the first parent found, +// including name itself, that's a file in the overlay. +func parentIsOverlayFile(name string) (string, bool) { + if overlay != nil { + // Check if name can't possibly be a directory because + // it or one of its parents is overlaid with a file. + // TODO(matloob): Maybe save this to avoid doing it every time? + prefix := name + for { + node := overlay[prefix] + if node != nil && !node.isDir() { + return prefix, true + } + parent := filepath.Dir(prefix) + if parent == prefix { + break + } + prefix = parent + } + } + + return "", false +} + +// errNotDir is used to communicate from ReadDir to IsDirWithGoFiles +// that the argument is not a directory, so that IsDirWithGoFiles doesn't +// return an error. +var errNotDir = errors.New("not a directory") + +// readDir reads a dir on disk, returning an error that is errNotDir if the dir is not a directory. +// Unfortunately, the error returned by ioutil.ReadDir if dir is not a directory +// can vary depending on the OS (Linux, Mac, Windows return ENOTDIR; BSD returns EINVAL). +func readDir(dir string) ([]fs.FileInfo, error) { + fis, err := ioutil.ReadDir(dir) + if err == nil { + return fis, nil + } + + if os.IsNotExist(err) { + return nil, err + } + if dirfi, staterr := os.Stat(dir); staterr == nil && !dirfi.IsDir() { + return nil, &fs.PathError{Op: "ReadDir", Path: dir, Err: errNotDir} + } + return nil, err +} + +// ReadDir provides a slice of fs.FileInfo entries corresponding +// to the overlaid files in the directory. +func ReadDir(dir string) ([]fs.FileInfo, error) { + dir = canonicalize(dir) + if _, ok := parentIsOverlayFile(dir); ok { + return nil, &fs.PathError{Op: "ReadDir", Path: dir, Err: errNotDir} + } + + dirNode := overlay[dir] + if dirNode == nil { + return readDir(dir) + } + if dirNode.isDeleted() { + return nil, &fs.PathError{Op: "ReadDir", Path: dir, Err: fs.ErrNotExist} + } + diskfis, err := readDir(dir) + if err != nil && !os.IsNotExist(err) && !errors.Is(err, errNotDir) { + return nil, err + } + + // Stat files in overlay to make composite list of fileinfos + files := make(map[string]fs.FileInfo) + for _, f := range diskfis { + files[f.Name()] = f + } + for name, to := range dirNode.children { + switch { + case to.isDir(): + files[name] = fakeDir(name) + case to.isDeleted(): + delete(files, name) + default: + // This is a regular file. + f, err := os.Lstat(to.actualFilePath) + if err != nil { + files[name] = missingFile(name) + continue + } else if f.IsDir() { + return nil, fmt.Errorf("for overlay of %q to %q: overlay Replace entries can't point to dirctories", + filepath.Join(dir, name), to.actualFilePath) + } + // Add a fileinfo for the overlaid file, so that it has + // the original file's name, but the overlaid file's metadata. + files[name] = fakeFile{name, f} + } + } + sortedFiles := diskfis[:0] + for _, f := range files { + sortedFiles = append(sortedFiles, f) + } + sort.Slice(sortedFiles, func(i, j int) bool { return sortedFiles[i].Name() < sortedFiles[j].Name() }) + return sortedFiles, nil +} + +// OverlayPath returns the path to the overlaid contents of the +// file, the empty string if the overlay deletes the file, or path +// itself if the file is not in the overlay, the file is a directory +// in the overlay, or there is no overlay. +// It returns true if the path is overlaid with a regular file +// or deleted, and false otherwise. +func OverlayPath(path string) (string, bool) { + if p, ok := overlay[canonicalize(path)]; ok && !p.isDir() { + return p.actualFilePath, ok + } + + return path, false +} + +// Open opens the file at or overlaid on the given path. +func Open(path string) (*os.File, error) { + return OpenFile(path, os.O_RDONLY, 0) +} + +// OpenFile opens the file at or overlaid on the given path with the flag and perm. +func OpenFile(path string, flag int, perm os.FileMode) (*os.File, error) { + cpath := canonicalize(path) + if node, ok := overlay[cpath]; ok { + // Opening a file in the overlay. + if node.isDir() { + return nil, &fs.PathError{Op: "OpenFile", Path: path, Err: errors.New("fsys.OpenFile doesn't support opening directories yet")} + } + // We can't open overlaid paths for write. + if perm != os.FileMode(os.O_RDONLY) { + return nil, &fs.PathError{Op: "OpenFile", Path: path, Err: errors.New("overlaid files can't be opened for write")} + } + return os.OpenFile(node.actualFilePath, flag, perm) + } + if parent, ok := parentIsOverlayFile(filepath.Dir(cpath)); ok { + // The file is deleted explicitly in the Replace map, + // or implicitly because one of its parent directories was + // replaced by a file. + return nil, &fs.PathError{ + Op: "Open", + Path: path, + Err: fmt.Errorf("file %s does not exist: parent directory %s is replaced by a file in overlay", path, parent), + } + } + return os.OpenFile(cpath, flag, perm) +} + +// IsDirWithGoFiles reports whether dir is a directory containing Go files +// either on disk or in the overlay. +func IsDirWithGoFiles(dir string) (bool, error) { + fis, err := ReadDir(dir) + if os.IsNotExist(err) || errors.Is(err, errNotDir) { + return false, nil + } + if err != nil { + return false, err + } + + var firstErr error + for _, fi := range fis { + if fi.IsDir() { + continue + } + + // TODO(matloob): this enforces that the "from" in the map + // has a .go suffix, but the actual destination file + // doesn't need to have a .go suffix. Is this okay with the + // compiler? + if !strings.HasSuffix(fi.Name(), ".go") { + continue + } + if fi.Mode().IsRegular() { + return true, nil + } + + // fi is the result of an Lstat, so it doesn't follow symlinks. + // But it's okay if the file is a symlink pointing to a regular + // file, so use os.Stat to follow symlinks and check that. + actualFilePath, _ := OverlayPath(filepath.Join(dir, fi.Name())) + fi, err := os.Stat(actualFilePath) + if err == nil && fi.Mode().IsRegular() { + return true, nil + } + if err != nil && firstErr == nil { + firstErr = err + } + } + + // No go files found in directory. + return false, firstErr +} + +// walk recursively descends path, calling walkFn. Copied, with some +// modifications from path/filepath.walk. +func walk(path string, info fs.FileInfo, walkFn filepath.WalkFunc) error { + if !info.IsDir() { + return walkFn(path, info, nil) + } + + fis, readErr := ReadDir(path) + walkErr := walkFn(path, info, readErr) + // If readErr != nil, walk can't walk into this directory. + // walkErr != nil means walkFn want walk to skip this directory or stop walking. + // Therefore, if one of readErr and walkErr isn't nil, walk will return. + if readErr != nil || walkErr != nil { + // The caller's behavior is controlled by the return value, which is decided + // by walkFn. walkFn may ignore readErr and return nil. + // If walkFn returns SkipDir, it will be handled by the caller. + // So walk should return whatever walkFn returns. + return walkErr + } + + for _, fi := range fis { + filename := filepath.Join(path, fi.Name()) + if walkErr = walk(filename, fi, walkFn); walkErr != nil { + if !fi.IsDir() || walkErr != filepath.SkipDir { + return walkErr + } + } + } + return nil +} + +// Walk walks the file tree rooted at root, calling walkFn for each file or +// directory in the tree, including root. +func Walk(root string, walkFn filepath.WalkFunc) error { + info, err := Lstat(root) + if err != nil { + err = walkFn(root, nil, err) + } else { + err = walk(root, info, walkFn) + } + if err == filepath.SkipDir { + return nil + } + return err +} + +// lstat implements a version of os.Lstat that operates on the overlay filesystem. +func Lstat(path string) (fs.FileInfo, error) { + return overlayStat(path, os.Lstat, "lstat") +} + +// Stat implements a version of os.Stat that operates on the overlay filesystem. +func Stat(path string) (fs.FileInfo, error) { + return overlayStat(path, os.Stat, "stat") +} + +// overlayStat implements lstat or Stat (depending on whether os.Lstat or os.Stat is passed in). +func overlayStat(path string, osStat func(string) (fs.FileInfo, error), opName string) (fs.FileInfo, error) { + cpath := canonicalize(path) + + if _, ok := parentIsOverlayFile(filepath.Dir(cpath)); ok { + return nil, &fs.PathError{Op: opName, Path: cpath, Err: fs.ErrNotExist} + } + + node, ok := overlay[cpath] + if !ok { + // The file or directory is not overlaid. + return osStat(path) + } + + switch { + case node.isDeleted(): + return nil, &fs.PathError{Op: "lstat", Path: cpath, Err: fs.ErrNotExist} + case node.isDir(): + return fakeDir(filepath.Base(path)), nil + default: + fi, err := osStat(node.actualFilePath) + if err != nil { + return nil, err + } + return fakeFile{name: filepath.Base(path), real: fi}, nil + } +} + +// fakeFile provides an fs.FileInfo implementation for an overlaid file, +// so that the file has the name of the overlaid file, but takes all +// other characteristics of the replacement file. +type fakeFile struct { + name string + real fs.FileInfo +} + +func (f fakeFile) Name() string { return f.name } +func (f fakeFile) Size() int64 { return f.real.Size() } +func (f fakeFile) Mode() fs.FileMode { return f.real.Mode() } +func (f fakeFile) ModTime() time.Time { return f.real.ModTime() } +func (f fakeFile) IsDir() bool { return f.real.IsDir() } +func (f fakeFile) Sys() interface{} { return f.real.Sys() } + +// missingFile provides an fs.FileInfo for an overlaid file where the +// destination file in the overlay doesn't exist. It returns zero values +// for the fileInfo methods other than Name, set to the file's name, and Mode +// set to ModeIrregular. +type missingFile string + +func (f missingFile) Name() string { return string(f) } +func (f missingFile) Size() int64 { return 0 } +func (f missingFile) Mode() fs.FileMode { return fs.ModeIrregular } +func (f missingFile) ModTime() time.Time { return time.Unix(0, 0) } +func (f missingFile) IsDir() bool { return false } +func (f missingFile) Sys() interface{} { return nil } + +// fakeDir provides an fs.FileInfo implementation for directories that are +// implicitly created by overlaid files. Each directory in the +// path of an overlaid file is considered to exist in the overlay filesystem. +type fakeDir string + +func (f fakeDir) Name() string { return string(f) } +func (f fakeDir) Size() int64 { return 0 } +func (f fakeDir) Mode() fs.FileMode { return fs.ModeDir | 0500 } +func (f fakeDir) ModTime() time.Time { return time.Unix(0, 0) } +func (f fakeDir) IsDir() bool { return true } +func (f fakeDir) Sys() interface{} { return nil } + +// Glob is like filepath.Glob but uses the overlay file system. +func Glob(pattern string) (matches []string, err error) { + // Check pattern is well-formed. + if _, err := filepath.Match(pattern, ""); err != nil { + return nil, err + } + if !hasMeta(pattern) { + if _, err = Lstat(pattern); err != nil { + return nil, nil + } + return []string{pattern}, nil + } + + dir, file := filepath.Split(pattern) + volumeLen := 0 + if runtime.GOOS == "windows" { + volumeLen, dir = cleanGlobPathWindows(dir) + } else { + dir = cleanGlobPath(dir) + } + + if !hasMeta(dir[volumeLen:]) { + return glob(dir, file, nil) + } + + // Prevent infinite recursion. See issue 15879. + if dir == pattern { + return nil, filepath.ErrBadPattern + } + + var m []string + m, err = Glob(dir) + if err != nil { + return + } + for _, d := range m { + matches, err = glob(d, file, matches) + if err != nil { + return + } + } + return +} + +// cleanGlobPath prepares path for glob matching. +func cleanGlobPath(path string) string { + switch path { + case "": + return "." + case string(filepath.Separator): + // do nothing to the path + return path + default: + return path[0 : len(path)-1] // chop off trailing separator + } +} + +func volumeNameLen(path string) int { + isSlash := func(c uint8) bool { + return c == '\\' || c == '/' + } + if len(path) < 2 { + return 0 + } + // with drive letter + c := path[0] + if path[1] == ':' && ('a' <= c && c <= 'z' || 'A' <= c && c <= 'Z') { + return 2 + } + // is it UNC? https://msdn.microsoft.com/en-us/library/windows/desktop/aa365247(v=vs.85).aspx + if l := len(path); l >= 5 && isSlash(path[0]) && isSlash(path[1]) && + !isSlash(path[2]) && path[2] != '.' { + // first, leading `\\` and next shouldn't be `\`. its server name. + for n := 3; n < l-1; n++ { + // second, next '\' shouldn't be repeated. + if isSlash(path[n]) { + n++ + // third, following something characters. its share name. + if !isSlash(path[n]) { + if path[n] == '.' { + break + } + for ; n < l; n++ { + if isSlash(path[n]) { + break + } + } + return n + } + break + } + } + } + return 0 +} + +// cleanGlobPathWindows is windows version of cleanGlobPath. +func cleanGlobPathWindows(path string) (prefixLen int, cleaned string) { + vollen := volumeNameLen(path) + switch { + case path == "": + return 0, "." + case vollen+1 == len(path) && os.IsPathSeparator(path[len(path)-1]): // /, \, C:\ and C:/ + // do nothing to the path + return vollen + 1, path + case vollen == len(path) && len(path) == 2: // C: + return vollen, path + "." // convert C: into C:. + default: + if vollen >= len(path) { + vollen = len(path) - 1 + } + return vollen, path[0 : len(path)-1] // chop off trailing separator + } +} + +// glob searches for files matching pattern in the directory dir +// and appends them to matches. If the directory cannot be +// opened, it returns the existing matches. New matches are +// added in lexicographical order. +func glob(dir, pattern string, matches []string) (m []string, e error) { + m = matches + fi, err := Stat(dir) + if err != nil { + return // ignore I/O error + } + if !fi.IsDir() { + return // ignore I/O error + } + + list, err := ReadDir(dir) + if err != nil { + return // ignore I/O error + } + + var names []string + for _, info := range list { + names = append(names, info.Name()) + } + sort.Strings(names) + + for _, n := range names { + matched, err := filepath.Match(pattern, n) + if err != nil { + return m, err + } + if matched { + m = append(m, filepath.Join(dir, n)) + } + } + return +} + +// hasMeta reports whether path contains any of the magic characters +// recognized by filepath.Match. +func hasMeta(path string) bool { + magicChars := `*?[` + if runtime.GOOS != "windows" { + magicChars = `*?[\` + } + return strings.ContainsAny(path, magicChars) +} |