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-rw-r--r--src/cmd/go/internal/fsys/fsys.go689
1 files changed, 689 insertions, 0 deletions
diff --git a/src/cmd/go/internal/fsys/fsys.go b/src/cmd/go/internal/fsys/fsys.go
new file mode 100644
index 0000000..7b06c3c
--- /dev/null
+++ b/src/cmd/go/internal/fsys/fsys.go
@@ -0,0 +1,689 @@
+// Package fsys is an abstraction for reading files that
+// allows for virtual overlays on top of the files on disk.
+package fsys
+
+import (
+ "encoding/json"
+ "errors"
+ "fmt"
+ "io/fs"
+ "io/ioutil"
+ "os"
+ "path/filepath"
+ "runtime"
+ "sort"
+ "strings"
+ "time"
+)
+
+// OverlayFile is the path to a text file in the OverlayJSON format.
+// It is the value of the -overlay flag.
+var OverlayFile string
+
+// OverlayJSON is the format overlay files are expected to be in.
+// The Replace map maps from overlaid paths to replacement paths:
+// the Go command will forward all reads trying to open
+// each overlaid path to its replacement path, or consider the overlaid
+// path not to exist if the replacement path is empty.
+type OverlayJSON struct {
+ Replace map[string]string
+}
+
+type node struct {
+ actualFilePath string // empty if a directory
+ children map[string]*node // path element → file or directory
+}
+
+func (n *node) isDir() bool {
+ return n.actualFilePath == "" && n.children != nil
+}
+
+func (n *node) isDeleted() bool {
+ return n.actualFilePath == "" && n.children == nil
+}
+
+// TODO(matloob): encapsulate these in an io/fs-like interface
+var overlay map[string]*node // path -> file or directory node
+var cwd string // copy of base.Cwd to avoid dependency
+
+// Canonicalize a path for looking it up in the overlay.
+// Important: filepath.Join(cwd, path) doesn't always produce
+// the correct absolute path if path is relative, because on
+// Windows producing the correct absolute path requires making
+// a syscall. So this should only be used when looking up paths
+// in the overlay, or canonicalizing the paths in the overlay.
+func canonicalize(path string) string {
+ if path == "" {
+ return ""
+ }
+ if filepath.IsAbs(path) {
+ return filepath.Clean(path)
+ }
+
+ if v := filepath.VolumeName(cwd); v != "" && path[0] == filepath.Separator {
+ // On Windows filepath.Join(cwd, path) doesn't always work. In general
+ // filepath.Abs needs to make a syscall on Windows. Elsewhere in cmd/go
+ // use filepath.Join(cwd, path), but cmd/go specifically supports Windows
+ // paths that start with "\" which implies the path is relative to the
+ // volume of the working directory. See golang.org/issue/8130.
+ return filepath.Join(v, path)
+ }
+
+ // Make the path absolute.
+ return filepath.Join(cwd, path)
+}
+
+// Init initializes the overlay, if one is being used.
+func Init(wd string) error {
+ if overlay != nil {
+ // already initialized
+ return nil
+ }
+
+ cwd = wd
+
+ if OverlayFile == "" {
+ return nil
+ }
+
+ b, err := os.ReadFile(OverlayFile)
+ if err != nil {
+ return fmt.Errorf("reading overlay file: %v", err)
+ }
+
+ var overlayJSON OverlayJSON
+ if err := json.Unmarshal(b, &overlayJSON); err != nil {
+ return fmt.Errorf("parsing overlay JSON: %v", err)
+ }
+
+ return initFromJSON(overlayJSON)
+}
+
+func initFromJSON(overlayJSON OverlayJSON) error {
+ // Canonicalize the paths in in the overlay map.
+ // Use reverseCanonicalized to check for collisions:
+ // no two 'from' paths should canonicalize to the same path.
+ overlay = make(map[string]*node)
+ reverseCanonicalized := make(map[string]string) // inverse of canonicalize operation, to check for duplicates
+ // Build a table of file and directory nodes from the replacement map.
+
+ // Remove any potential non-determinism from iterating over map by sorting it.
+ replaceFrom := make([]string, 0, len(overlayJSON.Replace))
+ for k := range overlayJSON.Replace {
+ replaceFrom = append(replaceFrom, k)
+ }
+ sort.Strings(replaceFrom)
+
+ for _, from := range replaceFrom {
+ to := overlayJSON.Replace[from]
+ // Canonicalize paths and check for a collision.
+ if from == "" {
+ return fmt.Errorf("empty string key in overlay file Replace map")
+ }
+ cfrom := canonicalize(from)
+ if to != "" {
+ // Don't canonicalize "", meaning to delete a file, because then it will turn into ".".
+ to = canonicalize(to)
+ }
+ if otherFrom, seen := reverseCanonicalized[cfrom]; seen {
+ return fmt.Errorf(
+ "paths %q and %q both canonicalize to %q in overlay file Replace map", otherFrom, from, cfrom)
+ }
+ reverseCanonicalized[cfrom] = from
+ from = cfrom
+
+ // Create node for overlaid file.
+ dir, base := filepath.Dir(from), filepath.Base(from)
+ if n, ok := overlay[from]; ok {
+ // All 'from' paths in the overlay are file paths. Since the from paths
+ // are in a map, they are unique, so if the node already exists we added
+ // it below when we create parent directory nodes. That is, that
+ // both a file and a path to one of its parent directories exist as keys
+ // in the Replace map.
+ //
+ // This only applies if the overlay directory has any files or directories
+ // in it: placeholder directories that only contain deleted files don't
+ // count. They are safe to be overwritten with actual files.
+ for _, f := range n.children {
+ if !f.isDeleted() {
+ return fmt.Errorf("invalid overlay: path %v is used as both file and directory", from)
+ }
+ }
+ }
+ overlay[from] = &node{actualFilePath: to}
+
+ // Add parent directory nodes to overlay structure.
+ childNode := overlay[from]
+ for {
+ dirNode := overlay[dir]
+ if dirNode == nil || dirNode.isDeleted() {
+ dirNode = &node{children: make(map[string]*node)}
+ overlay[dir] = dirNode
+ }
+ if childNode.isDeleted() {
+ // Only create one parent for a deleted file:
+ // the directory only conditionally exists if
+ // there are any non-deleted children, so
+ // we don't create their parents.
+ if dirNode.isDir() {
+ dirNode.children[base] = childNode
+ }
+ break
+ }
+ if !dirNode.isDir() {
+ // This path already exists as a file, so it can't be a parent
+ // directory. See comment at error above.
+ return fmt.Errorf("invalid overlay: path %v is used as both file and directory", dir)
+ }
+ dirNode.children[base] = childNode
+ parent := filepath.Dir(dir)
+ if parent == dir {
+ break // reached the top; there is no parent
+ }
+ dir, base = parent, filepath.Base(dir)
+ childNode = dirNode
+ }
+ }
+
+ return nil
+}
+
+// IsDir returns true if path is a directory on disk or in the
+// overlay.
+func IsDir(path string) (bool, error) {
+ path = canonicalize(path)
+
+ if _, ok := parentIsOverlayFile(path); ok {
+ return false, nil
+ }
+
+ if n, ok := overlay[path]; ok {
+ return n.isDir(), nil
+ }
+
+ fi, err := os.Stat(path)
+ if err != nil {
+ return false, err
+ }
+
+ return fi.IsDir(), nil
+}
+
+// parentIsOverlayFile returns whether name or any of
+// its parents are files in the overlay, and the first parent found,
+// including name itself, that's a file in the overlay.
+func parentIsOverlayFile(name string) (string, bool) {
+ if overlay != nil {
+ // Check if name can't possibly be a directory because
+ // it or one of its parents is overlaid with a file.
+ // TODO(matloob): Maybe save this to avoid doing it every time?
+ prefix := name
+ for {
+ node := overlay[prefix]
+ if node != nil && !node.isDir() {
+ return prefix, true
+ }
+ parent := filepath.Dir(prefix)
+ if parent == prefix {
+ break
+ }
+ prefix = parent
+ }
+ }
+
+ return "", false
+}
+
+// errNotDir is used to communicate from ReadDir to IsDirWithGoFiles
+// that the argument is not a directory, so that IsDirWithGoFiles doesn't
+// return an error.
+var errNotDir = errors.New("not a directory")
+
+// readDir reads a dir on disk, returning an error that is errNotDir if the dir is not a directory.
+// Unfortunately, the error returned by ioutil.ReadDir if dir is not a directory
+// can vary depending on the OS (Linux, Mac, Windows return ENOTDIR; BSD returns EINVAL).
+func readDir(dir string) ([]fs.FileInfo, error) {
+ fis, err := ioutil.ReadDir(dir)
+ if err == nil {
+ return fis, nil
+ }
+
+ if os.IsNotExist(err) {
+ return nil, err
+ }
+ if dirfi, staterr := os.Stat(dir); staterr == nil && !dirfi.IsDir() {
+ return nil, &fs.PathError{Op: "ReadDir", Path: dir, Err: errNotDir}
+ }
+ return nil, err
+}
+
+// ReadDir provides a slice of fs.FileInfo entries corresponding
+// to the overlaid files in the directory.
+func ReadDir(dir string) ([]fs.FileInfo, error) {
+ dir = canonicalize(dir)
+ if _, ok := parentIsOverlayFile(dir); ok {
+ return nil, &fs.PathError{Op: "ReadDir", Path: dir, Err: errNotDir}
+ }
+
+ dirNode := overlay[dir]
+ if dirNode == nil {
+ return readDir(dir)
+ }
+ if dirNode.isDeleted() {
+ return nil, &fs.PathError{Op: "ReadDir", Path: dir, Err: fs.ErrNotExist}
+ }
+ diskfis, err := readDir(dir)
+ if err != nil && !os.IsNotExist(err) && !errors.Is(err, errNotDir) {
+ return nil, err
+ }
+
+ // Stat files in overlay to make composite list of fileinfos
+ files := make(map[string]fs.FileInfo)
+ for _, f := range diskfis {
+ files[f.Name()] = f
+ }
+ for name, to := range dirNode.children {
+ switch {
+ case to.isDir():
+ files[name] = fakeDir(name)
+ case to.isDeleted():
+ delete(files, name)
+ default:
+ // This is a regular file.
+ f, err := os.Lstat(to.actualFilePath)
+ if err != nil {
+ files[name] = missingFile(name)
+ continue
+ } else if f.IsDir() {
+ return nil, fmt.Errorf("for overlay of %q to %q: overlay Replace entries can't point to dirctories",
+ filepath.Join(dir, name), to.actualFilePath)
+ }
+ // Add a fileinfo for the overlaid file, so that it has
+ // the original file's name, but the overlaid file's metadata.
+ files[name] = fakeFile{name, f}
+ }
+ }
+ sortedFiles := diskfis[:0]
+ for _, f := range files {
+ sortedFiles = append(sortedFiles, f)
+ }
+ sort.Slice(sortedFiles, func(i, j int) bool { return sortedFiles[i].Name() < sortedFiles[j].Name() })
+ return sortedFiles, nil
+}
+
+// OverlayPath returns the path to the overlaid contents of the
+// file, the empty string if the overlay deletes the file, or path
+// itself if the file is not in the overlay, the file is a directory
+// in the overlay, or there is no overlay.
+// It returns true if the path is overlaid with a regular file
+// or deleted, and false otherwise.
+func OverlayPath(path string) (string, bool) {
+ if p, ok := overlay[canonicalize(path)]; ok && !p.isDir() {
+ return p.actualFilePath, ok
+ }
+
+ return path, false
+}
+
+// Open opens the file at or overlaid on the given path.
+func Open(path string) (*os.File, error) {
+ return OpenFile(path, os.O_RDONLY, 0)
+}
+
+// OpenFile opens the file at or overlaid on the given path with the flag and perm.
+func OpenFile(path string, flag int, perm os.FileMode) (*os.File, error) {
+ cpath := canonicalize(path)
+ if node, ok := overlay[cpath]; ok {
+ // Opening a file in the overlay.
+ if node.isDir() {
+ return nil, &fs.PathError{Op: "OpenFile", Path: path, Err: errors.New("fsys.OpenFile doesn't support opening directories yet")}
+ }
+ // We can't open overlaid paths for write.
+ if perm != os.FileMode(os.O_RDONLY) {
+ return nil, &fs.PathError{Op: "OpenFile", Path: path, Err: errors.New("overlaid files can't be opened for write")}
+ }
+ return os.OpenFile(node.actualFilePath, flag, perm)
+ }
+ if parent, ok := parentIsOverlayFile(filepath.Dir(cpath)); ok {
+ // The file is deleted explicitly in the Replace map,
+ // or implicitly because one of its parent directories was
+ // replaced by a file.
+ return nil, &fs.PathError{
+ Op: "Open",
+ Path: path,
+ Err: fmt.Errorf("file %s does not exist: parent directory %s is replaced by a file in overlay", path, parent),
+ }
+ }
+ return os.OpenFile(cpath, flag, perm)
+}
+
+// IsDirWithGoFiles reports whether dir is a directory containing Go files
+// either on disk or in the overlay.
+func IsDirWithGoFiles(dir string) (bool, error) {
+ fis, err := ReadDir(dir)
+ if os.IsNotExist(err) || errors.Is(err, errNotDir) {
+ return false, nil
+ }
+ if err != nil {
+ return false, err
+ }
+
+ var firstErr error
+ for _, fi := range fis {
+ if fi.IsDir() {
+ continue
+ }
+
+ // TODO(matloob): this enforces that the "from" in the map
+ // has a .go suffix, but the actual destination file
+ // doesn't need to have a .go suffix. Is this okay with the
+ // compiler?
+ if !strings.HasSuffix(fi.Name(), ".go") {
+ continue
+ }
+ if fi.Mode().IsRegular() {
+ return true, nil
+ }
+
+ // fi is the result of an Lstat, so it doesn't follow symlinks.
+ // But it's okay if the file is a symlink pointing to a regular
+ // file, so use os.Stat to follow symlinks and check that.
+ actualFilePath, _ := OverlayPath(filepath.Join(dir, fi.Name()))
+ fi, err := os.Stat(actualFilePath)
+ if err == nil && fi.Mode().IsRegular() {
+ return true, nil
+ }
+ if err != nil && firstErr == nil {
+ firstErr = err
+ }
+ }
+
+ // No go files found in directory.
+ return false, firstErr
+}
+
+// walk recursively descends path, calling walkFn. Copied, with some
+// modifications from path/filepath.walk.
+func walk(path string, info fs.FileInfo, walkFn filepath.WalkFunc) error {
+ if !info.IsDir() {
+ return walkFn(path, info, nil)
+ }
+
+ fis, readErr := ReadDir(path)
+ walkErr := walkFn(path, info, readErr)
+ // If readErr != nil, walk can't walk into this directory.
+ // walkErr != nil means walkFn want walk to skip this directory or stop walking.
+ // Therefore, if one of readErr and walkErr isn't nil, walk will return.
+ if readErr != nil || walkErr != nil {
+ // The caller's behavior is controlled by the return value, which is decided
+ // by walkFn. walkFn may ignore readErr and return nil.
+ // If walkFn returns SkipDir, it will be handled by the caller.
+ // So walk should return whatever walkFn returns.
+ return walkErr
+ }
+
+ for _, fi := range fis {
+ filename := filepath.Join(path, fi.Name())
+ if walkErr = walk(filename, fi, walkFn); walkErr != nil {
+ if !fi.IsDir() || walkErr != filepath.SkipDir {
+ return walkErr
+ }
+ }
+ }
+ return nil
+}
+
+// Walk walks the file tree rooted at root, calling walkFn for each file or
+// directory in the tree, including root.
+func Walk(root string, walkFn filepath.WalkFunc) error {
+ info, err := Lstat(root)
+ if err != nil {
+ err = walkFn(root, nil, err)
+ } else {
+ err = walk(root, info, walkFn)
+ }
+ if err == filepath.SkipDir {
+ return nil
+ }
+ return err
+}
+
+// lstat implements a version of os.Lstat that operates on the overlay filesystem.
+func Lstat(path string) (fs.FileInfo, error) {
+ return overlayStat(path, os.Lstat, "lstat")
+}
+
+// Stat implements a version of os.Stat that operates on the overlay filesystem.
+func Stat(path string) (fs.FileInfo, error) {
+ return overlayStat(path, os.Stat, "stat")
+}
+
+// overlayStat implements lstat or Stat (depending on whether os.Lstat or os.Stat is passed in).
+func overlayStat(path string, osStat func(string) (fs.FileInfo, error), opName string) (fs.FileInfo, error) {
+ cpath := canonicalize(path)
+
+ if _, ok := parentIsOverlayFile(filepath.Dir(cpath)); ok {
+ return nil, &fs.PathError{Op: opName, Path: cpath, Err: fs.ErrNotExist}
+ }
+
+ node, ok := overlay[cpath]
+ if !ok {
+ // The file or directory is not overlaid.
+ return osStat(path)
+ }
+
+ switch {
+ case node.isDeleted():
+ return nil, &fs.PathError{Op: "lstat", Path: cpath, Err: fs.ErrNotExist}
+ case node.isDir():
+ return fakeDir(filepath.Base(path)), nil
+ default:
+ fi, err := osStat(node.actualFilePath)
+ if err != nil {
+ return nil, err
+ }
+ return fakeFile{name: filepath.Base(path), real: fi}, nil
+ }
+}
+
+// fakeFile provides an fs.FileInfo implementation for an overlaid file,
+// so that the file has the name of the overlaid file, but takes all
+// other characteristics of the replacement file.
+type fakeFile struct {
+ name string
+ real fs.FileInfo
+}
+
+func (f fakeFile) Name() string { return f.name }
+func (f fakeFile) Size() int64 { return f.real.Size() }
+func (f fakeFile) Mode() fs.FileMode { return f.real.Mode() }
+func (f fakeFile) ModTime() time.Time { return f.real.ModTime() }
+func (f fakeFile) IsDir() bool { return f.real.IsDir() }
+func (f fakeFile) Sys() interface{} { return f.real.Sys() }
+
+// missingFile provides an fs.FileInfo for an overlaid file where the
+// destination file in the overlay doesn't exist. It returns zero values
+// for the fileInfo methods other than Name, set to the file's name, and Mode
+// set to ModeIrregular.
+type missingFile string
+
+func (f missingFile) Name() string { return string(f) }
+func (f missingFile) Size() int64 { return 0 }
+func (f missingFile) Mode() fs.FileMode { return fs.ModeIrregular }
+func (f missingFile) ModTime() time.Time { return time.Unix(0, 0) }
+func (f missingFile) IsDir() bool { return false }
+func (f missingFile) Sys() interface{} { return nil }
+
+// fakeDir provides an fs.FileInfo implementation for directories that are
+// implicitly created by overlaid files. Each directory in the
+// path of an overlaid file is considered to exist in the overlay filesystem.
+type fakeDir string
+
+func (f fakeDir) Name() string { return string(f) }
+func (f fakeDir) Size() int64 { return 0 }
+func (f fakeDir) Mode() fs.FileMode { return fs.ModeDir | 0500 }
+func (f fakeDir) ModTime() time.Time { return time.Unix(0, 0) }
+func (f fakeDir) IsDir() bool { return true }
+func (f fakeDir) Sys() interface{} { return nil }
+
+// Glob is like filepath.Glob but uses the overlay file system.
+func Glob(pattern string) (matches []string, err error) {
+ // Check pattern is well-formed.
+ if _, err := filepath.Match(pattern, ""); err != nil {
+ return nil, err
+ }
+ if !hasMeta(pattern) {
+ if _, err = Lstat(pattern); err != nil {
+ return nil, nil
+ }
+ return []string{pattern}, nil
+ }
+
+ dir, file := filepath.Split(pattern)
+ volumeLen := 0
+ if runtime.GOOS == "windows" {
+ volumeLen, dir = cleanGlobPathWindows(dir)
+ } else {
+ dir = cleanGlobPath(dir)
+ }
+
+ if !hasMeta(dir[volumeLen:]) {
+ return glob(dir, file, nil)
+ }
+
+ // Prevent infinite recursion. See issue 15879.
+ if dir == pattern {
+ return nil, filepath.ErrBadPattern
+ }
+
+ var m []string
+ m, err = Glob(dir)
+ if err != nil {
+ return
+ }
+ for _, d := range m {
+ matches, err = glob(d, file, matches)
+ if err != nil {
+ return
+ }
+ }
+ return
+}
+
+// cleanGlobPath prepares path for glob matching.
+func cleanGlobPath(path string) string {
+ switch path {
+ case "":
+ return "."
+ case string(filepath.Separator):
+ // do nothing to the path
+ return path
+ default:
+ return path[0 : len(path)-1] // chop off trailing separator
+ }
+}
+
+func volumeNameLen(path string) int {
+ isSlash := func(c uint8) bool {
+ return c == '\\' || c == '/'
+ }
+ if len(path) < 2 {
+ return 0
+ }
+ // with drive letter
+ c := path[0]
+ if path[1] == ':' && ('a' <= c && c <= 'z' || 'A' <= c && c <= 'Z') {
+ return 2
+ }
+ // is it UNC? https://msdn.microsoft.com/en-us/library/windows/desktop/aa365247(v=vs.85).aspx
+ if l := len(path); l >= 5 && isSlash(path[0]) && isSlash(path[1]) &&
+ !isSlash(path[2]) && path[2] != '.' {
+ // first, leading `\\` and next shouldn't be `\`. its server name.
+ for n := 3; n < l-1; n++ {
+ // second, next '\' shouldn't be repeated.
+ if isSlash(path[n]) {
+ n++
+ // third, following something characters. its share name.
+ if !isSlash(path[n]) {
+ if path[n] == '.' {
+ break
+ }
+ for ; n < l; n++ {
+ if isSlash(path[n]) {
+ break
+ }
+ }
+ return n
+ }
+ break
+ }
+ }
+ }
+ return 0
+}
+
+// cleanGlobPathWindows is windows version of cleanGlobPath.
+func cleanGlobPathWindows(path string) (prefixLen int, cleaned string) {
+ vollen := volumeNameLen(path)
+ switch {
+ case path == "":
+ return 0, "."
+ case vollen+1 == len(path) && os.IsPathSeparator(path[len(path)-1]): // /, \, C:\ and C:/
+ // do nothing to the path
+ return vollen + 1, path
+ case vollen == len(path) && len(path) == 2: // C:
+ return vollen, path + "." // convert C: into C:.
+ default:
+ if vollen >= len(path) {
+ vollen = len(path) - 1
+ }
+ return vollen, path[0 : len(path)-1] // chop off trailing separator
+ }
+}
+
+// glob searches for files matching pattern in the directory dir
+// and appends them to matches. If the directory cannot be
+// opened, it returns the existing matches. New matches are
+// added in lexicographical order.
+func glob(dir, pattern string, matches []string) (m []string, e error) {
+ m = matches
+ fi, err := Stat(dir)
+ if err != nil {
+ return // ignore I/O error
+ }
+ if !fi.IsDir() {
+ return // ignore I/O error
+ }
+
+ list, err := ReadDir(dir)
+ if err != nil {
+ return // ignore I/O error
+ }
+
+ var names []string
+ for _, info := range list {
+ names = append(names, info.Name())
+ }
+ sort.Strings(names)
+
+ for _, n := range names {
+ matched, err := filepath.Match(pattern, n)
+ if err != nil {
+ return m, err
+ }
+ if matched {
+ m = append(m, filepath.Join(dir, n))
+ }
+ }
+ return
+}
+
+// hasMeta reports whether path contains any of the magic characters
+// recognized by filepath.Match.
+func hasMeta(path string) bool {
+ magicChars := `*?[`
+ if runtime.GOOS != "windows" {
+ magicChars = `*?[\`
+ }
+ return strings.ContainsAny(path, magicChars)
+}