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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /Documentation/driver-api/dmaengine/provider.rst | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'Documentation/driver-api/dmaengine/provider.rst')
-rw-r--r-- | Documentation/driver-api/dmaengine/provider.rst | 647 |
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diff --git a/Documentation/driver-api/dmaengine/provider.rst b/Documentation/driver-api/dmaengine/provider.rst new file mode 100644 index 000000000..ceac2a300 --- /dev/null +++ b/Documentation/driver-api/dmaengine/provider.rst @@ -0,0 +1,647 @@ +================================== +DMAengine controller documentation +================================== + +Hardware Introduction +===================== + +Most of the Slave DMA controllers have the same general principles of +operations. + +They have a given number of channels to use for the DMA transfers, and +a given number of requests lines. + +Requests and channels are pretty much orthogonal. Channels can be used +to serve several to any requests. To simplify, channels are the +entities that will be doing the copy, and requests what endpoints are +involved. + +The request lines actually correspond to physical lines going from the +DMA-eligible devices to the controller itself. Whenever the device +will want to start a transfer, it will assert a DMA request (DRQ) by +asserting that request line. + +A very simple DMA controller would only take into account a single +parameter: the transfer size. At each clock cycle, it would transfer a +byte of data from one buffer to another, until the transfer size has +been reached. + +That wouldn't work well in the real world, since slave devices might +require a specific number of bits to be transferred in a single +cycle. For example, we may want to transfer as much data as the +physical bus allows to maximize performances when doing a simple +memory copy operation, but our audio device could have a narrower FIFO +that requires data to be written exactly 16 or 24 bits at a time. This +is why most if not all of the DMA controllers can adjust this, using a +parameter called the transfer width. + +Moreover, some DMA controllers, whenever the RAM is used as a source +or destination, can group the reads or writes in memory into a buffer, +so instead of having a lot of small memory accesses, which is not +really efficient, you'll get several bigger transfers. This is done +using a parameter called the burst size, that defines how many single +reads/writes it's allowed to do without the controller splitting the +transfer into smaller sub-transfers. + +Our theoretical DMA controller would then only be able to do transfers +that involve a single contiguous block of data. However, some of the +transfers we usually have are not, and want to copy data from +non-contiguous buffers to a contiguous buffer, which is called +scatter-gather. + +DMAEngine, at least for mem2dev transfers, require support for +scatter-gather. So we're left with two cases here: either we have a +quite simple DMA controller that doesn't support it, and we'll have to +implement it in software, or we have a more advanced DMA controller, +that implements in hardware scatter-gather. + +The latter are usually programmed using a collection of chunks to +transfer, and whenever the transfer is started, the controller will go +over that collection, doing whatever we programmed there. + +This collection is usually either a table or a linked list. You will +then push either the address of the table and its number of elements, +or the first item of the list to one channel of the DMA controller, +and whenever a DRQ will be asserted, it will go through the collection +to know where to fetch the data from. + +Either way, the format of this collection is completely dependent on +your hardware. Each DMA controller will require a different structure, +but all of them will require, for every chunk, at least the source and +destination addresses, whether it should increment these addresses or +not and the three parameters we saw earlier: the burst size, the +transfer width and the transfer size. + +The one last thing is that usually, slave devices won't issue DRQ by +default, and you have to enable this in your slave device driver first +whenever you're willing to use DMA. + +These were just the general memory-to-memory (also called mem2mem) or +memory-to-device (mem2dev) kind of transfers. Most devices often +support other kind of transfers or memory operations that dmaengine +support and will be detailed later in this document. + +DMA Support in Linux +==================== + +Historically, DMA controller drivers have been implemented using the +async TX API, to offload operations such as memory copy, XOR, +cryptography, etc., basically any memory to memory operation. + +Over time, the need for memory to device transfers arose, and +dmaengine was extended. Nowadays, the async TX API is written as a +layer on top of dmaengine, and acts as a client. Still, dmaengine +accommodates that API in some cases, and made some design choices to +ensure that it stayed compatible. + +For more information on the Async TX API, please look the relevant +documentation file in Documentation/crypto/async-tx-api.rst. + +DMAEngine APIs +============== + +``struct dma_device`` Initialization +------------------------------------ + +Just like any other kernel framework, the whole DMAEngine registration +relies on the driver filling a structure and registering against the +framework. In our case, that structure is dma_device. + +The first thing you need to do in your driver is to allocate this +structure. Any of the usual memory allocators will do, but you'll also +need to initialize a few fields in there: + +- ``channels``: should be initialized as a list using the + INIT_LIST_HEAD macro for example + +- ``src_addr_widths``: + should contain a bitmask of the supported source transfer width + +- ``dst_addr_widths``: + should contain a bitmask of the supported destination transfer width + +- ``directions``: + should contain a bitmask of the supported slave directions + (i.e. excluding mem2mem transfers) + +- ``residue_granularity``: + granularity of the transfer residue reported to dma_set_residue. + This can be either: + + - Descriptor: + your device doesn't support any kind of residue + reporting. The framework will only know that a particular + transaction descriptor is done. + + - Segment: + your device is able to report which chunks have been transferred + + - Burst: + your device is able to report which burst have been transferred + +- ``dev``: should hold the pointer to the ``struct device`` associated + to your current driver instance. + +Supported transaction types +--------------------------- + +The next thing you need is to set which transaction types your device +(and driver) supports. + +Our ``dma_device structure`` has a field called cap_mask that holds the +various types of transaction supported, and you need to modify this +mask using the dma_cap_set function, with various flags depending on +transaction types you support as an argument. + +All those capabilities are defined in the ``dma_transaction_type enum``, +in ``include/linux/dmaengine.h`` + +Currently, the types available are: + +- DMA_MEMCPY + + - The device is able to do memory to memory copies + + - No matter what the overall size of the combined chunks for source and + destination is, only as many bytes as the smallest of the two will be + transmitted. That means the number and size of the scatter-gather buffers in + both lists need not be the same, and that the operation functionally is + equivalent to a ``strncpy`` where the ``count`` argument equals the smallest + total size of the two scatter-gather list buffers. + + - It's usually used for copying pixel data between host memory and + memory-mapped GPU device memory, such as found on modern PCI video graphics + cards. The most immediate example is the OpenGL API function + ``glReadPielx()``, which might require a verbatim copy of a huge framebuffer + from local device memory onto host memory. + +- DMA_XOR + + - The device is able to perform XOR operations on memory areas + + - Used to accelerate XOR intensive tasks, such as RAID5 + +- DMA_XOR_VAL + + - The device is able to perform parity check using the XOR + algorithm against a memory buffer. + +- DMA_PQ + + - The device is able to perform RAID6 P+Q computations, P being a + simple XOR, and Q being a Reed-Solomon algorithm. + +- DMA_PQ_VAL + + - The device is able to perform parity check using RAID6 P+Q + algorithm against a memory buffer. + +- DMA_MEMSET + + - The device is able to fill memory with the provided pattern + + - The pattern is treated as a single byte signed value. + +- DMA_INTERRUPT + + - The device is able to trigger a dummy transfer that will + generate periodic interrupts + + - Used by the client drivers to register a callback that will be + called on a regular basis through the DMA controller interrupt + +- DMA_PRIVATE + + - The devices only supports slave transfers, and as such isn't + available for async transfers. + +- DMA_ASYNC_TX + + - Must not be set by the device, and will be set by the framework + if needed + + - TODO: What is it about? + +- DMA_SLAVE + + - The device can handle device to memory transfers, including + scatter-gather transfers. + + - While in the mem2mem case we were having two distinct types to + deal with a single chunk to copy or a collection of them, here, + we just have a single transaction type that is supposed to + handle both. + + - If you want to transfer a single contiguous memory buffer, + simply build a scatter list with only one item. + +- DMA_CYCLIC + + - The device can handle cyclic transfers. + + - A cyclic transfer is a transfer where the chunk collection will + loop over itself, with the last item pointing to the first. + + - It's usually used for audio transfers, where you want to operate + on a single ring buffer that you will fill with your audio data. + +- DMA_INTERLEAVE + + - The device supports interleaved transfer. + + - These transfers can transfer data from a non-contiguous buffer + to a non-contiguous buffer, opposed to DMA_SLAVE that can + transfer data from a non-contiguous data set to a continuous + destination buffer. + + - It's usually used for 2d content transfers, in which case you + want to transfer a portion of uncompressed data directly to the + display to print it + +- DMA_COMPLETION_NO_ORDER + + - The device does not support in order completion. + + - The driver should return DMA_OUT_OF_ORDER for device_tx_status if + the device is setting this capability. + + - All cookie tracking and checking API should be treated as invalid if + the device exports this capability. + + - At this point, this is incompatible with polling option for dmatest. + + - If this cap is set, the user is recommended to provide an unique + identifier for each descriptor sent to the DMA device in order to + properly track the completion. + +- DMA_REPEAT + + - The device supports repeated transfers. A repeated transfer, indicated by + the DMA_PREP_REPEAT transfer flag, is similar to a cyclic transfer in that + it gets automatically repeated when it ends, but can additionally be + replaced by the client. + + - This feature is limited to interleaved transfers, this flag should thus not + be set if the DMA_INTERLEAVE flag isn't set. This limitation is based on + the current needs of DMA clients, support for additional transfer types + should be added in the future if and when the need arises. + +- DMA_LOAD_EOT + + - The device supports replacing repeated transfers at end of transfer (EOT) + by queuing a new transfer with the DMA_PREP_LOAD_EOT flag set. + + - Support for replacing a currently running transfer at another point (such + as end of burst instead of end of transfer) will be added in the future + based on DMA clients needs, if and when the need arises. + +These various types will also affect how the source and destination +addresses change over time. + +Addresses pointing to RAM are typically incremented (or decremented) +after each transfer. In case of a ring buffer, they may loop +(DMA_CYCLIC). Addresses pointing to a device's register (e.g. a FIFO) +are typically fixed. + +Per descriptor metadata support +------------------------------- +Some data movement architecture (DMA controller and peripherals) uses metadata +associated with a transaction. The DMA controller role is to transfer the +payload and the metadata alongside. +The metadata itself is not used by the DMA engine itself, but it contains +parameters, keys, vectors, etc for peripheral or from the peripheral. + +The DMAengine framework provides a generic ways to facilitate the metadata for +descriptors. Depending on the architecture the DMA driver can implement either +or both of the methods and it is up to the client driver to choose which one +to use. + +- DESC_METADATA_CLIENT + + The metadata buffer is allocated/provided by the client driver and it is + attached (via the dmaengine_desc_attach_metadata() helper to the descriptor. + + From the DMA driver the following is expected for this mode: + + - DMA_MEM_TO_DEV / DEV_MEM_TO_MEM + + The data from the provided metadata buffer should be prepared for the DMA + controller to be sent alongside of the payload data. Either by copying to a + hardware descriptor, or highly coupled packet. + + - DMA_DEV_TO_MEM + + On transfer completion the DMA driver must copy the metadata to the client + provided metadata buffer before notifying the client about the completion. + After the transfer completion, DMA drivers must not touch the metadata + buffer provided by the client. + +- DESC_METADATA_ENGINE + + The metadata buffer is allocated/managed by the DMA driver. The client driver + can ask for the pointer, maximum size and the currently used size of the + metadata and can directly update or read it. dmaengine_desc_get_metadata_ptr() + and dmaengine_desc_set_metadata_len() is provided as helper functions. + + From the DMA driver the following is expected for this mode: + + - get_metadata_ptr() + + Should return a pointer for the metadata buffer, the maximum size of the + metadata buffer and the currently used / valid (if any) bytes in the buffer. + + - set_metadata_len() + + It is called by the clients after it have placed the metadata to the buffer + to let the DMA driver know the number of valid bytes provided. + + Note: since the client will ask for the metadata pointer in the completion + callback (in DMA_DEV_TO_MEM case) the DMA driver must ensure that the + descriptor is not freed up prior the callback is called. + +Device operations +----------------- + +Our dma_device structure also requires a few function pointers in +order to implement the actual logic, now that we described what +operations we were able to perform. + +The functions that we have to fill in there, and hence have to +implement, obviously depend on the transaction types you reported as +supported. + +- ``device_alloc_chan_resources`` + +- ``device_free_chan_resources`` + + - These functions will be called whenever a driver will call + ``dma_request_channel`` or ``dma_release_channel`` for the first/last + time on the channel associated to that driver. + + - They are in charge of allocating/freeing all the needed + resources in order for that channel to be useful for your driver. + + - These functions can sleep. + +- ``device_prep_dma_*`` + + - These functions are matching the capabilities you registered + previously. + + - These functions all take the buffer or the scatterlist relevant + for the transfer being prepared, and should create a hardware + descriptor or a list of hardware descriptors from it + + - These functions can be called from an interrupt context + + - Any allocation you might do should be using the GFP_NOWAIT + flag, in order not to potentially sleep, but without depleting + the emergency pool either. + + - Drivers should try to pre-allocate any memory they might need + during the transfer setup at probe time to avoid putting to + much pressure on the nowait allocator. + + - It should return a unique instance of the + ``dma_async_tx_descriptor structure``, that further represents this + particular transfer. + + - This structure can be initialized using the function + ``dma_async_tx_descriptor_init``. + + - You'll also need to set two fields in this structure: + + - flags: + TODO: Can it be modified by the driver itself, or + should it be always the flags passed in the arguments + + - tx_submit: A pointer to a function you have to implement, + that is supposed to push the current transaction descriptor to a + pending queue, waiting for issue_pending to be called. + + - In this structure the function pointer callback_result can be + initialized in order for the submitter to be notified that a + transaction has completed. In the earlier code the function pointer + callback has been used. However it does not provide any status to the + transaction and will be deprecated. The result structure defined as + ``dmaengine_result`` that is passed in to callback_result + has two fields: + + - result: This provides the transfer result defined by + ``dmaengine_tx_result``. Either success or some error condition. + + - residue: Provides the residue bytes of the transfer for those that + support residue. + +- ``device_issue_pending`` + + - Takes the first transaction descriptor in the pending queue, + and starts the transfer. Whenever that transfer is done, it + should move to the next transaction in the list. + + - This function can be called in an interrupt context + +- ``device_tx_status`` + + - Should report the bytes left to go over on the given channel + + - Should only care about the transaction descriptor passed as + argument, not the currently active one on a given channel + + - The tx_state argument might be NULL + + - Should use dma_set_residue to report it + + - In the case of a cyclic transfer, it should only take into + account the total size of the cyclic buffer. + + - Should return DMA_OUT_OF_ORDER if the device does not support in order + completion and is completing the operation out of order. + + - This function can be called in an interrupt context. + +- device_config + + - Reconfigures the channel with the configuration given as argument + + - This command should NOT perform synchronously, or on any + currently queued transfers, but only on subsequent ones + + - In this case, the function will receive a ``dma_slave_config`` + structure pointer as an argument, that will detail which + configuration to use. + + - Even though that structure contains a direction field, this + field is deprecated in favor of the direction argument given to + the prep_* functions + + - This call is mandatory for slave operations only. This should NOT be + set or expected to be set for memcpy operations. + If a driver support both, it should use this call for slave + operations only and not for memcpy ones. + +- device_pause + + - Pauses a transfer on the channel + + - This command should operate synchronously on the channel, + pausing right away the work of the given channel + +- device_resume + + - Resumes a transfer on the channel + + - This command should operate synchronously on the channel, + resuming right away the work of the given channel + +- device_terminate_all + + - Aborts all the pending and ongoing transfers on the channel + + - For aborted transfers the complete callback should not be called + + - Can be called from atomic context or from within a complete + callback of a descriptor. Must not sleep. Drivers must be able + to handle this correctly. + + - Termination may be asynchronous. The driver does not have to + wait until the currently active transfer has completely stopped. + See device_synchronize. + +- device_synchronize + + - Must synchronize the termination of a channel to the current + context. + + - Must make sure that memory for previously submitted + descriptors is no longer accessed by the DMA controller. + + - Must make sure that all complete callbacks for previously + submitted descriptors have finished running and none are + scheduled to run. + + - May sleep. + + +Misc notes +========== + +(stuff that should be documented, but don't really know +where to put them) + +``dma_run_dependencies`` + +- Should be called at the end of an async TX transfer, and can be + ignored in the slave transfers case. + +- Makes sure that dependent operations are run before marking it + as complete. + +dma_cookie_t + +- it's a DMA transaction ID that will increment over time. + +- Not really relevant any more since the introduction of ``virt-dma`` + that abstracts it away. + +DMA_CTRL_ACK + +- If clear, the descriptor cannot be reused by provider until the + client acknowledges receipt, i.e. has a chance to establish any + dependency chains + +- This can be acked by invoking async_tx_ack() + +- If set, does not mean descriptor can be reused + +DMA_CTRL_REUSE + +- If set, the descriptor can be reused after being completed. It should + not be freed by provider if this flag is set. + +- The descriptor should be prepared for reuse by invoking + ``dmaengine_desc_set_reuse()`` which will set DMA_CTRL_REUSE. + +- ``dmaengine_desc_set_reuse()`` will succeed only when channel support + reusable descriptor as exhibited by capabilities + +- As a consequence, if a device driver wants to skip the + ``dma_map_sg()`` and ``dma_unmap_sg()`` in between 2 transfers, + because the DMA'd data wasn't used, it can resubmit the transfer right after + its completion. + +- Descriptor can be freed in few ways + + - Clearing DMA_CTRL_REUSE by invoking + ``dmaengine_desc_clear_reuse()`` and submitting for last txn + + - Explicitly invoking ``dmaengine_desc_free()``, this can succeed only + when DMA_CTRL_REUSE is already set + + - Terminating the channel + +- DMA_PREP_CMD + + - If set, the client driver tells DMA controller that passed data in DMA + API is command data. + + - Interpretation of command data is DMA controller specific. It can be + used for issuing commands to other peripherals/register reads/register + writes for which the descriptor should be in different format from + normal data descriptors. + +- DMA_PREP_REPEAT + + - If set, the transfer will be automatically repeated when it ends until a + new transfer is queued on the same channel with the DMA_PREP_LOAD_EOT flag. + If the next transfer to be queued on the channel does not have the + DMA_PREP_LOAD_EOT flag set, the current transfer will be repeated until the + client terminates all transfers. + + - This flag is only supported if the channel reports the DMA_REPEAT + capability. + +- DMA_PREP_LOAD_EOT + + - If set, the transfer will replace the transfer currently being executed at + the end of the transfer. + + - This is the default behaviour for non-repeated transfers, specifying + DMA_PREP_LOAD_EOT for non-repeated transfers will thus make no difference. + + - When using repeated transfers, DMA clients will usually need to set the + DMA_PREP_LOAD_EOT flag on all transfers, otherwise the channel will keep + repeating the last repeated transfer and ignore the new transfers being + queued. Failure to set DMA_PREP_LOAD_EOT will appear as if the channel was + stuck on the previous transfer. + + - This flag is only supported if the channel reports the DMA_LOAD_EOT + capability. + +General Design Notes +==================== + +Most of the DMAEngine drivers you'll see are based on a similar design +that handles the end of transfer interrupts in the handler, but defer +most work to a tasklet, including the start of a new transfer whenever +the previous transfer ended. + +This is a rather inefficient design though, because the inter-transfer +latency will be not only the interrupt latency, but also the +scheduling latency of the tasklet, which will leave the channel idle +in between, which will slow down the global transfer rate. + +You should avoid this kind of practice, and instead of electing a new +transfer in your tasklet, move that part to the interrupt handler in +order to have a shorter idle window (that we can't really avoid +anyway). + +Glossary +======== + +- Burst: A number of consecutive read or write operations that + can be queued to buffers before being flushed to memory. + +- Chunk: A contiguous collection of bursts + +- Transfer: A collection of chunks (be it contiguous or not) |