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Diffstat (limited to 'src/runtime/testdata/testprog/signal.go')
-rw-r--r-- | src/runtime/testdata/testprog/signal.go | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/runtime/testdata/testprog/signal.go b/src/runtime/testdata/testprog/signal.go new file mode 100644 index 0000000..cc5ac8a --- /dev/null +++ b/src/runtime/testdata/testprog/signal.go @@ -0,0 +1,30 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build !windows && !plan9 +// +build !windows,!plan9 + +package main + +import ( + "syscall" + "time" +) + +func init() { + register("SignalExitStatus", SignalExitStatus) +} + +func SignalExitStatus() { + syscall.Kill(syscall.Getpid(), syscall.SIGTERM) + + // Should die immediately, but we've seen flakiness on various + // systems (see issue 14063). It's possible that the signal is + // being delivered to a different thread and we are returning + // and exiting before that thread runs again. Give the program + // a little while to die to make sure we pick up the signal + // before we return and exit the program. The time here + // shouldn't matter--we'll never really sleep this long. + time.Sleep(time.Second) +} |