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-rw-r--r--src/runtime/vlop_arm_test.go128
1 files changed, 128 insertions, 0 deletions
diff --git a/src/runtime/vlop_arm_test.go b/src/runtime/vlop_arm_test.go
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+++ b/src/runtime/vlop_arm_test.go
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+// Copyright 2012 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package runtime_test
+
+import (
+ "runtime"
+ "testing"
+)
+
+// arm soft division benchmarks adapted from
+// https://ridiculousfish.com/files/division_benchmarks.tar.gz
+
+const numeratorsSize = 1 << 21
+
+var numerators = randomNumerators()
+
+type randstate struct {
+ hi, lo uint32
+}
+
+func (r *randstate) rand() uint32 {
+ r.hi = r.hi<<16 + r.hi>>16
+ r.hi += r.lo
+ r.lo += r.hi
+ return r.hi
+}
+
+func randomNumerators() []uint32 {
+ numerators := make([]uint32, numeratorsSize)
+ random := &randstate{2147483563, 2147483563 ^ 0x49616E42}
+ for i := range numerators {
+ numerators[i] = random.rand()
+ }
+ return numerators
+}
+
+func bmUint32Div(divisor uint32, b *testing.B) {
+ var sum uint32
+ for i := 0; i < b.N; i++ {
+ sum += numerators[i&(numeratorsSize-1)] / divisor
+ }
+}
+
+func BenchmarkUint32Div7(b *testing.B) { bmUint32Div(7, b) }
+func BenchmarkUint32Div37(b *testing.B) { bmUint32Div(37, b) }
+func BenchmarkUint32Div123(b *testing.B) { bmUint32Div(123, b) }
+func BenchmarkUint32Div763(b *testing.B) { bmUint32Div(763, b) }
+func BenchmarkUint32Div1247(b *testing.B) { bmUint32Div(1247, b) }
+func BenchmarkUint32Div9305(b *testing.B) { bmUint32Div(9305, b) }
+func BenchmarkUint32Div13307(b *testing.B) { bmUint32Div(13307, b) }
+func BenchmarkUint32Div52513(b *testing.B) { bmUint32Div(52513, b) }
+func BenchmarkUint32Div60978747(b *testing.B) { bmUint32Div(60978747, b) }
+func BenchmarkUint32Div106956295(b *testing.B) { bmUint32Div(106956295, b) }
+
+func bmUint32Mod(divisor uint32, b *testing.B) {
+ var sum uint32
+ for i := 0; i < b.N; i++ {
+ sum += numerators[i&(numeratorsSize-1)] % divisor
+ }
+}
+
+func BenchmarkUint32Mod7(b *testing.B) { bmUint32Mod(7, b) }
+func BenchmarkUint32Mod37(b *testing.B) { bmUint32Mod(37, b) }
+func BenchmarkUint32Mod123(b *testing.B) { bmUint32Mod(123, b) }
+func BenchmarkUint32Mod763(b *testing.B) { bmUint32Mod(763, b) }
+func BenchmarkUint32Mod1247(b *testing.B) { bmUint32Mod(1247, b) }
+func BenchmarkUint32Mod9305(b *testing.B) { bmUint32Mod(9305, b) }
+func BenchmarkUint32Mod13307(b *testing.B) { bmUint32Mod(13307, b) }
+func BenchmarkUint32Mod52513(b *testing.B) { bmUint32Mod(52513, b) }
+func BenchmarkUint32Mod60978747(b *testing.B) { bmUint32Mod(60978747, b) }
+func BenchmarkUint32Mod106956295(b *testing.B) { bmUint32Mod(106956295, b) }
+
+func TestUsplit(t *testing.T) {
+ var den uint32 = 1000000
+ for _, x := range []uint32{0, 1, 999999, 1000000, 1010101, 0xFFFFFFFF} {
+ q1, r1 := runtime.Usplit(x)
+ q2, r2 := x/den, x%den
+ if q1 != q2 || r1 != r2 {
+ t.Errorf("%d/1e6, %d%%1e6 = %d, %d, want %d, %d", x, x, q1, r1, q2, r2)
+ }
+ }
+}
+
+//go:noinline
+func armFloatWrite(a *[129]float64) {
+ // This used to miscompile on arm5.
+ // The offset is too big to fit in a load.
+ // So the code does:
+ // ldr r0, [sp, #8]
+ // bl 6f690 <_sfloat>
+ // ldr fp, [pc, #32] ; (address of 128.0)
+ // vldr d0, [fp]
+ // ldr fp, [pc, #28] ; (1024)
+ // add fp, fp, r0
+ // vstr d0, [fp]
+ // The software floating-point emulator gives up on the add.
+ // This causes the store to not work.
+ // See issue 15440.
+ a[128] = 128.0
+}
+func TestArmFloatBigOffsetWrite(t *testing.T) {
+ var a [129]float64
+ for i := 0; i < 128; i++ {
+ a[i] = float64(i)
+ }
+ armFloatWrite(&a)
+ for i, x := range a {
+ if x != float64(i) {
+ t.Errorf("bad entry %d:%f\n", i, x)
+ }
+ }
+}
+
+//go:noinline
+func armFloatRead(a *[129]float64) float64 {
+ return a[128]
+}
+func TestArmFloatBigOffsetRead(t *testing.T) {
+ var a [129]float64
+ for i := 0; i < 129; i++ {
+ a[i] = float64(i)
+ }
+ if x := armFloatRead(&a); x != 128.0 {
+ t.Errorf("bad value %f\n", x)
+ }
+}