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-rw-r--r--src/os/exec_unix.go106
1 files changed, 106 insertions, 0 deletions
diff --git a/src/os/exec_unix.go b/src/os/exec_unix.go
new file mode 100644
index 0000000..90a4a61
--- /dev/null
+++ b/src/os/exec_unix.go
@@ -0,0 +1,106 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:build unix || (js && wasm)
+
+package os
+
+import (
+ "errors"
+ "runtime"
+ "syscall"
+ "time"
+)
+
+func (p *Process) wait() (ps *ProcessState, err error) {
+ if p.Pid == -1 {
+ return nil, syscall.EINVAL
+ }
+
+ // If we can block until Wait4 will succeed immediately, do so.
+ ready, err := p.blockUntilWaitable()
+ if err != nil {
+ return nil, err
+ }
+ if ready {
+ // Mark the process done now, before the call to Wait4,
+ // so that Process.signal will not send a signal.
+ p.setDone()
+ // Acquire a write lock on sigMu to wait for any
+ // active call to the signal method to complete.
+ p.sigMu.Lock()
+ p.sigMu.Unlock()
+ }
+
+ var (
+ status syscall.WaitStatus
+ rusage syscall.Rusage
+ pid1 int
+ e error
+ )
+ for {
+ pid1, e = syscall.Wait4(p.Pid, &status, 0, &rusage)
+ if e != syscall.EINTR {
+ break
+ }
+ }
+ if e != nil {
+ return nil, NewSyscallError("wait", e)
+ }
+ if pid1 != 0 {
+ p.setDone()
+ }
+ ps = &ProcessState{
+ pid: pid1,
+ status: status,
+ rusage: &rusage,
+ }
+ return ps, nil
+}
+
+func (p *Process) signal(sig Signal) error {
+ if p.Pid == -1 {
+ return errors.New("os: process already released")
+ }
+ if p.Pid == 0 {
+ return errors.New("os: process not initialized")
+ }
+ p.sigMu.RLock()
+ defer p.sigMu.RUnlock()
+ if p.done() {
+ return ErrProcessDone
+ }
+ s, ok := sig.(syscall.Signal)
+ if !ok {
+ return errors.New("os: unsupported signal type")
+ }
+ if e := syscall.Kill(p.Pid, s); e != nil {
+ if e == syscall.ESRCH {
+ return ErrProcessDone
+ }
+ return e
+ }
+ return nil
+}
+
+func (p *Process) release() error {
+ // NOOP for unix.
+ p.Pid = -1
+ // no need for a finalizer anymore
+ runtime.SetFinalizer(p, nil)
+ return nil
+}
+
+func findProcess(pid int) (p *Process, err error) {
+ // NOOP for unix.
+ return newProcess(pid, 0), nil
+}
+
+func (p *ProcessState) userTime() time.Duration {
+ return time.Duration(p.rusage.Utime.Nano()) * time.Nanosecond
+}
+
+func (p *ProcessState) systemTime() time.Duration {
+ return time.Duration(p.rusage.Stime.Nano()) * time.Nanosecond
+}