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path: root/pkg/types/state_type.go
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package types

import (
	"database/sql/driver"
	"encoding"
	"encoding/json"
	"github.com/icinga/icingadb/internal"
	"github.com/pkg/errors"
)

// StateType specifies a state's hardness.
type StateType uint8

// UnmarshalText implements the encoding.TextUnmarshaler interface.
func (st *StateType) UnmarshalText(text []byte) error {
	return st.UnmarshalJSON(text)
}

// UnmarshalJSON implements the json.Unmarshaler interface.
func (st *StateType) UnmarshalJSON(data []byte) error {
	var i uint8
	if err := internal.UnmarshalJSON(data, &i); err != nil {
		return err
	}

	s := StateType(i)
	if _, ok := stateTypes[s]; !ok {
		return badStateType(data)
	}

	*st = s
	return nil
}

// Value implements the driver.Valuer interface.
func (st StateType) Value() (driver.Value, error) {
	if v, ok := stateTypes[st]; ok {
		return v, nil
	} else {
		return nil, badStateType(st)
	}
}

// badStateType returns and error about a syntactically, but not semantically valid StateType.
func badStateType(t interface{}) error {
	return errors.Errorf("bad state type: %#v", t)
}

const (
	StateSoft = StateType(0)
	StateHard = StateType(1)
)

// stateTypes maps all valid StateType values to their SQL representation.
var stateTypes = map[StateType]string{
	StateSoft: "soft",
	StateHard: "hard",
}

// Assert interface compliance.
var (
	_ encoding.TextUnmarshaler = (*StateType)(nil)
	_ json.Unmarshaler         = (*StateType)(nil)
	_ driver.Valuer            = StateType(0)
)