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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/i915/gt/gen7_renderclear.c
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/i915/gt/gen7_renderclear.c')
-rw-r--r--drivers/gpu/drm/i915/gt/gen7_renderclear.c453
1 files changed, 453 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gt/gen7_renderclear.c b/drivers/gpu/drm/i915/gt/gen7_renderclear.c
new file mode 100644
index 000000000..317efb145
--- /dev/null
+++ b/drivers/gpu/drm/i915/gt/gen7_renderclear.c
@@ -0,0 +1,453 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2019 Intel Corporation
+ */
+
+#include "gen7_renderclear.h"
+#include "i915_drv.h"
+#include "intel_gpu_commands.h"
+#include "intel_gt_regs.h"
+
+#define GT3_INLINE_DATA_DELAYS 0x1E00
+#define batch_advance(Y, CS) GEM_BUG_ON((Y)->end != (CS))
+
+struct cb_kernel {
+ const void *data;
+ u32 size;
+};
+
+#define CB_KERNEL(name) { .data = (name), .size = sizeof(name) }
+
+#include "ivb_clear_kernel.c"
+static const struct cb_kernel cb_kernel_ivb = CB_KERNEL(ivb_clear_kernel);
+
+#include "hsw_clear_kernel.c"
+static const struct cb_kernel cb_kernel_hsw = CB_KERNEL(hsw_clear_kernel);
+
+struct batch_chunk {
+ struct i915_vma *vma;
+ u32 offset;
+ u32 *start;
+ u32 *end;
+ u32 max_items;
+};
+
+struct batch_vals {
+ u32 max_threads;
+ u32 state_start;
+ u32 surface_start;
+ u32 surface_height;
+ u32 surface_width;
+ u32 size;
+};
+
+static int num_primitives(const struct batch_vals *bv)
+{
+ /*
+ * We need to saturate the GPU with work in order to dispatch
+ * a shader on every HW thread, and clear the thread-local registers.
+ * In short, we have to dispatch work faster than the shaders can
+ * run in order to fill the EU and occupy each HW thread.
+ */
+ return bv->max_threads;
+}
+
+static void
+batch_get_defaults(struct drm_i915_private *i915, struct batch_vals *bv)
+{
+ if (IS_HASWELL(i915)) {
+ switch (INTEL_INFO(i915)->gt) {
+ default:
+ case 1:
+ bv->max_threads = 70;
+ break;
+ case 2:
+ bv->max_threads = 140;
+ break;
+ case 3:
+ bv->max_threads = 280;
+ break;
+ }
+ bv->surface_height = 16 * 16;
+ bv->surface_width = 32 * 2 * 16;
+ } else {
+ switch (INTEL_INFO(i915)->gt) {
+ default:
+ case 1: /* including vlv */
+ bv->max_threads = 36;
+ break;
+ case 2:
+ bv->max_threads = 128;
+ break;
+ }
+ bv->surface_height = 16 * 8;
+ bv->surface_width = 32 * 16;
+ }
+ bv->state_start = round_up(SZ_1K + num_primitives(bv) * 64, SZ_4K);
+ bv->surface_start = bv->state_start + SZ_4K;
+ bv->size = bv->surface_start + bv->surface_height * bv->surface_width;
+}
+
+static void batch_init(struct batch_chunk *bc,
+ struct i915_vma *vma,
+ u32 *start, u32 offset, u32 max_bytes)
+{
+ bc->vma = vma;
+ bc->offset = offset;
+ bc->start = start + bc->offset / sizeof(*bc->start);
+ bc->end = bc->start;
+ bc->max_items = max_bytes / sizeof(*bc->start);
+}
+
+static u32 batch_offset(const struct batch_chunk *bc, u32 *cs)
+{
+ return (cs - bc->start) * sizeof(*bc->start) + bc->offset;
+}
+
+static u32 batch_addr(const struct batch_chunk *bc)
+{
+ return bc->vma->node.start;
+}
+
+static void batch_add(struct batch_chunk *bc, const u32 d)
+{
+ GEM_BUG_ON((bc->end - bc->start) >= bc->max_items);
+ *bc->end++ = d;
+}
+
+static u32 *batch_alloc_items(struct batch_chunk *bc, u32 align, u32 items)
+{
+ u32 *map;
+
+ if (align) {
+ u32 *end = PTR_ALIGN(bc->end, align);
+
+ memset32(bc->end, 0, end - bc->end);
+ bc->end = end;
+ }
+
+ map = bc->end;
+ bc->end += items;
+
+ return map;
+}
+
+static u32 *batch_alloc_bytes(struct batch_chunk *bc, u32 align, u32 bytes)
+{
+ GEM_BUG_ON(!IS_ALIGNED(bytes, sizeof(*bc->start)));
+ return batch_alloc_items(bc, align, bytes / sizeof(*bc->start));
+}
+
+static u32
+gen7_fill_surface_state(struct batch_chunk *state,
+ const u32 dst_offset,
+ const struct batch_vals *bv)
+{
+ u32 surface_h = bv->surface_height;
+ u32 surface_w = bv->surface_width;
+ u32 *cs = batch_alloc_items(state, 32, 8);
+ u32 offset = batch_offset(state, cs);
+
+#define SURFACE_2D 1
+#define SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define RENDER_CACHE_READ_WRITE 1
+
+ *cs++ = SURFACE_2D << 29 |
+ (SURFACEFORMAT_B8G8R8A8_UNORM << 18) |
+ (RENDER_CACHE_READ_WRITE << 8);
+
+ *cs++ = batch_addr(state) + dst_offset;
+
+ *cs++ = ((surface_h / 4 - 1) << 16) | (surface_w / 4 - 1);
+ *cs++ = surface_w;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+#define SHADER_CHANNELS(r, g, b, a) \
+ (((r) << 25) | ((g) << 22) | ((b) << 19) | ((a) << 16))
+ *cs++ = SHADER_CHANNELS(4, 5, 6, 7);
+ batch_advance(state, cs);
+
+ return offset;
+}
+
+static u32
+gen7_fill_binding_table(struct batch_chunk *state,
+ const struct batch_vals *bv)
+{
+ u32 surface_start =
+ gen7_fill_surface_state(state, bv->surface_start, bv);
+ u32 *cs = batch_alloc_items(state, 32, 8);
+ u32 offset = batch_offset(state, cs);
+
+ *cs++ = surface_start - state->offset;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ batch_advance(state, cs);
+
+ return offset;
+}
+
+static u32
+gen7_fill_kernel_data(struct batch_chunk *state,
+ const u32 *data,
+ const u32 size)
+{
+ return batch_offset(state,
+ memcpy(batch_alloc_bytes(state, 64, size),
+ data, size));
+}
+
+static u32
+gen7_fill_interface_descriptor(struct batch_chunk *state,
+ const struct batch_vals *bv,
+ const struct cb_kernel *kernel,
+ unsigned int count)
+{
+ u32 kernel_offset =
+ gen7_fill_kernel_data(state, kernel->data, kernel->size);
+ u32 binding_table = gen7_fill_binding_table(state, bv);
+ u32 *cs = batch_alloc_items(state, 32, 8 * count);
+ u32 offset = batch_offset(state, cs);
+
+ *cs++ = kernel_offset;
+ *cs++ = (1 << 7) | (1 << 13);
+ *cs++ = 0;
+ *cs++ = (binding_table - state->offset) | 1;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+
+ /* 1 - 63dummy idds */
+ memset32(cs, 0x00, (count - 1) * 8);
+ batch_advance(state, cs + (count - 1) * 8);
+
+ return offset;
+}
+
+static void
+gen7_emit_state_base_address(struct batch_chunk *batch,
+ u32 surface_state_base)
+{
+ u32 *cs = batch_alloc_items(batch, 0, 10);
+
+ *cs++ = STATE_BASE_ADDRESS | (10 - 2);
+ /* general */
+ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
+ /* surface */
+ *cs++ = (batch_addr(batch) + surface_state_base) | BASE_ADDRESS_MODIFY;
+ /* dynamic */
+ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
+ /* indirect */
+ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
+ /* instruction */
+ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
+
+ /* general/dynamic/indirect/instruction access Bound */
+ *cs++ = 0;
+ *cs++ = BASE_ADDRESS_MODIFY;
+ *cs++ = 0;
+ *cs++ = BASE_ADDRESS_MODIFY;
+ batch_advance(batch, cs);
+}
+
+static void
+gen7_emit_vfe_state(struct batch_chunk *batch,
+ const struct batch_vals *bv,
+ u32 urb_size, u32 curbe_size,
+ u32 mode)
+{
+ u32 threads = bv->max_threads - 1;
+ u32 *cs = batch_alloc_items(batch, 32, 8);
+
+ *cs++ = MEDIA_VFE_STATE | (8 - 2);
+
+ /* scratch buffer */
+ *cs++ = 0;
+
+ /* number of threads & urb entries for GPGPU vs Media Mode */
+ *cs++ = threads << 16 | 1 << 8 | mode << 2;
+
+ *cs++ = 0;
+
+ /* urb entry size & curbe size in 256 bits unit */
+ *cs++ = urb_size << 16 | curbe_size;
+
+ /* scoreboard */
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+ batch_advance(batch, cs);
+}
+
+static void
+gen7_emit_interface_descriptor_load(struct batch_chunk *batch,
+ const u32 interface_descriptor,
+ unsigned int count)
+{
+ u32 *cs = batch_alloc_items(batch, 8, 4);
+
+ *cs++ = MEDIA_INTERFACE_DESCRIPTOR_LOAD | (4 - 2);
+ *cs++ = 0;
+ *cs++ = count * 8 * sizeof(*cs);
+
+ /*
+ * interface descriptor address - it is relative to the dynamics base
+ * address
+ */
+ *cs++ = interface_descriptor;
+ batch_advance(batch, cs);
+}
+
+static void
+gen7_emit_media_object(struct batch_chunk *batch,
+ unsigned int media_object_index)
+{
+ unsigned int x_offset = (media_object_index % 16) * 64;
+ unsigned int y_offset = (media_object_index / 16) * 16;
+ unsigned int pkt = 6 + 3;
+ u32 *cs;
+
+ cs = batch_alloc_items(batch, 8, pkt);
+
+ *cs++ = MEDIA_OBJECT | (pkt - 2);
+
+ /* interface descriptor offset */
+ *cs++ = 0;
+
+ /* without indirect data */
+ *cs++ = 0;
+ *cs++ = 0;
+
+ /* scoreboard */
+ *cs++ = 0;
+ *cs++ = 0;
+
+ /* inline */
+ *cs++ = y_offset << 16 | x_offset;
+ *cs++ = 0;
+ *cs++ = GT3_INLINE_DATA_DELAYS;
+
+ batch_advance(batch, cs);
+}
+
+static void gen7_emit_pipeline_flush(struct batch_chunk *batch)
+{
+ u32 *cs = batch_alloc_items(batch, 0, 4);
+
+ *cs++ = GFX_OP_PIPE_CONTROL(4);
+ *cs++ = PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_DC_FLUSH_ENABLE |
+ PIPE_CONTROL_CS_STALL;
+ *cs++ = 0;
+ *cs++ = 0;
+
+ batch_advance(batch, cs);
+}
+
+static void gen7_emit_pipeline_invalidate(struct batch_chunk *batch)
+{
+ u32 *cs = batch_alloc_items(batch, 0, 10);
+
+ /* ivb: Stall before STATE_CACHE_INVALIDATE */
+ *cs++ = GFX_OP_PIPE_CONTROL(5);
+ *cs++ = PIPE_CONTROL_STALL_AT_SCOREBOARD |
+ PIPE_CONTROL_CS_STALL;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+
+ *cs++ = GFX_OP_PIPE_CONTROL(5);
+ *cs++ = PIPE_CONTROL_STATE_CACHE_INVALIDATE;
+ *cs++ = 0;
+ *cs++ = 0;
+ *cs++ = 0;
+
+ batch_advance(batch, cs);
+}
+
+static void emit_batch(struct i915_vma * const vma,
+ u32 *start,
+ const struct batch_vals *bv)
+{
+ struct drm_i915_private *i915 = vma->vm->i915;
+ const unsigned int desc_count = 1;
+ const unsigned int urb_size = 1;
+ struct batch_chunk cmds, state;
+ u32 descriptors;
+ unsigned int i;
+
+ batch_init(&cmds, vma, start, 0, bv->state_start);
+ batch_init(&state, vma, start, bv->state_start, SZ_4K);
+
+ descriptors = gen7_fill_interface_descriptor(&state, bv,
+ IS_HASWELL(i915) ?
+ &cb_kernel_hsw :
+ &cb_kernel_ivb,
+ desc_count);
+
+ /* Reset inherited context registers */
+ gen7_emit_pipeline_flush(&cmds);
+ gen7_emit_pipeline_invalidate(&cmds);
+ batch_add(&cmds, MI_LOAD_REGISTER_IMM(2));
+ batch_add(&cmds, i915_mmio_reg_offset(CACHE_MODE_0_GEN7));
+ batch_add(&cmds, 0xffff0000 |
+ ((IS_IVB_GT1(i915) || IS_VALLEYVIEW(i915)) ?
+ HIZ_RAW_STALL_OPT_DISABLE :
+ 0));
+ batch_add(&cmds, i915_mmio_reg_offset(CACHE_MODE_1));
+ batch_add(&cmds, 0xffff0000 | PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
+ gen7_emit_pipeline_invalidate(&cmds);
+ gen7_emit_pipeline_flush(&cmds);
+
+ /* Switch to the media pipeline and our base address */
+ gen7_emit_pipeline_invalidate(&cmds);
+ batch_add(&cmds, PIPELINE_SELECT | PIPELINE_SELECT_MEDIA);
+ batch_add(&cmds, MI_NOOP);
+ gen7_emit_pipeline_invalidate(&cmds);
+
+ gen7_emit_pipeline_flush(&cmds);
+ gen7_emit_state_base_address(&cmds, descriptors);
+ gen7_emit_pipeline_invalidate(&cmds);
+
+ /* Set the clear-residual kernel state */
+ gen7_emit_vfe_state(&cmds, bv, urb_size - 1, 0, 0);
+ gen7_emit_interface_descriptor_load(&cmds, descriptors, desc_count);
+
+ /* Execute the kernel on all HW threads */
+ for (i = 0; i < num_primitives(bv); i++)
+ gen7_emit_media_object(&cmds, i);
+
+ batch_add(&cmds, MI_BATCH_BUFFER_END);
+}
+
+int gen7_setup_clear_gpr_bb(struct intel_engine_cs * const engine,
+ struct i915_vma * const vma)
+{
+ struct batch_vals bv;
+ u32 *batch;
+
+ batch_get_defaults(engine->i915, &bv);
+ if (!vma)
+ return bv.size;
+
+ GEM_BUG_ON(vma->obj->base.size < bv.size);
+
+ batch = i915_gem_object_pin_map(vma->obj, I915_MAP_WC);
+ if (IS_ERR(batch))
+ return PTR_ERR(batch);
+
+ emit_batch(vma, memset(batch, 0, bv.size), &bv);
+
+ i915_gem_object_flush_map(vma->obj);
+ __i915_gem_object_release_map(vma->obj);
+
+ return 0;
+}