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-rw-r--r--src/runtime/testdata/testwinlib/main.c60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/runtime/testdata/testwinlib/main.c b/src/runtime/testdata/testwinlib/main.c
new file mode 100644
index 0000000..c3fe3cb
--- /dev/null
+++ b/src/runtime/testdata/testwinlib/main.c
@@ -0,0 +1,60 @@
+#include <stdio.h>
+#include <windows.h>
+#include "testwinlib.h"
+
+int exceptionCount;
+int continueCount;
+LONG WINAPI customExceptionHandlder(struct _EXCEPTION_POINTERS *ExceptionInfo)
+{
+ if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT)
+ {
+ exceptionCount++;
+ // prepare context to resume execution
+ CONTEXT *c = ExceptionInfo->ContextRecord;
+ c->Rip = *(ULONG_PTR *)c->Rsp;
+ c->Rsp += 8;
+ return EXCEPTION_CONTINUE_EXECUTION;
+ }
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+LONG WINAPI customContinueHandlder(struct _EXCEPTION_POINTERS *ExceptionInfo)
+{
+ if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT)
+ {
+ continueCount++;
+ return EXCEPTION_CONTINUE_EXECUTION;
+ }
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+
+void throwFromC()
+{
+ DebugBreak();
+}
+int main()
+{
+ // simulate a "lazily" attached debugger, by calling some go code before attaching the exception/continue handler
+ Dummy();
+ exceptionCount = 0;
+ continueCount = 0;
+ void *exceptionHandlerHandle = AddVectoredExceptionHandler(0, customExceptionHandlder);
+ if (NULL == exceptionHandlerHandle)
+ {
+ printf("cannot add vectored exception handler\n");
+ fflush(stdout);
+ return 2;
+ }
+ void *continueHandlerHandle = AddVectoredContinueHandler(0, customContinueHandlder);
+ if (NULL == continueHandlerHandle)
+ {
+ printf("cannot add vectored continue handler\n");
+ fflush(stdout);
+ return 2;
+ }
+ CallMeBack(throwFromC);
+ RemoveVectoredContinueHandler(continueHandlerHandle);
+ RemoveVectoredExceptionHandler(exceptionHandlerHandle);
+ printf("exceptionCount: %d\ncontinueCount: %d\n", exceptionCount, continueCount);
+ fflush(stdout);
+ return 0;
+}