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Diffstat (limited to 'src/math/big/floatmarsh.go')
-rw-r--r-- | src/math/big/floatmarsh.go | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/math/big/floatmarsh.go b/src/math/big/floatmarsh.go new file mode 100644 index 0000000..d1c1dab --- /dev/null +++ b/src/math/big/floatmarsh.go @@ -0,0 +1,120 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// This file implements encoding/decoding of Floats. + +package big + +import ( + "encoding/binary" + "fmt" +) + +// Gob codec version. Permits backward-compatible changes to the encoding. +const floatGobVersion byte = 1 + +// GobEncode implements the gob.GobEncoder interface. +// The Float value and all its attributes (precision, +// rounding mode, accuracy) are marshaled. +func (x *Float) GobEncode() ([]byte, error) { + if x == nil { + return nil, nil + } + + // determine max. space (bytes) required for encoding + sz := 1 + 1 + 4 // version + mode|acc|form|neg (3+2+2+1bit) + prec + n := 0 // number of mantissa words + if x.form == finite { + // add space for mantissa and exponent + n = int((x.prec + (_W - 1)) / _W) // required mantissa length in words for given precision + // actual mantissa slice could be shorter (trailing 0's) or longer (unused bits): + // - if shorter, only encode the words present + // - if longer, cut off unused words when encoding in bytes + // (in practice, this should never happen since rounding + // takes care of it, but be safe and do it always) + if len(x.mant) < n { + n = len(x.mant) + } + // len(x.mant) >= n + sz += 4 + n*_S // exp + mant + } + buf := make([]byte, sz) + + buf[0] = floatGobVersion + b := byte(x.mode&7)<<5 | byte((x.acc+1)&3)<<3 | byte(x.form&3)<<1 + if x.neg { + b |= 1 + } + buf[1] = b + binary.BigEndian.PutUint32(buf[2:], x.prec) + + if x.form == finite { + binary.BigEndian.PutUint32(buf[6:], uint32(x.exp)) + x.mant[len(x.mant)-n:].bytes(buf[10:]) // cut off unused trailing words + } + + return buf, nil +} + +// GobDecode implements the gob.GobDecoder interface. +// The result is rounded per the precision and rounding mode of +// z unless z's precision is 0, in which case z is set exactly +// to the decoded value. +func (z *Float) GobDecode(buf []byte) error { + if len(buf) == 0 { + // Other side sent a nil or default value. + *z = Float{} + return nil + } + + if buf[0] != floatGobVersion { + return fmt.Errorf("Float.GobDecode: encoding version %d not supported", buf[0]) + } + + oldPrec := z.prec + oldMode := z.mode + + b := buf[1] + z.mode = RoundingMode((b >> 5) & 7) + z.acc = Accuracy((b>>3)&3) - 1 + z.form = form((b >> 1) & 3) + z.neg = b&1 != 0 + z.prec = binary.BigEndian.Uint32(buf[2:]) + + if z.form == finite { + z.exp = int32(binary.BigEndian.Uint32(buf[6:])) + z.mant = z.mant.setBytes(buf[10:]) + } + + if oldPrec != 0 { + z.mode = oldMode + z.SetPrec(uint(oldPrec)) + } + + return nil +} + +// MarshalText implements the encoding.TextMarshaler interface. +// Only the Float value is marshaled (in full precision), other +// attributes such as precision or accuracy are ignored. +func (x *Float) MarshalText() (text []byte, err error) { + if x == nil { + return []byte("<nil>"), nil + } + var buf []byte + return x.Append(buf, 'g', -1), nil +} + +// UnmarshalText implements the encoding.TextUnmarshaler interface. +// The result is rounded per the precision and rounding mode of z. +// If z's precision is 0, it is changed to 64 before rounding takes +// effect. +func (z *Float) UnmarshalText(text []byte) error { + // TODO(gri): get rid of the []byte/string conversion + _, _, err := z.Parse(string(text), 0) + if err != nil { + err = fmt.Errorf("math/big: cannot unmarshal %q into a *big.Float (%v)", text, err) + } + return err +} |