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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /Documentation/timers
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
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Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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-rw-r--r--Documentation/timers/hpet.rst30
-rw-r--r--Documentation/timers/hrtimers.rst178
-rw-r--r--Documentation/timers/index.rst22
-rw-r--r--Documentation/timers/no_hz.rst320
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diff --git a/Documentation/timers/highres.rst b/Documentation/timers/highres.rst
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+=====================================================
+High resolution timers and dynamic ticks design notes
+=====================================================
+
+Further information can be found in the paper of the OLS 2006 talk "hrtimers
+and beyond". The paper is part of the OLS 2006 Proceedings Volume 1, which can
+be found on the OLS website:
+https://www.kernel.org/doc/ols/2006/ols2006v1-pages-333-346.pdf
+
+The slides to this talk are available from:
+http://www.cs.columbia.edu/~nahum/w6998/papers/ols2006-hrtimers-slides.pdf
+
+The slides contain five figures (pages 2, 15, 18, 20, 22), which illustrate the
+changes in the time(r) related Linux subsystems. Figure #1 (p. 2) shows the
+design of the Linux time(r) system before hrtimers and other building blocks
+got merged into mainline.
+
+Note: the paper and the slides are talking about "clock event source", while we
+switched to the name "clock event devices" in meantime.
+
+The design contains the following basic building blocks:
+
+- hrtimer base infrastructure
+- timeofday and clock source management
+- clock event management
+- high resolution timer functionality
+- dynamic ticks
+
+
+hrtimer base infrastructure
+---------------------------
+
+The hrtimer base infrastructure was merged into the 2.6.16 kernel. Details of
+the base implementation are covered in Documentation/timers/hrtimers.rst. See
+also figure #2 (OLS slides p. 15)
+
+The main differences to the timer wheel, which holds the armed timer_list type
+timers are:
+
+ - time ordered enqueueing into a rb-tree
+ - independent of ticks (the processing is based on nanoseconds)
+
+
+timeofday and clock source management
+-------------------------------------
+
+John Stultz's Generic Time Of Day (GTOD) framework moves a large portion of
+code out of the architecture-specific areas into a generic management
+framework, as illustrated in figure #3 (OLS slides p. 18). The architecture
+specific portion is reduced to the low level hardware details of the clock
+sources, which are registered in the framework and selected on a quality based
+decision. The low level code provides hardware setup and readout routines and
+initializes data structures, which are used by the generic time keeping code to
+convert the clock ticks to nanosecond based time values. All other time keeping
+related functionality is moved into the generic code. The GTOD base patch got
+merged into the 2.6.18 kernel.
+
+Further information about the Generic Time Of Day framework is available in the
+OLS 2005 Proceedings Volume 1:
+
+ http://www.linuxsymposium.org/2005/linuxsymposium_procv1.pdf
+
+The paper "We Are Not Getting Any Younger: A New Approach to Time and
+Timers" was written by J. Stultz, D.V. Hart, & N. Aravamudan.
+
+Figure #3 (OLS slides p.18) illustrates the transformation.
+
+
+clock event management
+----------------------
+
+While clock sources provide read access to the monotonically increasing time
+value, clock event devices are used to schedule the next event
+interrupt(s). The next event is currently defined to be periodic, with its
+period defined at compile time. The setup and selection of the event device
+for various event driven functionalities is hardwired into the architecture
+dependent code. This results in duplicated code across all architectures and
+makes it extremely difficult to change the configuration of the system to use
+event interrupt devices other than those already built into the
+architecture. Another implication of the current design is that it is necessary
+to touch all the architecture-specific implementations in order to provide new
+functionality like high resolution timers or dynamic ticks.
+
+The clock events subsystem tries to address this problem by providing a generic
+solution to manage clock event devices and their usage for the various clock
+event driven kernel functionalities. The goal of the clock event subsystem is
+to minimize the clock event related architecture dependent code to the pure
+hardware related handling and to allow easy addition and utilization of new
+clock event devices. It also minimizes the duplicated code across the
+architectures as it provides generic functionality down to the interrupt
+service handler, which is almost inherently hardware dependent.
+
+Clock event devices are registered either by the architecture dependent boot
+code or at module insertion time. Each clock event device fills a data
+structure with clock-specific property parameters and callback functions. The
+clock event management decides, by using the specified property parameters, the
+set of system functions a clock event device will be used to support. This
+includes the distinction of per-CPU and per-system global event devices.
+
+System-level global event devices are used for the Linux periodic tick. Per-CPU
+event devices are used to provide local CPU functionality such as process
+accounting, profiling, and high resolution timers.
+
+The management layer assigns one or more of the following functions to a clock
+event device:
+
+ - system global periodic tick (jiffies update)
+ - cpu local update_process_times
+ - cpu local profiling
+ - cpu local next event interrupt (non periodic mode)
+
+The clock event device delegates the selection of those timer interrupt related
+functions completely to the management layer. The clock management layer stores
+a function pointer in the device description structure, which has to be called
+from the hardware level handler. This removes a lot of duplicated code from the
+architecture specific timer interrupt handlers and hands the control over the
+clock event devices and the assignment of timer interrupt related functionality
+to the core code.
+
+The clock event layer API is rather small. Aside from the clock event device
+registration interface it provides functions to schedule the next event
+interrupt, clock event device notification service and support for suspend and
+resume.
+
+The framework adds about 700 lines of code which results in a 2KB increase of
+the kernel binary size. The conversion of i386 removes about 100 lines of
+code. The binary size decrease is in the range of 400 byte. We believe that the
+increase of flexibility and the avoidance of duplicated code across
+architectures justifies the slight increase of the binary size.
+
+The conversion of an architecture has no functional impact, but allows to
+utilize the high resolution and dynamic tick functionalities without any change
+to the clock event device and timer interrupt code. After the conversion the
+enabling of high resolution timers and dynamic ticks is simply provided by
+adding the kernel/time/Kconfig file to the architecture specific Kconfig and
+adding the dynamic tick specific calls to the idle routine (a total of 3 lines
+added to the idle function and the Kconfig file)
+
+Figure #4 (OLS slides p.20) illustrates the transformation.
+
+
+high resolution timer functionality
+-----------------------------------
+
+During system boot it is not possible to use the high resolution timer
+functionality, while making it possible would be difficult and would serve no
+useful function. The initialization of the clock event device framework, the
+clock source framework (GTOD) and hrtimers itself has to be done and
+appropriate clock sources and clock event devices have to be registered before
+the high resolution functionality can work. Up to the point where hrtimers are
+initialized, the system works in the usual low resolution periodic mode. The
+clock source and the clock event device layers provide notification functions
+which inform hrtimers about availability of new hardware. hrtimers validates
+the usability of the registered clock sources and clock event devices before
+switching to high resolution mode. This ensures also that a kernel which is
+configured for high resolution timers can run on a system which lacks the
+necessary hardware support.
+
+The high resolution timer code does not support SMP machines which have only
+global clock event devices. The support of such hardware would involve IPI
+calls when an interrupt happens. The overhead would be much larger than the
+benefit. This is the reason why we currently disable high resolution and
+dynamic ticks on i386 SMP systems which stop the local APIC in C3 power
+state. A workaround is available as an idea, but the problem has not been
+tackled yet.
+
+The time ordered insertion of timers provides all the infrastructure to decide
+whether the event device has to be reprogrammed when a timer is added. The
+decision is made per timer base and synchronized across per-cpu timer bases in
+a support function. The design allows the system to utilize separate per-CPU
+clock event devices for the per-CPU timer bases, but currently only one
+reprogrammable clock event device per-CPU is utilized.
+
+When the timer interrupt happens, the next event interrupt handler is called
+from the clock event distribution code and moves expired timers from the
+red-black tree to a separate double linked list and invokes the softirq
+handler. An additional mode field in the hrtimer structure allows the system to
+execute callback functions directly from the next event interrupt handler. This
+is restricted to code which can safely be executed in the hard interrupt
+context. This applies, for example, to the common case of a wakeup function as
+used by nanosleep. The advantage of executing the handler in the interrupt
+context is the avoidance of up to two context switches - from the interrupted
+context to the softirq and to the task which is woken up by the expired
+timer.
+
+Once a system has switched to high resolution mode, the periodic tick is
+switched off. This disables the per system global periodic clock event device -
+e.g. the PIT on i386 SMP systems.
+
+The periodic tick functionality is provided by an per-cpu hrtimer. The callback
+function is executed in the next event interrupt context and updates jiffies
+and calls update_process_times and profiling. The implementation of the hrtimer
+based periodic tick is designed to be extended with dynamic tick functionality.
+This allows to use a single clock event device to schedule high resolution
+timer and periodic events (jiffies tick, profiling, process accounting) on UP
+systems. This has been proved to work with the PIT on i386 and the Incrementer
+on PPC.
+
+The softirq for running the hrtimer queues and executing the callbacks has been
+separated from the tick bound timer softirq to allow accurate delivery of high
+resolution timer signals which are used by itimer and POSIX interval
+timers. The execution of this softirq can still be delayed by other softirqs,
+but the overall latencies have been significantly improved by this separation.
+
+Figure #5 (OLS slides p.22) illustrates the transformation.
+
+
+dynamic ticks
+-------------
+
+Dynamic ticks are the logical consequence of the hrtimer based periodic tick
+replacement (sched_tick). The functionality of the sched_tick hrtimer is
+extended by three functions:
+
+- hrtimer_stop_sched_tick
+- hrtimer_restart_sched_tick
+- hrtimer_update_jiffies
+
+hrtimer_stop_sched_tick() is called when a CPU goes into idle state. The code
+evaluates the next scheduled timer event (from both hrtimers and the timer
+wheel) and in case that the next event is further away than the next tick it
+reprograms the sched_tick to this future event, to allow longer idle sleeps
+without worthless interruption by the periodic tick. The function is also
+called when an interrupt happens during the idle period, which does not cause a
+reschedule. The call is necessary as the interrupt handler might have armed a
+new timer whose expiry time is before the time which was identified as the
+nearest event in the previous call to hrtimer_stop_sched_tick.
+
+hrtimer_restart_sched_tick() is called when the CPU leaves the idle state before
+it calls schedule(). hrtimer_restart_sched_tick() resumes the periodic tick,
+which is kept active until the next call to hrtimer_stop_sched_tick().
+
+hrtimer_update_jiffies() is called from irq_enter() when an interrupt happens
+in the idle period to make sure that jiffies are up to date and the interrupt
+handler has not to deal with an eventually stale jiffy value.
+
+The dynamic tick feature provides statistical values which are exported to
+userspace via /proc/stat and can be made available for enhanced power
+management control.
+
+The implementation leaves room for further development like full tickless
+systems, where the time slice is controlled by the scheduler, variable
+frequency profiling, and a complete removal of jiffies in the future.
+
+
+Aside the current initial submission of i386 support, the patchset has been
+extended to x86_64 and ARM already. Initial (work in progress) support is also
+available for MIPS and PowerPC.
+
+ Thomas, Ingo
diff --git a/Documentation/timers/hpet.rst b/Documentation/timers/hpet.rst
new file mode 100644
index 000000000..c9d05d3ca
--- /dev/null
+++ b/Documentation/timers/hpet.rst
@@ -0,0 +1,30 @@
+===========================================
+High Precision Event Timer Driver for Linux
+===========================================
+
+The High Precision Event Timer (HPET) hardware follows a specification
+by Intel and Microsoft, revision 1.
+
+Each HPET has one fixed-rate counter (at 10+ MHz, hence "High Precision")
+and up to 32 comparators. Normally three or more comparators are provided,
+each of which can generate oneshot interrupts and at least one of which has
+additional hardware to support periodic interrupts. The comparators are
+also called "timers", which can be misleading since usually timers are
+independent of each other ... these share a counter, complicating resets.
+
+HPET devices can support two interrupt routing modes. In one mode, the
+comparators are additional interrupt sources with no particular system
+role. Many x86 BIOS writers don't route HPET interrupts at all, which
+prevents use of that mode. They support the other "legacy replacement"
+mode where the first two comparators block interrupts from 8254 timers
+and from the RTC.
+
+The driver supports detection of HPET driver allocation and initialization
+of the HPET before the driver module_init routine is called. This enables
+platform code which uses timer 0 or 1 as the main timer to intercept HPET
+initialization. An example of this initialization can be found in
+arch/x86/kernel/hpet.c.
+
+The driver provides a userspace API which resembles the API found in the
+RTC driver framework. An example user space program is provided in
+file:samples/timers/hpet_example.c
diff --git a/Documentation/timers/hrtimers.rst b/Documentation/timers/hrtimers.rst
new file mode 100644
index 000000000..c1c20a693
--- /dev/null
+++ b/Documentation/timers/hrtimers.rst
@@ -0,0 +1,178 @@
+======================================================
+hrtimers - subsystem for high-resolution kernel timers
+======================================================
+
+This patch introduces a new subsystem for high-resolution kernel timers.
+
+One might ask the question: we already have a timer subsystem
+(kernel/timers.c), why do we need two timer subsystems? After a lot of
+back and forth trying to integrate high-resolution and high-precision
+features into the existing timer framework, and after testing various
+such high-resolution timer implementations in practice, we came to the
+conclusion that the timer wheel code is fundamentally not suitable for
+such an approach. We initially didn't believe this ('there must be a way
+to solve this'), and spent a considerable effort trying to integrate
+things into the timer wheel, but we failed. In hindsight, there are
+several reasons why such integration is hard/impossible:
+
+- the forced handling of low-resolution and high-resolution timers in
+ the same way leads to a lot of compromises, macro magic and #ifdef
+ mess. The timers.c code is very "tightly coded" around jiffies and
+ 32-bitness assumptions, and has been honed and micro-optimized for a
+ relatively narrow use case (jiffies in a relatively narrow HZ range)
+ for many years - and thus even small extensions to it easily break
+ the wheel concept, leading to even worse compromises. The timer wheel
+ code is very good and tight code, there's zero problems with it in its
+ current usage - but it is simply not suitable to be extended for
+ high-res timers.
+
+- the unpredictable [O(N)] overhead of cascading leads to delays which
+ necessitate a more complex handling of high resolution timers, which
+ in turn decreases robustness. Such a design still leads to rather large
+ timing inaccuracies. Cascading is a fundamental property of the timer
+ wheel concept, it cannot be 'designed out' without inevitably
+ degrading other portions of the timers.c code in an unacceptable way.
+
+- the implementation of the current posix-timer subsystem on top of
+ the timer wheel has already introduced a quite complex handling of
+ the required readjusting of absolute CLOCK_REALTIME timers at
+ settimeofday or NTP time - further underlying our experience by
+ example: that the timer wheel data structure is too rigid for high-res
+ timers.
+
+- the timer wheel code is most optimal for use cases which can be
+ identified as "timeouts". Such timeouts are usually set up to cover
+ error conditions in various I/O paths, such as networking and block
+ I/O. The vast majority of those timers never expire and are rarely
+ recascaded because the expected correct event arrives in time so they
+ can be removed from the timer wheel before any further processing of
+ them becomes necessary. Thus the users of these timeouts can accept
+ the granularity and precision tradeoffs of the timer wheel, and
+ largely expect the timer subsystem to have near-zero overhead.
+ Accurate timing for them is not a core purpose - in fact most of the
+ timeout values used are ad-hoc. For them it is at most a necessary
+ evil to guarantee the processing of actual timeout completions
+ (because most of the timeouts are deleted before completion), which
+ should thus be as cheap and unintrusive as possible.
+
+The primary users of precision timers are user-space applications that
+utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel
+users like drivers and subsystems which require precise timed events
+(e.g. multimedia) can benefit from the availability of a separate
+high-resolution timer subsystem as well.
+
+While this subsystem does not offer high-resolution clock sources just
+yet, the hrtimer subsystem can be easily extended with high-resolution
+clock capabilities, and patches for that exist and are maturing quickly.
+The increasing demand for realtime and multimedia applications along
+with other potential users for precise timers gives another reason to
+separate the "timeout" and "precise timer" subsystems.
+
+Another potential benefit is that such a separation allows even more
+special-purpose optimization of the existing timer wheel for the low
+resolution and low precision use cases - once the precision-sensitive
+APIs are separated from the timer wheel and are migrated over to
+hrtimers. E.g. we could decrease the frequency of the timeout subsystem
+from 250 Hz to 100 HZ (or even smaller).
+
+hrtimer subsystem implementation details
+----------------------------------------
+
+the basic design considerations were:
+
+- simplicity
+
+- data structure not bound to jiffies or any other granularity. All the
+ kernel logic works at 64-bit nanoseconds resolution - no compromises.
+
+- simplification of existing, timing related kernel code
+
+another basic requirement was the immediate enqueueing and ordering of
+timers at activation time. After looking at several possible solutions
+such as radix trees and hashes, we chose the red black tree as the basic
+data structure. Rbtrees are available as a library in the kernel and are
+used in various performance-critical areas of e.g. memory management and
+file systems. The rbtree is solely used for time sorted ordering, while
+a separate list is used to give the expiry code fast access to the
+queued timers, without having to walk the rbtree.
+
+(This separate list is also useful for later when we'll introduce
+high-resolution clocks, where we need separate pending and expired
+queues while keeping the time-order intact.)
+
+Time-ordered enqueueing is not purely for the purposes of
+high-resolution clocks though, it also simplifies the handling of
+absolute timers based on a low-resolution CLOCK_REALTIME. The existing
+implementation needed to keep an extra list of all armed absolute
+CLOCK_REALTIME timers along with complex locking. In case of
+settimeofday and NTP, all the timers (!) had to be dequeued, the
+time-changing code had to fix them up one by one, and all of them had to
+be enqueued again. The time-ordered enqueueing and the storage of the
+expiry time in absolute time units removes all this complex and poorly
+scaling code from the posix-timer implementation - the clock can simply
+be set without having to touch the rbtree. This also makes the handling
+of posix-timers simpler in general.
+
+The locking and per-CPU behavior of hrtimers was mostly taken from the
+existing timer wheel code, as it is mature and well suited. Sharing code
+was not really a win, due to the different data structures. Also, the
+hrtimer functions now have clearer behavior and clearer names - such as
+hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly
+equivalent to del_timer() and del_timer_sync()] - so there's no direct
+1:1 mapping between them on the algorithmic level, and thus no real
+potential for code sharing either.
+
+Basic data types: every time value, absolute or relative, is in a
+special nanosecond-resolution type: ktime_t. The kernel-internal
+representation of ktime_t values and operations is implemented via
+macros and inline functions, and can be switched between a "hybrid
+union" type and a plain "scalar" 64bit nanoseconds representation (at
+compile time). The hybrid union type optimizes time conversions on 32bit
+CPUs. This build-time-selectable ktime_t storage format was implemented
+to avoid the performance impact of 64-bit multiplications and divisions
+on 32bit CPUs. Such operations are frequently necessary to convert
+between the storage formats provided by kernel and userspace interfaces
+and the internal time format. (See include/linux/ktime.h for further
+details.)
+
+hrtimers - rounding of timer values
+-----------------------------------
+
+the hrtimer code will round timer events to lower-resolution clocks
+because it has to. Otherwise it will do no artificial rounding at all.
+
+one question is, what resolution value should be returned to the user by
+the clock_getres() interface. This will return whatever real resolution
+a given clock has - be it low-res, high-res, or artificially-low-res.
+
+hrtimers - testing and verification
+-----------------------------------
+
+We used the high-resolution clock subsystem ontop of hrtimers to verify
+the hrtimer implementation details in praxis, and we also ran the posix
+timer tests in order to ensure specification compliance. We also ran
+tests on low-resolution clocks.
+
+The hrtimer patch converts the following kernel functionality to use
+hrtimers:
+
+ - nanosleep
+ - itimers
+ - posix-timers
+
+The conversion of nanosleep and posix-timers enabled the unification of
+nanosleep and clock_nanosleep.
+
+The code was successfully compiled for the following platforms:
+
+ i386, x86_64, ARM, PPC, PPC64, IA64
+
+The code was run-tested on the following platforms:
+
+ i386(UP/SMP), x86_64(UP/SMP), ARM, PPC
+
+hrtimers were also integrated into the -rt tree, along with a
+hrtimers-based high-resolution clock implementation, so the hrtimers
+code got a healthy amount of testing and use in practice.
+
+ Thomas Gleixner, Ingo Molnar
diff --git a/Documentation/timers/index.rst b/Documentation/timers/index.rst
new file mode 100644
index 000000000..df510ad0c
--- /dev/null
+++ b/Documentation/timers/index.rst
@@ -0,0 +1,22 @@
+.. SPDX-License-Identifier: GPL-2.0
+
+======
+timers
+======
+
+.. toctree::
+ :maxdepth: 1
+
+ highres
+ hpet
+ hrtimers
+ no_hz
+ timekeeping
+ timers-howto
+
+.. only:: subproject and html
+
+ Indices
+ =======
+
+ * :ref:`genindex`
diff --git a/Documentation/timers/no_hz.rst b/Documentation/timers/no_hz.rst
new file mode 100644
index 000000000..f8786be15
--- /dev/null
+++ b/Documentation/timers/no_hz.rst
@@ -0,0 +1,320 @@
+======================================
+NO_HZ: Reducing Scheduling-Clock Ticks
+======================================
+
+
+This document describes Kconfig options and boot parameters that can
+reduce the number of scheduling-clock interrupts, thereby improving energy
+efficiency and reducing OS jitter. Reducing OS jitter is important for
+some types of computationally intensive high-performance computing (HPC)
+applications and for real-time applications.
+
+There are three main ways of managing scheduling-clock interrupts
+(also known as "scheduling-clock ticks" or simply "ticks"):
+
+1. Never omit scheduling-clock ticks (CONFIG_HZ_PERIODIC=y or
+ CONFIG_NO_HZ=n for older kernels). You normally will -not-
+ want to choose this option.
+
+2. Omit scheduling-clock ticks on idle CPUs (CONFIG_NO_HZ_IDLE=y or
+ CONFIG_NO_HZ=y for older kernels). This is the most common
+ approach, and should be the default.
+
+3. Omit scheduling-clock ticks on CPUs that are either idle or that
+ have only one runnable task (CONFIG_NO_HZ_FULL=y). Unless you
+ are running realtime applications or certain types of HPC
+ workloads, you will normally -not- want this option.
+
+These three cases are described in the following three sections, followed
+by a third section on RCU-specific considerations, a fourth section
+discussing testing, and a fifth and final section listing known issues.
+
+
+Never Omit Scheduling-Clock Ticks
+=================================
+
+Very old versions of Linux from the 1990s and the very early 2000s
+are incapable of omitting scheduling-clock ticks. It turns out that
+there are some situations where this old-school approach is still the
+right approach, for example, in heavy workloads with lots of tasks
+that use short bursts of CPU, where there are very frequent idle
+periods, but where these idle periods are also quite short (tens or
+hundreds of microseconds). For these types of workloads, scheduling
+clock interrupts will normally be delivered any way because there
+will frequently be multiple runnable tasks per CPU. In these cases,
+attempting to turn off the scheduling clock interrupt will have no effect
+other than increasing the overhead of switching to and from idle and
+transitioning between user and kernel execution.
+
+This mode of operation can be selected using CONFIG_HZ_PERIODIC=y (or
+CONFIG_NO_HZ=n for older kernels).
+
+However, if you are instead running a light workload with long idle
+periods, failing to omit scheduling-clock interrupts will result in
+excessive power consumption. This is especially bad on battery-powered
+devices, where it results in extremely short battery lifetimes. If you
+are running light workloads, you should therefore read the following
+section.
+
+In addition, if you are running either a real-time workload or an HPC
+workload with short iterations, the scheduling-clock interrupts can
+degrade your applications performance. If this describes your workload,
+you should read the following two sections.
+
+
+Omit Scheduling-Clock Ticks For Idle CPUs
+=========================================
+
+If a CPU is idle, there is little point in sending it a scheduling-clock
+interrupt. After all, the primary purpose of a scheduling-clock interrupt
+is to force a busy CPU to shift its attention among multiple duties,
+and an idle CPU has no duties to shift its attention among.
+
+An idle CPU that is not receiving scheduling-clock interrupts is said to
+be "dyntick-idle", "in dyntick-idle mode", "in nohz mode", or "running
+tickless". The remainder of this document will use "dyntick-idle mode".
+
+The CONFIG_NO_HZ_IDLE=y Kconfig option causes the kernel to avoid sending
+scheduling-clock interrupts to idle CPUs, which is critically important
+both to battery-powered devices and to highly virtualized mainframes.
+A battery-powered device running a CONFIG_HZ_PERIODIC=y kernel would
+drain its battery very quickly, easily 2-3 times as fast as would the
+same device running a CONFIG_NO_HZ_IDLE=y kernel. A mainframe running
+1,500 OS instances might find that half of its CPU time was consumed by
+unnecessary scheduling-clock interrupts. In these situations, there
+is strong motivation to avoid sending scheduling-clock interrupts to
+idle CPUs. That said, dyntick-idle mode is not free:
+
+1. It increases the number of instructions executed on the path
+ to and from the idle loop.
+
+2. On many architectures, dyntick-idle mode also increases the
+ number of expensive clock-reprogramming operations.
+
+Therefore, systems with aggressive real-time response constraints often
+run CONFIG_HZ_PERIODIC=y kernels (or CONFIG_NO_HZ=n for older kernels)
+in order to avoid degrading from-idle transition latencies.
+
+There is also a boot parameter "nohz=" that can be used to disable
+dyntick-idle mode in CONFIG_NO_HZ_IDLE=y kernels by specifying "nohz=off".
+By default, CONFIG_NO_HZ_IDLE=y kernels boot with "nohz=on", enabling
+dyntick-idle mode.
+
+
+Omit Scheduling-Clock Ticks For CPUs With Only One Runnable Task
+================================================================
+
+If a CPU has only one runnable task, there is little point in sending it
+a scheduling-clock interrupt because there is no other task to switch to.
+Note that omitting scheduling-clock ticks for CPUs with only one runnable
+task implies also omitting them for idle CPUs.
+
+The CONFIG_NO_HZ_FULL=y Kconfig option causes the kernel to avoid
+sending scheduling-clock interrupts to CPUs with a single runnable task,
+and such CPUs are said to be "adaptive-ticks CPUs". This is important
+for applications with aggressive real-time response constraints because
+it allows them to improve their worst-case response times by the maximum
+duration of a scheduling-clock interrupt. It is also important for
+computationally intensive short-iteration workloads: If any CPU is
+delayed during a given iteration, all the other CPUs will be forced to
+wait idle while the delayed CPU finishes. Thus, the delay is multiplied
+by one less than the number of CPUs. In these situations, there is
+again strong motivation to avoid sending scheduling-clock interrupts.
+
+By default, no CPU will be an adaptive-ticks CPU. The "nohz_full="
+boot parameter specifies the adaptive-ticks CPUs. For example,
+"nohz_full=1,6-8" says that CPUs 1, 6, 7, and 8 are to be adaptive-ticks
+CPUs. Note that you are prohibited from marking all of the CPUs as
+adaptive-tick CPUs: At least one non-adaptive-tick CPU must remain
+online to handle timekeeping tasks in order to ensure that system
+calls like gettimeofday() returns accurate values on adaptive-tick CPUs.
+(This is not an issue for CONFIG_NO_HZ_IDLE=y because there are no running
+user processes to observe slight drifts in clock rate.) Therefore, the
+boot CPU is prohibited from entering adaptive-ticks mode. Specifying a
+"nohz_full=" mask that includes the boot CPU will result in a boot-time
+error message, and the boot CPU will be removed from the mask. Note that
+this means that your system must have at least two CPUs in order for
+CONFIG_NO_HZ_FULL=y to do anything for you.
+
+Finally, adaptive-ticks CPUs must have their RCU callbacks offloaded.
+This is covered in the "RCU IMPLICATIONS" section below.
+
+Normally, a CPU remains in adaptive-ticks mode as long as possible.
+In particular, transitioning to kernel mode does not automatically change
+the mode. Instead, the CPU will exit adaptive-ticks mode only if needed,
+for example, if that CPU enqueues an RCU callback.
+
+Just as with dyntick-idle mode, the benefits of adaptive-tick mode do
+not come for free:
+
+1. CONFIG_NO_HZ_FULL selects CONFIG_NO_HZ_COMMON, so you cannot run
+ adaptive ticks without also running dyntick idle. This dependency
+ extends down into the implementation, so that all of the costs
+ of CONFIG_NO_HZ_IDLE are also incurred by CONFIG_NO_HZ_FULL.
+
+2. The user/kernel transitions are slightly more expensive due
+ to the need to inform kernel subsystems (such as RCU) about
+ the change in mode.
+
+3. POSIX CPU timers prevent CPUs from entering adaptive-tick mode.
+ Real-time applications needing to take actions based on CPU time
+ consumption need to use other means of doing so.
+
+4. If there are more perf events pending than the hardware can
+ accommodate, they are normally round-robined so as to collect
+ all of them over time. Adaptive-tick mode may prevent this
+ round-robining from happening. This will likely be fixed by
+ preventing CPUs with large numbers of perf events pending from
+ entering adaptive-tick mode.
+
+5. Scheduler statistics for adaptive-tick CPUs may be computed
+ slightly differently than those for non-adaptive-tick CPUs.
+ This might in turn perturb load-balancing of real-time tasks.
+
+Although improvements are expected over time, adaptive ticks is quite
+useful for many types of real-time and compute-intensive applications.
+However, the drawbacks listed above mean that adaptive ticks should not
+(yet) be enabled by default.
+
+
+RCU Implications
+================
+
+There are situations in which idle CPUs cannot be permitted to
+enter either dyntick-idle mode or adaptive-tick mode, the most
+common being when that CPU has RCU callbacks pending.
+
+Avoid this by offloading RCU callback processing to "rcuo" kthreads
+using the CONFIG_RCU_NOCB_CPU=y Kconfig option. The specific CPUs to
+offload may be selected using The "rcu_nocbs=" kernel boot parameter,
+which takes a comma-separated list of CPUs and CPU ranges, for example,
+"1,3-5" selects CPUs 1, 3, 4, and 5. Note that CPUs specified by
+the "nohz_full" kernel boot parameter are also offloaded.
+
+The offloaded CPUs will never queue RCU callbacks, and therefore RCU
+never prevents offloaded CPUs from entering either dyntick-idle mode
+or adaptive-tick mode. That said, note that it is up to userspace to
+pin the "rcuo" kthreads to specific CPUs if desired. Otherwise, the
+scheduler will decide where to run them, which might or might not be
+where you want them to run.
+
+
+Testing
+=======
+
+So you enable all the OS-jitter features described in this document,
+but do not see any change in your workload's behavior. Is this because
+your workload isn't affected that much by OS jitter, or is it because
+something else is in the way? This section helps answer this question
+by providing a simple OS-jitter test suite, which is available on branch
+master of the following git archive:
+
+git://git.kernel.org/pub/scm/linux/kernel/git/frederic/dynticks-testing.git
+
+Clone this archive and follow the instructions in the README file.
+This test procedure will produce a trace that will allow you to evaluate
+whether or not you have succeeded in removing OS jitter from your system.
+If this trace shows that you have removed OS jitter as much as is
+possible, then you can conclude that your workload is not all that
+sensitive to OS jitter.
+
+Note: this test requires that your system have at least two CPUs.
+We do not currently have a good way to remove OS jitter from single-CPU
+systems.
+
+
+Known Issues
+============
+
+* Dyntick-idle slows transitions to and from idle slightly.
+ In practice, this has not been a problem except for the most
+ aggressive real-time workloads, which have the option of disabling
+ dyntick-idle mode, an option that most of them take. However,
+ some workloads will no doubt want to use adaptive ticks to
+ eliminate scheduling-clock interrupt latencies. Here are some
+ options for these workloads:
+
+ a. Use PMQOS from userspace to inform the kernel of your
+ latency requirements (preferred).
+
+ b. On x86 systems, use the "idle=mwait" boot parameter.
+
+ c. On x86 systems, use the "intel_idle.max_cstate=" to limit
+ ` the maximum C-state depth.
+
+ d. On x86 systems, use the "idle=poll" boot parameter.
+ However, please note that use of this parameter can cause
+ your CPU to overheat, which may cause thermal throttling
+ to degrade your latencies -- and that this degradation can
+ be even worse than that of dyntick-idle. Furthermore,
+ this parameter effectively disables Turbo Mode on Intel
+ CPUs, which can significantly reduce maximum performance.
+
+* Adaptive-ticks slows user/kernel transitions slightly.
+ This is not expected to be a problem for computationally intensive
+ workloads, which have few such transitions. Careful benchmarking
+ will be required to determine whether or not other workloads
+ are significantly affected by this effect.
+
+* Adaptive-ticks does not do anything unless there is only one
+ runnable task for a given CPU, even though there are a number
+ of other situations where the scheduling-clock tick is not
+ needed. To give but one example, consider a CPU that has one
+ runnable high-priority SCHED_FIFO task and an arbitrary number
+ of low-priority SCHED_OTHER tasks. In this case, the CPU is
+ required to run the SCHED_FIFO task until it either blocks or
+ some other higher-priority task awakens on (or is assigned to)
+ this CPU, so there is no point in sending a scheduling-clock
+ interrupt to this CPU. However, the current implementation
+ nevertheless sends scheduling-clock interrupts to CPUs having a
+ single runnable SCHED_FIFO task and multiple runnable SCHED_OTHER
+ tasks, even though these interrupts are unnecessary.
+
+ And even when there are multiple runnable tasks on a given CPU,
+ there is little point in interrupting that CPU until the current
+ running task's timeslice expires, which is almost always way
+ longer than the time of the next scheduling-clock interrupt.
+
+ Better handling of these sorts of situations is future work.
+
+* A reboot is required to reconfigure both adaptive idle and RCU
+ callback offloading. Runtime reconfiguration could be provided
+ if needed, however, due to the complexity of reconfiguring RCU at
+ runtime, there would need to be an earthshakingly good reason.
+ Especially given that you have the straightforward option of
+ simply offloading RCU callbacks from all CPUs and pinning them
+ where you want them whenever you want them pinned.
+
+* Additional configuration is required to deal with other sources
+ of OS jitter, including interrupts and system-utility tasks
+ and processes. This configuration normally involves binding
+ interrupts and tasks to particular CPUs.
+
+* Some sources of OS jitter can currently be eliminated only by
+ constraining the workload. For example, the only way to eliminate
+ OS jitter due to global TLB shootdowns is to avoid the unmapping
+ operations (such as kernel module unload operations) that
+ result in these shootdowns. For another example, page faults
+ and TLB misses can be reduced (and in some cases eliminated) by
+ using huge pages and by constraining the amount of memory used
+ by the application. Pre-faulting the working set can also be
+ helpful, especially when combined with the mlock() and mlockall()
+ system calls.
+
+* Unless all CPUs are idle, at least one CPU must keep the
+ scheduling-clock interrupt going in order to support accurate
+ timekeeping.
+
+* If there might potentially be some adaptive-ticks CPUs, there
+ will be at least one CPU keeping the scheduling-clock interrupt
+ going, even if all CPUs are otherwise idle.
+
+ Better handling of this situation is ongoing work.
+
+* Some process-handling operations still require the occasional
+ scheduling-clock tick. These operations include calculating CPU
+ load, maintaining sched average, computing CFS entity vruntime,
+ computing avenrun, and carrying out load balancing. They are
+ currently accommodated by scheduling-clock tick every second
+ or so. On-going work will eliminate the need even for these
+ infrequent scheduling-clock ticks.
diff --git a/Documentation/timers/timekeeping.rst b/Documentation/timers/timekeeping.rst
new file mode 100644
index 000000000..f83e98852
--- /dev/null
+++ b/Documentation/timers/timekeeping.rst
@@ -0,0 +1,180 @@
+===========================================================
+Clock sources, Clock events, sched_clock() and delay timers
+===========================================================
+
+This document tries to briefly explain some basic kernel timekeeping
+abstractions. It partly pertains to the drivers usually found in
+drivers/clocksource in the kernel tree, but the code may be spread out
+across the kernel.
+
+If you grep through the kernel source you will find a number of architecture-
+specific implementations of clock sources, clockevents and several likewise
+architecture-specific overrides of the sched_clock() function and some
+delay timers.
+
+To provide timekeeping for your platform, the clock source provides
+the basic timeline, whereas clock events shoot interrupts on certain points
+on this timeline, providing facilities such as high-resolution timers.
+sched_clock() is used for scheduling and timestamping, and delay timers
+provide an accurate delay source using hardware counters.
+
+
+Clock sources
+-------------
+
+The purpose of the clock source is to provide a timeline for the system that
+tells you where you are in time. For example issuing the command 'date' on
+a Linux system will eventually read the clock source to determine exactly
+what time it is.
+
+Typically the clock source is a monotonic, atomic counter which will provide
+n bits which count from 0 to (2^n)-1 and then wraps around to 0 and start over.
+It will ideally NEVER stop ticking as long as the system is running. It
+may stop during system suspend.
+
+The clock source shall have as high resolution as possible, and the frequency
+shall be as stable and correct as possible as compared to a real-world wall
+clock. It should not move unpredictably back and forth in time or miss a few
+cycles here and there.
+
+It must be immune to the kind of effects that occur in hardware where e.g.
+the counter register is read in two phases on the bus lowest 16 bits first
+and the higher 16 bits in a second bus cycle with the counter bits
+potentially being updated in between leading to the risk of very strange
+values from the counter.
+
+When the wall-clock accuracy of the clock source isn't satisfactory, there
+are various quirks and layers in the timekeeping code for e.g. synchronizing
+the user-visible time to RTC clocks in the system or against networked time
+servers using NTP, but all they do basically is update an offset against
+the clock source, which provides the fundamental timeline for the system.
+These measures does not affect the clock source per se, they only adapt the
+system to the shortcomings of it.
+
+The clock source struct shall provide means to translate the provided counter
+into a nanosecond value as an unsigned long long (unsigned 64 bit) number.
+Since this operation may be invoked very often, doing this in a strict
+mathematical sense is not desirable: instead the number is taken as close as
+possible to a nanosecond value using only the arithmetic operations
+multiply and shift, so in clocksource_cyc2ns() you find:
+
+ ns ~= (clocksource * mult) >> shift
+
+You will find a number of helper functions in the clock source code intended
+to aid in providing these mult and shift values, such as
+clocksource_khz2mult(), clocksource_hz2mult() that help determine the
+mult factor from a fixed shift, and clocksource_register_hz() and
+clocksource_register_khz() which will help out assigning both shift and mult
+factors using the frequency of the clock source as the only input.
+
+For real simple clock sources accessed from a single I/O memory location
+there is nowadays even clocksource_mmio_init() which will take a memory
+location, bit width, a parameter telling whether the counter in the
+register counts up or down, and the timer clock rate, and then conjure all
+necessary parameters.
+
+Since a 32-bit counter at say 100 MHz will wrap around to zero after some 43
+seconds, the code handling the clock source will have to compensate for this.
+That is the reason why the clock source struct also contains a 'mask'
+member telling how many bits of the source are valid. This way the timekeeping
+code knows when the counter will wrap around and can insert the necessary
+compensation code on both sides of the wrap point so that the system timeline
+remains monotonic.
+
+
+Clock events
+------------
+
+Clock events are the conceptual reverse of clock sources: they take a
+desired time specification value and calculate the values to poke into
+hardware timer registers.
+
+Clock events are orthogonal to clock sources. The same hardware
+and register range may be used for the clock event, but it is essentially
+a different thing. The hardware driving clock events has to be able to
+fire interrupts, so as to trigger events on the system timeline. On an SMP
+system, it is ideal (and customary) to have one such event driving timer per
+CPU core, so that each core can trigger events independently of any other
+core.
+
+You will notice that the clock event device code is based on the same basic
+idea about translating counters to nanoseconds using mult and shift
+arithmetic, and you find the same family of helper functions again for
+assigning these values. The clock event driver does not need a 'mask'
+attribute however: the system will not try to plan events beyond the time
+horizon of the clock event.
+
+
+sched_clock()
+-------------
+
+In addition to the clock sources and clock events there is a special weak
+function in the kernel called sched_clock(). This function shall return the
+number of nanoseconds since the system was started. An architecture may or
+may not provide an implementation of sched_clock() on its own. If a local
+implementation is not provided, the system jiffy counter will be used as
+sched_clock().
+
+As the name suggests, sched_clock() is used for scheduling the system,
+determining the absolute timeslice for a certain process in the CFS scheduler
+for example. It is also used for printk timestamps when you have selected to
+include time information in printk for things like bootcharts.
+
+Compared to clock sources, sched_clock() has to be very fast: it is called
+much more often, especially by the scheduler. If you have to do trade-offs
+between accuracy compared to the clock source, you may sacrifice accuracy
+for speed in sched_clock(). It however requires some of the same basic
+characteristics as the clock source, i.e. it should be monotonic.
+
+The sched_clock() function may wrap only on unsigned long long boundaries,
+i.e. after 64 bits. Since this is a nanosecond value this will mean it wraps
+after circa 585 years. (For most practical systems this means "never".)
+
+If an architecture does not provide its own implementation of this function,
+it will fall back to using jiffies, making its maximum resolution 1/HZ of the
+jiffy frequency for the architecture. This will affect scheduling accuracy
+and will likely show up in system benchmarks.
+
+The clock driving sched_clock() may stop or reset to zero during system
+suspend/sleep. This does not matter to the function it serves of scheduling
+events on the system. However it may result in interesting timestamps in
+printk().
+
+The sched_clock() function should be callable in any context, IRQ- and
+NMI-safe and return a sane value in any context.
+
+Some architectures may have a limited set of time sources and lack a nice
+counter to derive a 64-bit nanosecond value, so for example on the ARM
+architecture, special helper functions have been created to provide a
+sched_clock() nanosecond base from a 16- or 32-bit counter. Sometimes the
+same counter that is also used as clock source is used for this purpose.
+
+On SMP systems, it is crucial for performance that sched_clock() can be called
+independently on each CPU without any synchronization performance hits.
+Some hardware (such as the x86 TSC) will cause the sched_clock() function to
+drift between the CPUs on the system. The kernel can work around this by
+enabling the CONFIG_HAVE_UNSTABLE_SCHED_CLOCK option. This is another aspect
+that makes sched_clock() different from the ordinary clock source.
+
+
+Delay timers (some architectures only)
+--------------------------------------
+
+On systems with variable CPU frequency, the various kernel delay() functions
+will sometimes behave strangely. Basically these delays usually use a hard
+loop to delay a certain number of jiffy fractions using a "lpj" (loops per
+jiffy) value, calibrated on boot.
+
+Let's hope that your system is running on maximum frequency when this value
+is calibrated: as an effect when the frequency is geared down to half the
+full frequency, any delay() will be twice as long. Usually this does not
+hurt, as you're commonly requesting that amount of delay *or more*. But
+basically the semantics are quite unpredictable on such systems.
+
+Enter timer-based delays. Using these, a timer read may be used instead of
+a hard-coded loop for providing the desired delay.
+
+This is done by declaring a struct delay_timer and assigning the appropriate
+function pointers and rate settings for this delay timer.
+
+This is available on some architectures like OpenRISC or ARM.
diff --git a/Documentation/timers/timers-howto.rst b/Documentation/timers/timers-howto.rst
new file mode 100644
index 000000000..5c169e3d2
--- /dev/null
+++ b/Documentation/timers/timers-howto.rst
@@ -0,0 +1,115 @@
+===================================================================
+delays - Information on the various kernel delay / sleep mechanisms
+===================================================================
+
+This document seeks to answer the common question: "What is the
+RightWay (TM) to insert a delay?"
+
+This question is most often faced by driver writers who have to
+deal with hardware delays and who may not be the most intimately
+familiar with the inner workings of the Linux Kernel.
+
+
+Inserting Delays
+----------------
+
+The first, and most important, question you need to ask is "Is my
+code in an atomic context?" This should be followed closely by "Does
+it really need to delay in atomic context?" If so...
+
+ATOMIC CONTEXT:
+ You must use the `*delay` family of functions. These
+ functions use the jiffie estimation of clock speed
+ and will busy wait for enough loop cycles to achieve
+ the desired delay:
+
+ ndelay(unsigned long nsecs)
+ udelay(unsigned long usecs)
+ mdelay(unsigned long msecs)
+
+ udelay is the generally preferred API; ndelay-level
+ precision may not actually exist on many non-PC devices.
+
+ mdelay is macro wrapper around udelay, to account for
+ possible overflow when passing large arguments to udelay.
+ In general, use of mdelay is discouraged and code should
+ be refactored to allow for the use of msleep.
+
+NON-ATOMIC CONTEXT:
+ You should use the `*sleep[_range]` family of functions.
+ There are a few more options here, while any of them may
+ work correctly, using the "right" sleep function will
+ help the scheduler, power management, and just make your
+ driver better :)
+
+ -- Backed by busy-wait loop:
+
+ udelay(unsigned long usecs)
+
+ -- Backed by hrtimers:
+
+ usleep_range(unsigned long min, unsigned long max)
+
+ -- Backed by jiffies / legacy_timers
+
+ msleep(unsigned long msecs)
+ msleep_interruptible(unsigned long msecs)
+
+ Unlike the `*delay` family, the underlying mechanism
+ driving each of these calls varies, thus there are
+ quirks you should be aware of.
+
+
+ SLEEPING FOR "A FEW" USECS ( < ~10us? ):
+ * Use udelay
+
+ - Why not usleep?
+ On slower systems, (embedded, OR perhaps a speed-
+ stepped PC!) the overhead of setting up the hrtimers
+ for usleep *may* not be worth it. Such an evaluation
+ will obviously depend on your specific situation, but
+ it is something to be aware of.
+
+ SLEEPING FOR ~USECS OR SMALL MSECS ( 10us - 20ms):
+ * Use usleep_range
+
+ - Why not msleep for (1ms - 20ms)?
+ Explained originally here:
+ https://lore.kernel.org/r/15327.1186166232@lwn.net
+
+ msleep(1~20) may not do what the caller intends, and
+ will often sleep longer (~20 ms actual sleep for any
+ value given in the 1~20ms range). In many cases this
+ is not the desired behavior.
+
+ - Why is there no "usleep" / What is a good range?
+ Since usleep_range is built on top of hrtimers, the
+ wakeup will be very precise (ish), thus a simple
+ usleep function would likely introduce a large number
+ of undesired interrupts.
+
+ With the introduction of a range, the scheduler is
+ free to coalesce your wakeup with any other wakeup
+ that may have happened for other reasons, or at the
+ worst case, fire an interrupt for your upper bound.
+
+ The larger a range you supply, the greater a chance
+ that you will not trigger an interrupt; this should
+ be balanced with what is an acceptable upper bound on
+ delay / performance for your specific code path. Exact
+ tolerances here are very situation specific, thus it
+ is left to the caller to determine a reasonable range.
+
+ SLEEPING FOR LARGER MSECS ( 10ms+ )
+ * Use msleep or possibly msleep_interruptible
+
+ - What's the difference?
+ msleep sets the current task to TASK_UNINTERRUPTIBLE
+ whereas msleep_interruptible sets the current task to
+ TASK_INTERRUPTIBLE before scheduling the sleep. In
+ short, the difference is whether the sleep can be ended
+ early by a signal. In general, just use msleep unless
+ you know you have a need for the interruptible variant.
+
+ FLEXIBLE SLEEPING (any delay, uninterruptible)
+ * Use fsleep