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|
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime_test
import (
"bytes"
"fmt"
"internal/abi"
"internal/syscall/windows/sysdll"
"internal/testenv"
"io"
"math"
"os"
"os/exec"
"path/filepath"
"reflect"
"runtime"
"strconv"
"strings"
"syscall"
"testing"
"unsafe"
)
type DLL struct {
*syscall.DLL
t *testing.T
}
func GetDLL(t *testing.T, name string) *DLL {
d, e := syscall.LoadDLL(name)
if e != nil {
t.Fatal(e)
}
return &DLL{DLL: d, t: t}
}
func (d *DLL) Proc(name string) *syscall.Proc {
p, e := d.FindProc(name)
if e != nil {
d.t.Fatal(e)
}
return p
}
func TestStdCall(t *testing.T) {
type Rect struct {
left, top, right, bottom int32
}
res := Rect{}
expected := Rect{1, 1, 40, 60}
a, _, _ := GetDLL(t, "user32.dll").Proc("UnionRect").Call(
uintptr(unsafe.Pointer(&res)),
uintptr(unsafe.Pointer(&Rect{10, 1, 14, 60})),
uintptr(unsafe.Pointer(&Rect{1, 2, 40, 50})))
if a != 1 || res.left != expected.left ||
res.top != expected.top ||
res.right != expected.right ||
res.bottom != expected.bottom {
t.Error("stdcall USER32.UnionRect returns", a, "res=", res)
}
}
func Test64BitReturnStdCall(t *testing.T) {
const (
VER_BUILDNUMBER = 0x0000004
VER_MAJORVERSION = 0x0000002
VER_MINORVERSION = 0x0000001
VER_PLATFORMID = 0x0000008
VER_PRODUCT_TYPE = 0x0000080
VER_SERVICEPACKMAJOR = 0x0000020
VER_SERVICEPACKMINOR = 0x0000010
VER_SUITENAME = 0x0000040
VER_EQUAL = 1
VER_GREATER = 2
VER_GREATER_EQUAL = 3
VER_LESS = 4
VER_LESS_EQUAL = 5
ERROR_OLD_WIN_VERSION syscall.Errno = 1150
)
type OSVersionInfoEx struct {
OSVersionInfoSize uint32
MajorVersion uint32
MinorVersion uint32
BuildNumber uint32
PlatformId uint32
CSDVersion [128]uint16
ServicePackMajor uint16
ServicePackMinor uint16
SuiteMask uint16
ProductType byte
Reserve byte
}
d := GetDLL(t, "kernel32.dll")
var m1, m2 uintptr
VerSetConditionMask := d.Proc("VerSetConditionMask")
m1, m2, _ = VerSetConditionMask.Call(m1, m2, VER_MAJORVERSION, VER_GREATER_EQUAL)
m1, m2, _ = VerSetConditionMask.Call(m1, m2, VER_MINORVERSION, VER_GREATER_EQUAL)
m1, m2, _ = VerSetConditionMask.Call(m1, m2, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL)
m1, m2, _ = VerSetConditionMask.Call(m1, m2, VER_SERVICEPACKMINOR, VER_GREATER_EQUAL)
vi := OSVersionInfoEx{
MajorVersion: 5,
MinorVersion: 1,
ServicePackMajor: 2,
ServicePackMinor: 0,
}
vi.OSVersionInfoSize = uint32(unsafe.Sizeof(vi))
r, _, e2 := d.Proc("VerifyVersionInfoW").Call(
uintptr(unsafe.Pointer(&vi)),
VER_MAJORVERSION|VER_MINORVERSION|VER_SERVICEPACKMAJOR|VER_SERVICEPACKMINOR,
m1, m2)
if r == 0 && e2 != ERROR_OLD_WIN_VERSION {
t.Errorf("VerifyVersionInfo failed: %s", e2)
}
}
func TestCDecl(t *testing.T) {
var buf [50]byte
fmtp, _ := syscall.BytePtrFromString("%d %d %d")
a, _, _ := GetDLL(t, "user32.dll").Proc("wsprintfA").Call(
uintptr(unsafe.Pointer(&buf[0])),
uintptr(unsafe.Pointer(fmtp)),
1000, 2000, 3000)
if string(buf[:a]) != "1000 2000 3000" {
t.Error("cdecl USER32.wsprintfA returns", a, "buf=", buf[:a])
}
}
func TestEnumWindows(t *testing.T) {
d := GetDLL(t, "user32.dll")
isWindows := d.Proc("IsWindow")
counter := 0
cb := syscall.NewCallback(func(hwnd syscall.Handle, lparam uintptr) uintptr {
if lparam != 888 {
t.Error("lparam was not passed to callback")
}
b, _, _ := isWindows.Call(uintptr(hwnd))
if b == 0 {
t.Error("USER32.IsWindow returns FALSE")
}
counter++
return 1 // continue enumeration
})
a, _, _ := d.Proc("EnumWindows").Call(cb, 888)
if a == 0 {
t.Error("USER32.EnumWindows returns FALSE")
}
if counter == 0 {
t.Error("Callback has been never called or your have no windows")
}
}
func callback(timeFormatString unsafe.Pointer, lparam uintptr) uintptr {
(*(*func())(unsafe.Pointer(&lparam)))()
return 0 // stop enumeration
}
// nestedCall calls into Windows, back into Go, and finally to f.
func nestedCall(t *testing.T, f func()) {
c := syscall.NewCallback(callback)
d := GetDLL(t, "kernel32.dll")
defer d.Release()
const LOCALE_NAME_USER_DEFAULT = 0
d.Proc("EnumTimeFormatsEx").Call(c, LOCALE_NAME_USER_DEFAULT, 0, uintptr(*(*unsafe.Pointer)(unsafe.Pointer(&f))))
}
func TestCallback(t *testing.T) {
var x = false
nestedCall(t, func() { x = true })
if !x {
t.Fatal("nestedCall did not call func")
}
}
func TestCallbackGC(t *testing.T) {
nestedCall(t, runtime.GC)
}
func TestCallbackPanicLocked(t *testing.T) {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
if !runtime.LockedOSThread() {
t.Fatal("runtime.LockOSThread didn't")
}
defer func() {
s := recover()
if s == nil {
t.Fatal("did not panic")
}
if s.(string) != "callback panic" {
t.Fatal("wrong panic:", s)
}
if !runtime.LockedOSThread() {
t.Fatal("lost lock on OS thread after panic")
}
}()
nestedCall(t, func() { panic("callback panic") })
panic("nestedCall returned")
}
func TestCallbackPanic(t *testing.T) {
// Make sure panic during callback unwinds properly.
if runtime.LockedOSThread() {
t.Fatal("locked OS thread on entry to TestCallbackPanic")
}
defer func() {
s := recover()
if s == nil {
t.Fatal("did not panic")
}
if s.(string) != "callback panic" {
t.Fatal("wrong panic:", s)
}
if runtime.LockedOSThread() {
t.Fatal("locked OS thread on exit from TestCallbackPanic")
}
}()
nestedCall(t, func() { panic("callback panic") })
panic("nestedCall returned")
}
func TestCallbackPanicLoop(t *testing.T) {
// Make sure we don't blow out m->g0 stack.
for i := 0; i < 100000; i++ {
TestCallbackPanic(t)
}
}
func TestBlockingCallback(t *testing.T) {
c := make(chan int)
go func() {
for i := 0; i < 10; i++ {
c <- <-c
}
}()
nestedCall(t, func() {
for i := 0; i < 10; i++ {
c <- i
if j := <-c; j != i {
t.Errorf("out of sync %d != %d", j, i)
}
}
})
}
func TestCallbackInAnotherThread(t *testing.T) {
d := GetDLL(t, "kernel32.dll")
f := func(p uintptr) uintptr {
return p
}
r, _, err := d.Proc("CreateThread").Call(0, 0, syscall.NewCallback(f), 123, 0, 0)
if r == 0 {
t.Fatalf("CreateThread failed: %v", err)
}
h := syscall.Handle(r)
defer syscall.CloseHandle(h)
switch s, err := syscall.WaitForSingleObject(h, 100); s {
case syscall.WAIT_OBJECT_0:
break
case syscall.WAIT_TIMEOUT:
t.Fatal("timeout waiting for thread to exit")
case syscall.WAIT_FAILED:
t.Fatalf("WaitForSingleObject failed: %v", err)
default:
t.Fatalf("WaitForSingleObject returns unexpected value %v", s)
}
var ec uint32
r, _, err = d.Proc("GetExitCodeThread").Call(uintptr(h), uintptr(unsafe.Pointer(&ec)))
if r == 0 {
t.Fatalf("GetExitCodeThread failed: %v", err)
}
if ec != 123 {
t.Fatalf("expected 123, but got %d", ec)
}
}
type cbFunc struct {
goFunc any
}
func (f cbFunc) cName(cdecl bool) string {
name := "stdcall"
if cdecl {
name = "cdecl"
}
t := reflect.TypeOf(f.goFunc)
for i := 0; i < t.NumIn(); i++ {
name += "_" + t.In(i).Name()
}
return name
}
func (f cbFunc) cSrc(w io.Writer, cdecl bool) {
// Construct a C function that takes a callback with
// f.goFunc's signature, and calls it with integers 1..N.
funcname := f.cName(cdecl)
attr := "__stdcall"
if cdecl {
attr = "__cdecl"
}
typename := "t" + funcname
t := reflect.TypeOf(f.goFunc)
cTypes := make([]string, t.NumIn())
cArgs := make([]string, t.NumIn())
for i := range cTypes {
// We included stdint.h, so this works for all sized
// integer types, and uint8Pair_t.
cTypes[i] = t.In(i).Name() + "_t"
if t.In(i).Name() == "uint8Pair" {
cArgs[i] = fmt.Sprintf("(uint8Pair_t){%d,1}", i)
} else {
cArgs[i] = fmt.Sprintf("%d", i+1)
}
}
fmt.Fprintf(w, `
typedef uintptr_t %s (*%s)(%s);
uintptr_t %s(%s f) {
return f(%s);
}
`, attr, typename, strings.Join(cTypes, ","), funcname, typename, strings.Join(cArgs, ","))
}
func (f cbFunc) testOne(t *testing.T, dll *syscall.DLL, cdecl bool, cb uintptr) {
r1, _, _ := dll.MustFindProc(f.cName(cdecl)).Call(cb)
want := 0
for i := 0; i < reflect.TypeOf(f.goFunc).NumIn(); i++ {
want += i + 1
}
if int(r1) != want {
t.Errorf("wanted result %d; got %d", want, r1)
}
}
type uint8Pair struct{ x, y uint8 }
var cbFuncs = []cbFunc{
{func(i1, i2 uintptr) uintptr {
return i1 + i2
}},
{func(i1, i2, i3 uintptr) uintptr {
return i1 + i2 + i3
}},
{func(i1, i2, i3, i4 uintptr) uintptr {
return i1 + i2 + i3 + i4
}},
{func(i1, i2, i3, i4, i5 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5
}},
{func(i1, i2, i3, i4, i5, i6 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6
}},
{func(i1, i2, i3, i4, i5, i6, i7 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7
}},
{func(i1, i2, i3, i4, i5, i6, i7, i8 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8
}},
{func(i1, i2, i3, i4, i5, i6, i7, i8, i9 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9
}},
// Non-uintptr parameters.
{func(i1, i2, i3, i4, i5, i6, i7, i8, i9 uint8) uintptr {
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}},
{func(i1, i2, i3, i4, i5, i6, i7, i8, i9 uint16) uintptr {
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}},
{func(i1, i2, i3, i4, i5, i6, i7, i8, i9 int8) uintptr {
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}},
{func(i1 int8, i2 int16, i3 int32, i4, i5 uintptr) uintptr {
return uintptr(i1) + uintptr(i2) + uintptr(i3) + i4 + i5
}},
{func(i1, i2, i3, i4, i5 uint8Pair) uintptr {
return uintptr(i1.x + i1.y + i2.x + i2.y + i3.x + i3.y + i4.x + i4.y + i5.x + i5.y)
}},
{func(i1, i2, i3, i4, i5, i6, i7, i8, i9 uint32) uintptr {
runtime.GC()
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}},
}
//go:registerparams
func sum2(i1, i2 uintptr) uintptr {
return i1 + i2
}
//go:registerparams
func sum3(i1, i2, i3 uintptr) uintptr {
return i1 + i2 + i3
}
//go:registerparams
func sum4(i1, i2, i3, i4 uintptr) uintptr {
return i1 + i2 + i3 + i4
}
//go:registerparams
func sum5(i1, i2, i3, i4, i5 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5
}
//go:registerparams
func sum6(i1, i2, i3, i4, i5, i6 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6
}
//go:registerparams
func sum7(i1, i2, i3, i4, i5, i6, i7 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7
}
//go:registerparams
func sum8(i1, i2, i3, i4, i5, i6, i7, i8 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8
}
//go:registerparams
func sum9(i1, i2, i3, i4, i5, i6, i7, i8, i9 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9
}
//go:registerparams
func sum10(i1, i2, i3, i4, i5, i6, i7, i8, i9, i10 uintptr) uintptr {
return i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + i10
}
//go:registerparams
func sum9uint8(i1, i2, i3, i4, i5, i6, i7, i8, i9 uint8) uintptr {
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}
//go:registerparams
func sum9uint16(i1, i2, i3, i4, i5, i6, i7, i8, i9 uint16) uintptr {
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}
//go:registerparams
func sum9int8(i1, i2, i3, i4, i5, i6, i7, i8, i9 int8) uintptr {
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}
//go:registerparams
func sum5mix(i1 int8, i2 int16, i3 int32, i4, i5 uintptr) uintptr {
return uintptr(i1) + uintptr(i2) + uintptr(i3) + i4 + i5
}
//go:registerparams
func sum5andPair(i1, i2, i3, i4, i5 uint8Pair) uintptr {
return uintptr(i1.x + i1.y + i2.x + i2.y + i3.x + i3.y + i4.x + i4.y + i5.x + i5.y)
}
// This test forces a GC. The idea is to have enough arguments
// that insufficient spill slots allocated (according to the ABI)
// may cause compiler-generated spills to clobber the return PC.
// Then, the GC stack scanning will catch that.
//go:registerparams
func sum9andGC(i1, i2, i3, i4, i5, i6, i7, i8, i9 uint32) uintptr {
runtime.GC()
return uintptr(i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9)
}
// TODO(register args): Remove this once we switch to using the register
// calling convention by default, since this is redundant with the existing
// tests.
var cbFuncsRegABI = []cbFunc{
{sum2},
{sum3},
{sum4},
{sum5},
{sum6},
{sum7},
{sum8},
{sum9},
{sum10},
{sum9uint8},
{sum9uint16},
{sum9int8},
{sum5mix},
{sum5andPair},
{sum9andGC},
}
func getCallbackTestFuncs() []cbFunc {
if regs := runtime.SetIntArgRegs(-1); regs > 0 {
return cbFuncsRegABI
}
return cbFuncs
}
type cbDLL struct {
name string
buildArgs func(out, src string) []string
}
func (d *cbDLL) makeSrc(t *testing.T, path string) {
f, err := os.Create(path)
if err != nil {
t.Fatalf("failed to create source file: %v", err)
}
defer f.Close()
fmt.Fprint(f, `
#include <stdint.h>
typedef struct { uint8_t x, y; } uint8Pair_t;
`)
for _, cbf := range getCallbackTestFuncs() {
cbf.cSrc(f, false)
cbf.cSrc(f, true)
}
}
func (d *cbDLL) build(t *testing.T, dir string) string {
srcname := d.name + ".c"
d.makeSrc(t, filepath.Join(dir, srcname))
outname := d.name + ".dll"
args := d.buildArgs(outname, srcname)
cmd := exec.Command(args[0], args[1:]...)
cmd.Dir = dir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
return filepath.Join(dir, outname)
}
var cbDLLs = []cbDLL{
{
"test",
func(out, src string) []string {
return []string{"gcc", "-shared", "-s", "-Werror", "-o", out, src}
},
},
{
"testO2",
func(out, src string) []string {
return []string{"gcc", "-shared", "-s", "-Werror", "-o", out, "-O2", src}
},
},
}
func TestStdcallAndCDeclCallbacks(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
tmp := t.TempDir()
oldRegs := runtime.SetIntArgRegs(abi.IntArgRegs)
defer runtime.SetIntArgRegs(oldRegs)
for _, dll := range cbDLLs {
t.Run(dll.name, func(t *testing.T) {
dllPath := dll.build(t, tmp)
dll := syscall.MustLoadDLL(dllPath)
defer dll.Release()
for _, cbf := range getCallbackTestFuncs() {
t.Run(cbf.cName(false), func(t *testing.T) {
stdcall := syscall.NewCallback(cbf.goFunc)
cbf.testOne(t, dll, false, stdcall)
})
t.Run(cbf.cName(true), func(t *testing.T) {
cdecl := syscall.NewCallbackCDecl(cbf.goFunc)
cbf.testOne(t, dll, true, cdecl)
})
}
})
}
}
func TestRegisterClass(t *testing.T) {
kernel32 := GetDLL(t, "kernel32.dll")
user32 := GetDLL(t, "user32.dll")
mh, _, _ := kernel32.Proc("GetModuleHandleW").Call(0)
cb := syscall.NewCallback(func(hwnd syscall.Handle, msg uint32, wparam, lparam uintptr) (rc uintptr) {
t.Fatal("callback should never get called")
return 0
})
type Wndclassex struct {
Size uint32
Style uint32
WndProc uintptr
ClsExtra int32
WndExtra int32
Instance syscall.Handle
Icon syscall.Handle
Cursor syscall.Handle
Background syscall.Handle
MenuName *uint16
ClassName *uint16
IconSm syscall.Handle
}
name := syscall.StringToUTF16Ptr("test_window")
wc := Wndclassex{
WndProc: cb,
Instance: syscall.Handle(mh),
ClassName: name,
}
wc.Size = uint32(unsafe.Sizeof(wc))
a, _, err := user32.Proc("RegisterClassExW").Call(uintptr(unsafe.Pointer(&wc)))
if a == 0 {
t.Fatalf("RegisterClassEx failed: %v", err)
}
r, _, err := user32.Proc("UnregisterClassW").Call(uintptr(unsafe.Pointer(name)), 0)
if r == 0 {
t.Fatalf("UnregisterClass failed: %v", err)
}
}
func TestOutputDebugString(t *testing.T) {
d := GetDLL(t, "kernel32.dll")
p := syscall.StringToUTF16Ptr("testing OutputDebugString")
d.Proc("OutputDebugStringW").Call(uintptr(unsafe.Pointer(p)))
}
func TestRaiseException(t *testing.T) {
if testenv.Builder() == "windows-amd64-2012" {
testenv.SkipFlaky(t, 49681)
}
o := runTestProg(t, "testprog", "RaiseException")
if strings.Contains(o, "RaiseException should not return") {
t.Fatalf("RaiseException did not crash program: %v", o)
}
if !strings.Contains(o, "Exception 0xbad") {
t.Fatalf("No stack trace: %v", o)
}
}
func TestZeroDivisionException(t *testing.T) {
o := runTestProg(t, "testprog", "ZeroDivisionException")
if !strings.Contains(o, "panic: runtime error: integer divide by zero") {
t.Fatalf("No stack trace: %v", o)
}
}
func TestWERDialogue(t *testing.T) {
if os.Getenv("TESTING_WER_DIALOGUE") == "1" {
defer os.Exit(0)
*runtime.TestingWER = true
const EXCEPTION_NONCONTINUABLE = 1
mod := syscall.MustLoadDLL("kernel32.dll")
proc := mod.MustFindProc("RaiseException")
proc.Call(0xbad, EXCEPTION_NONCONTINUABLE, 0, 0)
println("RaiseException should not return")
return
}
cmd := exec.Command(os.Args[0], "-test.run=TestWERDialogue")
cmd.Env = []string{"TESTING_WER_DIALOGUE=1"}
// Child process should not open WER dialogue, but return immediately instead.
cmd.CombinedOutput()
}
func TestWindowsStackMemory(t *testing.T) {
o := runTestProg(t, "testprog", "StackMemory")
stackUsage, err := strconv.Atoi(o)
if err != nil {
t.Fatalf("Failed to read stack usage: %v", err)
}
if expected, got := 100<<10, stackUsage; got > expected {
t.Fatalf("expected < %d bytes of memory per thread, got %d", expected, got)
}
}
var used byte
func use(buf []byte) {
for _, c := range buf {
used += c
}
}
func forceStackCopy() (r int) {
var f func(int) int
f = func(i int) int {
var buf [256]byte
use(buf[:])
if i == 0 {
return 0
}
return i + f(i-1)
}
r = f(128)
return
}
func TestReturnAfterStackGrowInCallback(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
const src = `
#include <stdint.h>
#include <windows.h>
typedef uintptr_t __stdcall (*callback)(uintptr_t);
uintptr_t cfunc(callback f, uintptr_t n) {
uintptr_t r;
r = f(n);
SetLastError(333);
return r;
}
`
tmpdir := t.TempDir()
srcname := "mydll.c"
err := os.WriteFile(filepath.Join(tmpdir, srcname), []byte(src), 0)
if err != nil {
t.Fatal(err)
}
outname := "mydll.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", outname, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
dllpath := filepath.Join(tmpdir, outname)
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
proc := dll.MustFindProc("cfunc")
cb := syscall.NewCallback(func(n uintptr) uintptr {
forceStackCopy()
return n
})
// Use a new goroutine so that we get a small stack.
type result struct {
r uintptr
err syscall.Errno
}
want := result{
// Make it large enough to test issue #29331.
r: (^uintptr(0)) >> 24,
err: 333,
}
c := make(chan result)
go func() {
r, _, err := proc.Call(cb, want.r)
c <- result{r, err.(syscall.Errno)}
}()
if got := <-c; got != want {
t.Errorf("got %d want %d", got, want)
}
}
func TestSyscallN(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
if runtime.GOARCH != "amd64" {
t.Skipf("skipping test: GOARCH=%s", runtime.GOARCH)
}
for arglen := 0; arglen <= runtime.MaxArgs; arglen++ {
arglen := arglen
t.Run(fmt.Sprintf("arg-%d", arglen), func(t *testing.T) {
t.Parallel()
args := make([]string, arglen)
rets := make([]string, arglen+1)
params := make([]uintptr, arglen)
for i := range args {
args[i] = fmt.Sprintf("int a%d", i)
rets[i] = fmt.Sprintf("(a%d == %d)", i, i)
params[i] = uintptr(i)
}
rets[arglen] = "1" // for arglen == 0
src := fmt.Sprintf(`
#include <stdint.h>
#include <windows.h>
int cfunc(%s) { return %s; }`, strings.Join(args, ", "), strings.Join(rets, " && "))
tmpdir := t.TempDir()
srcname := "mydll.c"
err := os.WriteFile(filepath.Join(tmpdir, srcname), []byte(src), 0)
if err != nil {
t.Fatal(err)
}
outname := "mydll.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", outname, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v\n%s", err, out)
}
dllpath := filepath.Join(tmpdir, outname)
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
proc := dll.MustFindProc("cfunc")
// proc.Call() will call SyscallN() internally.
r, _, err := proc.Call(params...)
if r != 1 {
t.Errorf("got %d want 1 (err=%v)", r, err)
}
})
}
}
func TestFloatArgs(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
if runtime.GOARCH != "amd64" {
t.Skipf("skipping test: GOARCH=%s", runtime.GOARCH)
}
const src = `
#include <stdint.h>
#include <windows.h>
uintptr_t cfunc(uintptr_t a, double b, float c, double d) {
if (a == 1 && b == 2.2 && c == 3.3f && d == 4.4e44) {
return 1;
}
return 0;
}
`
tmpdir := t.TempDir()
srcname := "mydll.c"
err := os.WriteFile(filepath.Join(tmpdir, srcname), []byte(src), 0)
if err != nil {
t.Fatal(err)
}
outname := "mydll.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", outname, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
dllpath := filepath.Join(tmpdir, outname)
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
proc := dll.MustFindProc("cfunc")
r, _, err := proc.Call(
1,
uintptr(math.Float64bits(2.2)),
uintptr(math.Float32bits(3.3)),
uintptr(math.Float64bits(4.4e44)),
)
if r != 1 {
t.Errorf("got %d want 1 (err=%v)", r, err)
}
}
func TestFloatReturn(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
if runtime.GOARCH != "amd64" {
t.Skipf("skipping test: GOARCH=%s", runtime.GOARCH)
}
const src = `
#include <stdint.h>
#include <windows.h>
float cfuncFloat(uintptr_t a, double b, float c, double d) {
if (a == 1 && b == 2.2 && c == 3.3f && d == 4.4e44) {
return 1.5f;
}
return 0;
}
double cfuncDouble(uintptr_t a, double b, float c, double d) {
if (a == 1 && b == 2.2 && c == 3.3f && d == 4.4e44) {
return 2.5;
}
return 0;
}
`
tmpdir := t.TempDir()
srcname := "mydll.c"
err := os.WriteFile(filepath.Join(tmpdir, srcname), []byte(src), 0)
if err != nil {
t.Fatal(err)
}
outname := "mydll.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", outname, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
dllpath := filepath.Join(tmpdir, outname)
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
proc := dll.MustFindProc("cfuncFloat")
_, r, err := proc.Call(
1,
uintptr(math.Float64bits(2.2)),
uintptr(math.Float32bits(3.3)),
uintptr(math.Float64bits(4.4e44)),
)
fr := math.Float32frombits(uint32(r))
if fr != 1.5 {
t.Errorf("got %f want 1.5 (err=%v)", fr, err)
}
proc = dll.MustFindProc("cfuncDouble")
_, r, err = proc.Call(
1,
uintptr(math.Float64bits(2.2)),
uintptr(math.Float32bits(3.3)),
uintptr(math.Float64bits(4.4e44)),
)
dr := math.Float64frombits(uint64(r))
if dr != 2.5 {
t.Errorf("got %f want 2.5 (err=%v)", dr, err)
}
}
func TestTimeBeginPeriod(t *testing.T) {
const TIMERR_NOERROR = 0
if *runtime.TimeBeginPeriodRetValue != TIMERR_NOERROR {
t.Fatalf("timeBeginPeriod failed: it returned %d", *runtime.TimeBeginPeriodRetValue)
}
}
// removeOneCPU removes one (any) cpu from affinity mask.
// It returns new affinity mask.
func removeOneCPU(mask uintptr) (uintptr, error) {
if mask == 0 {
return 0, fmt.Errorf("cpu affinity mask is empty")
}
maskbits := int(unsafe.Sizeof(mask) * 8)
for i := 0; i < maskbits; i++ {
newmask := mask & ^(1 << uint(i))
if newmask != mask {
return newmask, nil
}
}
panic("not reached")
}
func resumeChildThread(kernel32 *syscall.DLL, childpid int) error {
_OpenThread := kernel32.MustFindProc("OpenThread")
_ResumeThread := kernel32.MustFindProc("ResumeThread")
_Thread32First := kernel32.MustFindProc("Thread32First")
_Thread32Next := kernel32.MustFindProc("Thread32Next")
snapshot, err := syscall.CreateToolhelp32Snapshot(syscall.TH32CS_SNAPTHREAD, 0)
if err != nil {
return err
}
defer syscall.CloseHandle(snapshot)
const _THREAD_SUSPEND_RESUME = 0x0002
type ThreadEntry32 struct {
Size uint32
tUsage uint32
ThreadID uint32
OwnerProcessID uint32
BasePri int32
DeltaPri int32
Flags uint32
}
var te ThreadEntry32
te.Size = uint32(unsafe.Sizeof(te))
ret, _, err := _Thread32First.Call(uintptr(snapshot), uintptr(unsafe.Pointer(&te)))
if ret == 0 {
return err
}
for te.OwnerProcessID != uint32(childpid) {
ret, _, err = _Thread32Next.Call(uintptr(snapshot), uintptr(unsafe.Pointer(&te)))
if ret == 0 {
return err
}
}
h, _, err := _OpenThread.Call(_THREAD_SUSPEND_RESUME, 1, uintptr(te.ThreadID))
if h == 0 {
return err
}
defer syscall.Close(syscall.Handle(h))
ret, _, err = _ResumeThread.Call(h)
if ret == 0xffffffff {
return err
}
return nil
}
func TestNumCPU(t *testing.T) {
if os.Getenv("GO_WANT_HELPER_PROCESS") == "1" {
// in child process
fmt.Fprintf(os.Stderr, "%d", runtime.NumCPU())
os.Exit(0)
}
switch n := runtime.NumberOfProcessors(); {
case n < 1:
t.Fatalf("system cannot have %d cpu(s)", n)
case n == 1:
if runtime.NumCPU() != 1 {
t.Fatalf("runtime.NumCPU() returns %d on single cpu system", runtime.NumCPU())
}
return
}
const (
_CREATE_SUSPENDED = 0x00000004
_PROCESS_ALL_ACCESS = syscall.STANDARD_RIGHTS_REQUIRED | syscall.SYNCHRONIZE | 0xfff
)
kernel32 := syscall.MustLoadDLL("kernel32.dll")
_GetProcessAffinityMask := kernel32.MustFindProc("GetProcessAffinityMask")
_SetProcessAffinityMask := kernel32.MustFindProc("SetProcessAffinityMask")
cmd := exec.Command(os.Args[0], "-test.run=TestNumCPU")
cmd.Env = append(os.Environ(), "GO_WANT_HELPER_PROCESS=1")
var buf bytes.Buffer
cmd.Stdout = &buf
cmd.Stderr = &buf
cmd.SysProcAttr = &syscall.SysProcAttr{CreationFlags: _CREATE_SUSPENDED}
err := cmd.Start()
if err != nil {
t.Fatal(err)
}
defer func() {
err = cmd.Wait()
childOutput := string(buf.Bytes())
if err != nil {
t.Fatalf("child failed: %v: %v", err, childOutput)
}
// removeOneCPU should have decreased child cpu count by 1
want := fmt.Sprintf("%d", runtime.NumCPU()-1)
if childOutput != want {
t.Fatalf("child output: want %q, got %q", want, childOutput)
}
}()
defer func() {
err = resumeChildThread(kernel32, cmd.Process.Pid)
if err != nil {
t.Fatal(err)
}
}()
ph, err := syscall.OpenProcess(_PROCESS_ALL_ACCESS, false, uint32(cmd.Process.Pid))
if err != nil {
t.Fatal(err)
}
defer syscall.CloseHandle(ph)
var mask, sysmask uintptr
ret, _, err := _GetProcessAffinityMask.Call(uintptr(ph), uintptr(unsafe.Pointer(&mask)), uintptr(unsafe.Pointer(&sysmask)))
if ret == 0 {
t.Fatal(err)
}
newmask, err := removeOneCPU(mask)
if err != nil {
t.Fatal(err)
}
ret, _, err = _SetProcessAffinityMask.Call(uintptr(ph), newmask)
if ret == 0 {
t.Fatal(err)
}
ret, _, err = _GetProcessAffinityMask.Call(uintptr(ph), uintptr(unsafe.Pointer(&mask)), uintptr(unsafe.Pointer(&sysmask)))
if ret == 0 {
t.Fatal(err)
}
if newmask != mask {
t.Fatalf("SetProcessAffinityMask didn't set newmask of 0x%x. Current mask is 0x%x.", newmask, mask)
}
}
// See Issue 14959
func TestDLLPreloadMitigation(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
tmpdir := t.TempDir()
dir0, err := os.Getwd()
if err != nil {
t.Fatal(err)
}
defer os.Chdir(dir0)
const src = `
#include <stdint.h>
#include <windows.h>
uintptr_t cfunc(void) {
SetLastError(123);
return 0;
}
`
srcname := "nojack.c"
err = os.WriteFile(filepath.Join(tmpdir, srcname), []byte(src), 0)
if err != nil {
t.Fatal(err)
}
name := "nojack.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", name, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
dllpath := filepath.Join(tmpdir, name)
dll := syscall.MustLoadDLL(dllpath)
dll.MustFindProc("cfunc")
dll.Release()
// Get into the directory with the DLL we'll load by base name
// ("nojack.dll") Think of this as the user double-clicking an
// installer from their Downloads directory where a browser
// silently downloaded some malicious DLLs.
os.Chdir(tmpdir)
// First before we can load a DLL from the current directory,
// loading it only as "nojack.dll", without an absolute path.
delete(sysdll.IsSystemDLL, name) // in case test was run repeatedly
dll, err = syscall.LoadDLL(name)
if err != nil {
t.Fatalf("failed to load %s by base name before sysdll registration: %v", name, err)
}
dll.Release()
// And now verify that if we register it as a system32-only
// DLL, the implicit loading from the current directory no
// longer works.
sysdll.IsSystemDLL[name] = true
dll, err = syscall.LoadDLL(name)
if err == nil {
dll.Release()
if wantLoadLibraryEx() {
t.Fatalf("Bad: insecure load of DLL by base name %q before sysdll registration: %v", name, err)
}
t.Skip("insecure load of DLL, but expected")
}
}
// Test that C code called via a DLL can use large Windows thread
// stacks and call back in to Go without crashing. See issue #20975.
//
// See also TestBigStackCallbackCgo.
func TestBigStackCallbackSyscall(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
srcname, err := filepath.Abs("testdata/testprogcgo/bigstack_windows.c")
if err != nil {
t.Fatal("Abs failed: ", err)
}
tmpdir := t.TempDir()
outname := "mydll.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", outname, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
dllpath := filepath.Join(tmpdir, outname)
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
var ok bool
proc := dll.MustFindProc("bigStack")
cb := syscall.NewCallback(func() uintptr {
// Do something interesting to force stack checks.
forceStackCopy()
ok = true
return 0
})
proc.Call(cb)
if !ok {
t.Fatalf("callback not called")
}
}
// wantLoadLibraryEx reports whether we expect LoadLibraryEx to work for tests.
func wantLoadLibraryEx() bool {
return testenv.Builder() == "windows-amd64-gce" || testenv.Builder() == "windows-386-gce"
}
func TestLoadLibraryEx(t *testing.T) {
use, have, flags := runtime.LoadLibraryExStatus()
if use {
return // success.
}
if wantLoadLibraryEx() {
t.Fatalf("Expected LoadLibraryEx+flags to be available. (LoadLibraryEx=%v; flags=%v)",
have, flags)
}
t.Skipf("LoadLibraryEx not usable, but not expected. (LoadLibraryEx=%v; flags=%v)",
have, flags)
}
var (
modwinmm = syscall.NewLazyDLL("winmm.dll")
modkernel32 = syscall.NewLazyDLL("kernel32.dll")
procCreateEvent = modkernel32.NewProc("CreateEventW")
procSetEvent = modkernel32.NewProc("SetEvent")
)
func createEvent() (syscall.Handle, error) {
r0, _, e0 := syscall.Syscall6(procCreateEvent.Addr(), 4, 0, 0, 0, 0, 0, 0)
if r0 == 0 {
return 0, syscall.Errno(e0)
}
return syscall.Handle(r0), nil
}
func setEvent(h syscall.Handle) error {
r0, _, e0 := syscall.Syscall(procSetEvent.Addr(), 1, uintptr(h), 0, 0)
if r0 == 0 {
return syscall.Errno(e0)
}
return nil
}
func BenchmarkChanToSyscallPing(b *testing.B) {
n := b.N
ch := make(chan int)
event, err := createEvent()
if err != nil {
b.Fatal(err)
}
go func() {
for i := 0; i < n; i++ {
syscall.WaitForSingleObject(event, syscall.INFINITE)
ch <- 1
}
}()
for i := 0; i < n; i++ {
err := setEvent(event)
if err != nil {
b.Fatal(err)
}
<-ch
}
}
func BenchmarkSyscallToSyscallPing(b *testing.B) {
n := b.N
event1, err := createEvent()
if err != nil {
b.Fatal(err)
}
event2, err := createEvent()
if err != nil {
b.Fatal(err)
}
go func() {
for i := 0; i < n; i++ {
syscall.WaitForSingleObject(event1, syscall.INFINITE)
if err := setEvent(event2); err != nil {
b.Errorf("Set event failed: %v", err)
return
}
}
}()
for i := 0; i < n; i++ {
if err := setEvent(event1); err != nil {
b.Fatal(err)
}
if b.Failed() {
break
}
syscall.WaitForSingleObject(event2, syscall.INFINITE)
}
}
func BenchmarkChanToChanPing(b *testing.B) {
n := b.N
ch1 := make(chan int)
ch2 := make(chan int)
go func() {
for i := 0; i < n; i++ {
<-ch1
ch2 <- 1
}
}()
for i := 0; i < n; i++ {
ch1 <- 1
<-ch2
}
}
func BenchmarkOsYield(b *testing.B) {
for i := 0; i < b.N; i++ {
runtime.OsYield()
}
}
func BenchmarkRunningGoProgram(b *testing.B) {
tmpdir := b.TempDir()
src := filepath.Join(tmpdir, "main.go")
err := os.WriteFile(src, []byte(benchmarkRunningGoProgram), 0666)
if err != nil {
b.Fatal(err)
}
exe := filepath.Join(tmpdir, "main.exe")
cmd := exec.Command(testenv.GoToolPath(b), "build", "-o", exe, src)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
b.Fatalf("building main.exe failed: %v\n%s", err, out)
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
cmd := exec.Command(exe)
out, err := cmd.CombinedOutput()
if err != nil {
b.Fatalf("running main.exe failed: %v\n%s", err, out)
}
}
}
const benchmarkRunningGoProgram = `
package main
import _ "os" // average Go program will use "os" package, do the same here
func main() {
}
`
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