1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
|
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
#include "icinga/checkable.hpp"
#include "icinga/service.hpp"
#include "icinga/host.hpp"
#include "icinga/checkcommand.hpp"
#include "icinga/icingaapplication.hpp"
#include "icinga/cib.hpp"
#include "icinga/clusterevents.hpp"
#include "remote/messageorigin.hpp"
#include "remote/apilistener.hpp"
#include "base/objectlock.hpp"
#include "base/logger.hpp"
#include "base/convert.hpp"
#include "base/utility.hpp"
#include "base/context.hpp"
using namespace icinga;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, const MessageOrigin::Ptr&)> Checkable::OnNewCheckResult;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, StateType, const MessageOrigin::Ptr&)> Checkable::OnStateChange;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, std::set<Checkable::Ptr>, const MessageOrigin::Ptr&)> Checkable::OnReachabilityChanged;
boost::signals2::signal<void (const Checkable::Ptr&, NotificationType, const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&)> Checkable::OnNotificationsRequested;
boost::signals2::signal<void (const Checkable::Ptr&)> Checkable::OnNextCheckUpdated;
Atomic<uint_fast64_t> Checkable::CurrentConcurrentChecks (0);
std::mutex Checkable::m_StatsMutex;
int Checkable::m_PendingChecks = 0;
std::condition_variable Checkable::m_PendingChecksCV;
CheckCommand::Ptr Checkable::GetCheckCommand() const
{
return dynamic_pointer_cast<CheckCommand>(NavigateCheckCommandRaw());
}
TimePeriod::Ptr Checkable::GetCheckPeriod() const
{
return TimePeriod::GetByName(GetCheckPeriodRaw());
}
void Checkable::SetSchedulingOffset(long offset)
{
m_SchedulingOffset = offset;
}
long Checkable::GetSchedulingOffset()
{
return m_SchedulingOffset;
}
void Checkable::UpdateNextCheck(const MessageOrigin::Ptr& origin)
{
double interval;
if (GetStateType() == StateTypeSoft && GetLastCheckResult() != nullptr)
interval = GetRetryInterval();
else
interval = GetCheckInterval();
double now = Utility::GetTime();
double adj = 0;
if (interval > 1)
adj = fmod(now * 100 + GetSchedulingOffset(), interval * 100) / 100.0;
if (adj != 0.0)
adj = std::min(0.5 + fmod(GetSchedulingOffset(), interval * 5) / 100.0, adj);
double nextCheck = now - adj + interval;
double lastCheck = GetLastCheck();
Log(LogDebug, "Checkable")
<< "Update checkable '" << GetName() << "' with check interval '" << GetCheckInterval()
<< "' from last check time at " << Utility::FormatDateTime("%Y-%m-%d %H:%M:%S %z", (lastCheck < 0 ? 0 : lastCheck))
<< " (" << GetLastCheck() << ") to next check time at " << Utility::FormatDateTime("%Y-%m-%d %H:%M:%S %z", nextCheck) << " (" << nextCheck << ").";
SetNextCheck(nextCheck, false, origin);
}
bool Checkable::HasBeenChecked() const
{
return GetLastCheckResult() != nullptr;
}
double Checkable::GetLastCheck() const
{
CheckResult::Ptr cr = GetLastCheckResult();
double schedule_end = -1;
if (cr)
schedule_end = cr->GetScheduleEnd();
return schedule_end;
}
void Checkable::ProcessCheckResult(const CheckResult::Ptr& cr, const MessageOrigin::Ptr& origin)
{
{
ObjectLock olock(this);
m_CheckRunning = false;
}
if (!cr)
return;
double now = Utility::GetTime();
if (cr->GetScheduleStart() == 0)
cr->SetScheduleStart(now);
if (cr->GetScheduleEnd() == 0)
cr->SetScheduleEnd(now);
if (cr->GetExecutionStart() == 0)
cr->SetExecutionStart(now);
if (cr->GetExecutionEnd() == 0)
cr->SetExecutionEnd(now);
if (!origin || origin->IsLocal())
cr->SetSchedulingSource(IcingaApplication::GetInstance()->GetNodeName());
Endpoint::Ptr command_endpoint = GetCommandEndpoint();
if (cr->GetCheckSource().IsEmpty()) {
if ((!origin || origin->IsLocal()))
cr->SetCheckSource(IcingaApplication::GetInstance()->GetNodeName());
/* override check source if command_endpoint was defined */
if (command_endpoint && !GetExtension("agent_check"))
cr->SetCheckSource(command_endpoint->GetName());
}
/* agent checks go through the api */
if (command_endpoint && GetExtension("agent_check")) {
ApiListener::Ptr listener = ApiListener::GetInstance();
if (listener) {
/* send message back to its origin */
Dictionary::Ptr message = ClusterEvents::MakeCheckResultMessage(this, cr);
listener->SyncSendMessage(command_endpoint, message);
}
return;
}
if (!IsActive())
return;
bool reachable = IsReachable();
bool notification_reachable = IsReachable(DependencyNotification);
ObjectLock olock(this);
CheckResult::Ptr old_cr = GetLastCheckResult();
ServiceState old_state = GetStateRaw();
StateType old_stateType = GetStateType();
long old_attempt = GetCheckAttempt();
bool recovery = false;
/* When we have an check result already (not after fresh start),
* prevent to accept old check results and allow overrides for
* CRs happened in the future.
*/
if (old_cr) {
double currentCRTimestamp = old_cr->GetExecutionStart();
double newCRTimestamp = cr->GetExecutionStart();
/* Our current timestamp may be from the future (wrong server time adjusted again). Allow overrides here. */
if (currentCRTimestamp > now) {
/* our current CR is from the future, let the new CR override it. */
Log(LogDebug, "Checkable")
<< std::fixed << std::setprecision(6) << "Processing check result for checkable '" << GetName() << "' from "
<< Utility::FormatDateTime("%Y-%m-%d %H:%M:%S %z", newCRTimestamp) << " (" << newCRTimestamp
<< "). Overriding since ours is from the future at "
<< Utility::FormatDateTime("%Y-%m-%d %H:%M:%S %z", currentCRTimestamp) << " (" << currentCRTimestamp << ").";
} else {
/* Current timestamp is from the past, but the new timestamp is even more in the past. Skip it. */
if (newCRTimestamp < currentCRTimestamp) {
Log(LogDebug, "Checkable")
<< std::fixed << std::setprecision(6) << "Skipping check result for checkable '" << GetName() << "' from "
<< Utility::FormatDateTime("%Y-%m-%d %H:%M:%S %z", newCRTimestamp) << " (" << newCRTimestamp
<< "). It is in the past compared to ours at "
<< Utility::FormatDateTime("%Y-%m-%d %H:%M:%S %z", currentCRTimestamp) << " (" << currentCRTimestamp << ").";
return;
}
}
}
/* The ExecuteCheck function already sets the old state, but we need to do it again
* in case this was a passive check result. */
SetLastStateRaw(old_state);
SetLastStateType(old_stateType);
SetLastReachable(reachable);
Host::Ptr host;
Service::Ptr service;
tie(host, service) = GetHostService(this);
CheckableType checkableType = CheckableHost;
if (service)
checkableType = CheckableService;
long attempt = 1;
std::set<Checkable::Ptr> children = GetChildren();
if (IsStateOK(cr->GetState())) {
SetStateType(StateTypeHard); // NOT-OK -> HARD OK
if (!IsStateOK(old_state))
recovery = true;
ResetNotificationNumbers();
SaveLastState(ServiceOK, cr->GetExecutionEnd());
} else {
/* OK -> NOT-OK change, first SOFT state. Reset attempt counter. */
if (IsStateOK(old_state)) {
SetStateType(StateTypeSoft);
attempt = 1;
}
/* SOFT state change, increase attempt counter. */
if (old_stateType == StateTypeSoft && !IsStateOK(old_state)) {
SetStateType(StateTypeSoft);
attempt = old_attempt + 1;
}
/* HARD state change (e.g. previously 2/3 and this next attempt). Reset attempt counter. */
if (attempt >= GetMaxCheckAttempts()) {
SetStateType(StateTypeHard);
attempt = 1;
}
if (!IsStateOK(cr->GetState())) {
SaveLastState(cr->GetState(), cr->GetExecutionEnd());
}
}
if (!reachable)
SetLastStateUnreachable(cr->GetExecutionEnd());
SetCheckAttempt(attempt);
ServiceState new_state = cr->GetState();
SetStateRaw(new_state);
bool stateChange;
/* Exception on state change calculation for hosts. */
if (checkableType == CheckableService)
stateChange = (old_state != new_state);
else
stateChange = (Host::CalculateState(old_state) != Host::CalculateState(new_state));
/* Store the current last state change for the next iteration. */
SetPreviousStateChange(GetLastStateChange());
if (stateChange) {
SetLastStateChange(cr->GetExecutionEnd());
/* remove acknowledgements */
if (GetAcknowledgement() == AcknowledgementNormal ||
(GetAcknowledgement() == AcknowledgementSticky && IsStateOK(new_state))) {
ClearAcknowledgement("");
}
}
bool remove_acknowledgement_comments = false;
if (GetAcknowledgement() == AcknowledgementNone)
remove_acknowledgement_comments = true;
bool hardChange = (GetStateType() == StateTypeHard && old_stateType == StateTypeSoft);
if (stateChange && old_stateType == StateTypeHard && GetStateType() == StateTypeHard)
hardChange = true;
bool is_volatile = GetVolatile();
if (hardChange || is_volatile) {
SetLastHardStateRaw(new_state);
SetLastHardStateChange(cr->GetExecutionEnd());
SetLastHardStatesRaw(GetLastHardStatesRaw() / 100u + new_state * 100u);
}
if (stateChange) {
SetLastSoftStatesRaw(GetLastSoftStatesRaw() / 100u + new_state * 100u);
}
cr->SetPreviousHardState(ServiceState(GetLastHardStatesRaw() % 100u));
if (!IsStateOK(new_state))
TriggerDowntimes(cr->GetExecutionEnd());
/* statistics for external tools */
Checkable::UpdateStatistics(cr, checkableType);
bool in_downtime = IsInDowntime();
bool send_notification = false;
bool suppress_notification = !notification_reachable || in_downtime || IsAcknowledged();
/* Send notifications whether when a hard state change occurred. */
if (hardChange && !(old_stateType == StateTypeSoft && IsStateOK(new_state)))
send_notification = true;
/* Or if the checkable is volatile and in a HARD state. */
else if (is_volatile && GetStateType() == StateTypeHard)
send_notification = true;
if (IsStateOK(old_state) && old_stateType == StateTypeSoft)
send_notification = false; /* Don't send notifications for SOFT-OK -> HARD-OK. */
if (is_volatile && IsStateOK(old_state) && IsStateOK(new_state))
send_notification = false; /* Don't send notifications for volatile OK -> OK changes. */
olock.Unlock();
if (remove_acknowledgement_comments)
RemoveCommentsByType(CommentAcknowledgement);
Dictionary::Ptr vars_after = new Dictionary({
{ "state", new_state },
{ "state_type", GetStateType() },
{ "attempt", GetCheckAttempt() },
{ "reachable", reachable }
});
if (old_cr)
cr->SetVarsBefore(old_cr->GetVarsAfter());
cr->SetVarsAfter(vars_after);
olock.Lock();
if (service) {
SetLastCheckResult(cr);
} else {
bool wasProblem = GetProblem();
SetLastCheckResult(cr);
if (GetProblem() != wasProblem) {
auto services = host->GetServices();
olock.Unlock();
for (auto& service : services) {
Service::OnHostProblemChanged(service, cr, origin);
}
olock.Lock();
}
}
bool was_flapping = IsFlapping();
UpdateFlappingStatus(cr->GetState());
bool is_flapping = IsFlapping();
if (cr->GetActive()) {
UpdateNextCheck(origin);
} else {
/* Reschedule the next check for external passive check results. The side effect of
* this is that for as long as we receive results for a service we
* won't execute any active checks. */
double offset;
double ttl = cr->GetTtl();
if (ttl > 0)
offset = ttl;
else
offset = GetCheckInterval();
SetNextCheck(Utility::GetTime() + offset, false, origin);
}
olock.Unlock();
#ifdef I2_DEBUG /* I2_DEBUG */
Log(LogDebug, "Checkable")
<< "Flapping: Checkable " << GetName()
<< " was: " << was_flapping
<< " is: " << is_flapping
<< " threshold low: " << GetFlappingThresholdLow()
<< " threshold high: " << GetFlappingThresholdHigh()
<< "% current: " << GetFlappingCurrent() << "%.";
#endif /* I2_DEBUG */
if (recovery) {
for (auto& child : children) {
if (child->GetProblem() && child->GetEnableActiveChecks()) {
auto nextCheck (now + Utility::Random() % 60);
ObjectLock oLock (child);
if (nextCheck < child->GetNextCheck()) {
child->SetNextCheck(nextCheck);
}
}
}
}
if (stateChange) {
/* reschedule direct parents */
for (const Checkable::Ptr& parent : GetParents()) {
if (parent.get() == this)
continue;
if (!parent->GetEnableActiveChecks())
continue;
if (parent->GetNextCheck() >= now + parent->GetRetryInterval()) {
ObjectLock olock(parent);
parent->SetNextCheck(now);
}
}
}
OnNewCheckResult(this, cr, origin);
/* signal status updates to for example db_ido */
OnStateChanged(this);
String old_state_str = (service ? Service::StateToString(old_state) : Host::StateToString(Host::CalculateState(old_state)));
String new_state_str = (service ? Service::StateToString(new_state) : Host::StateToString(Host::CalculateState(new_state)));
/* Whether a hard state change or a volatile state change except OK -> OK happened. */
if (hardChange || (is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state)))) {
OnStateChange(this, cr, StateTypeHard, origin);
Log(LogNotice, "Checkable")
<< "State Change: Checkable '" << GetName() << "' hard state change from " << old_state_str << " to " << new_state_str << " detected." << (is_volatile ? " Checkable is volatile." : "");
}
/* Whether a state change happened or the state type is SOFT (must be logged too). */
else if (stateChange || GetStateType() == StateTypeSoft) {
OnStateChange(this, cr, StateTypeSoft, origin);
Log(LogNotice, "Checkable")
<< "State Change: Checkable '" << GetName() << "' soft state change from " << old_state_str << " to " << new_state_str << " detected.";
}
if (GetStateType() == StateTypeSoft || hardChange || recovery ||
(is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state))))
ExecuteEventHandler();
int suppressed_types = 0;
/* Flapping start/end notifications */
if (!was_flapping && is_flapping) {
/* FlappingStart notifications happen on state changes, not in downtimes */
if (!IsPaused()) {
if (in_downtime) {
suppressed_types |= NotificationFlappingStart;
} else {
OnNotificationsRequested(this, NotificationFlappingStart, cr, "", "", nullptr);
}
}
Log(LogNotice, "Checkable")
<< "Flapping Start: Checkable '" << GetName() << "' started flapping (Current flapping value "
<< GetFlappingCurrent() << "% > high threshold " << GetFlappingThresholdHigh() << "%).";
NotifyFlapping(origin);
} else if (was_flapping && !is_flapping) {
/* FlappingEnd notifications are independent from state changes, must not happen in downtine */
if (!IsPaused()) {
if (in_downtime) {
suppressed_types |= NotificationFlappingEnd;
} else {
OnNotificationsRequested(this, NotificationFlappingEnd, cr, "", "", nullptr);
}
}
Log(LogNotice, "Checkable")
<< "Flapping Stop: Checkable '" << GetName() << "' stopped flapping (Current flapping value "
<< GetFlappingCurrent() << "% < low threshold " << GetFlappingThresholdLow() << "%).";
NotifyFlapping(origin);
}
if (send_notification && !is_flapping) {
if (!IsPaused()) {
/* If there are still some pending suppressed state notification, keep the suppression until these are
* handled by Checkable::FireSuppressedNotifications().
*/
bool pending = GetSuppressedNotifications() & (NotificationRecovery|NotificationProblem);
if (suppress_notification || pending) {
suppressed_types |= (recovery ? NotificationRecovery : NotificationProblem);
} else {
OnNotificationsRequested(this, recovery ? NotificationRecovery : NotificationProblem, cr, "", "", nullptr);
}
}
}
if (suppressed_types) {
/* If some notifications were suppressed, but just because of e.g. a downtime,
* stash them into a notification types bitmask for maybe re-sending later.
*/
ObjectLock olock (this);
int suppressed_types_before (GetSuppressedNotifications());
int suppressed_types_after (suppressed_types_before | suppressed_types);
const int conflict = NotificationFlappingStart | NotificationFlappingEnd;
if ((suppressed_types_after & conflict) == conflict) {
/* Flapping start and end cancel out each other. */
suppressed_types_after &= ~conflict;
}
const int stateNotifications = NotificationRecovery | NotificationProblem;
if (!(suppressed_types_before & stateNotifications) && (suppressed_types & stateNotifications)) {
/* A state-related notification is suppressed for the first time, store the previous state. When
* notifications are no longer suppressed, this can be compared with the current state to determine
* if a notification must be sent. This is done differently compared to flapping notifications just above
* as for state notifications, problem and recovery don't always cancel each other. For example,
* WARNING -> OK -> CRITICAL generates both types once, but there should still be a notification.
*/
SetStateBeforeSuppression(old_stateType == StateTypeHard ? old_state : ServiceOK);
}
if (suppressed_types_after != suppressed_types_before) {
SetSuppressedNotifications(suppressed_types_after);
}
}
/* update reachability for child objects */
if ((stateChange || hardChange) && !children.empty())
OnReachabilityChanged(this, cr, children, origin);
}
void Checkable::ExecuteRemoteCheck(const Dictionary::Ptr& resolvedMacros)
{
CONTEXT("Executing remote check for object '" + GetName() + "'");
double scheduled_start = GetNextCheck();
double before_check = Utility::GetTime();
CheckResult::Ptr cr = new CheckResult();
cr->SetScheduleStart(scheduled_start);
cr->SetExecutionStart(before_check);
GetCheckCommand()->Execute(this, cr, resolvedMacros, true);
}
void Checkable::ExecuteCheck()
{
CONTEXT("Executing check for object '" + GetName() + "'");
/* keep track of scheduling info in case the check type doesn't provide its own information */
double scheduled_start = GetNextCheck();
double before_check = Utility::GetTime();
SetLastCheckStarted(Utility::GetTime());
/* This calls SetNextCheck() which updates the CheckerComponent's idle/pending
* queues and ensures that checks are not fired multiple times. ProcessCheckResult()
* is called too late. See #6421.
*/
UpdateNextCheck();
bool reachable = IsReachable();
{
ObjectLock olock(this);
/* don't run another check if there is one pending */
if (m_CheckRunning)
return;
m_CheckRunning = true;
SetLastStateRaw(GetStateRaw());
SetLastStateType(GetLastStateType());
SetLastReachable(reachable);
}
CheckResult::Ptr cr = new CheckResult();
cr->SetScheduleStart(scheduled_start);
cr->SetExecutionStart(before_check);
Endpoint::Ptr endpoint = GetCommandEndpoint();
bool local = !endpoint || endpoint == Endpoint::GetLocalEndpoint();
if (local) {
GetCheckCommand()->Execute(this, cr, nullptr, false);
} else {
Dictionary::Ptr macros = new Dictionary();
GetCheckCommand()->Execute(this, cr, macros, false);
if (endpoint->GetConnected()) {
/* perform check on remote endpoint */
Dictionary::Ptr message = new Dictionary();
message->Set("jsonrpc", "2.0");
message->Set("method", "event::ExecuteCommand");
Host::Ptr host;
Service::Ptr service;
tie(host, service) = GetHostService(this);
Dictionary::Ptr params = new Dictionary();
message->Set("params", params);
params->Set("command_type", "check_command");
params->Set("command", GetCheckCommand()->GetName());
params->Set("host", host->GetName());
if (service)
params->Set("service", service->GetShortName());
/*
* If the host/service object specifies the 'check_timeout' attribute,
* forward this to the remote endpoint to limit the command execution time.
*/
if (!GetCheckTimeout().IsEmpty())
params->Set("check_timeout", GetCheckTimeout());
params->Set("macros", macros);
ApiListener::Ptr listener = ApiListener::GetInstance();
if (listener)
listener->SyncSendMessage(endpoint, message);
/* Re-schedule the check so we don't run it again until after we've received
* a check result from the remote instance. The check will be re-scheduled
* using the proper check interval once we've received a check result.
*/
SetNextCheck(Utility::GetTime() + GetCheckCommand()->GetTimeout() + 30);
/*
* Let the user know that there was a problem with the check if
* 1) The endpoint is not syncing (replay log, etc.)
* 2) Outside of the cold startup window (5min)
*/
} else if (!endpoint->GetSyncing() && Application::GetInstance()->GetStartTime() < Utility::GetTime() - 300) {
/* fail to perform check on unconnected endpoint */
cr->SetState(ServiceUnknown);
String output = "Remote Icinga instance '" + endpoint->GetName() + "' is not connected to ";
Endpoint::Ptr localEndpoint = Endpoint::GetLocalEndpoint();
if (localEndpoint)
output += "'" + localEndpoint->GetName() + "'";
else
output += "this instance";
cr->SetOutput(output);
ProcessCheckResult(cr);
}
{
ObjectLock olock(this);
m_CheckRunning = false;
}
}
}
void Checkable::UpdateStatistics(const CheckResult::Ptr& cr, CheckableType type)
{
time_t ts = cr->GetScheduleEnd();
if (type == CheckableHost) {
if (cr->GetActive())
CIB::UpdateActiveHostChecksStatistics(ts, 1);
else
CIB::UpdatePassiveHostChecksStatistics(ts, 1);
} else if (type == CheckableService) {
if (cr->GetActive())
CIB::UpdateActiveServiceChecksStatistics(ts, 1);
else
CIB::UpdatePassiveServiceChecksStatistics(ts, 1);
} else {
Log(LogWarning, "Checkable", "Unknown checkable type for statistic update.");
}
}
void Checkable::IncreasePendingChecks()
{
std::unique_lock<std::mutex> lock(m_StatsMutex);
m_PendingChecks++;
}
void Checkable::DecreasePendingChecks()
{
std::unique_lock<std::mutex> lock(m_StatsMutex);
m_PendingChecks--;
m_PendingChecksCV.notify_one();
}
int Checkable::GetPendingChecks()
{
std::unique_lock<std::mutex> lock(m_StatsMutex);
return m_PendingChecks;
}
void Checkable::AquirePendingCheckSlot(int maxPendingChecks)
{
std::unique_lock<std::mutex> lock(m_StatsMutex);
while (m_PendingChecks >= maxPendingChecks)
m_PendingChecksCV.wait(lock);
m_PendingChecks++;
}
|