summaryrefslogtreecommitdiffstats
path: root/src/backend/postmaster/bgwriter.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/backend/postmaster/bgwriter.c')
-rw-r--r--src/backend/postmaster/bgwriter.c351
1 files changed, 351 insertions, 0 deletions
diff --git a/src/backend/postmaster/bgwriter.c b/src/backend/postmaster/bgwriter.c
new file mode 100644
index 0000000..715d519
--- /dev/null
+++ b/src/backend/postmaster/bgwriter.c
@@ -0,0 +1,351 @@
+/*-------------------------------------------------------------------------
+ *
+ * bgwriter.c
+ *
+ * The background writer (bgwriter) is new as of Postgres 8.0. It attempts
+ * to keep regular backends from having to write out dirty shared buffers
+ * (which they would only do when needing to free a shared buffer to read in
+ * another page). In the best scenario all writes from shared buffers will
+ * be issued by the background writer process. However, regular backends are
+ * still empowered to issue writes if the bgwriter fails to maintain enough
+ * clean shared buffers.
+ *
+ * As of Postgres 9.2 the bgwriter no longer handles checkpoints.
+ *
+ * The bgwriter is started by the postmaster as soon as the startup subprocess
+ * finishes, or as soon as recovery begins if we are doing archive recovery.
+ * It remains alive until the postmaster commands it to terminate.
+ * Normal termination is by SIGTERM, which instructs the bgwriter to exit(0).
+ * Emergency termination is by SIGQUIT; like any backend, the bgwriter will
+ * simply abort and exit on SIGQUIT.
+ *
+ * If the bgwriter exits unexpectedly, the postmaster treats that the same
+ * as a backend crash: shared memory may be corrupted, so remaining backends
+ * should be killed by SIGQUIT and then a recovery cycle started.
+ *
+ *
+ * Portions Copyright (c) 1996-2021, PostgreSQL Global Development Group
+ *
+ *
+ * IDENTIFICATION
+ * src/backend/postmaster/bgwriter.c
+ *
+ *-------------------------------------------------------------------------
+ */
+#include "postgres.h"
+
+#include "access/xlog.h"
+#include "access/xlog_internal.h"
+#include "libpq/pqsignal.h"
+#include "miscadmin.h"
+#include "pgstat.h"
+#include "postmaster/bgwriter.h"
+#include "postmaster/interrupt.h"
+#include "storage/buf_internals.h"
+#include "storage/bufmgr.h"
+#include "storage/condition_variable.h"
+#include "storage/fd.h"
+#include "storage/ipc.h"
+#include "storage/lwlock.h"
+#include "storage/proc.h"
+#include "storage/procsignal.h"
+#include "storage/shmem.h"
+#include "storage/smgr.h"
+#include "storage/spin.h"
+#include "storage/standby.h"
+#include "utils/guc.h"
+#include "utils/memutils.h"
+#include "utils/resowner.h"
+#include "utils/timestamp.h"
+
+/*
+ * GUC parameters
+ */
+int BgWriterDelay = 200;
+
+/*
+ * Multiplier to apply to BgWriterDelay when we decide to hibernate.
+ * (Perhaps this needs to be configurable?)
+ */
+#define HIBERNATE_FACTOR 50
+
+/*
+ * Interval in which standby snapshots are logged into the WAL stream, in
+ * milliseconds.
+ */
+#define LOG_SNAPSHOT_INTERVAL_MS 15000
+
+/*
+ * LSN and timestamp at which we last issued a LogStandbySnapshot(), to avoid
+ * doing so too often or repeatedly if there has been no other write activity
+ * in the system.
+ */
+static TimestampTz last_snapshot_ts;
+static XLogRecPtr last_snapshot_lsn = InvalidXLogRecPtr;
+
+
+/*
+ * Main entry point for bgwriter process
+ *
+ * This is invoked from AuxiliaryProcessMain, which has already created the
+ * basic execution environment, but not enabled signals yet.
+ */
+void
+BackgroundWriterMain(void)
+{
+ sigjmp_buf local_sigjmp_buf;
+ MemoryContext bgwriter_context;
+ bool prev_hibernate;
+ WritebackContext wb_context;
+
+ /*
+ * Properly accept or ignore signals that might be sent to us.
+ */
+ pqsignal(SIGHUP, SignalHandlerForConfigReload);
+ pqsignal(SIGINT, SIG_IGN);
+ pqsignal(SIGTERM, SignalHandlerForShutdownRequest);
+ /* SIGQUIT handler was already set up by InitPostmasterChild */
+ pqsignal(SIGALRM, SIG_IGN);
+ pqsignal(SIGPIPE, SIG_IGN);
+ pqsignal(SIGUSR1, procsignal_sigusr1_handler);
+ pqsignal(SIGUSR2, SIG_IGN);
+
+ /*
+ * Reset some signals that are accepted by postmaster but not here
+ */
+ pqsignal(SIGCHLD, SIG_DFL);
+
+ /*
+ * We just started, assume there has been either a shutdown or
+ * end-of-recovery snapshot.
+ */
+ last_snapshot_ts = GetCurrentTimestamp();
+
+ /*
+ * Create a memory context that we will do all our work in. We do this so
+ * that we can reset the context during error recovery and thereby avoid
+ * possible memory leaks. Formerly this code just ran in
+ * TopMemoryContext, but resetting that would be a really bad idea.
+ */
+ bgwriter_context = AllocSetContextCreate(TopMemoryContext,
+ "Background Writer",
+ ALLOCSET_DEFAULT_SIZES);
+ MemoryContextSwitchTo(bgwriter_context);
+
+ WritebackContextInit(&wb_context, &bgwriter_flush_after);
+
+ /*
+ * If an exception is encountered, processing resumes here.
+ *
+ * You might wonder why this isn't coded as an infinite loop around a
+ * PG_TRY construct. The reason is that this is the bottom of the
+ * exception stack, and so with PG_TRY there would be no exception handler
+ * in force at all during the CATCH part. By leaving the outermost setjmp
+ * always active, we have at least some chance of recovering from an error
+ * during error recovery. (If we get into an infinite loop thereby, it
+ * will soon be stopped by overflow of elog.c's internal state stack.)
+ *
+ * Note that we use sigsetjmp(..., 1), so that the prevailing signal mask
+ * (to wit, BlockSig) will be restored when longjmp'ing to here. Thus,
+ * signals other than SIGQUIT will be blocked until we complete error
+ * recovery. It might seem that this policy makes the HOLD_INTERRUPTS()
+ * call redundant, but it is not since InterruptPending might be set
+ * already.
+ */
+ if (sigsetjmp(local_sigjmp_buf, 1) != 0)
+ {
+ /* Since not using PG_TRY, must reset error stack by hand */
+ error_context_stack = NULL;
+
+ /* Prevent interrupts while cleaning up */
+ HOLD_INTERRUPTS();
+
+ /* Report the error to the server log */
+ EmitErrorReport();
+
+ /*
+ * These operations are really just a minimal subset of
+ * AbortTransaction(). We don't have very many resources to worry
+ * about in bgwriter, but we do have LWLocks, buffers, and temp files.
+ */
+ LWLockReleaseAll();
+ ConditionVariableCancelSleep();
+ AbortBufferIO();
+ UnlockBuffers();
+ ReleaseAuxProcessResources(false);
+ AtEOXact_Buffers(false);
+ AtEOXact_SMgr();
+ AtEOXact_Files(false);
+ AtEOXact_HashTables(false);
+
+ /*
+ * Now return to normal top-level context and clear ErrorContext for
+ * next time.
+ */
+ MemoryContextSwitchTo(bgwriter_context);
+ FlushErrorState();
+
+ /* Flush any leaked data in the top-level context */
+ MemoryContextResetAndDeleteChildren(bgwriter_context);
+
+ /* re-initialize to avoid repeated errors causing problems */
+ WritebackContextInit(&wb_context, &bgwriter_flush_after);
+
+ /* Now we can allow interrupts again */
+ RESUME_INTERRUPTS();
+
+ /*
+ * Sleep at least 1 second after any error. A write error is likely
+ * to be repeated, and we don't want to be filling the error logs as
+ * fast as we can.
+ */
+ pg_usleep(1000000L);
+
+ /*
+ * Close all open files after any error. This is helpful on Windows,
+ * where holding deleted files open causes various strange errors.
+ * It's not clear we need it elsewhere, but shouldn't hurt.
+ */
+ smgrcloseall();
+
+ /* Report wait end here, when there is no further possibility of wait */
+ pgstat_report_wait_end();
+ }
+
+ /* We can now handle ereport(ERROR) */
+ PG_exception_stack = &local_sigjmp_buf;
+
+ /*
+ * Unblock signals (they were blocked when the postmaster forked us)
+ */
+ PG_SETMASK(&UnBlockSig);
+
+ /*
+ * Reset hibernation state after any error.
+ */
+ prev_hibernate = false;
+
+ /*
+ * Loop forever
+ */
+ for (;;)
+ {
+ bool can_hibernate;
+ int rc;
+
+ /* Clear any already-pending wakeups */
+ ResetLatch(MyLatch);
+
+ HandleMainLoopInterrupts();
+
+ /*
+ * Do one cycle of dirty-buffer writing.
+ */
+ can_hibernate = BgBufferSync(&wb_context);
+
+ /*
+ * Send off activity statistics to the stats collector
+ */
+ pgstat_send_bgwriter();
+
+ if (FirstCallSinceLastCheckpoint())
+ {
+ /*
+ * After any checkpoint, close all smgr files. This is so we
+ * won't hang onto smgr references to deleted files indefinitely.
+ */
+ smgrcloseall();
+ }
+
+ /*
+ * Log a new xl_running_xacts every now and then so replication can
+ * get into a consistent state faster (think of suboverflowed
+ * snapshots) and clean up resources (locks, KnownXids*) more
+ * frequently. The costs of this are relatively low, so doing it 4
+ * times (LOG_SNAPSHOT_INTERVAL_MS) a minute seems fine.
+ *
+ * We assume the interval for writing xl_running_xacts is
+ * significantly bigger than BgWriterDelay, so we don't complicate the
+ * overall timeout handling but just assume we're going to get called
+ * often enough even if hibernation mode is active. It's not that
+ * important that LOG_SNAPSHOT_INTERVAL_MS is met strictly. To make
+ * sure we're not waking the disk up unnecessarily on an idle system
+ * we check whether there has been any WAL inserted since the last
+ * time we've logged a running xacts.
+ *
+ * We do this logging in the bgwriter as it is the only process that
+ * is run regularly and returns to its mainloop all the time. E.g.
+ * Checkpointer, when active, is barely ever in its mainloop and thus
+ * makes it hard to log regularly.
+ */
+ if (XLogStandbyInfoActive() && !RecoveryInProgress())
+ {
+ TimestampTz timeout = 0;
+ TimestampTz now = GetCurrentTimestamp();
+
+ timeout = TimestampTzPlusMilliseconds(last_snapshot_ts,
+ LOG_SNAPSHOT_INTERVAL_MS);
+
+ /*
+ * Only log if enough time has passed and interesting records have
+ * been inserted since the last snapshot. Have to compare with <=
+ * instead of < because GetLastImportantRecPtr() points at the
+ * start of a record, whereas last_snapshot_lsn points just past
+ * the end of the record.
+ */
+ if (now >= timeout &&
+ last_snapshot_lsn <= GetLastImportantRecPtr())
+ {
+ last_snapshot_lsn = LogStandbySnapshot();
+ last_snapshot_ts = now;
+ }
+ }
+
+ /*
+ * Sleep until we are signaled or BgWriterDelay has elapsed.
+ *
+ * Note: the feedback control loop in BgBufferSync() expects that we
+ * will call it every BgWriterDelay msec. While it's not critical for
+ * correctness that that be exact, the feedback loop might misbehave
+ * if we stray too far from that. Hence, avoid loading this process
+ * down with latch events that are likely to happen frequently during
+ * normal operation.
+ */
+ rc = WaitLatch(MyLatch,
+ WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH,
+ BgWriterDelay /* ms */ , WAIT_EVENT_BGWRITER_MAIN);
+
+ /*
+ * If no latch event and BgBufferSync says nothing's happening, extend
+ * the sleep in "hibernation" mode, where we sleep for much longer
+ * than bgwriter_delay says. Fewer wakeups save electricity. When a
+ * backend starts using buffers again, it will wake us up by setting
+ * our latch. Because the extra sleep will persist only as long as no
+ * buffer allocations happen, this should not distort the behavior of
+ * BgBufferSync's control loop too badly; essentially, it will think
+ * that the system-wide idle interval didn't exist.
+ *
+ * There is a race condition here, in that a backend might allocate a
+ * buffer between the time BgBufferSync saw the alloc count as zero
+ * and the time we call StrategyNotifyBgWriter. While it's not
+ * critical that we not hibernate anyway, we try to reduce the odds of
+ * that by only hibernating when BgBufferSync says nothing's happening
+ * for two consecutive cycles. Also, we mitigate any possible
+ * consequences of a missed wakeup by not hibernating forever.
+ */
+ if (rc == WL_TIMEOUT && can_hibernate && prev_hibernate)
+ {
+ /* Ask for notification at next buffer allocation */
+ StrategyNotifyBgWriter(MyProc->pgprocno);
+ /* Sleep ... */
+ (void) WaitLatch(MyLatch,
+ WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH,
+ BgWriterDelay * HIBERNATE_FACTOR,
+ WAIT_EVENT_BGWRITER_HIBERNATE);
+ /* Reset the notification request in case we timed out */
+ StrategyNotifyBgWriter(-1);
+ }
+
+ prev_hibernate = can_hibernate;
+ }
+}