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|
<?php
namespace Clue\React\Block;
use React\EventLoop\Loop;
use React\EventLoop\LoopInterface;
use React\Promise;
use React\Promise\CancellablePromiseInterface;
use React\Promise\PromiseInterface;
use React\Promise\Timer;
use React\Promise\Timer\TimeoutException;
use Exception;
use UnderflowException;
/**
* Wait/sleep for `$time` seconds.
*
* ```php
* Clue\React\Block\sleep(1.5, $loop);
* ```
*
* This function will only return after the given `$time` has elapsed. In the
* meantime, the event loop will run any other events attached to the same loop
* until the timer fires. If there are no other events attached to this loop,
* it will behave similar to the built-in [`sleep()`](https://www.php.net/manual/en/function.sleep.php).
*
* Internally, the `$time` argument will be used as a timer for the loop so that
* it keeps running until this timer triggers. This implies that if you pass a
* really small (or negative) value, it will still start a timer and will thus
* trigger at the earliest possible time in the future.
*
* This function takes an optional `LoopInterface|null $loop` parameter that can be used to
* pass the event loop instance to use. You can use a `null` value here in order to
* use the [default loop](https://github.com/reactphp/event-loop#loop). This value
* SHOULD NOT be given unless you're sure you want to explicitly use a given event
* loop instance.
*
* Note that this function will assume control over the event loop. Internally, it
* will actually `run()` the loop until the timer fires and then calls `stop()` to
* terminate execution of the loop. This means this function is more suited for
* short-lived program executions when using async APIs is not feasible. For
* long-running applications, using event-driven APIs by leveraging timers
* is usually preferable.
*
* @param float $time
* @param ?LoopInterface $loop
* @return void
*/
function sleep($time, LoopInterface $loop = null)
{
await(Timer\resolve($time, $loop), $loop);
}
/**
* Block waiting for the given `$promise` to be fulfilled.
*
* ```php
* $result = Clue\React\Block\await($promise, $loop);
* ```
*
* This function will only return after the given `$promise` has settled, i.e.
* either fulfilled or rejected. In the meantime, the event loop will run any
* events attached to the same loop until the promise settles.
*
* Once the promise is fulfilled, this function will return whatever the promise
* resolved to.
*
* Once the promise is rejected, this will throw whatever the promise rejected
* with. If the promise did not reject with an `Exception`, then this function
* will throw an `UnexpectedValueException` instead.
*
* ```php
* try {
* $result = Clue\React\Block\await($promise, $loop);
* // promise successfully fulfilled with $result
* echo 'Result: ' . $result;
* } catch (Exception $exception) {
* // promise rejected with $exception
* echo 'ERROR: ' . $exception->getMessage();
* }
* ```
*
* See also the [examples](../examples/).
*
* This function takes an optional `LoopInterface|null $loop` parameter that can be used to
* pass the event loop instance to use. You can use a `null` value here in order to
* use the [default loop](https://github.com/reactphp/event-loop#loop). This value
* SHOULD NOT be given unless you're sure you want to explicitly use a given event
* loop instance.
*
* If no `$timeout` argument is given and the promise stays pending, then this
* will potentially wait/block forever until the promise is settled. To avoid
* this, API authors creating promises are expected to provide means to
* configure a timeout for the promise instead. For more details, see also the
* [`timeout()` function](https://github.com/reactphp/promise-timer#timeout).
*
* If the deprecated `$timeout` argument is given and the promise is still pending once the
* timeout triggers, this will `cancel()` the promise and throw a `TimeoutException`.
* This implies that if you pass a really small (or negative) value, it will still
* start a timer and will thus trigger at the earliest possible time in the future.
*
* Note that this function will assume control over the event loop. Internally, it
* will actually `run()` the loop until the promise settles and then calls `stop()` to
* terminate execution of the loop. This means this function is more suited for
* short-lived promise executions when using promise-based APIs is not feasible.
* For long-running applications, using promise-based APIs by leveraging chained
* `then()` calls is usually preferable.
*
* @param PromiseInterface $promise
* @param ?LoopInterface $loop
* @param ?float $timeout [deprecated] (optional) maximum timeout in seconds or null=wait forever
* @return mixed returns whatever the promise resolves to
* @throws Exception when the promise is rejected
* @throws TimeoutException if the $timeout is given and triggers
*/
function await(PromiseInterface $promise, LoopInterface $loop = null, $timeout = null)
{
$wait = true;
$resolved = null;
$exception = null;
$rejected = false;
$loop = $loop ?: Loop::get();
if ($timeout !== null) {
$promise = Timer\timeout($promise, $timeout, $loop);
}
$promise->then(
function ($c) use (&$resolved, &$wait, $loop) {
$resolved = $c;
$wait = false;
$loop->stop();
},
function ($error) use (&$exception, &$rejected, &$wait, $loop) {
$exception = $error;
$rejected = true;
$wait = false;
$loop->stop();
}
);
// Explicitly overwrite argument with null value. This ensure that this
// argument does not show up in the stack trace in PHP 7+ only.
$promise = null;
while ($wait) {
$loop->run();
}
if ($rejected) {
if (!$exception instanceof \Exception && !$exception instanceof \Throwable) {
$exception = new \UnexpectedValueException(
'Promise rejected with unexpected value of type ' . (is_object($exception) ? get_class($exception) : gettype($exception))
);
} elseif (!$exception instanceof \Exception) {
$exception = new \UnexpectedValueException(
'Promise rejected with unexpected ' . get_class($exception) . ': ' . $exception->getMessage(),
$exception->getCode(),
$exception
);
}
throw $exception;
}
return $resolved;
}
/**
* Wait for ANY of the given promises to be fulfilled.
*
* ```php
* $promises = array(
* $promise1,
* $promise2
* );
*
* $firstResult = Clue\React\Block\awaitAny($promises, $loop);
*
* echo 'First result: ' . $firstResult;
* ```
*
* See also the [examples](../examples/).
*
* This function will only return after ANY of the given `$promises` has been
* fulfilled or will throw when ALL of them have been rejected. In the meantime,
* the event loop will run any events attached to the same loop.
*
* Once ANY promise is fulfilled, this function will return whatever this
* promise resolved to and will try to `cancel()` all remaining promises.
*
* Once ALL promises reject, this function will fail and throw an `UnderflowException`.
* Likewise, this will throw if an empty array of `$promises` is passed.
*
* This function takes an optional `LoopInterface|null $loop` parameter that can be used to
* pass the event loop instance to use. You can use a `null` value here in order to
* use the [default loop](https://github.com/reactphp/event-loop#loop). This value
* SHOULD NOT be given unless you're sure you want to explicitly use a given event
* loop instance.
*
* If no `$timeout` argument is given and ALL promises stay pending, then this
* will potentially wait/block forever until the promise is fulfilled. To avoid
* this, API authors creating promises are expected to provide means to
* configure a timeout for the promise instead. For more details, see also the
* [`timeout()` function](https://github.com/reactphp/promise-timer#timeout).
*
* If the deprecated `$timeout` argument is given and ANY promises are still pending once
* the timeout triggers, this will `cancel()` all pending promises and throw a
* `TimeoutException`. This implies that if you pass a really small (or negative)
* value, it will still start a timer and will thus trigger at the earliest
* possible time in the future.
*
* Note that this function will assume control over the event loop. Internally, it
* will actually `run()` the loop until the promise settles and then calls `stop()` to
* terminate execution of the loop. This means this function is more suited for
* short-lived promise executions when using promise-based APIs is not feasible.
* For long-running applications, using promise-based APIs by leveraging chained
* `then()` calls is usually preferable.
*
* @param PromiseInterface[] $promises
* @param ?LoopInterface $loop
* @param ?float $timeout [deprecated] (optional) maximum timeout in seconds or null=wait forever
* @return mixed returns whatever the first promise resolves to
* @throws Exception if ALL promises are rejected
* @throws TimeoutException if the $timeout is given and triggers
*/
function awaitAny(array $promises, LoopInterface $loop = null, $timeout = null)
{
// Explicitly overwrite argument with null value. This ensure that this
// argument does not show up in the stack trace in PHP 7+ only.
$all = $promises;
$promises = null;
try {
// Promise\any() does not cope with an empty input array, so reject this here
if (!$all) {
throw new UnderflowException('Empty input array');
}
$ret = await(Promise\any($all)->then(null, function () {
// rejects with an array of rejection reasons => reject with Exception instead
throw new Exception('All promises rejected');
}), $loop, $timeout);
} catch (TimeoutException $e) {
// the timeout fired
// => try to cancel all promises (rejected ones will be ignored anyway)
_cancelAllPromises($all);
throw $e;
} catch (Exception $e) {
// if the above throws, then ALL promises are already rejected
// => try to cancel all promises (rejected ones will be ignored anyway)
_cancelAllPromises($all);
throw new UnderflowException('No promise could resolve', 0, $e);
}
// if we reach this, then ANY of the given promises resolved
// => try to cancel all promises (settled ones will be ignored anyway)
_cancelAllPromises($all);
return $ret;
}
/**
* Wait for ALL of the given promises to be fulfilled.
*
* ```php
* $promises = array(
* $promise1,
* $promise2
* );
*
* $allResults = Clue\React\Block\awaitAll($promises, $loop);
*
* echo 'First promise resolved with: ' . $allResults[0];
* ```
*
* See also the [examples](../examples/).
*
* This function will only return after ALL of the given `$promises` have been
* fulfilled or will throw when ANY of them have been rejected. In the meantime,
* the event loop will run any events attached to the same loop.
*
* Once ALL promises are fulfilled, this will return an array with whatever
* each promise resolves to. Array keys will be left intact, i.e. they can
* be used to correlate the return array to the promises passed.
*
* Once ANY promise rejects, this will try to `cancel()` all remaining promises
* and throw an `Exception`. If the promise did not reject with an `Exception`,
* then this function will throw an `UnexpectedValueException` instead.
*
* This function takes an optional `LoopInterface|null $loop` parameter that can be used to
* pass the event loop instance to use. You can use a `null` value here in order to
* use the [default loop](https://github.com/reactphp/event-loop#loop). This value
* SHOULD NOT be given unless you're sure you want to explicitly use a given event
* loop instance.
*
* If no `$timeout` argument is given and ANY promises stay pending, then this
* will potentially wait/block forever until the promise is fulfilled. To avoid
* this, API authors creating promises are expected to provide means to
* configure a timeout for the promise instead. For more details, see also the
* [`timeout()` function](https://github.com/reactphp/promise-timer#timeout).
*
* If the deprecated `$timeout` argument is given and ANY promises are still pending once
* the timeout triggers, this will `cancel()` all pending promises and throw a
* `TimeoutException`. This implies that if you pass a really small (or negative)
* value, it will still start a timer and will thus trigger at the earliest
* possible time in the future.
*
* Note that this function will assume control over the event loop. Internally, it
* will actually `run()` the loop until the promise settles and then calls `stop()` to
* terminate execution of the loop. This means this function is more suited for
* short-lived promise executions when using promise-based APIs is not feasible.
* For long-running applications, using promise-based APIs by leveraging chained
* `then()` calls is usually preferable.
*
* @param PromiseInterface[] $promises
* @param ?LoopInterface $loop
* @param ?float $timeout [deprecated] (optional) maximum timeout in seconds or null=wait forever
* @return array returns an array with whatever each promise resolves to
* @throws Exception when ANY promise is rejected
* @throws TimeoutException if the $timeout is given and triggers
*/
function awaitAll(array $promises, LoopInterface $loop = null, $timeout = null)
{
// Explicitly overwrite argument with null value. This ensure that this
// argument does not show up in the stack trace in PHP 7+ only.
$all = $promises;
$promises = null;
try {
return await(Promise\all($all), $loop, $timeout);
} catch (Exception $e) {
// ANY of the given promises rejected or the timeout fired
// => try to cancel all promises (rejected ones will be ignored anyway)
_cancelAllPromises($all);
throw $e;
}
}
/**
* internal helper function used to iterate over an array of Promise instances and cancel() each
*
* @internal
* @param array $promises
* @return void
*/
function _cancelAllPromises(array $promises)
{
foreach ($promises as $promise) {
if ($promise instanceof PromiseInterface && ($promise instanceof CancellablePromiseInterface || !\interface_exists('React\Promise\CancellablePromiseInterface'))) {
$promise->cancel();
}
}
}
|