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diff --git a/src/lib/asiolink/tests/unix_domain_socket_unittest.cc b/src/lib/asiolink/tests/unix_domain_socket_unittest.cc
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+// Copyright (C) 2017-2021 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#include <config.h>
+#include <asiolink/asio_wrapper.h>
+#include <asiolink/io_service.h>
+#include <asiolink/unix_domain_socket.h>
+#include <asiolink/testutils/test_server_unix_socket.h>
+#include <gtest/gtest.h>
+#include <testutils/sandbox.h>
+#include <array>
+#include <cstdio>
+#include <cstdlib>
+#include <sstream>
+#include <string>
+
+using namespace isc::asiolink;
+
+namespace {
+
+/// @brief Test timeout in ms.
+const long TEST_TIMEOUT = 10000;
+
+/// @brief Test fixture class for @ref UnixDomainSocket class.
+class UnixDomainSocketTest : public ::testing::Test {
+public:
+ isc::test::Sandbox sandbox;
+
+ /// @brief Constructor.
+ ///
+ /// Removes unix socket descriptor before the test.
+ UnixDomainSocketTest() :
+ io_service_(),
+ test_socket_(new test::TestServerUnixSocket(io_service_,
+ unixSocketFilePath())),
+ response_(),
+ read_buf_() {
+ test_socket_->startTimer(TEST_TIMEOUT);
+ removeUnixSocketFile();
+ }
+
+ /// @brief Destructor.
+ ///
+ /// Removes unix socket descriptor after the test.
+ virtual ~UnixDomainSocketTest() {
+ removeUnixSocketFile();
+ }
+
+ /// @brief Returns socket file path.
+ ///
+ /// If the KEA_SOCKET_TEST_DIR environment variable is specified, the
+ /// socket file is created in the location pointed to by this variable.
+ /// Otherwise, it is created in the build directory.
+ std::string unixSocketFilePath() {
+ std::string socket_path;
+ const char* env = getenv("KEA_SOCKET_TEST_DIR");
+ if (env) {
+ socket_path = std::string(env) + "/test-socket";
+ } else {
+ socket_path = sandbox.join("test-socket");
+ }
+ return (socket_path);
+ }
+
+ /// @brief Removes unix socket descriptor.
+ void removeUnixSocketFile() {
+ static_cast<void>(remove(unixSocketFilePath().c_str()));
+ }
+
+ /// @brief Performs asynchronous receive on unix domain socket.
+ ///
+ /// This function performs partial read from the unix domain socket.
+ /// It uses @c read_buf_ or small size to ensure that the buffer fills
+ /// in before all that have been read. The partial responses are
+ /// appended to the @c response_ class member.
+ ///
+ /// If the response received so far is shorter than the expected
+ /// response, another partial read is scheduled.
+ ///
+ /// @param socket Reference to the unix domain socket.
+ /// @param expected_response Expected response.
+ void doReceive(UnixDomainSocket& socket,
+ const std::string& expected_response) {
+ socket.asyncReceive(&read_buf_[0], read_buf_.size(),
+ [this, &socket, expected_response]
+ (const boost::system::error_code& ec, size_t length) {
+ if (!ec) {
+ // Append partial response received and see if the
+ // size of the response received so far is still
+ // smaller than expected. If it is, schedule another
+ // partial read.
+ response_.append(&read_buf_[0], length);
+ if (expected_response.size() > response_.size()) {
+ doReceive(socket, expected_response);
+ }
+
+ } else if (ec.value() != boost::asio::error::operation_aborted) {
+ ADD_FAILURE() << "error occurred while asynchronously receiving"
+ " data via unix domain socket: " << ec.message();
+ }
+ });
+ }
+
+ /// @brief IO service used by the tests.
+ IOService io_service_;
+
+ /// @brief Server side unix socket used in these tests.
+ test::TestServerUnixSocketPtr test_socket_;
+
+ /// @brief String containing a response received with @c doReceive.
+ std::string response_;
+
+ /// @brief Read buffer used by @c doReceive.
+ std::array<char, 2> read_buf_;
+};
+
+// This test verifies that the client can send data over the unix
+// domain socket and receive a response.
+TEST_F(UnixDomainSocketTest, sendReceive) {
+ // Start the server.
+ test_socket_->bindServerSocket();
+
+ // Setup client side.
+ UnixDomainSocket socket(io_service_);
+ ASSERT_NO_THROW(socket.connect(unixSocketFilePath()));
+
+ // Send "foo".
+ const std::string outbound_data = "foo";
+ size_t sent_size = 0;
+ ASSERT_NO_THROW(sent_size = socket.write(outbound_data.c_str(),
+ outbound_data.size()));
+ // Make sure all data have been sent.
+ ASSERT_EQ(outbound_data.size(), sent_size);
+
+ // Run IO service to generate server's response.
+ while ((test_socket_->getResponseNum() < 1) &&
+ (!test_socket_->isStopped())) {
+ io_service_.run_one();
+ }
+
+ // Receive response from the socket.
+ std::array<char, 1024> read_buf;
+ size_t bytes_read = 0;
+ ASSERT_NO_THROW(bytes_read = socket.receive(&read_buf[0], read_buf.size()));
+ std::string response(&read_buf[0], bytes_read);
+
+ // The server should prepend "received" to the data we had sent.
+ EXPECT_EQ("received foo", response);
+}
+
+// This test verifies that the client can send the data over the unix
+// domain socket and receive a response asynchronously.
+TEST_F(UnixDomainSocketTest, asyncSendReceive) {
+ // Start the server.
+ test_socket_->bindServerSocket();
+
+ // Setup client side.
+ UnixDomainSocket socket(io_service_);
+
+ // We're going to asynchronously connect to the server. The boolean value
+ // below will be modified by the connect handler function (lambda) invoked
+ // when the connection is established or if an error occurs.
+ bool connect_handler_invoked = false;
+ ASSERT_NO_THROW(socket.asyncConnect(unixSocketFilePath(),
+ [&connect_handler_invoked](const boost::system::error_code& ec) {
+ // Indicate that the handler has been called so as the loop below gets
+ // interrupted.
+ connect_handler_invoked = true;
+ // Operation aborted indicates that IO service has been stopped. This
+ // shouldn't happen here.
+ if (ec && (ec.value() != boost::asio::error::operation_aborted)) {
+ ADD_FAILURE() << "error occurred while asynchronously connecting"
+ " via unix domain socket: " << ec.message();
+ }
+ }
+ ));
+ // Run IO service until connect handler is invoked.
+ while (!connect_handler_invoked && (!test_socket_->isStopped())) {
+ io_service_.run_one();
+ }
+
+ // We are going to asynchronously send the 'foo' over the unix socket.
+ const std::string outbound_data = "foo";
+ size_t sent_size = 0;
+ ASSERT_NO_THROW(socket.asyncSend(outbound_data.c_str(), outbound_data.size(),
+ [&sent_size](const boost::system::error_code& ec, size_t length) {
+ // If we have been successful sending the data, record the number of
+ // bytes we have sent.
+ if (!ec) {
+ sent_size = length;
+
+ } else if (ec.value() != boost::asio::error::operation_aborted) {
+ ADD_FAILURE() << "error occurred while asynchronously sending the"
+ " data over unix domain socket: " << ec.message();
+ }
+ }
+ ));
+
+ // Run IO service to generate server's response.
+ while ((test_socket_->getResponseNum() < 1) &&
+ (!test_socket_->isStopped())) {
+ io_service_.run_one();
+ }
+
+ // There is no guarantee that all data have been sent so we only check that
+ // some data have been sent.
+ ASSERT_GT(sent_size, 0);
+
+ std::string expected_response = "received foo";
+ doReceive(socket, expected_response);
+
+ // Run IO service until we get the full response from the server.
+ while ((response_.size() < expected_response.size()) &&
+ !test_socket_->isStopped()) {
+ io_service_.run_one();
+ }
+
+ // Check that the entire response has been received and is correct.
+ EXPECT_EQ(expected_response, response_);
+}
+
+// This test verifies that UnixDomainSocketError exception is thrown
+// on attempt to connect, write or receive when the server socket
+// is not available.
+TEST_F(UnixDomainSocketTest, clientErrors) {
+ UnixDomainSocket socket(io_service_);
+ ASSERT_THROW(socket.connect(unixSocketFilePath()), UnixDomainSocketError);
+ const std::string outbound_data = "foo";
+ ASSERT_THROW(socket.write(outbound_data.c_str(), outbound_data.size()),
+ UnixDomainSocketError);
+ std::array<char, 1024> read_buf;
+ ASSERT_THROW(socket.receive(&read_buf[0], read_buf.size()),
+ UnixDomainSocketError);
+}
+
+// This test verifies that an error is returned on attempt to asynchronously
+// connect, write or receive when the server socket is not available.
+TEST_F(UnixDomainSocketTest, asyncClientErrors) {
+ UnixDomainSocket socket(io_service_);
+
+ // Asynchronous operations signal errors through boost::system::error_code
+ // object passed to the handler function. This object casts to boolean.
+ // In case of success the object casts to false. In case of an error it
+ // casts to true. The actual error codes can be retrieved by comparing the
+ // ec objects to predefined error objects. We don't check for the actual
+ // errors here, because it is not certain that the same error codes would
+ // be returned on various operating systems.
+
+ // In the following tests we use C++11 lambdas as callbacks.
+
+ // Connect
+ bool connect_handler_invoked = false;
+ socket.asyncConnect(unixSocketFilePath(),
+ [&connect_handler_invoked](const boost::system::error_code& ec) {
+ connect_handler_invoked = true;
+ EXPECT_TRUE(ec);
+ });
+ while (!connect_handler_invoked && !test_socket_->isStopped()) {
+ io_service_.run_one();
+ }
+
+ // Send
+ const std::string outbound_data = "foo";
+ bool send_handler_invoked = false;
+ socket.asyncSend(outbound_data.c_str(), outbound_data.size(),
+ [&send_handler_invoked]
+ (const boost::system::error_code& ec, size_t /* length */) {
+ send_handler_invoked = true;
+ EXPECT_TRUE(ec);
+ });
+ while (!send_handler_invoked && !test_socket_->isStopped()) {
+ io_service_.run_one();
+ }
+
+ // Receive
+ bool receive_handler_invoked = false;
+ std::array<char, 1024> read_buf;
+ socket.asyncReceive(&read_buf[0], read_buf.size(),
+ [&receive_handler_invoked]
+ (const boost::system::error_code& ec, size_t /* length */) {
+ receive_handler_invoked = true;
+ EXPECT_TRUE(ec);
+ });
+ while (!receive_handler_invoked && !test_socket_->isStopped()) {
+ io_service_.run_one();
+ }
+}
+
+// Check that native socket descriptor is returned correctly when
+// the socket is connected.
+TEST_F(UnixDomainSocketTest, getNative) {
+ // Start the server.
+ test_socket_->bindServerSocket();
+
+ // Setup client side.
+ UnixDomainSocket socket(io_service_);
+ ASSERT_NO_THROW(socket.connect(unixSocketFilePath()));
+ ASSERT_GE(socket.getNative(), 0);
+}
+
+// Check that protocol returned is 0.
+TEST_F(UnixDomainSocketTest, getProtocol) {
+ UnixDomainSocket socket(io_service_);
+ EXPECT_EQ(0, socket.getProtocol());
+}
+
+}