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// run
// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This test is not for a fix of 29312 proper, but for the patch that
// makes sure we at least don't have a security hole because of 29312.
// This code generates lots of types. The binary should contain
// a runtime.slicetype for each of the following 253 types:
//
// []*pwn
// [][]*pwn
// ...
// [][]...[][]*pwn - 249 total "[]"
// [][]...[][][]*pwn - 250 total "[]"
// [][]...[][][][]*pwn - 251 total "[]"
// [][]...[][][][][]*pwn - 252 total "[]"
// [][]...[][][][][][]*pwn - 253 total "[]"
//
// The type names for these types are as follows. Because we truncate
// the name at depth 250, the last few names are all identical:
//
// type.[]*"".pwn
// type.[][]*"".pwn
// ...
// type.[][]...[][]*pwn - 249 total "[]"
// type.[][]...[][][]*<...> - 250 total "[]"
// type.[][]...[][][][]<...> - 251 total "[]"
// type.[][]...[][][][]<...> - 252 total "[]" (but only 251 "[]" in the name)
// type.[][]...[][][][]<...> - 253 total "[]" (but only 251 "[]" in the name)
//
// Because the names of the last 3 types are all identical, the
// compiler will generate only a single runtime.slicetype data
// structure for all 3 underlying types. It turns out the compiler
// generates just the 251-entry one. There aren't any
// runtime.slicetypes generated for the final two types.
//
// The compiler passes type.[]...[]<...> (251 total "[]") to
// fmt.Sprintf (instead of the correct 253 one). But the data
// structure at runtime actually has 253 nesting levels. So we end up
// calling String on something that is of type [][]*pwn instead of
// something of type *pwn. The way arg passing in Go works, the
// backing store pointer for the outer slice becomes the "this"
// pointer of the String method, which points to the inner []*pwn
// slice. The String method then modifies the length of that inner
// slice.
package main
import "fmt"
type pwn struct {
a [3]uint
}
func (this *pwn) String() string {
this.a[1] = 7 // update length
return ""
}
func main() {
var a pwn
s := [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]*pwn{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{&a}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} // depth 253
fmt.Sprint(s)
n := len(s[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0]) // depth 252, type []*pwn
if n != 1 {
panic(fmt.Sprintf("length was changed, want 1 got %d", n))
}
}
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