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+// Copyright (C) 2013-2021 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#include <config.h>
+
+#include <d2srv/d2_log.h>
+#include <d2srv/dns_client.h>
+#include <dns/messagerenderer.h>
+#include <stats/stats_mgr.h>
+#include <limits>
+
+namespace isc {
+namespace d2 {
+
+namespace {
+
+// OutputBuffer objects are pre-allocated before data is written to them.
+// This is a default number of bytes for the buffers we create within
+// DNSClient class.
+const size_t DEFAULT_BUFFER_SIZE = 128;
+
+}
+
+using namespace isc::util;
+using namespace isc::asiolink;
+using namespace isc::asiodns;
+using namespace isc::dns;
+using namespace isc::stats;
+
+// This class provides the implementation for the DNSClient. This allows for
+// the separation of the DNSClient interface from the implementation details.
+// Currently, implementation uses IOFetch object to handle asynchronous
+// communication with the DNS. This design may be revisited in the future. If
+// implementation is changed, the DNSClient API will remain unchanged thanks
+// to this separation.
+class DNSClientImpl : public asiodns::IOFetch::Callback {
+public:
+ /// @brief A buffer holding response from a DNS.
+ util::OutputBufferPtr in_buf_;
+
+ /// A caller-supplied object which will hold the parsed response from DNS.
+ /// The response object is (or descends from) isc::dns::Message and is
+ /// populated using Message::fromWire(). This method may only be called
+ /// once in the lifetime of a Message instance. Therefore, response_ is a
+ /// pointer reference thus allowing this class to replace the object
+ /// pointed to with a new Message instance each time a message is
+ /// received. This allows a single DNSClientImpl instance to be used for
+ /// multiple, sequential IOFetch calls. (@todo Trac# 3286 has been opened
+ /// against dns::Message::fromWire. Should the behavior of fromWire change
+ /// the behavior here with could be reexamined).
+ D2UpdateMessagePtr& response_;
+
+ /// @brief A caller-supplied external callback which is invoked when DNS
+ /// message exchange is complete or interrupted.
+ DNSClient::Callback* callback_;
+
+ /// @brief A Transport Layer protocol used to communicate with a DNS.
+ DNSClient::Protocol proto_;
+
+ /// @brief TSIG context used to sign outbound and verify inbound messages.
+ dns::TSIGContextPtr tsig_context_;
+
+ /// @brief TSIG key name for stats.
+ std::string tsig_key_name_;
+
+ /// @brief Constructor.
+ ///
+ /// @param response_placeholder Message object pointer which will be updated
+ /// with dynamically allocated object holding the DNS server's response.
+ /// @param callback Pointer to an object implementing @c DNSClient::Callback
+ /// class. This object will be called when DNS message exchange completes or
+ /// if an error occurs. NULL value disables callback invocation.
+ /// @param proto caller's preference regarding Transport layer protocol to
+ /// be used by DNS Client to communicate with a server.
+ DNSClientImpl(D2UpdateMessagePtr& response_placeholder,
+ DNSClient::Callback* callback,
+ const DNSClient::Protocol proto);
+
+ /// @brief Destructor.
+ virtual ~DNSClientImpl();
+
+ /// @brief This internal callback is called when the DNS update message
+ /// exchange is complete. It further invokes the external callback provided
+ /// by a caller. Before external callback is invoked, an object of the
+ /// D2UpdateMessage type, representing a response from the server is set.
+ virtual void operator()(asiodns::IOFetch::Result result);
+
+ /// @brief Starts asynchronous DNS Update using TSIG.
+ ///
+ /// @param io_service IO service to be used to run the message exchange.
+ /// @param ns_addr DNS server address.
+ /// @param ns_port DNS server port.
+ /// @param update A DNS Update message to be sent to the server.
+ /// @param wait A timeout (in milliseconds) for the response. If a response
+ /// is not received within the timeout, exchange is interrupted. This value
+ /// must not exceed maximal value for 'int' data type.
+ /// @param tsig_key A pointer to an @c D2TsigKeyPtr object that will
+ /// (if not null) be used to sign the DNS Update message and verify the
+ /// response.
+ void doUpdate(asiolink::IOService& io_service,
+ const asiolink::IOAddress& ns_addr,
+ const uint16_t ns_port,
+ D2UpdateMessage& update,
+ const unsigned int wait,
+ const D2TsigKeyPtr& tsig_key);
+
+ /// @brief This function maps the IO error to the DNSClient error.
+ ///
+ /// @param result The IOFetch result to be converted to DNSClient status.
+ /// @return The DNSClient status corresponding to the IOFetch result.
+ DNSClient::Status getStatus(const asiodns::IOFetch::Result result);
+
+ /// @brief This function updates statistics.
+ ///
+ /// @param stat The statistic name to be incremented.
+ /// @param update_key The flag indicating if the key statistics should also
+ /// be updated.
+ void incrStats(const std::string& stat, bool update_key = true);
+};
+
+DNSClientImpl::DNSClientImpl(D2UpdateMessagePtr& response_placeholder,
+ DNSClient::Callback* callback,
+ const DNSClient::Protocol proto)
+ : in_buf_(new OutputBuffer(DEFAULT_BUFFER_SIZE)),
+ response_(response_placeholder), callback_(callback), proto_(proto) {
+
+ // Response should be an empty pointer. It gets populated by the
+ // operator() method.
+ if (response_) {
+ isc_throw(isc::BadValue, "Response buffer pointer should be null");
+ }
+
+ // @todo Currently we only support UDP. The support for TCP is planned for
+ // the future release.
+ if (proto_ == DNSClient::TCP) {
+ isc_throw(isc::NotImplemented, "TCP is currently not supported as a"
+ << " Transport protocol for DNS Updates; please use UDP");
+ }
+
+ // Given that we already eliminated the possibility that TCP is used, it
+ // would be sufficient to check that (proto != DNSClient::UDP). But, once
+ // support TCP is added the check above will disappear and the extra check
+ // will be needed here anyway.
+ // Note that cascaded check is used here instead of:
+ // if (proto_ != DNSClient::TCP && proto_ != DNSClient::UDP)..
+ // because some versions of GCC compiler complain that check above would
+ // be always 'false' due to limited range of enumeration. In fact, it is
+ // possible to pass out of range integral value through enum and it should
+ // be caught here.
+ if (proto_ != DNSClient::TCP) {
+ if (proto_ != DNSClient::UDP) {
+ isc_throw(isc::NotImplemented, "invalid transport protocol type '"
+ << proto_ << "' specified for DNS Updates");
+ }
+ }
+}
+
+DNSClientImpl::~DNSClientImpl() {
+}
+
+void
+DNSClientImpl::operator()(asiodns::IOFetch::Result result) {
+ // Get the status from IO. If no success, we just call user's callback
+ // and pass the status code.
+ DNSClient::Status status = getStatus(result);
+ if (status == DNSClient::SUCCESS) {
+ // Allocate a new response message. (Note that Message::fromWire
+ // may only be run once per message, so we need to start fresh
+ // each time.)
+ response_.reset(new D2UpdateMessage(D2UpdateMessage::INBOUND));
+
+ // Server's response may be corrupted. In such case, fromWire will
+ // throw an exception. We want to catch this exception to return
+ // appropriate status code to the caller and log this event.
+ try {
+ response_->fromWire(in_buf_->getData(), in_buf_->getLength(),
+ tsig_context_.get());
+ incrStats("update-success");
+ } catch (const isc::Exception& ex) {
+ status = DNSClient::INVALID_RESPONSE;
+ LOG_DEBUG(d2_to_dns_logger, isc::log::DBGLVL_TRACE_DETAIL,
+ DHCP_DDNS_INVALID_RESPONSE).arg(ex.what());
+ incrStats("update-error");
+ }
+
+ if (tsig_context_) {
+ // Context is a one-shot deal, get rid of it.
+ tsig_context_.reset();
+ }
+ } else if (status == DNSClient::TIMEOUT) {
+ incrStats("update-timeout");
+ } else {
+ incrStats("update-error");
+ }
+
+ // Once we are done with internal business, let's call a callback supplied
+ // by a caller.
+ if (callback_ != NULL) {
+ (*callback_)(status);
+ }
+}
+
+DNSClient::Status
+DNSClientImpl::getStatus(const asiodns::IOFetch::Result result) {
+ switch (result) {
+ case IOFetch::SUCCESS:
+ return (DNSClient::SUCCESS);
+
+ case IOFetch::TIME_OUT:
+ return (DNSClient::TIMEOUT);
+
+ case IOFetch::STOPPED:
+ return (DNSClient::IO_STOPPED);
+
+ default:
+ ;
+ }
+ return (DNSClient::OTHER);
+}
+
+void
+DNSClientImpl::doUpdate(asiolink::IOService& io_service,
+ const IOAddress& ns_addr,
+ const uint16_t ns_port,
+ D2UpdateMessage& update,
+ const unsigned int wait,
+ const D2TsigKeyPtr& tsig_key) {
+ // The underlying implementation which we use to send DNS Updates uses
+ // signed integers for timeout. If we want to avoid overflows we need to
+ // respect this limitation here.
+ if (wait > DNSClient::getMaxTimeout()) {
+ isc_throw(isc::BadValue, "A timeout value for DNS Update request must"
+ " not exceed " << DNSClient::getMaxTimeout()
+ << ". Provided timeout value is '" << wait << "'");
+ }
+
+ // Create a TSIG context if we have a key, otherwise clear the context
+ // pointer. Message marshalling uses non-null context is the indicator
+ // that TSIG should be used.
+ if (tsig_key) {
+ tsig_context_ = tsig_key->createContext();
+ tsig_key_name_ = tsig_key->getKeyName().toText();
+ } else {
+ tsig_context_.reset();
+ tsig_key_name_.clear();
+ }
+
+ // A renderer is used by the toWire function which creates the on-wire data
+ // from the DNS Update message. A renderer has its internal buffer where it
+ // renders data by default. However, this buffer can't be directly accessed.
+ // Fortunately, the renderer's API accepts user-supplied buffers. So, let's
+ // create our own buffer and pass it to the renderer so as the message is
+ // rendered to this buffer. Finally, we pass this buffer to IOFetch.
+ dns::MessageRenderer renderer;
+ OutputBufferPtr msg_buf(new OutputBuffer(DEFAULT_BUFFER_SIZE));
+ renderer.setBuffer(msg_buf.get());
+
+ // Render DNS Update message. This may throw a bunch of exceptions if
+ // invalid message object is given.
+ update.toWire(renderer, tsig_context_.get());
+
+ // IOFetch has all the mechanisms that we need to perform asynchronous
+ // communication with the DNS server. The last but one argument points to
+ // this object as a completion callback for the message exchange. As a
+ // result operator()(Status) will be called.
+
+ // Timeout value is explicitly cast to the int type to avoid warnings about
+ // overflows when doing implicit cast. It should have been checked by the
+ // caller that the unsigned timeout value will fit into int.
+ IOFetch io_fetch(IOFetch::UDP, io_service, msg_buf, ns_addr, ns_port,
+ in_buf_, this, static_cast<int>(wait));
+
+ // Post the task to the task queue in the IO service. Caller will actually
+ // run these tasks by executing IOService::run.
+ io_service.post(io_fetch);
+
+ // Update sent statistics.
+ incrStats("update-sent");
+ if (tsig_key) {
+ incrStats("update-signed", false);
+ } else {
+ incrStats("update-unsigned", false);
+ }
+}
+
+void
+DNSClientImpl::incrStats(const std::string& stat, bool update_key) {
+ StatsMgr& mgr = StatsMgr::instance();
+ mgr.addValue(stat, static_cast<int64_t>(1));
+ if (update_key && !tsig_key_name_.empty()) {
+ mgr.addValue(StatsMgr::generateName("key", tsig_key_name_, stat),
+ static_cast<int64_t>(1));
+ }
+}
+
+DNSClient::DNSClient(D2UpdateMessagePtr& response_placeholder,
+ Callback* callback, const DNSClient::Protocol proto)
+ : impl_(new DNSClientImpl(response_placeholder, callback, proto)) {
+}
+
+DNSClient::~DNSClient() {
+}
+
+unsigned int
+DNSClient::getMaxTimeout() {
+ static const unsigned int max_timeout = std::numeric_limits<int>::max();
+ return (max_timeout);
+}
+
+void
+DNSClient::doUpdate(asiolink::IOService& io_service,
+ const IOAddress& ns_addr,
+ const uint16_t ns_port,
+ D2UpdateMessage& update,
+ const unsigned int wait,
+ const D2TsigKeyPtr& tsig_key) {
+ impl_->doUpdate(io_service, ns_addr, ns_port, update, wait, tsig_key);
+}
+
+} // namespace d2
+} // namespace isc