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|
/*-------------------------------------------------------------------------
*
* hashfn.c
* Generic hashing functions, and hash functions for use in dynahash.c
* hashtables
*
*
* Portions Copyright (c) 1996-2020, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/common/hashfn.c
*
* NOTES
* It is expected that every bit of a hash function's 32-bit result is
* as random as every other; failure to ensure this is likely to lead
* to poor performance of hash tables. In most cases a hash
* function should use hash_bytes() or its variant hash_bytes_uint32(),
* or the wrappers hash_any() and hash_uint32 defined in hashfn.h.
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "common/hashfn.h"
/*
* This hash function was written by Bob Jenkins
* (bob_jenkins@burtleburtle.net), and superficially adapted
* for PostgreSQL by Neil Conway. For more information on this
* hash function, see http://burtleburtle.net/bob/hash/doobs.html,
* or Bob's article in Dr. Dobb's Journal, Sept. 1997.
*
* In the current code, we have adopted Bob's 2006 update of his hash
* function to fetch the data a word at a time when it is suitably aligned.
* This makes for a useful speedup, at the cost of having to maintain
* four code paths (aligned vs unaligned, and little-endian vs big-endian).
* It also uses two separate mixing functions mix() and final(), instead
* of a slower multi-purpose function.
*/
/* Get a bit mask of the bits set in non-uint32 aligned addresses */
#define UINT32_ALIGN_MASK (sizeof(uint32) - 1)
/* Rotate a uint32 value left by k bits - note multiple evaluation! */
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
/*----------
* mix -- mix 3 32-bit values reversibly.
*
* This is reversible, so any information in (a,b,c) before mix() is
* still in (a,b,c) after mix().
*
* If four pairs of (a,b,c) inputs are run through mix(), or through
* mix() in reverse, there are at least 32 bits of the output that
* are sometimes the same for one pair and different for another pair.
* This was tested for:
* * pairs that differed by one bit, by two bits, in any combination
* of top bits of (a,b,c), or in any combination of bottom bits of
* (a,b,c).
* * "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
* the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
* is commonly produced by subtraction) look like a single 1-bit
* difference.
* * the base values were pseudorandom, all zero but one bit set, or
* all zero plus a counter that starts at zero.
*
* This does not achieve avalanche. There are input bits of (a,b,c)
* that fail to affect some output bits of (a,b,c), especially of a. The
* most thoroughly mixed value is c, but it doesn't really even achieve
* avalanche in c.
*
* This allows some parallelism. Read-after-writes are good at doubling
* the number of bits affected, so the goal of mixing pulls in the opposite
* direction from the goal of parallelism. I did what I could. Rotates
* seem to cost as much as shifts on every machine I could lay my hands on,
* and rotates are much kinder to the top and bottom bits, so I used rotates.
*----------
*/
#define mix(a,b,c) \
{ \
a -= c; a ^= rot(c, 4); c += b; \
b -= a; b ^= rot(a, 6); a += c; \
c -= b; c ^= rot(b, 8); b += a; \
a -= c; a ^= rot(c,16); c += b; \
b -= a; b ^= rot(a,19); a += c; \
c -= b; c ^= rot(b, 4); b += a; \
}
/*----------
* final -- final mixing of 3 32-bit values (a,b,c) into c
*
* Pairs of (a,b,c) values differing in only a few bits will usually
* produce values of c that look totally different. This was tested for
* * pairs that differed by one bit, by two bits, in any combination
* of top bits of (a,b,c), or in any combination of bottom bits of
* (a,b,c).
* * "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
* the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
* is commonly produced by subtraction) look like a single 1-bit
* difference.
* * the base values were pseudorandom, all zero but one bit set, or
* all zero plus a counter that starts at zero.
*
* The use of separate functions for mix() and final() allow for a
* substantial performance increase since final() does not need to
* do well in reverse, but is does need to affect all output bits.
* mix(), on the other hand, does not need to affect all output
* bits (affecting 32 bits is enough). The original hash function had
* a single mixing operation that had to satisfy both sets of requirements
* and was slower as a result.
*----------
*/
#define final(a,b,c) \
{ \
c ^= b; c -= rot(b,14); \
a ^= c; a -= rot(c,11); \
b ^= a; b -= rot(a,25); \
c ^= b; c -= rot(b,16); \
a ^= c; a -= rot(c, 4); \
b ^= a; b -= rot(a,14); \
c ^= b; c -= rot(b,24); \
}
/*
* hash_bytes() -- hash a variable-length key into a 32-bit value
* k : the key (the unaligned variable-length array of bytes)
* len : the length of the key, counting by bytes
*
* Returns a uint32 value. Every bit of the key affects every bit of
* the return value. Every 1-bit and 2-bit delta achieves avalanche.
* About 6*len+35 instructions. The best hash table sizes are powers
* of 2. There is no need to do mod a prime (mod is sooo slow!).
* If you need less than 32 bits, use a bitmask.
*
* This procedure must never throw elog(ERROR); the ResourceOwner code
* relies on this not to fail.
*
* Note: we could easily change this function to return a 64-bit hash value
* by using the final values of both b and c. b is perhaps a little less
* well mixed than c, however.
*/
uint32
hash_bytes(const unsigned char *k, int keylen)
{
uint32 a,
b,
c,
len;
/* Set up the internal state */
len = keylen;
a = b = c = 0x9e3779b9 + len + 3923095;
/* If the source pointer is word-aligned, we use word-wide fetches */
if (((uintptr_t) k & UINT32_ALIGN_MASK) == 0)
{
/* Code path for aligned source data */
const uint32 *ka = (const uint32 *) k;
/* handle most of the key */
while (len >= 12)
{
a += ka[0];
b += ka[1];
c += ka[2];
mix(a, b, c);
ka += 3;
len -= 12;
}
/* handle the last 11 bytes */
k = (const unsigned char *) ka;
#ifdef WORDS_BIGENDIAN
switch (len)
{
case 11:
c += ((uint32) k[10] << 8);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 24);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += ka[1];
a += ka[0];
break;
case 7:
b += ((uint32) k[6] << 8);
/* fall through */
case 6:
b += ((uint32) k[5] << 16);
/* fall through */
case 5:
b += ((uint32) k[4] << 24);
/* fall through */
case 4:
a += ka[0];
break;
case 3:
a += ((uint32) k[2] << 8);
/* fall through */
case 2:
a += ((uint32) k[1] << 16);
/* fall through */
case 1:
a += ((uint32) k[0] << 24);
/* case 0: nothing left to add */
}
#else /* !WORDS_BIGENDIAN */
switch (len)
{
case 11:
c += ((uint32) k[10] << 24);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 8);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += ka[1];
a += ka[0];
break;
case 7:
b += ((uint32) k[6] << 16);
/* fall through */
case 6:
b += ((uint32) k[5] << 8);
/* fall through */
case 5:
b += k[4];
/* fall through */
case 4:
a += ka[0];
break;
case 3:
a += ((uint32) k[2] << 16);
/* fall through */
case 2:
a += ((uint32) k[1] << 8);
/* fall through */
case 1:
a += k[0];
/* case 0: nothing left to add */
}
#endif /* WORDS_BIGENDIAN */
}
else
{
/* Code path for non-aligned source data */
/* handle most of the key */
while (len >= 12)
{
#ifdef WORDS_BIGENDIAN
a += (k[3] + ((uint32) k[2] << 8) + ((uint32) k[1] << 16) + ((uint32) k[0] << 24));
b += (k[7] + ((uint32) k[6] << 8) + ((uint32) k[5] << 16) + ((uint32) k[4] << 24));
c += (k[11] + ((uint32) k[10] << 8) + ((uint32) k[9] << 16) + ((uint32) k[8] << 24));
#else /* !WORDS_BIGENDIAN */
a += (k[0] + ((uint32) k[1] << 8) + ((uint32) k[2] << 16) + ((uint32) k[3] << 24));
b += (k[4] + ((uint32) k[5] << 8) + ((uint32) k[6] << 16) + ((uint32) k[7] << 24));
c += (k[8] + ((uint32) k[9] << 8) + ((uint32) k[10] << 16) + ((uint32) k[11] << 24));
#endif /* WORDS_BIGENDIAN */
mix(a, b, c);
k += 12;
len -= 12;
}
/* handle the last 11 bytes */
#ifdef WORDS_BIGENDIAN
switch (len)
{
case 11:
c += ((uint32) k[10] << 8);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 24);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += k[7];
/* fall through */
case 7:
b += ((uint32) k[6] << 8);
/* fall through */
case 6:
b += ((uint32) k[5] << 16);
/* fall through */
case 5:
b += ((uint32) k[4] << 24);
/* fall through */
case 4:
a += k[3];
/* fall through */
case 3:
a += ((uint32) k[2] << 8);
/* fall through */
case 2:
a += ((uint32) k[1] << 16);
/* fall through */
case 1:
a += ((uint32) k[0] << 24);
/* case 0: nothing left to add */
}
#else /* !WORDS_BIGENDIAN */
switch (len)
{
case 11:
c += ((uint32) k[10] << 24);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 8);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += ((uint32) k[7] << 24);
/* fall through */
case 7:
b += ((uint32) k[6] << 16);
/* fall through */
case 6:
b += ((uint32) k[5] << 8);
/* fall through */
case 5:
b += k[4];
/* fall through */
case 4:
a += ((uint32) k[3] << 24);
/* fall through */
case 3:
a += ((uint32) k[2] << 16);
/* fall through */
case 2:
a += ((uint32) k[1] << 8);
/* fall through */
case 1:
a += k[0];
/* case 0: nothing left to add */
}
#endif /* WORDS_BIGENDIAN */
}
final(a, b, c);
/* report the result */
return c;
}
/*
* hash_bytes_extended() -- hash into a 64-bit value, using an optional seed
* k : the key (the unaligned variable-length array of bytes)
* len : the length of the key, counting by bytes
* seed : a 64-bit seed (0 means no seed)
*
* Returns a uint64 value. Otherwise similar to hash_bytes.
*/
uint64
hash_bytes_extended(const unsigned char *k, int keylen, uint64 seed)
{
uint32 a,
b,
c,
len;
/* Set up the internal state */
len = keylen;
a = b = c = 0x9e3779b9 + len + 3923095;
/* If the seed is non-zero, use it to perturb the internal state. */
if (seed != 0)
{
/*
* In essence, the seed is treated as part of the data being hashed,
* but for simplicity, we pretend that it's padded with four bytes of
* zeroes so that the seed constitutes a 12-byte chunk.
*/
a += (uint32) (seed >> 32);
b += (uint32) seed;
mix(a, b, c);
}
/* If the source pointer is word-aligned, we use word-wide fetches */
if (((uintptr_t) k & UINT32_ALIGN_MASK) == 0)
{
/* Code path for aligned source data */
const uint32 *ka = (const uint32 *) k;
/* handle most of the key */
while (len >= 12)
{
a += ka[0];
b += ka[1];
c += ka[2];
mix(a, b, c);
ka += 3;
len -= 12;
}
/* handle the last 11 bytes */
k = (const unsigned char *) ka;
#ifdef WORDS_BIGENDIAN
switch (len)
{
case 11:
c += ((uint32) k[10] << 8);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 24);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += ka[1];
a += ka[0];
break;
case 7:
b += ((uint32) k[6] << 8);
/* fall through */
case 6:
b += ((uint32) k[5] << 16);
/* fall through */
case 5:
b += ((uint32) k[4] << 24);
/* fall through */
case 4:
a += ka[0];
break;
case 3:
a += ((uint32) k[2] << 8);
/* fall through */
case 2:
a += ((uint32) k[1] << 16);
/* fall through */
case 1:
a += ((uint32) k[0] << 24);
/* case 0: nothing left to add */
}
#else /* !WORDS_BIGENDIAN */
switch (len)
{
case 11:
c += ((uint32) k[10] << 24);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 8);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += ka[1];
a += ka[0];
break;
case 7:
b += ((uint32) k[6] << 16);
/* fall through */
case 6:
b += ((uint32) k[5] << 8);
/* fall through */
case 5:
b += k[4];
/* fall through */
case 4:
a += ka[0];
break;
case 3:
a += ((uint32) k[2] << 16);
/* fall through */
case 2:
a += ((uint32) k[1] << 8);
/* fall through */
case 1:
a += k[0];
/* case 0: nothing left to add */
}
#endif /* WORDS_BIGENDIAN */
}
else
{
/* Code path for non-aligned source data */
/* handle most of the key */
while (len >= 12)
{
#ifdef WORDS_BIGENDIAN
a += (k[3] + ((uint32) k[2] << 8) + ((uint32) k[1] << 16) + ((uint32) k[0] << 24));
b += (k[7] + ((uint32) k[6] << 8) + ((uint32) k[5] << 16) + ((uint32) k[4] << 24));
c += (k[11] + ((uint32) k[10] << 8) + ((uint32) k[9] << 16) + ((uint32) k[8] << 24));
#else /* !WORDS_BIGENDIAN */
a += (k[0] + ((uint32) k[1] << 8) + ((uint32) k[2] << 16) + ((uint32) k[3] << 24));
b += (k[4] + ((uint32) k[5] << 8) + ((uint32) k[6] << 16) + ((uint32) k[7] << 24));
c += (k[8] + ((uint32) k[9] << 8) + ((uint32) k[10] << 16) + ((uint32) k[11] << 24));
#endif /* WORDS_BIGENDIAN */
mix(a, b, c);
k += 12;
len -= 12;
}
/* handle the last 11 bytes */
#ifdef WORDS_BIGENDIAN
switch (len)
{
case 11:
c += ((uint32) k[10] << 8);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 24);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += k[7];
/* fall through */
case 7:
b += ((uint32) k[6] << 8);
/* fall through */
case 6:
b += ((uint32) k[5] << 16);
/* fall through */
case 5:
b += ((uint32) k[4] << 24);
/* fall through */
case 4:
a += k[3];
/* fall through */
case 3:
a += ((uint32) k[2] << 8);
/* fall through */
case 2:
a += ((uint32) k[1] << 16);
/* fall through */
case 1:
a += ((uint32) k[0] << 24);
/* case 0: nothing left to add */
}
#else /* !WORDS_BIGENDIAN */
switch (len)
{
case 11:
c += ((uint32) k[10] << 24);
/* fall through */
case 10:
c += ((uint32) k[9] << 16);
/* fall through */
case 9:
c += ((uint32) k[8] << 8);
/* fall through */
case 8:
/* the lowest byte of c is reserved for the length */
b += ((uint32) k[7] << 24);
/* fall through */
case 7:
b += ((uint32) k[6] << 16);
/* fall through */
case 6:
b += ((uint32) k[5] << 8);
/* fall through */
case 5:
b += k[4];
/* fall through */
case 4:
a += ((uint32) k[3] << 24);
/* fall through */
case 3:
a += ((uint32) k[2] << 16);
/* fall through */
case 2:
a += ((uint32) k[1] << 8);
/* fall through */
case 1:
a += k[0];
/* case 0: nothing left to add */
}
#endif /* WORDS_BIGENDIAN */
}
final(a, b, c);
/* report the result */
return ((uint64) b << 32) | c;
}
/*
* hash_bytes_uint32() -- hash a 32-bit value to a 32-bit value
*
* This has the same result as
* hash_bytes(&k, sizeof(uint32))
* but is faster and doesn't force the caller to store k into memory.
*/
uint32
hash_bytes_uint32(uint32 k)
{
uint32 a,
b,
c;
a = b = c = 0x9e3779b9 + (uint32) sizeof(uint32) + 3923095;
a += k;
final(a, b, c);
/* report the result */
return c;
}
/*
* hash_bytes_uint32_extended() -- hash 32-bit value to 64-bit value, with seed
*
* Like hash_bytes_uint32, this is a convenience function.
*/
uint64
hash_bytes_uint32_extended(uint32 k, uint64 seed)
{
uint32 a,
b,
c;
a = b = c = 0x9e3779b9 + (uint32) sizeof(uint32) + 3923095;
if (seed != 0)
{
a += (uint32) (seed >> 32);
b += (uint32) seed;
mix(a, b, c);
}
a += k;
final(a, b, c);
/* report the result */
return ((uint64) b << 32) | c;
}
/*
* string_hash: hash function for keys that are NUL-terminated strings.
*
* NOTE: this is the default hash function if none is specified.
*/
uint32
string_hash(const void *key, Size keysize)
{
/*
* If the string exceeds keysize-1 bytes, we want to hash only that many,
* because when it is copied into the hash table it will be truncated at
* that length.
*/
Size s_len = strlen((const char *) key);
s_len = Min(s_len, keysize - 1);
return hash_bytes((const unsigned char *) key, (int) s_len);
}
/*
* tag_hash: hash function for fixed-size tag values
*/
uint32
tag_hash(const void *key, Size keysize)
{
return hash_bytes((const unsigned char *) key, (int) keysize);
}
/*
* uint32_hash: hash function for keys that are uint32 or int32
*
* (tag_hash works for this case too, but is slower)
*/
uint32
uint32_hash(const void *key, Size keysize)
{
Assert(keysize == sizeof(uint32));
return hash_bytes_uint32(*((const uint32 *) key));
}
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