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-rw-r--r--src/backend/storage/lmgr/proc.c2012
1 files changed, 2012 insertions, 0 deletions
diff --git a/src/backend/storage/lmgr/proc.c b/src/backend/storage/lmgr/proc.c
new file mode 100644
index 0000000..c50a419
--- /dev/null
+++ b/src/backend/storage/lmgr/proc.c
@@ -0,0 +1,2012 @@
+/*-------------------------------------------------------------------------
+ *
+ * proc.c
+ * routines to manage per-process shared memory data structure
+ *
+ * Portions Copyright (c) 1996-2021, PostgreSQL Global Development Group
+ * Portions Copyright (c) 1994, Regents of the University of California
+ *
+ *
+ * IDENTIFICATION
+ * src/backend/storage/lmgr/proc.c
+ *
+ *-------------------------------------------------------------------------
+ */
+/*
+ * Interface (a):
+ * ProcSleep(), ProcWakeup(),
+ * ProcQueueAlloc() -- create a shm queue for sleeping processes
+ * ProcQueueInit() -- create a queue without allocing memory
+ *
+ * Waiting for a lock causes the backend to be put to sleep. Whoever releases
+ * the lock wakes the process up again (and gives it an error code so it knows
+ * whether it was awoken on an error condition).
+ *
+ * Interface (b):
+ *
+ * ProcReleaseLocks -- frees the locks associated with current transaction
+ *
+ * ProcKill -- destroys the shared memory state (and locks)
+ * associated with the process.
+ */
+#include "postgres.h"
+
+#include <signal.h>
+#include <unistd.h>
+#include <sys/time.h>
+
+#include "access/transam.h"
+#include "access/twophase.h"
+#include "access/xact.h"
+#include "miscadmin.h"
+#include "pgstat.h"
+#include "postmaster/autovacuum.h"
+#include "replication/slot.h"
+#include "replication/syncrep.h"
+#include "replication/walsender.h"
+#include "storage/condition_variable.h"
+#include "storage/ipc.h"
+#include "storage/lmgr.h"
+#include "storage/pmsignal.h"
+#include "storage/proc.h"
+#include "storage/procarray.h"
+#include "storage/procsignal.h"
+#include "storage/spin.h"
+#include "storage/standby.h"
+#include "utils/timeout.h"
+#include "utils/timestamp.h"
+
+/* GUC variables */
+int DeadlockTimeout = 1000;
+int StatementTimeout = 0;
+int LockTimeout = 0;
+int IdleInTransactionSessionTimeout = 0;
+int IdleSessionTimeout = 0;
+bool log_lock_waits = false;
+
+/* Pointer to this process's PGPROC struct, if any */
+PGPROC *MyProc = NULL;
+
+/*
+ * This spinlock protects the freelist of recycled PGPROC structures.
+ * We cannot use an LWLock because the LWLock manager depends on already
+ * having a PGPROC and a wait semaphore! But these structures are touched
+ * relatively infrequently (only at backend startup or shutdown) and not for
+ * very long, so a spinlock is okay.
+ */
+NON_EXEC_STATIC slock_t *ProcStructLock = NULL;
+
+/* Pointers to shared-memory structures */
+PROC_HDR *ProcGlobal = NULL;
+NON_EXEC_STATIC PGPROC *AuxiliaryProcs = NULL;
+PGPROC *PreparedXactProcs = NULL;
+
+/* If we are waiting for a lock, this points to the associated LOCALLOCK */
+static LOCALLOCK *lockAwaited = NULL;
+
+static DeadLockState deadlock_state = DS_NOT_YET_CHECKED;
+
+/* Is a deadlock check pending? */
+static volatile sig_atomic_t got_deadlock_timeout;
+
+static void RemoveProcFromArray(int code, Datum arg);
+static void ProcKill(int code, Datum arg);
+static void AuxiliaryProcKill(int code, Datum arg);
+static void CheckDeadLock(void);
+
+
+/*
+ * Report shared-memory space needed by InitProcGlobal.
+ */
+Size
+ProcGlobalShmemSize(void)
+{
+ Size size = 0;
+ Size TotalProcs =
+ add_size(MaxBackends, add_size(NUM_AUXILIARY_PROCS, max_prepared_xacts));
+
+ /* ProcGlobal */
+ size = add_size(size, sizeof(PROC_HDR));
+ size = add_size(size, mul_size(TotalProcs, sizeof(PGPROC)));
+ size = add_size(size, sizeof(slock_t));
+
+ size = add_size(size, mul_size(TotalProcs, sizeof(*ProcGlobal->xids)));
+ size = add_size(size, mul_size(TotalProcs, sizeof(*ProcGlobal->subxidStates)));
+ size = add_size(size, mul_size(TotalProcs, sizeof(*ProcGlobal->statusFlags)));
+
+ return size;
+}
+
+/*
+ * Report number of semaphores needed by InitProcGlobal.
+ */
+int
+ProcGlobalSemas(void)
+{
+ /*
+ * We need a sema per backend (including autovacuum), plus one for each
+ * auxiliary process.
+ */
+ return MaxBackends + NUM_AUXILIARY_PROCS;
+}
+
+/*
+ * InitProcGlobal -
+ * Initialize the global process table during postmaster or standalone
+ * backend startup.
+ *
+ * We also create all the per-process semaphores we will need to support
+ * the requested number of backends. We used to allocate semaphores
+ * only when backends were actually started up, but that is bad because
+ * it lets Postgres fail under load --- a lot of Unix systems are
+ * (mis)configured with small limits on the number of semaphores, and
+ * running out when trying to start another backend is a common failure.
+ * So, now we grab enough semaphores to support the desired max number
+ * of backends immediately at initialization --- if the sysadmin has set
+ * MaxConnections, max_worker_processes, max_wal_senders, or
+ * autovacuum_max_workers higher than his kernel will support, he'll
+ * find out sooner rather than later.
+ *
+ * Another reason for creating semaphores here is that the semaphore
+ * implementation typically requires us to create semaphores in the
+ * postmaster, not in backends.
+ *
+ * Note: this is NOT called by individual backends under a postmaster,
+ * not even in the EXEC_BACKEND case. The ProcGlobal and AuxiliaryProcs
+ * pointers must be propagated specially for EXEC_BACKEND operation.
+ */
+void
+InitProcGlobal(void)
+{
+ PGPROC *procs;
+ int i,
+ j;
+ bool found;
+ uint32 TotalProcs = MaxBackends + NUM_AUXILIARY_PROCS + max_prepared_xacts;
+
+ /* Create the ProcGlobal shared structure */
+ ProcGlobal = (PROC_HDR *)
+ ShmemInitStruct("Proc Header", sizeof(PROC_HDR), &found);
+ Assert(!found);
+
+ /*
+ * Initialize the data structures.
+ */
+ ProcGlobal->spins_per_delay = DEFAULT_SPINS_PER_DELAY;
+ ProcGlobal->freeProcs = NULL;
+ ProcGlobal->autovacFreeProcs = NULL;
+ ProcGlobal->bgworkerFreeProcs = NULL;
+ ProcGlobal->walsenderFreeProcs = NULL;
+ ProcGlobal->startupProc = NULL;
+ ProcGlobal->startupProcPid = 0;
+ ProcGlobal->startupBufferPinWaitBufId = -1;
+ ProcGlobal->walwriterLatch = NULL;
+ ProcGlobal->checkpointerLatch = NULL;
+ pg_atomic_init_u32(&ProcGlobal->procArrayGroupFirst, INVALID_PGPROCNO);
+ pg_atomic_init_u32(&ProcGlobal->clogGroupFirst, INVALID_PGPROCNO);
+
+ /*
+ * Create and initialize all the PGPROC structures we'll need. There are
+ * five separate consumers: (1) normal backends, (2) autovacuum workers
+ * and the autovacuum launcher, (3) background workers, (4) auxiliary
+ * processes, and (5) prepared transactions. Each PGPROC structure is
+ * dedicated to exactly one of these purposes, and they do not move
+ * between groups.
+ */
+ procs = (PGPROC *) ShmemAlloc(TotalProcs * sizeof(PGPROC));
+ MemSet(procs, 0, TotalProcs * sizeof(PGPROC));
+ ProcGlobal->allProcs = procs;
+ /* XXX allProcCount isn't really all of them; it excludes prepared xacts */
+ ProcGlobal->allProcCount = MaxBackends + NUM_AUXILIARY_PROCS;
+
+ /*
+ * Allocate arrays mirroring PGPROC fields in a dense manner. See
+ * PROC_HDR.
+ *
+ * XXX: It might make sense to increase padding for these arrays, given
+ * how hotly they are accessed.
+ */
+ ProcGlobal->xids =
+ (TransactionId *) ShmemAlloc(TotalProcs * sizeof(*ProcGlobal->xids));
+ MemSet(ProcGlobal->xids, 0, TotalProcs * sizeof(*ProcGlobal->xids));
+ ProcGlobal->subxidStates = (XidCacheStatus *) ShmemAlloc(TotalProcs * sizeof(*ProcGlobal->subxidStates));
+ MemSet(ProcGlobal->subxidStates, 0, TotalProcs * sizeof(*ProcGlobal->subxidStates));
+ ProcGlobal->statusFlags = (uint8 *) ShmemAlloc(TotalProcs * sizeof(*ProcGlobal->statusFlags));
+ MemSet(ProcGlobal->statusFlags, 0, TotalProcs * sizeof(*ProcGlobal->statusFlags));
+
+ for (i = 0; i < TotalProcs; i++)
+ {
+ /* Common initialization for all PGPROCs, regardless of type. */
+
+ /*
+ * Set up per-PGPROC semaphore, latch, and fpInfoLock. Prepared xact
+ * dummy PGPROCs don't need these though - they're never associated
+ * with a real process
+ */
+ if (i < MaxBackends + NUM_AUXILIARY_PROCS)
+ {
+ procs[i].sem = PGSemaphoreCreate();
+ InitSharedLatch(&(procs[i].procLatch));
+ LWLockInitialize(&(procs[i].fpInfoLock), LWTRANCHE_LOCK_FASTPATH);
+ }
+ procs[i].pgprocno = i;
+
+ /*
+ * Newly created PGPROCs for normal backends, autovacuum and bgworkers
+ * must be queued up on the appropriate free list. Because there can
+ * only ever be a small, fixed number of auxiliary processes, no free
+ * list is used in that case; InitAuxiliaryProcess() instead uses a
+ * linear search. PGPROCs for prepared transactions are added to a
+ * free list by TwoPhaseShmemInit().
+ */
+ if (i < MaxConnections)
+ {
+ /* PGPROC for normal backend, add to freeProcs list */
+ procs[i].links.next = (SHM_QUEUE *) ProcGlobal->freeProcs;
+ ProcGlobal->freeProcs = &procs[i];
+ procs[i].procgloballist = &ProcGlobal->freeProcs;
+ }
+ else if (i < MaxConnections + autovacuum_max_workers + 1)
+ {
+ /* PGPROC for AV launcher/worker, add to autovacFreeProcs list */
+ procs[i].links.next = (SHM_QUEUE *) ProcGlobal->autovacFreeProcs;
+ ProcGlobal->autovacFreeProcs = &procs[i];
+ procs[i].procgloballist = &ProcGlobal->autovacFreeProcs;
+ }
+ else if (i < MaxConnections + autovacuum_max_workers + 1 + max_worker_processes)
+ {
+ /* PGPROC for bgworker, add to bgworkerFreeProcs list */
+ procs[i].links.next = (SHM_QUEUE *) ProcGlobal->bgworkerFreeProcs;
+ ProcGlobal->bgworkerFreeProcs = &procs[i];
+ procs[i].procgloballist = &ProcGlobal->bgworkerFreeProcs;
+ }
+ else if (i < MaxBackends)
+ {
+ /* PGPROC for walsender, add to walsenderFreeProcs list */
+ procs[i].links.next = (SHM_QUEUE *) ProcGlobal->walsenderFreeProcs;
+ ProcGlobal->walsenderFreeProcs = &procs[i];
+ procs[i].procgloballist = &ProcGlobal->walsenderFreeProcs;
+ }
+
+ /* Initialize myProcLocks[] shared memory queues. */
+ for (j = 0; j < NUM_LOCK_PARTITIONS; j++)
+ SHMQueueInit(&(procs[i].myProcLocks[j]));
+
+ /* Initialize lockGroupMembers list. */
+ dlist_init(&procs[i].lockGroupMembers);
+
+ /*
+ * Initialize the atomic variables, otherwise, it won't be safe to
+ * access them for backends that aren't currently in use.
+ */
+ pg_atomic_init_u32(&(procs[i].procArrayGroupNext), INVALID_PGPROCNO);
+ pg_atomic_init_u32(&(procs[i].clogGroupNext), INVALID_PGPROCNO);
+ pg_atomic_init_u64(&(procs[i].waitStart), 0);
+ }
+
+ /*
+ * Save pointers to the blocks of PGPROC structures reserved for auxiliary
+ * processes and prepared transactions.
+ */
+ AuxiliaryProcs = &procs[MaxBackends];
+ PreparedXactProcs = &procs[MaxBackends + NUM_AUXILIARY_PROCS];
+
+ /* Create ProcStructLock spinlock, too */
+ ProcStructLock = (slock_t *) ShmemAlloc(sizeof(slock_t));
+ SpinLockInit(ProcStructLock);
+}
+
+/*
+ * InitProcess -- initialize a per-process data structure for this backend
+ */
+void
+InitProcess(void)
+{
+ PGPROC *volatile *procgloballist;
+
+ /*
+ * ProcGlobal should be set up already (if we are a backend, we inherit
+ * this by fork() or EXEC_BACKEND mechanism from the postmaster).
+ */
+ if (ProcGlobal == NULL)
+ elog(PANIC, "proc header uninitialized");
+
+ if (MyProc != NULL)
+ elog(ERROR, "you already exist");
+
+ /* Decide which list should supply our PGPROC. */
+ if (IsAnyAutoVacuumProcess())
+ procgloballist = &ProcGlobal->autovacFreeProcs;
+ else if (IsBackgroundWorker)
+ procgloballist = &ProcGlobal->bgworkerFreeProcs;
+ else if (am_walsender)
+ procgloballist = &ProcGlobal->walsenderFreeProcs;
+ else
+ procgloballist = &ProcGlobal->freeProcs;
+
+ /*
+ * Try to get a proc struct from the appropriate free list. If this
+ * fails, we must be out of PGPROC structures (not to mention semaphores).
+ *
+ * While we are holding the ProcStructLock, also copy the current shared
+ * estimate of spins_per_delay to local storage.
+ */
+ SpinLockAcquire(ProcStructLock);
+
+ set_spins_per_delay(ProcGlobal->spins_per_delay);
+
+ MyProc = *procgloballist;
+
+ if (MyProc != NULL)
+ {
+ *procgloballist = (PGPROC *) MyProc->links.next;
+ SpinLockRelease(ProcStructLock);
+ }
+ else
+ {
+ /*
+ * If we reach here, all the PGPROCs are in use. This is one of the
+ * possible places to detect "too many backends", so give the standard
+ * error message. XXX do we need to give a different failure message
+ * in the autovacuum case?
+ */
+ SpinLockRelease(ProcStructLock);
+ if (am_walsender)
+ ereport(FATAL,
+ (errcode(ERRCODE_TOO_MANY_CONNECTIONS),
+ errmsg("number of requested standby connections exceeds max_wal_senders (currently %d)",
+ max_wal_senders)));
+ ereport(FATAL,
+ (errcode(ERRCODE_TOO_MANY_CONNECTIONS),
+ errmsg("sorry, too many clients already")));
+ }
+
+ /*
+ * Cross-check that the PGPROC is of the type we expect; if this were not
+ * the case, it would get returned to the wrong list.
+ */
+ Assert(MyProc->procgloballist == procgloballist);
+
+ /*
+ * Now that we have a PGPROC, mark ourselves as an active postmaster
+ * child; this is so that the postmaster can detect it if we exit without
+ * cleaning up. (XXX autovac launcher currently doesn't participate in
+ * this; it probably should.)
+ */
+ if (IsUnderPostmaster && !IsAutoVacuumLauncherProcess())
+ MarkPostmasterChildActive();
+
+ /*
+ * Initialize all fields of MyProc, except for those previously
+ * initialized by InitProcGlobal.
+ */
+ SHMQueueElemInit(&(MyProc->links));
+ MyProc->waitStatus = PROC_WAIT_STATUS_OK;
+ MyProc->lxid = InvalidLocalTransactionId;
+ MyProc->fpVXIDLock = false;
+ MyProc->fpLocalTransactionId = InvalidLocalTransactionId;
+ MyProc->xid = InvalidTransactionId;
+ MyProc->xmin = InvalidTransactionId;
+ MyProc->pid = MyProcPid;
+ /* backendId, databaseId and roleId will be filled in later */
+ MyProc->backendId = InvalidBackendId;
+ MyProc->databaseId = InvalidOid;
+ MyProc->roleId = InvalidOid;
+ MyProc->tempNamespaceId = InvalidOid;
+ MyProc->isBackgroundWorker = IsBackgroundWorker;
+ MyProc->delayChkpt = 0;
+ MyProc->statusFlags = 0;
+ /* NB -- autovac launcher intentionally does not set IS_AUTOVACUUM */
+ if (IsAutoVacuumWorkerProcess())
+ MyProc->statusFlags |= PROC_IS_AUTOVACUUM;
+ MyProc->lwWaiting = false;
+ MyProc->lwWaitMode = 0;
+ MyProc->waitLock = NULL;
+ MyProc->waitProcLock = NULL;
+ pg_atomic_write_u64(&MyProc->waitStart, 0);
+#ifdef USE_ASSERT_CHECKING
+ {
+ int i;
+
+ /* Last process should have released all locks. */
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ Assert(SHMQueueEmpty(&(MyProc->myProcLocks[i])));
+ }
+#endif
+ MyProc->recoveryConflictPending = false;
+
+ /* Initialize fields for sync rep */
+ MyProc->waitLSN = 0;
+ MyProc->syncRepState = SYNC_REP_NOT_WAITING;
+ SHMQueueElemInit(&(MyProc->syncRepLinks));
+
+ /* Initialize fields for group XID clearing. */
+ MyProc->procArrayGroupMember = false;
+ MyProc->procArrayGroupMemberXid = InvalidTransactionId;
+ Assert(pg_atomic_read_u32(&MyProc->procArrayGroupNext) == INVALID_PGPROCNO);
+
+ /* Check that group locking fields are in a proper initial state. */
+ Assert(MyProc->lockGroupLeader == NULL);
+ Assert(dlist_is_empty(&MyProc->lockGroupMembers));
+
+ /* Initialize wait event information. */
+ MyProc->wait_event_info = 0;
+
+ /* Initialize fields for group transaction status update. */
+ MyProc->clogGroupMember = false;
+ MyProc->clogGroupMemberXid = InvalidTransactionId;
+ MyProc->clogGroupMemberXidStatus = TRANSACTION_STATUS_IN_PROGRESS;
+ MyProc->clogGroupMemberPage = -1;
+ MyProc->clogGroupMemberLsn = InvalidXLogRecPtr;
+ Assert(pg_atomic_read_u32(&MyProc->clogGroupNext) == INVALID_PGPROCNO);
+
+ /*
+ * Acquire ownership of the PGPROC's latch, so that we can use WaitLatch
+ * on it. That allows us to repoint the process latch, which so far
+ * points to process local one, to the shared one.
+ */
+ OwnLatch(&MyProc->procLatch);
+ SwitchToSharedLatch();
+
+ /* now that we have a proc, report wait events to shared memory */
+ pgstat_set_wait_event_storage(&MyProc->wait_event_info);
+
+ /*
+ * We might be reusing a semaphore that belonged to a failed process. So
+ * be careful and reinitialize its value here. (This is not strictly
+ * necessary anymore, but seems like a good idea for cleanliness.)
+ */
+ PGSemaphoreReset(MyProc->sem);
+
+ /*
+ * Arrange to clean up at backend exit.
+ */
+ on_shmem_exit(ProcKill, 0);
+
+ /*
+ * Now that we have a PGPROC, we could try to acquire locks, so initialize
+ * local state needed for LWLocks, and the deadlock checker.
+ */
+ InitLWLockAccess();
+ InitDeadLockChecking();
+}
+
+/*
+ * InitProcessPhase2 -- make MyProc visible in the shared ProcArray.
+ *
+ * This is separate from InitProcess because we can't acquire LWLocks until
+ * we've created a PGPROC, but in the EXEC_BACKEND case ProcArrayAdd won't
+ * work until after we've done CreateSharedMemoryAndSemaphores.
+ */
+void
+InitProcessPhase2(void)
+{
+ Assert(MyProc != NULL);
+
+ /*
+ * Add our PGPROC to the PGPROC array in shared memory.
+ */
+ ProcArrayAdd(MyProc);
+
+ /*
+ * Arrange to clean that up at backend exit.
+ */
+ on_shmem_exit(RemoveProcFromArray, 0);
+}
+
+/*
+ * InitAuxiliaryProcess -- create a per-auxiliary-process data structure
+ *
+ * This is called by bgwriter and similar processes so that they will have a
+ * MyProc value that's real enough to let them wait for LWLocks. The PGPROC
+ * and sema that are assigned are one of the extra ones created during
+ * InitProcGlobal.
+ *
+ * Auxiliary processes are presently not expected to wait for real (lockmgr)
+ * locks, so we need not set up the deadlock checker. They are never added
+ * to the ProcArray or the sinval messaging mechanism, either. They also
+ * don't get a VXID assigned, since this is only useful when we actually
+ * hold lockmgr locks.
+ *
+ * Startup process however uses locks but never waits for them in the
+ * normal backend sense. Startup process also takes part in sinval messaging
+ * as a sendOnly process, so never reads messages from sinval queue. So
+ * Startup process does have a VXID and does show up in pg_locks.
+ */
+void
+InitAuxiliaryProcess(void)
+{
+ PGPROC *auxproc;
+ int proctype;
+
+ /*
+ * ProcGlobal should be set up already (if we are a backend, we inherit
+ * this by fork() or EXEC_BACKEND mechanism from the postmaster).
+ */
+ if (ProcGlobal == NULL || AuxiliaryProcs == NULL)
+ elog(PANIC, "proc header uninitialized");
+
+ if (MyProc != NULL)
+ elog(ERROR, "you already exist");
+
+ /*
+ * We use the ProcStructLock to protect assignment and releasing of
+ * AuxiliaryProcs entries.
+ *
+ * While we are holding the ProcStructLock, also copy the current shared
+ * estimate of spins_per_delay to local storage.
+ */
+ SpinLockAcquire(ProcStructLock);
+
+ set_spins_per_delay(ProcGlobal->spins_per_delay);
+
+ /*
+ * Find a free auxproc ... *big* trouble if there isn't one ...
+ */
+ for (proctype = 0; proctype < NUM_AUXILIARY_PROCS; proctype++)
+ {
+ auxproc = &AuxiliaryProcs[proctype];
+ if (auxproc->pid == 0)
+ break;
+ }
+ if (proctype >= NUM_AUXILIARY_PROCS)
+ {
+ SpinLockRelease(ProcStructLock);
+ elog(FATAL, "all AuxiliaryProcs are in use");
+ }
+
+ /* Mark auxiliary proc as in use by me */
+ /* use volatile pointer to prevent code rearrangement */
+ ((volatile PGPROC *) auxproc)->pid = MyProcPid;
+
+ MyProc = auxproc;
+
+ SpinLockRelease(ProcStructLock);
+
+ /*
+ * Initialize all fields of MyProc, except for those previously
+ * initialized by InitProcGlobal.
+ */
+ SHMQueueElemInit(&(MyProc->links));
+ MyProc->waitStatus = PROC_WAIT_STATUS_OK;
+ MyProc->lxid = InvalidLocalTransactionId;
+ MyProc->fpVXIDLock = false;
+ MyProc->fpLocalTransactionId = InvalidLocalTransactionId;
+ MyProc->xid = InvalidTransactionId;
+ MyProc->xmin = InvalidTransactionId;
+ MyProc->backendId = InvalidBackendId;
+ MyProc->databaseId = InvalidOid;
+ MyProc->roleId = InvalidOid;
+ MyProc->tempNamespaceId = InvalidOid;
+ MyProc->isBackgroundWorker = IsBackgroundWorker;
+ MyProc->delayChkpt = 0;
+ MyProc->statusFlags = 0;
+ MyProc->lwWaiting = false;
+ MyProc->lwWaitMode = 0;
+ MyProc->waitLock = NULL;
+ MyProc->waitProcLock = NULL;
+ pg_atomic_write_u64(&MyProc->waitStart, 0);
+#ifdef USE_ASSERT_CHECKING
+ {
+ int i;
+
+ /* Last process should have released all locks. */
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ Assert(SHMQueueEmpty(&(MyProc->myProcLocks[i])));
+ }
+#endif
+
+ /*
+ * Acquire ownership of the PGPROC's latch, so that we can use WaitLatch
+ * on it. That allows us to repoint the process latch, which so far
+ * points to process local one, to the shared one.
+ */
+ OwnLatch(&MyProc->procLatch);
+ SwitchToSharedLatch();
+
+ /* now that we have a proc, report wait events to shared memory */
+ pgstat_set_wait_event_storage(&MyProc->wait_event_info);
+
+ /* Check that group locking fields are in a proper initial state. */
+ Assert(MyProc->lockGroupLeader == NULL);
+ Assert(dlist_is_empty(&MyProc->lockGroupMembers));
+
+ /*
+ * We might be reusing a semaphore that belonged to a failed process. So
+ * be careful and reinitialize its value here. (This is not strictly
+ * necessary anymore, but seems like a good idea for cleanliness.)
+ */
+ PGSemaphoreReset(MyProc->sem);
+
+ /*
+ * Arrange to clean up at process exit.
+ */
+ on_shmem_exit(AuxiliaryProcKill, Int32GetDatum(proctype));
+}
+
+/*
+ * Record the PID and PGPROC structures for the Startup process, for use in
+ * ProcSendSignal(). See comments there for further explanation.
+ */
+void
+PublishStartupProcessInformation(void)
+{
+ SpinLockAcquire(ProcStructLock);
+
+ ProcGlobal->startupProc = MyProc;
+ ProcGlobal->startupProcPid = MyProcPid;
+
+ SpinLockRelease(ProcStructLock);
+}
+
+/*
+ * Used from bufmgr to share the value of the buffer that Startup waits on,
+ * or to reset the value to "not waiting" (-1). This allows processing
+ * of recovery conflicts for buffer pins. Set is made before backends look
+ * at this value, so locking not required, especially since the set is
+ * an atomic integer set operation.
+ */
+void
+SetStartupBufferPinWaitBufId(int bufid)
+{
+ /* use volatile pointer to prevent code rearrangement */
+ volatile PROC_HDR *procglobal = ProcGlobal;
+
+ procglobal->startupBufferPinWaitBufId = bufid;
+}
+
+/*
+ * Used by backends when they receive a request to check for buffer pin waits.
+ */
+int
+GetStartupBufferPinWaitBufId(void)
+{
+ /* use volatile pointer to prevent code rearrangement */
+ volatile PROC_HDR *procglobal = ProcGlobal;
+
+ return procglobal->startupBufferPinWaitBufId;
+}
+
+/*
+ * Check whether there are at least N free PGPROC objects.
+ *
+ * Note: this is designed on the assumption that N will generally be small.
+ */
+bool
+HaveNFreeProcs(int n)
+{
+ PGPROC *proc;
+
+ SpinLockAcquire(ProcStructLock);
+
+ proc = ProcGlobal->freeProcs;
+
+ while (n > 0 && proc != NULL)
+ {
+ proc = (PGPROC *) proc->links.next;
+ n--;
+ }
+
+ SpinLockRelease(ProcStructLock);
+
+ return (n <= 0);
+}
+
+/*
+ * Check if the current process is awaiting a lock.
+ */
+bool
+IsWaitingForLock(void)
+{
+ if (lockAwaited == NULL)
+ return false;
+
+ return true;
+}
+
+/*
+ * Cancel any pending wait for lock, when aborting a transaction, and revert
+ * any strong lock count acquisition for a lock being acquired.
+ *
+ * (Normally, this would only happen if we accept a cancel/die
+ * interrupt while waiting; but an ereport(ERROR) before or during the lock
+ * wait is within the realm of possibility, too.)
+ */
+void
+LockErrorCleanup(void)
+{
+ LWLock *partitionLock;
+ DisableTimeoutParams timeouts[2];
+
+ HOLD_INTERRUPTS();
+
+ AbortStrongLockAcquire();
+
+ /* Nothing to do if we weren't waiting for a lock */
+ if (lockAwaited == NULL)
+ {
+ RESUME_INTERRUPTS();
+ return;
+ }
+
+ /*
+ * Turn off the deadlock and lock timeout timers, if they are still
+ * running (see ProcSleep). Note we must preserve the LOCK_TIMEOUT
+ * indicator flag, since this function is executed before
+ * ProcessInterrupts when responding to SIGINT; else we'd lose the
+ * knowledge that the SIGINT came from a lock timeout and not an external
+ * source.
+ */
+ timeouts[0].id = DEADLOCK_TIMEOUT;
+ timeouts[0].keep_indicator = false;
+ timeouts[1].id = LOCK_TIMEOUT;
+ timeouts[1].keep_indicator = true;
+ disable_timeouts(timeouts, 2);
+
+ /* Unlink myself from the wait queue, if on it (might not be anymore!) */
+ partitionLock = LockHashPartitionLock(lockAwaited->hashcode);
+ LWLockAcquire(partitionLock, LW_EXCLUSIVE);
+
+ if (MyProc->links.next != NULL)
+ {
+ /* We could not have been granted the lock yet */
+ RemoveFromWaitQueue(MyProc, lockAwaited->hashcode);
+ }
+ else
+ {
+ /*
+ * Somebody kicked us off the lock queue already. Perhaps they
+ * granted us the lock, or perhaps they detected a deadlock. If they
+ * did grant us the lock, we'd better remember it in our local lock
+ * table.
+ */
+ if (MyProc->waitStatus == PROC_WAIT_STATUS_OK)
+ GrantAwaitedLock();
+ }
+
+ lockAwaited = NULL;
+
+ LWLockRelease(partitionLock);
+
+ RESUME_INTERRUPTS();
+}
+
+
+/*
+ * ProcReleaseLocks() -- release locks associated with current transaction
+ * at main transaction commit or abort
+ *
+ * At main transaction commit, we release standard locks except session locks.
+ * At main transaction abort, we release all locks including session locks.
+ *
+ * Advisory locks are released only if they are transaction-level;
+ * session-level holds remain, whether this is a commit or not.
+ *
+ * At subtransaction commit, we don't release any locks (so this func is not
+ * needed at all); we will defer the releasing to the parent transaction.
+ * At subtransaction abort, we release all locks held by the subtransaction;
+ * this is implemented by retail releasing of the locks under control of
+ * the ResourceOwner mechanism.
+ */
+void
+ProcReleaseLocks(bool isCommit)
+{
+ if (!MyProc)
+ return;
+ /* If waiting, get off wait queue (should only be needed after error) */
+ LockErrorCleanup();
+ /* Release standard locks, including session-level if aborting */
+ LockReleaseAll(DEFAULT_LOCKMETHOD, !isCommit);
+ /* Release transaction-level advisory locks */
+ LockReleaseAll(USER_LOCKMETHOD, false);
+}
+
+
+/*
+ * RemoveProcFromArray() -- Remove this process from the shared ProcArray.
+ */
+static void
+RemoveProcFromArray(int code, Datum arg)
+{
+ Assert(MyProc != NULL);
+ ProcArrayRemove(MyProc, InvalidTransactionId);
+}
+
+/*
+ * ProcKill() -- Destroy the per-proc data structure for
+ * this process. Release any of its held LW locks.
+ */
+static void
+ProcKill(int code, Datum arg)
+{
+ PGPROC *proc;
+ PGPROC *volatile *procgloballist;
+
+ Assert(MyProc != NULL);
+
+ /* Make sure we're out of the sync rep lists */
+ SyncRepCleanupAtProcExit();
+
+#ifdef USE_ASSERT_CHECKING
+ {
+ int i;
+
+ /* Last process should have released all locks. */
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ Assert(SHMQueueEmpty(&(MyProc->myProcLocks[i])));
+ }
+#endif
+
+ /*
+ * Release any LW locks I am holding. There really shouldn't be any, but
+ * it's cheap to check again before we cut the knees off the LWLock
+ * facility by releasing our PGPROC ...
+ */
+ LWLockReleaseAll();
+
+ /* Cancel any pending condition variable sleep, too */
+ ConditionVariableCancelSleep();
+
+ /* Make sure active replication slots are released */
+ if (MyReplicationSlot != NULL)
+ ReplicationSlotRelease();
+
+ /* Also cleanup all the temporary slots. */
+ ReplicationSlotCleanup();
+
+ /*
+ * Detach from any lock group of which we are a member. If the leader
+ * exist before all other group members, its PGPROC will remain allocated
+ * until the last group process exits; that process must return the
+ * leader's PGPROC to the appropriate list.
+ */
+ if (MyProc->lockGroupLeader != NULL)
+ {
+ PGPROC *leader = MyProc->lockGroupLeader;
+ LWLock *leader_lwlock = LockHashPartitionLockByProc(leader);
+
+ LWLockAcquire(leader_lwlock, LW_EXCLUSIVE);
+ Assert(!dlist_is_empty(&leader->lockGroupMembers));
+ dlist_delete(&MyProc->lockGroupLink);
+ if (dlist_is_empty(&leader->lockGroupMembers))
+ {
+ leader->lockGroupLeader = NULL;
+ if (leader != MyProc)
+ {
+ procgloballist = leader->procgloballist;
+
+ /* Leader exited first; return its PGPROC. */
+ SpinLockAcquire(ProcStructLock);
+ leader->links.next = (SHM_QUEUE *) *procgloballist;
+ *procgloballist = leader;
+ SpinLockRelease(ProcStructLock);
+ }
+ }
+ else if (leader != MyProc)
+ MyProc->lockGroupLeader = NULL;
+ LWLockRelease(leader_lwlock);
+ }
+
+ /*
+ * Reset MyLatch to the process local one. This is so that signal
+ * handlers et al can continue using the latch after the shared latch
+ * isn't ours anymore.
+ *
+ * Similarly, stop reporting wait events to MyProc->wait_event_info.
+ *
+ * After that clear MyProc and disown the shared latch.
+ */
+ SwitchBackToLocalLatch();
+ pgstat_reset_wait_event_storage();
+
+ proc = MyProc;
+ MyProc = NULL;
+ DisownLatch(&proc->procLatch);
+
+ procgloballist = proc->procgloballist;
+ SpinLockAcquire(ProcStructLock);
+
+ /*
+ * If we're still a member of a locking group, that means we're a leader
+ * which has somehow exited before its children. The last remaining child
+ * will release our PGPROC. Otherwise, release it now.
+ */
+ if (proc->lockGroupLeader == NULL)
+ {
+ /* Since lockGroupLeader is NULL, lockGroupMembers should be empty. */
+ Assert(dlist_is_empty(&proc->lockGroupMembers));
+
+ /* Return PGPROC structure (and semaphore) to appropriate freelist */
+ proc->links.next = (SHM_QUEUE *) *procgloballist;
+ *procgloballist = proc;
+ }
+
+ /* Update shared estimate of spins_per_delay */
+ ProcGlobal->spins_per_delay = update_spins_per_delay(ProcGlobal->spins_per_delay);
+
+ SpinLockRelease(ProcStructLock);
+
+ /*
+ * This process is no longer present in shared memory in any meaningful
+ * way, so tell the postmaster we've cleaned up acceptably well. (XXX
+ * autovac launcher should be included here someday)
+ */
+ if (IsUnderPostmaster && !IsAutoVacuumLauncherProcess())
+ MarkPostmasterChildInactive();
+
+ /* wake autovac launcher if needed -- see comments in FreeWorkerInfo */
+ if (AutovacuumLauncherPid != 0)
+ kill(AutovacuumLauncherPid, SIGUSR2);
+}
+
+/*
+ * AuxiliaryProcKill() -- Cut-down version of ProcKill for auxiliary
+ * processes (bgwriter, etc). The PGPROC and sema are not released, only
+ * marked as not-in-use.
+ */
+static void
+AuxiliaryProcKill(int code, Datum arg)
+{
+ int proctype = DatumGetInt32(arg);
+ PGPROC *auxproc PG_USED_FOR_ASSERTS_ONLY;
+ PGPROC *proc;
+
+ Assert(proctype >= 0 && proctype < NUM_AUXILIARY_PROCS);
+
+ auxproc = &AuxiliaryProcs[proctype];
+
+ Assert(MyProc == auxproc);
+
+ /* Release any LW locks I am holding (see notes above) */
+ LWLockReleaseAll();
+
+ /* Cancel any pending condition variable sleep, too */
+ ConditionVariableCancelSleep();
+
+ /* look at the equivalent ProcKill() code for comments */
+ SwitchBackToLocalLatch();
+ pgstat_reset_wait_event_storage();
+
+ proc = MyProc;
+ MyProc = NULL;
+ DisownLatch(&proc->procLatch);
+
+ SpinLockAcquire(ProcStructLock);
+
+ /* Mark auxiliary proc no longer in use */
+ proc->pid = 0;
+
+ /* Update shared estimate of spins_per_delay */
+ ProcGlobal->spins_per_delay = update_spins_per_delay(ProcGlobal->spins_per_delay);
+
+ SpinLockRelease(ProcStructLock);
+}
+
+/*
+ * AuxiliaryPidGetProc -- get PGPROC for an auxiliary process
+ * given its PID
+ *
+ * Returns NULL if not found.
+ */
+PGPROC *
+AuxiliaryPidGetProc(int pid)
+{
+ PGPROC *result = NULL;
+ int index;
+
+ if (pid == 0) /* never match dummy PGPROCs */
+ return NULL;
+
+ for (index = 0; index < NUM_AUXILIARY_PROCS; index++)
+ {
+ PGPROC *proc = &AuxiliaryProcs[index];
+
+ if (proc->pid == pid)
+ {
+ result = proc;
+ break;
+ }
+ }
+ return result;
+}
+
+/*
+ * ProcQueue package: routines for putting processes to sleep
+ * and waking them up
+ */
+
+/*
+ * ProcQueueAlloc -- alloc/attach to a shared memory process queue
+ *
+ * Returns: a pointer to the queue
+ * Side Effects: Initializes the queue if it wasn't there before
+ */
+#ifdef NOT_USED
+PROC_QUEUE *
+ProcQueueAlloc(const char *name)
+{
+ PROC_QUEUE *queue;
+ bool found;
+
+ queue = (PROC_QUEUE *)
+ ShmemInitStruct(name, sizeof(PROC_QUEUE), &found);
+
+ if (!found)
+ ProcQueueInit(queue);
+
+ return queue;
+}
+#endif
+
+/*
+ * ProcQueueInit -- initialize a shared memory process queue
+ */
+void
+ProcQueueInit(PROC_QUEUE *queue)
+{
+ SHMQueueInit(&(queue->links));
+ queue->size = 0;
+}
+
+
+/*
+ * ProcSleep -- put a process to sleep on the specified lock
+ *
+ * Caller must have set MyProc->heldLocks to reflect locks already held
+ * on the lockable object by this process (under all XIDs).
+ *
+ * The lock table's partition lock must be held at entry, and will be held
+ * at exit.
+ *
+ * Result: PROC_WAIT_STATUS_OK if we acquired the lock, PROC_WAIT_STATUS_ERROR if not (deadlock).
+ *
+ * ASSUME: that no one will fiddle with the queue until after
+ * we release the partition lock.
+ *
+ * NOTES: The process queue is now a priority queue for locking.
+ */
+ProcWaitStatus
+ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
+{
+ LOCKMODE lockmode = locallock->tag.mode;
+ LOCK *lock = locallock->lock;
+ PROCLOCK *proclock = locallock->proclock;
+ uint32 hashcode = locallock->hashcode;
+ LWLock *partitionLock = LockHashPartitionLock(hashcode);
+ PROC_QUEUE *waitQueue = &(lock->waitProcs);
+ LOCKMASK myHeldLocks = MyProc->heldLocks;
+ TimestampTz standbyWaitStart = 0;
+ bool early_deadlock = false;
+ bool allow_autovacuum_cancel = true;
+ bool logged_recovery_conflict = false;
+ ProcWaitStatus myWaitStatus;
+ PGPROC *proc;
+ PGPROC *leader = MyProc->lockGroupLeader;
+ int i;
+
+ /*
+ * If group locking is in use, locks held by members of my locking group
+ * need to be included in myHeldLocks. This is not required for relation
+ * extension or page locks which conflict among group members. However,
+ * including them in myHeldLocks will give group members the priority to
+ * get those locks as compared to other backends which are also trying to
+ * acquire those locks. OTOH, we can avoid giving priority to group
+ * members for that kind of locks, but there doesn't appear to be a clear
+ * advantage of the same.
+ */
+ if (leader != NULL)
+ {
+ SHM_QUEUE *procLocks = &(lock->procLocks);
+ PROCLOCK *otherproclock;
+
+ otherproclock = (PROCLOCK *)
+ SHMQueueNext(procLocks, procLocks, offsetof(PROCLOCK, lockLink));
+ while (otherproclock != NULL)
+ {
+ if (otherproclock->groupLeader == leader)
+ myHeldLocks |= otherproclock->holdMask;
+ otherproclock = (PROCLOCK *)
+ SHMQueueNext(procLocks, &otherproclock->lockLink,
+ offsetof(PROCLOCK, lockLink));
+ }
+ }
+
+ /*
+ * Determine where to add myself in the wait queue.
+ *
+ * Normally I should go at the end of the queue. However, if I already
+ * hold locks that conflict with the request of any previous waiter, put
+ * myself in the queue just in front of the first such waiter. This is not
+ * a necessary step, since deadlock detection would move me to before that
+ * waiter anyway; but it's relatively cheap to detect such a conflict
+ * immediately, and avoid delaying till deadlock timeout.
+ *
+ * Special case: if I find I should go in front of some waiter, check to
+ * see if I conflict with already-held locks or the requests before that
+ * waiter. If not, then just grant myself the requested lock immediately.
+ * This is the same as the test for immediate grant in LockAcquire, except
+ * we are only considering the part of the wait queue before my insertion
+ * point.
+ */
+ if (myHeldLocks != 0)
+ {
+ LOCKMASK aheadRequests = 0;
+
+ proc = (PGPROC *) waitQueue->links.next;
+ for (i = 0; i < waitQueue->size; i++)
+ {
+ /*
+ * If we're part of the same locking group as this waiter, its
+ * locks neither conflict with ours nor contribute to
+ * aheadRequests.
+ */
+ if (leader != NULL && leader == proc->lockGroupLeader)
+ {
+ proc = (PGPROC *) proc->links.next;
+ continue;
+ }
+ /* Must he wait for me? */
+ if (lockMethodTable->conflictTab[proc->waitLockMode] & myHeldLocks)
+ {
+ /* Must I wait for him ? */
+ if (lockMethodTable->conflictTab[lockmode] & proc->heldLocks)
+ {
+ /*
+ * Yes, so we have a deadlock. Easiest way to clean up
+ * correctly is to call RemoveFromWaitQueue(), but we
+ * can't do that until we are *on* the wait queue. So, set
+ * a flag to check below, and break out of loop. Also,
+ * record deadlock info for later message.
+ */
+ RememberSimpleDeadLock(MyProc, lockmode, lock, proc);
+ early_deadlock = true;
+ break;
+ }
+ /* I must go before this waiter. Check special case. */
+ if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
+ !LockCheckConflicts(lockMethodTable, lockmode, lock,
+ proclock))
+ {
+ /* Skip the wait and just grant myself the lock. */
+ GrantLock(lock, proclock, lockmode);
+ GrantAwaitedLock();
+ return PROC_WAIT_STATUS_OK;
+ }
+ /* Break out of loop to put myself before him */
+ break;
+ }
+ /* Nope, so advance to next waiter */
+ aheadRequests |= LOCKBIT_ON(proc->waitLockMode);
+ proc = (PGPROC *) proc->links.next;
+ }
+
+ /*
+ * If we fall out of loop normally, proc points to waitQueue head, so
+ * we will insert at tail of queue as desired.
+ */
+ }
+ else
+ {
+ /* I hold no locks, so I can't push in front of anyone. */
+ proc = (PGPROC *) &(waitQueue->links);
+ }
+
+ /*
+ * Insert self into queue, ahead of the given proc (or at tail of queue).
+ */
+ SHMQueueInsertBefore(&(proc->links), &(MyProc->links));
+ waitQueue->size++;
+
+ lock->waitMask |= LOCKBIT_ON(lockmode);
+
+ /* Set up wait information in PGPROC object, too */
+ MyProc->waitLock = lock;
+ MyProc->waitProcLock = proclock;
+ MyProc->waitLockMode = lockmode;
+
+ MyProc->waitStatus = PROC_WAIT_STATUS_WAITING;
+
+ /*
+ * If we detected deadlock, give up without waiting. This must agree with
+ * CheckDeadLock's recovery code.
+ */
+ if (early_deadlock)
+ {
+ RemoveFromWaitQueue(MyProc, hashcode);
+ return PROC_WAIT_STATUS_ERROR;
+ }
+
+ /* mark that we are waiting for a lock */
+ lockAwaited = locallock;
+
+ /*
+ * Release the lock table's partition lock.
+ *
+ * NOTE: this may also cause us to exit critical-section state, possibly
+ * allowing a cancel/die interrupt to be accepted. This is OK because we
+ * have recorded the fact that we are waiting for a lock, and so
+ * LockErrorCleanup will clean up if cancel/die happens.
+ */
+ LWLockRelease(partitionLock);
+
+ /*
+ * Also, now that we will successfully clean up after an ereport, it's
+ * safe to check to see if there's a buffer pin deadlock against the
+ * Startup process. Of course, that's only necessary if we're doing Hot
+ * Standby and are not the Startup process ourselves.
+ */
+ if (RecoveryInProgress() && !InRecovery)
+ CheckRecoveryConflictDeadlock();
+
+ /* Reset deadlock_state before enabling the timeout handler */
+ deadlock_state = DS_NOT_YET_CHECKED;
+ got_deadlock_timeout = false;
+
+ /*
+ * Set timer so we can wake up after awhile and check for a deadlock. If a
+ * deadlock is detected, the handler sets MyProc->waitStatus =
+ * PROC_WAIT_STATUS_ERROR, allowing us to know that we must report failure
+ * rather than success.
+ *
+ * By delaying the check until we've waited for a bit, we can avoid
+ * running the rather expensive deadlock-check code in most cases.
+ *
+ * If LockTimeout is set, also enable the timeout for that. We can save a
+ * few cycles by enabling both timeout sources in one call.
+ *
+ * If InHotStandby we set lock waits slightly later for clarity with other
+ * code.
+ */
+ if (!InHotStandby)
+ {
+ if (LockTimeout > 0)
+ {
+ EnableTimeoutParams timeouts[2];
+
+ timeouts[0].id = DEADLOCK_TIMEOUT;
+ timeouts[0].type = TMPARAM_AFTER;
+ timeouts[0].delay_ms = DeadlockTimeout;
+ timeouts[1].id = LOCK_TIMEOUT;
+ timeouts[1].type = TMPARAM_AFTER;
+ timeouts[1].delay_ms = LockTimeout;
+ enable_timeouts(timeouts, 2);
+ }
+ else
+ enable_timeout_after(DEADLOCK_TIMEOUT, DeadlockTimeout);
+
+ /*
+ * Use the current time obtained for the deadlock timeout timer as
+ * waitStart (i.e., the time when this process started waiting for the
+ * lock). Since getting the current time newly can cause overhead, we
+ * reuse the already-obtained time to avoid that overhead.
+ *
+ * Note that waitStart is updated without holding the lock table's
+ * partition lock, to avoid the overhead by additional lock
+ * acquisition. This can cause "waitstart" in pg_locks to become NULL
+ * for a very short period of time after the wait started even though
+ * "granted" is false. This is OK in practice because we can assume
+ * that users are likely to look at "waitstart" when waiting for the
+ * lock for a long time.
+ */
+ pg_atomic_write_u64(&MyProc->waitStart,
+ get_timeout_start_time(DEADLOCK_TIMEOUT));
+ }
+ else if (log_recovery_conflict_waits)
+ {
+ /*
+ * Set the wait start timestamp if logging is enabled and in hot
+ * standby.
+ */
+ standbyWaitStart = GetCurrentTimestamp();
+ }
+
+ /*
+ * If somebody wakes us between LWLockRelease and WaitLatch, the latch
+ * will not wait. But a set latch does not necessarily mean that the lock
+ * is free now, as there are many other sources for latch sets than
+ * somebody releasing the lock.
+ *
+ * We process interrupts whenever the latch has been set, so cancel/die
+ * interrupts are processed quickly. This means we must not mind losing
+ * control to a cancel/die interrupt here. We don't, because we have no
+ * shared-state-change work to do after being granted the lock (the
+ * grantor did it all). We do have to worry about canceling the deadlock
+ * timeout and updating the locallock table, but if we lose control to an
+ * error, LockErrorCleanup will fix that up.
+ */
+ do
+ {
+ if (InHotStandby)
+ {
+ bool maybe_log_conflict =
+ (standbyWaitStart != 0 && !logged_recovery_conflict);
+
+ /* Set a timer and wait for that or for the lock to be granted */
+ ResolveRecoveryConflictWithLock(locallock->tag.lock,
+ maybe_log_conflict);
+
+ /*
+ * Emit the log message if the startup process is waiting longer
+ * than deadlock_timeout for recovery conflict on lock.
+ */
+ if (maybe_log_conflict)
+ {
+ TimestampTz now = GetCurrentTimestamp();
+
+ if (TimestampDifferenceExceeds(standbyWaitStart, now,
+ DeadlockTimeout))
+ {
+ VirtualTransactionId *vxids;
+ int cnt;
+
+ vxids = GetLockConflicts(&locallock->tag.lock,
+ AccessExclusiveLock, &cnt);
+
+ /*
+ * Log the recovery conflict and the list of PIDs of
+ * backends holding the conflicting lock. Note that we do
+ * logging even if there are no such backends right now
+ * because the startup process here has already waited
+ * longer than deadlock_timeout.
+ */
+ LogRecoveryConflict(PROCSIG_RECOVERY_CONFLICT_LOCK,
+ standbyWaitStart, now,
+ cnt > 0 ? vxids : NULL, true);
+ logged_recovery_conflict = true;
+ }
+ }
+ }
+ else
+ {
+ (void) WaitLatch(MyLatch, WL_LATCH_SET | WL_EXIT_ON_PM_DEATH, 0,
+ PG_WAIT_LOCK | locallock->tag.lock.locktag_type);
+ ResetLatch(MyLatch);
+ /* check for deadlocks first, as that's probably log-worthy */
+ if (got_deadlock_timeout)
+ {
+ CheckDeadLock();
+ got_deadlock_timeout = false;
+ }
+ CHECK_FOR_INTERRUPTS();
+ }
+
+ /*
+ * waitStatus could change from PROC_WAIT_STATUS_WAITING to something
+ * else asynchronously. Read it just once per loop to prevent
+ * surprising behavior (such as missing log messages).
+ */
+ myWaitStatus = *((volatile ProcWaitStatus *) &MyProc->waitStatus);
+
+ /*
+ * If we are not deadlocked, but are waiting on an autovacuum-induced
+ * task, send a signal to interrupt it.
+ */
+ if (deadlock_state == DS_BLOCKED_BY_AUTOVACUUM && allow_autovacuum_cancel)
+ {
+ PGPROC *autovac = GetBlockingAutoVacuumPgproc();
+ uint8 statusFlags;
+ uint8 lockmethod_copy;
+ LOCKTAG locktag_copy;
+
+ /*
+ * Grab info we need, then release lock immediately. Note this
+ * coding means that there is a tiny chance that the process
+ * terminates its current transaction and starts a different one
+ * before we have a change to send the signal; the worst possible
+ * consequence is that a for-wraparound vacuum is cancelled. But
+ * that could happen in any case unless we were to do kill() with
+ * the lock held, which is much more undesirable.
+ */
+ LWLockAcquire(ProcArrayLock, LW_EXCLUSIVE);
+ statusFlags = ProcGlobal->statusFlags[autovac->pgxactoff];
+ lockmethod_copy = lock->tag.locktag_lockmethodid;
+ locktag_copy = lock->tag;
+ LWLockRelease(ProcArrayLock);
+
+ /*
+ * Only do it if the worker is not working to protect against Xid
+ * wraparound.
+ */
+ if ((statusFlags & PROC_IS_AUTOVACUUM) &&
+ !(statusFlags & PROC_VACUUM_FOR_WRAPAROUND))
+ {
+ int pid = autovac->pid;
+
+ /* report the case, if configured to do so */
+ if (message_level_is_interesting(DEBUG1))
+ {
+ StringInfoData locktagbuf;
+ StringInfoData logbuf; /* errdetail for server log */
+
+ initStringInfo(&locktagbuf);
+ initStringInfo(&logbuf);
+ DescribeLockTag(&locktagbuf, &locktag_copy);
+ appendStringInfo(&logbuf,
+ "Process %d waits for %s on %s.",
+ MyProcPid,
+ GetLockmodeName(lockmethod_copy, lockmode),
+ locktagbuf.data);
+
+ ereport(DEBUG1,
+ (errmsg_internal("sending cancel to blocking autovacuum PID %d",
+ pid),
+ errdetail_log("%s", logbuf.data)));
+
+ pfree(locktagbuf.data);
+ pfree(logbuf.data);
+ }
+
+ /* send the autovacuum worker Back to Old Kent Road */
+ if (kill(pid, SIGINT) < 0)
+ {
+ /*
+ * There's a race condition here: once we release the
+ * ProcArrayLock, it's possible for the autovac worker to
+ * close up shop and exit before we can do the kill().
+ * Therefore, we do not whinge about no-such-process.
+ * Other errors such as EPERM could conceivably happen if
+ * the kernel recycles the PID fast enough, but such cases
+ * seem improbable enough that it's probably best to issue
+ * a warning if we see some other errno.
+ */
+ if (errno != ESRCH)
+ ereport(WARNING,
+ (errmsg("could not send signal to process %d: %m",
+ pid)));
+ }
+ }
+
+ /* prevent signal from being sent again more than once */
+ allow_autovacuum_cancel = false;
+ }
+
+ /*
+ * If awoken after the deadlock check interrupt has run, and
+ * log_lock_waits is on, then report about the wait.
+ */
+ if (log_lock_waits && deadlock_state != DS_NOT_YET_CHECKED)
+ {
+ StringInfoData buf,
+ lock_waiters_sbuf,
+ lock_holders_sbuf;
+ const char *modename;
+ long secs;
+ int usecs;
+ long msecs;
+ SHM_QUEUE *procLocks;
+ PROCLOCK *proclock;
+ bool first_holder = true,
+ first_waiter = true;
+ int lockHoldersNum = 0;
+
+ initStringInfo(&buf);
+ initStringInfo(&lock_waiters_sbuf);
+ initStringInfo(&lock_holders_sbuf);
+
+ DescribeLockTag(&buf, &locallock->tag.lock);
+ modename = GetLockmodeName(locallock->tag.lock.locktag_lockmethodid,
+ lockmode);
+ TimestampDifference(get_timeout_start_time(DEADLOCK_TIMEOUT),
+ GetCurrentTimestamp(),
+ &secs, &usecs);
+ msecs = secs * 1000 + usecs / 1000;
+ usecs = usecs % 1000;
+
+ /*
+ * we loop over the lock's procLocks to gather a list of all
+ * holders and waiters. Thus we will be able to provide more
+ * detailed information for lock debugging purposes.
+ *
+ * lock->procLocks contains all processes which hold or wait for
+ * this lock.
+ */
+
+ LWLockAcquire(partitionLock, LW_SHARED);
+
+ procLocks = &(lock->procLocks);
+ proclock = (PROCLOCK *) SHMQueueNext(procLocks, procLocks,
+ offsetof(PROCLOCK, lockLink));
+
+ while (proclock)
+ {
+ /*
+ * we are a waiter if myProc->waitProcLock == proclock; we are
+ * a holder if it is NULL or something different
+ */
+ if (proclock->tag.myProc->waitProcLock == proclock)
+ {
+ if (first_waiter)
+ {
+ appendStringInfo(&lock_waiters_sbuf, "%d",
+ proclock->tag.myProc->pid);
+ first_waiter = false;
+ }
+ else
+ appendStringInfo(&lock_waiters_sbuf, ", %d",
+ proclock->tag.myProc->pid);
+ }
+ else
+ {
+ if (first_holder)
+ {
+ appendStringInfo(&lock_holders_sbuf, "%d",
+ proclock->tag.myProc->pid);
+ first_holder = false;
+ }
+ else
+ appendStringInfo(&lock_holders_sbuf, ", %d",
+ proclock->tag.myProc->pid);
+
+ lockHoldersNum++;
+ }
+
+ proclock = (PROCLOCK *) SHMQueueNext(procLocks, &proclock->lockLink,
+ offsetof(PROCLOCK, lockLink));
+ }
+
+ LWLockRelease(partitionLock);
+
+ if (deadlock_state == DS_SOFT_DEADLOCK)
+ ereport(LOG,
+ (errmsg("process %d avoided deadlock for %s on %s by rearranging queue order after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs),
+ (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
+ "Processes holding the lock: %s. Wait queue: %s.",
+ lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ else if (deadlock_state == DS_HARD_DEADLOCK)
+ {
+ /*
+ * This message is a bit redundant with the error that will be
+ * reported subsequently, but in some cases the error report
+ * might not make it to the log (eg, if it's caught by an
+ * exception handler), and we want to ensure all long-wait
+ * events get logged.
+ */
+ ereport(LOG,
+ (errmsg("process %d detected deadlock while waiting for %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs),
+ (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
+ "Processes holding the lock: %s. Wait queue: %s.",
+ lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ }
+
+ if (myWaitStatus == PROC_WAIT_STATUS_WAITING)
+ ereport(LOG,
+ (errmsg("process %d still waiting for %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs),
+ (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
+ "Processes holding the lock: %s. Wait queue: %s.",
+ lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ else if (myWaitStatus == PROC_WAIT_STATUS_OK)
+ ereport(LOG,
+ (errmsg("process %d acquired %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs)));
+ else
+ {
+ Assert(myWaitStatus == PROC_WAIT_STATUS_ERROR);
+
+ /*
+ * Currently, the deadlock checker always kicks its own
+ * process, which means that we'll only see
+ * PROC_WAIT_STATUS_ERROR when deadlock_state ==
+ * DS_HARD_DEADLOCK, and there's no need to print redundant
+ * messages. But for completeness and future-proofing, print
+ * a message if it looks like someone else kicked us off the
+ * lock.
+ */
+ if (deadlock_state != DS_HARD_DEADLOCK)
+ ereport(LOG,
+ (errmsg("process %d failed to acquire %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs),
+ (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
+ "Processes holding the lock: %s. Wait queue: %s.",
+ lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ }
+
+ /*
+ * At this point we might still need to wait for the lock. Reset
+ * state so we don't print the above messages again.
+ */
+ deadlock_state = DS_NO_DEADLOCK;
+
+ pfree(buf.data);
+ pfree(lock_holders_sbuf.data);
+ pfree(lock_waiters_sbuf.data);
+ }
+ } while (myWaitStatus == PROC_WAIT_STATUS_WAITING);
+
+ /*
+ * Disable the timers, if they are still running. As in LockErrorCleanup,
+ * we must preserve the LOCK_TIMEOUT indicator flag: if a lock timeout has
+ * already caused QueryCancelPending to become set, we want the cancel to
+ * be reported as a lock timeout, not a user cancel.
+ */
+ if (!InHotStandby)
+ {
+ if (LockTimeout > 0)
+ {
+ DisableTimeoutParams timeouts[2];
+
+ timeouts[0].id = DEADLOCK_TIMEOUT;
+ timeouts[0].keep_indicator = false;
+ timeouts[1].id = LOCK_TIMEOUT;
+ timeouts[1].keep_indicator = true;
+ disable_timeouts(timeouts, 2);
+ }
+ else
+ disable_timeout(DEADLOCK_TIMEOUT, false);
+ }
+
+ /*
+ * Emit the log message if recovery conflict on lock was resolved but the
+ * startup process waited longer than deadlock_timeout for it.
+ */
+ if (InHotStandby && logged_recovery_conflict)
+ LogRecoveryConflict(PROCSIG_RECOVERY_CONFLICT_LOCK,
+ standbyWaitStart, GetCurrentTimestamp(),
+ NULL, false);
+
+ /*
+ * Re-acquire the lock table's partition lock. We have to do this to hold
+ * off cancel/die interrupts before we can mess with lockAwaited (else we
+ * might have a missed or duplicated locallock update).
+ */
+ LWLockAcquire(partitionLock, LW_EXCLUSIVE);
+
+ /*
+ * We no longer want LockErrorCleanup to do anything.
+ */
+ lockAwaited = NULL;
+
+ /*
+ * If we got the lock, be sure to remember it in the locallock table.
+ */
+ if (MyProc->waitStatus == PROC_WAIT_STATUS_OK)
+ GrantAwaitedLock();
+
+ /*
+ * We don't have to do anything else, because the awaker did all the
+ * necessary update of the lock table and MyProc.
+ */
+ return MyProc->waitStatus;
+}
+
+
+/*
+ * ProcWakeup -- wake up a process by setting its latch.
+ *
+ * Also remove the process from the wait queue and set its links invalid.
+ * RETURN: the next process in the wait queue.
+ *
+ * The appropriate lock partition lock must be held by caller.
+ *
+ * XXX: presently, this code is only used for the "success" case, and only
+ * works correctly for that case. To clean up in failure case, would need
+ * to twiddle the lock's request counts too --- see RemoveFromWaitQueue.
+ * Hence, in practice the waitStatus parameter must be PROC_WAIT_STATUS_OK.
+ */
+PGPROC *
+ProcWakeup(PGPROC *proc, ProcWaitStatus waitStatus)
+{
+ PGPROC *retProc;
+
+ /* Proc should be sleeping ... */
+ if (proc->links.prev == NULL ||
+ proc->links.next == NULL)
+ return NULL;
+ Assert(proc->waitStatus == PROC_WAIT_STATUS_WAITING);
+
+ /* Save next process before we zap the list link */
+ retProc = (PGPROC *) proc->links.next;
+
+ /* Remove process from wait queue */
+ SHMQueueDelete(&(proc->links));
+ (proc->waitLock->waitProcs.size)--;
+
+ /* Clean up process' state and pass it the ok/fail signal */
+ proc->waitLock = NULL;
+ proc->waitProcLock = NULL;
+ proc->waitStatus = waitStatus;
+ pg_atomic_write_u64(&MyProc->waitStart, 0);
+
+ /* And awaken it */
+ SetLatch(&proc->procLatch);
+
+ return retProc;
+}
+
+/*
+ * ProcLockWakeup -- routine for waking up processes when a lock is
+ * released (or a prior waiter is aborted). Scan all waiters
+ * for lock, waken any that are no longer blocked.
+ *
+ * The appropriate lock partition lock must be held by caller.
+ */
+void
+ProcLockWakeup(LockMethod lockMethodTable, LOCK *lock)
+{
+ PROC_QUEUE *waitQueue = &(lock->waitProcs);
+ int queue_size = waitQueue->size;
+ PGPROC *proc;
+ LOCKMASK aheadRequests = 0;
+
+ Assert(queue_size >= 0);
+
+ if (queue_size == 0)
+ return;
+
+ proc = (PGPROC *) waitQueue->links.next;
+
+ while (queue_size-- > 0)
+ {
+ LOCKMODE lockmode = proc->waitLockMode;
+
+ /*
+ * Waken if (a) doesn't conflict with requests of earlier waiters, and
+ * (b) doesn't conflict with already-held locks.
+ */
+ if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
+ !LockCheckConflicts(lockMethodTable, lockmode, lock,
+ proc->waitProcLock))
+ {
+ /* OK to waken */
+ GrantLock(lock, proc->waitProcLock, lockmode);
+ proc = ProcWakeup(proc, PROC_WAIT_STATUS_OK);
+
+ /*
+ * ProcWakeup removes proc from the lock's waiting process queue
+ * and returns the next proc in chain; don't use proc's next-link,
+ * because it's been cleared.
+ */
+ }
+ else
+ {
+ /*
+ * Cannot wake this guy. Remember his request for later checks.
+ */
+ aheadRequests |= LOCKBIT_ON(lockmode);
+ proc = (PGPROC *) proc->links.next;
+ }
+ }
+
+ Assert(waitQueue->size >= 0);
+}
+
+/*
+ * CheckDeadLock
+ *
+ * We only get to this routine, if DEADLOCK_TIMEOUT fired while waiting for a
+ * lock to be released by some other process. Check if there's a deadlock; if
+ * not, just return. (But signal ProcSleep to log a message, if
+ * log_lock_waits is true.) If we have a real deadlock, remove ourselves from
+ * the lock's wait queue and signal an error to ProcSleep.
+ */
+static void
+CheckDeadLock(void)
+{
+ int i;
+
+ /*
+ * Acquire exclusive lock on the entire shared lock data structures. Must
+ * grab LWLocks in partition-number order to avoid LWLock deadlock.
+ *
+ * Note that the deadlock check interrupt had better not be enabled
+ * anywhere that this process itself holds lock partition locks, else this
+ * will wait forever. Also note that LWLockAcquire creates a critical
+ * section, so that this routine cannot be interrupted by cancel/die
+ * interrupts.
+ */
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ LWLockAcquire(LockHashPartitionLockByIndex(i), LW_EXCLUSIVE);
+
+ /*
+ * Check to see if we've been awoken by anyone in the interim.
+ *
+ * If we have, we can return and resume our transaction -- happy day.
+ * Before we are awoken the process releasing the lock grants it to us so
+ * we know that we don't have to wait anymore.
+ *
+ * We check by looking to see if we've been unlinked from the wait queue.
+ * This is safe because we hold the lock partition lock.
+ */
+ if (MyProc->links.prev == NULL ||
+ MyProc->links.next == NULL)
+ goto check_done;
+
+#ifdef LOCK_DEBUG
+ if (Debug_deadlocks)
+ DumpAllLocks();
+#endif
+
+ /* Run the deadlock check, and set deadlock_state for use by ProcSleep */
+ deadlock_state = DeadLockCheck(MyProc);
+
+ if (deadlock_state == DS_HARD_DEADLOCK)
+ {
+ /*
+ * Oops. We have a deadlock.
+ *
+ * Get this process out of wait state. (Note: we could do this more
+ * efficiently by relying on lockAwaited, but use this coding to
+ * preserve the flexibility to kill some other transaction than the
+ * one detecting the deadlock.)
+ *
+ * RemoveFromWaitQueue sets MyProc->waitStatus to
+ * PROC_WAIT_STATUS_ERROR, so ProcSleep will report an error after we
+ * return from the signal handler.
+ */
+ Assert(MyProc->waitLock != NULL);
+ RemoveFromWaitQueue(MyProc, LockTagHashCode(&(MyProc->waitLock->tag)));
+
+ /*
+ * We're done here. Transaction abort caused by the error that
+ * ProcSleep will raise will cause any other locks we hold to be
+ * released, thus allowing other processes to wake up; we don't need
+ * to do that here. NOTE: an exception is that releasing locks we
+ * hold doesn't consider the possibility of waiters that were blocked
+ * behind us on the lock we just failed to get, and might now be
+ * wakable because we're not in front of them anymore. However,
+ * RemoveFromWaitQueue took care of waking up any such processes.
+ */
+ }
+
+ /*
+ * And release locks. We do this in reverse order for two reasons: (1)
+ * Anyone else who needs more than one of the locks will be trying to lock
+ * them in increasing order; we don't want to release the other process
+ * until it can get all the locks it needs. (2) This avoids O(N^2)
+ * behavior inside LWLockRelease.
+ */
+check_done:
+ for (i = NUM_LOCK_PARTITIONS; --i >= 0;)
+ LWLockRelease(LockHashPartitionLockByIndex(i));
+}
+
+/*
+ * CheckDeadLockAlert - Handle the expiry of deadlock_timeout.
+ *
+ * NB: Runs inside a signal handler, be careful.
+ */
+void
+CheckDeadLockAlert(void)
+{
+ int save_errno = errno;
+
+ got_deadlock_timeout = true;
+
+ /*
+ * Have to set the latch again, even if handle_sig_alarm already did. Back
+ * then got_deadlock_timeout wasn't yet set... It's unlikely that this
+ * ever would be a problem, but setting a set latch again is cheap.
+ *
+ * Note that, when this function runs inside procsignal_sigusr1_handler(),
+ * the handler function sets the latch again after the latch is set here.
+ */
+ SetLatch(MyLatch);
+ errno = save_errno;
+}
+
+/*
+ * ProcWaitForSignal - wait for a signal from another backend.
+ *
+ * As this uses the generic process latch the caller has to be robust against
+ * unrelated wakeups: Always check that the desired state has occurred, and
+ * wait again if not.
+ */
+void
+ProcWaitForSignal(uint32 wait_event_info)
+{
+ (void) WaitLatch(MyLatch, WL_LATCH_SET | WL_EXIT_ON_PM_DEATH, 0,
+ wait_event_info);
+ ResetLatch(MyLatch);
+ CHECK_FOR_INTERRUPTS();
+}
+
+/*
+ * ProcSendSignal - send a signal to a backend identified by PID
+ */
+void
+ProcSendSignal(int pid)
+{
+ PGPROC *proc = NULL;
+
+ if (RecoveryInProgress())
+ {
+ SpinLockAcquire(ProcStructLock);
+
+ /*
+ * Check to see whether it is the Startup process we wish to signal.
+ * This call is made by the buffer manager when it wishes to wake up a
+ * process that has been waiting for a pin in so it can obtain a
+ * cleanup lock using LockBufferForCleanup(). Startup is not a normal
+ * backend, so BackendPidGetProc() will not return any pid at all. So
+ * we remember the information for this special case.
+ */
+ if (pid == ProcGlobal->startupProcPid)
+ proc = ProcGlobal->startupProc;
+
+ SpinLockRelease(ProcStructLock);
+ }
+
+ if (proc == NULL)
+ proc = BackendPidGetProc(pid);
+
+ if (proc != NULL)
+ {
+ SetLatch(&proc->procLatch);
+ }
+}
+
+/*
+ * BecomeLockGroupLeader - designate process as lock group leader
+ *
+ * Once this function has returned, other processes can join the lock group
+ * by calling BecomeLockGroupMember.
+ */
+void
+BecomeLockGroupLeader(void)
+{
+ LWLock *leader_lwlock;
+
+ /* If we already did it, we don't need to do it again. */
+ if (MyProc->lockGroupLeader == MyProc)
+ return;
+
+ /* We had better not be a follower. */
+ Assert(MyProc->lockGroupLeader == NULL);
+
+ /* Create single-member group, containing only ourselves. */
+ leader_lwlock = LockHashPartitionLockByProc(MyProc);
+ LWLockAcquire(leader_lwlock, LW_EXCLUSIVE);
+ MyProc->lockGroupLeader = MyProc;
+ dlist_push_head(&MyProc->lockGroupMembers, &MyProc->lockGroupLink);
+ LWLockRelease(leader_lwlock);
+}
+
+/*
+ * BecomeLockGroupMember - designate process as lock group member
+ *
+ * This is pretty straightforward except for the possibility that the leader
+ * whose group we're trying to join might exit before we manage to do so;
+ * and the PGPROC might get recycled for an unrelated process. To avoid
+ * that, we require the caller to pass the PID of the intended PGPROC as
+ * an interlock. Returns true if we successfully join the intended lock
+ * group, and false if not.
+ */
+bool
+BecomeLockGroupMember(PGPROC *leader, int pid)
+{
+ LWLock *leader_lwlock;
+ bool ok = false;
+
+ /* Group leader can't become member of group */
+ Assert(MyProc != leader);
+
+ /* Can't already be a member of a group */
+ Assert(MyProc->lockGroupLeader == NULL);
+
+ /* PID must be valid. */
+ Assert(pid != 0);
+
+ /*
+ * Get lock protecting the group fields. Note LockHashPartitionLockByProc
+ * accesses leader->pgprocno in a PGPROC that might be free. This is safe
+ * because all PGPROCs' pgprocno fields are set during shared memory
+ * initialization and never change thereafter; so we will acquire the
+ * correct lock even if the leader PGPROC is in process of being recycled.
+ */
+ leader_lwlock = LockHashPartitionLockByProc(leader);
+ LWLockAcquire(leader_lwlock, LW_EXCLUSIVE);
+
+ /* Is this the leader we're looking for? */
+ if (leader->pid == pid && leader->lockGroupLeader == leader)
+ {
+ /* OK, join the group */
+ ok = true;
+ MyProc->lockGroupLeader = leader;
+ dlist_push_tail(&leader->lockGroupMembers, &MyProc->lockGroupLink);
+ }
+ LWLockRelease(leader_lwlock);
+
+ return ok;
+}