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-rw-r--r--src/syscall/js/js.go594
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diff --git a/src/syscall/js/js.go b/src/syscall/js/js.go
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+// Copyright 2018 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build js,wasm
+
+// Package js gives access to the WebAssembly host environment when using the js/wasm architecture.
+// Its API is based on JavaScript semantics.
+//
+// This package is EXPERIMENTAL. Its current scope is only to allow tests to run, but not yet to provide a
+// comprehensive API for users. It is exempt from the Go compatibility promise.
+package js
+
+import (
+ "runtime"
+ "unsafe"
+)
+
+// ref is used to identify a JavaScript value, since the value itself can not be passed to WebAssembly.
+//
+// The JavaScript value "undefined" is represented by the value 0.
+// A JavaScript number (64-bit float, except 0 and NaN) is represented by its IEEE 754 binary representation.
+// All other values are represented as an IEEE 754 binary representation of NaN with bits 0-31 used as
+// an ID and bits 32-34 used to differentiate between string, symbol, function and object.
+type ref uint64
+
+// nanHead are the upper 32 bits of a ref which are set if the value is not encoded as an IEEE 754 number (see above).
+const nanHead = 0x7FF80000
+
+// Wrapper is implemented by types that are backed by a JavaScript value.
+type Wrapper interface {
+ // JSValue returns a JavaScript value associated with an object.
+ JSValue() Value
+}
+
+// Value represents a JavaScript value. The zero value is the JavaScript value "undefined".
+// Values can be checked for equality with the Equal method.
+type Value struct {
+ _ [0]func() // uncomparable; to make == not compile
+ ref ref // identifies a JavaScript value, see ref type
+ gcPtr *ref // used to trigger the finalizer when the Value is not referenced any more
+}
+
+const (
+ // the type flags need to be in sync with wasm_exec.js
+ typeFlagNone = iota
+ typeFlagObject
+ typeFlagString
+ typeFlagSymbol
+ typeFlagFunction
+)
+
+// JSValue implements Wrapper interface.
+func (v Value) JSValue() Value {
+ return v
+}
+
+func makeValue(r ref) Value {
+ var gcPtr *ref
+ typeFlag := (r >> 32) & 7
+ if (r>>32)&nanHead == nanHead && typeFlag != typeFlagNone {
+ gcPtr = new(ref)
+ *gcPtr = r
+ runtime.SetFinalizer(gcPtr, func(p *ref) {
+ finalizeRef(*p)
+ })
+ }
+
+ return Value{ref: r, gcPtr: gcPtr}
+}
+
+func finalizeRef(r ref)
+
+func predefValue(id uint32, typeFlag byte) Value {
+ return Value{ref: (nanHead|ref(typeFlag))<<32 | ref(id)}
+}
+
+func floatValue(f float64) Value {
+ if f == 0 {
+ return valueZero
+ }
+ if f != f {
+ return valueNaN
+ }
+ return Value{ref: *(*ref)(unsafe.Pointer(&f))}
+}
+
+// Error wraps a JavaScript error.
+type Error struct {
+ // Value is the underlying JavaScript error value.
+ Value
+}
+
+// Error implements the error interface.
+func (e Error) Error() string {
+ return "JavaScript error: " + e.Get("message").String()
+}
+
+var (
+ valueUndefined = Value{ref: 0}
+ valueNaN = predefValue(0, typeFlagNone)
+ valueZero = predefValue(1, typeFlagNone)
+ valueNull = predefValue(2, typeFlagNone)
+ valueTrue = predefValue(3, typeFlagNone)
+ valueFalse = predefValue(4, typeFlagNone)
+ valueGlobal = predefValue(5, typeFlagObject)
+ jsGo = predefValue(6, typeFlagObject) // instance of the Go class in JavaScript
+
+ objectConstructor = valueGlobal.Get("Object")
+ arrayConstructor = valueGlobal.Get("Array")
+)
+
+// Equal reports whether v and w are equal according to JavaScript's === operator.
+func (v Value) Equal(w Value) bool {
+ return v.ref == w.ref && v.ref != valueNaN.ref
+}
+
+// Undefined returns the JavaScript value "undefined".
+func Undefined() Value {
+ return valueUndefined
+}
+
+// IsUndefined reports whether v is the JavaScript value "undefined".
+func (v Value) IsUndefined() bool {
+ return v.ref == valueUndefined.ref
+}
+
+// Null returns the JavaScript value "null".
+func Null() Value {
+ return valueNull
+}
+
+// IsNull reports whether v is the JavaScript value "null".
+func (v Value) IsNull() bool {
+ return v.ref == valueNull.ref
+}
+
+// IsNaN reports whether v is the JavaScript value "NaN".
+func (v Value) IsNaN() bool {
+ return v.ref == valueNaN.ref
+}
+
+// Global returns the JavaScript global object, usually "window" or "global".
+func Global() Value {
+ return valueGlobal
+}
+
+// ValueOf returns x as a JavaScript value:
+//
+// | Go | JavaScript |
+// | ---------------------- | ---------------------- |
+// | js.Value | [its value] |
+// | js.Func | function |
+// | nil | null |
+// | bool | boolean |
+// | integers and floats | number |
+// | string | string |
+// | []interface{} | new array |
+// | map[string]interface{} | new object |
+//
+// Panics if x is not one of the expected types.
+func ValueOf(x interface{}) Value {
+ switch x := x.(type) {
+ case Value: // should precede Wrapper to avoid a loop
+ return x
+ case Wrapper:
+ return x.JSValue()
+ case nil:
+ return valueNull
+ case bool:
+ if x {
+ return valueTrue
+ } else {
+ return valueFalse
+ }
+ case int:
+ return floatValue(float64(x))
+ case int8:
+ return floatValue(float64(x))
+ case int16:
+ return floatValue(float64(x))
+ case int32:
+ return floatValue(float64(x))
+ case int64:
+ return floatValue(float64(x))
+ case uint:
+ return floatValue(float64(x))
+ case uint8:
+ return floatValue(float64(x))
+ case uint16:
+ return floatValue(float64(x))
+ case uint32:
+ return floatValue(float64(x))
+ case uint64:
+ return floatValue(float64(x))
+ case uintptr:
+ return floatValue(float64(x))
+ case unsafe.Pointer:
+ return floatValue(float64(uintptr(x)))
+ case float32:
+ return floatValue(float64(x))
+ case float64:
+ return floatValue(x)
+ case string:
+ return makeValue(stringVal(x))
+ case []interface{}:
+ a := arrayConstructor.New(len(x))
+ for i, s := range x {
+ a.SetIndex(i, s)
+ }
+ return a
+ case map[string]interface{}:
+ o := objectConstructor.New()
+ for k, v := range x {
+ o.Set(k, v)
+ }
+ return o
+ default:
+ panic("ValueOf: invalid value")
+ }
+}
+
+func stringVal(x string) ref
+
+// Type represents the JavaScript type of a Value.
+type Type int
+
+const (
+ TypeUndefined Type = iota
+ TypeNull
+ TypeBoolean
+ TypeNumber
+ TypeString
+ TypeSymbol
+ TypeObject
+ TypeFunction
+)
+
+func (t Type) String() string {
+ switch t {
+ case TypeUndefined:
+ return "undefined"
+ case TypeNull:
+ return "null"
+ case TypeBoolean:
+ return "boolean"
+ case TypeNumber:
+ return "number"
+ case TypeString:
+ return "string"
+ case TypeSymbol:
+ return "symbol"
+ case TypeObject:
+ return "object"
+ case TypeFunction:
+ return "function"
+ default:
+ panic("bad type")
+ }
+}
+
+func (t Type) isObject() bool {
+ return t == TypeObject || t == TypeFunction
+}
+
+// Type returns the JavaScript type of the value v. It is similar to JavaScript's typeof operator,
+// except that it returns TypeNull instead of TypeObject for null.
+func (v Value) Type() Type {
+ switch v.ref {
+ case valueUndefined.ref:
+ return TypeUndefined
+ case valueNull.ref:
+ return TypeNull
+ case valueTrue.ref, valueFalse.ref:
+ return TypeBoolean
+ }
+ if v.isNumber() {
+ return TypeNumber
+ }
+ typeFlag := (v.ref >> 32) & 7
+ switch typeFlag {
+ case typeFlagObject:
+ return TypeObject
+ case typeFlagString:
+ return TypeString
+ case typeFlagSymbol:
+ return TypeSymbol
+ case typeFlagFunction:
+ return TypeFunction
+ default:
+ panic("bad type flag")
+ }
+}
+
+// Get returns the JavaScript property p of value v.
+// It panics if v is not a JavaScript object.
+func (v Value) Get(p string) Value {
+ if vType := v.Type(); !vType.isObject() {
+ panic(&ValueError{"Value.Get", vType})
+ }
+ r := makeValue(valueGet(v.ref, p))
+ runtime.KeepAlive(v)
+ return r
+}
+
+func valueGet(v ref, p string) ref
+
+// Set sets the JavaScript property p of value v to ValueOf(x).
+// It panics if v is not a JavaScript object.
+func (v Value) Set(p string, x interface{}) {
+ if vType := v.Type(); !vType.isObject() {
+ panic(&ValueError{"Value.Set", vType})
+ }
+ xv := ValueOf(x)
+ valueSet(v.ref, p, xv.ref)
+ runtime.KeepAlive(v)
+ runtime.KeepAlive(xv)
+}
+
+func valueSet(v ref, p string, x ref)
+
+// Delete deletes the JavaScript property p of value v.
+// It panics if v is not a JavaScript object.
+func (v Value) Delete(p string) {
+ if vType := v.Type(); !vType.isObject() {
+ panic(&ValueError{"Value.Delete", vType})
+ }
+ valueDelete(v.ref, p)
+ runtime.KeepAlive(v)
+}
+
+func valueDelete(v ref, p string)
+
+// Index returns JavaScript index i of value v.
+// It panics if v is not a JavaScript object.
+func (v Value) Index(i int) Value {
+ if vType := v.Type(); !vType.isObject() {
+ panic(&ValueError{"Value.Index", vType})
+ }
+ r := makeValue(valueIndex(v.ref, i))
+ runtime.KeepAlive(v)
+ return r
+}
+
+func valueIndex(v ref, i int) ref
+
+// SetIndex sets the JavaScript index i of value v to ValueOf(x).
+// It panics if v is not a JavaScript object.
+func (v Value) SetIndex(i int, x interface{}) {
+ if vType := v.Type(); !vType.isObject() {
+ panic(&ValueError{"Value.SetIndex", vType})
+ }
+ xv := ValueOf(x)
+ valueSetIndex(v.ref, i, xv.ref)
+ runtime.KeepAlive(v)
+ runtime.KeepAlive(xv)
+}
+
+func valueSetIndex(v ref, i int, x ref)
+
+func makeArgs(args []interface{}) ([]Value, []ref) {
+ argVals := make([]Value, len(args))
+ argRefs := make([]ref, len(args))
+ for i, arg := range args {
+ v := ValueOf(arg)
+ argVals[i] = v
+ argRefs[i] = v.ref
+ }
+ return argVals, argRefs
+}
+
+// Length returns the JavaScript property "length" of v.
+// It panics if v is not a JavaScript object.
+func (v Value) Length() int {
+ if vType := v.Type(); !vType.isObject() {
+ panic(&ValueError{"Value.SetIndex", vType})
+ }
+ r := valueLength(v.ref)
+ runtime.KeepAlive(v)
+ return r
+}
+
+func valueLength(v ref) int
+
+// Call does a JavaScript call to the method m of value v with the given arguments.
+// It panics if v has no method m.
+// The arguments get mapped to JavaScript values according to the ValueOf function.
+func (v Value) Call(m string, args ...interface{}) Value {
+ argVals, argRefs := makeArgs(args)
+ res, ok := valueCall(v.ref, m, argRefs)
+ runtime.KeepAlive(v)
+ runtime.KeepAlive(argVals)
+ if !ok {
+ if vType := v.Type(); !vType.isObject() { // check here to avoid overhead in success case
+ panic(&ValueError{"Value.Call", vType})
+ }
+ if propType := v.Get(m).Type(); propType != TypeFunction {
+ panic("syscall/js: Value.Call: property " + m + " is not a function, got " + propType.String())
+ }
+ panic(Error{makeValue(res)})
+ }
+ return makeValue(res)
+}
+
+func valueCall(v ref, m string, args []ref) (ref, bool)
+
+// Invoke does a JavaScript call of the value v with the given arguments.
+// It panics if v is not a JavaScript function.
+// The arguments get mapped to JavaScript values according to the ValueOf function.
+func (v Value) Invoke(args ...interface{}) Value {
+ argVals, argRefs := makeArgs(args)
+ res, ok := valueInvoke(v.ref, argRefs)
+ runtime.KeepAlive(v)
+ runtime.KeepAlive(argVals)
+ if !ok {
+ if vType := v.Type(); vType != TypeFunction { // check here to avoid overhead in success case
+ panic(&ValueError{"Value.Invoke", vType})
+ }
+ panic(Error{makeValue(res)})
+ }
+ return makeValue(res)
+}
+
+func valueInvoke(v ref, args []ref) (ref, bool)
+
+// New uses JavaScript's "new" operator with value v as constructor and the given arguments.
+// It panics if v is not a JavaScript function.
+// The arguments get mapped to JavaScript values according to the ValueOf function.
+func (v Value) New(args ...interface{}) Value {
+ argVals, argRefs := makeArgs(args)
+ res, ok := valueNew(v.ref, argRefs)
+ runtime.KeepAlive(v)
+ runtime.KeepAlive(argVals)
+ if !ok {
+ if vType := v.Type(); vType != TypeFunction { // check here to avoid overhead in success case
+ panic(&ValueError{"Value.Invoke", vType})
+ }
+ panic(Error{makeValue(res)})
+ }
+ return makeValue(res)
+}
+
+func valueNew(v ref, args []ref) (ref, bool)
+
+func (v Value) isNumber() bool {
+ return v.ref == valueZero.ref ||
+ v.ref == valueNaN.ref ||
+ (v.ref != valueUndefined.ref && (v.ref>>32)&nanHead != nanHead)
+}
+
+func (v Value) float(method string) float64 {
+ if !v.isNumber() {
+ panic(&ValueError{method, v.Type()})
+ }
+ if v.ref == valueZero.ref {
+ return 0
+ }
+ return *(*float64)(unsafe.Pointer(&v.ref))
+}
+
+// Float returns the value v as a float64.
+// It panics if v is not a JavaScript number.
+func (v Value) Float() float64 {
+ return v.float("Value.Float")
+}
+
+// Int returns the value v truncated to an int.
+// It panics if v is not a JavaScript number.
+func (v Value) Int() int {
+ return int(v.float("Value.Int"))
+}
+
+// Bool returns the value v as a bool.
+// It panics if v is not a JavaScript boolean.
+func (v Value) Bool() bool {
+ switch v.ref {
+ case valueTrue.ref:
+ return true
+ case valueFalse.ref:
+ return false
+ default:
+ panic(&ValueError{"Value.Bool", v.Type()})
+ }
+}
+
+// Truthy returns the JavaScript "truthiness" of the value v. In JavaScript,
+// false, 0, "", null, undefined, and NaN are "falsy", and everything else is
+// "truthy". See https://developer.mozilla.org/en-US/docs/Glossary/Truthy.
+func (v Value) Truthy() bool {
+ switch v.Type() {
+ case TypeUndefined, TypeNull:
+ return false
+ case TypeBoolean:
+ return v.Bool()
+ case TypeNumber:
+ return v.ref != valueNaN.ref && v.ref != valueZero.ref
+ case TypeString:
+ return v.String() != ""
+ case TypeSymbol, TypeFunction, TypeObject:
+ return true
+ default:
+ panic("bad type")
+ }
+}
+
+// String returns the value v as a string.
+// String is a special case because of Go's String method convention. Unlike the other getters,
+// it does not panic if v's Type is not TypeString. Instead, it returns a string of the form "<T>"
+// or "<T: V>" where T is v's type and V is a string representation of v's value.
+func (v Value) String() string {
+ switch v.Type() {
+ case TypeString:
+ return jsString(v)
+ case TypeUndefined:
+ return "<undefined>"
+ case TypeNull:
+ return "<null>"
+ case TypeBoolean:
+ return "<boolean: " + jsString(v) + ">"
+ case TypeNumber:
+ return "<number: " + jsString(v) + ">"
+ case TypeSymbol:
+ return "<symbol>"
+ case TypeObject:
+ return "<object>"
+ case TypeFunction:
+ return "<function>"
+ default:
+ panic("bad type")
+ }
+}
+
+func jsString(v Value) string {
+ str, length := valuePrepareString(v.ref)
+ runtime.KeepAlive(v)
+ b := make([]byte, length)
+ valueLoadString(str, b)
+ finalizeRef(str)
+ return string(b)
+}
+
+func valuePrepareString(v ref) (ref, int)
+
+func valueLoadString(v ref, b []byte)
+
+// InstanceOf reports whether v is an instance of type t according to JavaScript's instanceof operator.
+func (v Value) InstanceOf(t Value) bool {
+ r := valueInstanceOf(v.ref, t.ref)
+ runtime.KeepAlive(v)
+ runtime.KeepAlive(t)
+ return r
+}
+
+func valueInstanceOf(v ref, t ref) bool
+
+// A ValueError occurs when a Value method is invoked on
+// a Value that does not support it. Such cases are documented
+// in the description of each method.
+type ValueError struct {
+ Method string
+ Type Type
+}
+
+func (e *ValueError) Error() string {
+ return "syscall/js: call of " + e.Method + " on " + e.Type.String()
+}
+
+// CopyBytesToGo copies bytes from src to dst.
+// It panics if src is not an Uint8Array or Uint8ClampedArray.
+// It returns the number of bytes copied, which will be the minimum of the lengths of src and dst.
+func CopyBytesToGo(dst []byte, src Value) int {
+ n, ok := copyBytesToGo(dst, src.ref)
+ runtime.KeepAlive(src)
+ if !ok {
+ panic("syscall/js: CopyBytesToGo: expected src to be an Uint8Array or Uint8ClampedArray")
+ }
+ return n
+}
+
+func copyBytesToGo(dst []byte, src ref) (int, bool)
+
+// CopyBytesToJS copies bytes from src to dst.
+// It panics if dst is not an Uint8Array or Uint8ClampedArray.
+// It returns the number of bytes copied, which will be the minimum of the lengths of src and dst.
+func CopyBytesToJS(dst Value, src []byte) int {
+ n, ok := copyBytesToJS(dst.ref, src)
+ runtime.KeepAlive(dst)
+ if !ok {
+ panic("syscall/js: CopyBytesToJS: expected dst to be an Uint8Array or Uint8ClampedArray")
+ }
+ return n
+}
+
+func copyBytesToJS(dst ref, src []byte) (int, bool)