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+.. SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
+
+================
+bpftool-gen
+================
+-------------------------------------------------------------------------------
+tool for BPF code-generation
+-------------------------------------------------------------------------------
+
+:Manual section: 8
+
+.. include:: substitutions.rst
+
+SYNOPSIS
+========
+
+ **bpftool** [*OPTIONS*] **gen** *COMMAND*
+
+ *OPTIONS* := { |COMMON_OPTIONS| | { **-L** | **--use-loader** } }
+
+ *COMMAND* := { **object** | **skeleton** | **help** }
+
+GEN COMMANDS
+=============
+
+| **bpftool** **gen object** *OUTPUT_FILE* *INPUT_FILE* [*INPUT_FILE*...]
+| **bpftool** **gen skeleton** *FILE* [**name** *OBJECT_NAME*]
+| **bpftool** **gen subskeleton** *FILE* [**name** *OBJECT_NAME*]
+| **bpftool** **gen min_core_btf** *INPUT* *OUTPUT* *OBJECT* [*OBJECT*...]
+| **bpftool** **gen help**
+
+DESCRIPTION
+===========
+ **bpftool gen object** *OUTPUT_FILE* *INPUT_FILE* [*INPUT_FILE*...]
+ Statically link (combine) together one or more *INPUT_FILE*'s
+ into a single resulting *OUTPUT_FILE*. All the files involved
+ are BPF ELF object files.
+
+ The rules of BPF static linking are mostly the same as for
+ user-space object files, but in addition to combining data
+ and instruction sections, .BTF and .BTF.ext (if present in
+ any of the input files) data are combined together. .BTF
+ data is deduplicated, so all the common types across
+ *INPUT_FILE*'s will only be represented once in the resulting
+ BTF information.
+
+ BPF static linking allows to partition BPF source code into
+ individually compiled files that are then linked into
+ a single resulting BPF object file, which can be used to
+ generated BPF skeleton (with **gen skeleton** command) or
+ passed directly into **libbpf** (using **bpf_object__open()**
+ family of APIs).
+
+ **bpftool gen skeleton** *FILE*
+ Generate BPF skeleton C header file for a given *FILE*.
+
+ BPF skeleton is an alternative interface to existing libbpf
+ APIs for working with BPF objects. Skeleton code is intended
+ to significantly shorten and simplify code to load and work
+ with BPF programs from userspace side. Generated code is
+ tailored to specific input BPF object *FILE*, reflecting its
+ structure by listing out available maps, program, variables,
+ etc. Skeleton eliminates the need to lookup mentioned
+ components by name. Instead, if skeleton instantiation
+ succeeds, they are populated in skeleton structure as valid
+ libbpf types (e.g., **struct bpf_map** pointer) and can be
+ passed to existing generic libbpf APIs.
+
+ In addition to simple and reliable access to maps and
+ programs, skeleton provides a storage for BPF links (**struct
+ bpf_link**) for each BPF program within BPF object. When
+ requested, supported BPF programs will be automatically
+ attached and resulting BPF links stored for further use by
+ user in pre-allocated fields in skeleton struct. For BPF
+ programs that can't be automatically attached by libbpf,
+ user can attach them manually, but store resulting BPF link
+ in per-program link field. All such set up links will be
+ automatically destroyed on BPF skeleton destruction. This
+ eliminates the need for users to manage links manually and
+ rely on libbpf support to detach programs and free up
+ resources.
+
+ Another facility provided by BPF skeleton is an interface to
+ global variables of all supported kinds: mutable, read-only,
+ as well as extern ones. This interface allows to pre-setup
+ initial values of variables before BPF object is loaded and
+ verified by kernel. For non-read-only variables, the same
+ interface can be used to fetch values of global variables on
+ userspace side, even if they are modified by BPF code.
+
+ During skeleton generation, contents of source BPF object
+ *FILE* is embedded within generated code and is thus not
+ necessary to keep around. This ensures skeleton and BPF
+ object file are matching 1-to-1 and always stay in sync.
+ Generated code is dual-licensed under LGPL-2.1 and
+ BSD-2-Clause licenses.
+
+ It is a design goal and guarantee that skeleton interfaces
+ are interoperable with generic libbpf APIs. User should
+ always be able to use skeleton API to create and load BPF
+ object, and later use libbpf APIs to keep working with
+ specific maps, programs, etc.
+
+ As part of skeleton, few custom functions are generated.
+ Each of them is prefixed with object name. Object name can
+ either be derived from object file name, i.e., if BPF object
+ file name is **example.o**, BPF object name will be
+ **example**. Object name can be also specified explicitly
+ through **name** *OBJECT_NAME* parameter. The following
+ custom functions are provided (assuming **example** as
+ the object name):
+
+ - **example__open** and **example__open_opts**.
+ These functions are used to instantiate skeleton. It
+ corresponds to libbpf's **bpf_object__open**\ () API.
+ **_opts** variants accepts extra **bpf_object_open_opts**
+ options.
+
+ - **example__load**.
+ This function creates maps, loads and verifies BPF
+ programs, initializes global data maps. It corresponds to
+ libppf's **bpf_object__load**\ () API.
+
+ - **example__open_and_load** combines **example__open** and
+ **example__load** invocations in one commonly used
+ operation.
+
+ - **example__attach** and **example__detach**
+ This pair of functions allow to attach and detach,
+ correspondingly, already loaded BPF object. Only BPF
+ programs of types supported by libbpf for auto-attachment
+ will be auto-attached and their corresponding BPF links
+ instantiated. For other BPF programs, user can manually
+ create a BPF link and assign it to corresponding fields in
+ skeleton struct. **example__detach** will detach both
+ links created automatically, as well as those populated by
+ user manually.
+
+ - **example__destroy**
+ Detach and unload BPF programs, free up all the resources
+ used by skeleton and BPF object.
+
+ If BPF object has global variables, corresponding structs
+ with memory layout corresponding to global data data section
+ layout will be created. Currently supported ones are: *.data*,
+ *.bss*, *.rodata*, and *.kconfig* structs/data sections.
+ These data sections/structs can be used to set up initial
+ values of variables, if set before **example__load**.
+ Afterwards, if target kernel supports memory-mapped BPF
+ arrays, same structs can be used to fetch and update
+ (non-read-only) data from userspace, with same simplicity
+ as for BPF side.
+
+ **bpftool gen subskeleton** *FILE*
+ Generate BPF subskeleton C header file for a given *FILE*.
+
+ Subskeletons are similar to skeletons, except they do not own
+ the corresponding maps, programs, or global variables. They
+ require that the object file used to generate them is already
+ loaded into a *bpf_object* by some other means.
+
+ This functionality is useful when a library is included into a
+ larger BPF program. A subskeleton for the library would have
+ access to all objects and globals defined in it, without
+ having to know about the larger program.
+
+ Consequently, there are only two functions defined
+ for subskeletons:
+
+ - **example__open(bpf_object\*)**
+ Instantiates a subskeleton from an already opened (but not
+ necessarily loaded) **bpf_object**.
+
+ - **example__destroy()**
+ Frees the storage for the subskeleton but *does not* unload
+ any BPF programs or maps.
+
+ **bpftool** **gen min_core_btf** *INPUT* *OUTPUT* *OBJECT* [*OBJECT*...]
+ Generate a minimum BTF file as *OUTPUT*, derived from a given
+ *INPUT* BTF file, containing all needed BTF types so one, or
+ more, given eBPF objects CO-RE relocations may be satisfied.
+
+ When kernels aren't compiled with CONFIG_DEBUG_INFO_BTF,
+ libbpf, when loading an eBPF object, has to rely on external
+ BTF files to be able to calculate CO-RE relocations.
+
+ Usually, an external BTF file is built from existing kernel
+ DWARF data using pahole. It contains all the types used by
+ its respective kernel image and, because of that, is big.
+
+ The min_core_btf feature builds smaller BTF files, customized
+ to one or multiple eBPF objects, so they can be distributed
+ together with an eBPF CO-RE based application, turning the
+ application portable to different kernel versions.
+
+ Check examples bellow for more information how to use it.
+
+ **bpftool gen help**
+ Print short help message.
+
+OPTIONS
+=======
+ .. include:: common_options.rst
+
+ -L, --use-loader
+ For skeletons, generate a "light" skeleton (also known as "loader"
+ skeleton). A light skeleton contains a loader eBPF program. It does
+ not use the majority of the libbpf infrastructure, and does not need
+ libelf.
+
+EXAMPLES
+========
+**$ cat example1.bpf.c**
+
+::
+
+ #include <stdbool.h>
+ #include <linux/ptrace.h>
+ #include <linux/bpf.h>
+ #include <bpf/bpf_helpers.h>
+
+ const volatile int param1 = 42;
+ bool global_flag = true;
+ struct { int x; } data = {};
+
+ SEC("raw_tp/sys_enter")
+ int handle_sys_enter(struct pt_regs *ctx)
+ {
+ static long my_static_var;
+ if (global_flag)
+ my_static_var++;
+ else
+ data.x += param1;
+ return 0;
+ }
+
+**$ cat example2.bpf.c**
+
+::
+
+ #include <linux/ptrace.h>
+ #include <linux/bpf.h>
+ #include <bpf/bpf_helpers.h>
+
+ struct {
+ __uint(type, BPF_MAP_TYPE_HASH);
+ __uint(max_entries, 128);
+ __type(key, int);
+ __type(value, long);
+ } my_map SEC(".maps");
+
+ SEC("raw_tp/sys_exit")
+ int handle_sys_exit(struct pt_regs *ctx)
+ {
+ int zero = 0;
+ bpf_map_lookup_elem(&my_map, &zero);
+ return 0;
+ }
+
+This is example BPF application with two BPF programs and a mix of BPF maps
+and global variables. Source code is split across two source code files.
+
+**$ clang -target bpf -g example1.bpf.c -o example1.bpf.o**
+
+**$ clang -target bpf -g example2.bpf.c -o example2.bpf.o**
+
+**$ bpftool gen object example.bpf.o example1.bpf.o example2.bpf.o**
+
+This set of commands compiles *example1.bpf.c* and *example2.bpf.c*
+individually and then statically links respective object files into the final
+BPF ELF object file *example.bpf.o*.
+
+**$ bpftool gen skeleton example.bpf.o name example | tee example.skel.h**
+
+::
+
+ /* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */
+
+ /* THIS FILE IS AUTOGENERATED! */
+ #ifndef __EXAMPLE_SKEL_H__
+ #define __EXAMPLE_SKEL_H__
+
+ #include <stdlib.h>
+ #include <bpf/libbpf.h>
+
+ struct example {
+ struct bpf_object_skeleton *skeleton;
+ struct bpf_object *obj;
+ struct {
+ struct bpf_map *rodata;
+ struct bpf_map *data;
+ struct bpf_map *bss;
+ struct bpf_map *my_map;
+ } maps;
+ struct {
+ struct bpf_program *handle_sys_enter;
+ struct bpf_program *handle_sys_exit;
+ } progs;
+ struct {
+ struct bpf_link *handle_sys_enter;
+ struct bpf_link *handle_sys_exit;
+ } links;
+ struct example__bss {
+ struct {
+ int x;
+ } data;
+ } *bss;
+ struct example__data {
+ _Bool global_flag;
+ long int handle_sys_enter_my_static_var;
+ } *data;
+ struct example__rodata {
+ int param1;
+ } *rodata;
+ };
+
+ static void example__destroy(struct example *obj);
+ static inline struct example *example__open_opts(
+ const struct bpf_object_open_opts *opts);
+ static inline struct example *example__open();
+ static inline int example__load(struct example *obj);
+ static inline struct example *example__open_and_load();
+ static inline int example__attach(struct example *obj);
+ static inline void example__detach(struct example *obj);
+
+ #endif /* __EXAMPLE_SKEL_H__ */
+
+**$ cat example.c**
+
+::
+
+ #include "example.skel.h"
+
+ int main()
+ {
+ struct example *skel;
+ int err = 0;
+
+ skel = example__open();
+ if (!skel)
+ goto cleanup;
+
+ skel->rodata->param1 = 128;
+
+ err = example__load(skel);
+ if (err)
+ goto cleanup;
+
+ err = example__attach(skel);
+ if (err)
+ goto cleanup;
+
+ /* all libbpf APIs are usable */
+ printf("my_map name: %s\n", bpf_map__name(skel->maps.my_map));
+ printf("sys_enter prog FD: %d\n",
+ bpf_program__fd(skel->progs.handle_sys_enter));
+
+ /* detach and re-attach sys_exit program */
+ bpf_link__destroy(skel->links.handle_sys_exit);
+ skel->links.handle_sys_exit =
+ bpf_program__attach(skel->progs.handle_sys_exit);
+
+ printf("my_static_var: %ld\n",
+ skel->bss->handle_sys_enter_my_static_var);
+
+ cleanup:
+ example__destroy(skel);
+ return err;
+ }
+
+**# ./example**
+
+::
+
+ my_map name: my_map
+ sys_enter prog FD: 8
+ my_static_var: 7
+
+This is a stripped-out version of skeleton generated for above example code.
+
+min_core_btf
+------------
+
+**$ bpftool btf dump file 5.4.0-example.btf format raw**
+
+::
+
+ [1] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none)
+ [2] CONST '(anon)' type_id=1
+ [3] VOLATILE '(anon)' type_id=1
+ [4] ARRAY '(anon)' type_id=1 index_type_id=21 nr_elems=2
+ [5] PTR '(anon)' type_id=8
+ [6] CONST '(anon)' type_id=5
+ [7] INT 'char' size=1 bits_offset=0 nr_bits=8 encoding=(none)
+ [8] CONST '(anon)' type_id=7
+ [9] INT 'unsigned int' size=4 bits_offset=0 nr_bits=32 encoding=(none)
+ <long output>
+
+**$ bpftool btf dump file one.bpf.o format raw**
+
+::
+
+ [1] PTR '(anon)' type_id=2
+ [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=4
+ 'ent' type_id=3 bits_offset=0
+ 'id' type_id=7 bits_offset=64
+ 'args' type_id=9 bits_offset=128
+ '__data' type_id=12 bits_offset=512
+ [3] STRUCT 'trace_entry' size=8 vlen=4
+ 'type' type_id=4 bits_offset=0
+ 'flags' type_id=5 bits_offset=16
+ 'preempt_count' type_id=5 bits_offset=24
+ <long output>
+
+**$ bpftool gen min_core_btf 5.4.0-example.btf 5.4.0-smaller.btf one.bpf.o**
+
+**$ bpftool btf dump file 5.4.0-smaller.btf format raw**
+
+::
+
+ [1] TYPEDEF 'pid_t' type_id=6
+ [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=1
+ 'args' type_id=4 bits_offset=128
+ [3] STRUCT 'task_struct' size=9216 vlen=2
+ 'pid' type_id=1 bits_offset=17920
+ 'real_parent' type_id=7 bits_offset=18048
+ [4] ARRAY '(anon)' type_id=5 index_type_id=8 nr_elems=6
+ [5] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none)
+ [6] TYPEDEF '__kernel_pid_t' type_id=8
+ [7] PTR '(anon)' type_id=3
+ [8] INT 'int' size=4 bits_offset=0 nr_bits=32 encoding=SIGNED
+ <end>
+
+Now, the "5.4.0-smaller.btf" file may be used by libbpf as an external BTF file
+when loading the "one.bpf.o" object into the "5.4.0-example" kernel. Note that
+the generated BTF file won't allow other eBPF objects to be loaded, just the
+ones given to min_core_btf.
+
+::
+
+ LIBBPF_OPTS(bpf_object_open_opts, opts, .btf_custom_path = "5.4.0-smaller.btf");
+ struct bpf_object *obj;
+
+ obj = bpf_object__open_file("one.bpf.o", &opts);
+
+ ...