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-rw-r--r--src/runtime/mcheckmark.go102
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diff --git a/src/runtime/mcheckmark.go b/src/runtime/mcheckmark.go
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+// Copyright 2020 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// GC checkmarks
+//
+// In a concurrent garbage collector, one worries about failing to mark
+// a live object due to mutations without write barriers or bugs in the
+// collector implementation. As a sanity check, the GC has a 'checkmark'
+// mode that retraverses the object graph with the world stopped, to make
+// sure that everything that should be marked is marked.
+
+package runtime
+
+import (
+ "internal/goarch"
+ "runtime/internal/atomic"
+ "unsafe"
+)
+
+// A checkmarksMap stores the GC marks in "checkmarks" mode. It is a
+// per-arena bitmap with a bit for every word in the arena. The mark
+// is stored on the bit corresponding to the first word of the marked
+// allocation.
+//
+//go:notinheap
+type checkmarksMap [heapArenaBytes / goarch.PtrSize / 8]uint8
+
+// If useCheckmark is true, marking of an object uses the checkmark
+// bits instead of the standard mark bits.
+var useCheckmark = false
+
+// startCheckmarks prepares for the checkmarks phase.
+//
+// The world must be stopped.
+func startCheckmarks() {
+ assertWorldStopped()
+
+ // Clear all checkmarks.
+ for _, ai := range mheap_.allArenas {
+ arena := mheap_.arenas[ai.l1()][ai.l2()]
+ bitmap := arena.checkmarks
+
+ if bitmap == nil {
+ // Allocate bitmap on first use.
+ bitmap = (*checkmarksMap)(persistentalloc(unsafe.Sizeof(*bitmap), 0, &memstats.gcMiscSys))
+ if bitmap == nil {
+ throw("out of memory allocating checkmarks bitmap")
+ }
+ arena.checkmarks = bitmap
+ } else {
+ // Otherwise clear the existing bitmap.
+ for i := range bitmap {
+ bitmap[i] = 0
+ }
+ }
+ }
+ // Enable checkmarking.
+ useCheckmark = true
+}
+
+// endCheckmarks ends the checkmarks phase.
+func endCheckmarks() {
+ if gcMarkWorkAvailable(nil) {
+ throw("GC work not flushed")
+ }
+ useCheckmark = false
+}
+
+// setCheckmark throws if marking object is a checkmarks violation,
+// and otherwise sets obj's checkmark. It returns true if obj was
+// already checkmarked.
+func setCheckmark(obj, base, off uintptr, mbits markBits) bool {
+ if !mbits.isMarked() {
+ printlock()
+ print("runtime: checkmarks found unexpected unmarked object obj=", hex(obj), "\n")
+ print("runtime: found obj at *(", hex(base), "+", hex(off), ")\n")
+
+ // Dump the source (base) object
+ gcDumpObject("base", base, off)
+
+ // Dump the object
+ gcDumpObject("obj", obj, ^uintptr(0))
+
+ getg().m.traceback = 2
+ throw("checkmark found unmarked object")
+ }
+
+ ai := arenaIndex(obj)
+ arena := mheap_.arenas[ai.l1()][ai.l2()]
+ arenaWord := (obj / heapArenaBytes / 8) % uintptr(len(arena.checkmarks))
+ mask := byte(1 << ((obj / heapArenaBytes) % 8))
+ bytep := &arena.checkmarks[arenaWord]
+
+ if atomic.Load8(bytep)&mask != 0 {
+ // Already checkmarked.
+ return true
+ }
+
+ atomic.Or8(bytep, mask)
+ return false
+}